Difference between revisions of "Cooking"

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m (Updated some of the text to more accurately match recent changes to the game (with the addition of foraging and cooking changes as well as the removal of exp bonuses from food). Also testing the link feature since I'm not familiar.)
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'''Cooking''' is a [[Skills|skill]] that allows raw [[food|food]] to be made edible, healing [[hitpoints|hitpoints]] when eaten plus giving an [[experience buff|experience buff]]. To do this, the player uses raw, cookable food and [[heat|heat]].
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'''Cooking''' is a [[Skills|skill]] that allows raw [[food|food]] to be made edible, healing [[hitpoints|hitpoints]] when eaten plus giving various buffs. To do this, the player uses raw, cookable food and [[heat|heat]].
  
Depending on the player's Cooking level, food will sometimes burn, becoming unusable. Each Cooking action also has a chance to produce [[fish oil|fish oil]].By leveling Cooking, the player is able to cook better foods such as tuna and sharks.
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Depending on the player's Cooking level, food will sometimes burn, becoming unusable. Cooking with raw fish also has a chance to produce [[fish oil|fish oil]]. By leveling Cooking, the player is able to cook better foods that give increased healing and better buffs.
  
Cooking goes hand-in-hand with the [[Fishing|Fishing]] skill, as the player can cook the fish they obtain.
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Cooking goes hand-in-hand with the [[Fishing|Fishing]] and Foraging skills, as the player can cook using the ingredients they obtain.
  
 
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*You can place it in your inventory to regenerate health in a fight
 
*You can place it in your inventory to regenerate health in a fight
*You can eat it to provide a bonus experience buff (''Careful! Different kind of fish '''don't''' stack, they get replaced.'')
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*Can be used to obtain various buffs that are useful for many skills
*[[fish oil|Fish oil]] can be used to craft [[pyre|pyre]] items<br />
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*Cooking fish has a chance to produce fish oil which can be used with the [[crafting]] skill to create pyre logs<br />
  
 
==Cooking Table==
 
==Cooking Table==

Revision as of 20:19, 4 May 2020

Cooking is a skill that allows raw food to be made edible, healing hitpoints when eaten plus giving various buffs. To do this, the player uses raw, cookable food and heat.

Depending on the player's Cooking level, food will sometimes burn, becoming unusable. Cooking with raw fish also has a chance to produce fish oil. By leveling Cooking, the player is able to cook better foods that give increased healing and better buffs.

Cooking goes hand-in-hand with the Fishing and Foraging skills, as the player can cook using the ingredients they obtain.


Uses

  • You can place it in your inventory to regenerate health in a fight
  • Can be used to obtain various buffs that are useful for many skills
  • Cooking fish has a chance to produce fish oil which can be used with the crafting skill to create pyre logs

Cooking Table

Fish Level Level req to not burn Heat used Fish Oil Chance XP
Shrimp 1 26 1 10% 15
Anchovy 10 40 5 13% 25
Trout 20 40 15 16% 50
Salmon 30 50 25 20% 75
Lobster 40 70 40 23% 100
Tuna 55 85 70 28% 150
Shark 70 105 150 33% 200


Eating fish

Fish can be added to the combat inventory to be used while fighting. Also they can be eaten directly to gain bonus experience for the next x actions.

Fish Heal XP Bonus Actions Total XP per Fish
Shrimp 3 5% 24 120%
Anchovy 5 10% 20 200%
Trout 7 15% 16 240%
Salmon 9 20% 12 240%
Lobster 12 25% 6 150%
Tuna 10 30% 3 90%
Shark 20 40% 1 40%


Trivia

  • A useful enchantment to have while cooking is the Cooking enchant. Wearing this while training cooking will cut down time and money due to less food being burnt. This is useful for food such as sharks where even at 99 you have the chance to burn them; with Cooking +6 you will stop burning sharks at level 74.