Difference between revisions of "Module:Drop Sources"
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(Update name of imported module) |
Demcookies (talk | contribs) (Refactor complete rewrite of the module. Add elite challenges, dungeons and override monsters) |
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| Line 1: | Line 1: | ||
local p = {} | local p = {} | ||
local findId = require("Module:FindId") | local findId = require("Module:FindId") | ||
| − | local | + | local lootData = mw.loadData("Module:Loot/data") |
| − | local | + | local itemsData = mw.loadData("Module:Items/data") |
| + | local leaguesData = mw.loadData("Module:Leagues/data") | ||
| + | local locationData = mw.loadData("Module:Location/data") | ||
local monstersData = mw.loadData("Module:Monsters/data") | local monstersData = mw.loadData("Module:Monsters/data") | ||
| + | local monstersStatsData = mw.loadData("Module:Monsters stats/data") | ||
| − | + | ||
| − | + | ---@class LootData | |
| − | + | ---@field id number The ID of the item. | |
| − | + | ---@field chance number The chance of the item dropping. | |
| − | + | ---@field minAmount number The minimum amount of the item that can drop. | |
| − | + | ---@field maxAmount number The maximum amount of the item that can drop. | |
| − | + | ---@field allowedLeagues number[]|nil The IDs of the leagues that allow the item to drop, or nil if allowed everywhere. | |
| − | + | ||
| − | + | ||
| − | + | ---Formats a number up to a given number of decimal places, removing trailing zeros. | |
| − | + | ---@param num number The number to format. | |
| − | + | ---@param digits number The number of decimal places to include (must be a non-negative integer). | |
| − | + | ---@return string # The formatted number as a string. | |
| − | + | local function toFixed(num, digits) | |
| − | + | digits = math.max(0, math.floor(digits)) | |
| − | + | local formatted = string.format("%." .. digits .. "f", num):gsub("%.?0+$", "") | |
| − | + | return formatted | |
| − | + | end | |
| − | + | ||
| − | + | ---Formats the given number range. | |
| − | + | ---@param min number The minimum of the range. | |
| − | + | ---@param max number The maximum of the range. | |
| − | + | ---@return string # The formatted range as string. | |
| − | + | local function toNumberRange(min, max) | |
| − | + | local lang = mw.language.getContentLanguage() | |
| − | + | if min == max then | |
| − | + | return lang:formatNum(min) | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
end | end | ||
| − | return | + | return lang:formatNum(min) .. "–" .. lang:formatNum(max) |
end | end | ||
| − | local function | + | ---Creates an Wikitext link with an image. |
| − | + | ---@param title string The title of the link. | |
| + | ---@param imageAttributes table The html attributes for the image. | ||
| + | ---@return string # Wikitext link with the image. | ||
| + | local function createWikitextImage(title, imageAttributes) | ||
| + | local img = mw.html.create("img") | ||
| + | :attr(imageAttributes) | ||
| + | img = tostring(img):gsub("<img(.-) */>", "<img%1>") | ||
| + | return string.format('[[%s|%s]]', title, img) | ||
end | end | ||
| − | local function | + | ---Finds locations, sources and `LootData` for a given item ID. |
| − | + | ---{locationId = { sourceId = { LootData1, LootData2, ... }, ... }, ... } | |
| − | local | + | ---@param itemId string|number The ID of the item to search for. |
| − | for | + | ---@return table<string, table<string, LootData>>|nil # A table containing locations, sources and `LootData` for the item, or nil if not found. |
| − | for _, drop in ipairs( | + | local function getSources(itemId) |
| − | + | itemId = tostring(itemId) | |
| − | + | local sources = {} | |
| − | + | for locationId, location in pairs(lootData) do | |
| − | + | for sourceId, source in pairs(location) do | |
| − | + | for _, drop in ipairs(source) do | |
| − | + | if tostring(drop.id) == itemId then | |
| + | sources[locationId] = sources[locationId] or {} | ||
| + | sources[locationId][sourceId] = drop | ||
end | end | ||
end | end | ||
end | end | ||
end | end | ||
| − | return | + | return sources |
end | end | ||
| − | local function | + | ---Gets monster or location object based on the source ID and optionally location ID for locations and override monster. |
| − | + | ---@param sourceId string|number The ID of the source, -1 for locations. | |
| − | if | + | ---@param locationId string|number|nil The ID of the location (optional), required for locations. |
| − | + | ---@return table|nil # The stats of the monster or nil if not found. | |
| − | + | local function getSource(sourceId, locationId) | |
| − | return | + | sourceId = tostring(sourceId) |
| + | if locationId then | ||
| + | locationId = tostring(locationId) | ||
| + | --If sourceId is "-1", it means we are looking for a location | ||
| + | if sourceId == "-1" then | ||
| + | local location = locationData[locationId] | ||
| + | if location then | ||
| + | return location | ||
| + | end | ||
| + | end | ||
| + | local baseMonster = monstersStatsData[sourceId] | ||
| + | for _, monster in pairs(baseMonster.overrides or {}) do | ||
| + | for _, location in ipairs(monster.locations or {}) do | ||
| + | if location and tostring(location.id) == locationId then | ||
| + | return monster | ||
| + | end | ||
| + | end | ||
| + | end | ||
end | end | ||
| + | --Tries to get the stats of base monster if not a location or no override is found | ||
| + | -- e.g. no locationId or was given but no ovverides for the monster | ||
| + | return monstersStatsData[sourceId] | ||
end | end | ||
| − | local function | + | ---Creates a mw.html TR element containing monster and loot data. |
| − | local | + | ---@param name string The name of the monster or location. |
| − | + | ---@param src string The source of the image. | |
| − | + | ---@param loot LootData The loot data for the item. | |
| − | + | ---@param imageWidth string|number The width of the image. | |
| − | + | ---@param imageHeight string|number The height of the image. | |
| − | + | ---@return mw.html|table # mw.html TR element containing monster and loot data. | |
| − | + | local function createMonsterLootRow(name, src, loot, imageWidth, imageHeight) | |
| − | + | local imageHtml = mw.html.create("td") | |
| − | + | :wikitext(createWikitextImage( | |
| − | + | name, | |
| − | + | { | |
| + | src = "https://www.play.idlescape.com" .. src, | ||
| + | alt = name, | ||
| + | width = imageWidth, | ||
| + | height = imageHeight | ||
| + | } | ||
| + | )) | ||
| + | local itemHtml = mw.html.create("td") | ||
| + | :wikitext('[[' .. name .. ']]') | ||
| + | local quantityHtml = mw.html.create("td") | ||
| + | :css("text-align", "center") | ||
| + | :wikitext(toNumberRange(loot.minAmount, loot.maxAmount)) | ||
| + | local chanceHtml = mw.html.create("td") | ||
| + | :css("text-align", "center") | ||
| + | :wikitext(toFixed(loot.chance * 100, 3) .. "%") | ||
| + | :css("text-align", "center") | ||
| + | local leagueHtml = mw.html.create("td") | ||
| + | :css("text-align", "center") | ||
| + | --TODO: Add indicator if league is inactive, the field is present in | ||
| + | -- leagueList.ts / Module:Leagues/data but some are incorrect | ||
| + | if loot.allowedLeagues then | ||
| + | for _, leagueId in ipairs(loot.allowedLeagues) do | ||
| + | local league = leaguesData[tostring(leagueId)] | ||
| + | if league then | ||
| + | leagueHtml:wikitext(createWikitextImage( | ||
| + | league.name, | ||
| + | { | ||
| + | src = "https://www.play.idlescape.com" .. league.icon, | ||
| + | alt = league.name, | ||
| + | width = 30, | ||
| + | height = 30 | ||
| + | } | ||
| + | )) | ||
else | else | ||
| − | + | leagueHtml:wikitext("?") | |
| − | |||
end | end | ||
| − | + | end | |
| − | + | else | |
| − | + | leagueHtml:wikitext("All") | |
| − | + | end | |
| − | + | ||
| − | + | local rowHtml = mw.html.create("tr") | |
| − | + | :node(imageHtml) | |
| − | + | :node(itemHtml) | |
| + | :node(quantityHtml) | ||
| + | :node(chanceHtml) | ||
| + | :node(leagueHtml) | ||
| + | |||
| + | return rowHtml | ||
| + | end | ||
| + | |||
| + | ---Creates a table of drop sources for a given item. | ||
| + | ---@param sources table<string, table<string, LootData>> # The drop sources for the item. | ||
| + | ---@param imageWidth string|number # The width of the images in the table. | ||
| + | ---@param imageHeight string|number # The height of the images in the table. | ||
| + | local function createDropSourceTable(sources, imageWidth, imageHeight) | ||
| + | ---@param names string[] Array of wikitext. | ||
| + | ---@return mw.html|table # mw.html TR element containing names as TH elements. | ||
| + | local function createThs(names) | ||
| + | local tr = mw.html.create("tr") | ||
| + | for _, name in ipairs(names) do | ||
| + | tr:node(mw.html.create("th") | ||
| + | :addClass("headerSort") | ||
| + | :attr("tabindex", 0) | ||
| + | :attr("title", "Sort ascending") | ||
| + | :wikitext(name) | ||
| + | ) | ||
| + | end | ||
| + | return tr | ||
| + | end | ||
| + | |||
| + | local seen = {} | ||
| + | local tableHtml = mw.html.create("table") | ||
| + | :addClass("wikitable sortable mw-collapsible") | ||
| + | :node(createThs({ " ", "Source", "Quantity", "Rarity", "Leagues" })) | ||
| + | |||
| + | for locationId, sources_ in pairs(sources) do | ||
| + | for sourceId, loot in pairs(sources_) do | ||
| + | local source = getSource(sourceId, locationId) | ||
| + | local hash = tostring(source and source.name) | ||
| + | if not seen[hash] then | ||
| + | seen[hash] = true | ||
| + | local row | ||
| + | if source then | ||
| + | local name = source.name | ||
| + | local relatedKey = itemsData[tostring(source.relatedKey)] | ||
| + | local relatedKeyImage = relatedKey and relatedKey.itemImage | ||
| + | local src = source.imageOverride or relatedKeyImage or monstersData[sourceId].image | ||
| + | src = src and src:sub(1, 1) ~= "/" and "/" .. src or src | ||
| + | row = createMonsterLootRow(name, src, loot, imageWidth, imageHeight) | ||
else | else | ||
| − | + | row = mw.html.create("tr") | |
| − | + | :tag("td") | |
| + | :wikitext("No source with ID " .. sourceId) | ||
| + | :done() | ||
end | end | ||
| − | + | tableHtml:node(row) | |
| − | |||
end | end | ||
end | end | ||
end | end | ||
| − | + | ||
| − | return | + | return tableHtml |
end | end | ||
| + | |||
function p.dropSources(frame) | function p.dropSources(frame) | ||
| − | + | local args = frame:getParent().args or {} | |
| + | return p._dropSources(args) | ||
end | end | ||
| − | function p._dropSources( | + | function p._dropSources(args) |
| − | local itemId = findId._findId({ | + | local name = args["name"] or args["title"] or mw.title.getCurrentTitle().text |
| − | local | + | local itemId = findId._findId({ name, "item" }) |
| − | local | + | -- { locationId = { sourceId = { drop1, drop2, ... }, ... }, ... } |
| − | return | + | local sources = getSources(itemId) |
| + | if not sources then | ||
| + | return "No sources found for '" .. name .. "', Modules: Loot/data or Monsters_stats/data may be outdated." | ||
| + | end | ||
| + | local html = createDropSourceTable(sources, args["width"] or 30, args["height"] or 30) | ||
| + | return html | ||
end | end | ||
| + | |||
return p | return p | ||
Revision as of 20:30, 21 April 2025
local p = {}
local findId = require("Module:FindId")
local lootData = mw.loadData("Module:Loot/data")
local itemsData = mw.loadData("Module:Items/data")
local leaguesData = mw.loadData("Module:Leagues/data")
local locationData = mw.loadData("Module:Location/data")
local monstersData = mw.loadData("Module:Monsters/data")
local monstersStatsData = mw.loadData("Module:Monsters stats/data")
---@class LootData
---@field id number The ID of the item.
---@field chance number The chance of the item dropping.
---@field minAmount number The minimum amount of the item that can drop.
---@field maxAmount number The maximum amount of the item that can drop.
---@field allowedLeagues number[]|nil The IDs of the leagues that allow the item to drop, or nil if allowed everywhere.
---Formats a number up to a given number of decimal places, removing trailing zeros.
---@param num number The number to format.
---@param digits number The number of decimal places to include (must be a non-negative integer).
---@return string # The formatted number as a string.
local function toFixed(num, digits)
digits = math.max(0, math.floor(digits))
local formatted = string.format("%." .. digits .. "f", num):gsub("%.?0+$", "")
return formatted
end
---Formats the given number range.
---@param min number The minimum of the range.
---@param max number The maximum of the range.
---@return string # The formatted range as string.
local function toNumberRange(min, max)
local lang = mw.language.getContentLanguage()
if min == max then
return lang:formatNum(min)
end
return lang:formatNum(min) .. "–" .. lang:formatNum(max)
end
---Creates an Wikitext link with an image.
---@param title string The title of the link.
---@param imageAttributes table The html attributes for the image.
---@return string # Wikitext link with the image.
local function createWikitextImage(title, imageAttributes)
local img = mw.html.create("img")
:attr(imageAttributes)
img = tostring(img):gsub("<img(.-) */>", "<img%1>")
return string.format('[[%s|%s]]', title, img)
end
---Finds locations, sources and `LootData` for a given item ID.
---{locationId = { sourceId = { LootData1, LootData2, ... }, ... }, ... }
---@param itemId string|number The ID of the item to search for.
---@return table<string, table<string, LootData>>|nil # A table containing locations, sources and `LootData` for the item, or nil if not found.
local function getSources(itemId)
itemId = tostring(itemId)
local sources = {}
for locationId, location in pairs(lootData) do
for sourceId, source in pairs(location) do
for _, drop in ipairs(source) do
if tostring(drop.id) == itemId then
sources[locationId] = sources[locationId] or {}
sources[locationId][sourceId] = drop
end
end
end
end
return sources
end
---Gets monster or location object based on the source ID and optionally location ID for locations and override monster.
---@param sourceId string|number The ID of the source, -1 for locations.
---@param locationId string|number|nil The ID of the location (optional), required for locations.
---@return table|nil # The stats of the monster or nil if not found.
local function getSource(sourceId, locationId)
sourceId = tostring(sourceId)
if locationId then
locationId = tostring(locationId)
--If sourceId is "-1", it means we are looking for a location
if sourceId == "-1" then
local location = locationData[locationId]
if location then
return location
end
end
local baseMonster = monstersStatsData[sourceId]
for _, monster in pairs(baseMonster.overrides or {}) do
for _, location in ipairs(monster.locations or {}) do
if location and tostring(location.id) == locationId then
return monster
end
end
end
end
--Tries to get the stats of base monster if not a location or no override is found
-- e.g. no locationId or was given but no ovverides for the monster
return monstersStatsData[sourceId]
end
---Creates a mw.html TR element containing monster and loot data.
---@param name string The name of the monster or location.
---@param src string The source of the image.
---@param loot LootData The loot data for the item.
---@param imageWidth string|number The width of the image.
---@param imageHeight string|number The height of the image.
---@return mw.html|table # mw.html TR element containing monster and loot data.
local function createMonsterLootRow(name, src, loot, imageWidth, imageHeight)
local imageHtml = mw.html.create("td")
:wikitext(createWikitextImage(
name,
{
src = "https://www.play.idlescape.com" .. src,
alt = name,
width = imageWidth,
height = imageHeight
}
))
local itemHtml = mw.html.create("td")
:wikitext('[[' .. name .. ']]')
local quantityHtml = mw.html.create("td")
:css("text-align", "center")
:wikitext(toNumberRange(loot.minAmount, loot.maxAmount))
local chanceHtml = mw.html.create("td")
:css("text-align", "center")
:wikitext(toFixed(loot.chance * 100, 3) .. "%")
:css("text-align", "center")
local leagueHtml = mw.html.create("td")
:css("text-align", "center")
--TODO: Add indicator if league is inactive, the field is present in
-- leagueList.ts / Module:Leagues/data but some are incorrect
if loot.allowedLeagues then
for _, leagueId in ipairs(loot.allowedLeagues) do
local league = leaguesData[tostring(leagueId)]
if league then
leagueHtml:wikitext(createWikitextImage(
league.name,
{
src = "https://www.play.idlescape.com" .. league.icon,
alt = league.name,
width = 30,
height = 30
}
))
else
leagueHtml:wikitext("?")
end
end
else
leagueHtml:wikitext("All")
end
local rowHtml = mw.html.create("tr")
:node(imageHtml)
:node(itemHtml)
:node(quantityHtml)
:node(chanceHtml)
:node(leagueHtml)
return rowHtml
end
---Creates a table of drop sources for a given item.
---@param sources table<string, table<string, LootData>> # The drop sources for the item.
---@param imageWidth string|number # The width of the images in the table.
---@param imageHeight string|number # The height of the images in the table.
local function createDropSourceTable(sources, imageWidth, imageHeight)
---@param names string[] Array of wikitext.
---@return mw.html|table # mw.html TR element containing names as TH elements.
local function createThs(names)
local tr = mw.html.create("tr")
for _, name in ipairs(names) do
tr:node(mw.html.create("th")
:addClass("headerSort")
:attr("tabindex", 0)
:attr("title", "Sort ascending")
:wikitext(name)
)
end
return tr
end
local seen = {}
local tableHtml = mw.html.create("table")
:addClass("wikitable sortable mw-collapsible")
:node(createThs({ " ", "Source", "Quantity", "Rarity", "Leagues" }))
for locationId, sources_ in pairs(sources) do
for sourceId, loot in pairs(sources_) do
local source = getSource(sourceId, locationId)
local hash = tostring(source and source.name)
if not seen[hash] then
seen[hash] = true
local row
if source then
local name = source.name
local relatedKey = itemsData[tostring(source.relatedKey)]
local relatedKeyImage = relatedKey and relatedKey.itemImage
local src = source.imageOverride or relatedKeyImage or monstersData[sourceId].image
src = src and src:sub(1, 1) ~= "/" and "/" .. src or src
row = createMonsterLootRow(name, src, loot, imageWidth, imageHeight)
else
row = mw.html.create("tr")
:tag("td")
:wikitext("No source with ID " .. sourceId)
:done()
end
tableHtml:node(row)
end
end
end
return tableHtml
end
function p.dropSources(frame)
local args = frame:getParent().args or {}
return p._dropSources(args)
end
function p._dropSources(args)
local name = args["name"] or args["title"] or mw.title.getCurrentTitle().text
local itemId = findId._findId({ name, "item" })
-- { locationId = { sourceId = { drop1, drop2, ... }, ... }, ... }
local sources = getSources(itemId)
if not sources then
return "No sources found for '" .. name .. "', Modules: Loot/data or Monsters_stats/data may be outdated."
end
local html = createDropSourceTable(sources, args["width"] or 30, args["height"] or 30)
return html
end
return p