Leather Body |
| Vendor Value | 64,800  |
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| Level | 30 Range 30 Defense |
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| Enchantment Slots | 3 |
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| Slot | Body |
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| 180 |
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| Category | Range |
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| Level | 34 |
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| Experience | 1,500 |
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An quality piece created from dozens of tanned leather sections sewn together. |
Leather Body is armor intended for use in Ranged combat. It requires level 0 Defense and level 0 Range to equip it.
Set Bonus
A Leather Body provides one count to the Range set bonus:
- Elven Agility 1: When 3 items of this set are equipped, the bonus increases dexterity by 10%, agility by 5% and gives a 5% chance to not consume ammo when casting a Range ability.
- Elven Agility 2: When 4 items of this set are equipped, the bonus increases dexterity by 20%, agility by 10% and gives a 10% chance to not consume ammo when casting a Range ability.
Acquisition
A Leather Body is tradable, players can buy and sell it at the Marketplace. It can also be crafted using the following recipe:
| Icon | Name | Skill: Level | Experience | Recipe |
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 | Leather Body | Crafting (Range): 34 | 1,500 | x150 |
Enchanting
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Scroll of Weakening | helm, body, legs, shield, weapon | 1 | 25 | 10 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
Scroll of Reinforcement | helm, body, legs | 13 | 200 | 30 | Mind, Chaos, Death | Increases agility by 12. |
Scroll of Taunting | helm, body, legs, shield, combat-talisman | 26 | 400 | 40 | Earth, Blood, Chaos | Increases your threat by 20%. |
Scroll of Protection | helm, body, legs | 31 | 400 | 40 | Air, Earth, Cosmic | Increases protection by 10. |
Scroll of Resistance | helm, body, legs | 32 | 400 | 40 | Air, Fire, Cosmic | Increases resistance by 10. |
Scroll of Recklessness | helm, body, legs | 80 | 1000 | 80 | Blood, Chaos, Death | Additively increases offensive magic, range, and melee affinity by 2% but reduces the respective defensive affinities by the same amount. |
Scroll of False Equilibrium | helm, body, legs | 81 | 1000 | 80 | Blood, Chaos, Death | Increases maximum damage and decreases minimum damage by 1.5%. Caps at 80%. |
Scroll of Patience | body, legs | 82 | 1000 | 80 | Air, Water, Death | Ability cast speed increases damage dealt with slower abilities getting a larger bonus damage. Bonus is capped at either 50% faster or slower than your base speed. For example, if your base speed is 3s, then the cap is 1.5s or 4.5s when calculating bonus damage. Slower base attack speeds result in higher potential damage bonuses. Always increases damage dealt; it will never decrease your damage. |
Scroll of Parry | body, legs | 100 | | | | Gives a 1% chance to reduce damage taken by 90% and cast your auto-attack ability. Caps at 50%. |
See Also