Take Aim
| Sources | |
|---|---|
| Attack Type | Support / Range |
| Attack Speed | 0.01x Weapon speed |
| Cooldown | 30s |
| Damage Stats | |
| Deals No Damage | Yes |
| Min Damage Multiplier | 0.01x |
| Max Damage Multiplier | 0.01x |
| Range | 1x |
| Accuracy Stats | |
| Accuracy Multiplier | 1x |
| Range | 1x |
| Target | |
| Max Targets | 1 |
| Targets Self | Yes |
| Targets Friendly | No |
| Self Buff / Debuff | |
| Buff | |
| Strength | 5 |
| Amount | 1 |
| Refresh to Amount | 1 |
| Condition to Apply | On Hit |
| Chance to Apply | 100% |
| Tooltip | Increases critical chance by an additive +7.5% and critical multiplier by an additive +0.15x. |
| Description | |
While this is generally considered a Ranger technique, it can be applied to any attack. Focus on making your next hit count. Grants Critical Strike 5, increasing your chance to crit by 12.5% and crit multiplier by +0.125x. | |
Take Aim is a Support Range ability.
Acquisition
Talent
This ability is learned by unlocking the talent
Ranger Repertoire II