Ability Books
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Ability Books Are drops from Combat that allow you to learn weapon abilities, Offensive/Defensive Spells, Buffs/Debuffs etc. That you can equip to your characters/mercenaries no matter what equipment you use.
Ability | Type | Cost | Targets | Cooldown | Description | Status Effects | Damage Stats | Accuracy Stats | Drops In |
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Melee Buff | N/A | Self | 25s | Taunts the enemy, significantly increasing your threat level | Gain 40 Stacks of Taunting 8 de/buff | Unknown | ||
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Melee | N/A | Enemy | None | A completely standard melee attack that benefits from no particular style or Skill | N/A | Starter | ||
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Melee Buff | Nature Rune x 1 | Lowest HP Member | 30s | Bandage the lowest HP member of your party to heal them for 300 health over 15 seconds | Heals 20HP 15 times with a delay of 1s for a total of 300HP | Unknown | ||
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Melee | NA | Enemy | None | Use the weight of your weapon to crush your target | N/A | Unknown | ||
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Magic | Nature Rune x 1 | Enemy | 10s | Splash an enemy with acid, heavily reducing their defenses | A 90% chance to apply 4 stacks of a Corrosion 3 de/buff | Unknown | ||
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Magic | Nature Rune x 2 | AOE Enemy 3 Targets | 10s | Splash an enemy with acid, heavily reducing their defenses | A 75% chance to apply 3 stacks of a Corrosion 3 de/buff | Unknown |