Difference between revisions of "Slayer's Pendant"
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| − | [[ | + | The '''{{PAGENAME}}''' is an Epic Quiver/Pendant item. It requires 75 {{img|Attack|30|word=1}}, 75 {{img|Defense|30|word=1}}, and 75 {{img|Crafting|30|word=1}} to equip, and is tradable. |
| + | |||
| + | ==How to Acquire== | ||
| + | '''{{PAGENAME}}''' is acquired as a reward for clearing [[Giant's Keep]] or opening a [[Giant Cache]]. It can also be acquired when opening a [[Greater Jewelry Cache]]. | ||
| + | |||
| + | ==Abilities== | ||
| + | When equipped, the '''{{PAGENAME}}''' grants the player access to the melee ability [[Execute]]. | ||
| + | |||
| + | ==Enchantment== | ||
| + | By default, '''{{PAGENAME}}''' is enchanted with [[Overhealing]] 3. This heals the player for 3% of the excess attack damage dealt when killing an enemy. | ||
| + | |||
| + | [[Category:Quiver/Pendant]] | ||
| + | [[Category:Combat Equipment]] | ||
Revision as of 17:26, 25 April 2025
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| Vendor Value | 6,450,000 | ||||||||
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| Rarity | Epic | ||||||||
| Level | 75 Defense 75 Crafting 75 Attack | ||||||||
| Enchantment | Overhealing | ||||||||
| Enchantment Level | 3 | ||||||||
| Enchantment Slots | 3 | ||||||||
| Slot | Arrows | ||||||||
| Offensive Stats | |||||||||
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| Offensive Affinity | |||||||||
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| Defensive Stats | |||||||||
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| Abilities | |||||||||
| Enchanting | |||||||||
| Base XP | 980 | ||||||||
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| Augmentation | |||||||||
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| Research | |||||||||
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| Tooltip | |||||||||
A pendant depicting a sword through a skull. Small enough to fit in the palm of your hand! | |||||||||
The Slayer's Pendant is an Epic Quiver/Pendant item. It requires 75
Attack, 75
Defense, and 75
Crafting to equip, and is tradable.
How to Acquire
Slayer's Pendant is acquired as a reward for clearing Giant's Keep or opening a Giant Cache. It can also be acquired when opening a Greater Jewelry Cache.
Abilities
When equipped, the Slayer's Pendant grants the player access to the melee ability Execute.
Enchantment
By default, Slayer's Pendant is enchanted with Overhealing 3. This heals the player for 3% of the excess attack damage dealt when killing an enemy.
