Difference between revisions of "Cooking"

From Idlescape Wiki
Jump to navigation Jump to search
m (Updated some of the text to more accurately match recent changes to the game (with the addition of foraging and cooking changes as well as the removal of exp bonuses from food). Also testing the link feature since I'm not familiar.)
Line 12: Line 12:
 
*Cooking fish has a chance to produce fish oil which can be used with the [[crafting]] skill to create pyre logs<br />
 
*Cooking fish has a chance to produce fish oil which can be used with the [[crafting]] skill to create pyre logs<br />
  
==Cooking Table==
 
 
{| class="wikitable sortable"
 
|-
 
!|Fish
 
!|Level
 
!|Level req to not burn
 
!|Heat used
 
!|Fish Oil Chance
 
!|XP
 
|-
 
|Shrimp
 
|1
 
|26
 
|1
 
|10%
 
|15
 
|-
 
|Anchovy
 
|10
 
|40
 
|5
 
|13%
 
|25
 
|-
 
|Trout
 
|20
 
|40
 
|15
 
|16%
 
|50
 
|-
 
|Salmon
 
|30
 
|50
 
|25
 
|20%
 
|75
 
|-
 
|Lobster
 
|40
 
|70
 
|40
 
|23%
 
|100
 
|-
 
|Tuna
 
|55
 
|85
 
|70
 
|28%
 
|150
 
|-
 
|Shark
 
|70
 
|105
 
|150
 
|33%
 
|200
 
|}
 
 
<br />
 
<br />
 
==Eating fish==
 
==Eating fish==
Fish can be added to the combat [[inventory|inventory]] to be used while fighting.
+
Food can be added to the combat [[inventory|inventory]] to be used while fighting.
Also they can be eaten directly to gain bonus experience for the next ''x'' actions.
+
Also they can be eaten directly to gain bonus effects for the next ''x'' actions.
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
!|Fish
+
 
!|Heal
 
!|XP Bonus
 
!|Actions
 
!|Total XP per Fish
 
|-
 
|Shrimp
 
|3
 
|5%
 
|24
 
|120%
 
|-
 
|Anchovy
 
|5
 
|10%
 
|20
 
|200%
 
|-
 
|Trout
 
|7
 
|15%
 
|16
 
|240%
 
|-
 
|Salmon
 
|9
 
|20%
 
|12
 
|240%
 
|-
 
|Lobster
 
|12
 
|25%
 
|6
 
|150%
 
|-
 
|Tuna
 
|10
 
|30%
 
|3
 
|90%
 
|-
 
|Shark
 
|20
 
|40%
 
|1
 
|40%
 
 
|}
 
|}
 
  
 
==Trivia==
 
==Trivia==
  
*A useful enchantment to have while cooking is the [[Scroll of Cooking|Cooking enchant]]. Wearing this while training cooking will cut down time and money due to less food being burnt. This is useful for food such as [[Shark|sharks]] where even at 99 you have the chance to burn them; with ''Cooking +6'' you will stop burning sharks at level 74.
+
*A useful enchantment to have while cooking is the [[Scroll of Cooking|Cooking enchant]]. Wearing this while training cooking will cut down time and money due to less food being burnt.

Revision as of 16:17, 5 May 2020

Cooking is a skill that allows raw food to be made edible, healing hitpoints when eaten plus giving various buffs. To do this, the player uses raw, cookable food and heat.

Depending on the player's Cooking level, food will sometimes burn, becoming unusable. Cooking with raw fish also has a chance to produce fish oil. By leveling Cooking, the player is able to cook better foods that give increased healing and better buffs.

Cooking goes hand-in-hand with the Fishing and Foraging skills, as the player can cook using the ingredients they obtain.


Uses

  • You can place it in your inventory to regenerate health in a fight
  • Can be used to obtain various buffs that are useful for many skills
  • Cooking fish has a chance to produce fish oil which can be used with the crafting skill to create pyre logs


Eating fish

Food can be added to the combat inventory to be used while fighting. Also they can be eaten directly to gain bonus effects for the next x actions.

Trivia

  • A useful enchantment to have while cooking is the Cooking enchant. Wearing this while training cooking will cut down time and money due to less food being burnt.