Wand of the Phoenix |
| Vendor Value | 6,000,000  |
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| Rarity | Epic |
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| Level | 75 Magic |
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| Enchantment Slots | 7 |
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| Slot | Weapon |
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| Attack Speed | 2.5s |
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| Crit Chance | 5% |
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| Crit Multiplier | 1.25x |
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| 980 |
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| Category | Magic |
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| Level | 75 |
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| Experience | 32,750 |
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A wand cradling a dormant Phoenix egg. Its innate heat and magical properties make it an exceptional weapon in the right hands. |
A Wand of the Phoenix is a one-handed magic weapon that makes up part of the Flame Set.
Acquisition
This wand can be traded at the Marketplace and can be crafted.
| Icon | Name | Skill: Level | Experience | Recipe |
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 | Wand of the Phoenix | Crafting (Magic): 75 | 32,750 | x1,000, x50, x200, x4, x8, x1,000, x1,000 |
Abilities
A Wand of the Phoenix provides access to additional magical combat abilities when equipped:
- Fireball: "Harness a ball of fire to throw at your enemies. not a good idea to play catch with."
- Master of Flames: "Burns your enemies with little up front damage, but a lingering effect."
Enchanting
A Wand of the Phoenix can be enchanted using the following scrolls.
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Scroll of Weakening | helm, body, legs, shield, weapon | 1 | 25 | 10 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
Scroll of Overhealing | weapon | 11 | 200 | 30 | Air, Water, Death | Heal for 1% of overkill damage on a target. |
Scroll of Elemental Accuracy | weapon | 28 | 400 | 40 | Blood, Chaos, Death | Increases accuracy for all elemental affinities by 5% multiplicatively. |
Scroll of Physical Accuracy | weapon | 28 | 400 | 40 | Earth, Blood, Death | Increases accuracy for all physical affinities by 5% multiplicatively. |
Scroll of Accuracy | weapon | 28 | 400 | 40 | Blood, Mind, Death | Increases accuracy for all three combat styles by 2.5% multiplicatively. |
Scroll of Endless Ammo | cape, weapon | 29 | 400 | 40 | Mind, Chaos, Nature | Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms. |
Scroll of Rune Reserves | cape, weapon | 35 | 500 | 50 | Water, Mind, Chaos | Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost). |
Scroll of Critical Strike | weapon | 52 | 600 | 60 | Cosmic, Blood, Chaos, Death | Increases critical chance by an additive +1.5% and critical multiplier by an additive +0.03x. |
Scroll of DOT Dealer | shield, weapon | 53 | 900 | 80 | Blood, Chaos, Death | Increases Damage over Time tick damage by 5%, capping at +50 damage per tick. |
Scroll of Finesse | shield, weapon | 79 | 900 | 80 | Blood, Chaos, Death | Gain 1% of your agility as dexterity. Reduces agility by half of the gained dexterity. Caps at 100% |
Scroll of Force | shield, weapon | 79 | 900 | 80 | Blood, Chaos, Death | Gain 1% of your protection as strength. Reduces protection by half of the gained strength. Caps at 100%. |
Scroll of Convergence | shield, weapon | 79 | 900 | 80 | Blood, Chaos, Death | Gain 1% of your resistance as intellect. Reduces resistance by half of the gained intellect. Caps at 100% |
Scroll of Poisoning | weapon | 100 | | | | Apply poison for 1 damage per second. |
Scroll of Acrobatics | weapon | 100 | | | | Has a 3% chance to speed up attack speed by 33%. |
Set Bonus
- Wielding the Wand of the Phoenix without the rest of the Flame Set, activates a set bonus known as Phoenix's Flame. This bonus allows a 15% chance to be resurrected after suffering a fatal blow. Upon resurrection, the adventurer will receive a Resurrection Sickness debuff which causes reduced healing, offensive, and defensive stats during battle.
- By equipping the Wand of the Phoenix together with the Mantle of Flame, the Phoenix's Flame ability is increased to 30%. Upon resurrection, the adventurer will receive a Resurrection Sickness debuff which causes reduced healing, offensive, and defensive stats during battle.
- Wearing 3 items from the Flame Set activates a Master of Flames set bonus. This bonus increases intellect and both defensive and offensive fire affinities by 7.5%. It doubles the damage over time of the Master of Flames ability.
- By equipping the entire 4 piece Flame Set, the Master of Flames set bonus increases intellect and both defensive and offensive fire affinities by 15%. It doubles the damage over time of the Master of Flames ability.
See Also