Necromancer's Robe Top |
| Vendor Value | 8,000,000  |
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| Rarity | Epic |
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| Level | 75 Magic 75 Defense |
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| Enchantment Slots | 7 |
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| Slot | Body |
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| 980 |
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| Category | Magic |
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| Level | 75 |
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| Experience | 70,500 |
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The robes of a necromancer. Smells like death. |
A Necromancer's Robe Top is one of the strongest magical body armor in game. The robe top requires 75 Defense and 75 Magic before it can be worn.
Acquisition
Necromancer's Robe Tops are tradeable at the Marketplace. They can also be crafted using the following recipe:
| Icon | Name | Skill: Level | Experience | Recipe |
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 | Necromancer's Robe Top | Crafting (Magic): 75 | 70,500 | x30, x4, x1,000, x1,000, x1,000, x400 |
Abilities
Wearing Necromancer's Robe Top grants the player the following abilities:
Set Bonus
A Necromancer's Robe Top adds one count to the following set bonuses:
- Wizard's Wisdom [3|4]: Increases resistance by [10%|20%]. Increases intellect and magic accuracy by [2.5%|5%] and gives a [5%|10%] chance to not consume ammo when casting a Magic ability.
- Living Death [3|4|6]: Increase offensive and defensive Poison affinities by [25%|50%|75%]. Increase de/buffs given to enemies by [2|4|6]. Increases damage dealt by DOTs by [150%|300%|450%]. Decreases delay between DOT ticks by [25%|50%|75%]. Counteracts the damage malus from Swift Agony based on missing health percentage; the malus is reduced by 1% for every 1% of health missing starting at 75% health and completely negated at 25% health remaining.
Enchanting
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Scroll of Weakening | helm, body, legs, shield, weapon | 1 | 25 | 10 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
Scroll of Reinforcement | helm, body, legs | 13 | 200 | 30 | Mind, Chaos, Death | Increases agility by 12. |
Scroll of Taunting | helm, body, legs, shield, combat-talisman | 26 | 400 | 40 | Earth, Blood, Chaos | Increases your threat by 20%. |
Scroll of Protection | helm, body, legs | 31 | 400 | 40 | Air, Earth, Cosmic | Increases protection by 10. |
Scroll of Resistance | helm, body, legs | 32 | 400 | 40 | Air, Fire, Cosmic | Increases resistance by 10. |
Scroll of Recklessness | helm, body, legs | 80 | 1000 | 80 | Blood, Chaos, Death | Additively increases offensive magic, range, and melee affinity by 2% but reduces the respective defensive affinities by the same amount. |
Scroll of False Equilibrium | helm, body, legs | 81 | 1000 | 80 | Blood, Chaos, Death | Increases maximum damage and decreases minimum damage by 1.5%. Caps at 80%. |
Scroll of Patience | body, legs | 82 | 1000 | 80 | Air, Water, Death | Ability cast speed increases damage dealt with slower abilities getting a larger bonus damage. Bonus is capped at either 50% faster or slower than your base speed. For example, if your base speed is 3s, then the cap is 1.5s or 4.5s when calculating bonus damage. Slower base attack speeds result in higher potential damage bonuses. Always increases damage dealt; it will never decrease your damage. |
Scroll of Parry | body, legs | 100 | | | | Gives a 1% chance to reduce damage taken by 90% and cast your auto-attack ability. Caps at 50%. |