Difference between revisions of "Bandage Friendly"
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(Created page with "'''Bandage Friendly''' is an ability that is used to heal your allies. It will heal the teammate with the lowest health in your party for 300hp over 15 seconds. {{Infobox Abil...") |
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{{Infobox Ability | {{Infobox Ability | ||
|title = Bandage Friendly | |title = Bandage Friendly | ||
− | + | |source = [[Ability Book]] | |
− | |source = | ||
|atk-type = Melee | |atk-type = Melee | ||
|atk-speed = 1.25 | |atk-speed = 1.25 | ||
|cooldown = 30s | |cooldown = 30s | ||
− | |target = | + | |target = Lowest H P |
|description = Bandage the lowest HP member of your party to heal them for 300 health over 15 seconds. | |description = Bandage the lowest HP member of your party to heal them for 300 health over 15 seconds. | ||
|accuracy = | |accuracy = | ||
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|ammo4 = | |ammo4 = | ||
}} | }} | ||
+ | '''Bandage Friendly''' is an ability that is used to heal your allies. It will heal the teammate with the lowest health in your party for 300hp over 15 seconds. | ||
+ | |||
This ability is the primary ability when fighting in a duo zone with a mercenary. Generally, you find the difficulty closest to 15 that you can keep your mercenary alive using this ability. | This ability is the primary ability when fighting in a duo zone with a mercenary. Generally, you find the difficulty closest to 15 that you can keep your mercenary alive using this ability. | ||
<br> | <br> |
Latest revision as of 17:59, 4 September 2023
Source | Ability Book |
---|---|
Attack Style | Melee |
Attack Speed | 1.25 x weapon attack speed |
Cooldown | 30s |
Max targets | 1 |
Target | Lowest H P |
Stats | |
Damage Accuracy | |
Melee: 1x Melee: 1x | |
Description | |
Bandage the lowest HP member of your party to heal them for 300 health over 15 seconds. |
Bandage Friendly is an ability that is used to heal your allies. It will heal the teammate with the lowest health in your party for 300hp over 15 seconds.
This ability is the primary ability when fighting in a duo zone with a mercenary. Generally, you find the difficulty closest to 15 that you can keep your mercenary alive using this ability.