Difference between revisions of "Gold Bar"
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| − | = | + | A {{PAGENAME}} is a common item that is used in {{img|Crafting|25|word=1}}, {{img|Augmenting|25|word=1}}, and {{img|Researching|25|word=1}}. |
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| − | == | + | ==Acquisition== |
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| − | {{ | + | Players can use the City Forge, Dwarven Forge, or Volcanic Forge with varying heat intensities to produce these {{PAGENAME}}s through {{img|Smithing|25|word=1}}: |
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| + | {{Item Recipes}} | ||
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| + | {{PAGENAME}}s may sometimes be found inside a [[Dwarven Research Cache]]s or be earned in battle: | ||
| + | {{Drop Sources}} | ||
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| + | These bars can be purchased at the [[Marketplace]] or possibly harvested from a {{img|Mysterious Seed|25|word=1}} with {{img|Farming|25|word=1}} level 5. | ||
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| + | ==Crafting Uses== | ||
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| + | [[Crafting]] the following items require Gold Bars. Note that if there are multiple crafting recipes available for a specific item, only recipes requiring Gold Bars are listed on this page. For information about the other recipes, see the page for that specific item. | ||
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| + | {{Crafting Uses}} | ||
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| + | ==Augmentation and Research== | ||
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| + | [[Augmenting]] and [[Researching]] items cost the same resources. Note: if an item is upgraded beyond +5, augmentation may also require base copies of the item. On a failed Research action, the item will break and turn into a gear scrap whose type is related to the source item's rarity. | ||
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| + | {{Augmenting Uses}} | ||
Latest revision as of 04:26, 8 June 2025
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| Vendor Value | 1,000 |
|---|---|
| Tooltip | |
May be used to craft or augment jewelry. Sadly you aren't authorized to create your own currency. | |
A Gold Bar is a common item that is used in
Crafting,
Augmenting, and
Researching.
Acquisition
Players can use the City Forge, Dwarven Forge, or Volcanic Forge with varying heat intensities to produce these Gold Bars through
Smithing:
| Icon | Name | Skill: Level | Experience | Recipe |
|---|---|---|---|---|
![]() | Gold Bar | 150 | x5, |
Gold Bars may sometimes be found inside a Dwarven Research Caches or be earned in battle:
| Source | Quantity | Rarity | Leagues | |
|---|---|---|---|---|
| Cursed Naga | 1–2 | 1% | All | |
| Corrupted Naga | 1–5 | 5% | All | |
| Ancient Dwarven Golem | [Expand][Collapse]▼▲ | |||
| Ancient Dwarven Golem | 1–12 | 50% | All | |
| Ancient Dwarven Golem | 1–24 | 10% | All | |
These bars can be purchased at the Marketplace or possibly harvested from a
Mysterious Seed with
Farming level 5.
Crafting Uses
Crafting the following items require Gold Bars. Note that if there are multiple crafting recipes available for a specific item, only recipes requiring Gold Bars are listed on this page. For information about the other recipes, see the page for that specific item.
| Item Created | Category | Lvl. Req. | XP | Materials | |
|---|---|---|---|---|---|
![]() | Sapphire Ring | Jewelry | 5 | 3000 | 1![]() 1 ![]() 50 ![]() |
![]() | Sapphire Necklace | Jewelry | 5 | 3000 | 1![]() 1 ![]() 50 ![]() |
![]() | Emerald Ring | Jewelry | 10 | 3500 | 1![]() 1 ![]() 50 ![]() |
![]() | Emerald Necklace | Jewelry | 10 | 3500 | 1![]() 1 ![]() 50 ![]() |
![]() | Ruby Ring | Jewelry | 25 | 4500 | 1![]() 1 ![]() 50 ![]() |
![]() | Ruby Necklace | Jewelry | 25 | 4500 | 1![]() 1 ![]() 50 ![]() |
![]() | Diamond Ring | Jewelry | 50 | 5500 | 1![]() 1 ![]() 50 ![]() |
![]() | Diamond Necklace | Jewelry | 50 | 5500 | 1![]() 1 ![]() 50 ![]() |
![]() | Black Opal Ring | Jewelry | 60 | 7500 | 1![]() 1 ![]() 50 ![]() |
![]() | Black Opal Necklace | Jewelry | 60 | 7500 | 1![]() 1 ![]() 50 ![]() |
![]() | Gold Ring | Jewelry | 1 | 5000 | 100![]() |
![]() | Gold Necklace | Jewelry | 1 | 5000 | 100![]() |
![]() | Corrupted Ring | Jewelry | 55 | 35000 | 10![]() 1 ![]() 2 ![]() 300 ![]() |
![]() | 14x Alluring Lure Bait | Fishing | 35 | 250 | 1![]() 2 ![]() |
![]() | Golden Spoon | Skilling | 90 | 250000 | 10![]() 10 ![]() 3000 ![]() 5 ![]() 500 ![]() |
Augmentation and Research
Augmenting and Researching items cost the same resources. Note: if an item is upgraded beyond +5, augmentation may also require base copies of the item. On a failed Research action, the item will break and turn into a gear scrap whose type is related to the source item's rarity.
































































