Difference between revisions of "Future Updates"
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A new combat rework is in the works. It will drastically change the way combat works, below is a list of changes that is coming with it: | A new combat rework is in the works. It will drastically change the way combat works, below is a list of changes that is coming with it: | ||
− | *Rings will be changed and have an effect in combat.< | + | *Rings will be changed and have an effect in combat. <ref>[https://discordapp.com/channels/616248556956942336/672461036275761225/746823347412664322 Changes to rings in combat? Confirmed].</ref> |
− | *New weapons has been mentioned as a possibility, not yet confirmed.< | + | *New weapons has been mentioned as a possibility, not yet confirmed. <ref>[https://discordapp.com/channels/616248556956942336/672461036275761225/746823461564973086 Getting new weapons in the combat rework? Not yet confirmed. We've mentioned it as a possibility.]</ref> |
− | *Combat skills may or may not be reset, this has yet to be decided.< | + | *Combat skills may or may not be reset, this has yet to be decided. <ref>[https://discordapp.com/channels/616248556956942336/648915149826031617/735866158032486400 For the combat reset, if it happens, just constitution/attack/strength/defense would be reset to 0 but all current exp you have would be dumped into mastery.]</ref> |
− | *[[Enchanting#List of Enchantments|Scroll of Weakening]] enchant is confirmed to be removed.< | + | *[[Enchanting#List of Enchantments|Scroll of Weakening]] enchant is confirmed to be removed. <ref>[https://discordapp.com/channels/616248556956942336/648915149826031617/742203169794424954 Weakening wont be in the rework]</ref> |
− | *Bosses are confirmed.< | + | *Bosses are confirmed. <ref>[https://discordapp.com/channels/616248556956942336/648915149826031617/729743889233215499 Well you can easily just go do solo bosses.]</ref> |
− | *[[Satchels]] will be adjusted.< | + | *[[Satchels]] will be adjusted. <ref>[https://discordapp.com/channels/616248556956942336/648915149826031617/736261682275418163 On satchels, they will be adjusted in the combat rework.]</ref> |
− | *Multiplayer is confirmed for group bosses.< | + | *Multiplayer is confirmed for group bosses. <ref>[https://discordapp.com/channels/616248556956942336/648915149826031617/729743396834377760 Plus with multiplayer combat 100% being part of the combat rework, that opens the way for things like being able to decide if youre in the front line or the back for a boss fight.]</ref> |
− | *Multiplayer loot will not be based on the percentage of damage you deal.< | + | *Multiplayer loot will not be based on the percentage of damage you deal. <ref>[https://discordapp.com/channels/616248556956942336/648915149826031617/729744263113342987 Hell no. Why would I do something that stupid.]</ref> |
− | *Chickens will keep their current drop table.< | + | *Chickens will keep their current drop table. <ref>[https://discordapp.com/channels/616248556956942336/648915149826031617/728620753750065154 I dunno. I haven't done any drops yet. Everything just drops satchels so far minus chicken which kept its drop table.]</ref> |
− | *Trade banned accounts will not be able to participate in multiplayer combat.< | + | *Trade banned accounts will not be able to participate in multiplayer combat. <ref>[https://discordapp.com/channels/616248556956942336/648915149826031617/728623707274084472 Nope. No alting. You will be banned from multi-player interactions.]</ref> |
− | *The source item transformation of the [[Infernal Lance]] might be changed.< | + | *The source item transformation of the [[Infernal Lance]] might be changed. <ref>[https://discordapp.com/channels/616248556956942336/648915149826031617/727900152488263791 I'm pretty sure I'll be able to change the source of the transform in the combat rework and get it pushed out before anyone finds it honestly.]</ref> |
− | *Notifications potentially being added to combat.< | + | *Notifications potentially being added to combat. <ref>[https://discordapp.com/channels/616248556956942336/648915149826031617/726290891773444137 And I just did a thing for potentially adding notifications for the combat rework]</ref> |
==Fishing rework== | ==Fishing rework== | ||
− | A fishing rework is in the works< | + | A fishing rework is in the works<ref>[https://discordapp.com/channels/616248556956942336/672461036275761225/746823368258486383 Fishing rework? Confirmed.]</ref>, below is a list of potential changes that is coming with it: |
− | *Augmentable fishing tools.< | + | *Augmentable fishing tools. <ref>[https://discordapp.com/channels/616248556956942336/648915149826031617/741360279845208174 Fariel linked an augmented fishing rod in the game chat here.]</ref> |
− | *Seasons will be a thing.< | + | *Seasons will be a thing. <ref>[https://discordapp.com/channels/616248556956942336/648915149826031617/743938563103785040 nah your ideas were posted after i had this doc finished. i was looking for things to refine. :P]</ref> |
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==References== | ==References== | ||
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Revision as of 09:04, 23 August 2020
This page is a list of potential Idlescape updates. Everything on this list is subject to change, even if the developers confirm it.
Combat rework
A new combat rework is in the works. It will drastically change the way combat works, below is a list of changes that is coming with it:
- Rings will be changed and have an effect in combat. [1]
- New weapons has been mentioned as a possibility, not yet confirmed. [2]
- Combat skills may or may not be reset, this has yet to be decided. [3]
- Scroll of Weakening enchant is confirmed to be removed. [4]
- Bosses are confirmed. [5]
- Satchels will be adjusted. [6]
- Multiplayer is confirmed for group bosses. [7]
- Multiplayer loot will not be based on the percentage of damage you deal. [8]
- Chickens will keep their current drop table. [9]
- Trade banned accounts will not be able to participate in multiplayer combat. [10]
- The source item transformation of the Infernal Lance might be changed. [11]
- Notifications potentially being added to combat. [12]
Fishing rework
A fishing rework is in the works[13], below is a list of potential changes that is coming with it:
References
- ↑ Changes to rings in combat? Confirmed.
- ↑ Getting new weapons in the combat rework? Not yet confirmed. We've mentioned it as a possibility.
- ↑ For the combat reset, if it happens, just constitution/attack/strength/defense would be reset to 0 but all current exp you have would be dumped into mastery.
- ↑ Weakening wont be in the rework
- ↑ Well you can easily just go do solo bosses.
- ↑ On satchels, they will be adjusted in the combat rework.
- ↑ Plus with multiplayer combat 100% being part of the combat rework, that opens the way for things like being able to decide if youre in the front line or the back for a boss fight.
- ↑ Hell no. Why would I do something that stupid.
- ↑ I dunno. I haven't done any drops yet. Everything just drops satchels so far minus chicken which kept its drop table.
- ↑ Nope. No alting. You will be banned from multi-player interactions.
- ↑ I'm pretty sure I'll be able to change the source of the transform in the combat rework and get it pushed out before anyone finds it honestly.
- ↑ And I just did a thing for potentially adding notifications for the combat rework
- ↑ Fishing rework? Confirmed.
- ↑ Fariel linked an augmented fishing rod in the game chat here.
- ↑ nah your ideas were posted after i had this doc finished. i was looking for things to refine. :P