Difference between revisions of "Mithril Helm"

From Idlescape Wiki
Jump to navigation Jump to search
(Use Template:AutoInfobox, Template:Item Recipes; Remove Template:Incomplete; Minor restructure;)
(Correct body armor → helmet)
Line 1: Line 1:
 
{{AutoInfobox}}
 
{{AutoInfobox}}
  
A '''{{PAGENAME}}''' is body armor that provides defensive bonuses when in combat. It require level 30 [[Combat#Skills|Defense]] to equip it.
+
A '''{{PAGENAME}}''' is a helmet that provides defensive bonuses when in combat. It require level 30 [[Combat#Skills|Defense]] to equip it.
  
 
= Acquisition =
 
= Acquisition =
Line 23: Line 23:
 
{{Navbar Items|Combat}}
 
{{Navbar Items|Combat}}
  
[[Category:Body]]
+
[[Category:Helm]]
 
[[Category:Mithril Equipment]]
 
[[Category:Mithril Equipment]]

Revision as of 13:50, 28 April 2025

Mithril Helm
Vendor Value60,000 Gold
Level30 Defense
Enchantment Slots3
SlotHelm
Offensive Affinity
MeleeMagicRange
10%-25%-25%
Defensive Stats
ProtectionResistanceAgilityStamina
13-100
Defensive Affinity
MeleeMagicRange
0%-3%0%
PiercingBluntSlashing
0%0%0%
Enchanting
Base XP180
Cost
1 Mithril BarMithril Bar
Augmentation
Bonus Stats
+0.7 Protection
Research
SuccessFail
Unusual Runic DustUnusual Runic Dust
Common Gear ScrapsCommon Gear Scraps
Crafting
CategoryMelee
Level30
Experience7,500
Description

Requires Defense level of 30 to wield.

Tooltip

An average mithril helm, perfect for keeping your head intact.

A Mithril Helm is a helmet that provides defensive bonuses when in combat. It require level 30 Defense to equip it.

Acquisition

A Mithril Helm can be bought at the Marketplace or can be crafted:

IconNameSkill: LevelExperienceRecipe
Mithril Helm Crafting (Melee): 307,500Mithril Bar x100

Augmenting

Augmenting a Mithril Helm provides +0.7 Protection per augmentation and costs 1 Mithril Bar per counter increase, and a number of Mithril Helm base copies when augmenting beyond +5.

Enchanting

scrollcrafting Scroll Slot Level Silver Amount Rune Amount Runes Effect per scroll
Scroll of Weakening Scroll of Weakening Helm, Body, Legs, Shield, Weapon 4 100 20 Air, Fire, Mind Decreases the level requirements of the item by 1.
Scroll of Overhealing Scroll of Overhealing Weapon 11 200 30 Air, Water, Death Heal for 1% of overkill damage on a target.
Scroll of Accuracy Scroll of Accuracy Weapon 28 400 40 Blood, Death, Mind Increases accuracy for all three combat styles by 3% multiplicatively.
Scroll of Critical Strike Scroll of Critical Strike Weapon 52 600 60 Blood, Death, Chaos, Cosmic Increases critical chance and damage multiplier by 2.5%.
Scroll of Endless Ammo Scroll of Endless Ammo Cape, Weapon 29 400 40 Chaos, Nature, Mind Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms.
Scroll of Rune Reserves Scroll of Rune Reserves Cape, Weapon 35 500 50 Water, Chaos, Mind Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost).

See also