Difference between revisions of "Cooking"

From Idlescape Wiki
Jump to navigation Jump to search
(Cooking Revamp Quick Pass)
m (→‎Equipment: deleted the empty collumn)
Line 59: Line 59:
 
Combat recipes can not have skilling related buffs and vice versa, skilling related recipes can not have combat buffs.
 
Combat recipes can not have skilling related buffs and vice versa, skilling related recipes can not have combat buffs.
  
:-'' Example: To make food with the Inferno buff you need to [[Pepper]] to a recipe.
+
:-'' Example: To make food with the Inferno buff you need to [[Pepper]] to a recipe.''
::-'' 1 Pumpkin and 1 Pepper will result in Grilled Veggies with the Inferno buff. In addition, 4 Pumpkins and 1 Pepper will result in Grilled Veggies but the level of the food will be higher and subsequently have more buff stacks.''  
+
::-'' 1 Pumpkin and 1 Pepper will result in Grilled Veggies with the Inferno buff. In addition, 4 Pumpkins and 1 Pepper will result in Grilled Veggies but the level of the food will be higher and subsequently have more buff stacks.''
  
  
Line 514: Line 514:
 
!Augmenting Bonus
 
!Augmenting Bonus
 
!Enchantment Slots
 
!Enchantment Slots
|
 
 
|-
 
|-
 
|<img src="https://idlescape.com/images/combat/equipment/lesser_ladle.png" alt="Lesser_Ladle" width="22">
 
|<img src="https://idlescape.com/images/combat/equipment/lesser_ladle.png" alt="Lesser_Ladle" width="22">
Line 539: Line 538:
 
|<nowiki>+3 Cooking Level</nowiki>
 
|<nowiki>+3 Cooking Level</nowiki>
 
|5
 
|5
 +
|-
 
|}
 
|}
  

Revision as of 01:16, 17 September 2020

Cooking UI

Cooking is a skill that allows raw ingredients to be combined into an edible food; healing hitpoints when eaten, plus giving various buffs depending on the recipe/combination of ingredients used. To do this, the player can add up to 5 ingredients into the pot by interacting with them in Ingredients Window on the right and then using Heat to cook them.

Depending on the player's Effective Cooking level, food will sometimes burn, giving the player either Burnt Food or Burnt Fish depending on the type of ingredients used. The effective cooking level and amount of ingredients used also effects the level of food produced, which directly effects the amount of buff stacks the food will have. Cooking with raw fish has a chance to produce Fish Oil. By leveling Cooking, the player is able to cook better foods that give increased healing and better buffs.

Cooking goes hand-in-hand with the Fishing, Foraging and Farming, as the player can cook using the ingredients they obtain.

Uses

  • You can place food in your combat inventory to regenerate health during combat
    -Combat buffs are only applied when food in eaten during Combat.
  • Can be used to obtain various buffs that are useful for many skills
  • Cooking fish has a chance to produce Fish Oil which can be used with the Crafting skill to create pyre logs

Fish Oil Chance

Fish Chance*
Shrimp 5%
Anchovy 5%
Trout 10%
Salmon 10%
Lobster 15%
Tuna 15%
Shark 20%

*This is per fish used. IE cooking with 1 Shark and a Tuna results in a 35% chance while cooking with 5 Sharks will be a 100% chance to receive Fish Oil

Buffs

Eating food created with a few specific ingredients (see below) can give various buffs to help actions similar to Enchantments. The amount of stacks given by the buff will be determined by the quality of the food which, in turn, is determined by your Effective Cooking Level which is a combination of your Cooking level and additional modifiers such as using an augmented Ladle.


Food Buffs with an enchant equivalent will still stack with the enchant effect making it useful to have buffs when doing various activities.

-Example:(If you have a 30% Inferno buff from Scroll of Inferno, and a 10% Inferno Buff from food, you will have a 40% Inferno buff total)


Normal and combat food can both be eaten at any time from the inventory to restore HP, combat buffs will only be applied if the food is eaten during combat. Combat buffs will not be keep upon exiting combat, while skill based buffs can be applied by consuming food directly from the inventory and will remain permanently until used. All non combat buffs will be consumed even when doing unrelated actions except combat actions.

-Inferno stacks will be used even when not Smithing

Ingredients

Ingredients can be combined to produce food with a desired buff. Neutral ingredients(ingredients without an Enchantment) can be combined with a modifier(ingredient with an Enchantment) ingredient with an Enchantment to make a recipe with a desired buff.

Combat recipes can not have skilling related buffs and vice versa, skilling related recipes can not have combat buffs.

- Example: To make food with the Inferno buff you need to Pepper to a recipe.
- 1 Pumpkin and 1 Pepper will result in Grilled Veggies with the Inferno buff. In addition, 4 Pumpkins and 1 Pepper will result in Grilled Veggies but the level of the food will be higher and subsequently have more buff stacks.


Incomplete.PNG
This page or section is incomplete and could use improvement.
Reason: The system used to predict cooking result still needs work
You can discuss this issue on the talk page or edit this page to improve it.
Category Ingredient Exp Source Seed Buff
Dairy Butter 15 Crafting
Milk 5 Combat
Egg Egg 5 Combat
Fish Raw Anchovie 5 Fishing
Raw Lobster 15
Raw Salmon 10
Raw Shark 20
Raw Shrimp 5 Shrimp Lord
Raw Trout 10
Raw Tuna 15
Fruit Apple 5 Foraging x
Banana 5 x Gathering
Tomato 10 x
Wildberry 10 x
Sageberry 25 Combat x Intuition
Grain Rice 10 Foraging x
Wheat 10 x
Meat Raw Beef 5 Combat
Raw Chicken 5
Monster Goblin Brain 10 Combat Runecrafting
Ichor 20 Demon Skin
Spider Legs 20 Nimble
Spice Ashes 15 Combat Pyromancy
Honey 15 Foraging Fishing
Pepper 5 Farming x Inferno
Salt 5 Mining Cooking
Sugar 5 Foraging x Efficiency
Vegetable Carrot 5 Foraging x
Chili Pepper 10 x Superheated
Mushroom 15 x Nature
Potato 10 x
Pumpkin 15 x


Recipes

Incomplete.PNG
This page or section is incomplete and could use improvement.
Reason: The system used to predict cooking result still needs work
You can discuss this issue on the talk page or edit this page to improve it.
Recipe Image Base Healing Ingredient 1 Ingredient 2 Ingredient 3 Ingredient 4
Questionable Food 1 hp - - - -
Monster Surprise 1 hp Monster - - -
Seared Steak 1 hp Beef - - -
Seared Fish 1 hp Fish - - -
Seared Poultry 1 hp Chicken - - -
Birdie Pasta 3 hp Chicken Grain - -
Spaghetti & Meat 3 hp Beef Grain - -
Sushi 3 hp Fish Grain - -
Cottage Pie 4 hp Beef Grain Dairy -
Fisherman's Pie 4 hp Fish Grain Dairy -
Fruit Pie 4 hp Fruit Grain Dairy -
Omelette 2 hp Egg - - -
Veggie Crepe 3 hp Egg Vegetable - -
Eggnog 3 hp Egg Dairy - -
Fried Fruit 1 hp Fruit - - -
Grilled Veggies 1 hp Vegetable - - -
Kebabs 3 hp Meat Vegetable - -
Jerky 3 hp Meat Salt - -
Beast Curry 4 hp Beef Grain Spice -
Monster Gelato 4 hp Dairy Egg Monster Grain
Monster Omelette 3 hp Dairy Egg Monster -
Candied Fruit 2 hp Fruit Spice - -
Milkshake 4 hp Fruit Dairy - -
Meaty Stew 3 hp Meat Dairy - -
Vegetable Stew 3 hp Vegetable Dairy - -
Monster Stew 3 hp Ichor Dairy - -
Monster Curry 4 hp Ichor Grain - -
Meat Roast 4 hp Raw Beef Raw Chicken Fish -
Fruit Cake 4 hp Grain Fruit - -

-

Equipment

Equipment that can used to support Cooking.

Name Requirement Source Effect Augmenting Bonus Enchantment Slots
Lesser_Ladle Lesser Ladle N/A Rare Goblin Drop None +3 Cooking Level 5
Ladle Ladle N/A Rare Goblin Drop None +3 Cooking Level 5
Greater_Ladle Greater Ladle N/A Rare Goblin Drop None +3 Cooking Level 5


Enchantments

Enchantments that benefit/can be used while Cooking.

Scrollcrafting Scroll slot Level Silver Rune 1 Rune 2 Rune 3 Rune 4 Rune 5 Effect
Scroll of the Shrimp Lord Gloves, Boots 1 100 10 Air 10 Water 10 Chaos 10 Nature - Gain 5% chance to find shrimps in any food you cook.
Scroll of Pyromancy Ring, Necklace 7 100 30 Fire 30 Water 30 Nature - - Use 10% less heat when cooking and smithing.
Scroll of Cooking Gloves, Boots 40 500 50 Earth 50 Fire 50 Water - - Decreases chance to burn food while cooking by 4%.
Scroll of Prolonging Gloves, Boots 58 700 60 Nature 60 Mind - - - Gain 10% more actions from items that grant actions, such as cooked food with buffs.