Difference between revisions of "User:HeckYea"

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(Added weaving section for runecrafting)
(Seemingly a template for dark fortress. If still required, can be found in edit history.)
Tag: Blanking
 
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{{Incomplete|[[Refactor]] March 02, 2023}}
 
[[File:Runecrafting.jpg|thumb|500x500px|Runecrafting UI]]
 
{{about|the skill|the enchantment|Runecrafting (Enchantment)}}
 
The '''Runecrafting''' skill is a combination of runecrafting and weaving. Runecrafting lets players use essence to create runes that have many uses throughout the game. Weaving lets players weave cloth that is used to craft the moajority of magic equipment and enhance unique items. 
 
  
== Runecrafting ==
 
'''Runecrafting''' allows players to create [[Runecrafting#Runes|runes]] from [[Rune Slate|rune slates]] (''acquired through [[mining]]'') and essences. These runes are required for [[Enchanting#Scrollcrafting|Scrollcrafting]], using magic [[Ability|abilities]], consumed by some [[Enchantments]] and for [[Crafting]] certain items.
 
 
Every 20 levels will increase the number of runes crafted in an action by 1. Intermediary levels will get a chance to craft an additional rune depending on how close it is to the next 20 level breakpoint.
 
 
=== Runes/Essence ===
 
To start runecrafting, players must first gather essence by doing various activities. A [[Rune Slate]] is used per rune made while 400 essence is used for each runecrafting action. Used Essence can be reduced with the [[Scroll of Runecrafting|runecrafting]] enchantment but a minimum of 400 is required to start crafting.
 
 
Crafting runes always provides 25 runecrafting experience for each rune crafted.
 
 
3 essence is gathered for each relevant action and can be increased with the [[Enlightenment]] enchantment or consuming the corresponding [[Talismans|talisman]].
 
{| class="wikitable"
 
!Element
 
!Rune
 
!Essence
 
!How to Obtain
 
|-
 
|Air
 
|<img src="https://play.idlescape.com/images/runecrafting/air_rune.png" alt="" height="42" width="42">
 
|<img src="https://play.idlescape.com/images/runecrafting/air_essence.png" alt="" height="42" width="42">
 
|Air essence is gathered automatically. Essence gain is doubled when idling.
 
|-
 
|Earth
 
|<img src="https://play.idlescape.com/images/runecrafting/earth_rune.png" alt="" height="42" width="42">
 
|<img src="https://play.idlescape.com/images/runecrafting/earth_essence.png" alt="" height="42" width="42">
 
|Earth essence is gathered while [[mining]].
 
|-
 
|Fire
 
|<img src="https://play.idlescape.com/images/runecrafting/fire_rune.png" alt="" height="42" width="42">
 
|<img src="https://play.idlescape.com/images/runecrafting/fire_essence.png" alt="" height="42" width="42">
 
|Fire essence is gathered while [[smithing]] or [[cooking]].
 
|-
 
|Water
 
|<img src="https://play.idlescape.com/images/runecrafting/water_rune.png" alt="" height="42" width="42">
 
|<img src="https://play.idlescape.com/images/runecrafting/water_essence.png" alt="" height="42" width="42">
 
|Water essence is gathered while [[fishing]].
 
|-
 
|Blood
 
|<img src="https://play.idlescape.com/images/runecrafting/blood_rune.png" alt="" height="42" width="42">
 
|<img src="https://play.idlescape.com/images/runecrafting/blood_essence.png" alt="" height="42" width="42">
 
|Blood essence is gathered by dealing damage to [[monster|enemies]] during combat.
 
|-
 
|Death
 
|<img src="https://play.idlescape.com/images/runecrafting/death_rune.png" alt="" height="42" width="42">
 
|<img src="https://play.idlescape.com/images/runecrafting/death_essence.png" alt="" height="42" width="42">
 
|Death essence is gathered by killing monsters in combat.
 
|-
 
|Chaos
 
|<img src="https://play.idlescape.com/images/runecrafting/chaos_rune.png" alt="" height="42" width="42">
 
|<img src="https://play.idlescape.com/images/runecrafting/chaos_essence.png" alt="" height="42" width="42">
 
|Chaos essence is gathered by attempting to hit monsters during combat (on every swing of a weapon).
 
|-
 
|Nature
 
|<img src="https://play.idlescape.com/images/runecrafting/nature_rune.png" alt="" height="42" width="42">
 
|<img src="https://play.idlescape.com/images/runecrafting/nature_essence.png" alt="" height="42" width="42">
 
|Nature essence is gathered while [[foraging]] or [[farming]].
 
|-
 
|Mind
 
|<img src="https://play.idlescape.com/images/runecrafting/mind_rune.png" alt="" height="42" width="42">
 
|<img src="https://play.idlescape.com/images/runecrafting/mind_essence.png" alt="" height="42" width="42">
 
|Mind essence is gathered while [[enchanting]] or [[augmenting]].
 
|-
 
|Cosmic
 
|<img src="https://play.idlescape.com/images/runecrafting/cosmic_rune.png" alt="" height="42" width="42">
 
|<img src="https://play.idlescape.com/images/runecrafting/cosmic_essence.png" alt="" height="42" width="42">
 
|Cosmic essences is gathered while enchanting or runecrafting.
 
|}
 
 
===[[Talismans|Talisman]]===
 
Talismans are objects that can be found from many different places throughout the game. Talismans have the ability to be consumed, which will permanently yield an additional six essence for the relevant skill. Each talisman of the same type consumed after the first will grant 35,000 - 50,000 essence to that type.
 
 
Talismans are uncommon items obtained when opening [[chests]], [[geode]]s, [[Bird's Nest|bird's nests]], [[Sunken Treasure|sunken treasures]], and [[satchel]]s. Many monsters drop talismans rarely, including the giants of the [[Valley of Giants]].
 
 
===Runecrafting Speed===
 
Runecrafting speed is determined by the following formula:
 
 
<math>\frac{5}{99 + Max(1, \frac{\text{(effLvl)}}{7.5})}*100*\frac{1}{1 + Haste}*\frac{1}{\text{1 + Dwarven Manufacturing - Elven Logistics}}</math><br />
 
 
<br />
 
 
== Weaving ==
 
Weaving allows players to weave cloth that is used to craft the majority of magic equipment and enhance unique items. Weaving uses fibers, found while [[fishing]]. The Scroll of the Fiber Finder can be used to increase the chance of finding a fiber.
 
 
There are 7 tiers of cloth that can be weaved. All cloth have the same base action timer of 5 seconds which can be reduced using relevant enchantments. Using the [[Fibrous Fabrication]] enchantment, the fiber cost per action can also be reduced.
 
{| class="wikitable"
 
!Cloth
 
!Fiber
 
!# Of Fiber per Action
 
!Experience
 
|-
 
|Rough Cloth
 
|Aqueous Grass
 
|5
 
|1
 
|-
 
|Restored Cloth
 
|Aqueous Grass
 
|10
 
|75
 
|-
 
|Lesser Cloth
 
|Water Weeds
 
|5
 
|125
 
|-
 
|Imbued Cloth
 
|River Vines
 
|5
 
|200
 
|-
 
|Greater Cloth
 
|Violet Ribbons
 
|5
 
|300
 
|-
 
|Major Cloth
 
|White Reeds
 
|5
 
|500
 
|-
 
|Elder Cloth
 
|Ancient Kelp
 
|5
 
|750
 
|}
 
 
==Enchantments==
 
 
{{Enchantments|Runecrafting}}
 
 
----
 
{{Skills}}
 

Latest revision as of 15:19, 13 January 2025