Difference between revisions of "User:HeckYea"

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The '''Getting Started''' guide is intended to help both new and returning players.
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{{Infobox Combat Location
==Things to Consider==
+
|level = 50+
This section will cover subjects including the player's account and official rules.
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|style = Magic
===Game Rules===
+
|nMonster =
[[Rules]]
+
{{img|Black Knight|60|word=1}}
 +
|eMonster =
 +
{{img|Imbued Black Knight|60|word=1}}
 +
|dMonster =
 +
{{img|The Advisor|60|word=1}}<br>
 +
{{img|Black Knight Titan|60|word=1}}<br>
 +
|mDrops =
 +
{{img|Dark Key Piece|35|word=1}}<br>
 +
{{img|Dark Vault Identification Crystal|35|word=1}}<br>
 +
{{img|Corrupted Fragment|35|word=1}}<br>
 +
{{img|Black Knight's Trial|35|word=1}}<br>
 +
[[Obsidian Gear|<img src="https://www.play.idlescape.com/images/combat/equipment/black_med_helm_icon.png" alt="Obsidian Helmet" width="35px" height = "35px"> Obsidian Gear]]<br>
 +
{{img|Obsidian Glass|35|word=1}}<br>
 +
{{img|Black Knight Titan's Helm|35|word=1}}<br>
 +
{{img|Chorus of Souls|35|word=1}}<br>
 +
{{img|Decayed Cloak|35|word=1}}<br>
 +
|vDrops =
 +
[[Obsidian Gear|<img src="https://www.play.idlescape.com/images/combat/equipment/black_med_helm_icon.png" alt="Obsidian Helmet" width="35px" height = "35px"> Obsidian Gear]]<br>
 +
{{img|Obsidian Glass|35|word=1}}<br>
 +
{{img|Black Knight Titan's Helm|35|word=1}}<br>
 +
{{img|Torn Banner|35|word=1}}<br>
 +
{{img|Blademaster's Memory|35|word=1}}<br>
 +
{{img|Dark Cache|35|word=1}}<br>
 +
{{img|Lesser Jewelry Cache|35|word=1}}<br>
 +
[[Ability Books|<img src="https://www.play.idlescape.com/images/combat/ability_book/melee.png" alt="Obsidian Helmet" width="35px" height = "35px"> Ability Books]]<br>
 +
}}
 +
'''Dark Fortress''' is the respective [[Combat#Dungeons|dungeon]] for [[City]] and is accessed by {{img|Dark Fortress Key|20|word=1}}. It is the sole source of the {{img|Blademaster's Memory|35|word=1}} and {{img|Torn Banner|35|word=1}} which are required for crafting {{img|Blademaster's Shroud|20|word=1}} and {{img|Royal Banner|20|word=1}} respectively. Up to 3 players/mercenaries can enter Dark Fortress.
  
All players must follow the rules of the game. Certain things are not allowed, and can result in your account being muted, suspended, or permanently banned from play:
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Dark Fortress consists of 4 waves:
 +
* 40 [[Black Knight]]s
 +
* 12 [[Imbued Black Knight]]s
 +
* 6 [[Black Knight Titan]]s
 +
* 2 [[Black Knight]]s and 1 [[The Advisor]]
  
*Any form of automation or botting is NOT allowed. This applies to the use, creation, or distribution of both bots and automation devices. Discussions about botting is also not permitted.
+
=Recommended Gear=
*Scripts for quality of life improvements may be allowed, but for safety check with Boohi through in-game chat or Discord for a timely response and approval.
+
A party for dungeons usually consists of 2 DPS and a tank.
*Alt-trading, specifically having multiple accounts that trade between each other is NOT allowed. Players are only allowed to own a single account!
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==DPS==
*Trading any items from outside of Idlescape for items inside Idlescape is against the rules and will result in a trade ban for both players.
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Two-handed weapons have higher DPS than one-handed ones at cost of lower defense, however since we have a tank we use two-handed weapons for the extra DPS.
*Follow the [[Rules#Chat Guidelines|chat rules]]!
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*Level: 50+ in {{img|magic|22|word=1}} and {{img|defense|22|word=1}}.
 +
*Armor: [[Greater Imbued Gear|<img src="https://www.play.idlescape.com/images/combat/equipment/magic/greater_imbued_robe_hood.png" alt="Elder Robe Hood" width="22" height = "22"> Greater Imbued Gear]] or [[Elder Gear|<img src="https://www.play.idlescape.com/images/combat/equipment/magic/elder_robe_hood.png" alt="Elder Robe Hood" width="22" height = "22"> Elder Gear]].
 +
*Weapon: {{img|Elder Staff|22|word=1}} or {{img|Sylvan Staff|22|word=1}} paired with {{img|Ancient Nature Amulet|22|word=1}}. {{img|critical strike|22|word=1}} greatly improves DPS.
  
===Staff & Moderators===
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==Tank==
[[FAQ#Current Staff Members|Current Staff Members]]
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{{img|Ancient Nature Amulet|22|word=1}} is a good choice for tanks regardless of Nature's Blessing buff, because of the {{img|Fortitude|22|word=1}} enchantment on it.
 +
*Level: 50+ in {{img|defense|22|word=1}} and {{img|magic|22|word=1}} or {{img|strength|22|word=1}}.
 +
*Armor: [[Stygian Gear|Stygian]] or [[Runite Gear|Runite]] tank set.
 +
*Level: 50+ in {{img|magic|22|word=1}}
 +
*Weapon: {{img|Stygian Battleaxe|22|word=1}} or {{img|Runite Battleaxe|22|word=1}} paired with {{img|Stygian Shield|22|word=1}} or {{img|Runite Shield|22|word=1}} enchanted with {{img|healing|22|word=1}} which greatly increase a mercenary's Health, or {{img|Sylvan Staff|22|word=1}} paired with {{img|Ancient Nature Amulet|22|word=1}} for a more healing/defensive buff focused tank.
  
Tasks of people within a role are not set in stone, but in general developers create the game system and code, and moderators keep chat in normal and help players out with small problems. Community contributors help develop and test new parts of the game on a voluntary basis. Artists create the artwork for the game.
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=Monsters=
 
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All the monsters are weak to {{img|magic|22|word=1}} and [[File:Crush_splash.png|frameless|22px|link=Combat#Affinities]] Crush and resistance to {{img|Melee|22|word=1}} and {{img|range|22|word=1}}. The Advisor has +200% defensive [[File:Poison_splash.png|frameless|22px|link=Combat#Affinities]] poison affinity, so a poison build isn't ideal.
To open a ticket for assistance, you can do so in game from the "Send Feedback" feature in game, or via the [https://discord.gg/kFpscRm Discord channel] #create-ticket.
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{| class="wikitable"
 
+
!colspan="2"|Monster
<br />
+
!Threat
----
+
!DPS
==Ironman Mode==
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!Weaknesses
 
 
:''Note: The information on this page is based on '''non-ironman gameplay'''. While still very useful to start off, some advice may not apply!''
 
 
 
Released on 11 December 2020 [https://www.reddit.com/r/Idlescape/comments/kb6ewt/update_11_december_2020_v08_ironman/ v0.8].
 
 
 
[[Ironman]] mode characters have unique restrictions and special capabilities:
 
 
 
*'''Trading''': cannot trade with other players.
 
*'''Ironman-only Chat''': all ironmen have their own chat channel that cannot be accessed by regular players, but can still chat in the general channel.
 
*'''Chat Total Level''': total levels displayed in chat for ironmen is greyed out to differentiate them from regular players.
 
*'''Multi-logging''': players can use both their regular character and ironman character at the same time in different browser tabs.
 
*'''Server-wide Broadcasts''': the first time an ironman reaches a special achievement, (e.g. first to level 50 farming) a server-wide message is sent to congratulate them in both general and the ironman chat channels.
 
*'''Ironman-only Hiscores''': a special hiscores page where the highest level ironmen are ranked.
 
 
 
''This mode is '''not''' recommended for new players to the game.''
 
 
 
With the release of Ironman mode came several [[Alternate Playstyles]], all based around the mode.
 
 
 
<br />
 
----
 
==Gameplay==
 
This section covers mechanics and other information relating to the game itself.
 
===Action Queue===
 
In Idlescape, players can only perform '''one''' action at a time; for example, [[mining]] and [[foraging]] simultaneously is not possible.
 
 
 
The exceptions are: [[farming]] and [[crafting]]. These can be done at the same time while training other skills.
 
===Offline Progression===
 
Offline progression continues for up to 12 hours. This can be extended up to 24 hours by purchasing Idlescape Plus.
 
===Skills===
 
Players have access to 15 skills, split up into four categories: combat, gathering, production, and magic. For more information on each skill, see their respective articles.
 
{| class="wikitable align-center-1"
 
! colspan="3" |Combat skills
 
 
|-
 
|-
|<img src="https://play.idlescape.com/images/combat/attack_icon.png" alt="" height="35" width="35">
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|{{img|Black Knight|70}}
|[[Combat#Attack|Attack]]
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|[[Black Knight]]
|Determines how accurate the player is.
+
|2050
 +
|9(Melee)
 +
|{{Affinity|magic|-25}}, {{Affinity|blunt|-30}}
 
|-
 
|-
|<img src="https://play.idlescape.com/images/combat/strength_icon.png" alt="" height="35" width="35">
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|{{img|Imbued Black Knight|70}}
|[[Combat#Strength|Strength]]
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|[[Imbued Black Knight]]
|Determines a player's maximum hit, calculated alongside their strength bonuses.
+
|7876
 +
|28(Melee)
 +
|{{Affinity|magic|-25}}, {{Affinity|blunt|-30}}
 
|-
 
|-
|<img src="https://play.idlescape.com/images/combat/defense_icon.png" alt="" height="35" width="35">
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|{{img|Black Knight Titan|70}}
|[[Combat#Defense|Defense]]
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|[[Black Knight Titan]]
|Decreases the chance of being hit.
+
|7580
 +
|29(Melee)
 +
|{{Affinity|magic|-20}}, {{Affinity|blunt|-30}}
 
|-
 
|-
|<img src="https://play.idlescape.com/images/combat/constitution_icon.png" alt="" height="35" width="35">
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|{{img|The Advisor|90}}
|[[Combat#Constitution|Constitution]]
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|[[The Advisor]]
|Increases Health/HP.
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|8276
|-
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|113(Melee)
|<img src="https://play.idlescape.com/images/magic/magic_logo.png" alt="" height="35" width="35">
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|{{Affinity|magic|-20}}, {{Affinity|blunt|-20}}
|[[Combat#Magic|Magic]]
+
|}
|Determines a player's magic damage.
+
=Dungeon Victory Drops=
|-
+
{| class="wikitable"
|<img src="https://play.idlescape.com/images/combat/range_icon.png" alt="" height="35" width="35">
+
!colspan=2|Item
|[[Combat#Range|Range]]
+
!Rarity
|Determines a player's range damage.
+
!Market Price Each
|-
 
! colspan="3" |Gathering Skills
 
|-
 
|<img src="https://play.idlescape.com/images/mining/iron_pickaxe.png" alt="" height="35" width="35">
 
|[[Mining]]
 
|Used to gather ores and other materials from different locations.
 
 
|-
 
|-
|<img src="https://play.idlescape.com/images/fishing/fishing_logo.png" alt="" height="35" width="35">
+
|{{img|Dark Cache|35}}
|[[Fishing]]
+
|[[Dark Cache]]
|Allows players to catch fish.
+
|100%
 +
|{{img|gold|20}}{{#iferror: {{#expr:{{market|Searing Ladle}}/1}}|No price data|{{AddSeparator|{{market|Searing Ladle}}}}}}
 
|-
 
|-
|<img src="https://play.idlescape.com/images/foraging/foraging_icon.png" alt="" height="35" width="35">
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|{{img|Lesser Jewelry Cache|35}}
|[[Foraging]]
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|[[Lesser Jewelry Cache]]
|Allows players to gather logs, seeds, and cooking ingredients.
+
|{{?}} Common
 +
|{{img|gold|20}}{{#iferror: {{#expr:{{market|Lesser Jewelry Cache}}/1}}|No price data|{{AddSeparator|{{market|Lesser Jewelry Cache}}}}}}
 
|-
 
|-
! colspan="3" |Production Skills
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|{{img|Torn Banner|35}}
|-
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|[[Torn Banner]]
|<img src="https://play.idlescape.com/images/smithing/smithing_icon.png" alt="" height="35" width="35">
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|{{?}} Rare
|[[Smithing]]
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|{{img|gold|20}}{{#iferror: {{#expr:{{market|goblin cache}}/1}}|No price data|{{AddSeparator|{{market|goblin cache}}}}}}
|Allows players to smelt ores into bars.
 
|-
 
|<img src="https://play.idlescape.com/images/farming/farming_icon.png" alt="" height="35" width="35">
 
|[[Farming]]
 
|Used to plant and harvest seeds.
 
|-
 
|<img src="https://play.idlescape.com/images/cooking/cooking_icon.png" alt="" height="35" width="35">
 
|[[Cooking]]
 
|Allows players to turn their ingredients into meals with different effects and/or for healing during combat.
 
|-
 
|<img src="https://play.idlescape.com/images/ui/crafting_icon.png" alt="" height="35" width="35">
 
|[[Crafting]]
 
|Allows players to create items & [[equipment]].
 
|-
 
! colspan="3" |Magic Skills
 
|-
 
|<img src="https://play.idlescape.com/images/runecrafting/RuneCraftingIcon.png" alt="" height="35" width="35">
 
|[[Runecrafting]]
 
|The runecrafting skill is divided into the following:
 
 
 
*[[Runecrafting#Runes|Runecrafting]] allows players to make runes from essences.
 
*[[Runecrafting#Runes|Cloth Weaving]] allows players to make clothes from reeds.
 
*[[Runecrafting#Runes|Affix Warding]] allows players to make enhance items by adding bonuses.
 
 
|-
 
|-
|<img src="https://play.idlescape.com/images/enchanting/enchanting_logo.png" alt="" height="35" width="35">
+
|{{img|Blademaster's Memory|35}}
|[[Enchanting]]
+
|[[Blademaster's Memory]]
|The enchanting skill is divided into the following:
+
|{{?}} Rare
 
+
|{{img|gold|20}}{{#iferror: {{#expr:{{market|Chef's hat}}/1}}|No price data|{{AddSeparator|{{market|Chef's hat}}}}}}
*[[Enchanting#Scrollcrafting|Scrollcrafting]] allows players to create enchantment scrolls.
 
*[[Enchanting#Augmenting|Augmenting]] allows players to improve equipment stats.
 
*[[Enchanting#Research|Item Research]] .
 
*[[Enchanting#Enchanting|Enchanting]] allows players to apply enchantment scrolls.
 
 
|}
 
|}
----
 
==Skills==
 
'''See various guides:'''
 
 
*'''[[Mining Guide|Mining Guide [WIP]]]'''
 
*'''[[Foraging Guide|Foraging Guide [WIP]]]'''
 
*'''[[Fishing Guide]]'''
 
*'''[[Farming Guide|Farming Guide [WIP]]]'''
 
*'''[[Enchanting Guide|Enchanting Guide [WIP]]]'''
 
*'''[[Runecrafting Guide]]'''
 
*'''[[Smithing Guide]]'''
 
*'''[[Cooking Guide]]'''
 
*'''[[Crafting Guide|Crafting Guide [WIP]]]'''
 
*'''[[Combat guide|Combat Guide]]'''
 
*'''[[Melee Guide|Melee Guide [WIP]]]'''
 
*'''[[Magic Guide|Magic Guide [WIP]]]'''
 
*'''[[Ranged Guide|Ranged Guide [WIP]]]'''
 
 
<br />
 
----
 
 
==Marketplace==
 
===Verify Your Email===
 
 
#Open the menu in the upper left of the screen.
 
#Go to settings, then verify your email.
 
#You can now trade on the market!
 
 
===Using the Marketplace===
 
 
*'''Always sell your items to other players on the market.''' Do not vendor/sell to the NPC unless the item vendors for more than the offers on the marketplace, which it usually is not.
 
*'''Check the actual listings.''' When selling items, the game will show you the lowest listed price, however, players will sometimes list a small quantity of an item at well below normal market price in order to lure unsuspecting players into listing their items for too cheap.
 
*'''Stack Size is important.''' Players don't usually want to buy up 20 separate listing of iron ore with 20‒100 ore per listing if someone else has several thousand listed at similar prices.
 
*'''Undercutting''' is a controversial topic. The amount you undercut by and on which items can make people frustrated when they are trying to sell similar items or are very invested in a specific market. This is just something you will have to feel out yourself.
 
*'''Taxes:''' When you ''sell'' an item, 5% of the sale price is taken in taxes. This is to help combat inflation. Keep this in mind if trying to eke out slim profit margins, otherwise you can just ignore it.
 
*Items will stay posted on the market for 30 days and then they will be returned to your inventory where you can list them again if you wish.  However, if your item is fairly common and doesn't sell after a few days, consider lowering the price. <br />
 
 
----
 
==Beginner's Guide==
 
This guide aims to assist the player from the early-game to the beginning of mid-game, covering a wide range of topics including skilling, money-making, and the meta in ''Idlescape''. Mid-game can loosely be described as the point where the player has:
 
 
*Skill levels roughly averaging 50-60
 
*Runite armor, tools or gear of similar tier.
 
 
==='First Few Days' Checklist===
 
Rather than a specific timeline that must be followed, there are several things that need to be done in the first few days of playing to get off to a good start.
 
 
*Tools - You should follow the natural progression to some degree. Begin with bronze and move onto iron, but it isn't always necessary to get mithril or adamantite tools before going straight for runite.
 
*Combat - Melee is the easiest combat style to start with as it takes the least amount of time to get the gear. Melee gear only requires mining and smithing, which are entry-level skills. Ranged requires mats from farming, which takes a long time and magic requires mats from fishing, which takes a while to get gear for.
 
*Enchantments - Refining is the single greatest enchantment for early-game. This should be one of your top priorities.
 
 
===Beginning the Game===
 
Starting off, you should follow the following steps pretty closely:
 
 
#Begin with mining in the [[Clay Pit]]. From here you get useful ores like {{img|Tin Ore|width=25|word=1}} and {{img|Copper Ore|width=25|word=1}}. {{img|Sand|width=25|word=1}} and {{img|Clay|width=25|word=1}} are also notable drops as they can be used for quick crafting experience. Move on from here once you have 40 of each ore.
 
#Forage in the [[Grasslands]]. From here you get {{img|Branch|width=25|word=1}}s which can be used to make quick crafting experience, {{img|Log|width=25|word=1}}s which are used to make bronze tools, and seeds which are planted in the [[Farming]] skill. Stop foraging once you hit both 2 {{img|Carrot Seed|width=25|word=1}}s and 30 {{img|Log|width=25|word=1}}s.
 
##Plant the 2 {{img|Carrot Seed|width=25|word=1}}s on the two open plots on farming.
 
##Craft {{img|Log|width=25|word=1}} with whatever Branches you get during this foraging session. The crafting recipe is found under the general tab in the [[Crafting]] skill.
 
##Burn 10 logs for heat. You will need this to smith your bronze ingots.
 
#Go to the Smithing skill and begin smithing {{img|Bronze Bar|width=25|word=1}}s. Use the lowest heat setting, which is done by setting the heat slider as far left as possible at the '1' value. Smith all your ore until you have 40 bronze bars.
 
#Go to the mining section of the Crafting Skill and craft a {{img|Bronze Pickaxe|width=25|word=1}}. Equip it and continue mining in the clay pit.
 
#Repeat the above steps to make a {{img|Bronze Hatchet|width=25|word=1}}. Equip that too, then continue mining in the clay pit. Once you unlock the [[City Outskirts|City Outskirts Mine]], switch to this zone.
 
#Continue mining until you have 210 iron ore. Then switch over to foraging in the Verdant Valley. If you don't have it unlocked, forage in the Grasslands until you can. Forage until you have both 350 heat (from burning logs) and 35 Oak Logs. As you forage, continue to plant seeds. Craft more logs with sticks found and try out the crafting recipes for {{img|Fertilizer|width=25|word=1}} (found in the farming tab). You need level 7 crafting to make iron tools.
 
#Go to smithing and make 70 {{img|Iron Bar|width=25|word=1}}s with heat intensity 1. Go to crafting, craft an {{img|Iron Pickaxe|width=25|word=1}} and equip it. From here, you want to mine until you reach mining level 20. At this point, swap to the [[Village|Village Quarry Mine]] and idle here for a few hours. From here you will get {{img|Coal|width=25|word=1}} (which gives a lot of heat) and lots of iron ore (which can be sold on the marketplace for a hefty amount).
 
 
At this point, you can pretty much leave the game for a few hours. Gather plenty of iron ore, smith it and sell it on the marketplace. This will get you going very well.
 
 
===Branching Off to Other Skills===
 
There are 15 unique skills in Idlescape that all intertwine with one another in some way. There is no direct progression for all of them combined, so below is a simple beginner's guide to some of them
 
 
*Farming
 
**Continue foraging and planting seeds as you get them. For the best experience, you want to use {{img|Mysterious Seed|width=25|word=1}}s in 1x1 plots. These are fairly rare, so just using the high level seed you can works fine.
 
**Your plot size will grow with every 10 levels you get. Make the most of it by filling up all the plots as fast as possible.
 
*Smithing
 
**One of your top priorities when leveling smithing is the {{img|Refining|width=25|word=1}} enchant. This is extremely valuable in terms of making money and progressing other skills. The majority of your profit will come from this enchantment. It is helpful to read the [[Smithing Guide]] as to why refining is such a strong enchant.  For the Refining enchantment, you need a pair of {{img|Stygian Gloves|width=25|word=1}} or {{img|Stygian Boots|width=25|word=1}} (I would recommend boots as they are cheaper) and 6 scrolls of refining. Getting the boots costs 4,000,000 coins from the [[General Shop]].  If you can't buy refining scrolls from the marketplace, making the refining scrolls requires:
 
***240 {{img|Cosmic Rune|width=25|word=1}}s, {{img|Fire Rune|width=25|word=1}}s, {{img|Air Rune|width=25|word=1}}s and {{img|Earth Rune|width=25|word=1}}s.
 
***2400 {{img|Silver|width=25|word=1}}.
 
***6 {{img|Scroll|width=25|word=1}}s.
 
***Level 34 [[Enchanting]].
 
**Reading the [[Smithing Guide]] is extremely helpful. Some quick tips pulled from it are to use the second forge as soon as possible and to get refining as soon as possible.
 
*Runecrafting
 
**Runecrafting is a unique skill in that it uses essences. Essence is something that is passively gained from doing skills. For example, {{img|Earth Essence|width=25|word=1}} is gained from mining and {{img|Water Essence|width=25|word=1}} is gained from fishing. Hovering over each essence will tell you how it is obtained.
 
***The hardest-to-get essences are typically fire and cosmic essences.
 
****{{img|Fire Essence|width=25|word=1}} comes from smithing and cooking, but the amount of fire essence gained is dependent on the amount of heat consumed. Therefore, since heat is usually pretty expensive, fire essence is very difficult to get.
 
****{{img|Cosmic Essence|width=25|word=1}} comes from crafting runes. These are hard to get early-game because you need to gather other types of essence before cosmic essence can be gathered.
 
**In general, you begin runecrafting by NOT runecrafting. You typically want to save up essence until you have 50,000 essence of a certain type. At this point, if you have completed the 'Fallen Academy' quest and have level 50 crafting, you can craft talismans.
 
***[[Talisman|Talismans]] are extremely useful as they increase the amount of essence gained per action by lots. Talismans can be dropped from chests, geodes or bird's nests, but these are rare.
 
***You especially want to save cosmic essence until you can make a cosmic talisman. Otherwise, you are kind of shooting yourself in the foot.
 
**If you are playing without the market, you want to do the majority of your runecrafting after you get the refining enchant (described above). Refining gives you gems that are used to make chisels that boost your runecrafting level.
 
**Read the Runecrafting Guide for extra tips and tricks.
 
*Cooking
 
**Beginning cooking starts with preparing ingredients. These ingredients come from fishing, foraging, farming and some combat zones. Usually, you want to prepare ingredients until around level 35 cooking.
 
**After reaching this level, you can start using your prepared ingredients to cook. Preparing different ingredients will unlock different recipes for you.
 
**Enchants you want to quickly get are the {{img|Scroll of Cooking|width=25|word=1}}. You also want to get a {{img|Ladle|width=25|word=1}} as soon as possible, which drops from {{img|Goblin|width=25|word=1}}s in combat.
 
**Read the [[Cooking Guide]] for all the nuances that come with cooking (there are a ton!).
 
*Combat
 
**There is a page dedicated to helping players being combat which can be found [[Combat guide|here]].
 
 
 
Overall, following this guide should get you decently set up to continue progressing the game at your own pace.
 
 
<br /><br />
 
==Tips and Tricks==
 
 
*ALWAYS ASK QUESTIONS IN CHAT. People in chat are almost always extremely helpful and open to new players getting into the game.
 
*Burning coal is a cheap way to get heat, whereas logs can often be sold to players for more than their value in heat. Check the market for current prices on coal, logs, and pyres logs to see what the best heat to gold ratio is.
 
*CTRL/CMD + left-click will link an item in chat; you can link up to 5 items per message.
 
*You can link your gold and heat in chat by CTRL-clicking the money bag and flame above your inventory.
 
*You can link your skill level by CTRL-clicking the skill.
 
*The vault is where you can store items you want kept separate. Examples of such things might be an augmented ladle for cooking, a weapon you don't have the level for, boots with various enchants you are not currently using, rare drops, crafting projects you are saving for later, or excess blank scrolls you don't want to accidentally enchant.
 
*It's a game, play it to have fun! If that means optimizing things in a certain way, playing the market, not trading ever, playing in non ideal ways etc., then go for it. People give advice to help you but in the end, it is you that is playing. 'If you ask for advice, you should consider taking it though.'
 
 
==See also==
 
 
*[[FAQ]]
 
*[[Useful Stuff|Calculators and Guides]]
 
*[[Community Shorthand]]
 
  
==References==
+
[[Category:Combat]]
<references />
+
[[Category:Dungeon]]
 +
[[Category:Zones]]

Latest revision as of 03:39, 13 June 2024

HeckYea
HeckYea
Recommended Level: 50+
Recommended Style: Magic
Monsters
Normal:Elite:
Black Knight Black KnightImbued Black Knight Imbued Black Knight
Dungeon Exclusive:
The Advisor The Advisor
Black Knight Titan Black Knight Titan
Notable Drops
Monster Drops:Zone Victory Drops:
Dark Key Piece Dark Key Piece

Dark Vault Identification Crystal Dark Vault Identification Crystal
Corrupted Fragment Corrupted Fragment
Black Knight's Trial Black Knight's Trial
Obsidian Helmet Obsidian Gear
Obsidian Glass Obsidian Glass
Black Knight Titan's Helm Black Knight Titan's Helm
Chorus of Souls Chorus of Souls

Decayed Cloak Decayed Cloak
Obsidian Helmet Obsidian Gear

Obsidian Glass Obsidian Glass
Black Knight Titan's Helm Black Knight Titan's Helm
Torn Banner Torn Banner
Blademaster's Memory Blademaster's Memory
Dark Cache Dark Cache
Lesser Jewelry Cache Lesser Jewelry Cache

Obsidian Helmet Ability Books

Dark Fortress is the respective dungeon for City and is accessed by Dark Fortress Key Dark Fortress Key. It is the sole source of the Blademaster's Memory Blademaster's Memory and Torn Banner Torn Banner which are required for crafting Blademaster's Shroud Blademaster's Shroud and Royal Banner Royal Banner respectively. Up to 3 players/mercenaries can enter Dark Fortress.

Dark Fortress consists of 4 waves:

Recommended Gear

A party for dungeons usually consists of 2 DPS and a tank.

DPS

Two-handed weapons have higher DPS than one-handed ones at cost of lower defense, however since we have a tank we use two-handed weapons for the extra DPS.

Tank

Ancient Nature Amulet Ancient Nature Amulet is a good choice for tanks regardless of Nature's Blessing buff, because of the Fortitude Fortitude enchantment on it.

Monsters

All the monsters are weak to Magic Magic and Crush splash.png Crush and resistance to Melee Crafting Icon Melee and Range Range. The Advisor has +200% defensive Poison splash.png poison affinity, so a poison build isn't ideal.

Monster Threat DPS Weaknesses
Black Knight Black Knight 2050 9(Melee)

Magic splash.png(-25%), Crush splash.png(-30%)

Imbued Black Knight Imbued Black Knight 7876 28(Melee)

Magic splash.png(-25%), Crush splash.png(-30%)

Black Knight Titan Black Knight Titan 7580 29(Melee)

Magic splash.png(-20%), Crush splash.png(-30%)

The Advisor The Advisor 8276 113(Melee)

Magic splash.png(-20%), Crush splash.png(-20%)

Dungeon Victory Drops

Item Rarity Market Price Each
Dark Cache Dark Cache 100% Gold19,994,997
Lesser Jewelry Cache Lesser Jewelry Cache [?] Common Gold798,500
Torn Banner Torn Banner [?] Rare Gold9,499,997
Blademaster's Memory Blademaster's Memory [?] Rare Gold277,777,766