Difference between revisions of "Module:Monsters stats/data"
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(Add Limpe K. Limpe) |
(Update name of id 522 to 'Pactbound Sorcerer' (It's misspelled, but consistent with game data)) |
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| (11 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
return { | return { | ||
| − | + | ["1"] = { | |
| − | + | name = "Chicken", | |
| − | + | smallSplashDisplay = true, | |
| − | + | attack = 1, | |
| − | + | strength = 1, | |
| − | + | defense = 2, | |
| − | + | magic = 1, | |
| − | + | range = 1, | |
| − | + | constitution = 5, | |
| − | + | tempHealth = 0, | |
| − | + | monsterCurrentHealth = 50, | |
| − | + | maxHealth = 50, | |
| − | + | abilities = { | |
| − | + | {id = 1} | |
| − | + | }, | |
| − | + | attackSpeed = 2.4, | |
| − | + | offensiveDamageAffinity = { | |
| − | + | Melee = 1, | |
| − | + | Magic = 1, | |
| − | + | Range = 1 | |
| − | + | }, | |
| − | + | offensiveAccuracyAffinityRating = {}, | |
| − | + | offensiveCritical = { | |
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 2, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Blunt = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = -35, | ||
| + | resistance = -5, | ||
| + | agility = -15, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "beast" | ||
| + | } | ||
}, | }, | ||
| − | offensiveAccuracyAffinityRating = { }, | + | ["2"] = { |
| − | + | name = "Cow", | |
| − | + | attack = 1, | |
| − | + | strength = 1, | |
| + | defense = 4, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 12, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 120, | ||
| + | maxHealth = 120, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 6}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 2.6, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = {}, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 3, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Slashing = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = -10, | ||
| + | resistance = -3, | ||
| + | agility = -10, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "beast" | ||
| + | } | ||
}, | }, | ||
| − | weapon = { | + | ["3"] = { |
| − | + | name = "Goblin", | |
| − | + | attack = 1, | |
| − | + | strength = 1, | |
| + | defense = 5, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 8, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 80, | ||
| + | maxHealth = 80, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 6}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 3.6, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = {}, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 5, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.1, | ||
| + | Magic = 0.9, | ||
| + | Range = 1.1, | ||
| + | Ice = 0.6666666666666666, | ||
| + | Piercing = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = -5, | ||
| + | resistance = 0, | ||
| + | agility = 0, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "goblin" | ||
| + | } | ||
}, | }, | ||
| − | hitMults = { | + | ["4"] = { |
| − | + | name = "Rat", | |
| − | + | smallSplashDisplay = true, | |
| + | attack = 1, | ||
| + | strength = 1, | ||
| + | defense = 3, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 3, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 30, | ||
| + | maxHealth = 30, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Piercing = 1.1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Piercing = 5 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 3, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Piercing = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = -48, | ||
| + | resistance = -12, | ||
| + | agility = 16, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "beast" | ||
| + | } | ||
}, | }, | ||
| − | defensiveDamageAffinity = { | + | ["5"] = { |
| − | + | name = "Guard", | |
| − | + | attack = 20, | |
| − | + | strength = 20, | |
| − | + | defense = 28, | |
| − | + | magic = 1, | |
| + | range = 1, | ||
| + | constitution = 33, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 330, | ||
| + | maxHealth = 330, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 4}, | ||
| + | {id = 124}, | ||
| + | {id = 49}, | ||
| + | {id = 1}, | ||
| + | {id = 22}, | ||
| + | {id = 1}, | ||
| + | {id = 4} | ||
| + | }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Slashing = 1.1, | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = {}, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 4, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Piercing = 1.05, | ||
| + | Blunt = 1.1, | ||
| + | Slashing = 1.25, | ||
| + | Magic = 0.85, | ||
| + | Fire = 0.6666666666666666, | ||
| + | Ice = 0.6666666666666666, | ||
| + | Range = 1.25, | ||
| + | Melee = 1.1, | ||
| + | Poison = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 33, | ||
| + | resistance = 27, | ||
| + | agility = 12, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "human" | ||
| + | } | ||
}, | }, | ||
| − | defensiveCritical = { | + | ["6"] = { |
| − | + | name = "Militia Crossbowman", | |
| − | + | attack = 20, | |
| + | strength = 6, | ||
| + | defense = 22, | ||
| + | magic = 1, | ||
| + | range = 24, | ||
| + | constitution = 27, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 270, | ||
| + | maxHealth = 270, | ||
| + | abilities = { | ||
| + | {id = 3}, | ||
| + | {id = 27}, | ||
| + | {id = 123}, | ||
| + | {id = 3}, | ||
| + | {id = 27}, | ||
| + | {id = 21}, | ||
| + | {id = 27} | ||
| + | }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Piercing = 1.1, | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = {}, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 0, | ||
| + | intellect = 0, | ||
| + | dexterity = 4 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 0.9, | ||
| + | Magic = 0.9, | ||
| + | Range = 1.4, | ||
| + | Piercing = 0.6666666666666666, | ||
| + | Blunt = 1.05, | ||
| + | Slashing = 1.1, | ||
| + | Fire = 0.6666666666666666, | ||
| + | Ice = 0.6666666666666666, | ||
| + | Poison = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 25, | ||
| + | resistance = 15, | ||
| + | agility = 30, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "human" | ||
| + | } | ||
}, | }, | ||
| − | armor = { | + | ["7"] = { |
| − | + | name = "Hobgoblin", | |
| − | + | attack = 24, | |
| − | + | strength = 14, | |
| − | + | defense = 26, | |
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 33, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 330, | ||
| + | maxHealth = 330, | ||
| + | abilities = { | ||
| + | {id = 54}, | ||
| + | {id = 1}, | ||
| + | {id = 6}, | ||
| + | {id = 1}, | ||
| + | {id = 6}, | ||
| + | {id = 53}, | ||
| + | {id = 6} | ||
| + | }, | ||
| + | attackSpeed = 3.2, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Blunt = 1.1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = {}, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 6, | ||
| + | intellect = 0, | ||
| + | dexterity = 4 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 0.8, | ||
| + | Range = 1.2, | ||
| + | Piercing = 0.6666666666666666, | ||
| + | Blunt = 1.1, | ||
| + | Slashing = 1.1 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 24, | ||
| + | resistance = 24, | ||
| + | agility = 4, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "goblin" | ||
| + | } | ||
}, | }, | ||
| − | + | ["8"] = { | |
| − | + | name = "Greater Imp", | |
| − | + | smallSplashDisplay = true, | |
| − | + | attack = 13, | |
| − | + | strength = 8, | |
| − | + | defense = 16, | |
| − | + | magic = 1, | |
| − | + | range = 1, | |
| − | + | constitution = 23, | |
| − | + | tempHealth = 0, | |
| − | + | monsterCurrentHealth = 230, | |
| − | + | maxHealth = 230, | |
| − | + | abilities = { | |
| − | + | {id = 1}, | |
| − | + | {id = 5}, | |
| − | + | {id = 1}, | |
| − | + | {id = 30} | |
| − | + | }, | |
| − | + | attackSpeed = 2.4, | |
| − | + | offensiveDamageAffinity = { | |
| − | + | Melee = 1, | |
| − | + | Magic = 1, | |
| − | + | Range = 1, | |
| − | + | Piercing = 1.1, | |
| − | + | Fire = 1.25 | |
| − | + | }, | |
| − | + | offensiveAccuracyAffinityRating = { | |
| − | + | Fire = 1.33 | |
| − | + | }, | |
| − | + | offensiveCritical = { | |
| − | + | chance = 0.05, | |
| − | + | damageMultiplier = 1.1 | |
| − | + | }, | |
| − | + | weapon = { | |
| − | + | strength = 0, | |
| − | + | intellect = 0, | |
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 1.5, | ||
| + | Range = 0.8, | ||
| + | Fire = 1.3, | ||
| + | Piercing = 0.6666666666666666, | ||
| + | Ice = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 15, | ||
| + | resistance = 40, | ||
| + | agility = 5, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "demon" | ||
| + | } | ||
}, | }, | ||
| − | offensiveAccuracyAffinityRating = { }, | + | ["9"] = { |
| − | + | name = "Deadly Spider", | |
| − | + | smallSplashDisplay = true, | |
| − | + | attack = 30, | |
| + | strength = 18, | ||
| + | defense = 48, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 53, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 530, | ||
| + | maxHealth = 530, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 5} | ||
| + | }, | ||
| + | attackSpeed = 3.6, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Piercing = 1.1, | ||
| + | Poison = 1.1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = {}, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.1, | ||
| + | damageMultiplier = 1.33 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 15, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.3, | ||
| + | Magic = 0.85, | ||
| + | Range = 0.7, | ||
| + | Slashing = 1.1, | ||
| + | Blunt = 0.6666666666666666, | ||
| + | Piercing = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 18, | ||
| + | resistance = 25, | ||
| + | agility = 30, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "beast" | ||
| + | } | ||
}, | }, | ||
| − | weapon = { | + | ["10"] = { |
| − | + | name = "Deadly Red Spider", | |
| − | + | smallSplashDisplay = true, | |
| − | + | attack = 38, | |
| + | strength = 18, | ||
| + | defense = 54, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 57, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 570, | ||
| + | maxHealth = 570, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 58}, | ||
| + | {id = 55}, | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 1}, | ||
| + | {id = 5} | ||
| + | }, | ||
| + | attackSpeed = 3.2, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Piercing = 1.25, | ||
| + | Poison = 1.25 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = {}, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.1, | ||
| + | damageMultiplier = 1.33 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 20, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.3, | ||
| + | Magic = 0.9, | ||
| + | Range = 0.75, | ||
| + | Slashing = 1.1, | ||
| + | Blunt = 0.6666666666666666, | ||
| + | Piercing = 0.6666666666666666, | ||
| + | Fire = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 22, | ||
| + | resistance = 25, | ||
| + | agility = 48, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "beast" | ||
| + | } | ||
}, | }, | ||
| − | hitMults = { | + | ["11"] = { |
| − | + | name = "Lesser Demon", | |
| − | + | attack = 68, | |
| + | strength = 45, | ||
| + | defense = 112, | ||
| + | magic = 56, | ||
| + | range = 45, | ||
| + | constitution = 122, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 1220, | ||
| + | maxHealth = 1220, | ||
| + | abilities = { | ||
| + | {id = 2}, | ||
| + | {id = 30}, | ||
| + | {id = 2}, | ||
| + | {id = 142}, | ||
| + | {id = 30}, | ||
| + | {id = 2}, | ||
| + | {id = 78} | ||
| + | }, | ||
| + | attackSpeed = 2.5, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Fire = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Fire = 1.33 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 10, | ||
| + | intellect = 20, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 0.9 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Magic = 1.4, | ||
| + | Range = 0.6666666666666666, | ||
| + | Melee = 1.2, | ||
| + | Fire = 1.5, | ||
| + | Blunt = 1.2, | ||
| + | Slashing = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 24, | ||
| + | resistance = 50, | ||
| + | agility = -12, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "demon" | ||
| + | } | ||
}, | }, | ||
| − | defensiveDamageAffinity = { | + | ["12"] = { |
| − | + | name = "Greater Demon", | |
| − | + | attack = 88, | |
| − | + | strength = 50, | |
| − | + | defense = 122, | |
| − | + | magic = 80, | |
| − | + | range = 50, | |
| − | + | constitution = 134, | |
| − | + | tempHealth = 0, | |
| − | + | monsterCurrentHealth = 1340, | |
| + | maxHealth = 1340, | ||
| + | abilities = { | ||
| + | {id = 2}, | ||
| + | {id = 30}, | ||
| + | {id = 142}, | ||
| + | {id = 2}, | ||
| + | {id = 30}, | ||
| + | {id = 7}, | ||
| + | {id = 78} | ||
| + | }, | ||
| + | attackSpeed = 2.6, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Fire = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Fire = 1.33 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 10, | ||
| + | intellect = 15, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Magic = 1.6, | ||
| + | Range = 0.7, | ||
| + | Melee = 1.2, | ||
| + | Fire = 1.5, | ||
| + | Blunt = 1.2, | ||
| + | Slashing = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 36, | ||
| + | resistance = 66, | ||
| + | agility = -16, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "demon" | ||
| + | }, | ||
| + | overrides = { | ||
| + | ["Ember Demon"] = { | ||
| + | name = "Ember Demon", | ||
| + | attack = 88, | ||
| + | strength = 50, | ||
| + | defense = 122, | ||
| + | magic = 80, | ||
| + | range = 50, | ||
| + | constitution = 134, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 1340, | ||
| + | maxHealth = 1340, | ||
| + | abilities = { | ||
| + | {id = 2}, | ||
| + | {id = 30}, | ||
| + | {id = 142}, | ||
| + | {id = 2}, | ||
| + | {id = 30}, | ||
| + | {id = 7}, | ||
| + | {id = 78} | ||
| + | }, | ||
| + | attackSpeed = 2.6, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Fire = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Fire = 1.33 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 10, | ||
| + | intellect = 15, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Magic = 1.6, | ||
| + | Range = 0.7, | ||
| + | Melee = 1.2, | ||
| + | Fire = 1.5, | ||
| + | Blunt = 1.2, | ||
| + | Slashing = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 36, | ||
| + | resistance = 66, | ||
| + | agility = -16, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "demon" | ||
| + | }, | ||
| + | locations = { | ||
| + | {id = 3007} | ||
| + | }, | ||
| + | imageOverride = "/images/combat/monsters/ember_demon.png" | ||
| + | } | ||
| + | } | ||
}, | }, | ||
| − | defensiveCritical = { | + | ["13"] = { |
| − | + | name = "Black Knight", | |
| − | + | attack = 28, | |
| + | strength = 24, | ||
| + | defense = 56, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 63, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 630, | ||
| + | maxHealth = 630, | ||
| + | abilities = { | ||
| + | {id = 4}, | ||
| + | {id = 1}, | ||
| + | {id = 125}, | ||
| + | {id = 5}, | ||
| + | {id = 4}, | ||
| + | {id = 1}, | ||
| + | {id = 65}, | ||
| + | {id = 4}, | ||
| + | {id = 22}, | ||
| + | {id = 5}, | ||
| + | {id = 4}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 3, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Slashing = 1.15, | ||
| + | Piercing = 1.15, | ||
| + | Poison = 0.6666666666666666, | ||
| + | Ice = 0.75, | ||
| + | Fire = 0.75 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Slashing = 1.15 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 4, | ||
| + | intellect = 0, | ||
| + | dexterity = 4 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Magic = 0.75, | ||
| + | Range = 1.2, | ||
| + | Blunt = 0.7, | ||
| + | Slashing = 1.25, | ||
| + | Piercing = 1.33, | ||
| + | Fire = 1.1, | ||
| + | Ice = 1.1, | ||
| + | Nature = 1.1, | ||
| + | Chaos = 1.1 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 98, | ||
| + | resistance = 2, | ||
| + | agility = -20, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "golem" | ||
| + | } | ||
}, | }, | ||
| − | armor = { | + | ["14"] = { |
| − | + | name = "Moss Giant", | |
| − | + | attack = 78, | |
| − | + | strength = 53, | |
| − | + | defense = 203, | |
| + | magic = 44, | ||
| + | range = 35, | ||
| + | constitution = 225, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 2250, | ||
| + | maxHealth = 2250, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 6}, | ||
| + | {id = 137}, | ||
| + | {id = 1}, | ||
| + | {id = 45}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 3.6, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Blunt = 1.33, | ||
| + | Nature = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Blunt = 25, | ||
| + | Nature = 12 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 28, | ||
| + | intellect = 16, | ||
| + | dexterity = 16 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Blunt = 0.6666666666666666, | ||
| + | Slashing = 1.1, | ||
| + | Piercing = 1.1, | ||
| + | Melee = 0.9, | ||
| + | Magic = 1.3, | ||
| + | Range = 1.5, | ||
| + | Chaos = 0.75, | ||
| + | Nature = 2 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 90, | ||
| + | resistance = 70, | ||
| + | agility = -16, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "giant" | ||
| + | } | ||
}, | }, | ||
| − | + | ["15"] = { | |
| − | + | name = "Fire Giant", | |
| − | + | attack = 62, | |
| − | + | strength = 43, | |
| − | + | defense = 173, | |
| − | + | magic = 55, | |
| − | + | range = 34, | |
| − | + | constitution = 195, | |
| − | + | tempHealth = 0, | |
| − | + | monsterCurrentHealth = 1950, | |
| − | + | maxHealth = 1950, | |
| − | + | abilities = { | |
| − | + | {id = 1}, | |
| − | + | {id = 4}, | |
| − | + | {id = 7}, | |
| − | + | {id = 1}, | |
| − | + | {id = 142}, | |
| − | + | {id = 1} | |
| − | + | }, | |
| − | + | attackSpeed = 3, | |
| − | + | offensiveDamageAffinity = { | |
| − | + | Melee = 1, | |
| − | + | Magic = 1, | |
| − | + | Range = 1, | |
| − | + | Slashing = 1.33, | |
| − | + | Fire = 1.33 | |
| − | + | }, | |
| − | + | offensiveAccuracyAffinityRating = { | |
| − | + | Slashing = 25, | |
| − | + | Fire = 12 | |
| − | + | }, | |
| − | + | offensiveCritical = { | |
| − | + | chance = 0.05, | |
| − | + | damageMultiplier = 1.1 | |
| + | }, | ||
| + | weapon = { | ||
| + | strength = 28, | ||
| + | intellect = 16, | ||
| + | dexterity = 16 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Blunt = 0.6666666666666666, | ||
| + | Slashing = 1.1, | ||
| + | Piercing = 1.1, | ||
| + | Melee = 0.9, | ||
| + | Magic = 1.3, | ||
| + | Range = 1.5, | ||
| + | Ice = 0.5, | ||
| + | Fire = 2 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 70, | ||
| + | resistance = 90, | ||
| + | agility = -8, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "giant" | ||
| + | } | ||
}, | }, | ||
| − | offensiveAccuracyAffinityRating = { }, | + | ["16"] = { |
| − | + | name = "Ice Giant", | |
| − | + | attack = 86, | |
| − | + | strength = 58, | |
| + | defense = 218, | ||
| + | magic = 50, | ||
| + | range = 38, | ||
| + | constitution = 240, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 2400, | ||
| + | maxHealth = 2400, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 1}, | ||
| + | {id = 67}, | ||
| + | {id = 126}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 3, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Piercing = 1.33, | ||
| + | Ice = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Piercing = 25, | ||
| + | Ice = 12 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 28, | ||
| + | intellect = 16, | ||
| + | dexterity = 16 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Blunt = 0.6666666666666666, | ||
| + | Slashing = 1.1, | ||
| + | Piercing = 1.1, | ||
| + | Melee = 0.9, | ||
| + | Magic = 1.3, | ||
| + | Range = 1.5, | ||
| + | Fire = 0.5, | ||
| + | Ice = 2 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 115, | ||
| + | resistance = 99, | ||
| + | agility = -20, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "giant" | ||
| + | } | ||
}, | }, | ||
| − | weapon = { | + | ["17"] = { |
| − | + | name = "Bone Giant", | |
| − | + | attack = 66, | |
| − | + | strength = 45, | |
| + | defense = 166, | ||
| + | magic = 38, | ||
| + | range = 34, | ||
| + | constitution = 188, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 1880, | ||
| + | maxHealth = 1880, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 6}, | ||
| + | {id = 1}, | ||
| + | {id = 1}, | ||
| + | {id = 37} | ||
| + | }, | ||
| + | attackSpeed = 3, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Blunt = 1.2, | ||
| + | Poison = 1.2 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Blunt = 25, | ||
| + | Poison = 5 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 20, | ||
| + | intellect = 10, | ||
| + | dexterity = 8 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Blunt = 0.6666666666666666, | ||
| + | Slashing = 1.1, | ||
| + | Piercing = 1.1, | ||
| + | Melee = 1, | ||
| + | Magic = 1.2, | ||
| + | Range = 1.5, | ||
| + | Lightning = 0.5, | ||
| + | Poison = 2 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 35, | ||
| + | resistance = 66, | ||
| + | agility = -20, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "giant", | ||
| + | "corrupted" | ||
| + | } | ||
}, | }, | ||
| − | hitMults = { | + | ["18"] = { |
| − | + | name = "Cursed Naga", | |
| − | + | attack = 75, | |
| + | strength = 50, | ||
| + | defense = 135, | ||
| + | magic = 35, | ||
| + | range = 30, | ||
| + | constitution = 150, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 1500, | ||
| + | maxHealth = 1500, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 55}, | ||
| + | {id = 4}, | ||
| + | {id = 76}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 3, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Poison = 1.2, | ||
| + | Slashing = 1.1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Poison = 25 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 8, | ||
| + | intellect = 0, | ||
| + | dexterity = 4 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 0.9, | ||
| + | Magic = 1.1, | ||
| + | Range = 1.1, | ||
| + | Slashing = 0.6666666666666666, | ||
| + | Lightning = 0.5, | ||
| + | Poison = 1.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 35, | ||
| + | resistance = 55, | ||
| + | agility = 45, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "beast", | ||
| + | "corrupted" | ||
| + | } | ||
}, | }, | ||
| − | + | ["19"] = { | |
| − | + | name = "Corrupted Tree", | |
| − | + | attack = 48, | |
| − | + | strength = 43, | |
| − | + | defense = 134, | |
| − | + | magic = 25, | |
| − | + | range = 20, | |
| − | + | constitution = 143, | |
| − | + | tempHealth = 0, | |
| + | monsterCurrentHealth = 1430, | ||
| + | maxHealth = 1430, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 6}, | ||
| + | {id = 76}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 2.6, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Blunt = 1.1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Blunt = 25 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 8, | ||
| + | intellect = 0, | ||
| + | dexterity = 4 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 0.9, | ||
| + | Range = 1.6, | ||
| + | Blunt = 1.3, | ||
| + | Slashing = 0.6666666666666666, | ||
| + | Piercing = 1.1, | ||
| + | Magic = 0.75, | ||
| + | Fire = 0.6666666666666666, | ||
| + | Lightning = 0.5, | ||
| + | Poison = 3 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 66, | ||
| + | resistance = 66, | ||
| + | agility = -60, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "woodlike", | ||
| + | "corrupted" | ||
| + | } | ||
}, | }, | ||
| − | defensiveCritical = { | + | ["20"] = { |
| − | + | name = "Chaos Giant", | |
| − | + | attack = 112, | |
| + | strength = 77, | ||
| + | defense = 368, | ||
| + | magic = 70, | ||
| + | range = 54, | ||
| + | constitution = 450, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 4500, | ||
| + | maxHealth = 4500, | ||
| + | abilities = { | ||
| + | {id = 78}, | ||
| + | {id = 6}, | ||
| + | {id = 6}, | ||
| + | {id = 11}, | ||
| + | {id = 6}, | ||
| + | {id = 17}, | ||
| + | {id = 6}, | ||
| + | {id = 14} | ||
| + | }, | ||
| + | attackSpeed = 3, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Blunt = 1.33, | ||
| + | Chaos = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Blunt = 25, | ||
| + | Chaos = 12 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 8, | ||
| + | intellect = 0, | ||
| + | dexterity = 4 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Blunt = 0.75, | ||
| + | Slashing = 1.1, | ||
| + | Piercing = 1.1, | ||
| + | Melee = 1.6, | ||
| + | Magic = 0.85, | ||
| + | Range = 1.6, | ||
| + | Chaos = 2, | ||
| + | Lightning = 0.75, | ||
| + | Nature = 0.85 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 98, | ||
| + | resistance = 64, | ||
| + | agility = 0, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "giant", | ||
| + | "chaotic" | ||
| + | } | ||
}, | }, | ||
| − | armor = { | + | ["21"] = { |
| − | + | name = "Chaotic Abomination", | |
| − | + | attack = 100, | |
| − | + | strength = 90, | |
| − | + | defense = 468, | |
| + | magic = 90, | ||
| + | range = 90, | ||
| + | constitution = 638, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 6380, | ||
| + | maxHealth = 6380, | ||
| + | abilities = { | ||
| + | {id = 78}, | ||
| + | {id = 1}, | ||
| + | {id = 14}, | ||
| + | {id = 17}, | ||
| + | {id = 1}, | ||
| + | {id = 11}, | ||
| + | {id = 1}, | ||
| + | {id = 10}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 3.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Chaos = 1.5 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Chaos = 25 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 15, | ||
| + | intellect = 15, | ||
| + | dexterity = 15 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Blunt = 0.75, | ||
| + | Slashing = 0.75, | ||
| + | Piercing = 0.75, | ||
| + | Melee = 0.95, | ||
| + | Magic = 0.6, | ||
| + | Range = 0.95, | ||
| + | Chaos = 3, | ||
| + | Lightning = 0.75, | ||
| + | Nature = 0.8 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 60, | ||
| + | resistance = 20, | ||
| + | agility = 50, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "chaotic" | ||
| + | } | ||
}, | }, | ||
| − | + | ["22"] = { | |
| − | + | name = "Swordfish", | |
| − | + | attack = 70, | |
| − | + | strength = 38, | |
| − | + | defense = 126, | |
| − | + | magic = 24, | |
| − | + | range = 14, | |
| − | + | constitution = 147, | |
| − | + | tempHealth = 0, | |
| − | + | monsterCurrentHealth = 1470, | |
| − | + | maxHealth = 1470, | |
| − | + | abilities = { | |
| − | + | {id = 4} | |
| − | + | }, | |
| − | + | attackSpeed = 2.6, | |
| − | + | offensiveDamageAffinity = { | |
| − | + | Melee = 1, | |
| − | + | Magic = 1, | |
| − | + | Range = 1, | |
| − | + | Slashing = 1.33 | |
| − | + | }, | |
| − | + | offensiveAccuracyAffinityRating = { | |
| − | + | Slashing = 15 | |
| − | + | }, | |
| − | + | offensiveCritical = { | |
| − | + | chance = 0.05, | |
| − | + | damageMultiplier = 1.1 | |
| − | + | }, | |
| − | + | weapon = { | |
| − | + | strength = 20, | |
| − | + | intellect = 0, | |
| − | + | dexterity = 0 | |
| − | + | }, | |
| − | + | hitMults = { | |
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.1, | ||
| + | Magic = 1.1, | ||
| + | Range = 1.1, | ||
| + | Piercing = 0.75, | ||
| + | Lightning = 0.8 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 20, | ||
| + | resistance = 20, | ||
| + | agility = 15, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "beast" | ||
| + | } | ||
}, | }, | ||
| − | offensiveAccuracyAffinityRating = { }, | + | ["23"] = { |
| − | + | name = "Ascended", | |
| − | + | attack = 102, | |
| − | + | strength = 50, | |
| + | defense = 168, | ||
| + | magic = 50, | ||
| + | range = 1, | ||
| + | constitution = 177, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 1770, | ||
| + | maxHealth = 1770, | ||
| + | abilities = { | ||
| + | {id = 31} | ||
| + | }, | ||
| + | attackSpeed = 2.2, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Slashing = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Slashing = 15 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 0, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.1, | ||
| + | Magic = 1.1, | ||
| + | Range = 1.1, | ||
| + | Piercing = 0.6666666666666666, | ||
| + | Chaos = 3, | ||
| + | Lightning = 0.7, | ||
| + | Fire = 0.8, | ||
| + | Nature = 0.8, | ||
| + | Ice = 1.2 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 30, | ||
| + | resistance = 40, | ||
| + | agility = 24, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "shrimp" | ||
| + | } | ||
}, | }, | ||
| − | weapon = { | + | ["24"] = { |
| − | + | --TODO: Add data. This is converted from /combatinfo chat command unlike most entries that are from bestiary | |
| − | + | name = "Aberrant Shrimp", | |
| − | + | maxHealth = 4500, | |
| + | attackSpeed = 2.4, | ||
| + | attack = 64, | ||
| + | defense = 45, | ||
| + | strength = 40, | ||
| + | range = 1, | ||
| + | magic = 40, | ||
| + | armor = { | ||
| + | protection = 75, | ||
| + | resistance = 60, | ||
| + | agility = 12, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 0, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Piercing = 1.33, | ||
| + | Chaos = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Piercing = 25, | ||
| + | Chaos = 10 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.1, | ||
| + | Magic = 1.1, | ||
| + | Range = 1.1, | ||
| + | Blunt = 0.6666666666666666, | ||
| + | Slashing = 1.25, | ||
| + | Piercing = 1.1, | ||
| + | Chaos = 1.75, | ||
| + | Lightning = 0.7, | ||
| + | Fire = 0.8, | ||
| + | Nature = 0.8, | ||
| + | Ice = 1.2 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | species = { | ||
| + | "shrimp" | ||
| + | } | ||
}, | }, | ||
| − | hitMults = { | + | ["25"] = { |
| − | + | name = "Spriggan", | |
| − | + | attack = 68, | |
| + | strength = 42, | ||
| + | defense = 165, | ||
| + | magic = 42, | ||
| + | range = 1, | ||
| + | constitution = 113, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 1130, | ||
| + | maxHealth = 1130, | ||
| + | abilities = { | ||
| + | {id = 2}, | ||
| + | {id = 32}, | ||
| + | {id = 2}, | ||
| + | {id = 2}, | ||
| + | {id = 9}, | ||
| + | {id = 2}, | ||
| + | {id = 2}, | ||
| + | {id = 33}, | ||
| + | {id = 2} | ||
| + | }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1.2, | ||
| + | Range = 1, | ||
| + | Nature = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Magic = 5, | ||
| + | Nature = 10 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 0, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 0.8, | ||
| + | Magic = 1.8, | ||
| + | Range = 0.8, | ||
| + | Chaos = 0.75, | ||
| + | Slashing = 0.75, | ||
| + | Nature = 1.75 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 20, | ||
| + | resistance = 40, | ||
| + | agility = -12, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "woodlike" | ||
| + | } | ||
}, | }, | ||
| − | + | ["26"] = { | |
| − | + | name = "Elven Hunter", | |
| − | + | attack = 98, | |
| − | + | strength = 26, | |
| − | + | defense = 108, | |
| − | + | magic = 1, | |
| − | + | range = 53, | |
| + | constitution = 200, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 2000, | ||
| + | maxHealth = 2000, | ||
| + | abilities = { | ||
| + | {id = 27}, | ||
| + | {id = 3}, | ||
| + | {id = 21}, | ||
| + | {id = 3}, | ||
| + | {id = 3}, | ||
| + | {id = 23} | ||
| + | }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1.3 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 10, | ||
| + | Magic = 0, | ||
| + | Range = 25 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 0, | ||
| + | intellect = 0, | ||
| + | dexterity = 8 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 0.8, | ||
| + | Magic = 1.3, | ||
| + | Range = 1.5, | ||
| + | Nature = 1.2, | ||
| + | Chaos = 0.6666666666666666, | ||
| + | Blunt = 1.2, | ||
| + | Slashing = 0.8, | ||
| + | Piercing = 0.9 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 44, | ||
| + | resistance = 44, | ||
| + | agility = 40, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = {"elf"} | ||
}, | }, | ||
| − | defensiveCritical = { | + | ["27"] = { |
| − | + | name = "Elven Warrior", | |
| − | + | attack = 92, | |
| + | strength = 61, | ||
| + | defense = 168, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 275, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 2750, | ||
| + | maxHealth = 2750, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 6} | ||
| + | }, | ||
| + | attackSpeed = 3, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.3, | ||
| + | Magic = 1, | ||
| + | Range = 1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 10, | ||
| + | Magic = 0, | ||
| + | Range = 0 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 5, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.1, | ||
| + | Magic = 1.2, | ||
| + | Range = 1.6, | ||
| + | Nature = 1.1, | ||
| + | Chaos = 0.6666666666666666, | ||
| + | Blunt = 1.2, | ||
| + | Slashing = 0.8, | ||
| + | Piercing = 0.9 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 128, | ||
| + | resistance = 30, | ||
| + | agility = 10, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = {"elf"} | ||
}, | }, | ||
| − | armor = { | + | ["28"] = { |
| − | + | name = "Elven Mage", | |
| − | + | attack = 90, | |
| − | + | strength = 24, | |
| − | + | defense = 148, | |
| + | magic = 64, | ||
| + | range = 40, | ||
| + | constitution = 225, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 2250, | ||
| + | maxHealth = 2250, | ||
| + | abilities = { | ||
| + | {id = 2}, | ||
| + | {id = 32} | ||
| + | }, | ||
| + | attackSpeed = 3.2, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1.5, | ||
| + | Range = 1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 0, | ||
| + | Magic = 10, | ||
| + | Range = 0 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 0, | ||
| + | intellect = 6, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 0.8, | ||
| + | Magic = 1.6, | ||
| + | Range = 1.2, | ||
| + | Nature = 1.3, | ||
| + | Chaos = 0.6666666666666666, | ||
| + | Blunt = 1.2, | ||
| + | Slashing = 0.8, | ||
| + | Piercing = 0.9 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 40, | ||
| + | resistance = 80, | ||
| + | agility = 20, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = {"elf"} | ||
}, | }, | ||
| − | + | ["29"] = { | |
| − | + | name = "Elven Rider", | |
| − | + | attack = 99, | |
| − | + | strength = 66, | |
| − | + | defense = 168, | |
| − | + | magic = 26, | |
| − | + | range = 26, | |
| − | + | constitution = 300, | |
| − | + | tempHealth = 0, | |
| − | + | monsterCurrentHealth = 3000, | |
| − | + | maxHealth = 3000, | |
| − | + | abilities = { | |
| − | + | {id = 1}, | |
| − | + | {id = 4}, | |
| − | + | {id = 32} | |
| − | + | }, | |
| − | + | attackSpeed = 3.6, | |
| − | + | offensiveDamageAffinity = { | |
| − | + | Melee = 1.2, | |
| − | + | Magic = 1.2, | |
| − | + | Range = 1.1 | |
| − | + | }, | |
| − | + | offensiveAccuracyAffinityRating = { | |
| − | + | Melee = 5, | |
| − | + | Magic = 5, | |
| − | + | Range = 5 | |
| − | + | }, | |
| − | + | offensiveCritical = { | |
| − | + | chance = 0.05, | |
| − | + | damageMultiplier = 1.1 | |
| + | }, | ||
| + | weapon = { | ||
| + | strength = 0, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 0.7, | ||
| + | Magic = 1.5, | ||
| + | Range = 1.5, | ||
| + | Nature = 1.1, | ||
| + | Chaos = 0.6666666666666666, | ||
| + | Blunt = 1.2, | ||
| + | Slashing = 0.8, | ||
| + | Piercing = 0.9 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 20, | ||
| + | resistance = 60, | ||
| + | agility = 60, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = {"elf"} | ||
}, | }, | ||
| − | offensiveAccuracyAffinityRating = { | + | ["30"] = { |
| − | + | name = "Wild Boar", | |
| + | attack = 32, | ||
| + | strength = 18, | ||
| + | defense = 54, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 60, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 600, | ||
| + | maxHealth = 600, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 1}, | ||
| + | {id = 1}, | ||
| + | {id = 4} | ||
| + | }, | ||
| + | attackSpeed = 3.2, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 1, | ||
| + | Range = 1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 4, | ||
| + | Magic = 0, | ||
| + | Range = 0 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 8, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 1.1, | ||
| + | Range = 0.8, | ||
| + | Piercing = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 60, | ||
| + | resistance = 40, | ||
| + | agility = 15, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "beast" | ||
| + | } | ||
}, | }, | ||
| − | offensiveCritical = { | + | ["31"] = { |
| − | + | name = "Wolf", | |
| − | + | attack = 42, | |
| + | strength = 26, | ||
| + | defense = 70, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 75, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 750, | ||
| + | maxHealth = 750, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 4}, | ||
| + | {id = 4}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 1, | ||
| + | Range = 1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 11, | ||
| + | Magic = 0, | ||
| + | Range = 0 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 5, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 1.1, | ||
| + | Range = 0.8, | ||
| + | Piercing = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 40, | ||
| + | resistance = 40, | ||
| + | agility = 25, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | smallSplashDisplay = true, | ||
| + | species = { | ||
| + | "beast" | ||
| + | } | ||
}, | }, | ||
| − | weapon = { | + | ["32"] = { |
| − | + | name = "Corpse Eater", | |
| − | + | attack = 40, | |
| − | + | strength = 24, | |
| + | defense = 56, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 66, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 660, | ||
| + | maxHealth = 660, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 3.2, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Piercing = 1.25, | ||
| + | Poison = 1.25 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 1, | ||
| + | Piercing = 4, | ||
| + | Poison = 10 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.1, | ||
| + | damageMultiplier = 1.33 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 10, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.4, | ||
| + | Magic = 0.8, | ||
| + | Range = 0.8, | ||
| + | Blunt = 0.6666666666666666, | ||
| + | Slashing = 1.1, | ||
| + | Piercing = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 24, | ||
| + | resistance = 40, | ||
| + | agility = 64, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "beast" | ||
| + | } | ||
}, | }, | ||
| − | hitMults = { | + | ["33"] = { |
| − | + | name = "Dark Mage", | |
| − | + | attack = 60, | |
| + | strength = 10, | ||
| + | defense = 69, | ||
| + | magic = 40, | ||
| + | range = 1, | ||
| + | constitution = 110, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 1100, | ||
| + | maxHealth = 1100, | ||
| + | abilities = { | ||
| + | {id = 2}, | ||
| + | {id = 2}, | ||
| + | {id = 143}, | ||
| + | {id = 2} | ||
| + | }, | ||
| + | attackSpeed = 3, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1.05, | ||
| + | Range = 1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 0, | ||
| + | Magic = 0, | ||
| + | Range = 0 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 0, | ||
| + | intellect = 5, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 0.7 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 0.75, | ||
| + | Magic = 1.4, | ||
| + | Range = 0.75, | ||
| + | Slashing = 0.8 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 6, | ||
| + | resistance = 88, | ||
| + | agility = 2, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "human" | ||
| + | } | ||
}, | }, | ||
| − | defensiveDamageAffinity = { | + | ["34"] = { |
| − | + | name = "Reanimated Bones", | |
| − | + | attack = 48, | |
| − | + | strength = 64, | |
| − | + | defense = 88, | |
| − | + | magic = 1, | |
| − | + | range = 1, | |
| + | constitution = 114, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 1140, | ||
| + | maxHealth = 1140, | ||
| + | abilities = { | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 3.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 1, | ||
| + | Range = 1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 5, | ||
| + | Magic = 0, | ||
| + | Range = 0 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 4, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Magic = 1.5, | ||
| + | Range = 1.5, | ||
| + | Blunt = 0.1, | ||
| + | Slashing = 2, | ||
| + | Piercing = 2, | ||
| + | Poison = 3, | ||
| + | Lightning = 0.33 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 24, | ||
| + | resistance = 66, | ||
| + | agility = -64, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "undead" | ||
| + | } | ||
}, | }, | ||
| − | defensiveCritical = { | + | ["35"] = { |
| − | + | name = "Desiccated Priest", | |
| − | + | attack = 116, | |
| + | strength = 10, | ||
| + | defense = 128, | ||
| + | magic = 110, | ||
| + | range = 10, | ||
| + | constitution = 168, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 1680, | ||
| + | maxHealth = 1680, | ||
| + | abilities = { | ||
| + | {id = 2}, | ||
| + | {id = 143}, | ||
| + | {id = 2}, | ||
| + | {id = 7}, | ||
| + | {id = 2}, | ||
| + | {id = 143}, | ||
| + | {id = 2}, | ||
| + | {id = 8}, | ||
| + | {id = 2}, | ||
| + | {id = 76}, | ||
| + | {id = 2}, | ||
| + | {id = 78} | ||
| + | }, | ||
| + | attackSpeed = 3.2, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1.25, | ||
| + | Range = 1, | ||
| + | Poison = 1.25 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 0, | ||
| + | Magic = 15, | ||
| + | Range = 0 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 0, | ||
| + | intellect = 9, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Magic = 2, | ||
| + | Range = 1.5, | ||
| + | Blunt = 0.1, | ||
| + | Slashing = 2, | ||
| + | Piercing = 2, | ||
| + | Poison = 3, | ||
| + | Lightning = 0.33 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 44, | ||
| + | resistance = 128, | ||
| + | agility = -12, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "undead" | ||
| + | } | ||
}, | }, | ||
| − | armor = { | + | ["36"] = { |
| − | + | name = "Glass Mage", | |
| − | + | attack = 90, | |
| − | + | strength = 80, | |
| − | + | defense = 180, | |
| + | magic = 80, | ||
| + | range = 80, | ||
| + | constitution = 120, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 1200, | ||
| + | maxHealth = 1200, | ||
| + | abilities = { | ||
| + | {id = 2}, | ||
| + | {id = 30}, | ||
| + | {id = 2}, | ||
| + | {id = 31}, | ||
| + | {id = 2}, | ||
| + | {id = 32}, | ||
| + | {id = 2}, | ||
| + | {id = 143} | ||
| + | }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1.2, | ||
| + | Range = 1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 10, | ||
| + | Magic = 10, | ||
| + | Range = 10 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 15, | ||
| + | intellect = 15, | ||
| + | dexterity = 15 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Magic = 0.75, | ||
| + | Range = 1.5, | ||
| + | Blunt = 0.5, | ||
| + | Slashing = 1.5, | ||
| + | Piercing = 1.5, | ||
| + | Chaos = 0.85, | ||
| + | Poison = 0.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 80, | ||
| + | resistance = 80, | ||
| + | agility = -40, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "golem" | ||
| + | } | ||
}, | }, | ||
| − | + | ["37"] = { | |
| − | + | name = "Glass Knight", | |
| − | + | attack = 90, | |
| − | + | strength = 80, | |
| − | + | defense = 180, | |
| − | + | magic = 80, | |
| − | + | range = 80, | |
| − | + | constitution = 120, | |
| − | + | tempHealth = 0, | |
| − | + | monsterCurrentHealth = 1200, | |
| − | + | maxHealth = 1200, | |
| − | + | abilities = { | |
| − | + | {id = 1}, | |
| − | + | {id = 4}, | |
| − | + | {id = 1}, | |
| − | + | {id = 5}, | |
| − | + | {id = 1}, | |
| − | + | {id = 6}, | |
| − | + | {id = 1}, | |
| − | + | {id = 22} | |
| − | + | }, | |
| − | + | attackSpeed = 2.4, | |
| − | + | offensiveDamageAffinity = { | |
| − | + | Melee = 1.2, | |
| − | + | Magic = 1.2, | |
| − | + | Range = 1.1 | |
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 10, | ||
| + | Magic = 10, | ||
| + | Range = 10 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 15, | ||
| + | intellect = 15, | ||
| + | dexterity = 15 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Magic = 0.75, | ||
| + | Range = 1.5, | ||
| + | Blunt = 0.5, | ||
| + | Slashing = 1.5, | ||
| + | Piercing = 1.5, | ||
| + | Chaos = 0.85, | ||
| + | Poison = 0.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 80, | ||
| + | resistance = 80, | ||
| + | agility = -40, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "golem" | ||
| + | } | ||
}, | }, | ||
| − | offensiveAccuracyAffinityRating = { }, | + | ["38"] = { |
| − | + | name = "Glass Ranger", | |
| − | + | attack = 90, | |
| − | + | strength = 80, | |
| + | defense = 180, | ||
| + | magic = 80, | ||
| + | range = 80, | ||
| + | constitution = 120, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 1200, | ||
| + | maxHealth = 1200, | ||
| + | abilities = { | ||
| + | {id = 3}, | ||
| + | {id = 29}, | ||
| + | {id = 3}, | ||
| + | {id = 28}, | ||
| + | {id = 3}, | ||
| + | {id = 23} | ||
| + | }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 1.2, | ||
| + | Range = 1.2 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 10, | ||
| + | Magic = 10, | ||
| + | Range = 10 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 15, | ||
| + | intellect = 15, | ||
| + | dexterity = 15 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Magic = 0.75, | ||
| + | Range = 1.5, | ||
| + | Blunt = 0.5, | ||
| + | Slashing = 1.5, | ||
| + | Piercing = 1.5, | ||
| + | Chaos = 0.85, | ||
| + | Poison = 0.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 80, | ||
| + | resistance = 80, | ||
| + | agility = -40, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "golem" | ||
| + | } | ||
}, | }, | ||
| − | weapon = { | + | ["500"] = { |
| − | + | name = "Ot_to's Prized Hen", | |
| − | + | attack = 66, | |
| − | + | strength = 48, | |
| + | defense = 112, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 135, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 1350, | ||
| + | maxHealth = 1350, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 1.2, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Piercing = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 5 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 4, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.6, | ||
| + | Range = 0.8, | ||
| + | Magic = 0.8, | ||
| + | Blunt = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 40, | ||
| + | resistance = 40, | ||
| + | agility = 30, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "beast" | ||
| + | } | ||
}, | }, | ||
| − | hitMults = { | + | ["501"] = { |
| − | + | name = "Chocolate Cow", | |
| − | + | attack = 68, | |
| + | strength = 88, | ||
| + | defense = 188, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 240, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 2400, | ||
| + | maxHealth = 2400, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 6}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 2.6, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Blunt = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 10, | ||
| + | Blunt = 10 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 8, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.6, | ||
| + | Range = 0.8, | ||
| + | Magic = 0.8, | ||
| + | Slashing = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 30, | ||
| + | resistance = 50, | ||
| + | agility = -11, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "beast" | ||
| + | } | ||
}, | }, | ||
| − | defensiveDamageAffinity = { | + | ["502"] = { |
| − | + | name = "Overseer Demon", | |
| − | + | attack = 168, | |
| − | + | strength = 220, | |
| − | + | defense = 312, | |
| − | + | magic = 256, | |
| − | + | range = 180, | |
| + | constitution = 1050, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 10500, | ||
| + | maxHealth = 10500, | ||
| + | abilities = { | ||
| + | {id = 125}, | ||
| + | {id = 2}, | ||
| + | {id = 30}, | ||
| + | {id = 2}, | ||
| + | {id = 7}, | ||
| + | {id = 2} | ||
| + | }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 1, | ||
| + | Fire = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 5, | ||
| + | Fire = 10 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 11, | ||
| + | intellect = 3, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.7, | ||
| + | Range = 0.7, | ||
| + | Magic = 1.3, | ||
| + | Fire = 1.5, | ||
| + | Blunt = 1.2, | ||
| + | Slashing = 0.9, | ||
| + | Ice = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 66, | ||
| + | resistance = 99, | ||
| + | agility = 8, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "demon" | ||
| + | }, | ||
| + | overrides = { | ||
| + | ["Inferno Demon"] = { | ||
| + | name = "Inferno Demon", | ||
| + | attack = 168, | ||
| + | strength = 220, | ||
| + | defense = 312, | ||
| + | magic = 256, | ||
| + | range = 180, | ||
| + | constitution = 1050, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 10500, | ||
| + | maxHealth = 10500, | ||
| + | abilities = { | ||
| + | {id = 125}, | ||
| + | {id = 2}, | ||
| + | {id = 30}, | ||
| + | {id = 2}, | ||
| + | {id = 7}, | ||
| + | {id = 2} | ||
| + | }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 1, | ||
| + | Fire = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 5, | ||
| + | Fire = 10 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 11, | ||
| + | intellect = 3, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.7, | ||
| + | Range = 0.7, | ||
| + | Magic = 1.3, | ||
| + | Fire = 1.5, | ||
| + | Blunt = 1.2, | ||
| + | Slashing = 0.9, | ||
| + | Ice = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 66, | ||
| + | resistance = 99, | ||
| + | agility = 8, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "demon" | ||
| + | }, | ||
| + | locations = { | ||
| + | {id = 3007} | ||
| + | }, | ||
| + | imageOverride = "/images/combat/monsters/inferno_demon.png" | ||
| + | } | ||
| + | } | ||
}, | }, | ||
| − | defensiveCritical = { | + | ["503"] = { |
| − | + | name = "Blood Spider", | |
| − | + | attack = 78, | |
| + | strength = 90, | ||
| + | defense = 164, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 300, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 3000, | ||
| + | maxHealth = 3000, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 58}, | ||
| + | {id = 55}, | ||
| + | {id = 1}, | ||
| + | {id = 76}, | ||
| + | {id = 1}, | ||
| + | {id = 5} | ||
| + | }, | ||
| + | attackSpeed = 3, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Piercing = 1.33, | ||
| + | Poison = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Piercing = 15, | ||
| + | Poison = 5 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.1, | ||
| + | damageMultiplier = 1.5 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 12, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.6, | ||
| + | Magic = 1.15, | ||
| + | Range = 0.6666666666666666, | ||
| + | Blunt = 0.9, | ||
| + | Slashing = 1.1, | ||
| + | Piercing = 0.9, | ||
| + | Ice = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 33, | ||
| + | resistance = 44, | ||
| + | agility = 90, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "beast" | ||
| + | } | ||
}, | }, | ||
| − | armor = { | + | ["504"] = { |
| − | + | name = "Vassal Demon", | |
| − | + | attack = 144, | |
| − | + | strength = 188, | |
| − | + | defense = 268, | |
| + | magic = 196, | ||
| + | range = 128, | ||
| + | constitution = 825, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 8250, | ||
| + | maxHealth = 8250, | ||
| + | abilities = { | ||
| + | {id = 2}, | ||
| + | {id = 142}, | ||
| + | {id = 18}, | ||
| + | {id = 7}, | ||
| + | {id = 2}, | ||
| + | {id = 142} | ||
| + | }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Fire = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Fire = 1.33 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 22, | ||
| + | intellect = 33, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 1.6, | ||
| + | Range = 0.6666666666666666, | ||
| + | Fire = 1.5, | ||
| + | Blunt = 1.2, | ||
| + | Slashing = 0.9, | ||
| + | Ice = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 48, | ||
| + | resistance = 80, | ||
| + | agility = -4, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "demon" | ||
| + | }, | ||
| + | overrides = { | ||
| + | ["Flame Demon"] = { | ||
| + | name = "Flame Demon", | ||
| + | attack = 144, | ||
| + | strength = 188, | ||
| + | defense = 268, | ||
| + | magic = 196, | ||
| + | range = 128, | ||
| + | constitution = 825, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 8250, | ||
| + | maxHealth = 8250, | ||
| + | abilities = { | ||
| + | {id = 2}, | ||
| + | {id = 142}, | ||
| + | {id = 18}, | ||
| + | {id = 7}, | ||
| + | {id = 2}, | ||
| + | {id = 142} | ||
| + | }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Fire = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Fire = 1.33 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 22, | ||
| + | intellect = 33, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 1.6, | ||
| + | Range = 0.6666666666666666, | ||
| + | Fire = 1.5, | ||
| + | Blunt = 1.2, | ||
| + | Slashing = 0.9, | ||
| + | Ice = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 48, | ||
| + | resistance = 80, | ||
| + | agility = -4, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "demon" | ||
| + | }, | ||
| + | locations = { | ||
| + | {id = 3007} | ||
| + | }, | ||
| + | imageOverride = "/images/combat/monsters/flame_demon.png" | ||
| + | } | ||
| + | } | ||
}, | }, | ||
| − | + | ["505"] = { | |
| − | + | name = "Marshall the Town Rat", | |
| − | + | smallSplashDisplay = true, | |
| − | + | attack = 44, | |
| − | + | strength = 44, | |
| − | + | defense = 78, | |
| − | + | magic = 44, | |
| − | + | range = 44, | |
| − | + | constitution = 90, | |
| − | + | tempHealth = 0, | |
| − | + | monsterCurrentHealth = 900, | |
| − | + | maxHealth = 900, | |
| − | + | abilities = { | |
| − | + | {id = 1}, | |
| − | + | {id = 5}, | |
| − | + | {id = 1} | |
| − | + | }, | |
| − | + | attackSpeed = 2.4, | |
| − | + | offensiveDamageAffinity = { | |
| − | + | Magic = 1, | |
| − | + | Range = 1, | |
| − | + | Melee = 1.05, | |
| − | + | Piercing = 1.1 | |
| − | + | }, | |
| − | + | offensiveAccuracyAffinityRating = { | |
| − | + | Melee = 5, | |
| − | + | Piercing = 5 | |
| − | + | }, | |
| − | + | offensiveCritical = { | |
| − | + | chance = 0.15, | |
| − | + | damageMultiplier = 1.33 | |
| − | + | }, | |
| − | + | weapon = { | |
| − | + | strength = 6, | |
| − | + | intellect = 0, | |
| − | + | dexterity = 0 | |
| − | + | }, | |
| − | + | hitMults = { | |
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.6, | ||
| + | Range = 0.9, | ||
| + | Magic = 0.9, | ||
| + | Blunt = 0.8, | ||
| + | Piercing = 0.8, | ||
| + | Poison = 0.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.75, | ||
| + | damageMultiplier = 0.6 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 15, | ||
| + | resistance = 40, | ||
| + | agility = 16, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "beast" | ||
| + | } | ||
}, | }, | ||
| − | offensiveAccuracyAffinityRating = { }, | + | ["506"] = { |
| − | + | name = "Marshall the Town Rat 2", | |
| − | + | smallSplashDisplay = true, | |
| − | + | attack = 50, | |
| + | strength = 50, | ||
| + | defense = 80, | ||
| + | magic = 50, | ||
| + | range = 50, | ||
| + | constitution = 90, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 900, | ||
| + | maxHealth = 900, | ||
| + | abilities = { | ||
| + | {id = 3} | ||
| + | }, | ||
| + | attackSpeed = 2.3, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1.05 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Range = 5 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.15, | ||
| + | damageMultiplier = 1.33 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 6, | ||
| + | intellect = 0, | ||
| + | dexterity = 9 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 0.8, | ||
| + | Range = 0.8, | ||
| + | Magic = 0.8, | ||
| + | Blunt = 0.8, | ||
| + | Piercing = 0.8, | ||
| + | Poison = 0.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.6 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 15, | ||
| + | resistance = 40, | ||
| + | agility = 16, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "beast" | ||
| + | } | ||
}, | }, | ||
| − | weapon = { | + | ["507"] = { |
| − | + | name = "Big Gobbo", | |
| − | + | attack = 98, | |
| − | + | strength = 144, | |
| + | defense = 128, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 200, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 2000, | ||
| + | maxHealth = 2000, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 6}, | ||
| + | {id = 1}, | ||
| + | {id = 6}, | ||
| + | {id = 1}, | ||
| + | {id = 53} | ||
| + | }, | ||
| + | attackSpeed = 2.6, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Blunt = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 30, | ||
| + | Blunt = 15 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 32, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.4, | ||
| + | Range = 1.2, | ||
| + | Magic = 0.8, | ||
| + | Ice = 0.9, | ||
| + | Piercing = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 32, | ||
| + | resistance = 40, | ||
| + | agility = 8, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "goblin" | ||
| + | } | ||
}, | }, | ||
| − | hitMults = { | + | ["508"] = { |
| − | + | name = "Elder Spriggan", | |
| − | + | attack = 164, | |
| + | strength = 188, | ||
| + | defense = 312, | ||
| + | magic = 188, | ||
| + | range = 188, | ||
| + | constitution = 1125, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 11250, | ||
| + | maxHealth = 11250, | ||
| + | abilities = { | ||
| + | {id = 76}, | ||
| + | {id = 2}, | ||
| + | {id = 32}, | ||
| + | {id = 2}, | ||
| + | {id = 2}, | ||
| + | {id = 9}, | ||
| + | {id = 2}, | ||
| + | {id = 2}, | ||
| + | {id = 89}, | ||
| + | {id = 2} | ||
| + | }, | ||
| + | attackSpeed = 3.2, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Blunt = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 15, | ||
| + | Blunt = 20 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.025, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 25, | ||
| + | intellect = 25, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 0.9, | ||
| + | Magic = 2, | ||
| + | Range = 0.9, | ||
| + | Chaos = 0.6666666666666666, | ||
| + | Slashing = 0.6666666666666666, | ||
| + | Nature = 2, | ||
| + | Poison = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.9, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 150, | ||
| + | resistance = 100, | ||
| + | agility = -100, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "woodlike" | ||
| + | } | ||
}, | }, | ||
| − | + | ["509"] = { | |
| − | + | name = "Perennial Giant", | |
| − | + | attack = 216, | |
| − | + | strength = 168, | |
| − | + | defense = 388, | |
| − | + | magic = 128, | |
| − | + | range = 96, | |
| − | + | constitution = 1800, | |
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 18000, | ||
| + | maxHealth = 18000, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 6}, | ||
| + | {id = 1}, | ||
| + | {id = 77}, | ||
| + | {id = 137}, | ||
| + | {id = 45}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 3.6, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Blunt = 1.33, | ||
| + | Nature = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Blunt = 33, | ||
| + | Nature = 15 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 44, | ||
| + | intellect = 22, | ||
| + | dexterity = 22 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Blunt = 0.6666666666666666, | ||
| + | Slashing = 1.1, | ||
| + | Piercing = 1.1, | ||
| + | Melee = 0.95, | ||
| + | Magic = 1.5, | ||
| + | Range = 1.75, | ||
| + | Chaos = 0.6666666666666666, | ||
| + | Nature = 2.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 120, | ||
| + | resistance = 100, | ||
| + | agility = -16, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "giant" | ||
| + | } | ||
}, | }, | ||
| − | defensiveCritical = { | + | ["510"] = { |
| − | + | name = "Volcanic Giant", | |
| − | + | attack = 188, | |
| + | strength = 168, | ||
| + | defense = 312, | ||
| + | magic = 164, | ||
| + | range = 128, | ||
| + | constitution = 1500, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 15000, | ||
| + | maxHealth = 15000, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 4}, | ||
| + | {id = 36}, | ||
| + | {id = 1}, | ||
| + | {id = 142}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 3, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Slashing = 1.33, | ||
| + | Fire = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Slashing = 33, | ||
| + | Fire = 15 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 40, | ||
| + | intellect = 30, | ||
| + | dexterity = 22 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Blunt = 0.6666666666666666, | ||
| + | Slashing = 1.1, | ||
| + | Piercing = 1.1, | ||
| + | Melee = 0.95, | ||
| + | Magic = 1.5, | ||
| + | Range = 1.75, | ||
| + | Ice = 0.6666666666666666, | ||
| + | Fire = 2.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 80, | ||
| + | resistance = 110, | ||
| + | agility = -24, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "giant" | ||
| + | }, | ||
| + | overrides = { | ||
| + | ["Inferno Giant"] = { | ||
| + | name = "Inferno Giant", | ||
| + | attack = 188, | ||
| + | strength = 168, | ||
| + | defense = 312, | ||
| + | magic = 164, | ||
| + | range = 128, | ||
| + | constitution = 1500, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 15000, | ||
| + | maxHealth = 15000, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 4}, | ||
| + | {id = 36}, | ||
| + | {id = 1}, | ||
| + | {id = 142}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 3, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Slashing = 1.33, | ||
| + | Fire = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Slashing = 33, | ||
| + | Fire = 15 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 40, | ||
| + | intellect = 30, | ||
| + | dexterity = 22 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Blunt = 0.6666666666666666, | ||
| + | Slashing = 1.1, | ||
| + | Piercing = 1.1, | ||
| + | Melee = 0.95, | ||
| + | Magic = 1.5, | ||
| + | Range = 1.75, | ||
| + | Ice = 0.6666666666666666, | ||
| + | Fire = 2.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 80, | ||
| + | resistance = 110, | ||
| + | agility = -24, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { "giant" }, | ||
| + | locations = { | ||
| + | {id = 3007} | ||
| + | }, | ||
| + | imageOverride = "/images/combat/monsters/elite/fire_giant_elite.png" | ||
| + | } | ||
| + | } | ||
}, | }, | ||
| − | armor = { | + | ["511"] = { |
| − | + | name = "Glacial Giant", | |
| − | + | attack = 188, | |
| − | + | strength = 156, | |
| − | + | defense = 336, | |
| + | magic = 188, | ||
| + | range = 128, | ||
| + | constitution = 2025, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 20250, | ||
| + | maxHealth = 20250, | ||
| + | abilities = { | ||
| + | {id = 59}, | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 8}, | ||
| + | {id = 1}, | ||
| + | {id = 126}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 3, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Piercing = 1.33, | ||
| + | Ice = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Piercing = 33, | ||
| + | Ice = 15 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 15, | ||
| + | intellect = 0, | ||
| + | dexterity = 4 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Blunt = 0.6666666666666666, | ||
| + | Slashing = 1.1, | ||
| + | Piercing = 1.1, | ||
| + | Melee = 0.95, | ||
| + | Magic = 1.5, | ||
| + | Range = 1.75, | ||
| + | Fire = 0.6666666666666666, | ||
| + | Ice = 2.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 135, | ||
| + | resistance = 160, | ||
| + | agility = -50, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "giant" | ||
| + | } | ||
}, | }, | ||
| − | + | ["512"] = { | |
| − | + | name = "Imbued Black Knight", | |
| − | + | attack = 99, | |
| − | + | strength = 99, | |
| − | + | defense = 216, | |
| − | + | magic = 1, | |
| − | + | range = 1, | |
| − | + | constitution = 540, | |
| − | + | tempHealth = 0, | |
| − | + | monsterCurrentHealth = 5400, | |
| − | + | maxHealth = 5400, | |
| − | + | abilities = { | |
| − | + | {id = 124}, | |
| − | + | {id = 4}, | |
| − | + | {id = 1}, | |
| − | + | {id = 125}, | |
| − | + | {id = 66}, | |
| − | + | {id = 4}, | |
| − | + | {id = 1}, | |
| − | + | {id = 65}, | |
| − | + | {id = 22}, | |
| − | + | {id = 1}, | |
| − | + | {id = 5}, | |
| − | + | {id = 4}, | |
| − | + | {id = 1} | |
| − | + | }, | |
| − | + | attackSpeed = 3, | |
| − | + | offensiveDamageAffinity = { | |
| − | + | Melee = 1, | |
| − | + | Magic = 1, | |
| − | + | Range = 1, | |
| − | + | Slashing = 1.15, | |
| − | + | Piercing = 1.15, | |
| − | + | Poison = 0.8 | |
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 20 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 16, | ||
| + | intellect = 0, | ||
| + | dexterity = 4 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Magic = 0.6666666666666666, | ||
| + | Range = 1.5, | ||
| + | Blunt = 0.6666666666666666, | ||
| + | Slashing = 1.25, | ||
| + | Piercing = 1.33, | ||
| + | Fire = 1.1, | ||
| + | Ice = 1.1, | ||
| + | Nature = 1.1, | ||
| + | Chaos = 1.1 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 164, | ||
| + | resistance = 66, | ||
| + | agility = -64, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "golem" | ||
| + | } | ||
}, | }, | ||
| − | offensiveAccuracyAffinityRating = { | + | ["513"] = { |
| − | + | name = "Ghastly Giant", | |
| + | attack = 148, | ||
| + | strength = 168, | ||
| + | defense = 300, | ||
| + | magic = 118, | ||
| + | range = 88, | ||
| + | constitution = 1275, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 12750, | ||
| + | maxHealth = 12750, | ||
| + | abilities = { | ||
| + | {id = 77}, | ||
| + | {id = 1}, | ||
| + | {id = 6}, | ||
| + | {id = 1}, | ||
| + | {id = 1}, | ||
| + | {id = 55}, | ||
| + | {id = 1}, | ||
| + | {id = 76}, | ||
| + | {id = 1}, | ||
| + | {id = 6}, | ||
| + | {id = 1}, | ||
| + | {id = 1}, | ||
| + | {id = 55}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 3, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Blunt = 1.2, | ||
| + | Poison = 1.2 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Blunt = 25, | ||
| + | Poison = 15 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 35, | ||
| + | intellect = 10, | ||
| + | dexterity = 4 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Blunt = 0.6666666666666666, | ||
| + | Slashing = 1.1, | ||
| + | Piercing = 1.1, | ||
| + | Melee = 1, | ||
| + | Magic = 1.3, | ||
| + | Range = 1.6, | ||
| + | Lightning = 0.5, | ||
| + | Poison = 2 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 80, | ||
| + | resistance = 99, | ||
| + | agility = -60, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "giant", | ||
| + | "corrupted" | ||
| + | } | ||
}, | }, | ||
| − | offensiveCritical = { | + | ["514"] = { |
| − | + | name = "Corrupted Naga", | |
| − | + | attack = 128, | |
| + | strength = 128, | ||
| + | defense = 256, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 1088, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 10880, | ||
| + | maxHealth = 10880, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 55}, | ||
| + | {id = 4}, | ||
| + | {id = 76}, | ||
| + | {id = 1}, | ||
| + | {id = 55}, | ||
| + | {id = 4}, | ||
| + | {id = 1}, | ||
| + | {id = 77} | ||
| + | }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Poison = 1.2, | ||
| + | Slashing = 1.1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Poison = 50 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 30, | ||
| + | intellect = 20, | ||
| + | dexterity = 4 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1.3, | ||
| + | Range = 1.3, | ||
| + | Slashing = 0.6666666666666666, | ||
| + | Lightning = 0.5, | ||
| + | Poison = 1.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 50, | ||
| + | resistance = 66, | ||
| + | agility = 50, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "beast", | ||
| + | "corrupted" | ||
| + | } | ||
}, | }, | ||
| − | weapon = { | + | ["515"] = { |
| − | + | name = "Swordfish Champion", | |
| − | + | attack = 188, | |
| − | + | strength = 156, | |
| + | defense = 192, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 1050, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 10500, | ||
| + | maxHealth = 10500, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 4}, | ||
| + | {id = 144}, | ||
| + | {id = 1}, | ||
| + | {id = 4}, | ||
| + | {id = 144}, | ||
| + | {id = 4} | ||
| + | }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Slashing = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Slashing = 20 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 30, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Magic = 1.5, | ||
| + | Range = 1.5, | ||
| + | Piercing = 0.3333333333333333, | ||
| + | Lightning = 0.5, | ||
| + | Chaos = 1.1 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 80, | ||
| + | resistance = 30, | ||
| + | agility = 25, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "beast" | ||
| + | } | ||
}, | }, | ||
| − | hitMults = { | + | ["516"] = { |
| − | + | name = "Ancient Ascended", | |
| − | + | attack = 312, | |
| + | strength = 256, | ||
| + | defense = 356, | ||
| + | magic = 312, | ||
| + | range = 312, | ||
| + | constitution = 1500, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 15000, | ||
| + | maxHealth = 15000, | ||
| + | abilities = { | ||
| + | {id = 76}, | ||
| + | {id = 1}, | ||
| + | {id = 4}, | ||
| + | {id = 76} | ||
| + | }, | ||
| + | attackSpeed = 2.2, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Slashing = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Slashing = 20 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 30, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.3, | ||
| + | Magic = 1.3, | ||
| + | Range = 1.3, | ||
| + | Piercing = 0.4, | ||
| + | Lightning = 0.5, | ||
| + | Chaos = 2, | ||
| + | Fire = 0.67, | ||
| + | Nature = 0.67, | ||
| + | Ice = 1.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 50, | ||
| + | resistance = 40, | ||
| + | agility = 60, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "shrimp" | ||
| + | } | ||
}, | }, | ||
| − | + | ["517"] = { | |
| − | + | name = "Voidtouched Giant", | |
| − | + | attack = 268, | |
| − | + | strength = 244, | |
| − | + | defense = 388, | |
| − | + | magic = 266, | |
| − | + | range = 222, | |
| + | constitution = 2250, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 22500, | ||
| + | maxHealth = 22500, | ||
| + | abilities = { | ||
| + | {id = 6}, | ||
| + | {id = 6}, | ||
| + | {id = 11}, | ||
| + | {id = 6}, | ||
| + | {id = 17}, | ||
| + | {id = 10}, | ||
| + | {id = 14} | ||
| + | }, | ||
| + | attackSpeed = 3, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Blunt = 1.33, | ||
| + | Chaos = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Blunt = 33, | ||
| + | Chaos = 15 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 23, | ||
| + | intellect = 0, | ||
| + | dexterity = 4 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Blunt = 0.6666666666666666, | ||
| + | Slashing = 1.1, | ||
| + | Piercing = 1.1, | ||
| + | Melee = 1.75, | ||
| + | Magic = 0.75, | ||
| + | Range = 1.75, | ||
| + | Chaos = 2.5, | ||
| + | Lightning = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 75, | ||
| + | resistance = 100, | ||
| + | agility = -10, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "giant", | ||
| + | "chaotic" | ||
| + | } | ||
}, | }, | ||
| − | defensiveCritical = { | + | ["518"] = { |
| − | + | name = "Obsidian Mage", | |
| − | + | attack = 150, | |
| + | strength = 135, | ||
| + | defense = 300, | ||
| + | magic = 135, | ||
| + | range = 135, | ||
| + | constitution = 600, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 6000, | ||
| + | maxHealth = 6000, | ||
| + | abilities = { | ||
| + | {id = 2}, | ||
| + | {id = 77}, | ||
| + | {id = 2}, | ||
| + | {id = 31}, | ||
| + | {id = 2}, | ||
| + | {id = 32}, | ||
| + | {id = 2}, | ||
| + | {id = 143}, | ||
| + | {id = 77} | ||
| + | }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.1, | ||
| + | Magic = 1.1, | ||
| + | Range = 1.1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 10, | ||
| + | Magic = 10, | ||
| + | Range = 10 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 33, | ||
| + | intellect = 33, | ||
| + | dexterity = 33 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Magic = 0.75, | ||
| + | Range = 1.5, | ||
| + | Blunt = 0.5, | ||
| + | Slashing = 1.5, | ||
| + | Piercing = 1.5, | ||
| + | Chaos = 0.85, | ||
| + | Poison = 0.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 120, | ||
| + | resistance = 120, | ||
| + | agility = -20, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "golem" | ||
| + | } | ||
}, | }, | ||
| − | armor = { | + | ["519"] = { |
| − | + | name = "Obsidian Knight", | |
| − | + | attack = 150, | |
| − | + | strength = 135, | |
| − | + | defense = 300, | |
| + | magic = 135, | ||
| + | range = 135, | ||
| + | constitution = 600, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 6000, | ||
| + | maxHealth = 6000, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 4}, | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 1}, | ||
| + | {id = 22} | ||
| + | }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.1, | ||
| + | Magic = 1.1, | ||
| + | Range = 1.1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 10, | ||
| + | Magic = 10, | ||
| + | Range = 10 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 33, | ||
| + | intellect = 33, | ||
| + | dexterity = 33 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Magic = 0.75, | ||
| + | Range = 1.5, | ||
| + | Blunt = 0.5, | ||
| + | Slashing = 1.5, | ||
| + | Piercing = 1.5, | ||
| + | Chaos = 0.85, | ||
| + | Poison = 0.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 120, | ||
| + | resistance = 120, | ||
| + | agility = -20, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "golem" | ||
| + | } | ||
}, | }, | ||
| − | + | ["520"] = { | |
| − | + | name = "Obsidian Ranger", | |
| − | + | attack = 150, | |
| − | + | strength = 135, | |
| − | + | defense = 300, | |
| − | + | magic = 135, | |
| − | + | range = 135, | |
| − | + | constitution = 600, | |
| − | + | tempHealth = 0, | |
| − | + | monsterCurrentHealth = 6000, | |
| − | + | maxHealth = 6000, | |
| − | + | abilities = { | |
| − | + | {id = 3}, | |
| − | + | {id = 29}, | |
| − | + | {id = 3}, | |
| − | + | {id = 28}, | |
| − | + | {id = 3}, | |
| − | + | {id = 27} | |
| − | + | }, | |
| − | + | attackSpeed = 2.4, | |
| − | + | offensiveDamageAffinity = { | |
| − | + | Melee = 1.1, | |
| − | + | Magic = 1.1, | |
| − | + | Range = 1.1 | |
| − | + | }, | |
| − | + | offensiveAccuracyAffinityRating = { | |
| − | + | Melee = 10, | |
| − | + | Magic = 10, | |
| − | + | Range = 10 | |
| − | + | }, | |
| − | + | offensiveCritical = { | |
| − | + | chance = 0.05, | |
| − | + | damageMultiplier = 1.1 | |
| − | + | }, | |
| + | weapon = { | ||
| + | strength = 15, | ||
| + | intellect = 15, | ||
| + | dexterity = 15 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Magic = 0.75, | ||
| + | Range = 1.5, | ||
| + | Blunt = 0.5, | ||
| + | Slashing = 1.5, | ||
| + | Piercing = 1.5, | ||
| + | Chaos = 0.85, | ||
| + | Poison = 0.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 120, | ||
| + | resistance = 120, | ||
| + | agility = -20, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "golem" | ||
| + | } | ||
}, | }, | ||
| − | offensiveAccuracyAffinityRating = { | + | ["521"] = { |
| − | + | name = "Possessed Mage", | |
| + | attack = 112, | ||
| + | strength = 1, | ||
| + | defense = 128, | ||
| + | magic = 138, | ||
| + | range = 1, | ||
| + | constitution = 525, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 5250, | ||
| + | maxHealth = 5250, | ||
| + | abilities = { | ||
| + | {id = 77}, | ||
| + | {id = 2}, | ||
| + | {id = 143}, | ||
| + | {id = 2}, | ||
| + | {id = 7}, | ||
| + | {id = 2}, | ||
| + | {id = 143}, | ||
| + | {id = 2}, | ||
| + | {id = 18}, | ||
| + | {id = 2}, | ||
| + | {id = 2}, | ||
| + | {id = 143}, | ||
| + | {id = 2} | ||
| + | }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1.1, | ||
| + | Range = 1, | ||
| + | Poison = 1.25 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 0, | ||
| + | Magic = 20, | ||
| + | Range = 0 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 0, | ||
| + | intellect = 15, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 0.9, | ||
| + | Magic = 1.6, | ||
| + | Range = 0.75, | ||
| + | Slashing = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = -10, | ||
| + | resistance = 128, | ||
| + | agility = 16, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "human" | ||
| + | } | ||
}, | }, | ||
| − | offensiveCritical = { | + | ["522"] = { |
| − | + | name = "Pactbound Sorcerer", | |
| − | + | attack = 144, | |
| + | strength = 10, | ||
| + | defense = 156, | ||
| + | magic = 188, | ||
| + | range = 1, | ||
| + | constitution = 600, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 6000, | ||
| + | maxHealth = 6000, | ||
| + | abilities = { | ||
| + | {id = 125}, | ||
| + | {id = 77}, | ||
| + | {id = 143}, | ||
| + | {id = 18}, | ||
| + | {id = 143}, | ||
| + | {id = 122}, | ||
| + | {id = 131} | ||
| + | }, | ||
| + | attackSpeed = 2.8, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1.25, | ||
| + | Range = 1, | ||
| + | Poison = 1.25 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 0, | ||
| + | Magic = 20, | ||
| + | Range = 0 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 0, | ||
| + | intellect = 19, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 0.9, | ||
| + | Magic = 1.6, | ||
| + | Range = 0.75, | ||
| + | Slashing = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = -10, | ||
| + | resistance = 180, | ||
| + | agility = 32, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "human" | ||
| + | } | ||
}, | }, | ||
| − | weapon = { | + | ["523"] = { |
| − | + | name = "Nox Wolf", | |
| − | + | attack = 99, | |
| − | + | strength = 99, | |
| + | defense = 168, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 375, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 3750, | ||
| + | maxHealth = 3750, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 4}, | ||
| + | {id = 1}, | ||
| + | {id = 78}, | ||
| + | {id = 1}, | ||
| + | {id = 22}, | ||
| + | {id = 1}, | ||
| + | {id = 40}, | ||
| + | {id = 1}, | ||
| + | {id = 22}, | ||
| + | {id = 1}, | ||
| + | {id = 41}, | ||
| + | {id = 1}, | ||
| + | {id = 4}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 1, | ||
| + | Range = 1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 11, | ||
| + | Magic = 0, | ||
| + | Range = 0 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 15, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.4, | ||
| + | Magic = 1.2, | ||
| + | Range = 0.8, | ||
| + | Piercing = 0.6666666666666666, | ||
| + | Nature = 0.9, | ||
| + | Fire = 0.7, | ||
| + | Ice = 0.7 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 50, | ||
| + | resistance = 40, | ||
| + | agility = 66, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | smallSplashDisplay = true, | ||
| + | species = { | ||
| + | "beast" | ||
| + | } | ||
}, | }, | ||
| − | hitMults = { | + | ["524"] = { |
| − | + | name = "Royal Elven Hunter", | |
| − | + | attack = 256, | |
| + | strength = 68, | ||
| + | defense = 228, | ||
| + | magic = 1, | ||
| + | range = 168, | ||
| + | constitution = 690, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 6900, | ||
| + | maxHealth = 6900, | ||
| + | abilities = { | ||
| + | {id = 58}, | ||
| + | {id = 3}, | ||
| + | {id = 134}, | ||
| + | {id = 21}, | ||
| + | {id = 3}, | ||
| + | {id = 134}, | ||
| + | {id = 23}, | ||
| + | {id = 3}, | ||
| + | {id = 3}, | ||
| + | {id = 47}, | ||
| + | {id = 3}, | ||
| + | {id = 134}, | ||
| + | {id = 42}, | ||
| + | {id = 60} | ||
| + | }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1.3 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 5, | ||
| + | Magic = 0, | ||
| + | Range = 15 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 0, | ||
| + | intellect = 0, | ||
| + | dexterity = 25 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 0.9, | ||
| + | Magic = 1.3, | ||
| + | Range = 1.5, | ||
| + | Nature = 1.2, | ||
| + | Chaos = 0.7, | ||
| + | Blunt = 1.2, | ||
| + | Slashing = 0.8, | ||
| + | Piercing = 0.9 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 66, | ||
| + | resistance = 66, | ||
| + | agility = 180, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = {"elf"} | ||
}, | }, | ||
| − | + | ["525"] = { | |
| − | + | name = "Royal Elven Warrior", | |
| − | + | attack = 212, | |
| − | + | strength = 180, | |
| − | + | defense = 368, | |
| − | + | magic = 1, | |
| − | + | range = 1, | |
| + | constitution = 1013, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 10130, | ||
| + | maxHealth = 10130, | ||
| + | abilities = { | ||
| + | {id = 49}, | ||
| + | {id = 4}, | ||
| + | {id = 5}, | ||
| + | {id = 6}, | ||
| + | {id = 4}, | ||
| + | {id = 66}, | ||
| + | {id = 6}, | ||
| + | {id = 22}, | ||
| + | {id = 5}, | ||
| + | {id = 6}, | ||
| + | {id = 78} | ||
| + | }, | ||
| + | attackSpeed = 3, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.3, | ||
| + | Magic = 1, | ||
| + | Range = 1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 15, | ||
| + | Magic = 0, | ||
| + | Range = 0 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 15, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.1, | ||
| + | Magic = 1.2, | ||
| + | Range = 1.6, | ||
| + | Nature = 1.1, | ||
| + | Chaos = 0.7, | ||
| + | Blunt = 1.2, | ||
| + | Slashing = 0.8, | ||
| + | Piercing = 0.9 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 164, | ||
| + | resistance = 55, | ||
| + | agility = 120, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = {"elf"} | ||
}, | }, | ||
| − | defensiveCritical = { | + | ["526"] = { |
| − | + | name = "Royal Elven Mage", | |
| − | + | attack = 188, | |
| + | strength = 48, | ||
| + | defense = 312, | ||
| + | magic = 212, | ||
| + | range = 79, | ||
| + | constitution = 1050, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 10500, | ||
| + | maxHealth = 10500, | ||
| + | abilities = { | ||
| + | {id = 77}, | ||
| + | {id = 2}, | ||
| + | {id = 32}, | ||
| + | {id = 80}, | ||
| + | {id = 2}, | ||
| + | {id = 9}, | ||
| + | {id = 79}, | ||
| + | {id = 89}, | ||
| + | {id = 2}, | ||
| + | {id = 47}, | ||
| + | {id = 2} | ||
| + | }, | ||
| + | attackSpeed = 3.2, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1.5, | ||
| + | Range = 1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 0, | ||
| + | Magic = 20, | ||
| + | Range = 0 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 0, | ||
| + | intellect = 15, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 0.9, | ||
| + | Magic = 1.6, | ||
| + | Range = 1.2, | ||
| + | Nature = 1.3, | ||
| + | Chaos = 0.7, | ||
| + | Blunt = 1.2, | ||
| + | Slashing = 0.8, | ||
| + | Piercing = 0.9 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 50, | ||
| + | resistance = 150, | ||
| + | agility = 80, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = {"elf"} | ||
}, | }, | ||
| − | armor = { | + | ["527"] = { |
| − | + | name = "Royal Elven Rider", | |
| − | + | attack = 150, | |
| − | + | strength = 180, | |
| − | + | defense = 400, | |
| + | magic = 26, | ||
| + | range = 26, | ||
| + | constitution = 1275, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 12750, | ||
| + | maxHealth = 12750, | ||
| + | abilities = { | ||
| + | {id = 4}, | ||
| + | {id = 5}, | ||
| + | {id = 6}, | ||
| + | {id = 66}, | ||
| + | {id = 4}, | ||
| + | {id = 5}, | ||
| + | {id = 6}, | ||
| + | {id = 22}, | ||
| + | {id = 5}, | ||
| + | {id = 6}, | ||
| + | {id = 78} | ||
| + | }, | ||
| + | attackSpeed = 3.6, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.1, | ||
| + | Magic = 1.1, | ||
| + | Range = 1.1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 15, | ||
| + | Magic = 15, | ||
| + | Range = 15 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 8, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 0.7, | ||
| + | Magic = 1.5, | ||
| + | Range = 1.5, | ||
| + | Nature = 1.1, | ||
| + | Chaos = 0.7, | ||
| + | Blunt = 1.2, | ||
| + | Slashing = 0.8, | ||
| + | Piercing = 0.9 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 40, | ||
| + | resistance = 55, | ||
| + | agility = 180, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = {"elf"} | ||
}, | }, | ||
| − | + | ["528"] = { | |
| − | + | name = "Black Knight Titan", | |
| − | + | attack = 128, | |
| − | + | strength = 212, | |
| − | + | defense = 256, | |
| − | + | magic = 1, | |
| − | + | range = 1, | |
| − | + | constitution = 540, | |
| − | + | tempHealth = 0, | |
| − | + | monsterCurrentHealth = 5400, | |
| − | + | maxHealth = 5400, | |
| − | + | abilities = { | |
| − | + | {id = 124}, | |
| − | + | {id = 65}, | |
| − | + | {id = 1}, | |
| − | + | {id = 4}, | |
| − | + | {id = 1}, | |
| − | + | {id = 22}, | |
| − | + | {id = 15}, | |
| − | + | {id = 6}, | |
| − | + | {id = 1}, | |
| − | + | {id = 4}, | |
| − | + | {id = 66}, | |
| − | + | {id = 22}, | |
| − | + | {id = 1}, | |
| − | + | {id = 6}, | |
| − | + | {id = 4}, | |
| − | + | {id = 1} | |
| − | + | }, | |
| − | + | attackSpeed = 3, | |
| − | + | offensiveDamageAffinity = { | |
| − | + | Melee = 1.05, | |
| − | + | Magic = 1, | |
| − | + | Range = 1, | |
| − | + | Slashing = 1.33, | |
| − | + | Blunt = 1.4, | |
| − | + | Poison = 0.8 | |
| − | + | }, | |
| − | + | offensiveAccuracyAffinityRating = { | |
| − | + | Melee = 33 | |
| − | + | }, | |
| − | + | offensiveCritical = { | |
| − | + | chance = 0.05, | |
| − | + | damageMultiplier = 1.1 | |
| − | + | }, | |
| − | + | weapon = { | |
| + | strength = 4, | ||
| + | intellect = 0, | ||
| + | dexterity = 4 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 2, | ||
| + | Magic = 0.5, | ||
| + | Range = 1.6, | ||
| + | Blunt = 0.5, | ||
| + | Slashing = 1.33, | ||
| + | Piercing = 1.33, | ||
| + | Fire = 1.2, | ||
| + | Ice = 1.2, | ||
| + | Nature = 1.2, | ||
| + | Chaos = 1.2 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 164, | ||
| + | resistance = 24, | ||
| + | agility = -64, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "giant", | ||
| + | "golem" | ||
| + | } | ||
}, | }, | ||
| − | offensiveAccuracyAffinityRating = { | + | ["529"] = { |
| − | + | name = "Exiled Preceptor", | |
| + | attack = 212, | ||
| + | strength = 48, | ||
| + | defense = 368, | ||
| + | magic = 288, | ||
| + | range = 1, | ||
| + | constitution = 1500, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 15000, | ||
| + | maxHealth = 15000, | ||
| + | abilities = { | ||
| + | {id = 125}, | ||
| + | {id = 2}, | ||
| + | {id = 131}, | ||
| + | {id = 2}, | ||
| + | {id = 143}, | ||
| + | {id = 2}, | ||
| + | {id = 122}, | ||
| + | {id = 2}, | ||
| + | {id = 2}, | ||
| + | {id = 131}, | ||
| + | {id = 2}, | ||
| + | {id = 143}, | ||
| + | {id = 2}, | ||
| + | {id = 122}, | ||
| + | {id = 2}, | ||
| + | {id = 138}, | ||
| + | {id = 2} | ||
| + | }, | ||
| + | attackSpeed = 3.2, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1.25, | ||
| + | Range = 1, | ||
| + | Poison = 1.25 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 0, | ||
| + | Magic = 20, | ||
| + | Range = 0 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 0, | ||
| + | intellect = 32, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 0.5, | ||
| + | Magic = 2, | ||
| + | Range = 0.75, | ||
| + | Slashing = 0.6666666666666666, | ||
| + | Piercing = 0.6666666666666666, | ||
| + | Blunt = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 24, | ||
| + | resistance = 228, | ||
| + | agility = 32, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "human" | ||
| + | } | ||
}, | }, | ||
| − | offensiveCritical = { | + | ["530"] = { |
| − | + | name = "Corrupted Elder Tree", | |
| − | + | attack = 99, | |
| + | strength = 128, | ||
| + | defense = 256, | ||
| + | magic = 35, | ||
| + | range = 30, | ||
| + | constitution = 750, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 7500, | ||
| + | maxHealth = 7500, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 6}, | ||
| + | {id = 76}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 2, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Blunt = 1.1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Blunt = 50 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 30, | ||
| + | intellect = 20, | ||
| + | dexterity = 4 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Range = 1.8, | ||
| + | Blunt = 1.5, | ||
| + | Slashing = 0.6666666666666666, | ||
| + | Piercing = 1.2, | ||
| + | Magic = 1, | ||
| + | Fire = 0.5, | ||
| + | Lightning = 0.6666666666666666, | ||
| + | Poison = 3.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 81, | ||
| + | resistance = 77, | ||
| + | agility = -55, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "woodlike", | ||
| + | "corrupted" | ||
| + | } | ||
}, | }, | ||
| − | weapon = { | + | ["1006"] = { |
| − | + | name = "Giant King", | |
| − | + | attack = 444, | |
| − | + | strength = 256, | |
| + | defense = 628, | ||
| + | magic = 288, | ||
| + | range = 212, | ||
| + | constitution = 15000, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 150000, | ||
| + | maxHealth = 150000, | ||
| + | abilities = { | ||
| + | {id = 78}, | ||
| + | {id = 4}, | ||
| + | {id = 6}, | ||
| + | {id = 4}, | ||
| + | {id = 10}, | ||
| + | {id = 65}, | ||
| + | {id = 4}, | ||
| + | {id = 6}, | ||
| + | {id = 4}, | ||
| + | {id = 11} | ||
| + | }, | ||
| + | attackSpeed = 3, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 1.2, | ||
| + | Blunt = 1.33, | ||
| + | Slashing = 1.33, | ||
| + | Chaos = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 25, | ||
| + | Magic = 25, | ||
| + | Slashing = 100, | ||
| + | Blunt = 100, | ||
| + | Chaos = 50 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 23, | ||
| + | intellect = 23, | ||
| + | dexterity = 23 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Blunt = 0.8, | ||
| + | Slashing = 1.1, | ||
| + | Piercing = 1.1, | ||
| + | Melee = 1.33, | ||
| + | Magic = 1.33, | ||
| + | Range = 1.33, | ||
| + | Chaos = 1.75 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.75 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 40, | ||
| + | resistance = 20, | ||
| + | agility = 32, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "giant" | ||
| + | } | ||
}, | }, | ||
| − | hitMults = { | + | ["1007"] = { |
| − | + | name = "Giant King 2", | |
| − | + | attack = 688, | |
| + | strength = 300, | ||
| + | defense = 424, | ||
| + | magic = 300, | ||
| + | range = 300, | ||
| + | constitution = 3750, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 37500, | ||
| + | maxHealth = 37500, | ||
| + | abilities = { | ||
| + | {id = 65}, | ||
| + | {id = 4}, | ||
| + | {id = 6}, | ||
| + | {id = 10}, | ||
| + | {id = 65}, | ||
| + | {id = 77}, | ||
| + | {id = 4}, | ||
| + | {id = 6}, | ||
| + | {id = 11} | ||
| + | }, | ||
| + | attackSpeed = 2.8, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.33, | ||
| + | Magic = 1.33, | ||
| + | Blunt = 1.66, | ||
| + | Slashing = 1.75, | ||
| + | Chaos = 2 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 25, | ||
| + | Magic = 25, | ||
| + | Slashing = 100, | ||
| + | Blunt = 100, | ||
| + | Chaos = 50 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 23, | ||
| + | intellect = 23, | ||
| + | dexterity = 23 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Blunt = 0.7, | ||
| + | Slashing = 1, | ||
| + | Piercing = 1, | ||
| + | Melee = 0.8, | ||
| + | Magic = 0.8, | ||
| + | Range = 0.8, | ||
| + | Chaos = 1.25 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.75 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 10, | ||
| + | resistance = 10, | ||
| + | agility = 64, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "giant" | ||
| + | } | ||
}, | }, | ||
| − | + | ["1008"] = { | |
| − | + | name = "Just a Chicken", | |
| − | + | smallSplashDisplay = true, | |
| − | + | attack = 140, | |
| − | + | strength = 164, | |
| − | + | defense = 256, | |
| − | + | magic = 99, | |
| − | + | range = 66, | |
| − | + | constitution = 450, | |
| − | + | tempHealth = 0, | |
| − | + | monsterCurrentHealth = 4500, | |
| + | maxHealth = 4500, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 2.6, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Piercing = 1.33, | ||
| + | Fire = 2, | ||
| + | Magic = 1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 60 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 4, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.4, | ||
| + | Range = 0.8, | ||
| + | Magic = 0.8, | ||
| + | Fire = 3, | ||
| + | Ice = 0.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 15, | ||
| + | resistance = 15, | ||
| + | agility = 30, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "beast" | ||
| + | } | ||
}, | }, | ||
| − | defensiveCritical = { | + | ["1009"] = { |
| − | + | name = "Phoenix", | |
| − | + | smallSplashDisplay = true, | |
| + | attack = 166, | ||
| + | strength = 188, | ||
| + | defense = 256, | ||
| + | magic = 99, | ||
| + | range = 99, | ||
| + | constitution = 750, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 7500, | ||
| + | maxHealth = 7500, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 1}, | ||
| + | {id = 7}, | ||
| + | {id = 5}, | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 18}, | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 1}, | ||
| + | {id = 75}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 2.5, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Piercing = 1.33, | ||
| + | Fire = 2, | ||
| + | Magic = 1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 60 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 11, | ||
| + | intellect = 8, | ||
| + | dexterity = 8 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Range = 0.8, | ||
| + | Magic = 0.8, | ||
| + | Fire = 3, | ||
| + | Ice = 0.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 15, | ||
| + | resistance = 15, | ||
| + | agility = 30, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "beast" | ||
| + | } | ||
}, | }, | ||
| − | armor = { | + | ["1010"] = { |
| − | + | name = "Phoenix 2", | |
| − | + | smallSplashDisplay = true, | |
| − | + | attack = 166, | |
| − | + | strength = 188, | |
| + | defense = 256, | ||
| + | magic = 99, | ||
| + | range = 99, | ||
| + | constitution = 1125, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 11250, | ||
| + | maxHealth = 11250, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 1}, | ||
| + | {id = 7}, | ||
| + | {id = 5}, | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 18}, | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 1}, | ||
| + | {id = 75}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Piercing = 1.33, | ||
| + | Fire = 2, | ||
| + | Magic = 1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 60 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 11, | ||
| + | intellect = 8, | ||
| + | dexterity = 8 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.6, | ||
| + | Range = 0.8, | ||
| + | Magic = 0.8, | ||
| + | Fire = 3, | ||
| + | Ice = 0.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 15, | ||
| + | resistance = 15, | ||
| + | agility = 30, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "beast" | ||
| + | } | ||
}, | }, | ||
| − | + | ["1011"] = { | |
| − | + | name = "Phoenix 3", | |
| − | + | smallSplashDisplay = true, | |
| − | + | attack = 166, | |
| − | + | strength = 188, | |
| − | + | defense = 256, | |
| − | + | magic = 99, | |
| − | + | range = 99, | |
| − | + | constitution = 1500, | |
| − | + | tempHealth = 0, | |
| − | + | monsterCurrentHealth = 15000, | |
| − | + | maxHealth = 15000, | |
| − | + | abilities = { | |
| − | + | {id = 1}, | |
| − | + | {id = 5}, | |
| − | + | {id = 1}, | |
| − | + | {id = 7}, | |
| − | + | {id = 5}, | |
| − | + | {id = 1}, | |
| − | + | {id = 5}, | |
| − | + | {id = 18}, | |
| − | + | {id = 1}, | |
| − | + | {id = 5}, | |
| − | + | {id = 1}, | |
| − | + | {id = 75}, | |
| − | + | {id = 1} | |
| − | + | }, | |
| − | + | attackSpeed = 2.3, | |
| − | + | offensiveDamageAffinity = { | |
| − | + | Melee = 1.2, | |
| − | + | Piercing = 1.33, | |
| − | + | Fire = 2, | |
| − | + | Magic = 1 | |
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 60 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 11, | ||
| + | intellect = 8, | ||
| + | dexterity = 8 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.7, | ||
| + | Range = 0.8, | ||
| + | Magic = 0.8, | ||
| + | Fire = 3, | ||
| + | Ice = 0.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 15, | ||
| + | resistance = 15, | ||
| + | agility = 30, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "beast" | ||
| + | } | ||
}, | }, | ||
| − | offensiveAccuracyAffinityRating = { | + | ["1012"] = { |
| − | + | name = "Phoenix 4", | |
| − | + | smallSplashDisplay = true, | |
| + | attack = 212, | ||
| + | strength = 228, | ||
| + | defense = 324, | ||
| + | magic = 156, | ||
| + | range = 99, | ||
| + | constitution = 1875, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 18750, | ||
| + | maxHealth = 18750, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 1}, | ||
| + | {id = 7}, | ||
| + | {id = 5}, | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 18}, | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 36}, | ||
| + | {id = 75}, | ||
| + | {id = 135} | ||
| + | }, | ||
| + | attackSpeed = 2.2, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Piercing = 1.33, | ||
| + | Fire = 2, | ||
| + | Magic = 1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 60 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 11, | ||
| + | intellect = 8, | ||
| + | dexterity = 8 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 2, | ||
| + | Range = 0.8, | ||
| + | Magic = 0.8, | ||
| + | Fire = 3, | ||
| + | Ice = 0.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 15, | ||
| + | resistance = 15, | ||
| + | agility = 30, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "beast" | ||
| + | } | ||
}, | }, | ||
| − | offensiveCritical = { | + | ["1013"] = { |
| − | + | name = "The Advisor", | |
| − | + | attack = 300, | |
| + | strength = 260, | ||
| + | defense = 400, | ||
| + | magic = 250, | ||
| + | range = 200, | ||
| + | constitution = 20000, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 20000, | ||
| + | maxHealth = 20000, | ||
| + | abilities = { | ||
| + | {id = 76}, | ||
| + | {id = 1}, | ||
| + | {id = 122}, | ||
| + | {id = 6}, | ||
| + | {id = 77}, | ||
| + | {id = 131}, | ||
| + | {id = 143}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 3, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Blunt = 1.2, | ||
| + | Poison = 1.2 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Blunt = 25, | ||
| + | Poison = 15 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 48, | ||
| + | intellect = 0, | ||
| + | dexterity = 4 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Blunt = 0.6666666666666666, | ||
| + | Slashing = 1.1, | ||
| + | Piercing = 1.1, | ||
| + | Melee = 1.5, | ||
| + | Magic = 0.8, | ||
| + | Range = 1.5, | ||
| + | Lightning = 0.25, | ||
| + | Poison = 3, | ||
| + | Chaos = 1.1 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 90, | ||
| + | resistance = 90, | ||
| + | agility = -120, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "giant", | ||
| + | "corrupted" | ||
| + | } | ||
}, | }, | ||
| − | weapon = { | + | ["1014"] = { |
| − | + | name = "Elven King", | |
| − | + | attack = 512, | |
| − | + | strength = 256, | |
| + | defense = 456, | ||
| + | magic = 256, | ||
| + | range = 256, | ||
| + | constitution = 11250, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 112500, | ||
| + | maxHealth = 112500, | ||
| + | abilities = { | ||
| + | {id = 3}, | ||
| + | {id = 134}, | ||
| + | {id = 3}, | ||
| + | {id = 42}, | ||
| + | {id = 3}, | ||
| + | {id = 23}, | ||
| + | {id = 21}, | ||
| + | {id = 134}, | ||
| + | {id = 32}, | ||
| + | {id = 134} | ||
| + | }, | ||
| + | attackSpeed = 2.8, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 1.2, | ||
| + | Piercing = 1.25, | ||
| + | Nature = 1.25 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 25, | ||
| + | Magic = 25, | ||
| + | Piercing = 100, | ||
| + | Nature = 75 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 23, | ||
| + | intellect = 23, | ||
| + | dexterity = 23 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Blunt = 1.1, | ||
| + | Slashing = 0.9, | ||
| + | Piercing = 0.8, | ||
| + | Melee = 1, | ||
| + | Magic = 1.6, | ||
| + | Range = 1.6, | ||
| + | Nature = 2, | ||
| + | Fire = 0.8 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.15, | ||
| + | damageMultiplier = 0.75 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 40, | ||
| + | resistance = 40, | ||
| + | agility = 128, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = {"elf"} | ||
}, | }, | ||
| − | hitMults = { | + | ["1015"] = { |
| − | + | name = "The Regent", | |
| − | + | attack = 356, | |
| + | strength = 212, | ||
| + | defense = 356, | ||
| + | magic = 212, | ||
| + | range = 212, | ||
| + | constitution = 7500, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 75000, | ||
| + | maxHealth = 75000, | ||
| + | abilities = { | ||
| + | {id = 22}, | ||
| + | {id = 5}, | ||
| + | {id = 1}, | ||
| + | {id = 40}, | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 1}, | ||
| + | {id = 41}, | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 1}, | ||
| + | {id = 36}, | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 2.5, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 1.2, | ||
| + | Piercing = 1.33, | ||
| + | Nature = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 25, | ||
| + | Magic = 25, | ||
| + | Piercing = 100, | ||
| + | Nature = 75 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 0, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Blunt = 1.1, | ||
| + | Slashing = 1.1, | ||
| + | Piercing = 0.8, | ||
| + | Melee = 1, | ||
| + | Magic = 1.6, | ||
| + | Range = 1.6, | ||
| + | Nature = 2, | ||
| + | Fire = 0.8 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 50, | ||
| + | resistance = 50, | ||
| + | agility = 64, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "beast" | ||
| + | } | ||
}, | }, | ||
| − | + | ["1016"] = { | |
| − | + | name = "ANGY WOLF", | |
| − | + | attack = 128, | |
| − | + | strength = 188, | |
| − | + | defense = 212, | |
| − | + | magic = 1, | |
| − | + | range = 1, | |
| − | + | constitution = 375, | |
| − | + | tempHealth = 0, | |
| + | monsterCurrentHealth = 3750, | ||
| + | maxHealth = 3750, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 4}, | ||
| + | {id = 1}, | ||
| + | {id = 40}, | ||
| + | {id = 1}, | ||
| + | {id = 4}, | ||
| + | {id = 1}, | ||
| + | {id = 41} | ||
| + | }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.33, | ||
| + | Magic = 1, | ||
| + | Range = 1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 11, | ||
| + | Magic = 0, | ||
| + | Range = 0 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 15, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Magic = 1, | ||
| + | Range = 0.9, | ||
| + | Nature = 0.75, | ||
| + | Fire = 2, | ||
| + | Ice = 0.5, | ||
| + | Piercing = 0.75 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 60, | ||
| + | resistance = 80, | ||
| + | agility = 66, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | smallSplashDisplay = true, | ||
| + | species = { | ||
| + | "beast" | ||
| + | } | ||
}, | }, | ||
| − | defensiveCritical = { | + | ["1017"] = { |
| − | + | name = "ANGY BOAR", | |
| − | + | attack = 99, | |
| + | strength = 256, | ||
| + | defense = 190, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 375, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 3750, | ||
| + | maxHealth = 3750, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 6}, | ||
| + | {id = 1}, | ||
| + | {id = 40}, | ||
| + | {id = 135}, | ||
| + | {id = 6}, | ||
| + | {id = 142}, | ||
| + | {id = 41} | ||
| + | }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.33, | ||
| + | Magic = 1, | ||
| + | Range = 1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 11, | ||
| + | Magic = 0, | ||
| + | Range = 0 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 15, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Magic = 1, | ||
| + | Range = 0.9, | ||
| + | Fire = 2, | ||
| + | Nature = 0.75, | ||
| + | Ice = 0.5, | ||
| + | Piercing = 0.75 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 120, | ||
| + | resistance = 80, | ||
| + | agility = 33, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "beast" | ||
| + | } | ||
}, | }, | ||
| − | armor = { | + | ["1018"] = { |
| − | + | name = "Storm Watcher", | |
| − | + | attack = 478, | |
| − | + | strength = 256, | |
| − | + | defense = 512, | |
| + | magic = 312, | ||
| + | range = 256, | ||
| + | constitution = 25000, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 250000, | ||
| + | maxHealth = 250000, | ||
| + | abilities = { | ||
| + | {id = 2}, | ||
| + | {id = 17}, | ||
| + | {id = 2}, | ||
| + | {id = 10}, | ||
| + | {id = 2}, | ||
| + | {id = 17}, | ||
| + | {id = 2}, | ||
| + | {id = 11}, | ||
| + | {id = 77} | ||
| + | }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.25, | ||
| + | Magic = 1.25, | ||
| + | Range = 1.25 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 50, | ||
| + | Magic = 100, | ||
| + | Range = 50 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 75, | ||
| + | intellect = 75, | ||
| + | dexterity = 75 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.35, | ||
| + | Magic = 1.6, | ||
| + | Range = 0.9, | ||
| + | Chaos = 6, | ||
| + | Lightning = 0.5, | ||
| + | Fire = 0.8, | ||
| + | Nature = 0.8, | ||
| + | Ice = 1.2 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 150, | ||
| + | resistance = 150, | ||
| + | agility = 0, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "shrimp", | ||
| + | "chaotic" | ||
| + | } | ||
}, | }, | ||
| − | + | ["1019"] = { | |
| − | + | name = "The Shrimp God - Phase 1", | |
| − | + | attack = 478, | |
| − | + | strength = 256, | |
| − | + | defense = 512, | |
| − | + | magic = 312, | |
| − | + | range = 256, | |
| − | + | constitution = 25000, | |
| − | + | tempHealth = 0, | |
| − | + | monsterCurrentHealth = 250000, | |
| − | + | maxHealth = 250000, | |
| − | + | abilities = { | |
| − | + | {id = 2}, | |
| − | + | {id = 17}, | |
| − | + | {id = 2}, | |
| − | + | {id = 10}, | |
| − | + | {id = 2}, | |
| − | + | {id = 17}, | |
| − | + | {id = 2}, | |
| − | + | {id = 11}, | |
| − | + | {id = 77} | |
| − | + | }, | |
| − | + | attackSpeed = 5, | |
| − | + | offensiveDamageAffinity = { | |
| − | + | Melee = 1.25, | |
| − | + | Magic = 1.25, | |
| − | + | Range = 1.25 | |
| − | + | }, | |
| − | + | offensiveAccuracyAffinityRating = { | |
| − | + | Melee = 50, | |
| − | + | Magic = 100, | |
| − | + | Range = 50 | |
| − | + | }, | |
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 75, | ||
| + | intellect = 75, | ||
| + | dexterity = 75 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.35, | ||
| + | Magic = 1.6, | ||
| + | Range = 0.9, | ||
| + | Lightning = 0.5, | ||
| + | Fire = 0.8, | ||
| + | Nature = 0.8, | ||
| + | Ice = 1.2 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 200, | ||
| + | resistance = 100, | ||
| + | agility = 0, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "shrimp", | ||
| + | "chaotic" | ||
| + | } | ||
}, | }, | ||
| − | offensiveAccuracyAffinityRating = { | + | ["1020"] = { |
| − | + | name = "The Shrimp God - Phase 2", | |
| − | + | attack = 478, | |
| + | strength = 256, | ||
| + | defense = 512, | ||
| + | magic = 312, | ||
| + | range = 256, | ||
| + | constitution = 35000, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 350000, | ||
| + | maxHealth = 350000, | ||
| + | abilities = { | ||
| + | {id = 2}, | ||
| + | {id = 17}, | ||
| + | {id = 2}, | ||
| + | {id = 10}, | ||
| + | {id = 2}, | ||
| + | {id = 17}, | ||
| + | {id = 2}, | ||
| + | {id = 11}, | ||
| + | {id = 77} | ||
| + | }, | ||
| + | attackSpeed = 5, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.25, | ||
| + | Magic = 1.25, | ||
| + | Range = 1.25 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 50, | ||
| + | Magic = 100, | ||
| + | Range = 50 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 75, | ||
| + | intellect = 75, | ||
| + | dexterity = 75 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.35, | ||
| + | Magic = 1.6, | ||
| + | Range = 0.9, | ||
| + | Lightning = 0.5, | ||
| + | Fire = 0.8, | ||
| + | Nature = 0.8, | ||
| + | Ice = 1.2 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 100, | ||
| + | resistance = 75, | ||
| + | agility = 0, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "shrimp", | ||
| + | "chaotic" | ||
| + | } | ||
}, | }, | ||
| − | offensiveCritical = { | + | ["1022"] = { |
| − | + | name = "Goblin Chef", | |
| − | + | attack = 88, | |
| + | strength = 78, | ||
| + | defense = 128, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 350, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 3500, | ||
| + | maxHealth = 3500, | ||
| + | abilities = { | ||
| + | {id = 6}, | ||
| + | {id = 6}, | ||
| + | {id = 39}, | ||
| + | {id = 6}, | ||
| + | {id = 6}, | ||
| + | {id = 53}, | ||
| + | {id = 6}, | ||
| + | {id = 6} | ||
| + | }, | ||
| + | attackSpeed = 2.6, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Blunt = 1.33, | ||
| + | Magic = 0.9 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 60, | ||
| + | Blunt = 60, | ||
| + | Fire = 30 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 44, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Range = 0.9, | ||
| + | Magic = 0.8, | ||
| + | Fire = 0.75, | ||
| + | Ice = 0.75, | ||
| + | Poison = 1.3 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 48, | ||
| + | resistance = 44, | ||
| + | agility = 16, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "goblin" | ||
| + | } | ||
}, | }, | ||
| − | weapon = { | + | ["1025"] = { |
| − | + | name = "Ancient Dwarven Golem", | |
| − | + | attack = 99, | |
| − | + | strength = 128, | |
| + | defense = 216, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 1500, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 15000, | ||
| + | maxHealth = 15000, | ||
| + | abilities = { | ||
| + | {id = 65}, | ||
| + | {id = 1}, | ||
| + | {id = 4}, | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 1}, | ||
| + | {id = 6}, | ||
| + | {id = 1}, | ||
| + | {id = 4}, | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 1}, | ||
| + | {id = 6} | ||
| + | }, | ||
| + | attackSpeed = 3.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.3, | ||
| + | Magic = 0.9, | ||
| + | Range = 0.9, | ||
| + | Blunt = 1.7, | ||
| + | Fire = 1.3 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 33 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 4, | ||
| + | intellect = 0, | ||
| + | dexterity = 4 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 0.9, | ||
| + | Range = 1.1, | ||
| + | Blunt = 0.7, | ||
| + | Fire = 1.5, | ||
| + | Ice = 0.6666666666666666 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.25, | ||
| + | damageMultiplier = 0.5 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 164, | ||
| + | resistance = 64, | ||
| + | agility = -64, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "golem" | ||
| + | } | ||
}, | }, | ||
| − | hitMults = { | + | ["1026"] = { |
| − | + | name = "Living Wood Wolf", | |
| − | + | attack = 99, | |
| + | strength = 128, | ||
| + | defense = 248, | ||
| + | magic = 128, | ||
| + | range = 128, | ||
| + | constitution = 1125, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 11250, | ||
| + | maxHealth = 11250, | ||
| + | abilities = { | ||
| + | {id = 76}, | ||
| + | {id = 2}, | ||
| + | {id = 32}, | ||
| + | {id = 2}, | ||
| + | {id = 2}, | ||
| + | {id = 9}, | ||
| + | {id = 2}, | ||
| + | {id = 2}, | ||
| + | {id = 33}, | ||
| + | {id = 2} | ||
| + | }, | ||
| + | attackSpeed = 3.2, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Blunt = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 15, | ||
| + | Blunt = 20 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.025, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 25, | ||
| + | intellect = 25, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 0.9, | ||
| + | Magic = 1.6, | ||
| + | Range = 0.9, | ||
| + | Chaos = 0.75, | ||
| + | Slashing = 0.5, | ||
| + | Nature = 3, | ||
| + | Fire = 0.33 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.9, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 75, | ||
| + | resistance = 75, | ||
| + | agility = 50, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "beast", | ||
| + | "woodlike" | ||
| + | } | ||
}, | }, | ||
| − | + | ["1027"] = { | |
| − | + | name = "Water Elemental", | |
| − | + | attack = 99, | |
| − | + | strength = 156, | |
| − | + | defense = 128, | |
| − | + | magic = 156, | |
| − | + | range = 99, | |
| − | + | constitution = 1500, | |
| − | + | tempHealth = 0, | |
| + | monsterCurrentHealth = 15000, | ||
| + | maxHealth = 15000, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 31}, | ||
| + | {id = 2}, | ||
| + | {id = 8}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 2.8, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 1.2, | ||
| + | Ice = 1.5 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 5, | ||
| + | Ice = 10 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 11, | ||
| + | intellect = 3, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.4, | ||
| + | Range = 0.8, | ||
| + | Magic = 1, | ||
| + | Ice = 2, | ||
| + | Blunt = 1.2, | ||
| + | Slashing = 0.9, | ||
| + | Fire = 0.33 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 48, | ||
| + | resistance = 128, | ||
| + | agility = -20, | ||
| + | stamina = 0 | ||
| + | } | ||
}, | }, | ||
| − | defensiveCritical = { | + | ["1028"] = { |
| − | + | name = "Corrupted Titan", | |
| − | + | attack = 410, | |
| + | strength = 368, | ||
| + | defense = 512, | ||
| + | magic = 150, | ||
| + | range = 150, | ||
| + | constitution = 20000, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 200000, | ||
| + | maxHealth = 200000, | ||
| + | abilities = { | ||
| + | {id = 124}, | ||
| + | {id = 65}, | ||
| + | {id = 125}, | ||
| + | {id = 1}, | ||
| + | {id = 4}, | ||
| + | {id = 1}, | ||
| + | {id = 22}, | ||
| + | {id = 1}, | ||
| + | {id = 15}, | ||
| + | {id = 1}, | ||
| + | {id = 4}, | ||
| + | {id = 1}, | ||
| + | {id = 22}, | ||
| + | {id = 1}, | ||
| + | {id = 6}, | ||
| + | {id = 22}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 3, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Slashing = 1.5, | ||
| + | Blunt = 1.5, | ||
| + | Piercing = 1.5 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 33 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 4, | ||
| + | intellect = 0, | ||
| + | dexterity = 4 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 2.5, | ||
| + | Magic = 0.8, | ||
| + | Range = 1.6, | ||
| + | Blunt = 0.5, | ||
| + | Slashing = 1.25, | ||
| + | Piercing = 1.33, | ||
| + | Fire = 1.1, | ||
| + | Ice = 1.1, | ||
| + | Nature = 1.1, | ||
| + | Chaos = 1.1, | ||
| + | Lightning = 0.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 336, | ||
| + | resistance = 90, | ||
| + | agility = -256, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "giant", | ||
| + | "corrupted", | ||
| + | "golem" | ||
| + | } | ||
}, | }, | ||
| − | armor = { | + | ["1031"] = { |
| − | + | name = "Limpe K. Limpe", | |
| − | + | smallSplashDisplay = true, | |
| − | + | attack = 88, | |
| − | + | strength = 88, | |
| + | defense = 88, | ||
| + | magic = 88, | ||
| + | range = 88, | ||
| + | constitution = 7000, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 7000, | ||
| + | maxHealth = 7000, | ||
| + | abilities = { | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 1}, | ||
| + | {id = 7}, | ||
| + | {id = 1}, | ||
| + | {id = 53}, | ||
| + | {id = 5}, | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 18}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 2.5, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.1, | ||
| + | Piercing = 1.2, | ||
| + | Fire = 1.5, | ||
| + | Magic = 1.2 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 10 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 10, | ||
| + | intellect = 10, | ||
| + | dexterity = 10 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Range = 0.8, | ||
| + | Magic = 0.8, | ||
| + | Fire = 1.5, | ||
| + | Ice = 0.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 15, | ||
| + | resistance = 15, | ||
| + | agility = 45, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "beast" | ||
| + | } | ||
}, | }, | ||
| − | + | ["2000"] = { | |
| − | + | ignoreWaveKillCount = true, | |
| − | + | name = "Summoned Shrimp", | |
| − | + | attack = 33, | |
| − | + | strength = 12, | |
| − | + | defense = 512, | |
| − | + | magic = 12, | |
| − | + | range = 1, | |
| − | + | constitution = 200, | |
| − | + | tempHealth = 0, | |
| − | + | monsterCurrentHealth = 2000, | |
| − | + | maxHealth = 2000, | |
| − | + | abilities = { | |
| − | + | {id = 65}, | |
| − | + | {id = 54}, | |
| − | + | {id = 118}, | |
| − | + | {id = 1}, | |
| − | + | {id = 4}, | |
| − | + | {id = 1} | |
| − | + | }, | |
| − | + | attackSpeed = 4.5, | |
| − | + | offensiveDamageAffinity = { | |
| − | + | Melee = 1, | |
| − | + | Magic = 1, | |
| − | + | Range = 1, | |
| − | + | Slashing = 1.33 | |
| − | + | }, | |
| − | + | offensiveAccuracyAffinityRating = { | |
| − | + | Slashing = 15 | |
| − | + | }, | |
| − | + | offensiveCritical = { | |
| − | + | chance = 0.05, | |
| − | + | damageMultiplier = 1.1 | |
| + | }, | ||
| + | weapon = { | ||
| + | strength = 0, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.1, | ||
| + | Magic = 1.1, | ||
| + | Range = 1.1, | ||
| + | Piercing = 0.7, | ||
| + | Chaos = 3, | ||
| + | Lightning = 0.3, | ||
| + | Ice = 1.1, | ||
| + | Fire = 0.9 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 200, | ||
| + | resistance = 200, | ||
| + | agility = -360, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "shrimp" | ||
| + | } | ||
}, | }, | ||
| − | offensiveAccuracyAffinityRating = { | + | ["2001"] = { |
| − | + | ignoreWaveKillCount = true, | |
| − | + | name = "Corrupted Knight", | |
| + | attack = 20, | ||
| + | strength = 16, | ||
| + | defense = 38, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 45, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 450, | ||
| + | maxHealth = 450, | ||
| + | abilities = { | ||
| + | {id = 65}, | ||
| + | {id = 54}, | ||
| + | {id = 118}, | ||
| + | {id = 4}, | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 4}, | ||
| + | {id = 1}, | ||
| + | {id = 65}, | ||
| + | {id = 4}, | ||
| + | {id = 1}, | ||
| + | {id = 5}, | ||
| + | {id = 22}, | ||
| + | {id = 1} | ||
| + | }, | ||
| + | attackSpeed = 5, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Slashing = 1.15, | ||
| + | Piercing = 1.15 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Slashing = 1.15 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 4, | ||
| + | intellect = 0, | ||
| + | dexterity = 4 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Magic = 0.75, | ||
| + | Range = 1.2, | ||
| + | Blunt = 0.7, | ||
| + | Slashing = 1.25, | ||
| + | Piercing = 1.33, | ||
| + | Fire = 1.1, | ||
| + | Ice = 1.1, | ||
| + | Nature = 1.1, | ||
| + | Chaos = 1.1 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 60, | ||
| + | resistance = 12, | ||
| + | agility = -60, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { | ||
| + | "corrupted", | ||
| + | "golem" | ||
| + | } | ||
}, | }, | ||
| − | + | ["2002"] = { | |
| − | + | --TODO: Add data. This is converted from /combatinfo chat command unlike most entries that are from bestiary | |
| − | + | name = "Shrimp God Tentacle", | |
| − | + | maxHealth = 50000, | |
| − | + | attackSpeed = 4.5, | |
| − | + | attack = 99, | |
| − | + | defense = 256, | |
| − | + | strength = 99, | |
| − | + | range = 99, | |
| − | + | magic = 99, | |
| − | + | armor = { | |
| − | + | protection = 200, | |
| − | + | resistance = 200, | |
| − | + | agility = -360, | |
| − | + | stamina = 0 | |
| − | + | }, | |
| − | + | weapon = { | |
| − | + | strength = 0, | |
| − | + | intellect = 0, | |
| − | + | dexterity = 0 | |
| − | + | }, | |
| − | + | offensiveDamageAffinity = { | |
| − | + | Melee = 1.5, | |
| − | + | Magic = 1.5, | |
| − | + | Range = 1.5, | |
| − | + | Poison = 2, | |
| − | + | Chaos = 2 | |
| − | + | }, | |
| − | + | offensiveAccuracyAffinityRating = { | |
| − | + | Slashing = 15 | |
| − | + | }, | |
| − | + | defensiveDamageAffinity = { | |
| − | + | Melee = 1.1, | |
| − | + | Magic = 1.1, | |
| − | + | Range = 1.1, | |
| − | + | Piercing = 0.7, | |
| − | + | Chaos = 3, | |
| − | + | Lightning = 0.3 | |
| − | + | }, | |
| − | + | offensiveCritical = { | |
| − | + | chance = 0.05, | |
| − | + | damageMultiplier = 1.1 | |
| − | + | }, | |
| − | + | defensiveCritical = { | |
| − | + | chance = 0.05, | |
| − | + | damageMultiplier = 0.9 | |
| − | + | }, | |
| − | + | hitMults = { | |
| − | + | minimum = 0.5, | |
| − | + | maximum = 1 | |
| − | + | } | |
| − | + | } | |
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} | } | ||
Latest revision as of 08:05, 4 May 2025
return {
["1"] = {
name = "Chicken",
smallSplashDisplay = true,
attack = 1,
strength = 1,
defense = 2,
magic = 1,
range = 1,
constitution = 5,
tempHealth = 0,
monsterCurrentHealth = 50,
maxHealth = 50,
abilities = {
{id = 1}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 2,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Blunt = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = -35,
resistance = -5,
agility = -15,
stamina = 0
},
species = {
"beast"
}
},
["2"] = {
name = "Cow",
attack = 1,
strength = 1,
defense = 4,
magic = 1,
range = 1,
constitution = 12,
tempHealth = 0,
monsterCurrentHealth = 120,
maxHealth = 120,
abilities = {
{id = 1},
{id = 6},
{id = 1}
},
attackSpeed = 2.6,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 3,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Slashing = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = -10,
resistance = -3,
agility = -10,
stamina = 0
},
species = {
"beast"
}
},
["3"] = {
name = "Goblin",
attack = 1,
strength = 1,
defense = 5,
magic = 1,
range = 1,
constitution = 8,
tempHealth = 0,
monsterCurrentHealth = 80,
maxHealth = 80,
abilities = {
{id = 1},
{id = 6},
{id = 1}
},
attackSpeed = 3.6,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 5,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.1,
Magic = 0.9,
Range = 1.1,
Ice = 0.6666666666666666,
Piercing = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = -5,
resistance = 0,
agility = 0,
stamina = 0
},
species = {
"goblin"
}
},
["4"] = {
name = "Rat",
smallSplashDisplay = true,
attack = 1,
strength = 1,
defense = 3,
magic = 1,
range = 1,
constitution = 3,
tempHealth = 0,
monsterCurrentHealth = 30,
maxHealth = 30,
abilities = {
{id = 1},
{id = 5},
{id = 1}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Piercing = 1.1
},
offensiveAccuracyAffinityRating = {
Piercing = 5
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 3,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Piercing = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = -48,
resistance = -12,
agility = 16,
stamina = 0
},
species = {
"beast"
}
},
["5"] = {
name = "Guard",
attack = 20,
strength = 20,
defense = 28,
magic = 1,
range = 1,
constitution = 33,
tempHealth = 0,
monsterCurrentHealth = 330,
maxHealth = 330,
abilities = {
{id = 1},
{id = 4},
{id = 124},
{id = 49},
{id = 1},
{id = 22},
{id = 1},
{id = 4}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Slashing = 1.1,
Melee = 1,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 4,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Piercing = 1.05,
Blunt = 1.1,
Slashing = 1.25,
Magic = 0.85,
Fire = 0.6666666666666666,
Ice = 0.6666666666666666,
Range = 1.25,
Melee = 1.1,
Poison = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 33,
resistance = 27,
agility = 12,
stamina = 0
},
species = {
"human"
}
},
["6"] = {
name = "Militia Crossbowman",
attack = 20,
strength = 6,
defense = 22,
magic = 1,
range = 24,
constitution = 27,
tempHealth = 0,
monsterCurrentHealth = 270,
maxHealth = 270,
abilities = {
{id = 3},
{id = 27},
{id = 123},
{id = 3},
{id = 27},
{id = 21},
{id = 27}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Piercing = 1.1,
Melee = 1,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 0,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.9,
Magic = 0.9,
Range = 1.4,
Piercing = 0.6666666666666666,
Blunt = 1.05,
Slashing = 1.1,
Fire = 0.6666666666666666,
Ice = 0.6666666666666666,
Poison = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 25,
resistance = 15,
agility = 30,
stamina = 0
},
species = {
"human"
}
},
["7"] = {
name = "Hobgoblin",
attack = 24,
strength = 14,
defense = 26,
magic = 1,
range = 1,
constitution = 33,
tempHealth = 0,
monsterCurrentHealth = 330,
maxHealth = 330,
abilities = {
{id = 54},
{id = 1},
{id = 6},
{id = 1},
{id = 6},
{id = 53},
{id = 6}
},
attackSpeed = 3.2,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Blunt = 1.1
},
offensiveAccuracyAffinityRating = {},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 6,
intellect = 0,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.2,
Magic = 0.8,
Range = 1.2,
Piercing = 0.6666666666666666,
Blunt = 1.1,
Slashing = 1.1
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 24,
resistance = 24,
agility = 4,
stamina = 0
},
species = {
"goblin"
}
},
["8"] = {
name = "Greater Imp",
smallSplashDisplay = true,
attack = 13,
strength = 8,
defense = 16,
magic = 1,
range = 1,
constitution = 23,
tempHealth = 0,
monsterCurrentHealth = 230,
maxHealth = 230,
abilities = {
{id = 1},
{id = 5},
{id = 1},
{id = 30}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Piercing = 1.1,
Fire = 1.25
},
offensiveAccuracyAffinityRating = {
Fire = 1.33
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.2,
Magic = 1.5,
Range = 0.8,
Fire = 1.3,
Piercing = 0.6666666666666666,
Ice = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 15,
resistance = 40,
agility = 5,
stamina = 0
},
species = {
"demon"
}
},
["9"] = {
name = "Deadly Spider",
smallSplashDisplay = true,
attack = 30,
strength = 18,
defense = 48,
magic = 1,
range = 1,
constitution = 53,
tempHealth = 0,
monsterCurrentHealth = 530,
maxHealth = 530,
abilities = {
{id = 1},
{id = 5}
},
attackSpeed = 3.6,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Piercing = 1.1,
Poison = 1.1
},
offensiveAccuracyAffinityRating = {},
offensiveCritical = {
chance = 0.1,
damageMultiplier = 1.33
},
weapon = {
strength = 15,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.3,
Magic = 0.85,
Range = 0.7,
Slashing = 1.1,
Blunt = 0.6666666666666666,
Piercing = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 18,
resistance = 25,
agility = 30,
stamina = 0
},
species = {
"beast"
}
},
["10"] = {
name = "Deadly Red Spider",
smallSplashDisplay = true,
attack = 38,
strength = 18,
defense = 54,
magic = 1,
range = 1,
constitution = 57,
tempHealth = 0,
monsterCurrentHealth = 570,
maxHealth = 570,
abilities = {
{id = 1},
{id = 5},
{id = 58},
{id = 55},
{id = 1},
{id = 5},
{id = 1},
{id = 5}
},
attackSpeed = 3.2,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Piercing = 1.25,
Poison = 1.25
},
offensiveAccuracyAffinityRating = {},
offensiveCritical = {
chance = 0.1,
damageMultiplier = 1.33
},
weapon = {
strength = 20,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.3,
Magic = 0.9,
Range = 0.75,
Slashing = 1.1,
Blunt = 0.6666666666666666,
Piercing = 0.6666666666666666,
Fire = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 22,
resistance = 25,
agility = 48,
stamina = 0
},
species = {
"beast"
}
},
["11"] = {
name = "Lesser Demon",
attack = 68,
strength = 45,
defense = 112,
magic = 56,
range = 45,
constitution = 122,
tempHealth = 0,
monsterCurrentHealth = 1220,
maxHealth = 1220,
abilities = {
{id = 2},
{id = 30},
{id = 2},
{id = 142},
{id = 30},
{id = 2},
{id = 78}
},
attackSpeed = 2.5,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Fire = 1.33
},
offensiveAccuracyAffinityRating = {
Fire = 1.33
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 10,
intellect = 20,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 0.9
},
defensiveDamageAffinity = {
Magic = 1.4,
Range = 0.6666666666666666,
Melee = 1.2,
Fire = 1.5,
Blunt = 1.2,
Slashing = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 24,
resistance = 50,
agility = -12,
stamina = 0
},
species = {
"demon"
}
},
["12"] = {
name = "Greater Demon",
attack = 88,
strength = 50,
defense = 122,
magic = 80,
range = 50,
constitution = 134,
tempHealth = 0,
monsterCurrentHealth = 1340,
maxHealth = 1340,
abilities = {
{id = 2},
{id = 30},
{id = 142},
{id = 2},
{id = 30},
{id = 7},
{id = 78}
},
attackSpeed = 2.6,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Fire = 1.33
},
offensiveAccuracyAffinityRating = {
Fire = 1.33
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 10,
intellect = 15,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Magic = 1.6,
Range = 0.7,
Melee = 1.2,
Fire = 1.5,
Blunt = 1.2,
Slashing = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 36,
resistance = 66,
agility = -16,
stamina = 0
},
species = {
"demon"
},
overrides = {
["Ember Demon"] = {
name = "Ember Demon",
attack = 88,
strength = 50,
defense = 122,
magic = 80,
range = 50,
constitution = 134,
tempHealth = 0,
monsterCurrentHealth = 1340,
maxHealth = 1340,
abilities = {
{id = 2},
{id = 30},
{id = 142},
{id = 2},
{id = 30},
{id = 7},
{id = 78}
},
attackSpeed = 2.6,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Fire = 1.33
},
offensiveAccuracyAffinityRating = {
Fire = 1.33
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 10,
intellect = 15,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Magic = 1.6,
Range = 0.7,
Melee = 1.2,
Fire = 1.5,
Blunt = 1.2,
Slashing = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 36,
resistance = 66,
agility = -16,
stamina = 0
},
species = {
"demon"
},
locations = {
{id = 3007}
},
imageOverride = "/images/combat/monsters/ember_demon.png"
}
}
},
["13"] = {
name = "Black Knight",
attack = 28,
strength = 24,
defense = 56,
magic = 1,
range = 1,
constitution = 63,
tempHealth = 0,
monsterCurrentHealth = 630,
maxHealth = 630,
abilities = {
{id = 4},
{id = 1},
{id = 125},
{id = 5},
{id = 4},
{id = 1},
{id = 65},
{id = 4},
{id = 22},
{id = 5},
{id = 4},
{id = 1}
},
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Slashing = 1.15,
Piercing = 1.15,
Poison = 0.6666666666666666,
Ice = 0.75,
Fire = 0.75
},
offensiveAccuracyAffinityRating = {
Slashing = 1.15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 4,
intellect = 0,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 0.75,
Range = 1.2,
Blunt = 0.7,
Slashing = 1.25,
Piercing = 1.33,
Fire = 1.1,
Ice = 1.1,
Nature = 1.1,
Chaos = 1.1
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 98,
resistance = 2,
agility = -20,
stamina = 0
},
species = {
"golem"
}
},
["14"] = {
name = "Moss Giant",
attack = 78,
strength = 53,
defense = 203,
magic = 44,
range = 35,
constitution = 225,
tempHealth = 0,
monsterCurrentHealth = 2250,
maxHealth = 2250,
abilities = {
{id = 1},
{id = 6},
{id = 137},
{id = 1},
{id = 45},
{id = 1}
},
attackSpeed = 3.6,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Blunt = 1.33,
Nature = 1.33
},
offensiveAccuracyAffinityRating = {
Blunt = 25,
Nature = 12
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 28,
intellect = 16,
dexterity = 16
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.6666666666666666,
Slashing = 1.1,
Piercing = 1.1,
Melee = 0.9,
Magic = 1.3,
Range = 1.5,
Chaos = 0.75,
Nature = 2
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 90,
resistance = 70,
agility = -16,
stamina = 0
},
species = {
"giant"
}
},
["15"] = {
name = "Fire Giant",
attack = 62,
strength = 43,
defense = 173,
magic = 55,
range = 34,
constitution = 195,
tempHealth = 0,
monsterCurrentHealth = 1950,
maxHealth = 1950,
abilities = {
{id = 1},
{id = 4},
{id = 7},
{id = 1},
{id = 142},
{id = 1}
},
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Slashing = 1.33,
Fire = 1.33
},
offensiveAccuracyAffinityRating = {
Slashing = 25,
Fire = 12
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 28,
intellect = 16,
dexterity = 16
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.6666666666666666,
Slashing = 1.1,
Piercing = 1.1,
Melee = 0.9,
Magic = 1.3,
Range = 1.5,
Ice = 0.5,
Fire = 2
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 70,
resistance = 90,
agility = -8,
stamina = 0
},
species = {
"giant"
}
},
["16"] = {
name = "Ice Giant",
attack = 86,
strength = 58,
defense = 218,
magic = 50,
range = 38,
constitution = 240,
tempHealth = 0,
monsterCurrentHealth = 2400,
maxHealth = 2400,
abilities = {
{id = 1},
{id = 5},
{id = 1},
{id = 67},
{id = 126},
{id = 1}
},
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Piercing = 1.33,
Ice = 1.33
},
offensiveAccuracyAffinityRating = {
Piercing = 25,
Ice = 12
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 28,
intellect = 16,
dexterity = 16
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.6666666666666666,
Slashing = 1.1,
Piercing = 1.1,
Melee = 0.9,
Magic = 1.3,
Range = 1.5,
Fire = 0.5,
Ice = 2
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 115,
resistance = 99,
agility = -20,
stamina = 0
},
species = {
"giant"
}
},
["17"] = {
name = "Bone Giant",
attack = 66,
strength = 45,
defense = 166,
magic = 38,
range = 34,
constitution = 188,
tempHealth = 0,
monsterCurrentHealth = 1880,
maxHealth = 1880,
abilities = {
{id = 1},
{id = 6},
{id = 1},
{id = 1},
{id = 37}
},
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Blunt = 1.2,
Poison = 1.2
},
offensiveAccuracyAffinityRating = {
Blunt = 25,
Poison = 5
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 20,
intellect = 10,
dexterity = 8
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.6666666666666666,
Slashing = 1.1,
Piercing = 1.1,
Melee = 1,
Magic = 1.2,
Range = 1.5,
Lightning = 0.5,
Poison = 2
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 35,
resistance = 66,
agility = -20,
stamina = 0
},
species = {
"giant",
"corrupted"
}
},
["18"] = {
name = "Cursed Naga",
attack = 75,
strength = 50,
defense = 135,
magic = 35,
range = 30,
constitution = 150,
tempHealth = 0,
monsterCurrentHealth = 1500,
maxHealth = 1500,
abilities = {
{id = 1},
{id = 55},
{id = 4},
{id = 76},
{id = 1}
},
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Poison = 1.2,
Slashing = 1.1
},
offensiveAccuracyAffinityRating = {
Poison = 25
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 8,
intellect = 0,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.9,
Magic = 1.1,
Range = 1.1,
Slashing = 0.6666666666666666,
Lightning = 0.5,
Poison = 1.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 35,
resistance = 55,
agility = 45,
stamina = 0
},
species = {
"beast",
"corrupted"
}
},
["19"] = {
name = "Corrupted Tree",
attack = 48,
strength = 43,
defense = 134,
magic = 25,
range = 20,
constitution = 143,
tempHealth = 0,
monsterCurrentHealth = 1430,
maxHealth = 1430,
abilities = {
{id = 1},
{id = 6},
{id = 76},
{id = 1}
},
attackSpeed = 2.6,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Blunt = 1.1
},
offensiveAccuracyAffinityRating = {
Blunt = 25
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 8,
intellect = 0,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.9,
Range = 1.6,
Blunt = 1.3,
Slashing = 0.6666666666666666,
Piercing = 1.1,
Magic = 0.75,
Fire = 0.6666666666666666,
Lightning = 0.5,
Poison = 3
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 66,
resistance = 66,
agility = -60,
stamina = 0
},
species = {
"woodlike",
"corrupted"
}
},
["20"] = {
name = "Chaos Giant",
attack = 112,
strength = 77,
defense = 368,
magic = 70,
range = 54,
constitution = 450,
tempHealth = 0,
monsterCurrentHealth = 4500,
maxHealth = 4500,
abilities = {
{id = 78},
{id = 6},
{id = 6},
{id = 11},
{id = 6},
{id = 17},
{id = 6},
{id = 14}
},
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Blunt = 1.33,
Chaos = 1.33
},
offensiveAccuracyAffinityRating = {
Blunt = 25,
Chaos = 12
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 8,
intellect = 0,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.75,
Slashing = 1.1,
Piercing = 1.1,
Melee = 1.6,
Magic = 0.85,
Range = 1.6,
Chaos = 2,
Lightning = 0.75,
Nature = 0.85
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 98,
resistance = 64,
agility = 0,
stamina = 0
},
species = {
"giant",
"chaotic"
}
},
["21"] = {
name = "Chaotic Abomination",
attack = 100,
strength = 90,
defense = 468,
magic = 90,
range = 90,
constitution = 638,
tempHealth = 0,
monsterCurrentHealth = 6380,
maxHealth = 6380,
abilities = {
{id = 78},
{id = 1},
{id = 14},
{id = 17},
{id = 1},
{id = 11},
{id = 1},
{id = 10},
{id = 1}
},
attackSpeed = 3.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Chaos = 1.5
},
offensiveAccuracyAffinityRating = {
Chaos = 25
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 15,
intellect = 15,
dexterity = 15
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.75,
Slashing = 0.75,
Piercing = 0.75,
Melee = 0.95,
Magic = 0.6,
Range = 0.95,
Chaos = 3,
Lightning = 0.75,
Nature = 0.8
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 60,
resistance = 20,
agility = 50,
stamina = 0
},
species = {
"chaotic"
}
},
["22"] = {
name = "Swordfish",
attack = 70,
strength = 38,
defense = 126,
magic = 24,
range = 14,
constitution = 147,
tempHealth = 0,
monsterCurrentHealth = 1470,
maxHealth = 1470,
abilities = {
{id = 4}
},
attackSpeed = 2.6,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Slashing = 1.33
},
offensiveAccuracyAffinityRating = {
Slashing = 15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 20,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.1,
Magic = 1.1,
Range = 1.1,
Piercing = 0.75,
Lightning = 0.8
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 20,
resistance = 20,
agility = 15,
stamina = 0
},
species = {
"beast"
}
},
["23"] = {
name = "Ascended",
attack = 102,
strength = 50,
defense = 168,
magic = 50,
range = 1,
constitution = 177,
tempHealth = 0,
monsterCurrentHealth = 1770,
maxHealth = 1770,
abilities = {
{id = 31}
},
attackSpeed = 2.2,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Slashing = 1.33
},
offensiveAccuracyAffinityRating = {
Slashing = 15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.1,
Magic = 1.1,
Range = 1.1,
Piercing = 0.6666666666666666,
Chaos = 3,
Lightning = 0.7,
Fire = 0.8,
Nature = 0.8,
Ice = 1.2
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 30,
resistance = 40,
agility = 24,
stamina = 0
},
species = {
"shrimp"
}
},
["24"] = {
--TODO: Add data. This is converted from /combatinfo chat command unlike most entries that are from bestiary
name = "Aberrant Shrimp",
maxHealth = 4500,
attackSpeed = 2.4,
attack = 64,
defense = 45,
strength = 40,
range = 1,
magic = 40,
armor = {
protection = 75,
resistance = 60,
agility = 12,
stamina = 0
},
weapon = {
strength = 0,
intellect = 0,
dexterity = 0
},
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Piercing = 1.33,
Chaos = 1.33
},
offensiveAccuracyAffinityRating = {
Piercing = 25,
Chaos = 10
},
defensiveDamageAffinity = {
Melee = 1.1,
Magic = 1.1,
Range = 1.1,
Blunt = 0.6666666666666666,
Slashing = 1.25,
Piercing = 1.1,
Chaos = 1.75,
Lightning = 0.7,
Fire = 0.8,
Nature = 0.8,
Ice = 1.2
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
hitMults = {
minimum = 0.5,
maximum = 1
},
species = {
"shrimp"
}
},
["25"] = {
name = "Spriggan",
attack = 68,
strength = 42,
defense = 165,
magic = 42,
range = 1,
constitution = 113,
tempHealth = 0,
monsterCurrentHealth = 1130,
maxHealth = 1130,
abilities = {
{id = 2},
{id = 32},
{id = 2},
{id = 2},
{id = 9},
{id = 2},
{id = 2},
{id = 33},
{id = 2}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1.2,
Range = 1,
Nature = 1.33
},
offensiveAccuracyAffinityRating = {
Magic = 5,
Nature = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.8,
Magic = 1.8,
Range = 0.8,
Chaos = 0.75,
Slashing = 0.75,
Nature = 1.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 20,
resistance = 40,
agility = -12,
stamina = 0
},
species = {
"woodlike"
}
},
["26"] = {
name = "Elven Hunter",
attack = 98,
strength = 26,
defense = 108,
magic = 1,
range = 53,
constitution = 200,
tempHealth = 0,
monsterCurrentHealth = 2000,
maxHealth = 2000,
abilities = {
{id = 27},
{id = 3},
{id = 21},
{id = 3},
{id = 3},
{id = 23}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1.3
},
offensiveAccuracyAffinityRating = {
Melee = 10,
Magic = 0,
Range = 25
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 0,
dexterity = 8
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.8,
Magic = 1.3,
Range = 1.5,
Nature = 1.2,
Chaos = 0.6666666666666666,
Blunt = 1.2,
Slashing = 0.8,
Piercing = 0.9
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 44,
resistance = 44,
agility = 40,
stamina = 0
},
species = {"elf"}
},
["27"] = {
name = "Elven Warrior",
attack = 92,
strength = 61,
defense = 168,
magic = 1,
range = 1,
constitution = 275,
tempHealth = 0,
monsterCurrentHealth = 2750,
maxHealth = 2750,
abilities = {
{id = 1},
{id = 6}
},
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1.3,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 10,
Magic = 0,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 5,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.1,
Magic = 1.2,
Range = 1.6,
Nature = 1.1,
Chaos = 0.6666666666666666,
Blunt = 1.2,
Slashing = 0.8,
Piercing = 0.9
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 128,
resistance = 30,
agility = 10,
stamina = 0
},
species = {"elf"}
},
["28"] = {
name = "Elven Mage",
attack = 90,
strength = 24,
defense = 148,
magic = 64,
range = 40,
constitution = 225,
tempHealth = 0,
monsterCurrentHealth = 2250,
maxHealth = 2250,
abilities = {
{id = 2},
{id = 32}
},
attackSpeed = 3.2,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1.5,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 0,
Magic = 10,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 6,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.8,
Magic = 1.6,
Range = 1.2,
Nature = 1.3,
Chaos = 0.6666666666666666,
Blunt = 1.2,
Slashing = 0.8,
Piercing = 0.9
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 40,
resistance = 80,
agility = 20,
stamina = 0
},
species = {"elf"}
},
["29"] = {
name = "Elven Rider",
attack = 99,
strength = 66,
defense = 168,
magic = 26,
range = 26,
constitution = 300,
tempHealth = 0,
monsterCurrentHealth = 3000,
maxHealth = 3000,
abilities = {
{id = 1},
{id = 4},
{id = 32}
},
attackSpeed = 3.6,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1.2,
Range = 1.1
},
offensiveAccuracyAffinityRating = {
Melee = 5,
Magic = 5,
Range = 5
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.7,
Magic = 1.5,
Range = 1.5,
Nature = 1.1,
Chaos = 0.6666666666666666,
Blunt = 1.2,
Slashing = 0.8,
Piercing = 0.9
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 20,
resistance = 60,
agility = 60,
stamina = 0
},
species = {"elf"}
},
["30"] = {
name = "Wild Boar",
attack = 32,
strength = 18,
defense = 54,
magic = 1,
range = 1,
constitution = 60,
tempHealth = 0,
monsterCurrentHealth = 600,
maxHealth = 600,
abilities = {
{id = 1},
{id = 1},
{id = 1},
{id = 4}
},
attackSpeed = 3.2,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 4,
Magic = 0,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 8,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.2,
Magic = 1.1,
Range = 0.8,
Piercing = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 60,
resistance = 40,
agility = 15,
stamina = 0
},
species = {
"beast"
}
},
["31"] = {
name = "Wolf",
attack = 42,
strength = 26,
defense = 70,
magic = 1,
range = 1,
constitution = 75,
tempHealth = 0,
monsterCurrentHealth = 750,
maxHealth = 750,
abilities = {
{id = 1},
{id = 4},
{id = 4},
{id = 1}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 11,
Magic = 0,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 5,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.2,
Magic = 1.1,
Range = 0.8,
Piercing = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 40,
resistance = 40,
agility = 25,
stamina = 0
},
smallSplashDisplay = true,
species = {
"beast"
}
},
["32"] = {
name = "Corpse Eater",
attack = 40,
strength = 24,
defense = 56,
magic = 1,
range = 1,
constitution = 66,
tempHealth = 0,
monsterCurrentHealth = 660,
maxHealth = 660,
abilities = {
{id = 1},
{id = 5},
{id = 1}
},
attackSpeed = 3.2,
offensiveDamageAffinity = {
Melee = 1,
Piercing = 1.25,
Poison = 1.25
},
offensiveAccuracyAffinityRating = {
Melee = 1,
Piercing = 4,
Poison = 10
},
offensiveCritical = {
chance = 0.1,
damageMultiplier = 1.33
},
weapon = {
strength = 10,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.4,
Magic = 0.8,
Range = 0.8,
Blunt = 0.6666666666666666,
Slashing = 1.1,
Piercing = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 24,
resistance = 40,
agility = 64,
stamina = 0
},
species = {
"beast"
}
},
["33"] = {
name = "Dark Mage",
attack = 60,
strength = 10,
defense = 69,
magic = 40,
range = 1,
constitution = 110,
tempHealth = 0,
monsterCurrentHealth = 1100,
maxHealth = 1100,
abilities = {
{id = 2},
{id = 2},
{id = 143},
{id = 2}
},
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1.05,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 0,
Magic = 0,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 5,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 0.7
},
defensiveDamageAffinity = {
Melee = 0.75,
Magic = 1.4,
Range = 0.75,
Slashing = 0.8
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 6,
resistance = 88,
agility = 2,
stamina = 0
},
species = {
"human"
}
},
["34"] = {
name = "Reanimated Bones",
attack = 48,
strength = 64,
defense = 88,
magic = 1,
range = 1,
constitution = 114,
tempHealth = 0,
monsterCurrentHealth = 1140,
maxHealth = 1140,
abilities = {
{id = 1}
},
attackSpeed = 3.4,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 5,
Magic = 0,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 4,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 1.5,
Range = 1.5,
Blunt = 0.1,
Slashing = 2,
Piercing = 2,
Poison = 3,
Lightning = 0.33
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 24,
resistance = 66,
agility = -64,
stamina = 0
},
species = {
"undead"
}
},
["35"] = {
name = "Desiccated Priest",
attack = 116,
strength = 10,
defense = 128,
magic = 110,
range = 10,
constitution = 168,
tempHealth = 0,
monsterCurrentHealth = 1680,
maxHealth = 1680,
abilities = {
{id = 2},
{id = 143},
{id = 2},
{id = 7},
{id = 2},
{id = 143},
{id = 2},
{id = 8},
{id = 2},
{id = 76},
{id = 2},
{id = 78}
},
attackSpeed = 3.2,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1.25,
Range = 1,
Poison = 1.25
},
offensiveAccuracyAffinityRating = {
Melee = 0,
Magic = 15,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 9,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 2,
Range = 1.5,
Blunt = 0.1,
Slashing = 2,
Piercing = 2,
Poison = 3,
Lightning = 0.33
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 44,
resistance = 128,
agility = -12,
stamina = 0
},
species = {
"undead"
}
},
["36"] = {
name = "Glass Mage",
attack = 90,
strength = 80,
defense = 180,
magic = 80,
range = 80,
constitution = 120,
tempHealth = 0,
monsterCurrentHealth = 1200,
maxHealth = 1200,
abilities = {
{id = 2},
{id = 30},
{id = 2},
{id = 31},
{id = 2},
{id = 32},
{id = 2},
{id = 143}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1.2,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 10,
Magic = 10,
Range = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 15,
intellect = 15,
dexterity = 15
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 0.75,
Range = 1.5,
Blunt = 0.5,
Slashing = 1.5,
Piercing = 1.5,
Chaos = 0.85,
Poison = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 80,
resistance = 80,
agility = -40,
stamina = 0
},
species = {
"golem"
}
},
["37"] = {
name = "Glass Knight",
attack = 90,
strength = 80,
defense = 180,
magic = 80,
range = 80,
constitution = 120,
tempHealth = 0,
monsterCurrentHealth = 1200,
maxHealth = 1200,
abilities = {
{id = 1},
{id = 4},
{id = 1},
{id = 5},
{id = 1},
{id = 6},
{id = 1},
{id = 22}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1.2,
Range = 1.1
},
offensiveAccuracyAffinityRating = {
Melee = 10,
Magic = 10,
Range = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 15,
intellect = 15,
dexterity = 15
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 0.75,
Range = 1.5,
Blunt = 0.5,
Slashing = 1.5,
Piercing = 1.5,
Chaos = 0.85,
Poison = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 80,
resistance = 80,
agility = -40,
stamina = 0
},
species = {
"golem"
}
},
["38"] = {
name = "Glass Ranger",
attack = 90,
strength = 80,
defense = 180,
magic = 80,
range = 80,
constitution = 120,
tempHealth = 0,
monsterCurrentHealth = 1200,
maxHealth = 1200,
abilities = {
{id = 3},
{id = 29},
{id = 3},
{id = 28},
{id = 3},
{id = 23}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1.2,
Range = 1.2
},
offensiveAccuracyAffinityRating = {
Melee = 10,
Magic = 10,
Range = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 15,
intellect = 15,
dexterity = 15
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 0.75,
Range = 1.5,
Blunt = 0.5,
Slashing = 1.5,
Piercing = 1.5,
Chaos = 0.85,
Poison = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 80,
resistance = 80,
agility = -40,
stamina = 0
},
species = {
"golem"
}
},
["500"] = {
name = "Ot_to's Prized Hen",
attack = 66,
strength = 48,
defense = 112,
magic = 1,
range = 1,
constitution = 135,
tempHealth = 0,
monsterCurrentHealth = 1350,
maxHealth = 1350,
abilities = {
{id = 1},
{id = 5},
{id = 1}
},
attackSpeed = 1.2,
offensiveDamageAffinity = {
Melee = 1.2,
Piercing = 1.33
},
offensiveAccuracyAffinityRating = {
Melee = 5
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 4,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.6,
Range = 0.8,
Magic = 0.8,
Blunt = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 40,
resistance = 40,
agility = 30,
stamina = 0
},
species = {
"beast"
}
},
["501"] = {
name = "Chocolate Cow",
attack = 68,
strength = 88,
defense = 188,
magic = 1,
range = 1,
constitution = 240,
tempHealth = 0,
monsterCurrentHealth = 2400,
maxHealth = 2400,
abilities = {
{id = 1},
{id = 6},
{id = 1}
},
attackSpeed = 2.6,
offensiveDamageAffinity = {
Melee = 1.2,
Blunt = 1.33
},
offensiveAccuracyAffinityRating = {
Melee = 10,
Blunt = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 8,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.6,
Range = 0.8,
Magic = 0.8,
Slashing = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 30,
resistance = 50,
agility = -11,
stamina = 0
},
species = {
"beast"
}
},
["502"] = {
name = "Overseer Demon",
attack = 168,
strength = 220,
defense = 312,
magic = 256,
range = 180,
constitution = 1050,
tempHealth = 0,
monsterCurrentHealth = 10500,
maxHealth = 10500,
abilities = {
{id = 125},
{id = 2},
{id = 30},
{id = 2},
{id = 7},
{id = 2}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1,
Fire = 1.33
},
offensiveAccuracyAffinityRating = {
Melee = 5,
Fire = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 11,
intellect = 3,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.7,
Range = 0.7,
Magic = 1.3,
Fire = 1.5,
Blunt = 1.2,
Slashing = 0.9,
Ice = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 66,
resistance = 99,
agility = 8,
stamina = 0
},
species = {
"demon"
},
overrides = {
["Inferno Demon"] = {
name = "Inferno Demon",
attack = 168,
strength = 220,
defense = 312,
magic = 256,
range = 180,
constitution = 1050,
tempHealth = 0,
monsterCurrentHealth = 10500,
maxHealth = 10500,
abilities = {
{id = 125},
{id = 2},
{id = 30},
{id = 2},
{id = 7},
{id = 2}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1,
Fire = 1.33
},
offensiveAccuracyAffinityRating = {
Melee = 5,
Fire = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 11,
intellect = 3,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.7,
Range = 0.7,
Magic = 1.3,
Fire = 1.5,
Blunt = 1.2,
Slashing = 0.9,
Ice = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 66,
resistance = 99,
agility = 8,
stamina = 0
},
species = {
"demon"
},
locations = {
{id = 3007}
},
imageOverride = "/images/combat/monsters/inferno_demon.png"
}
}
},
["503"] = {
name = "Blood Spider",
attack = 78,
strength = 90,
defense = 164,
magic = 1,
range = 1,
constitution = 300,
tempHealth = 0,
monsterCurrentHealth = 3000,
maxHealth = 3000,
abilities = {
{id = 1},
{id = 5},
{id = 58},
{id = 55},
{id = 1},
{id = 76},
{id = 1},
{id = 5}
},
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Piercing = 1.33,
Poison = 1.33
},
offensiveAccuracyAffinityRating = {
Piercing = 15,
Poison = 5
},
offensiveCritical = {
chance = 0.1,
damageMultiplier = 1.5
},
weapon = {
strength = 12,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.6,
Magic = 1.15,
Range = 0.6666666666666666,
Blunt = 0.9,
Slashing = 1.1,
Piercing = 0.9,
Ice = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 33,
resistance = 44,
agility = 90,
stamina = 0
},
species = {
"beast"
}
},
["504"] = {
name = "Vassal Demon",
attack = 144,
strength = 188,
defense = 268,
magic = 196,
range = 128,
constitution = 825,
tempHealth = 0,
monsterCurrentHealth = 8250,
maxHealth = 8250,
abilities = {
{id = 2},
{id = 142},
{id = 18},
{id = 7},
{id = 2},
{id = 142}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Fire = 1.33
},
offensiveAccuracyAffinityRating = {
Fire = 1.33
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 22,
intellect = 33,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.2,
Magic = 1.6,
Range = 0.6666666666666666,
Fire = 1.5,
Blunt = 1.2,
Slashing = 0.9,
Ice = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 48,
resistance = 80,
agility = -4,
stamina = 0
},
species = {
"demon"
},
overrides = {
["Flame Demon"] = {
name = "Flame Demon",
attack = 144,
strength = 188,
defense = 268,
magic = 196,
range = 128,
constitution = 825,
tempHealth = 0,
monsterCurrentHealth = 8250,
maxHealth = 8250,
abilities = {
{id = 2},
{id = 142},
{id = 18},
{id = 7},
{id = 2},
{id = 142}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Fire = 1.33
},
offensiveAccuracyAffinityRating = {
Fire = 1.33
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 22,
intellect = 33,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.2,
Magic = 1.6,
Range = 0.6666666666666666,
Fire = 1.5,
Blunt = 1.2,
Slashing = 0.9,
Ice = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 48,
resistance = 80,
agility = -4,
stamina = 0
},
species = {
"demon"
},
locations = {
{id = 3007}
},
imageOverride = "/images/combat/monsters/flame_demon.png"
}
}
},
["505"] = {
name = "Marshall the Town Rat",
smallSplashDisplay = true,
attack = 44,
strength = 44,
defense = 78,
magic = 44,
range = 44,
constitution = 90,
tempHealth = 0,
monsterCurrentHealth = 900,
maxHealth = 900,
abilities = {
{id = 1},
{id = 5},
{id = 1}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Magic = 1,
Range = 1,
Melee = 1.05,
Piercing = 1.1
},
offensiveAccuracyAffinityRating = {
Melee = 5,
Piercing = 5
},
offensiveCritical = {
chance = 0.15,
damageMultiplier = 1.33
},
weapon = {
strength = 6,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.6,
Range = 0.9,
Magic = 0.9,
Blunt = 0.8,
Piercing = 0.8,
Poison = 0.5
},
defensiveCritical = {
chance = 0.75,
damageMultiplier = 0.6
},
armor = {
protection = 15,
resistance = 40,
agility = 16,
stamina = 0
},
species = {
"beast"
}
},
["506"] = {
name = "Marshall the Town Rat 2",
smallSplashDisplay = true,
attack = 50,
strength = 50,
defense = 80,
magic = 50,
range = 50,
constitution = 90,
tempHealth = 0,
monsterCurrentHealth = 900,
maxHealth = 900,
abilities = {
{id = 3}
},
attackSpeed = 2.3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1.05
},
offensiveAccuracyAffinityRating = {
Range = 5
},
offensiveCritical = {
chance = 0.15,
damageMultiplier = 1.33
},
weapon = {
strength = 6,
intellect = 0,
dexterity = 9
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.8,
Range = 0.8,
Magic = 0.8,
Blunt = 0.8,
Piercing = 0.8,
Poison = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.6
},
armor = {
protection = 15,
resistance = 40,
agility = 16,
stamina = 0
},
species = {
"beast"
}
},
["507"] = {
name = "Big Gobbo",
attack = 98,
strength = 144,
defense = 128,
magic = 1,
range = 1,
constitution = 200,
tempHealth = 0,
monsterCurrentHealth = 2000,
maxHealth = 2000,
abilities = {
{id = 1},
{id = 6},
{id = 1},
{id = 6},
{id = 1},
{id = 53}
},
attackSpeed = 2.6,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1,
Range = 1,
Blunt = 1.33
},
offensiveAccuracyAffinityRating = {
Melee = 30,
Blunt = 15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 32,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.4,
Range = 1.2,
Magic = 0.8,
Ice = 0.9,
Piercing = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 32,
resistance = 40,
agility = 8,
stamina = 0
},
species = {
"goblin"
}
},
["508"] = {
name = "Elder Spriggan",
attack = 164,
strength = 188,
defense = 312,
magic = 188,
range = 188,
constitution = 1125,
tempHealth = 0,
monsterCurrentHealth = 11250,
maxHealth = 11250,
abilities = {
{id = 76},
{id = 2},
{id = 32},
{id = 2},
{id = 2},
{id = 9},
{id = 2},
{id = 2},
{id = 89},
{id = 2}
},
attackSpeed = 3.2,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1,
Range = 1,
Blunt = 1.33
},
offensiveAccuracyAffinityRating = {
Melee = 15,
Blunt = 20
},
offensiveCritical = {
chance = 0.025,
damageMultiplier = 1.1
},
weapon = {
strength = 25,
intellect = 25,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.9,
Magic = 2,
Range = 0.9,
Chaos = 0.6666666666666666,
Slashing = 0.6666666666666666,
Nature = 2,
Poison = 0.6666666666666666
},
defensiveCritical = {
chance = 0.9,
damageMultiplier = 0.9
},
armor = {
protection = 150,
resistance = 100,
agility = -100,
stamina = 0
},
species = {
"woodlike"
}
},
["509"] = {
name = "Perennial Giant",
attack = 216,
strength = 168,
defense = 388,
magic = 128,
range = 96,
constitution = 1800,
tempHealth = 0,
monsterCurrentHealth = 18000,
maxHealth = 18000,
abilities = {
{id = 1},
{id = 6},
{id = 1},
{id = 77},
{id = 137},
{id = 45},
{id = 1}
},
attackSpeed = 3.6,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Blunt = 1.33,
Nature = 1.33
},
offensiveAccuracyAffinityRating = {
Blunt = 33,
Nature = 15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 44,
intellect = 22,
dexterity = 22
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.6666666666666666,
Slashing = 1.1,
Piercing = 1.1,
Melee = 0.95,
Magic = 1.5,
Range = 1.75,
Chaos = 0.6666666666666666,
Nature = 2.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 120,
resistance = 100,
agility = -16,
stamina = 0
},
species = {
"giant"
}
},
["510"] = {
name = "Volcanic Giant",
attack = 188,
strength = 168,
defense = 312,
magic = 164,
range = 128,
constitution = 1500,
tempHealth = 0,
monsterCurrentHealth = 15000,
maxHealth = 15000,
abilities = {
{id = 1},
{id = 4},
{id = 36},
{id = 1},
{id = 142},
{id = 1}
},
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Slashing = 1.33,
Fire = 1.33
},
offensiveAccuracyAffinityRating = {
Slashing = 33,
Fire = 15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 40,
intellect = 30,
dexterity = 22
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.6666666666666666,
Slashing = 1.1,
Piercing = 1.1,
Melee = 0.95,
Magic = 1.5,
Range = 1.75,
Ice = 0.6666666666666666,
Fire = 2.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 80,
resistance = 110,
agility = -24,
stamina = 0
},
species = {
"giant"
},
overrides = {
["Inferno Giant"] = {
name = "Inferno Giant",
attack = 188,
strength = 168,
defense = 312,
magic = 164,
range = 128,
constitution = 1500,
tempHealth = 0,
monsterCurrentHealth = 15000,
maxHealth = 15000,
abilities = {
{id = 1},
{id = 4},
{id = 36},
{id = 1},
{id = 142},
{id = 1}
},
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Slashing = 1.33,
Fire = 1.33
},
offensiveAccuracyAffinityRating = {
Slashing = 33,
Fire = 15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 40,
intellect = 30,
dexterity = 22
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.6666666666666666,
Slashing = 1.1,
Piercing = 1.1,
Melee = 0.95,
Magic = 1.5,
Range = 1.75,
Ice = 0.6666666666666666,
Fire = 2.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 80,
resistance = 110,
agility = -24,
stamina = 0
},
species = { "giant" },
locations = {
{id = 3007}
},
imageOverride = "/images/combat/monsters/elite/fire_giant_elite.png"
}
}
},
["511"] = {
name = "Glacial Giant",
attack = 188,
strength = 156,
defense = 336,
magic = 188,
range = 128,
constitution = 2025,
tempHealth = 0,
monsterCurrentHealth = 20250,
maxHealth = 20250,
abilities = {
{id = 59},
{id = 1},
{id = 5},
{id = 8},
{id = 1},
{id = 126},
{id = 1}
},
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Piercing = 1.33,
Ice = 1.33
},
offensiveAccuracyAffinityRating = {
Piercing = 33,
Ice = 15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 15,
intellect = 0,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.6666666666666666,
Slashing = 1.1,
Piercing = 1.1,
Melee = 0.95,
Magic = 1.5,
Range = 1.75,
Fire = 0.6666666666666666,
Ice = 2.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 135,
resistance = 160,
agility = -50,
stamina = 0
},
species = {
"giant"
}
},
["512"] = {
name = "Imbued Black Knight",
attack = 99,
strength = 99,
defense = 216,
magic = 1,
range = 1,
constitution = 540,
tempHealth = 0,
monsterCurrentHealth = 5400,
maxHealth = 5400,
abilities = {
{id = 124},
{id = 4},
{id = 1},
{id = 125},
{id = 66},
{id = 4},
{id = 1},
{id = 65},
{id = 22},
{id = 1},
{id = 5},
{id = 4},
{id = 1}
},
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Slashing = 1.15,
Piercing = 1.15,
Poison = 0.8
},
offensiveAccuracyAffinityRating = {
Melee = 20
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 16,
intellect = 0,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 0.6666666666666666,
Range = 1.5,
Blunt = 0.6666666666666666,
Slashing = 1.25,
Piercing = 1.33,
Fire = 1.1,
Ice = 1.1,
Nature = 1.1,
Chaos = 1.1
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 164,
resistance = 66,
agility = -64,
stamina = 0
},
species = {
"golem"
}
},
["513"] = {
name = "Ghastly Giant",
attack = 148,
strength = 168,
defense = 300,
magic = 118,
range = 88,
constitution = 1275,
tempHealth = 0,
monsterCurrentHealth = 12750,
maxHealth = 12750,
abilities = {
{id = 77},
{id = 1},
{id = 6},
{id = 1},
{id = 1},
{id = 55},
{id = 1},
{id = 76},
{id = 1},
{id = 6},
{id = 1},
{id = 1},
{id = 55},
{id = 1}
},
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Blunt = 1.2,
Poison = 1.2
},
offensiveAccuracyAffinityRating = {
Blunt = 25,
Poison = 15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 35,
intellect = 10,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.6666666666666666,
Slashing = 1.1,
Piercing = 1.1,
Melee = 1,
Magic = 1.3,
Range = 1.6,
Lightning = 0.5,
Poison = 2
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 80,
resistance = 99,
agility = -60,
stamina = 0
},
species = {
"giant",
"corrupted"
}
},
["514"] = {
name = "Corrupted Naga",
attack = 128,
strength = 128,
defense = 256,
magic = 1,
range = 1,
constitution = 1088,
tempHealth = 0,
monsterCurrentHealth = 10880,
maxHealth = 10880,
abilities = {
{id = 1},
{id = 55},
{id = 4},
{id = 76},
{id = 1},
{id = 55},
{id = 4},
{id = 1},
{id = 77}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Poison = 1.2,
Slashing = 1.1
},
offensiveAccuracyAffinityRating = {
Poison = 50
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 30,
intellect = 20,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1,
Magic = 1.3,
Range = 1.3,
Slashing = 0.6666666666666666,
Lightning = 0.5,
Poison = 1.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 50,
resistance = 66,
agility = 50,
stamina = 0
},
species = {
"beast",
"corrupted"
}
},
["515"] = {
name = "Swordfish Champion",
attack = 188,
strength = 156,
defense = 192,
magic = 1,
range = 1,
constitution = 1050,
tempHealth = 0,
monsterCurrentHealth = 10500,
maxHealth = 10500,
abilities = {
{id = 1},
{id = 4},
{id = 144},
{id = 1},
{id = 4},
{id = 144},
{id = 4}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Slashing = 1.33
},
offensiveAccuracyAffinityRating = {
Slashing = 20
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 30,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 1.5,
Range = 1.5,
Piercing = 0.3333333333333333,
Lightning = 0.5,
Chaos = 1.1
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 80,
resistance = 30,
agility = 25,
stamina = 0
},
species = {
"beast"
}
},
["516"] = {
name = "Ancient Ascended",
attack = 312,
strength = 256,
defense = 356,
magic = 312,
range = 312,
constitution = 1500,
tempHealth = 0,
monsterCurrentHealth = 15000,
maxHealth = 15000,
abilities = {
{id = 76},
{id = 1},
{id = 4},
{id = 76}
},
attackSpeed = 2.2,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Slashing = 1.33
},
offensiveAccuracyAffinityRating = {
Slashing = 20
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 30,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.3,
Magic = 1.3,
Range = 1.3,
Piercing = 0.4,
Lightning = 0.5,
Chaos = 2,
Fire = 0.67,
Nature = 0.67,
Ice = 1.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 50,
resistance = 40,
agility = 60,
stamina = 0
},
species = {
"shrimp"
}
},
["517"] = {
name = "Voidtouched Giant",
attack = 268,
strength = 244,
defense = 388,
magic = 266,
range = 222,
constitution = 2250,
tempHealth = 0,
monsterCurrentHealth = 22500,
maxHealth = 22500,
abilities = {
{id = 6},
{id = 6},
{id = 11},
{id = 6},
{id = 17},
{id = 10},
{id = 14}
},
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Blunt = 1.33,
Chaos = 1.33
},
offensiveAccuracyAffinityRating = {
Blunt = 33,
Chaos = 15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 23,
intellect = 0,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.6666666666666666,
Slashing = 1.1,
Piercing = 1.1,
Melee = 1.75,
Magic = 0.75,
Range = 1.75,
Chaos = 2.5,
Lightning = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 75,
resistance = 100,
agility = -10,
stamina = 0
},
species = {
"giant",
"chaotic"
}
},
["518"] = {
name = "Obsidian Mage",
attack = 150,
strength = 135,
defense = 300,
magic = 135,
range = 135,
constitution = 600,
tempHealth = 0,
monsterCurrentHealth = 6000,
maxHealth = 6000,
abilities = {
{id = 2},
{id = 77},
{id = 2},
{id = 31},
{id = 2},
{id = 32},
{id = 2},
{id = 143},
{id = 77}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.1,
Magic = 1.1,
Range = 1.1
},
offensiveAccuracyAffinityRating = {
Melee = 10,
Magic = 10,
Range = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 33,
intellect = 33,
dexterity = 33
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 0.75,
Range = 1.5,
Blunt = 0.5,
Slashing = 1.5,
Piercing = 1.5,
Chaos = 0.85,
Poison = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 120,
resistance = 120,
agility = -20,
stamina = 0
},
species = {
"golem"
}
},
["519"] = {
name = "Obsidian Knight",
attack = 150,
strength = 135,
defense = 300,
magic = 135,
range = 135,
constitution = 600,
tempHealth = 0,
monsterCurrentHealth = 6000,
maxHealth = 6000,
abilities = {
{id = 1},
{id = 4},
{id = 1},
{id = 5},
{id = 1},
{id = 22}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.1,
Magic = 1.1,
Range = 1.1
},
offensiveAccuracyAffinityRating = {
Melee = 10,
Magic = 10,
Range = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 33,
intellect = 33,
dexterity = 33
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 0.75,
Range = 1.5,
Blunt = 0.5,
Slashing = 1.5,
Piercing = 1.5,
Chaos = 0.85,
Poison = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 120,
resistance = 120,
agility = -20,
stamina = 0
},
species = {
"golem"
}
},
["520"] = {
name = "Obsidian Ranger",
attack = 150,
strength = 135,
defense = 300,
magic = 135,
range = 135,
constitution = 600,
tempHealth = 0,
monsterCurrentHealth = 6000,
maxHealth = 6000,
abilities = {
{id = 3},
{id = 29},
{id = 3},
{id = 28},
{id = 3},
{id = 27}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.1,
Magic = 1.1,
Range = 1.1
},
offensiveAccuracyAffinityRating = {
Melee = 10,
Magic = 10,
Range = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 15,
intellect = 15,
dexterity = 15
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 0.75,
Range = 1.5,
Blunt = 0.5,
Slashing = 1.5,
Piercing = 1.5,
Chaos = 0.85,
Poison = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 120,
resistance = 120,
agility = -20,
stamina = 0
},
species = {
"golem"
}
},
["521"] = {
name = "Possessed Mage",
attack = 112,
strength = 1,
defense = 128,
magic = 138,
range = 1,
constitution = 525,
tempHealth = 0,
monsterCurrentHealth = 5250,
maxHealth = 5250,
abilities = {
{id = 77},
{id = 2},
{id = 143},
{id = 2},
{id = 7},
{id = 2},
{id = 143},
{id = 2},
{id = 18},
{id = 2},
{id = 2},
{id = 143},
{id = 2}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1.1,
Range = 1,
Poison = 1.25
},
offensiveAccuracyAffinityRating = {
Melee = 0,
Magic = 20,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 15,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.9,
Magic = 1.6,
Range = 0.75,
Slashing = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = -10,
resistance = 128,
agility = 16,
stamina = 0
},
species = {
"human"
}
},
["522"] = {
name = "Pactbound Sorcerer",
attack = 144,
strength = 10,
defense = 156,
magic = 188,
range = 1,
constitution = 600,
tempHealth = 0,
monsterCurrentHealth = 6000,
maxHealth = 6000,
abilities = {
{id = 125},
{id = 77},
{id = 143},
{id = 18},
{id = 143},
{id = 122},
{id = 131}
},
attackSpeed = 2.8,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1.25,
Range = 1,
Poison = 1.25
},
offensiveAccuracyAffinityRating = {
Melee = 0,
Magic = 20,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 19,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.9,
Magic = 1.6,
Range = 0.75,
Slashing = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = -10,
resistance = 180,
agility = 32,
stamina = 0
},
species = {
"human"
}
},
["523"] = {
name = "Nox Wolf",
attack = 99,
strength = 99,
defense = 168,
magic = 1,
range = 1,
constitution = 375,
tempHealth = 0,
monsterCurrentHealth = 3750,
maxHealth = 3750,
abilities = {
{id = 1},
{id = 4},
{id = 1},
{id = 78},
{id = 1},
{id = 22},
{id = 1},
{id = 40},
{id = 1},
{id = 22},
{id = 1},
{id = 41},
{id = 1},
{id = 4},
{id = 1}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 11,
Magic = 0,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 15,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.4,
Magic = 1.2,
Range = 0.8,
Piercing = 0.6666666666666666,
Nature = 0.9,
Fire = 0.7,
Ice = 0.7
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 50,
resistance = 40,
agility = 66,
stamina = 0
},
smallSplashDisplay = true,
species = {
"beast"
}
},
["524"] = {
name = "Royal Elven Hunter",
attack = 256,
strength = 68,
defense = 228,
magic = 1,
range = 168,
constitution = 690,
tempHealth = 0,
monsterCurrentHealth = 6900,
maxHealth = 6900,
abilities = {
{id = 58},
{id = 3},
{id = 134},
{id = 21},
{id = 3},
{id = 134},
{id = 23},
{id = 3},
{id = 3},
{id = 47},
{id = 3},
{id = 134},
{id = 42},
{id = 60}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1.3
},
offensiveAccuracyAffinityRating = {
Melee = 5,
Magic = 0,
Range = 15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 0,
dexterity = 25
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.9,
Magic = 1.3,
Range = 1.5,
Nature = 1.2,
Chaos = 0.7,
Blunt = 1.2,
Slashing = 0.8,
Piercing = 0.9
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 66,
resistance = 66,
agility = 180,
stamina = 0
},
species = {"elf"}
},
["525"] = {
name = "Royal Elven Warrior",
attack = 212,
strength = 180,
defense = 368,
magic = 1,
range = 1,
constitution = 1013,
tempHealth = 0,
monsterCurrentHealth = 10130,
maxHealth = 10130,
abilities = {
{id = 49},
{id = 4},
{id = 5},
{id = 6},
{id = 4},
{id = 66},
{id = 6},
{id = 22},
{id = 5},
{id = 6},
{id = 78}
},
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1.3,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 15,
Magic = 0,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 15,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.1,
Magic = 1.2,
Range = 1.6,
Nature = 1.1,
Chaos = 0.7,
Blunt = 1.2,
Slashing = 0.8,
Piercing = 0.9
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 164,
resistance = 55,
agility = 120,
stamina = 0
},
species = {"elf"}
},
["526"] = {
name = "Royal Elven Mage",
attack = 188,
strength = 48,
defense = 312,
magic = 212,
range = 79,
constitution = 1050,
tempHealth = 0,
monsterCurrentHealth = 10500,
maxHealth = 10500,
abilities = {
{id = 77},
{id = 2},
{id = 32},
{id = 80},
{id = 2},
{id = 9},
{id = 79},
{id = 89},
{id = 2},
{id = 47},
{id = 2}
},
attackSpeed = 3.2,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1.5,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 0,
Magic = 20,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 15,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.9,
Magic = 1.6,
Range = 1.2,
Nature = 1.3,
Chaos = 0.7,
Blunt = 1.2,
Slashing = 0.8,
Piercing = 0.9
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 50,
resistance = 150,
agility = 80,
stamina = 0
},
species = {"elf"}
},
["527"] = {
name = "Royal Elven Rider",
attack = 150,
strength = 180,
defense = 400,
magic = 26,
range = 26,
constitution = 1275,
tempHealth = 0,
monsterCurrentHealth = 12750,
maxHealth = 12750,
abilities = {
{id = 4},
{id = 5},
{id = 6},
{id = 66},
{id = 4},
{id = 5},
{id = 6},
{id = 22},
{id = 5},
{id = 6},
{id = 78}
},
attackSpeed = 3.6,
offensiveDamageAffinity = {
Melee = 1.1,
Magic = 1.1,
Range = 1.1
},
offensiveAccuracyAffinityRating = {
Melee = 15,
Magic = 15,
Range = 15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 8,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.7,
Magic = 1.5,
Range = 1.5,
Nature = 1.1,
Chaos = 0.7,
Blunt = 1.2,
Slashing = 0.8,
Piercing = 0.9
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 40,
resistance = 55,
agility = 180,
stamina = 0
},
species = {"elf"}
},
["528"] = {
name = "Black Knight Titan",
attack = 128,
strength = 212,
defense = 256,
magic = 1,
range = 1,
constitution = 540,
tempHealth = 0,
monsterCurrentHealth = 5400,
maxHealth = 5400,
abilities = {
{id = 124},
{id = 65},
{id = 1},
{id = 4},
{id = 1},
{id = 22},
{id = 15},
{id = 6},
{id = 1},
{id = 4},
{id = 66},
{id = 22},
{id = 1},
{id = 6},
{id = 4},
{id = 1}
},
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1.05,
Magic = 1,
Range = 1,
Slashing = 1.33,
Blunt = 1.4,
Poison = 0.8
},
offensiveAccuracyAffinityRating = {
Melee = 33
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 4,
intellect = 0,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 2,
Magic = 0.5,
Range = 1.6,
Blunt = 0.5,
Slashing = 1.33,
Piercing = 1.33,
Fire = 1.2,
Ice = 1.2,
Nature = 1.2,
Chaos = 1.2
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 164,
resistance = 24,
agility = -64,
stamina = 0
},
species = {
"giant",
"golem"
}
},
["529"] = {
name = "Exiled Preceptor",
attack = 212,
strength = 48,
defense = 368,
magic = 288,
range = 1,
constitution = 1500,
tempHealth = 0,
monsterCurrentHealth = 15000,
maxHealth = 15000,
abilities = {
{id = 125},
{id = 2},
{id = 131},
{id = 2},
{id = 143},
{id = 2},
{id = 122},
{id = 2},
{id = 2},
{id = 131},
{id = 2},
{id = 143},
{id = 2},
{id = 122},
{id = 2},
{id = 138},
{id = 2}
},
attackSpeed = 3.2,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1.25,
Range = 1,
Poison = 1.25
},
offensiveAccuracyAffinityRating = {
Melee = 0,
Magic = 20,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 32,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.5,
Magic = 2,
Range = 0.75,
Slashing = 0.6666666666666666,
Piercing = 0.6666666666666666,
Blunt = 0.6666666666666666
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 24,
resistance = 228,
agility = 32,
stamina = 0
},
species = {
"human"
}
},
["530"] = {
name = "Corrupted Elder Tree",
attack = 99,
strength = 128,
defense = 256,
magic = 35,
range = 30,
constitution = 750,
tempHealth = 0,
monsterCurrentHealth = 7500,
maxHealth = 7500,
abilities = {
{id = 1},
{id = 6},
{id = 76},
{id = 1}
},
attackSpeed = 2,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Blunt = 1.1
},
offensiveAccuracyAffinityRating = {
Blunt = 50
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 30,
intellect = 20,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1,
Range = 1.8,
Blunt = 1.5,
Slashing = 0.6666666666666666,
Piercing = 1.2,
Magic = 1,
Fire = 0.5,
Lightning = 0.6666666666666666,
Poison = 3.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 81,
resistance = 77,
agility = -55,
stamina = 0
},
species = {
"woodlike",
"corrupted"
}
},
["1006"] = {
name = "Giant King",
attack = 444,
strength = 256,
defense = 628,
magic = 288,
range = 212,
constitution = 15000,
tempHealth = 0,
monsterCurrentHealth = 150000,
maxHealth = 150000,
abilities = {
{id = 78},
{id = 4},
{id = 6},
{id = 4},
{id = 10},
{id = 65},
{id = 4},
{id = 6},
{id = 4},
{id = 11}
},
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1.2,
Blunt = 1.33,
Slashing = 1.33,
Chaos = 1.33
},
offensiveAccuracyAffinityRating = {
Melee = 25,
Magic = 25,
Slashing = 100,
Blunt = 100,
Chaos = 50
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 23,
intellect = 23,
dexterity = 23
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.8,
Slashing = 1.1,
Piercing = 1.1,
Melee = 1.33,
Magic = 1.33,
Range = 1.33,
Chaos = 1.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.75
},
armor = {
protection = 40,
resistance = 20,
agility = 32,
stamina = 0
},
species = {
"giant"
}
},
["1007"] = {
name = "Giant King 2",
attack = 688,
strength = 300,
defense = 424,
magic = 300,
range = 300,
constitution = 3750,
tempHealth = 0,
monsterCurrentHealth = 37500,
maxHealth = 37500,
abilities = {
{id = 65},
{id = 4},
{id = 6},
{id = 10},
{id = 65},
{id = 77},
{id = 4},
{id = 6},
{id = 11}
},
attackSpeed = 2.8,
offensiveDamageAffinity = {
Melee = 1.33,
Magic = 1.33,
Blunt = 1.66,
Slashing = 1.75,
Chaos = 2
},
offensiveAccuracyAffinityRating = {
Melee = 25,
Magic = 25,
Slashing = 100,
Blunt = 100,
Chaos = 50
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 23,
intellect = 23,
dexterity = 23
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.7,
Slashing = 1,
Piercing = 1,
Melee = 0.8,
Magic = 0.8,
Range = 0.8,
Chaos = 1.25
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.75
},
armor = {
protection = 10,
resistance = 10,
agility = 64,
stamina = 0
},
species = {
"giant"
}
},
["1008"] = {
name = "Just a Chicken",
smallSplashDisplay = true,
attack = 140,
strength = 164,
defense = 256,
magic = 99,
range = 66,
constitution = 450,
tempHealth = 0,
monsterCurrentHealth = 4500,
maxHealth = 4500,
abilities = {
{id = 1},
{id = 5},
{id = 1}
},
attackSpeed = 2.6,
offensiveDamageAffinity = {
Melee = 1.2,
Piercing = 1.33,
Fire = 2,
Magic = 1
},
offensiveAccuracyAffinityRating = {
Melee = 60
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 4,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.4,
Range = 0.8,
Magic = 0.8,
Fire = 3,
Ice = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 15,
resistance = 15,
agility = 30,
stamina = 0
},
species = {
"beast"
}
},
["1009"] = {
name = "Phoenix",
smallSplashDisplay = true,
attack = 166,
strength = 188,
defense = 256,
magic = 99,
range = 99,
constitution = 750,
tempHealth = 0,
monsterCurrentHealth = 7500,
maxHealth = 7500,
abilities = {
{id = 1},
{id = 5},
{id = 1},
{id = 7},
{id = 5},
{id = 1},
{id = 5},
{id = 18},
{id = 1},
{id = 5},
{id = 1},
{id = 75},
{id = 1}
},
attackSpeed = 2.5,
offensiveDamageAffinity = {
Melee = 1.2,
Piercing = 1.33,
Fire = 2,
Magic = 1
},
offensiveAccuracyAffinityRating = {
Melee = 60
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 11,
intellect = 8,
dexterity = 8
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Range = 0.8,
Magic = 0.8,
Fire = 3,
Ice = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 15,
resistance = 15,
agility = 30,
stamina = 0
},
species = {
"beast"
}
},
["1010"] = {
name = "Phoenix 2",
smallSplashDisplay = true,
attack = 166,
strength = 188,
defense = 256,
magic = 99,
range = 99,
constitution = 1125,
tempHealth = 0,
monsterCurrentHealth = 11250,
maxHealth = 11250,
abilities = {
{id = 1},
{id = 5},
{id = 1},
{id = 7},
{id = 5},
{id = 1},
{id = 5},
{id = 18},
{id = 1},
{id = 5},
{id = 1},
{id = 75},
{id = 1}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.2,
Piercing = 1.33,
Fire = 2,
Magic = 1
},
offensiveAccuracyAffinityRating = {
Melee = 60
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 11,
intellect = 8,
dexterity = 8
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.6,
Range = 0.8,
Magic = 0.8,
Fire = 3,
Ice = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 15,
resistance = 15,
agility = 30,
stamina = 0
},
species = {
"beast"
}
},
["1011"] = {
name = "Phoenix 3",
smallSplashDisplay = true,
attack = 166,
strength = 188,
defense = 256,
magic = 99,
range = 99,
constitution = 1500,
tempHealth = 0,
monsterCurrentHealth = 15000,
maxHealth = 15000,
abilities = {
{id = 1},
{id = 5},
{id = 1},
{id = 7},
{id = 5},
{id = 1},
{id = 5},
{id = 18},
{id = 1},
{id = 5},
{id = 1},
{id = 75},
{id = 1}
},
attackSpeed = 2.3,
offensiveDamageAffinity = {
Melee = 1.2,
Piercing = 1.33,
Fire = 2,
Magic = 1
},
offensiveAccuracyAffinityRating = {
Melee = 60
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 11,
intellect = 8,
dexterity = 8
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.7,
Range = 0.8,
Magic = 0.8,
Fire = 3,
Ice = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 15,
resistance = 15,
agility = 30,
stamina = 0
},
species = {
"beast"
}
},
["1012"] = {
name = "Phoenix 4",
smallSplashDisplay = true,
attack = 212,
strength = 228,
defense = 324,
magic = 156,
range = 99,
constitution = 1875,
tempHealth = 0,
monsterCurrentHealth = 18750,
maxHealth = 18750,
abilities = {
{id = 1},
{id = 5},
{id = 1},
{id = 7},
{id = 5},
{id = 1},
{id = 5},
{id = 18},
{id = 1},
{id = 5},
{id = 36},
{id = 75},
{id = 135}
},
attackSpeed = 2.2,
offensiveDamageAffinity = {
Melee = 1.2,
Piercing = 1.33,
Fire = 2,
Magic = 1
},
offensiveAccuracyAffinityRating = {
Melee = 60
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 11,
intellect = 8,
dexterity = 8
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 2,
Range = 0.8,
Magic = 0.8,
Fire = 3,
Ice = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 15,
resistance = 15,
agility = 30,
stamina = 0
},
species = {
"beast"
}
},
["1013"] = {
name = "The Advisor",
attack = 300,
strength = 260,
defense = 400,
magic = 250,
range = 200,
constitution = 20000,
tempHealth = 0,
monsterCurrentHealth = 20000,
maxHealth = 20000,
abilities = {
{id = 76},
{id = 1},
{id = 122},
{id = 6},
{id = 77},
{id = 131},
{id = 143},
{id = 1}
},
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Blunt = 1.2,
Poison = 1.2
},
offensiveAccuracyAffinityRating = {
Blunt = 25,
Poison = 15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 48,
intellect = 0,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.6666666666666666,
Slashing = 1.1,
Piercing = 1.1,
Melee = 1.5,
Magic = 0.8,
Range = 1.5,
Lightning = 0.25,
Poison = 3,
Chaos = 1.1
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 90,
resistance = 90,
agility = -120,
stamina = 0
},
species = {
"giant",
"corrupted"
}
},
["1014"] = {
name = "Elven King",
attack = 512,
strength = 256,
defense = 456,
magic = 256,
range = 256,
constitution = 11250,
tempHealth = 0,
monsterCurrentHealth = 112500,
maxHealth = 112500,
abilities = {
{id = 3},
{id = 134},
{id = 3},
{id = 42},
{id = 3},
{id = 23},
{id = 21},
{id = 134},
{id = 32},
{id = 134}
},
attackSpeed = 2.8,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1.2,
Piercing = 1.25,
Nature = 1.25
},
offensiveAccuracyAffinityRating = {
Melee = 25,
Magic = 25,
Piercing = 100,
Nature = 75
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 23,
intellect = 23,
dexterity = 23
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 1.1,
Slashing = 0.9,
Piercing = 0.8,
Melee = 1,
Magic = 1.6,
Range = 1.6,
Nature = 2,
Fire = 0.8
},
defensiveCritical = {
chance = 0.15,
damageMultiplier = 0.75
},
armor = {
protection = 40,
resistance = 40,
agility = 128,
stamina = 0
},
species = {"elf"}
},
["1015"] = {
name = "The Regent",
attack = 356,
strength = 212,
defense = 356,
magic = 212,
range = 212,
constitution = 7500,
tempHealth = 0,
monsterCurrentHealth = 75000,
maxHealth = 75000,
abilities = {
{id = 22},
{id = 5},
{id = 1},
{id = 40},
{id = 1},
{id = 5},
{id = 1},
{id = 41},
{id = 1},
{id = 5},
{id = 1},
{id = 36},
{id = 1},
{id = 5},
{id = 1}
},
attackSpeed = 2.5,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1.2,
Piercing = 1.33,
Nature = 1.33
},
offensiveAccuracyAffinityRating = {
Melee = 25,
Magic = 25,
Piercing = 100,
Nature = 75
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 1.1,
Slashing = 1.1,
Piercing = 0.8,
Melee = 1,
Magic = 1.6,
Range = 1.6,
Nature = 2,
Fire = 0.8
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 50,
resistance = 50,
agility = 64,
stamina = 0
},
species = {
"beast"
}
},
["1016"] = {
name = "ANGY WOLF",
attack = 128,
strength = 188,
defense = 212,
magic = 1,
range = 1,
constitution = 375,
tempHealth = 0,
monsterCurrentHealth = 3750,
maxHealth = 3750,
abilities = {
{id = 1},
{id = 4},
{id = 1},
{id = 40},
{id = 1},
{id = 4},
{id = 1},
{id = 41}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.33,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 11,
Magic = 0,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 15,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 1,
Range = 0.9,
Nature = 0.75,
Fire = 2,
Ice = 0.5,
Piercing = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 60,
resistance = 80,
agility = 66,
stamina = 0
},
smallSplashDisplay = true,
species = {
"beast"
}
},
["1017"] = {
name = "ANGY BOAR",
attack = 99,
strength = 256,
defense = 190,
magic = 1,
range = 1,
constitution = 375,
tempHealth = 0,
monsterCurrentHealth = 3750,
maxHealth = 3750,
abilities = {
{id = 1},
{id = 6},
{id = 1},
{id = 40},
{id = 135},
{id = 6},
{id = 142},
{id = 41}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.33,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 11,
Magic = 0,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 15,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 1,
Range = 0.9,
Fire = 2,
Nature = 0.75,
Ice = 0.5,
Piercing = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 120,
resistance = 80,
agility = 33,
stamina = 0
},
species = {
"beast"
}
},
["1018"] = {
name = "Storm Watcher",
attack = 478,
strength = 256,
defense = 512,
magic = 312,
range = 256,
constitution = 25000,
tempHealth = 0,
monsterCurrentHealth = 250000,
maxHealth = 250000,
abilities = {
{id = 2},
{id = 17},
{id = 2},
{id = 10},
{id = 2},
{id = 17},
{id = 2},
{id = 11},
{id = 77}
},
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.25,
Magic = 1.25,
Range = 1.25
},
offensiveAccuracyAffinityRating = {
Melee = 50,
Magic = 100,
Range = 50
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 75,
intellect = 75,
dexterity = 75
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.35,
Magic = 1.6,
Range = 0.9,
Chaos = 6,
Lightning = 0.5,
Fire = 0.8,
Nature = 0.8,
Ice = 1.2
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 150,
resistance = 150,
agility = 0,
stamina = 0
},
species = {
"shrimp",
"chaotic"
}
},
["1019"] = {
name = "The Shrimp God - Phase 1",
attack = 478,
strength = 256,
defense = 512,
magic = 312,
range = 256,
constitution = 25000,
tempHealth = 0,
monsterCurrentHealth = 250000,
maxHealth = 250000,
abilities = {
{id = 2},
{id = 17},
{id = 2},
{id = 10},
{id = 2},
{id = 17},
{id = 2},
{id = 11},
{id = 77}
},
attackSpeed = 5,
offensiveDamageAffinity = {
Melee = 1.25,
Magic = 1.25,
Range = 1.25
},
offensiveAccuracyAffinityRating = {
Melee = 50,
Magic = 100,
Range = 50
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 75,
intellect = 75,
dexterity = 75
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.35,
Magic = 1.6,
Range = 0.9,
Lightning = 0.5,
Fire = 0.8,
Nature = 0.8,
Ice = 1.2
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 200,
resistance = 100,
agility = 0,
stamina = 0
},
species = {
"shrimp",
"chaotic"
}
},
["1020"] = {
name = "The Shrimp God - Phase 2",
attack = 478,
strength = 256,
defense = 512,
magic = 312,
range = 256,
constitution = 35000,
tempHealth = 0,
monsterCurrentHealth = 350000,
maxHealth = 350000,
abilities = {
{id = 2},
{id = 17},
{id = 2},
{id = 10},
{id = 2},
{id = 17},
{id = 2},
{id = 11},
{id = 77}
},
attackSpeed = 5,
offensiveDamageAffinity = {
Melee = 1.25,
Magic = 1.25,
Range = 1.25
},
offensiveAccuracyAffinityRating = {
Melee = 50,
Magic = 100,
Range = 50
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 75,
intellect = 75,
dexterity = 75
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.35,
Magic = 1.6,
Range = 0.9,
Lightning = 0.5,
Fire = 0.8,
Nature = 0.8,
Ice = 1.2
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 100,
resistance = 75,
agility = 0,
stamina = 0
},
species = {
"shrimp",
"chaotic"
}
},
["1022"] = {
name = "Goblin Chef",
attack = 88,
strength = 78,
defense = 128,
magic = 1,
range = 1,
constitution = 350,
tempHealth = 0,
monsterCurrentHealth = 3500,
maxHealth = 3500,
abilities = {
{id = 6},
{id = 6},
{id = 39},
{id = 6},
{id = 6},
{id = 53},
{id = 6},
{id = 6}
},
attackSpeed = 2.6,
offensiveDamageAffinity = {
Melee = 1.2,
Blunt = 1.33,
Magic = 0.9
},
offensiveAccuracyAffinityRating = {
Melee = 60,
Blunt = 60,
Fire = 30
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 44,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Range = 0.9,
Magic = 0.8,
Fire = 0.75,
Ice = 0.75,
Poison = 1.3
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 48,
resistance = 44,
agility = 16,
stamina = 0
},
species = {
"goblin"
}
},
["1025"] = {
name = "Ancient Dwarven Golem",
attack = 99,
strength = 128,
defense = 216,
magic = 1,
range = 1,
constitution = 1500,
tempHealth = 0,
monsterCurrentHealth = 15000,
maxHealth = 15000,
abilities = {
{id = 65},
{id = 1},
{id = 4},
{id = 1},
{id = 5},
{id = 1},
{id = 6},
{id = 1},
{id = 4},
{id = 1},
{id = 5},
{id = 1},
{id = 6}
},
attackSpeed = 3.4,
offensiveDamageAffinity = {
Melee = 1.3,
Magic = 0.9,
Range = 0.9,
Blunt = 1.7,
Fire = 1.3
},
offensiveAccuracyAffinityRating = {
Melee = 33
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 4,
intellect = 0,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.2,
Magic = 0.9,
Range = 1.1,
Blunt = 0.7,
Fire = 1.5,
Ice = 0.6666666666666666
},
defensiveCritical = {
chance = 0.25,
damageMultiplier = 0.5
},
armor = {
protection = 164,
resistance = 64,
agility = -64,
stamina = 0
},
species = {
"golem"
}
},
["1026"] = {
name = "Living Wood Wolf",
attack = 99,
strength = 128,
defense = 248,
magic = 128,
range = 128,
constitution = 1125,
tempHealth = 0,
monsterCurrentHealth = 11250,
maxHealth = 11250,
abilities = {
{id = 76},
{id = 2},
{id = 32},
{id = 2},
{id = 2},
{id = 9},
{id = 2},
{id = 2},
{id = 33},
{id = 2}
},
attackSpeed = 3.2,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1,
Range = 1,
Blunt = 1.33
},
offensiveAccuracyAffinityRating = {
Melee = 15,
Blunt = 20
},
offensiveCritical = {
chance = 0.025,
damageMultiplier = 1.1
},
weapon = {
strength = 25,
intellect = 25,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.9,
Magic = 1.6,
Range = 0.9,
Chaos = 0.75,
Slashing = 0.5,
Nature = 3,
Fire = 0.33
},
defensiveCritical = {
chance = 0.9,
damageMultiplier = 0.9
},
armor = {
protection = 75,
resistance = 75,
agility = 50,
stamina = 0
},
species = {
"beast",
"woodlike"
}
},
["1027"] = {
name = "Water Elemental",
attack = 99,
strength = 156,
defense = 128,
magic = 156,
range = 99,
constitution = 1500,
tempHealth = 0,
monsterCurrentHealth = 15000,
maxHealth = 15000,
abilities = {
{id = 1},
{id = 31},
{id = 2},
{id = 8},
{id = 1}
},
attackSpeed = 2.8,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1.2,
Ice = 1.5
},
offensiveAccuracyAffinityRating = {
Melee = 5,
Ice = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 11,
intellect = 3,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.4,
Range = 0.8,
Magic = 1,
Ice = 2,
Blunt = 1.2,
Slashing = 0.9,
Fire = 0.33
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 48,
resistance = 128,
agility = -20,
stamina = 0
}
},
["1028"] = {
name = "Corrupted Titan",
attack = 410,
strength = 368,
defense = 512,
magic = 150,
range = 150,
constitution = 20000,
tempHealth = 0,
monsterCurrentHealth = 200000,
maxHealth = 200000,
abilities = {
{id = 124},
{id = 65},
{id = 125},
{id = 1},
{id = 4},
{id = 1},
{id = 22},
{id = 1},
{id = 15},
{id = 1},
{id = 4},
{id = 1},
{id = 22},
{id = 1},
{id = 6},
{id = 22},
{id = 1}
},
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1.5,
Magic = 1,
Range = 1,
Slashing = 1.5,
Blunt = 1.5,
Piercing = 1.5
},
offensiveAccuracyAffinityRating = {
Melee = 33
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 4,
intellect = 0,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 2.5,
Magic = 0.8,
Range = 1.6,
Blunt = 0.5,
Slashing = 1.25,
Piercing = 1.33,
Fire = 1.1,
Ice = 1.1,
Nature = 1.1,
Chaos = 1.1,
Lightning = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 336,
resistance = 90,
agility = -256,
stamina = 0
},
species = {
"giant",
"corrupted",
"golem"
}
},
["1031"] = {
name = "Limpe K. Limpe",
smallSplashDisplay = true,
attack = 88,
strength = 88,
defense = 88,
magic = 88,
range = 88,
constitution = 7000,
tempHealth = 0,
monsterCurrentHealth = 7000,
maxHealth = 7000,
abilities = {
{id = 1},
{id = 5},
{id = 1},
{id = 7},
{id = 1},
{id = 53},
{id = 5},
{id = 1},
{id = 5},
{id = 18},
{id = 1}
},
attackSpeed = 2.5,
offensiveDamageAffinity = {
Melee = 1.1,
Piercing = 1.2,
Fire = 1.5,
Magic = 1.2
},
offensiveAccuracyAffinityRating = {
Melee = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 10,
intellect = 10,
dexterity = 10
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1,
Range = 0.8,
Magic = 0.8,
Fire = 1.5,
Ice = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 15,
resistance = 15,
agility = 45,
stamina = 0
},
species = {
"beast"
}
},
["2000"] = {
ignoreWaveKillCount = true,
name = "Summoned Shrimp",
attack = 33,
strength = 12,
defense = 512,
magic = 12,
range = 1,
constitution = 200,
tempHealth = 0,
monsterCurrentHealth = 2000,
maxHealth = 2000,
abilities = {
{id = 65},
{id = 54},
{id = 118},
{id = 1},
{id = 4},
{id = 1}
},
attackSpeed = 4.5,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Slashing = 1.33
},
offensiveAccuracyAffinityRating = {
Slashing = 15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.1,
Magic = 1.1,
Range = 1.1,
Piercing = 0.7,
Chaos = 3,
Lightning = 0.3,
Ice = 1.1,
Fire = 0.9
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 200,
resistance = 200,
agility = -360,
stamina = 0
},
species = {
"shrimp"
}
},
["2001"] = {
ignoreWaveKillCount = true,
name = "Corrupted Knight",
attack = 20,
strength = 16,
defense = 38,
magic = 1,
range = 1,
constitution = 45,
tempHealth = 0,
monsterCurrentHealth = 450,
maxHealth = 450,
abilities = {
{id = 65},
{id = 54},
{id = 118},
{id = 4},
{id = 1},
{id = 5},
{id = 4},
{id = 1},
{id = 65},
{id = 4},
{id = 1},
{id = 5},
{id = 22},
{id = 1}
},
attackSpeed = 5,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Slashing = 1.15,
Piercing = 1.15
},
offensiveAccuracyAffinityRating = {
Slashing = 1.15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 4,
intellect = 0,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 0.75,
Range = 1.2,
Blunt = 0.7,
Slashing = 1.25,
Piercing = 1.33,
Fire = 1.1,
Ice = 1.1,
Nature = 1.1,
Chaos = 1.1
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 60,
resistance = 12,
agility = -60,
stamina = 0
},
species = {
"corrupted",
"golem"
}
},
["2002"] = {
--TODO: Add data. This is converted from /combatinfo chat command unlike most entries that are from bestiary
name = "Shrimp God Tentacle",
maxHealth = 50000,
attackSpeed = 4.5,
attack = 99,
defense = 256,
strength = 99,
range = 99,
magic = 99,
armor = {
protection = 200,
resistance = 200,
agility = -360,
stamina = 0
},
weapon = {
strength = 0,
intellect = 0,
dexterity = 0
},
offensiveDamageAffinity = {
Melee = 1.5,
Magic = 1.5,
Range = 1.5,
Poison = 2,
Chaos = 2
},
offensiveAccuracyAffinityRating = {
Slashing = 15
},
defensiveDamageAffinity = {
Melee = 1.1,
Magic = 1.1,
Range = 1.1,
Piercing = 0.7,
Chaos = 3,
Lightning = 0.3
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
hitMults = {
minimum = 0.5,
maximum = 1
}
}
}