Magical Snowball |
| Vendor Value | 2,840,000  |
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| Rarity | Uncommon |
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| Level | 50 Strength 50 Attack |
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| Enchantment Slots | 5 |
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| Slot | Shield |
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Thankfully it's magical and not lemon infused. |
A Magical Snowball is a shield that provides medium-high offensive and defensive bonuses during combat. The base defensive stats are similar to an Obsidian Shield, and also provides offensive stats which are some what lower than a Fire Orb. It requires level 50 attack and 50 strength to equip.
Acquisition
The Magical Snowball is tradeable at the Marketplace and may be purchased from the Event Shop for 30,000 Event Tokens.
Previously, this item was acquired as a drop from an Evil Snowman in Santa's Workshop during the Christmas 2020 event.
Enchanting
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Scroll of Weakening | helm, body, legs, shield, weapon | 1 | 25 | 10 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
Scroll of Healing | shield, combat-talisman | 10 | 200 | 30 | Blood, Cosmic, Nature | Increases health received from consumables by 10%. |
Scroll of Taunting | helm, body, legs, shield, combat-talisman | 26 | 400 | 40 | Earth, Blood, Chaos | Increases your threat by 20%. |
Scroll of DOT Dealer | shield, weapon | 53 | 900 | 80 | Blood, Chaos, Death | Increases Damage over Time tick damage by 5%, capping at +50 damage per tick. |
Scroll of Fortitude | shield, combat-talisman | 68 | 800 | 70 | Blood, Chaos, Nature | Increases stamina by 10. |
Scroll of Force | shield, weapon | 79 | 900 | 80 | Blood, Chaos, Death | Gain 1% of your protection as strength. Reduces protection by half of the gained strength. Caps at 100%. |
Scroll of Finesse | shield, weapon | 79 | 900 | 80 | Blood, Chaos, Death | Gain 1% of your agility as dexterity. Reduces agility by half of the gained dexterity. Caps at 100% |
Scroll of Convergence | shield, weapon | 79 | 900 | 80 | Blood, Chaos, Death | Gain 1% of your resistance as intellect. Reduces resistance by half of the gained intellect. Caps at 100% |
Scroll of Deflect | shield | 100 | | | | Decreases damage by and reflects 10% of damage back onto the attacker. Caps at 50%. |