Difference between revisions of "Take Aim"

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{{Infobox Ability}}
 
{{Infobox Ability}}
'''{{PAGENAME}}''' is a Support Range [[Combat#Abilities|ability]].
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'''Take Aim''' is a Support Range [[Combat#Abilities|ability]] that grants Critical Strike 5, increasing your chance to critically hit by 12.5% and increasing critical multiplier by +0.125x.
  
 
=Acquisition=
 
=Acquisition=
 
==Talent==
 
==Talent==
This ability is learned by unlocking the [[Talent|talent]] [[File:Total_level_mastery_icon_center.png|25px]][[Ranger Repertoire II]]
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This ability is learned by unlocking the [[talent]] {{img|Talents|25}} [[Talents#RangerRepertoireII|Ranger Repertoire II]].
  
 
=See Also=
 
=See Also=

Latest revision as of 07:04, 28 June 2025

Take Aim
Take Aim
SourcesRanger Repertoire IIRanger Repertoire II
Attack TypeSupport / Range
Attack Speed
0.01x Weapon speed
Cooldown30s
Damage Stats
Deals No DamageYes
Min Damage Multiplier0.01x
Max Damage Multiplier0.01x
Range1x
Accuracy Stats
Accuracy Multiplier1x
Range1x
Target
Max Targets1
Targets SelfYes
Targets FriendlyNo
Self Buff / Debuff
BuffCritical StrikeCritical Strike
Strength5
Amount1
Refresh to Amount1
Condition to ApplyOn Hit
Chance to Apply100%
TooltipIncreases critical chance by an additive +7.5% and critical multiplier by an additive +0.15x.
Description

While this is generally considered a Ranger technique, it can be applied to any attack. Focus on making your next hit count. Grants Critical Strike 5, increasing your chance to crit by 12.5% and crit multiplier by +0.125x.

Take Aim is a Support Range ability that grants Critical Strike 5, increasing your chance to critically hit by 12.5% and increasing critical multiplier by +0.125x.

Acquisition

Talent

This ability is learned by unlocking the talent Talents Ranger Repertoire II.

See Also