Difference between revisions of "Bandage Friendly"
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LilMissMDK (talk | contribs) (removed unneeded items from the infobox as it is automated, added ability book info, removed the see also since these links are in the details) |
Demcookies (talk | contribs) m (add health effect to description) |
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{{Infobox Ability}} | {{Infobox Ability}} | ||
| + | '''{{PAGENAME}}''' is a Support Melee [[Combat#Abilities|ability]] that has healing over time effect. | ||
| − | + | Heals for 20 health 15 times with a delay of 1 second for a total of 300 health. | |
''Tip: This ability is the primary ability when fighting in a duo zone with a mercenary. Generally, you find the difficulty closest to 15 that you can keep your mercenary alive using this ability.'' | ''Tip: This ability is the primary ability when fighting in a duo zone with a mercenary. Generally, you find the difficulty closest to 15 that you can keep your mercenary alive using this ability.'' | ||
| + | =Acquisition= | ||
==Ability Book== | ==Ability Book== | ||
| − | {{img|How To - First Aid|25|word=1}} | + | This ability is learned by reading the [[Ability Book|ability book]] {{img|How To - First Aid|25|word=1}}. |
| − | {{ | + | |
| + | =Monsters= | ||
| + | {{Monsters By Ability}} | ||
| + | |||
| + | [[Category:Ability]] | ||
Latest revision as of 16:02, 1 June 2025
| Sources | |
|---|---|
| Cost | |
| Attack Type | Support / Melee |
| Attack Speed | 1.25x Weapon speed |
| Cooldown | 30s |
| Effect Over Time | 20HP / 1s x 15 |
| Damage Stats | |
| Deals No Damage | Yes |
| Min Damage Multiplier | 0x |
| Max Damage Multiplier | 0x |
| Melee | 1x |
| Accuracy Stats | |
| Accuracy Multiplier | 999x |
| Melee | 1x |
| Target | |
| Max Targets | 1 |
| Targets Self | No |
| Targets Friendly | Yes |
| Targeting Override | Lowest HP % |
| Description | |
Bandage the lowest HP member of your party to heal them for 300 health over 15 seconds. | |
Bandage Friendly is a Support Melee ability that has healing over time effect.
Heals for 20 health 15 times with a delay of 1 second for a total of 300 health.
Tip: This ability is the primary ability when fighting in a duo zone with a mercenary. Generally, you find the difficulty closest to 15 that you can keep your mercenary alive using this ability.
Acquisition
Ability Book
This ability is learned by reading the ability book
How To - First Aid.
Monsters
This ability is used by the following monsters: