Difference between revisions of "Greater Take Aim"
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Demcookies (talk | contribs) (Add Greater Take Aim) |
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Revision as of 10:55, 4 June 2025
| Sources | |
|---|---|
| Cost | |
| Attack Type | Support / Range |
| Attack Speed | 0.01x Weapon speed |
| Cooldown | 45s |
| Damage Stats | |
| Deals No Damage | Yes |
| Min Damage Multiplier | 0.01x |
| Max Damage Multiplier | 0.01x |
| Range | 1x |
| Accuracy Stats | |
| Accuracy Multiplier | 1x |
| Range | 1x |
| Target | |
| Max Targets | 1 |
| Targets Self | Yes |
| Targets Friendly | No |
| Self Buff / Debuff | |
| Buff | |
| Strength | 10 |
| Amount | 1 |
| Refresh to Amount | 1 |
| Condition to Apply | On Hit |
| Chance to Apply | 100% |
| Tooltip | Increases critical chance by an additive +15% and critical multiplier by an additive +0.3x. |
| Description | |
While this is generally considered a Ranger technique, it can be applied to any attack. The potent nature of this technique requires a sacrifice of a Nature Rune. Focus on making your next hit count. Grants Critical Strike 10, increasing your chance to crit by 25% and crit multiplier by +0.25. | |
Greater Take Aim is a Support Range ability.
Acquisition
Talent
This ability is learned by unlocking the talent
Ranger Repertoire II