Mantis Shrimp Shell |
| Vendor Value | 12,000,000  |
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| Rarity | Legendary |
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| Level | 85 Defense |
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| Enchantment Slots | 8 |
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| Slot | Shield |
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| Crit Avoidance | 10% |
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| Crit Reduction | 0.8 |
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| 1,280 |
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| Category | Rare |
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| Level | 92 |
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| Experience | 120,000 |
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The chitinous shell of the Aberrant Shrimp formed into a shield; it's tainted by some sort of demonic magic. Is this a blessing or a curse? |
The Mantis Shrimp Shell is a legendary tier shield that belongs to the Mantis Shrimp Armor set. It requires level 85 defense to equip.
Acquisition
The crafting recipe is as follows:
| Icon | Name | Skill: Level | Experience | Recipe |
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 | Mantis Shrimp Shell | Crafting (Rare): 92 | 120,000 | x200, x100, x100, x1, x160, x1, x100 |
Enchanting
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Scroll of Weakening | helm, body, legs, shield, weapon | 1 | 25 | 10 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
Scroll of Healing | shield, combat-talisman | 10 | 200 | 30 | Blood, Cosmic, Nature | Increases health received from consumables by 10%. |
Scroll of Taunting | helm, body, legs, shield, combat-talisman | 26 | 400 | 40 | Earth, Blood, Chaos | Increases your threat by 20%. |
Scroll of DOT Dealer | shield, weapon | 53 | 900 | 80 | Blood, Chaos, Death | Increases Damage over Time tick damage by 5%, capping at +50 damage per tick. |
Scroll of Fortitude | shield, combat-talisman | 68 | 800 | 70 | Blood, Chaos, Nature | Increases stamina by 10. |
Scroll of Force | shield, weapon | 79 | 900 | 80 | Blood, Chaos, Death | Gain 1% of your protection as strength. Reduces protection by half of the gained strength. Caps at 100%. |
Scroll of Finesse | shield, weapon | 79 | 900 | 80 | Blood, Chaos, Death | Gain 1% of your agility as dexterity. Reduces agility by half of the gained dexterity. Caps at 100% |
Scroll of Convergence | shield, weapon | 79 | 900 | 80 | Blood, Chaos, Death | Gain 1% of your resistance as intellect. Reduces resistance by half of the gained intellect. Caps at 100% |
Scroll of Deflect | shield | 100 | | | | Decreases damage by and reflects 10% of damage back onto the attacker. Caps at 50%. |
See Also