Difference between revisions of "Module:Loot table"
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Demcookies (talk | contribs) (Fix remove multiple return values from makeElement functions) |
Demcookies (talk | contribs) m (Update Value to Vendor value) |
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local p = {} | local p = {} | ||
− | |||
local findId = require("Module:FindId") | local findId = require("Module:FindId") | ||
local lootData = mw.loadData("Module:Loot/data") | local lootData = mw.loadData("Module:Loot/data") | ||
Line 6: | Line 5: | ||
local leagueData = mw.loadData("Module:Leagues/data") | local leagueData = mw.loadData("Module:Leagues/data") | ||
+ | |||
+ | ---Creates a mw.html 'DIV' element containing an "error" message. | ||
+ | ---@param message string Message as wikitext. | ||
+ | ---@return mw.html The message wrapped in a mw.html DIV element as red text. | ||
+ | local function createErrorMessage(message) | ||
+ | local e = mw.html.create("div") | ||
+ | :css("color", "red") | ||
+ | :wikitext(message) | ||
+ | return e | ||
+ | end | ||
---Finds the source ID for a given name. | ---Finds the source ID for a given name. | ||
---@param name string The name of the source. | ---@param name string The name of the source. | ||
---@return number|nil The source ID (monsterID or locationID), or nil if the source is not found. | ---@return number|nil The source ID (monsterID or locationID), or nil if the source is not found. | ||
− | ---@return string| | + | ---@return string|nil The source type ("monster" or "location"), or nil if the source is not found. |
local function findSourceId(name) | local function findSourceId(name) | ||
− | + | for _, source in ipairs({ "monster", "location" }) do | |
− | + | local id = findId._findId({ name, source }) | |
− | + | if id ~= "id not found" then | |
− | + | return id, source | |
+ | end | ||
end | end | ||
− | |||
− | |||
− | |||
− | |||
− | |||
end | end | ||
---@class Item | ---@class Item | ||
− | ---@field allowedLeagues | + | ---@field allowedLeagues number[]|nil The leagues in which the item can be found. Found in all leagues if nil. |
− | ---@field id integer | + | ---@field id integer The item ID. |
− | ---@field chance number | + | ---@field chance number The base chance of the item being dropped. |
− | ---@field minAmount integer | + | ---@field minAmount integer The minimum base amount of the item that can be dropped. |
− | ---@field maxAmount integer | + | ---@field maxAmount integer The maximum base amount of the item that can be dropped. |
---Finds the first item in the loot table that matches the given item ID. | ---Finds the first item in the loot table that matches the given item ID. | ||
− | ---@param loot table | + | ---@param loot table The loot table from Module:Loot/data. |
− | ---@param id string|number | + | ---@param id string|number The ID of the item to find. |
− | ---@return Item | + | ---@return Item|nil The item data, or nil if the item is not found. |
− | ---@return string | + | ---@return string|nil The monsterId where the item was found ("-1" for locations), or nil if the item is not found. |
− | ---@return string | + | ---@return string|nil The locationId where the item was found, or nil if the item is not found. |
local function getFirstLootMatch(loot, id) | local function getFirstLootMatch(loot, id) | ||
id = tostring(id) | id = tostring(id) | ||
− | + | for locationId, location in pairs(loot) do | |
− | + | for sourceId, source in pairs(location) do | |
− | + | for _, item in ipairs(source) do | |
− | + | if item.id == id then | |
− | + | return item, sourceId, locationId | |
+ | end | ||
+ | end | ||
end | end | ||
− | |||
end | end | ||
− | |||
end | end | ||
---Finds the first source in the loot table that matches the given sourceId. | ---Finds the first source in the loot table that matches the given sourceId. | ||
− | ---@param loot table | + | ---@param loot table The loot table from Module:Loot/data. |
− | ---@param id string|number | + | ---@param id string|number The ID of the source to find. |
− | ---@return Item[] | + | ---@param sourceType string String representing the type of the source ("monster" or "location"). |
− | ---@return string | + | ---@param locationId string|number|nil Optional ID for the location to find the source from. Use `id` and `sourceType` for location loot. |
− | local function getFirstSourceMatch(loot, id) | + | ---@return Item[]|nil The source data, or nil if the source is not found. |
+ | ---@return string|nil The locationId where the source was found (`id` if `sourceType` is "location"), or nil if the source is not found. | ||
+ | local function getFirstSourceMatch(loot, id, sourceType, locationId) | ||
id = tostring(id) | id = tostring(id) | ||
− | + | locationId = locationId and tostring(locationId) or nil | |
− | + | ||
− | + | if sourceType == "location" then | |
− | + | local location = loot[id] | |
− | + | if not location then | |
+ | return | ||
+ | end | ||
+ | local source = location["-1"] | ||
+ | if not source then | ||
+ | return | ||
+ | end | ||
+ | return source, id | ||
+ | end | ||
+ | |||
+ | --Needed for 'override' monsters that share ID with other monsters | ||
+ | -- otherwise the loot would be from first matching ID and could be wrong | ||
+ | if locationId then | ||
+ | local location = loot[locationId] | ||
+ | for sourceId, source in pairs(location) do | ||
+ | if sourceId == id then | ||
+ | return source, locationId | ||
+ | end | ||
+ | end | ||
+ | return | ||
+ | end | ||
+ | |||
+ | for locationId, location in pairs(loot) do | ||
+ | for sourceId, source in pairs(location) do | ||
+ | if sourceId == id then | ||
+ | return source, locationId | ||
+ | end | ||
+ | end | ||
end | end | ||
− | |||
end | end | ||
--TODO: Add option to show percentages as fractions | --TODO: Add option to show percentages as fractions | ||
− | ---Converts a floating-point number to a fraction. | + | ---Converts a floating-point number to a approximation of fraction. |
---@param num number The floating-point number to convert. | ---@param num number The floating-point number to convert. | ||
---@param maxDenominator number The maximum denominator for the fraction. | ---@param maxDenominator number The maximum denominator for the fraction. | ||
Line 81: | Line 114: | ||
for d = 1, maxDenominator do | for d = 1, maxDenominator do | ||
− | local n = math.floor(num*d + 0.5) | + | local n = math.floor(num * d + 0.5) |
local approx = n / d | local approx = n / d | ||
local difference = math.abs(num - approx) | local difference = math.abs(num - approx) | ||
Line 94: | Line 127: | ||
end | end | ||
− | ---Converts a floating-point number to a fraction string. | + | ---Converts a floating-point number to a approximation of fraction as string. |
---@param num number The floating-point number to convert. | ---@param num number The floating-point number to convert. | ||
---@param maxDenominator number The maximum denominator for the fraction. | ---@param maxDenominator number The maximum denominator for the fraction. | ||
− | ---@return string The fraction string. | + | ---@return string The fraction as string ('numerator/denominator'). |
local function floatToFractionString(num, maxDenominator) | local function floatToFractionString(num, maxDenominator) | ||
local numerator, denominator = floatToFraction(num, maxDenominator) | local numerator, denominator = floatToFraction(num, maxDenominator) | ||
Line 111: | Line 144: | ||
---@return string The formatted number as a string. | ---@return string The formatted number as a string. | ||
local function toFixed(num, digits) | local function toFixed(num, digits) | ||
− | + | digits = math.max(0, math.floor(digits)) | |
− | + | local formatted = string.format("%." .. digits .. "f", num):gsub("%.?0+$", "") | |
− | + | return formatted | |
− | + | end | |
+ | |||
+ | ---Finds the ID of a monster that is overridden by another monster with the given name. | ||
+ | ---@param name string The name of the monster that overrides another monster. | ||
+ | ---@return string|nil The ID of the monster that is overridden, or nil if not found. | ||
+ | local function findIdByOverrideName(name) | ||
+ | local monsterStatsData = mw.loadData("Module:Monsters_stats/data") | ||
+ | for id, monster in pairs(monsterStatsData) do | ||
+ | for overrideName, overrideMonster in pairs(monster.overrides or {}) do | ||
+ | if overrideName == name then | ||
+ | return id | ||
+ | end | ||
+ | end | ||
+ | end | ||
end | end | ||
+ | |||
function p.lootTable(frame) | function p.lootTable(frame) | ||
− | + | local args = frame:getParent().args | |
− | + | return tostring(p._lootTable(args)) | |
end | end | ||
− | function p._lootTable( | + | function p._lootTable(args) |
− | local sourceName = | + | local sourceName = args.name or args.title or mw.title.getCurrentTitle().text |
− | local sourceId, | + | --Some monsters use same id as other monsters so we need to specify location for them |
+ | local locationId = args["zone"] and findSourceId(args["zone"]) | ||
+ | local sourceId | ||
+ | local sourceType | ||
+ | if locationId then | ||
+ | sourceId = findIdByOverrideName(sourceName) | ||
+ | sourceType = "monster" | ||
+ | else | ||
+ | sourceId, sourceType = findSourceId(sourceName) | ||
+ | end | ||
if not sourceId then | if not sourceId then | ||
− | return | + | return locationId and |
+ | createErrorMessage( | ||
+ | "Found no monsters overridden by '" .. sourceName .. | ||
+ | "'. The Modules: Monsters_stats/data or Loot/data may be outdated." | ||
+ | ) or | ||
+ | createErrorMessage( | ||
+ | "No monster or location named '" .. sourceName .. | ||
+ | "'. The Module:Loot/data may be outdated. <br>Try adding parameter 'location' to the template, e.g.:" .. | ||
+ | "<br><code>{{Loot_table|location=Palace of Flame}}</code>." | ||
+ | ) | ||
end | end | ||
− | local loot = getFirstSourceMatch(lootData, sourceId) | + | local loot = getFirstSourceMatch(lootData, sourceId, sourceType, locationId) |
if not loot then | if not loot then | ||
− | + | return createErrorMessage( | |
− | + | "No loot found for monster or location named '" .. sourceName .. | |
− | + | "' The Module:Loot/data may be outdated." | |
− | + | ) | |
− | |||
end | end | ||
− | ---@param name | + | local lang = mw.language.getContentLanguage() |
− | ---@return mw.html.element | + | local imageWidth = args.width == nil and 30 or args.width |
− | local function | + | local imageHeight = args.height == nil and imageWidth or args.height |
+ | |||
+ | ---@param name string Wikitext. | ||
+ | ---@return mw.html mw.html TH element. | ||
+ | local function createTh(name) | ||
local th = mw.html.create("th") | local th = mw.html.create("th") | ||
:addClass("headerSort") | :addClass("headerSort") | ||
:attr("tabindex", 0) | :attr("tabindex", 0) | ||
− | |||
:attr("title", "Sort ascending") | :attr("title", "Sort ascending") | ||
:wikitext(name) | :wikitext(name) | ||
Line 150: | Line 217: | ||
end | end | ||
− | ---@param names | + | ---@param names string[] Array of wikitext. |
− | ---@return mw.html. | + | ---@return mw.html TR element containing names as TH elements. |
− | local function | + | local function createThs(names) |
local tr = mw.html.create("tr") | local tr = mw.html.create("tr") | ||
for _, name in ipairs(names) do | for _, name in ipairs(names) do | ||
− | tr:node( | + | tr:node(createTh(name)) |
end | end | ||
return tr | return tr | ||
end | end | ||
− | + | ---Creates a mw.html A element containing an image. | |
− | ---Creates a mw.html | + | ---@param name string The name of the item. |
− | ---@param name string | + | ---@param src string The URI to the item image. |
− | + | ---@param width? string|integer The width of the item image as integer. | |
− | ---@param src string | + | ---@param height? string|integer The height of the item image as integer. |
− | ---@param width string | + | ---@return mw.html mw.html A element containing an image. |
− | ---@param height string | + | local function createImg(name, src, alt, width, height) |
− | ---@return mw.html.element | + | local e = mw.html.create("a") |
− | local function | + | :attr("href", tostring(mw.uri.localUrl(name))) |
− | local | ||
− | |||
− | :attr("href", | ||
:attr("title", name) | :attr("title", name) | ||
:tag("img") | :tag("img") | ||
:attr("src", src) | :attr("src", src) | ||
:attr("alt", alt) | :attr("alt", alt) | ||
− | :attr("width", width | + | if width then |
− | :attr("height", height | + | e:attr("width", width) |
− | + | end | |
− | + | if height then | |
+ | e:attr("height", height) | ||
+ | end | ||
+ | return e:done() | ||
end | end | ||
+ | local function createImgText(name, src, alt, width, height) | ||
+ | return string.format( | ||
+ | '[[%s|<img src="%s" alt="%s"%s%s>]]', | ||
+ | name, | ||
+ | src, | ||
+ | alt, | ||
+ | width and ' width="' .. width .. '"' or "", | ||
+ | height and ' height="' .. height .. '"' or "" | ||
+ | ) | ||
+ | end | ||
+ | |||
+ | ---Creates an Wikitext link with an image. | ||
+ | ---@param title string The title of the link. | ||
+ | ---@param imageAttributes table The html attributes for the image. | ||
+ | ---@return string Wikitext link with the image. | ||
+ | local function createWikitextImage(title, imageAttributes) | ||
+ | local image = mw.html.create("img"):attr(imageAttributes) | ||
+ | return string.format('[[%s|%s]]', title, tostring(image):gsub("<img(.-) */>", "<img%1>")) | ||
+ | end | ||
+ | |||
+ | ---Formats the value of an item as string. | ||
+ | ---@param item table Item table from Module:Items/data | ||
+ | ---@return string The formatted value of the item as string, or '-' if no value. | ||
+ | local function createValueText(item) | ||
+ | if item.id == 1 then -- Gold, has no value in the data | ||
+ | return "1" | ||
+ | end | ||
+ | return item.value and lang:formatNum(item.value) or "-" | ||
+ | end | ||
+ | |||
+ | ---Formats the Item drop quantities as string. | ||
+ | ---@param item Item Item table from Module:Loot/data | ||
+ | ---@return string The formatted quantity range as string. | ||
+ | local function createQuantityText(item) | ||
+ | if item.minAmount == item.maxAmount then | ||
+ | return tostring(item.minAmount) | ||
+ | end | ||
+ | return lang:formatNum(item.minAmount) .. "–" .. lang:formatNum(item.maxAmount) | ||
+ | end | ||
+ | |||
+ | --TODO: Add option to show percentages as fractions (open options from the gear icon) | ||
+ | -- Saving preferences would require special permissions? MAybe with mw.user or javascript to localStorage? | ||
local tableHtml = mw.html.create("table") | local tableHtml = mw.html.create("table") | ||
− | :addClass("wikitable sortable jquery-tablesorter") | + | :addClass("wikitable sortable jquery-tablesorter mw-collapsible") |
− | :node( | + | --:node(createThs({ "⚙️", "Item", "Quantity", "Rarity", "Value", "Tradeable", "Leagues" })) |
+ | :node(createThs({ " ", "Item", "Quantity", "Rarity", "Vendor value", "Tradeable", "Leagues" })) | ||
for _, item in ipairs(loot) do | for _, item in ipairs(loot) do | ||
local item2 = itemData[tostring(item.id)] | local item2 = itemData[tostring(item.id)] | ||
− | local | + | --IS itemList.ts has some incorrect URIs, e.g. for Feather |
− | + | local src = item2.itemImage | |
− | + | src = src:sub(1, 1) ~= "/" and "/" .. src or src | |
− | + | local imageHtml = mw.html.create("td") | |
− | + | :wikitext(createWikitextImage( | |
− | + | item2.name, | |
− | + | { | |
+ | src = "https://www.play.idlescape.com" .. src, | ||
+ | alt = item2.name .. (item2.extraTooltip and ". " .. item2.extraTooltip or ""), | ||
+ | width = imageWidth, | ||
+ | height = imageHeight | ||
+ | } | ||
+ | )) | ||
local itemHtml = mw.html.create("td") | local itemHtml = mw.html.create("td") | ||
− | :wikitext( | + | :wikitext('[[' .. item2.name .. ']]') |
local quantityHtml = mw.html.create("td") | local quantityHtml = mw.html.create("td") | ||
− | : | + | :css("text-align", "center") |
+ | :wikitext(createQuantityText(item)) | ||
local chanceHtml = mw.html.create("td") | local chanceHtml = mw.html.create("td") | ||
+ | :css("text-align", "center") | ||
:wikitext(toFixed(item.chance * 100, 3) .. "%") | :wikitext(toFixed(item.chance * 100, 3) .. "%") | ||
local priceHtml = mw.html.create("td") | local priceHtml = mw.html.create("td") | ||
− | : | + | :css("text-align", "right") |
+ | :wikitext(createValueText(item2)) | ||
local tradeableHtml = mw.html.create("td") | local tradeableHtml = mw.html.create("td") | ||
− | :wikitext(item2.tradeable and "Yes" or "No") | + | :css("text-align", "center") |
− | local | + | :wikitext((item2.id == 1 or item2.tradeable) and "Yes" or "No") --Gold is tradeable |
− | --TODO: Add indicator if league is | + | local leagueHtml = mw.html.create("td") |
+ | :css("text-align", "center") | ||
+ | --TODO: Add indicator if league is inactive, the field is present in | ||
+ | -- leagueList.ts / Module:Leagues/data but some are incorrect | ||
if item.allowedLeagues then | if item.allowedLeagues then | ||
for _, leagueId in ipairs(item.allowedLeagues) do | for _, leagueId in ipairs(item.allowedLeagues) do | ||
local league = leagueData[tostring(leagueId)] | local league = leagueData[tostring(leagueId)] | ||
if league then | if league then | ||
− | + | leagueHtml:wikitext(createWikitextImage( | |
league.name, | league.name, | ||
− | + | { | |
− | + | src = "https://www.play.idlescape.com" .. league.icon, | |
− | + | alt = league.name, | |
− | + | width = imageWidth, | |
− | ) | + | height = imageHeight |
− | + | } | |
+ | )) | ||
else | else | ||
− | + | leagueHtml:wikitext("?") | |
end | end | ||
end | end | ||
else | else | ||
− | + | leagueHtml:wikitext("All") | |
end | end | ||
+ | |||
local rowHtml = mw.html.create("tr") | local rowHtml = mw.html.create("tr") | ||
:node(imageHtml) | :node(imageHtml) | ||
Line 233: | Line 357: | ||
:node(priceHtml) | :node(priceHtml) | ||
:node(tradeableHtml) | :node(tradeableHtml) | ||
− | :node( | + | :node(leagueHtml) |
tableHtml:node(rowHtml) | tableHtml:node(rowHtml) |
Revision as of 19:11, 22 April 2025
local p = {} local findId = require("Module:FindId") local lootData = mw.loadData("Module:Loot/data") local itemData = mw.loadData("Module:Items/data") local leagueData = mw.loadData("Module:Leagues/data") ---Creates a mw.html 'DIV' element containing an "error" message. ---@param message string Message as wikitext. ---@return mw.html The message wrapped in a mw.html DIV element as red text. local function createErrorMessage(message) local e = mw.html.create("div") :css("color", "red") :wikitext(message) return e end ---Finds the source ID for a given name. ---@param name string The name of the source. ---@return number|nil The source ID (monsterID or locationID), or nil if the source is not found. ---@return string|nil The source type ("monster" or "location"), or nil if the source is not found. local function findSourceId(name) for _, source in ipairs({ "monster", "location" }) do local id = findId._findId({ name, source }) if id ~= "id not found" then return id, source end end end ---@class Item ---@field allowedLeagues number[]|nil The leagues in which the item can be found. Found in all leagues if nil. ---@field id integer The item ID. ---@field chance number The base chance of the item being dropped. ---@field minAmount integer The minimum base amount of the item that can be dropped. ---@field maxAmount integer The maximum base amount of the item that can be dropped. ---Finds the first item in the loot table that matches the given item ID. ---@param loot table The loot table from Module:Loot/data. ---@param id string|number The ID of the item to find. ---@return Item|nil The item data, or nil if the item is not found. ---@return string|nil The monsterId where the item was found ("-1" for locations), or nil if the item is not found. ---@return string|nil The locationId where the item was found, or nil if the item is not found. local function getFirstLootMatch(loot, id) id = tostring(id) for locationId, location in pairs(loot) do for sourceId, source in pairs(location) do for _, item in ipairs(source) do if item.id == id then return item, sourceId, locationId end end end end end ---Finds the first source in the loot table that matches the given sourceId. ---@param loot table The loot table from Module:Loot/data. ---@param id string|number The ID of the source to find. ---@param sourceType string String representing the type of the source ("monster" or "location"). ---@param locationId string|number|nil Optional ID for the location to find the source from. Use `id` and `sourceType` for location loot. ---@return Item[]|nil The source data, or nil if the source is not found. ---@return string|nil The locationId where the source was found (`id` if `sourceType` is "location"), or nil if the source is not found. local function getFirstSourceMatch(loot, id, sourceType, locationId) id = tostring(id) locationId = locationId and tostring(locationId) or nil if sourceType == "location" then local location = loot[id] if not location then return end local source = location["-1"] if not source then return end return source, id end --Needed for 'override' monsters that share ID with other monsters -- otherwise the loot would be from first matching ID and could be wrong if locationId then local location = loot[locationId] for sourceId, source in pairs(location) do if sourceId == id then return source, locationId end end return end for locationId, location in pairs(loot) do for sourceId, source in pairs(location) do if sourceId == id then return source, locationId end end end end --TODO: Add option to show percentages as fractions ---Converts a floating-point number to a approximation of fraction. ---@param num number The floating-point number to convert. ---@param maxDenominator number The maximum denominator for the fraction. ---@return number The numerator of the fraction. ---@return number The denominator of the fraction. local function floatToFraction(num, maxDenominator) local sign = num < 0 and -1 or 1 num = math.abs(num) local bestNumerator, bestDenominator = 1, 1 local minDifference = math.huge for d = 1, maxDenominator do local n = math.floor(num * d + 0.5) local approx = n / d local difference = math.abs(num - approx) if difference < minDifference then bestNumerator, bestDenominator = n, d minDifference = difference end end return sign * bestNumerator, bestDenominator end ---Converts a floating-point number to a approximation of fraction as string. ---@param num number The floating-point number to convert. ---@param maxDenominator number The maximum denominator for the fraction. ---@return string The fraction as string ('numerator/denominator'). local function floatToFractionString(num, maxDenominator) local numerator, denominator = floatToFraction(num, maxDenominator) if denominator == 1 then return tostring(numerator) end return string.format("%d/%d", numerator, denominator) end ---Formats a number up to a given number of decimal places, removing trailing zeros. ---@param num number The number to format. ---@param digits number The number of decimal places to include (must be a non-negative integer). ---@return string The formatted number as a string. local function toFixed(num, digits) digits = math.max(0, math.floor(digits)) local formatted = string.format("%." .. digits .. "f", num):gsub("%.?0+$", "") return formatted end ---Finds the ID of a monster that is overridden by another monster with the given name. ---@param name string The name of the monster that overrides another monster. ---@return string|nil The ID of the monster that is overridden, or nil if not found. local function findIdByOverrideName(name) local monsterStatsData = mw.loadData("Module:Monsters_stats/data") for id, monster in pairs(monsterStatsData) do for overrideName, overrideMonster in pairs(monster.overrides or {}) do if overrideName == name then return id end end end end function p.lootTable(frame) local args = frame:getParent().args return tostring(p._lootTable(args)) end function p._lootTable(args) local sourceName = args.name or args.title or mw.title.getCurrentTitle().text --Some monsters use same id as other monsters so we need to specify location for them local locationId = args["zone"] and findSourceId(args["zone"]) local sourceId local sourceType if locationId then sourceId = findIdByOverrideName(sourceName) sourceType = "monster" else sourceId, sourceType = findSourceId(sourceName) end if not sourceId then return locationId and createErrorMessage( "Found no monsters overridden by '" .. sourceName .. "'. The Modules: Monsters_stats/data or Loot/data may be outdated." ) or createErrorMessage( "No monster or location named '" .. sourceName .. "'. The Module:Loot/data may be outdated. <br>Try adding parameter 'location' to the template, e.g.:" .. "<br><code>{{Loot_table|location=Palace of Flame}}</code>." ) end local loot = getFirstSourceMatch(lootData, sourceId, sourceType, locationId) if not loot then return createErrorMessage( "No loot found for monster or location named '" .. sourceName .. "' The Module:Loot/data may be outdated." ) end local lang = mw.language.getContentLanguage() local imageWidth = args.width == nil and 30 or args.width local imageHeight = args.height == nil and imageWidth or args.height ---@param name string Wikitext. ---@return mw.html mw.html TH element. local function createTh(name) local th = mw.html.create("th") :addClass("headerSort") :attr("tabindex", 0) :attr("title", "Sort ascending") :wikitext(name) return th end ---@param names string[] Array of wikitext. ---@return mw.html TR element containing names as TH elements. local function createThs(names) local tr = mw.html.create("tr") for _, name in ipairs(names) do tr:node(createTh(name)) end return tr end ---Creates a mw.html A element containing an image. ---@param name string The name of the item. ---@param src string The URI to the item image. ---@param width? string|integer The width of the item image as integer. ---@param height? string|integer The height of the item image as integer. ---@return mw.html mw.html A element containing an image. local function createImg(name, src, alt, width, height) local e = mw.html.create("a") :attr("href", tostring(mw.uri.localUrl(name))) :attr("title", name) :tag("img") :attr("src", src) :attr("alt", alt) if width then e:attr("width", width) end if height then e:attr("height", height) end return e:done() end local function createImgText(name, src, alt, width, height) return string.format( '[[%s|<img src="%s" alt="%s"%s%s>]]', name, src, alt, width and ' width="' .. width .. '"' or "", height and ' height="' .. height .. '"' or "" ) end ---Creates an Wikitext link with an image. ---@param title string The title of the link. ---@param imageAttributes table The html attributes for the image. ---@return string Wikitext link with the image. local function createWikitextImage(title, imageAttributes) local image = mw.html.create("img"):attr(imageAttributes) return string.format('[[%s|%s]]', title, tostring(image):gsub("<img(.-) */>", "<img%1>")) end ---Formats the value of an item as string. ---@param item table Item table from Module:Items/data ---@return string The formatted value of the item as string, or '-' if no value. local function createValueText(item) if item.id == 1 then -- Gold, has no value in the data return "1" end return item.value and lang:formatNum(item.value) or "-" end ---Formats the Item drop quantities as string. ---@param item Item Item table from Module:Loot/data ---@return string The formatted quantity range as string. local function createQuantityText(item) if item.minAmount == item.maxAmount then return tostring(item.minAmount) end return lang:formatNum(item.minAmount) .. "–" .. lang:formatNum(item.maxAmount) end --TODO: Add option to show percentages as fractions (open options from the gear icon) -- Saving preferences would require special permissions? MAybe with mw.user or javascript to localStorage? local tableHtml = mw.html.create("table") :addClass("wikitable sortable jquery-tablesorter mw-collapsible") --:node(createThs({ "⚙️", "Item", "Quantity", "Rarity", "Value", "Tradeable", "Leagues" })) :node(createThs({ " ", "Item", "Quantity", "Rarity", "Vendor value", "Tradeable", "Leagues" })) for _, item in ipairs(loot) do local item2 = itemData[tostring(item.id)] --IS itemList.ts has some incorrect URIs, e.g. for Feather local src = item2.itemImage src = src:sub(1, 1) ~= "/" and "/" .. src or src local imageHtml = mw.html.create("td") :wikitext(createWikitextImage( item2.name, { src = "https://www.play.idlescape.com" .. src, alt = item2.name .. (item2.extraTooltip and ". " .. item2.extraTooltip or ""), width = imageWidth, height = imageHeight } )) local itemHtml = mw.html.create("td") :wikitext('[[' .. item2.name .. ']]') local quantityHtml = mw.html.create("td") :css("text-align", "center") :wikitext(createQuantityText(item)) local chanceHtml = mw.html.create("td") :css("text-align", "center") :wikitext(toFixed(item.chance * 100, 3) .. "%") local priceHtml = mw.html.create("td") :css("text-align", "right") :wikitext(createValueText(item2)) local tradeableHtml = mw.html.create("td") :css("text-align", "center") :wikitext((item2.id == 1 or item2.tradeable) and "Yes" or "No") --Gold is tradeable local leagueHtml = mw.html.create("td") :css("text-align", "center") --TODO: Add indicator if league is inactive, the field is present in -- leagueList.ts / Module:Leagues/data but some are incorrect if item.allowedLeagues then for _, leagueId in ipairs(item.allowedLeagues) do local league = leagueData[tostring(leagueId)] if league then leagueHtml:wikitext(createWikitextImage( league.name, { src = "https://www.play.idlescape.com" .. league.icon, alt = league.name, width = imageWidth, height = imageHeight } )) else leagueHtml:wikitext("?") end end else leagueHtml:wikitext("All") end local rowHtml = mw.html.create("tr") :node(imageHtml) :node(itemHtml) :node(quantityHtml) :node(chanceHtml) :node(priceHtml) :node(tradeableHtml) :node(leagueHtml) tableHtml:node(rowHtml) end return tableHtml end return p