Archaeology
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| Debuff | No |
|---|---|
| Prolonging | Yes |
| Related Skills | Gathering Mining Foraging Fishing |
| Scroll | |
| Scroll of Archaeology | |
| Slot (Max) | Tacklebox (8) Fishing Set (3) Pickaxe (8) Hatchet (8) Mining Set (3) Foraging Set (3) |
| Experience | 2,400 |
| Level | 41 |
| Cost | 500 50 50 50 1 |
| Description | |
Gives access to a secondary drop table while gathering with rewards and chances heavily scaling on enchantment strength. The best finds are only found in the hardest to reach zones! | |
Archaeology is an enchantment that grants the player a chance to access a secondary drop table while gathering with rewards and chances heavily scaling on enchantment strength.
Uses
This enchantment works even when it is not on the piece of equipment that relates to the current gathering action. For example, with Archaeology enchanted on an equipped Tacklebox, Archaeology rewards may still be received while Mining or Foraging.
The strength of the enchantment can be increased with the Greater Archaeology affix.
Scroll
The Scroll of Archaeology has a vendor value of 2000 gold and is tradeable at the Marketplace. This scroll can be enchanted on pickaxes, tackleboxes, hatchets and their related skilling sets. It is created through
Scrollcrafting:
| Icon | Name | Skill: Level | Experience | Recipe |
|---|---|---|---|---|
![]() | Scroll of Archaeology | Scrollcrafting: 41 | 2,400 | x50, x50, x500, x1, x50 |
- Earn 2 Scrolls of Archaeology by completing the Runes of the Lava Maze quest.
Potion
Although potions of Archaeology can not be brewed, individual stacks of Archaeology 2 ((3 stacks per 1 Event Token)) can be purchased at the Event Shop. These stacks are consumed immediately, they can not be stored in inventory.
Equipment
- Archaeology 1 comes pre-enchanted on
Prototype Miner's Trousers.
- Archaeology 3 comes pre-enchanted on
Miner's Trousers.
Archaeology Table
The chance for archaeology to activate is the base duration of the location that you are gathering in in milliseconds divided by 3,000,000. Therefore every location will see the same amount of activations per time spent. When it activates it will roll up to items from the archaeology table. In theory each gathering skill has its own archaeology table, but they are identical at the moment. Items roll in ascending order of their chance.
| Item | Amount | Minimum Duration (ms) | Chance Per Strength | |
|---|---|---|---|---|
| Gold | 1 - 5000 | 0 | 0.25 | |
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Bone | 1 - 5 | 0 | 0.25 |
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Old Coins | 1 - 5 | 0 | 0.1 |
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Primitive Coin | 1 - 4 | 0 | 0.075 |
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Broken Armaments | 1 - 4 | 0 | 0.075 |
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Dwarven Coins | 1 - 3 | 5000 | 0.05 |
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Ancient Armor Scraps | 1 - 2 | 5000 | 0.05 |
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Unknown Rune | 1 - 2 | 5000 | 0.025 |
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Ornate Trinket | 1 - 2 | 6000 | 0.015 |
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Demonic Statue | 1 - 1 | 8000 | 0.01 |
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Unstable Talisman | 1 - 1 | 10000 | 0.001 |
| A Diamond Plated Bug | 1 - 1 | 12500 | 0.0001 | |
Global Buffs
A temporary Archaeology buff can be purchased from the Shrine of Toucan with gold when it becomes available at the Altar.

















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