Difference between revisions of "Patch Notes"
(Add patch notes for Beta 0.22.8 - Fixes and News) |
(Add patch notes for patch Beta 0.22.9 - Spinning Up) |
||
| Line 20: | Line 20: | ||
<onlyinclude> | <onlyinclude> | ||
| + | =====Beta 0.22.9 - Spinning Up===== | ||
| + | {| class="wikitable mw-collapsible mw-collapsed" <noinclude>style="width:65%"</noinclude> | ||
| + | ! width="150"|May 30, 2025 | ||
| + | ! width="150"|Beta 0.22.9 | ||
| + | ! width="650"|Spinning Up | ||
| + | |- | ||
| + | | colspan="3" | | ||
| + | '''Changes''' | ||
| + | |||
| + | :* Twohanded weapons gray out the offhand slot | ||
| + | :* Enchanting now affected by production haste | ||
| + | :* Fix negative affix ranges | ||
| + | :* Don't wrap status text | ||
| + | :* Show correct options in created loadouts | ||
| + | :* Add average location stats | ||
| + | :* Change combat zone recommendations to match current stats | ||
| + | |||
| + | '''Dev Server''' | ||
| + | |||
| + | Dev Server will be started up later tonight to test Group Ironman functionality and Trading functionality. Basically I just need more wide testing of stuff that can break in it. | ||
| + | |} | ||
| + | |||
=====Beta 0.22.8 - Fixes and News===== | =====Beta 0.22.8 - Fixes and News===== | ||
{| class="wikitable mw-collapsible mw-collapsed" <noinclude>style="width:65%"</noinclude> | {| class="wikitable mw-collapsible mw-collapsed" <noinclude>style="width:65%"</noinclude> | ||
| Line 163: | Line 185: | ||
:* So many technical updates. Just an absolute mess of them. Each one takes about a week just to get started, a week to fix obvious issues, and then a week of fixing edge cases, and that's just the optimal timeline. | :* So many technical updates. Just an absolute mess of them. Each one takes about a week just to get started, a week to fix obvious issues, and then a week of fixing edge cases, and that's just the optimal timeline. | ||
:* "Combat 3.0"; taking a huge look at the current state of combat and all the features that have been slowly added and reconsidering everything. This is very early (still design notes phase), but the basic goals are to make every combat style feel AND sub-style unique and viable (even in non-optimal zones) as well as ensuring all the recent combat mechanics and features are available throughout the progression instead of only properly existing in the content it was introduced with. | :* "Combat 3.0"; taking a huge look at the current state of combat and all the features that have been slowly added and reconsidering everything. This is very early (still design notes phase), but the basic goals are to make every combat style feel AND sub-style unique and viable (even in non-optimal zones) as well as ensuring all the recent combat mechanics and features are available throughout the progression instead of only properly existing in the content it was introduced with. | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
|} | |} | ||
</onlyinclude> | </onlyinclude> | ||
Revision as of 00:46, 31 May 2025
Beta 0.22.9 - Spinning Up
| May 30, 2025 | Beta 0.22.9 | Spinning Up |
|---|---|---|
|
Changes
Dev Server Dev Server will be started up later tonight to test Group Ironman functionality and Trading functionality. Basically I just need more wide testing of stuff that can break in it. | ||
Beta 0.22.8 - Fixes and News
| May 21, 2025 | Beta 0.22.8 | Fixes and News |
|---|---|---|
|
0.22.8 Changes
What's Coming Soonish These are WIP, not in this update! Group Ironman A new Ironman gamemode where you can party up with a group of (currently) up to 5 other characters with access to a shared inventory. You will be able to have multiple Group Ironmen characters in the same group from the same account, meaning that you can run your own solo Group Ironman Party. Right now the basic functionality for this gamemode is implemented, but we need to implement a proper UI as well as group based leaderboards still. Player to Player Trading A basic trading system for far more convenient trading between players. This will probably launch in its own gamemode/season at first as well as have far more lenient "Boosting" rules related to them. The UI for this system is pretty rough right now, but the functionality is all there. I expect a playtest for the above in the next week or two before it goes to live. Combat 3.0 This is a massive overhaul of combat to make it far more intuitive. The tl;dr if you haven't followed the discussion on discord is that overly complicated systems will be simplified so that you can understand it more easily at a glance, as well as make both niche and hybrid playstyles more viable across the board. On a technical level we will be rewriting combat almost entirely from scratch, using what we've learned with the current system to drive a far more performant and easily balanceable system. We specifically want to add proper support for a combat simulator! Why this stuff? Group Ironman and Trading has been planned since the refactor of the game a few years back and I had a random burst of inspiration to work on them because I just really wanted to. The Combat 3.0 rework is aimed to fix a lot of the outstanding issues that the current combat system has, from highly unnecessary levels of complexity to the balancing issues that it brings. | ||
Beta 0.22.7 - More WIP Soon^Soon
| May 14, 2025 | Beta 0.22.7 | More WIP Soon^Soon |
|---|---|---|
|
This Week's Changes
WIP Stuff
| ||
Beta 0.22.6 - Lil Fixes
| May 7, 2025 | Beta 0.22.6 | Lil Fixes |
|---|---|---|
|
New Commands
UI
Technical
| ||
Beta 0.22.5 - Tech Debt? What's That?
| April 30, 2025 | Beta 0.22.5 | Tech Debt? What's That? |
|---|---|---|
|
Changes to the Login System requires you to login again, this is normal This Update is mostly technical stuff. Game Changes
Technical Changes
There will almost certainly be bugs, please make sure to report them! I am tired of technical stuff and I will focus on gameplay changes for a bit. | ||
Beta 0.22.4 - Oops, all WIP
| April 19, 2025 | Beta 0.22.4 | Oops, all WIP |
|---|---|---|
|
This is mostly just to reboot the server, but I may as well push out a few of the minor changes we've made so far. This update's changes
More Details on WIP Stuff
| ||
| Patch Notes by Year |
|---|
| 2025 · 2024 · 2023 · 2022 · 2021 · 2020 |