Difference between revisions of "Refactor"

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(Adding the concise patch notes and link to the google doc with full breakdown since this update changed a lot of the game)
 
(No difference)

Latest revision as of 03:57, 18 December 2023

Concise Patch Notes
  • It’s a complete rewrite of the game internally
  • Combat 2.0
  • Smithing Rework
  • Enchanting rework (auto-augmenting, soulbinding, item leveling)
  • Idlescape Plus (premium monthly subscription for QoL features)
  • Platinum Shop (premium currency to buy cosmetics / tokens for some QoL stuff)
  • Lots of UI components rewritten (i.e. chat)
  • 2 new sub-skills: Cloth Weaving for Runecrafting and Alchemy for Cooking
  • 2 new combat skills: Magic and Range
  • Foraging node rework
  • Over 100 new items
  • Over 100 new crafts (for above items or new crafts for existing items)
  • New cosmetics system + several cosmetics
  • Over 50 new combat abilities
  • Massive combat drop rebalancing (junk items worth gold instead of resources)
  • New mining zone (Slate Spires, level 1 zone)
  • Runecrafting rebalance / minor overhaul
  • 4 new combat zones (3 are duo zones)
  • 5 new dungeons
  • 4 new elite scrolls
  • Over 30 new monsters
  • Platinum Global Buffs Shop (29 options)
  • Farming rebalance and enhanced endgame
  • Skilling sets + legendary tools for mining and foraging

Full Breakdown: https://docs.google.com/document/d/108JsKEaSp8XQ6-5PAKG66XQ5xvBw2pl5M6N18NU4Z_0/edit