Difference between revisions of "Throwing Javelin"

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{{AutoInfobox|{{PAGENAME}}}}'''{{PAGENAME}}''' is a slow, infinitely throwable, ranged weapon that requires no ammo to function, unlike bows, crossbows and longbows.
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{{AutoInfobox}}
==How to Acquire==
 
It is acquired via the [[crafting]] skill, recipe:
 
  
{{recipe|item = {{PAGENAME}}}}
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'''{{PAGENAME}}''' is a slow, infinitely throwable, ranged weapon that requires no ammo to function. It requires level 50 [[Combat#Skills|Range]] to equip it.
  
==Enchanting==
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== Acquisition ==
{{Enchantments|Weapon}}
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==See also==
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{{PAGENAME}}s are tradable, players can buy and sell them at the [[Marketplace]]. It can also be crafted using the following recipe:
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{{Item Recipes}}
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Players preferring combat may not acquire a {{PAGENAME}} as easily as no monster, zone, challenge, or dungeon drop the weapon as a reward.
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== Enchanting ==
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{{ScrollList|Weapon}}
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== See also ==
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* [[Equipment]]
  
*[[Equipment]]
 
 
{{Navbar Items|Combat}}
 
{{Navbar Items|Combat}}

Revision as of 06:08, 30 April 2025

Throwing Javelin
Vendor Value107,760 Gold
RarityUncommon
Level50 Range
Enchantment Slots5
SlotWeapon
Attack Speed2.5s
Offensive Stats
Crit Chance5%
Crit Multiplier1.25x
StrIntDex
0057
Offensive Affinity
MeleeMagicRange
-15%-25%0%
PiercingBluntSlashing
0%0%0%
Accuracy
MeleeMagicRange
-5-2086
PiercingBluntSlashing
353535
Enchanting
Base XP500
Cost
10 Yew LogYew Log
Augmentation
Bonus Stats
+4.3 Range Accuracy
+2.9 Dexterity
Research
SuccessFail
Prime Runic DustPrime Runic Dust
Uncommon Gear ScrapsUncommon Gear Scraps
Crafting
CategoryRange
Level52
Experience18,000
Description

Throwing WIP

Tooltip

There are records of cave-idlers long ago who stuck sharp stones to sticks to use as weapons. Maybe there’s more merit to that than expected.

Throwing Javelin is a slow, infinitely throwable, ranged weapon that requires no ammo to function. It requires level 50 Range to equip it.

Acquisition

Throwing Javelins are tradable, players can buy and sell them at the Marketplace. It can also be crafted using the following recipe:

IconNameSkill: LevelExperienceRecipe
Throwing Javelin Crafting (Range): 5218,000Master Ammo x300, Runite Bar x10, Yew Log x1,000

Players preferring combat may not acquire a Throwing Javelin as easily as no monster, zone, challenge, or dungeon drop the weapon as a reward.

Enchanting

ScrollcraftingScrollSlotLevelSilver AmountRune AmountRunesEffect per scroll
Scroll of WeakeningScroll of Weakeninghelm, body, legs, shield, weapon12510Air, Fire, MindDecreases the level requirements of the item by 1.
Scroll of OverhealingScroll of Overhealingweapon1120030Air, Water, DeathHeal for 1% of overkill damage on a target.
Scroll of Elemental AccuracyScroll of Elemental Accuracyweapon2840040Blood, Chaos, DeathIncreases accuracy for all elemental affinities by 5% multiplicatively.
Scroll of Physical AccuracyScroll of Physical Accuracyweapon2840040Earth, Blood, DeathIncreases accuracy for all physical affinities by 5% multiplicatively.
Scroll of AccuracyScroll of Accuracyweapon2840040Blood, Mind, DeathIncreases accuracy for all three combat styles by 2.5% multiplicatively.
Scroll of Endless AmmoScroll of Endless Ammocape, weapon2940040Mind, Chaos, NatureGain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms.
Scroll of Rune ReservesScroll of Rune Reservescape, weapon3550050Water, Mind, ChaosGain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost).
Scroll of Critical StrikeScroll of Critical Strikeweapon5260060Cosmic, Blood, Chaos, DeathIncreases critical chance by an additive +1.5% and critical multiplier by an additive +0.03x.
Scroll of DOT DealerScroll of DOT Dealershield, weapon5390080Blood, Chaos, DeathIncreases Damage over Time tick damage by 5%, capping at +50 damage per tick.
Scroll of FinesseScroll of Finesseshield, weapon7990080Blood, Chaos, DeathGain 1% of your agility as dexterity. Reduces agility by half of the gained dexterity. Caps at 100%
Scroll of ForceScroll of Forceshield, weapon7990080Blood, Chaos, DeathGain 1% of your protection as strength. Reduces protection by half of the gained strength. Caps at 100%.
Scroll of ConvergenceScroll of Convergenceshield, weapon7990080Blood, Chaos, DeathGain 1% of your resistance as intellect. Reduces resistance by half of the gained intellect. Caps at 100%
Scroll of PoisoningScroll of Poisoningweapon100Apply poison for 1 damage per second.
Scroll of AcrobaticsScroll of Acrobaticsweapon100Has a 3% chance to speed up attack speed by 33%.

See also