Difference between revisions of "Cooking"
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[[File:Cooking UI.jpg|thumb|500x500px|Cooking UI|alt=]] | [[File:Cooking UI.jpg|thumb|500x500px|Cooking UI|alt=]] | ||
− | '''Cooking''' is a skill that allows raw | + | '''Cooking''' is a skill that allows raw ingredients to be combined into an edible food; healing hitpoints when eaten, plus giving various buffs depending on the recipe/combination of ingredients used. To do this, the player can add up to 5 ingredients into the pot by interacting with them in Ingredients Window on the right and then using [[heat|Heat]] to cook them. |
− | Depending on the player's Cooking [[Levels|level]], food will sometimes burn, | + | Depending on the player's Effective Cooking [[Levels|level]], food will sometimes burn, giving the player either [[Burnt Food]] or [[Burnt Fish]] depending on the type of ingredients used. The effective cooking level and amount of ingredients used also effects the level of food produced, which directly effects the amount of buff stacks the food will have. Cooking with raw fish has a chance to produce [[Fish Oil]]. By leveling Cooking, the player is able to cook better foods that give increased healing and better buffs. |
− | Cooking goes hand-in-hand with the [[ | + | Cooking goes hand-in-hand with the [[Fishing]], [[Foraging]] and [[Farming]], as the player can cook using the ingredients they obtain.<br /> |
==Uses== | ==Uses== | ||
− | *You can place | + | *You can place food in your combat inventory to regenerate health during combat |
+ | *:-''Combat buffs are only applied when food in eaten during [[Combat]].'' | ||
*Can be used to obtain various buffs that are useful for many skills | *Can be used to obtain various buffs that are useful for many skills | ||
− | *Cooking fish has a chance to produce | + | *Cooking fish has a chance to produce [[Fish Oil]] which can be used with the [[Crafting]] skill to create ''pyre logs'' |
====Fish Oil Chance==== | ====Fish Oil Chance==== | ||
Line 37: | Line 38: | ||
|20% | |20% | ||
|} | |} | ||
− | <nowiki>*</nowiki>'' | + | <nowiki>*</nowiki>''This is per fish used. IE cooking with 1 Shark and a Tuna results in a 35% chance while cooking with 5 Sharks will be a 100% chance to receive [[Fish Oil]]'' |
==Buffs== | ==Buffs== | ||
− | Eating food created with a few specific ingredients (see below) can give various buffs to help actions similar to [[Enchanting| | + | Eating food created with a few specific ingredients (see below) can give various buffs to help actions similar to [[Enchanting|Enchantments]]. The amount of stacks given by the buff will be determined by the quality of the food which, in turn, is determined by your Effective Cooking Level which is a combination of your Cooking level and additional modifiers such as using an augmented [[Ladle]]. |
− | Food Buffs with an enchant equivalent will still stack with the enchant effect making it useful to have buffs when doing various activities. All non combat buffs will be consumed even when doing unrelated actions except combat actions. | + | |
+ | Food Buffs with an enchant equivalent will still stack with the enchant effect making it useful to have buffs when doing various activities. | ||
+ | |||
+ | :-Example:(If you have a 30% Inferno buff from [[Scroll_of_Inferno|Scroll of Inferno]], and a 10% Inferno Buff from food, you will have a 40% Inferno buff total) | ||
+ | |||
+ | |||
+ | Normal and combat food can both be eaten at any time from the inventory to restore HP, combat buffs will only be applied if the food is eaten during combat. Combat buffs will not be keep upon exiting combat, while skill based buffs can be applied by consuming food directly from the inventory and will remain permanently until used. All non combat buffs will be consumed even when doing unrelated actions except combat actions. | ||
+ | |||
+ | :-''Inferno stacks will be used even when not [[Smithing]]'' | ||
==Ingredients== | ==Ingredients== | ||
+ | |||
+ | Ingredients can be combined to produce food with a desired buff. Neutral ingredients(ingredients without an Enchantment) can be combined with a modifier(ingredient with an Enchantment) ingredient with an Enchantment to make a recipe with a desired buff. | ||
+ | |||
+ | Combat recipes can not have skilling related buffs and vice versa, skilling related recipes can not have combat buffs. | ||
+ | |||
+ | :-'' Example: To make food with the Inferno buff you need to [[Pepper]] to a recipe. | ||
+ | ::-'' 1 Pumpkin and 1 Pepper will result in Grilled Veggies with the Inferno buff. In addition, 4 Pumpkins and 1 Pepper will result in Grilled Veggies but the level of the food will be higher and subsequently have more buff stacks.'' | ||
+ | |||
+ | |||
{{Incomplete|The system used to predict cooking result still needs work}} | {{Incomplete|The system used to predict cooking result still needs work}} | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
Line 52: | Line 70: | ||
!Source | !Source | ||
!Seed | !Seed | ||
− | ![[Enchanting#List of Enchantments| | + | ![[Enchanting#List of Enchantments|Buff]] |
|- | |- | ||
| rowspan="2" |Dairy | | rowspan="2" |Dairy | ||
Line 484: | Line 502: | ||
|} | |} | ||
-<br /> | -<br /> | ||
− | |||
− | + | ==Equipment== | |
− | |||
+ | [[Equipment#Tools|Equipment]] that can used to support Cooking. | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/greater_ladle.png" alt="" width="22"> | ||
+ | !Name | ||
+ | !Requirement | ||
+ | !Source | ||
+ | !Effect | ||
+ | !Augmenting Bonus | ||
+ | !Enchantment Slots | ||
+ | | | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/lesser_ladle.png" alt="Lesser_Ladle" width="22"> | ||
+ | |Lesser Ladle | ||
+ | |N/A | ||
+ | |Rare Goblin Drop | ||
+ | |None | ||
+ | |<nowiki>+3 Cooking Level</nowiki> | ||
+ | |5 | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/ladle.png" alt="Ladle" width="22"> | ||
+ | |Ladle | ||
+ | |N/A | ||
+ | |Rare Goblin Drop | ||
+ | |None | ||
+ | |<nowiki>+3 Cooking Level</nowiki> | ||
+ | |5 | ||
|- | |- | ||
+ | |<img src="https://idlescape.com/images/combat/equipment/greater_ladle.png" alt="Greater_Ladle" width="22"> | ||
+ | |Greater Ladle | ||
+ | |N/A | ||
+ | |Rare Goblin Drop | ||
+ | |None | ||
+ | |<nowiki>+3 Cooking Level</nowiki> | ||
+ | |5 | ||
+ | |} | ||
+ | |||
+ | |||
+ | ==Enchantments== | ||
+ | [[Enchanting#List of Enchantments|Enchantments]] that benefit/can be used while Cooking. | ||
+ | {| class="wikitable sortable" | ||
+ | |<img src="https://idlescape.com/images/enchanting/enchanted_scroll.png" alt="Scrollcrafting" width="42"> | ||
+ | !Scroll | ||
+ | !slot | ||
+ | !Level | ||
+ | !Silver | ||
+ | !Rune 1 | ||
+ | !Rune 2 | ||
+ | !Rune 3 | ||
+ | !Rune 4 | ||
+ | !Rune 5 | ||
+ | !Effect | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/enchanting/scroll_of_the_shrimp_lord.png" alt="" height="60" width="60"> | ||
+ | |[[Scroll of the Shrimp Lord]] | ||
+ | |Gloves, Boots | ||
+ | |1 | ||
+ | |100 | ||
+ | |10 Air | ||
+ | |10 Water | ||
+ | |10 Chaos | ||
+ | |10 Nature | ||
+ | | - | ||
+ | |Gain 5% chance to find shrimps in any food you cook. | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/enchanting/scroll_of_pyromancy.png" alt="" height="60" width="60"> | ||
+ | |[[Scroll of Pyromancy]] | ||
+ | |Ring, Necklace | ||
+ | |7 | ||
+ | |100 | ||
+ | |30 Fire | ||
+ | |30 Water | ||
+ | |30 Nature | ||
+ | | - | ||
+ | | - | ||
+ | |Use 10% less heat when cooking and smithing. | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/enchanting/scroll_of_cooking.png" alt="" height="60" width="60"> | ||
+ | |[[Scroll of Cooking]] | ||
+ | |Gloves, Boots | ||
+ | |40 | ||
+ | |500 | ||
+ | |50 Earth | ||
+ | |50 Fire | ||
+ | |50 Water | ||
+ | | - | ||
+ | | - | ||
+ | |Decreases chance to burn food while cooking by 4%. | ||
+ | |- | ||
+ | |<img src="https://idlescape.com/images/enchanting/scroll_of_boosting.png" alt="" height="60" width="60"> | ||
+ | |[[Scroll of Prolonging]] | ||
+ | |Gloves, Boots | ||
+ | |58 | ||
+ | |700 | ||
+ | |60 Nature | ||
+ | |60 Mind | ||
+ | | - | ||
+ | | - | ||
+ | | - | ||
+ | |Gain 10% more actions from items that grant actions, such as cooked food with buffs. | ||
|} | |} |
Revision as of 16:49, 16 September 2020
Cooking is a skill that allows raw ingredients to be combined into an edible food; healing hitpoints when eaten, plus giving various buffs depending on the recipe/combination of ingredients used. To do this, the player can add up to 5 ingredients into the pot by interacting with them in Ingredients Window on the right and then using Heat to cook them.
Depending on the player's Effective Cooking level, food will sometimes burn, giving the player either Burnt Food or Burnt Fish depending on the type of ingredients used. The effective cooking level and amount of ingredients used also effects the level of food produced, which directly effects the amount of buff stacks the food will have. Cooking with raw fish has a chance to produce Fish Oil. By leveling Cooking, the player is able to cook better foods that give increased healing and better buffs.
Cooking goes hand-in-hand with the Fishing, Foraging and Farming, as the player can cook using the ingredients they obtain.
Uses
- You can place food in your combat inventory to regenerate health during combat
- -Combat buffs are only applied when food in eaten during Combat.
- Can be used to obtain various buffs that are useful for many skills
- Cooking fish has a chance to produce Fish Oil which can be used with the Crafting skill to create pyre logs
Fish Oil Chance
Fish | Chance* |
---|---|
Shrimp | 5% |
Anchovy | 5% |
Trout | 10% |
Salmon | 10% |
Lobster | 15% |
Tuna | 15% |
Shark | 20% |
*This is per fish used. IE cooking with 1 Shark and a Tuna results in a 35% chance while cooking with 5 Sharks will be a 100% chance to receive Fish Oil
Buffs
Eating food created with a few specific ingredients (see below) can give various buffs to help actions similar to Enchantments. The amount of stacks given by the buff will be determined by the quality of the food which, in turn, is determined by your Effective Cooking Level which is a combination of your Cooking level and additional modifiers such as using an augmented Ladle.
Food Buffs with an enchant equivalent will still stack with the enchant effect making it useful to have buffs when doing various activities.
- -Example:(If you have a 30% Inferno buff from Scroll of Inferno, and a 10% Inferno Buff from food, you will have a 40% Inferno buff total)
Normal and combat food can both be eaten at any time from the inventory to restore HP, combat buffs will only be applied if the food is eaten during combat. Combat buffs will not be keep upon exiting combat, while skill based buffs can be applied by consuming food directly from the inventory and will remain permanently until used. All non combat buffs will be consumed even when doing unrelated actions except combat actions.
- -Inferno stacks will be used even when not Smithing
Ingredients
Ingredients can be combined to produce food with a desired buff. Neutral ingredients(ingredients without an Enchantment) can be combined with a modifier(ingredient with an Enchantment) ingredient with an Enchantment to make a recipe with a desired buff.
Combat recipes can not have skilling related buffs and vice versa, skilling related recipes can not have combat buffs.
- - Example: To make food with the Inferno buff you need to Pepper to a recipe.
- - 1 Pumpkin and 1 Pepper will result in Grilled Veggies with the Inferno buff. In addition, 4 Pumpkins and 1 Pepper will result in Grilled Veggies but the level of the food will be higher and subsequently have more buff stacks.
Category | Ingredient | Exp | Source | Seed | Buff |
---|---|---|---|---|---|
Dairy | Butter | 15 | Crafting | ||
Milk | 5 | Combat | |||
Egg | Egg | 5 | Combat | ||
Fish | Raw Anchovie | 5 | Fishing | ||
Raw Lobster | 15 | ||||
Raw Salmon | 10 | ||||
Raw Shark | 20 | ||||
Raw Shrimp | 5 | Shrimp Lord | |||
Raw Trout | 10 | ||||
Raw Tuna | 15 | ||||
Fruit | Apple | 5 | Foraging | x | |
Banana | 5 | x | Gathering | ||
Tomato | 10 | x | |||
Wildberry | 10 | x | |||
Sageberry | 25 | Combat | x | Intuition | |
Grain | Rice | 10 | Foraging | x | |
Wheat | 10 | x | |||
Meat | Raw Beef | 5 | Combat | ||
Raw Chicken | 5 | ||||
Monster | Goblin Brain | 10 | Combat | Runecrafting | |
Ichor | 20 | Demon Skin | |||
Spider Legs | 20 | Nimble | |||
Spice | Ashes | 15 | Combat | Pyromancy | |
Honey | 15 | Foraging | Fishing | ||
Pepper | 5 | Farming | x | Inferno | |
Salt | 5 | Mining | Cooking | ||
Sugar | 5 | Foraging | x | Efficiency | |
Vegetable | Carrot | 5 | Foraging | x | |
Chili Pepper | 10 | x | Superheated | ||
Mushroom | 15 | x | Nature | ||
Potato | 10 | x | |||
Pumpkin | 15 | x |
Recipes
Recipe | Image | Base Healing | Ingredient 1 | Ingredient 2 | Ingredient 3 | Ingredient 4 |
---|---|---|---|---|---|---|
Questionable Food | 1 hp | - | - | - | - | |
Monster Surprise | 1 hp | Monster | - | - | - | |
Seared Steak | 1 hp | Beef | - | - | - | |
Seared Fish | 1 hp | Fish | - | - | - | |
Seared Poultry | 1 hp | Chicken | - | - | - | |
Birdie Pasta | 3 hp | Chicken | Grain | - | - | |
Spaghetti & Meat | 3 hp | Beef | Grain | - | - | |
Sushi | 3 hp | Fish | Grain | - | - | |
Cottage Pie | 4 hp | Beef | Grain | Dairy | - | |
Fisherman's Pie | 4 hp | Fish | Grain | Dairy | - | |
Fruit Pie | 4 hp | Fruit | Grain | Dairy | - | |
Omelette | 2 hp | Egg | - | - | - | |
Veggie Crepe | 3 hp | Egg | Vegetable | - | - | |
Eggnog | 3 hp | Egg | Dairy | - | - | |
Fried Fruit | 1 hp | Fruit | - | - | - | |
Grilled Veggies | 1 hp | Vegetable | - | - | - | |
Kebabs | 3 hp | Meat | Vegetable | - | - | |
Jerky | 3 hp | Meat | Salt | - | - | |
Beast Curry | 4 hp | Beef | Grain | Spice | - | |
Monster Gelato | 4 hp | Dairy | Egg | Monster | Grain | |
Monster Omelette | 3 hp | Dairy | Egg | Monster | - | |
Candied Fruit | 2 hp | Fruit | Spice | - | - | |
Milkshake | 4 hp | Fruit | Dairy | - | - | |
Meaty Stew | 3 hp | Meat | Dairy | - | - | |
Vegetable Stew | 3 hp | Vegetable | Dairy | - | - | |
Monster Stew | 3 hp | Ichor | Dairy | - | - | |
Monster Curry | 4 hp | Ichor | Grain | - | - | |
Meat Roast | 4 hp | Raw Beef | Raw Chicken | Fish | - | |
Fruit Cake | 4 hp | Grain | Fruit | - | - |
-
Equipment
Equipment that can used to support Cooking.
Name | Requirement | Source | Effect | Augmenting Bonus | Enchantment Slots | ||
---|---|---|---|---|---|---|---|
Lesser Ladle | N/A | Rare Goblin Drop | None | +3 Cooking Level | 5 | ||
Ladle | N/A | Rare Goblin Drop | None | +3 Cooking Level | 5 | ||
Greater Ladle | N/A | Rare Goblin Drop | None | +3 Cooking Level | 5 |
Enchantments
Enchantments that benefit/can be used while Cooking.
Scroll | slot | Level | Silver | Rune 1 | Rune 2 | Rune 3 | Rune 4 | Rune 5 | Effect | |
---|---|---|---|---|---|---|---|---|---|---|
Scroll of the Shrimp Lord | Gloves, Boots | 1 | 100 | 10 Air | 10 Water | 10 Chaos | 10 Nature | - | Gain 5% chance to find shrimps in any food you cook. | |
Scroll of Pyromancy | Ring, Necklace | 7 | 100 | 30 Fire | 30 Water | 30 Nature | - | - | Use 10% less heat when cooking and smithing. | |
Scroll of Cooking | Gloves, Boots | 40 | 500 | 50 Earth | 50 Fire | 50 Water | - | - | Decreases chance to burn food while cooking by 4%. | |
Scroll of Prolonging | Gloves, Boots | 58 | 700 | 60 Nature | 60 Mind | - | - | - | Gain 10% more actions from items that grant actions, such as cooked food with buffs. |