Stygian Full Helm

From Idlescape Wiki
Revision as of 14:10, 28 April 2025 by Broono (talk | contribs) (Use Template:AutoInfobox, Template:Item Recipes; Remove Template:Incomplete; Minor restructure;)
Jump to navigation Jump to search
Stygian Full Helm
Vendor Value3,780,840 Gold
RarityRare
Level60 Defense
Enchantment Slots6
SlotHelm
Offensive Affinity
MeleeMagicRange
-5%-5%-5%
Defensive Stats
Crit Avoidance10%
Crit Reduction0.8
ProtectionResistanceAgilityStamina
55-1-19
Defensive Affinity
MeleeMagicRange
15%15%15%
PiercingBluntSlashing
10%5%10%
Set Bonus
Nigh-Invincibility [6]
Increases protection, resistance, and stamina by 10%. Enhances parries to negate all damage when you parry. Increases threat by 25%. Increases strength of self de/buffs by 2. Increases strength of team de/buffs by 1. Increases enemy de/buffs stacks by 25%.
Protective Plates [2, 3, 4]
Increases protection by [7.5%|15%|22.5%].
Enchanting
Base XP720
Cost
1 Stygian BarStygian Bar
1 IchorIchor
Augmentation
Bonus Stats
+2.8 Protection
+0.5 Stamina
Research
SuccessFail
Mythical Runic DustMythical Runic Dust
Rare Gear ScrapsRare Gear Scraps
Crafting
CategoryMelee
Level63
Experience36,000
Description

Requires Defense level of 60 to wield.

Tooltip

An exceptional full helm made from demonic metal. You do know you can lift the visor, right?

A Stygian Full Helm is a helmet that provides defensive bonuses when in combat. It requires level 60 Defense to equip it.

Acquisition

A Stygian Full Helm can be bought at the Marketplace or can be crafted:

IconNameSkill: LevelExperienceRecipe
Stygian Full Helm Crafting (Melee): 6336,000Ichor x60, Stygian Bar x120

Augmenting

Augmenting a Stygian Full Helm provides +2.8 Protection and +0.5 Stamina per augmentation and costs 1 Stygian Bar and 1 Ichor per counter increase, and a number of Stygian Full Helm base copies when augmenting beyond +5.

Enchanting

scrollcrafting Scroll Slot Level Silver Amount Rune Amount Runes Effect per scroll
Scroll of Weakening Scroll of Weakening Helm, Body, Legs, Shield, Weapon 4 100 20 Air, Fire, Mind Decreases the level requirements of the item by 1.
Scroll of Overhealing Scroll of Overhealing Weapon 11 200 30 Air, Water, Death Heal for 1% of overkill damage on a target.
Scroll of Accuracy Scroll of Accuracy Weapon 28 400 40 Blood, Death, Mind Increases accuracy for all three combat styles by 3% multiplicatively.
Scroll of Critical Strike Scroll of Critical Strike Weapon 52 600 60 Blood, Death, Chaos, Cosmic Increases critical chance and damage multiplier by 2.5%.
Scroll of Endless Ammo Scroll of Endless Ammo Cape, Weapon 29 400 40 Chaos, Nature, Mind Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms.
Scroll of Rune Reserves Scroll of Rune Reserves Cape, Weapon 35 500 50 Water, Chaos, Mind Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost).

See also