Grapeshot
| Sources | |
|---|---|
| Cost | Uses ranged ammo |
| Attack Type | Range |
| Attack Speed | 1.1x Weapon speed |
| Cooldown | 15s |
| Effect Over Time | -75HP / 1s x 10 |
| Damage Stats | |
| AOE Damage Multiplier | 0.1x |
| Min Damage Multiplier | 0.25x |
| Max Damage Multiplier | 1.5x |
| Range | 1x |
| Blunt | 1.33x |
| Piercing | 1.33x |
| Accuracy Stats | |
| Accuracy Multiplier | 1.75x |
| Range | 1x |
| Blunt | 1.33x |
| Piercing | 1.33x |
| Target | |
| Max Targets | 3 |
| Targets Self | No |
| Targets Friendly | No |
| Description | |
Fire a spray of smaller projectiles. Hard to miss, but lots of variance in damage. The smaller pellets can easily cause bleeds even if they do not deal a ton of up front damage. | |
Grapeshot fires a spray of smaller projectiles. Harder to miss, but lots of variance in damage. The smaller pellets can easily cause bleeds even if they do not deal a ton of up front damage. Blunt and piercing damage and accuracies scale 1.33x. This ranged ability affects accuracy scaling it 1.75x, minimum damage scales 0.25x, maximum damage by 1.5x while diminishing AOE damage scales 0.1x.
Equipment
This ability is available to be selected in the Combat Ability Rotation when the
Witchhunter Handgonne is wielded. Be sure to place sufficient ammunition in the ammo pouch prior to battle.