Difference between revisions of "Overgrown Castle"
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*The [[Talents|Beast Hunter]] or [[Talents|Beast Slayer]] talents will help defeat the monsters quickly. | *The [[Talents|Beast Hunter]] or [[Talents|Beast Slayer]] talents will help defeat the monsters quickly. | ||
| − | The achievement | + | The achievement [[Achievements#CastleHunting|Castle Hunting]] gives another [[Talents|talent]] that further boosts damage against beasts by 1%. |
[[Category:Zones]] | [[Category:Zones]] | ||
[[Category:Dungeon]] | [[Category:Dungeon]] | ||
Latest revision as of 16:15, 9 June 2025
![]() | |
| Type of zone | Combat |
|---|---|
| Dangerous | yes |
| Encounters | |
| Max Players | 3 |
| Monsters | Wild Boar, Wolf, Nox Wolf, ANGY BOAR, ANGY WOLF |
| Zone Recommendations | |
| Rec. Combat Levels | 50+ |
| Rec. Gear | At least a base armor set and a +5 weapon |
| Rec. Combat Style | Range,Piercing |
The Overgrown Castle is a 3 player/mercenaries combat location that can be accessed with the Castle Map dungeon key.
Contents
Recommendations
The base dungeon is of low-medium difficulty and should be doable with a tank and 2 dps players/mercenaries for a relatively safe run, or 3 dps players/mercenaries for a riskier run.
Range is recommended because the monsters in this dungeon are all classified as beasts with a negative defensive affinity to range and piercing attacks.
Key Acquisition
The Castle Map key is tradeable at the Marketplace or Crafted:
| Icon | Name | Skill: Level | Experience | Recipe |
|---|---|---|---|---|
![]() | Castle Map | 27,600 | x1, x10, x6, x1,000, x20, x20 | |
x20, x1 |
Dungeon Combat
There are three waves in this dungeon.
1st Wave
- This wave will always spawn 40 monsters of two types: Wolves and/or Wild Boars.
- Either of them has a 50% chance to spawn so an average of 20 wolves and 20 boars can be expected, but not guaranteed.
- 10 waves of 4 beasts will spawn.
2nd Wave
- 12 Nox Wolves will spawn.
3rd wave
1-2 monsters will appear: either the ANGY BOAR and/or the ANGY WOLF.
Either of them has a 50% chance to spawn. Sometimes only one will appear or both will.
Monsters
| Monster | Encounters | Offensive Affinities | Defensive Affinities | Notable Drops with their drop rate |
|---|---|---|---|---|
Wild Boar
|
0-40 | Melee: 20%
Magic: 0% Range: 0% |
Melee: 20%
Magic: 10% Range: -20% Piercing: -33.3% |
Partial Map (6.7/10k)
|
Wolf
|
0-40 | Melee: 20%
Magic: 0% Range: 0% |
Melee: 20%
Magic: 10% Range: -20% Piercing: -33.3% |
Partial Map(6.7/10k)
|
Nox Wolf
|
12 | Melee: 20%
Magic: 0% Range: 0% |
Melee: 40%
Magic: 20% Nature: -10% Range: -20% Fire: -30% Ice: -30% Piercing: -33.3% |
Partial Map(2%)
|
Angy Wolf
|
0-2 | Melee: 33%
Magic: 0% Range: 0% |
Fire: 100%
Melee: 50% Magic: 0% Range: -10% Nature: -25% Piercing: -25% Ice: -50% |
Bestial Dagger(1%)
|
Angy Boar
|
0-2 | Melee: 33%
Magic: 0% Range: 0% |
Fire: 100%
Melee: 50% Magic: 0% Range: -10% Nature: -25% Piercing: -25% Ice: -50% |
Bestial Dagger (1%)
|
Drops
| Item | Quantity | Rarity | Vendor value | |
|---|---|---|---|---|
| Gold | 50,000–200,000 | 100% | 50,000–200,000 | |
| Overgrown Cache | 1 | 100% | 1,000 | |
| Lesser Jewelry Cache | 1 | 50% | 1,000 | |
| Basic Runic Dust | 20–80 | 20% | 10,000–40,000 | |
| Unusual Runic Dust | 10–40 | 15% | 10,000–40,000 | |
| Bestial Dagger | 1 | 12.5% | 250,000 | |
| Bestial Defender | 1 | 12.5% | 250,000 | |
| Singular Runic Dust | 5–30 | 10% | 10,000–60,000 | |
| Overgrown Cache | 1 | 10% | 1,000 | |
| Hunter's Band | 1 | 8.333% | 3,450,000 | |
| Charred Pelt | 1 | 6.25% | 1,620,000 | |
| Castle Door | 1 | 6.25% | 4,840,000 | |
| Prime Runic Dust | 1–15 | 5% | 4,000–60,000 | |
| Defender's Pendant | 1 | 3.125% | 500,000 | |
| Defender's Band | 1 | 3.125% | 500,000 | |
| Mythical Runic Dust | 1–8 | 2.5% | 8,000–64,000 | |
| Trapper's Guide, the Sequel | 1 | 2% | 500,000 | |
| All Ghillied Up | 1 | 2% | 500,000 | |
| Projectile Based Diplomacy - I | 1 | 2% | 500,000 | |
| Trapper's Guide | 1 | 2% | 500,000 | |
| Projectile Based Diplomacy - II | 1 | 2% | 500,000 | |
| Projectile Based Diplomacy - III | 1 | 2% | 500,000 | |
| Ballistics 101 | 1 | 2% | 500,000 |
| Item | Quantity | Rarity | Vendor value | |
|---|---|---|---|---|
| Armor Scraps | 30–100 | 100% | 45,000–150,000 | |
| Broken Armaments | 15–100 | 100% | 15,000–100,000 | |
| Primitive Coin | 20–150 | 100% | 50,000–375,000 | |
| Dwarven Coins | 30–150 | 100% | 225,000–1,125,000 | |
| Old Coins | 30–150 | 100% | 30,000–150,000 | |
| Light Armor Scraps | 2–10 | 100% | 2,500–12,500 | |
| Useless Metal Scraps | 250–2,000 | 100% | 25,000–200,000 | |
| Ancient Armor Scraps | 8–20 | 100% | 32,000–80,000 | |
| Valuable Furs | 50–200 | 100% | 75,000–300,000 | |
| Primitive Coin | 10–150 | 50% | 25,000–375,000 | |
| Old Coins | 10–150 | 50% | 10,000–150,000 | |
| Valuable Furs | 25–200 | 50% | 37,500–300,000 | |
| Dwarven Coins | 10–150 | 50% | 75,000–1,125,000 | |
| Armor Scraps | 3–100 | 50% | 4,500–150,000 | |
| Ancient Armor Scraps | 5–20 | 50% | 20,000–80,000 | |
| Useless Metal Scraps | 100–2,000 | 50% | 10,000–200,000 | |
| Light Armor Scraps | 1–10 | 50% | 1,250–12,500 | |
| Broken Armaments | 5–100 | 50% | 5,000–100,000 | |
| Valuable Furs | 25–200 | 10% | 37,500–300,000 | |
| Primitive Coin | 10–150 | 10% | 25,000–375,000 | |
| Old Coins | 10–150 | 10% | 10,000–150,000 | |
| Dwarven Coins | 10–150 | 10% | 75,000–1,125,000 | |
| Useless Metal Scraps | 100–2,000 | 10% | 10,000–200,000 | |
| Ancient Armor Scraps | 5–20 | 10% | 20,000–80,000 | |
| Broken Armaments | 5–100 | 10% | 5,000–100,000 | |
| Armor Scraps | 3–100 | 10% | 4,500–150,000 | |
| Light Armor Scraps | 1–10 | 10% | 1,250–12,500 |
| Item | Quantity | Rarity | Vendor value | Leagues | |
|---|---|---|---|---|---|
| Pineapple | 5–20 | 50% | 350–1,400 | ||
| Tangle Root | 5–20 | 50% | 400–1,600 | ||
| Thorny Vine | 5–20 | 50% | 250–1,000 | ||
| Small Gathering Supply Crate | 1 | 50% | 1,000 | ||
| Black Berry | 1–5 | 50% | 20–100 | ||
| Thorny Root | 5–20 | 50% | 250–1,000 | ||
| Gathering Supply Crate | 1 | 30% | 1,000 |
Tips
- Taking the
Ring of Taxes will boost profits from the dungeon, as it boosts junk drop chance.
- Wearing a piece of equipment enhanced with the Treasure Hunter enchantment will help increase all combat drop chances by 3% (base percentage for Treasure Hunter 1) except for guaranteed (100%) drop items which do not get an additional drop roll.
- The Lucky looter or Loaded Dice talents give double junk drop chance.
- Talents like Novice Treasure Hunter or Master Treasure Hunter provide higher chances to find items in the combat.
- The Beast Hunter or Beast Slayer talents will help defeat the monsters quickly.
The achievement Castle Hunting gives another talent that further boosts damage against beasts by 1%.








Wild Boar
Overgrown Woods Scroll
Wolf
Nox Wolf
Charred Pelt
Armor and Its Weaknesses
Angy Wolf
Bestial Dagger
Bestial Defender
Angy Boar