Difference between revisions of "Patch Notes/2022"
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==2022== | ==2022== | ||
Revision as of 06:30, 1 May 2025
Contents
- 1 2022
- 1.1 v0.10.9 - Bug fixes, Improved Backend Logging, Auto-eat command, more forms
- 1.2 v0.10.8 - Minor client improvements + Marketplace QoL
- 1.3 v0.10.7 - Minor bug fixes + Inventory enchantment filtering
- 1.4 v0.10.6 - Balancing, bug fixes, quality of life and the usual stuff
- 1.5 v0.10.5 - Balancing, bug fixes and the usual stuff
- 1.6 v0.10.4b - Hotfixes
- 1.7 v0.10.4 - Event End + QoL + Bugfixes + Content
2022
v0.10.9 - Bug fixes, Improved Backend Logging, Auto-eat command, more forms
| 14 April 2022 | v0.10.9 | Bug fixes, Improved Backend Logging, Auto-eat command, more forms |
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Yet again another minor update to fix some bugs, add minor convenience and some more logging server-side Quality of Life
Bug Fixes
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v0.10.8 - Minor client improvements + Marketplace QoL
| 17 March 2022 | v0.10.8 | Minor client improvements + Marketplace QoL |
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Only a few changes, as we are all scared to make any even a little more complex changes to the current codebase. The Great Refactor ❤️
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v0.10.7 - Minor bug fixes + Inventory enchantment filtering
| 23 February 2022 | v0.10.7 | Minor bug fixes + Inventory enchantment filtering |
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Not many changes were made to the current codebase, all development efforts went towards the The Great Refactor. Will give proper updates (and some sort of roadmap of it?) about it once a few things are sorted, to keep you more up to date what is happening. Meanwhile here’s the few bugs that were fixed in this patch:
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v0.10.6 - Balancing, bug fixes, quality of life and the usual stuff
| 16 February 2022 | v0.10.6 | Balancing, bug fixes, quality of life and the usual stuff |
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Quality of Life
Bug fixes
Other
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v0.10.5 - Balancing, bug fixes and the usual stuff
| 3 Februrary 2022 | v0.10.5 | Balancing, bug fixes and the usual stuff |
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General changes
Chat related changes
Bug fixes
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v0.10.4b - Hotfixes
| 28 January 2022 | v0.10.4b | Hotfixes |
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Thanks Nick 🐛 | ||
v0.10.4 - Event End + QoL + Bugfixes + Content
| 28 January 2022 | v0.10.4 | Event End + QoL + Bugfixes + Content |
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Hello Idlescapers! I hope you enjoyed your extended Christmas event, but now it’s coming to a close! Unluckily for you all the very cool Christmas event will now be closed, but when one door closes another opens! In this case, it leads straight to somewhere really hot! First off, I’d like to thank those of you who applied for the Dev Server testing, without you the quality of the update would be much lower. For those of you who applied but didn’t participate, don’t be disheartened! Our submission box was simply overflowing this time around! In particular I would like to point out the contributions of Dael and Silent1 for their endless fonts of feedback and solutions; if you see them around give them a virtual pat on the back! This update will bring us to beta version 0.10.4. Event Related-
Combat-
Loadouts-
loadout = l/lo/equip/e save = s load = l delete = d Fishing-
Cooking-
Inventory-
Misc-
Bugs-
And that should be it! A little bit bigger than the intended small bug fix and QoL update, but hopefully you all enjoy it! Work will probably be focused on The Great Refactor^tm so expect news of that soon^tm | ||