Difference between revisions of "Module:Monsters stats/data"
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Demcookies (talk | contribs) (Add stats for monsters: Black Knight Titan, Elven King, The Regent, ANGY WOLF & ANGY BOAR) |
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(15 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
return { | return { | ||
− | [" | + | ["1"] = { |
− | name = " | + | name = "Chicken", |
+ | smallSplashDisplay = true, | ||
attack = 1, | attack = 1, | ||
strength = 1, | strength = 1, | ||
Line 7: | Line 8: | ||
magic = 1, | magic = 1, | ||
range = 1, | range = 1, | ||
− | constitution = | + | constitution = 5, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 50, |
− | maxHealth = | + | maxHealth = 50, |
abilities = { { | abilities = { { | ||
− | |||
− | |||
− | |||
− | |||
id = 1 | id = 1 | ||
} }, | } }, | ||
− | attackSpeed = | + | attackSpeed = 2.4, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1, | Melee = 1, | ||
Line 30: | Line 27: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 2, |
intellect = 0, | intellect = 0, | ||
dexterity = 0 | dexterity = 0 | ||
Line 39: | Line 36: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | Melee = | + | Melee = 1, |
− | Magic = | + | Magic = 1, |
− | Range = 1 | + | Range = 1, |
− | + | Blunt = 0.6666666666666666 | |
− | |||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 50: | Line 46: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = - | + | protection = -35, |
resistance = -5, | resistance = -5, | ||
− | agility = - | + | agility = -15, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "beast" } |
}, | }, | ||
− | [" | + | ["2"] = { |
− | name = " | + | name = "Cow", |
− | attack = | + | attack = 1, |
− | strength = | + | strength = 1, |
− | defense = | + | defense = 4, |
magic = 1, | magic = 1, | ||
range = 1, | range = 1, | ||
− | constitution = | + | constitution = 12, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 120, |
− | maxHealth = | + | maxHealth = 120, |
abilities = { { | abilities = { { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
− | id = | + | id = 6 |
− | |||
− | |||
− | |||
− | |||
}, { | }, { | ||
id = 1 | id = 1 | ||
− | + | } }, | |
− | + | attackSpeed = 2.6, | |
− | |||
− | |||
− | |||
− | |||
− | } }, | ||
− | attackSpeed = 2. | ||
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
− | |||
Melee = 1, | Melee = 1, | ||
Magic = 1, | Magic = 1, | ||
Line 98: | Line 83: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 3, |
intellect = 0, | intellect = 0, | ||
dexterity = 0 | dexterity = 0 | ||
Line 107: | Line 92: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | + | Melee = 1, | |
− | + | Magic = 1, | |
− | + | Range = 1, | |
− | + | Slashing = 0.6666666666666666 | |
− | |||
− | |||
− | Range = 1 | ||
− | |||
− | |||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 122: | Line 102: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = -10, |
− | resistance = | + | resistance = -3, |
− | agility = | + | agility = -10, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "beast" } |
}, | }, | ||
− | [" | + | ["3"] = { |
− | name = " | + | name = "Goblin", |
− | attack = | + | attack = 1, |
− | strength = | + | strength = 1, |
− | defense = | + | defense = 5, |
magic = 1, | magic = 1, | ||
− | range = | + | range = 1, |
− | constitution = | + | constitution = 8, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 80, |
− | maxHealth = | + | maxHealth = 80, |
abilities = { { | abilities = { { | ||
− | id = | + | id = 1 |
}, { | }, { | ||
− | id = | + | id = 6 |
}, { | }, { | ||
− | id = | + | id = 1 |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
} }, | } }, | ||
− | attackSpeed = | + | attackSpeed = 3.6, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
− | |||
Melee = 1, | Melee = 1, | ||
Magic = 1, | Magic = 1, | ||
Line 168: | Line 139: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 5, |
intellect = 0, | intellect = 0, | ||
− | dexterity = | + | dexterity = 0 |
}, | }, | ||
hitMults = { | hitMults = { | ||
Line 177: | Line 148: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | Melee = | + | Melee = 1.1, |
Magic = 0.9, | Magic = 0.9, | ||
− | Range | + | Range = 1.1, |
− | + | Ice = 0.6666666666666666, | |
− | + | Piercing = 0.6666666666666666 | |
− | |||
− | |||
− | |||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 191: | Line 159: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = -5, |
− | resistance = | + | resistance = 0, |
− | agility = | + | agility = 0, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "goblin" } |
}, | }, | ||
− | [" | + | ["4"] = { |
− | name = " | + | name = "Rat", |
− | attack = | + | smallSplashDisplay = true, |
− | strength = | + | attack = 1, |
− | defense = | + | strength = 1, |
+ | defense = 3, | ||
magic = 1, | magic = 1, | ||
− | range = | + | range = 1, |
− | constitution = | + | constitution = 3, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 30, |
− | maxHealth = | + | maxHealth = 30, |
abilities = { { | abilities = { { | ||
− | |||
− | |||
id = 1 | id = 1 | ||
}, { | }, { | ||
− | id = | + | id = 5 |
}, { | }, { | ||
id = 1 | id = 1 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
} }, | } }, | ||
− | attackSpeed = | + | attackSpeed = 2.4, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1, | Melee = 1, | ||
Magic = 1, | Magic = 1, | ||
Range = 1, | Range = 1, | ||
− | + | Piercing = 1.1 | |
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Piercing = 5 | ||
}, | }, | ||
− | |||
offensiveCritical = { | offensiveCritical = { | ||
chance = 0.05, | chance = 0.05, | ||
Line 237: | Line 200: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 3, |
intellect = 0, | intellect = 0, | ||
− | dexterity = | + | dexterity = 0 |
}, | }, | ||
hitMults = { | hitMults = { | ||
Line 246: | Line 209: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | Melee = 1 | + | Melee = 1, |
− | Magic = | + | Magic = 1, |
− | Range = 1 | + | Range = 1, |
− | Piercing = 0. | + | Piercing = 0.6666666666666666 |
− | |||
− | |||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 258: | Line 219: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = -48, |
− | resistance = | + | resistance = -12, |
− | agility = | + | agility = 16, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "beast" } |
}, | }, | ||
− | [" | + | ["5"] = { |
− | name = " | + | name = "Guard", |
− | + | attack = 20, | |
− | attack = | + | strength = 20, |
− | strength = | + | defense = 28, |
− | defense = | ||
magic = 1, | magic = 1, | ||
range = 1, | range = 1, | ||
− | constitution = | + | constitution = 33, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 330, |
− | maxHealth = | + | maxHealth = 330, |
abilities = { { | abilities = { { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
− | id = | + | id = 4 |
+ | }, { | ||
+ | id = 124 | ||
+ | }, { | ||
+ | id = 49 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 22 | ||
}, { | }, { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
− | id = | + | id = 4 |
} }, | } }, | ||
attackSpeed = 2.4, | attackSpeed = 2.4, | ||
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
+ | Slashing = 1.1, | ||
Melee = 1, | Melee = 1, | ||
Magic = 1, | Magic = 1, | ||
− | Range = 1 | + | Range = 1 |
− | |||
− | |||
− | |||
− | |||
− | |||
}, | }, | ||
+ | offensiveAccuracyAffinityRating = { }, | ||
offensiveCritical = { | offensiveCritical = { | ||
chance = 0.05, | chance = 0.05, | ||
Line 302: | Line 267: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 4, |
intellect = 0, | intellect = 0, | ||
dexterity = 0 | dexterity = 0 | ||
Line 311: | Line 276: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | + | Piercing = 1.05, | |
− | Magic = | + | Blunt = 1.1, |
− | + | Slashing = 1.25, | |
− | + | Magic = 0.85, | |
− | + | Fire = 0.6666666666666666, | |
− | + | Ice = 0.6666666666666666, | |
+ | Range = 1.25, | ||
+ | Melee = 1.1, | ||
+ | Poison = 0.6666666666666666 | ||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 323: | Line 291: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 33, |
− | resistance = | + | resistance = 27, |
− | agility = | + | agility = 12, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "human" } |
}, | }, | ||
− | [" | + | ["6"] = { |
− | name = " | + | name = "Militia Crossbowman", |
− | + | attack = 20, | |
− | attack = | + | strength = 6, |
− | strength = | + | defense = 22, |
− | defense = | ||
magic = 1, | magic = 1, | ||
− | range = | + | range = 24, |
− | constitution = | + | constitution = 27, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 270, |
− | maxHealth = | + | maxHealth = 270, |
abilities = { { | abilities = { { | ||
− | id = | + | id = 3 |
+ | }, { | ||
+ | id = 27 | ||
+ | }, { | ||
+ | id = 123 | ||
+ | }, { | ||
+ | id = 3 | ||
+ | }, { | ||
+ | id = 27 | ||
+ | }, { | ||
+ | id = 21 | ||
}, { | }, { | ||
− | id = | + | id = 27 |
} }, | } }, | ||
− | attackSpeed = | + | attackSpeed = 2.4, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
+ | Piercing = 1.1, | ||
Melee = 1, | Melee = 1, | ||
Magic = 1, | Magic = 1, | ||
− | Range = | + | Range = 1 |
− | |||
− | |||
}, | }, | ||
offensiveAccuracyAffinityRating = { }, | offensiveAccuracyAffinityRating = { }, | ||
offensiveCritical = { | offensiveCritical = { | ||
− | chance = 0. | + | chance = 0.05, |
− | damageMultiplier = 1. | + | damageMultiplier = 1.1 |
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 0, |
intellect = 0, | intellect = 0, | ||
− | dexterity = | + | dexterity = 4 |
}, | }, | ||
hitMults = { | hitMults = { | ||
Line 370: | Line 346: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | Melee = | + | Melee = 0.9, |
Magic = 0.9, | Magic = 0.9, | ||
− | Range = 0. | + | Range = 1.4, |
− | Blunt = | + | Piercing = 0.6666666666666666, |
+ | Blunt = 1.05, | ||
Slashing = 1.1, | Slashing = 1.1, | ||
− | + | Fire = 0.6666666666666666, | |
+ | Ice = 0.6666666666666666, | ||
+ | Poison = 0.6666666666666666 | ||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 382: | Line 361: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 25, |
− | resistance = | + | resistance = 15, |
agility = 30, | agility = 30, | ||
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "human" } |
}, | }, | ||
− | [" | + | ["7"] = { |
− | name = " | + | name = "Hobgoblin", |
− | + | attack = 24, | |
− | attack = | + | strength = 14, |
− | strength = | + | defense = 26, |
− | defense = | ||
magic = 1, | magic = 1, | ||
range = 1, | range = 1, | ||
− | constitution = | + | constitution = 33, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 330, |
− | maxHealth = | + | maxHealth = 330, |
abilities = { { | abilities = { { | ||
+ | id = 54 | ||
+ | }, { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
− | id = | + | id = 6 |
− | |||
− | |||
− | |||
− | |||
}, { | }, { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
− | id = | + | id = 6 |
}, { | }, { | ||
− | id = | + | id = 53 |
}, { | }, { | ||
− | id = | + | id = 6 |
} }, | } }, | ||
attackSpeed = 3.2, | attackSpeed = 3.2, | ||
Line 423: | Line 399: | ||
Magic = 1, | Magic = 1, | ||
Range = 1, | Range = 1, | ||
− | + | Blunt = 1.1 | |
− | |||
}, | }, | ||
offensiveAccuracyAffinityRating = { }, | offensiveAccuracyAffinityRating = { }, | ||
offensiveCritical = { | offensiveCritical = { | ||
− | chance = 0. | + | chance = 0.05, |
− | damageMultiplier = 1. | + | damageMultiplier = 1.1 |
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 6, |
intellect = 0, | intellect = 0, | ||
− | dexterity = | + | dexterity = 4 |
}, | }, | ||
hitMults = { | hitMults = { | ||
Line 441: | Line 416: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | Melee = 1. | + | Melee = 1.2, |
− | Magic = 0. | + | Magic = 0.8, |
− | Range = | + | Range = 1.2, |
− | + | Piercing = 0.6666666666666666, | |
− | + | Blunt = 1.1, | |
− | + | Slashing = 1.1 | |
− | |||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 454: | Line 428: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 24, |
− | resistance = | + | resistance = 24, |
− | agility = | + | agility = 4, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "goblin" } |
}, | }, | ||
− | [" | + | ["8"] = { |
− | name = " | + | name = "Greater Imp", |
− | attack = | + | smallSplashDisplay = true, |
− | strength = | + | attack = 13, |
− | defense = | + | strength = 8, |
− | magic = | + | defense = 16, |
− | range = | + | magic = 1, |
− | constitution = | + | range = 1, |
+ | constitution = 23, | ||
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 230, |
− | maxHealth = | + | maxHealth = 230, |
abilities = { { | abilities = { { | ||
− | id = | + | id = 1 |
}, { | }, { | ||
− | id = | + | id = 5 |
}, { | }, { | ||
− | id = | + | id = 1 |
− | |||
− | |||
}, { | }, { | ||
id = 30 | id = 30 | ||
− | |||
− | |||
− | |||
− | |||
} }, | } }, | ||
− | attackSpeed = 2. | + | attackSpeed = 2.4, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1, | Melee = 1, | ||
Magic = 1, | Magic = 1, | ||
Range = 1, | Range = 1, | ||
− | Fire = 1. | + | Piercing = 1.1, |
+ | Fire = 1.25 | ||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
Line 502: | Line 472: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 0, |
− | intellect = | + | intellect = 0, |
dexterity = 0 | dexterity = 0 | ||
}, | }, | ||
hitMults = { | hitMults = { | ||
minimum = 0.5, | minimum = 0.5, | ||
− | maximum = | + | maximum = 1 |
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | |||
− | |||
Melee = 1.2, | Melee = 1.2, | ||
− | + | Magic = 1.5, | |
− | + | Range = 0.8, | |
− | + | Fire = 1.3, | |
+ | Piercing = 0.6666666666666666, | ||
+ | Ice = 0.6666666666666666 | ||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 523: | Line 493: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 15, |
− | resistance = | + | resistance = 40, |
− | agility = | + | agility = 5, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
species = { "demon" } | species = { "demon" } | ||
}, | }, | ||
− | [" | + | ["9"] = { |
− | name = " | + | name = "Deadly Spider", |
− | attack = | + | smallSplashDisplay = true, |
− | strength = | + | attack = 30, |
− | defense = | + | strength = 18, |
− | magic = | + | defense = 48, |
− | range = | + | magic = 1, |
− | constitution = | + | range = 1, |
+ | constitution = 53, | ||
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 530, |
− | maxHealth = | + | maxHealth = 530, |
abilities = { { | abilities = { { | ||
− | id = | + | id = 1 |
}, { | }, { | ||
− | id = | + | id = 5 |
− | + | } }, | |
− | + | attackSpeed = 3.6, | |
− | + | offensiveDamageAffinity = { | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | } }, | ||
− | attackSpeed = | ||
− | offensiveDamageAffinity = { | ||
Melee = 1, | Melee = 1, | ||
Magic = 1, | Magic = 1, | ||
Range = 1, | Range = 1, | ||
− | + | Piercing = 1.1, | |
− | + | Poison = 1.1 | |
− | |||
− | |||
}, | }, | ||
+ | offensiveAccuracyAffinityRating = { }, | ||
offensiveCritical = { | offensiveCritical = { | ||
− | chance = 0. | + | chance = 0.1, |
− | damageMultiplier = 1. | + | damageMultiplier = 1.33 |
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 15, |
− | intellect = | + | intellect = 0, |
dexterity = 0 | dexterity = 0 | ||
}, | }, | ||
Line 580: | Line 540: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | + | Melee = 1.3, | |
− | + | Magic = 0.85, | |
− | + | Range = 0.7, | |
− | + | Slashing = 1.1, | |
− | Blunt = | + | Blunt = 0.6666666666666666, |
− | + | Piercing = 0.6666666666666666 | |
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 592: | Line 552: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 18, |
− | resistance = | + | resistance = 25, |
− | agility = | + | agility = 30, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "beast" } |
}, | }, | ||
− | [" | + | ["10"] = { |
− | name = " | + | name = "Deadly Red Spider", |
− | attack = | + | smallSplashDisplay = true, |
− | strength = | + | attack = 38, |
− | defense = | + | strength = 18, |
+ | defense = 54, | ||
magic = 1, | magic = 1, | ||
range = 1, | range = 1, | ||
− | constitution = | + | constitution = 57, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 570, |
− | maxHealth = | + | maxHealth = 570, |
abilities = { { | abilities = { { | ||
− | |||
− | |||
id = 1 | id = 1 | ||
}, { | }, { | ||
− | id = | + | id = 5 |
}, { | }, { | ||
− | id = | + | id = 58 |
}, { | }, { | ||
− | id = | + | id = 55 |
}, { | }, { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
− | id = | + | id = 5 |
}, { | }, { | ||
− | id = | + | id = 1 |
− | |||
− | |||
}, { | }, { | ||
id = 5 | id = 5 | ||
− | |||
− | |||
− | |||
− | |||
} }, | } }, | ||
− | attackSpeed = 3, | + | attackSpeed = 3.2, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1, | Melee = 1, | ||
Magic = 1, | Magic = 1, | ||
Range = 1, | Range = 1, | ||
− | + | Piercing = 1.25, | |
− | Piercing = 1. | + | Poison = 1.25 |
− | Poison | ||
− | |||
− | |||
− | |||
}, | }, | ||
+ | offensiveAccuracyAffinityRating = { }, | ||
offensiveCritical = { | offensiveCritical = { | ||
− | chance = 0. | + | chance = 0.1, |
− | damageMultiplier = 1. | + | damageMultiplier = 1.33 |
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 20, |
intellect = 0, | intellect = 0, | ||
− | dexterity = | + | dexterity = 0 |
}, | }, | ||
hitMults = { | hitMults = { | ||
Line 661: | Line 611: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | Melee = 1. | + | Melee = 1.3, |
− | Magic = 0. | + | Magic = 0.9, |
− | Range | + | Range = 0.75, |
− | + | Slashing = 1.1, | |
− | Slashing = 1. | + | Blunt = 0.6666666666666666, |
− | + | Piercing = 0.6666666666666666, | |
− | + | Fire = 0.6666666666666666 | |
− | |||
− | |||
− | |||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 677: | Line 624: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 22, |
− | resistance = | + | resistance = 25, |
− | agility = | + | agility = 48, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "beast" } |
}, | }, | ||
− | [" | + | ["11"] = { |
− | name = " | + | name = "Lesser Demon", |
− | attack = | + | attack = 68, |
− | strength = | + | strength = 45, |
− | defense = | + | defense = 112, |
− | magic = | + | magic = 56, |
− | range = | + | range = 45, |
− | constitution = | + | constitution = 122, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 1220, |
− | maxHealth = | + | maxHealth = 1220, |
abilities = { { | abilities = { { | ||
− | id = | + | id = 2 |
+ | }, { | ||
+ | id = 30 | ||
}, { | }, { | ||
− | id = | + | id = 2 |
}, { | }, { | ||
− | id = | + | id = 142 |
}, { | }, { | ||
− | id = | + | id = 30 |
}, { | }, { | ||
− | id = | + | id = 2 |
}, { | }, { | ||
− | id = | + | id = 78 |
} }, | } }, | ||
− | attackSpeed = | + | attackSpeed = 2.5, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1, | Melee = 1, | ||
Magic = 1, | Magic = 1, | ||
Range = 1, | Range = 1, | ||
− | + | Fire = 1.33 | |
− | |||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
− | + | Fire = 1.33 | |
− | |||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
Line 725: | Line 672: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 10, |
− | intellect = | + | intellect = 20, |
− | dexterity = | + | dexterity = 0 |
}, | }, | ||
hitMults = { | hitMults = { | ||
minimum = 0.5, | minimum = 0.5, | ||
− | maximum = | + | maximum = 0.9 |
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | + | Magic = 1.4, | |
− | + | Range = 0.6666666666666666, | |
− | + | Melee = 1.2, | |
− | Melee = | + | Fire = 1.5, |
− | + | Blunt = 1.2, | |
− | + | Slashing = 0.6666666666666666 | |
− | |||
− | |||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 748: | Line 693: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 24, |
− | resistance = | + | resistance = 50, |
− | agility = - | + | agility = -12, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "demon" } |
}, | }, | ||
− | [" | + | ["12"] = { |
− | name = " | + | name = "Greater Demon", |
− | attack = | + | attack = 88, |
− | strength = | + | strength = 50, |
− | defense = | + | defense = 122, |
− | magic = | + | magic = 80, |
− | range = | + | range = 50, |
− | constitution = | + | constitution = 134, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 1340, |
− | maxHealth = | + | maxHealth = 1340, |
abilities = { { | abilities = { { | ||
− | id = | + | id = 2 |
+ | }, { | ||
+ | id = 30 | ||
}, { | }, { | ||
− | id = | + | id = 142 |
}, { | }, { | ||
− | id = | + | id = 2 |
}, { | }, { | ||
− | id = | + | id = 30 |
}, { | }, { | ||
− | id = | + | id = 7 |
}, { | }, { | ||
− | id = | + | id = 78 |
} }, | } }, | ||
− | attackSpeed = | + | attackSpeed = 2.6, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1, | Melee = 1, | ||
Magic = 1, | Magic = 1, | ||
Range = 1, | Range = 1, | ||
− | |||
Fire = 1.33 | Fire = 1.33 | ||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
− | + | Fire = 1.33 | |
− | Fire = | ||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
Line 796: | Line 741: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 10, |
− | intellect = | + | intellect = 15, |
− | dexterity = | + | dexterity = 0 |
}, | }, | ||
hitMults = { | hitMults = { | ||
Line 805: | Line 750: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | + | Magic = 1.6, | |
− | + | Range = 0.7, | |
− | + | Melee = 1.2, | |
− | Melee = | + | Fire = 1.5, |
− | + | Blunt = 1.2, | |
− | + | Slashing = 0.6666666666666666 | |
− | |||
− | |||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 819: | Line 762: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 36, |
− | resistance = | + | resistance = 66, |
− | agility = - | + | agility = -16, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "demon" } |
}, | }, | ||
− | [" | + | ["13"] = { |
− | name = " | + | name = "Black Knight", |
− | attack = | + | attack = 28, |
− | strength = | + | strength = 24, |
− | defense = | + | defense = 56, |
− | magic = | + | magic = 1, |
− | range = | + | range = 1, |
− | constitution = | + | constitution = 63, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 630, |
− | maxHealth = | + | maxHealth = 630, |
abilities = { { | abilities = { { | ||
+ | id = 4 | ||
+ | }, { | ||
id = 1 | id = 1 | ||
+ | }, { | ||
+ | id = 125 | ||
}, { | }, { | ||
id = 5 | id = 5 | ||
+ | }, { | ||
+ | id = 4 | ||
}, { | }, { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
− | id = | + | id = 65 |
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 22 | ||
+ | }, { | ||
+ | id = 5 | ||
}, { | }, { | ||
− | id = | + | id = 4 |
}, { | }, { | ||
id = 1 | id = 1 | ||
Line 855: | Line 810: | ||
Magic = 1, | Magic = 1, | ||
Range = 1, | Range = 1, | ||
− | Piercing = 1. | + | Slashing = 1.15, |
− | Ice = | + | Piercing = 1.15, |
+ | Poison = 0.6666666666666666, | ||
+ | Ice = 0.75, | ||
+ | Fire = 0.75 | ||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
− | + | Slashing = 1.15 | |
− | |||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
Line 867: | Line 824: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 4, |
− | intellect = | + | intellect = 0, |
− | dexterity = | + | dexterity = 4 |
}, | }, | ||
hitMults = { | hitMults = { | ||
Line 876: | Line 833: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 0.75, | ||
+ | Range = 1.2, | ||
Blunt = 0.7, | Blunt = 0.7, | ||
− | Slashing = 1. | + | Slashing = 1.25, |
− | Piercing = 1. | + | Piercing = 1.33, |
− | + | Fire = 1.1, | |
− | + | Ice = 1.1, | |
− | + | Nature = 1.1, | |
− | + | Chaos = 1.1 | |
− | |||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 890: | Line 849: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 98, |
− | resistance = | + | resistance = 2, |
agility = -20, | agility = -20, | ||
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "golem" } |
}, | }, | ||
− | [" | + | ["14"] = { |
− | name = " | + | name = "Moss Giant", |
− | attack = | + | attack = 78, |
− | strength = | + | strength = 53, |
− | defense = | + | defense = 203, |
− | magic = | + | magic = 44, |
− | range = | + | range = 35, |
− | constitution = | + | constitution = 225, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 2250, |
− | maxHealth = | + | maxHealth = 2250, |
abilities = { { | abilities = { { | ||
− | id = | + | id = 1 |
}, { | }, { | ||
id = 6 | id = 6 | ||
}, { | }, { | ||
− | id = | + | id = 137 |
}, { | }, { | ||
− | id = | + | id = 1 |
}, { | }, { | ||
− | id = | + | id = 45 |
}, { | }, { | ||
− | id = | + | id = 1 |
− | |||
− | |||
− | |||
− | |||
} }, | } }, | ||
− | attackSpeed = 3, | + | attackSpeed = 3.6, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1, | Melee = 1, | ||
Line 931: | Line 886: | ||
Range = 1, | Range = 1, | ||
Blunt = 1.33, | Blunt = 1.33, | ||
− | + | Nature = 1.33 | |
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
Blunt = 25, | Blunt = 25, | ||
− | + | Nature = 12 | |
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
Line 942: | Line 897: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 28, |
− | intellect = | + | intellect = 16, |
− | dexterity = | + | dexterity = 16 |
}, | }, | ||
hitMults = { | hitMults = { | ||
Line 951: | Line 906: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | Blunt = 0. | + | Blunt = 0.6666666666666666, |
Slashing = 1.1, | Slashing = 1.1, | ||
Piercing = 1.1, | Piercing = 1.1, | ||
− | Melee = | + | Melee = 0.9, |
− | Magic = | + | Magic = 1.3, |
− | Range = 1. | + | Range = 1.5, |
− | Chaos | + | Chaos = 0.75, |
− | + | Nature = 2 | |
− | Nature = | ||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 966: | Line 920: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 90, |
− | resistance = | + | resistance = 70, |
− | agility = | + | agility = -16, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { "giant | + | species = { "giant" } |
}, | }, | ||
− | [" | + | ["15"] = { |
− | name = " | + | name = "Fire Giant", |
− | attack = | + | attack = 62, |
− | strength = | + | strength = 43, |
− | defense = | + | defense = 173, |
− | magic = | + | magic = 55, |
− | range = | + | range = 34, |
− | constitution = | + | constitution = 195, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 1950, |
− | maxHealth = | + | maxHealth = 1950, |
abilities = { { | abilities = { { | ||
− | |||
− | |||
id = 1 | id = 1 | ||
}, { | }, { | ||
− | id = | + | id = 4 |
}, { | }, { | ||
− | id = | + | id = 7 |
}, { | }, { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
− | id = | + | id = 142 |
− | |||
− | |||
− | |||
− | |||
}, { | }, { | ||
id = 1 | id = 1 | ||
} }, | } }, | ||
− | attackSpeed = 3 | + | attackSpeed = 3, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1, | Melee = 1, | ||
Magic = 1, | Magic = 1, | ||
Range = 1, | Range = 1, | ||
− | + | Slashing = 1.33, | |
+ | Fire = 1.33 | ||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
− | + | Slashing = 25, | |
+ | Fire = 12 | ||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
Line 1,018: | Line 968: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 28, |
− | intellect = | + | intellect = 16, |
− | dexterity = | + | dexterity = 16 |
}, | }, | ||
hitMults = { | hitMults = { | ||
Line 1,027: | Line 977: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | Blunt = 0. | + | Blunt = 0.6666666666666666, |
− | Slashing = | + | Slashing = 1.1, |
− | Piercing = | + | Piercing = 1.1, |
− | Melee = 0. | + | Melee = 0.9, |
− | Magic = | + | Magic = 1.3, |
− | Range = | + | Range = 1.5, |
− | + | Ice = 0.5, | |
− | + | Fire = 2 | |
− | |||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 1,042: | Line 991: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 70, |
− | resistance = | + | resistance = 90, |
− | agility = | + | agility = -8, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "giant" } |
}, | }, | ||
− | [" | + | ["16"] = { |
− | name = " | + | name = "Ice Giant", |
− | attack = | + | attack = 86, |
− | strength = | + | strength = 58, |
− | defense = | + | defense = 218, |
− | magic = | + | magic = 50, |
− | range = | + | range = 38, |
− | constitution = | + | constitution = 240, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 2400, |
− | maxHealth = | + | maxHealth = 2400, |
abilities = { { | abilities = { { | ||
− | id = | + | id = 1 |
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 67 | ||
+ | }, { | ||
+ | id = 126 | ||
+ | }, { | ||
+ | id = 1 | ||
} }, | } }, | ||
− | attackSpeed = | + | attackSpeed = 3, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1, | Melee = 1, | ||
Magic = 1, | Magic = 1, | ||
Range = 1, | Range = 1, | ||
− | + | Piercing = 1.33, | |
+ | Ice = 1.33 | ||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
− | + | Piercing = 25, | |
+ | Ice = 12 | ||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
Line 1,078: | Line 1,039: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 28, |
− | intellect = | + | intellect = 16, |
− | dexterity = | + | dexterity = 16 |
}, | }, | ||
hitMults = { | hitMults = { | ||
Line 1,087: | Line 1,048: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | + | Blunt = 0.6666666666666666, | |
− | Magic = 1. | + | Slashing = 1.1, |
− | Range = 1. | + | Piercing = 1.1, |
− | + | Melee = 0.9, | |
− | + | Magic = 1.3, | |
+ | Range = 1.5, | ||
+ | Fire = 0.5, | ||
+ | Ice = 2 | ||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 1,098: | Line 1,062: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 115, |
− | resistance = | + | resistance = 99, |
− | agility = | + | agility = -20, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "giant" } |
}, | }, | ||
− | [" | + | ["17"] = { |
− | name = " | + | name = "Bone Giant", |
− | attack = | + | attack = 66, |
− | strength = | + | strength = 45, |
− | defense = | + | defense = 166, |
− | magic = | + | magic = 38, |
− | range = | + | range = 34, |
− | constitution = | + | constitution = 188, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 1880, |
− | maxHealth = | + | maxHealth = 1880, |
abilities = { { | abilities = { { | ||
− | id = | + | id = 1 |
− | } }, | + | }, { |
− | attackSpeed = | + | id = 6 |
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 37 | ||
+ | } }, | ||
+ | attackSpeed = 3, | ||
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1, | Melee = 1, | ||
Magic = 1, | Magic = 1, | ||
Range = 1, | Range = 1, | ||
− | + | Blunt = 1.2, | |
+ | Poison = 1.2 | ||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
− | + | Blunt = 25, | |
+ | Poison = 5 | ||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
Line 1,134: | Line 1,108: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 20, |
− | intellect = | + | intellect = 10, |
− | dexterity = | + | dexterity = 8 |
}, | }, | ||
hitMults = { | hitMults = { | ||
Line 1,143: | Line 1,117: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | + | Blunt = 0.6666666666666666, | |
− | + | Slashing = 1.1, | |
− | + | Piercing = 1.1, | |
− | + | Melee = 1, | |
− | + | Magic = 1.2, | |
− | Lightning = 0. | + | Range = 1.5, |
+ | Lightning = 0.5, | ||
+ | Poison = 2 | ||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 1,155: | Line 1,131: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 35, |
− | resistance = | + | resistance = 66, |
− | agility = | + | agility = -20, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "giant", "corrupted" } |
}, | }, | ||
− | [" | + | ["18"] = { |
− | name = " | + | name = "Cursed Naga", |
− | attack = | + | attack = 75, |
− | strength = | + | strength = 50, |
− | defense = | + | defense = 135, |
− | magic = | + | magic = 35, |
− | range = | + | range = 30, |
− | constitution = | + | constitution = 150, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 1500, |
− | maxHealth = | + | maxHealth = 1500, |
− | abilities = { { | + | abilities = { { |
− | id = | + | id = 1 |
}, { | }, { | ||
− | id = | + | id = 55 |
}, { | }, { | ||
− | id = | + | id = 4 |
}, { | }, { | ||
− | id = | + | id = 76 |
}, { | }, { | ||
− | id = | + | id = 1 |
− | |||
− | |||
} }, | } }, | ||
− | attackSpeed = | + | attackSpeed = 3, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1, | Melee = 1, | ||
Magic = 1, | Magic = 1, | ||
− | Range = 1. | + | Range = 1, |
+ | Poison = 1.2, | ||
+ | Slashing = 1.1 | ||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
− | + | Poison = 25 | |
− | |||
− | |||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
Line 1,202: | Line 1,176: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 8, |
intellect = 0, | intellect = 0, | ||
− | dexterity = | + | dexterity = 4 |
}, | }, | ||
hitMults = { | hitMults = { | ||
Line 1,211: | Line 1,185: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | Melee = | + | Melee = 0.9, |
− | Magic = 1. | + | Magic = 1.1, |
− | Range = 0. | + | Range = 1.1, |
− | + | Slashing = 0.6666666666666666, | |
− | + | Lightning = 0.5, | |
+ | Poison = 1.5 | ||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 1,222: | Line 1,197: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 35, |
− | resistance = | + | resistance = 55, |
− | agility = | + | agility = 45, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "beast", "corrupted" } |
}, | }, | ||
− | [" | + | ["19"] = { |
− | name = " | + | name = "Corrupted Tree", |
− | attack = | + | attack = 48, |
− | strength = | + | strength = 43, |
− | defense = | + | defense = 134, |
− | magic = | + | magic = 25, |
− | range = | + | range = 20, |
− | constitution = | + | constitution = 143, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 1430, |
− | maxHealth = | + | maxHealth = 1430, |
abilities = { { | abilities = { { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
id = 6 | id = 6 | ||
+ | }, { | ||
+ | id = 76 | ||
+ | }, { | ||
+ | id = 1 | ||
} }, | } }, | ||
− | attackSpeed = | + | attackSpeed = 2.6, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
− | Melee = 1 | + | Melee = 1, |
Magic = 1, | Magic = 1, | ||
− | Range = 1 | + | Range = 1, |
+ | Blunt = 1.1 | ||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
− | + | Blunt = 25 | |
− | |||
− | |||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
Line 1,261: | Line 1,239: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 8, |
intellect = 0, | intellect = 0, | ||
− | dexterity = | + | dexterity = 4 |
}, | }, | ||
hitMults = { | hitMults = { | ||
Line 1,270: | Line 1,248: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | Melee = 1.6, | + | Melee = 0.9, |
− | + | Range = 1.6, | |
− | + | Blunt = 1.3, | |
− | + | Slashing = 0.6666666666666666, | |
− | + | Piercing = 1.1, | |
+ | Magic = 0.75, | ||
+ | Fire = 0.6666666666666666, | ||
+ | Lightning = 0.5, | ||
+ | Poison = 3 | ||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 1,281: | Line 1,263: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 66, |
− | resistance = | + | resistance = 66, |
− | agility = | + | agility = -60, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "woodlike", "corrupted" } |
}, | }, | ||
− | [" | + | ["20"] = { |
− | name = " | + | name = "Chaos Giant", |
− | attack = | + | attack = 112, |
− | strength = | + | strength = 77, |
− | defense = | + | defense = 368, |
− | magic = | + | magic = 70, |
− | range = | + | range = 54, |
− | constitution = | + | constitution = 450, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 4500, |
− | maxHealth = | + | maxHealth = 4500, |
abilities = { { | abilities = { { | ||
− | id = | + | id = 78 |
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 11 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 17 | ||
+ | }, { | ||
+ | id = 6 | ||
}, { | }, { | ||
− | id = | + | id = 14 |
} }, | } }, | ||
− | attackSpeed = 3 | + | attackSpeed = 3, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1, | Melee = 1, | ||
− | Magic = 1. | + | Magic = 1, |
− | + | Range = 1, | |
+ | Blunt = 1.33, | ||
+ | Chaos = 1.33 | ||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
− | + | Blunt = 25, | |
− | + | Chaos = 12 | |
− | |||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
Line 1,320: | Line 1,315: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 8, |
− | intellect = | + | intellect = 0, |
− | dexterity = | + | dexterity = 4 |
}, | }, | ||
hitMults = { | hitMults = { | ||
Line 1,329: | Line 1,324: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | + | Blunt = 0.75, | |
− | + | Slashing = 1.1, | |
− | + | Piercing = 1.1, | |
− | + | Melee = 1.6, | |
− | Chaos = 0. | + | Magic = 0.85, |
+ | Range = 1.6, | ||
+ | Chaos = 2, | ||
+ | Lightning = 0.75, | ||
+ | Nature = 0.85 | ||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 1,340: | Line 1,339: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 98, |
− | resistance = | + | resistance = 64, |
− | agility = | + | agility = 0, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "giant", "chaotic" } |
}, | }, | ||
− | [" | + | ["21"] = { |
− | name = " | + | name = "Chaotic Abomination", |
− | attack = | + | attack = 100, |
− | strength = | + | strength = 90, |
− | defense = | + | defense = 468, |
− | magic = | + | magic = 90, |
− | range = | + | range = 90, |
− | constitution = | + | constitution = 638, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 6380, |
− | maxHealth = | + | maxHealth = 6380, |
abilities = { { | abilities = { { | ||
+ | id = 78 | ||
+ | }, { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
− | id = | + | id = 14 |
+ | }, { | ||
+ | id = 17 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 11 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 10 | ||
}, { | }, { | ||
− | id = | + | id = 1 |
} }, | } }, | ||
− | attackSpeed = 3. | + | attackSpeed = 3.4, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
− | Melee = 1 | + | Melee = 1, |
− | Magic = 1 | + | Magic = 1, |
− | Range = 1. | + | Range = 1, |
+ | Chaos = 1.5 | ||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
− | + | Chaos = 25 | |
− | |||
− | |||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
Line 1,381: | Line 1,391: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 15, |
− | intellect = | + | intellect = 15, |
− | dexterity = | + | dexterity = 15 |
}, | }, | ||
hitMults = { | hitMults = { | ||
Line 1,390: | Line 1,400: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | Melee = | + | Blunt = 0.75, |
− | Magic = | + | Slashing = 0.75, |
− | Range = 0. | + | Piercing = 0.75, |
− | + | Melee = 0.95, | |
− | + | Magic = 0.6, | |
+ | Range = 0.95, | ||
+ | Chaos = 3, | ||
+ | Lightning = 0.75, | ||
+ | Nature = 0.8 | ||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 1,401: | Line 1,415: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 60, |
− | resistance = | + | resistance = 20, |
− | agility = | + | agility = 50, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "chaotic" } |
}, | }, | ||
− | [" | + | ["22"] = { |
− | name = " | + | name = "Swordfish", |
− | attack = | + | attack = 70, |
− | strength = | + | strength = 38, |
− | defense = | + | defense = 126, |
− | magic = | + | magic = 24, |
− | range = | + | range = 14, |
− | constitution = | + | constitution = 147, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 1470, |
− | maxHealth = | + | maxHealth = 1470, |
abilities = { { | abilities = { { | ||
− | + | id = 4 | |
− | + | } }, | |
− | + | attackSpeed = 2.6, | |
− | |||
− | |||
− | |||
− | id = 4 | ||
− | } }, | ||
− | attackSpeed = | ||
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
− | Melee = 1 | + | Melee = 1, |
Magic = 1, | Magic = 1, | ||
− | Range = 1 | + | Range = 1, |
+ | Slashing = 1.33 | ||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
− | + | Slashing = 15 | |
− | |||
− | |||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
Line 1,444: | Line 1,451: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 20, |
intellect = 0, | intellect = 0, | ||
dexterity = 0 | dexterity = 0 | ||
Line 1,453: | Line 1,460: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | Melee = | + | Melee = 1.1, |
Magic = 1.1, | Magic = 1.1, | ||
− | Range = 1. | + | Range = 1.1, |
− | Piercing = 0.75 | + | Piercing = 0.75, |
+ | Lightning = 0.8 | ||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 1,463: | Line 1,471: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 20, |
− | resistance = | + | resistance = 20, |
agility = 15, | agility = 15, | ||
stamina = 0 | stamina = 0 | ||
Line 1,470: | Line 1,478: | ||
species = { "beast" } | species = { "beast" } | ||
}, | }, | ||
− | [" | + | ["23"] = { |
− | name = " | + | name = "Ascended", |
− | attack = | + | attack = 102, |
− | strength = | + | strength = 50, |
− | defense = | + | defense = 168, |
− | magic = | + | magic = 50, |
range = 1, | range = 1, | ||
− | constitution = | + | constitution = 177, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 1770, |
− | maxHealth = | + | maxHealth = 1770, |
abilities = { { | abilities = { { | ||
− | id = | + | id = 31 |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
} }, | } }, | ||
− | attackSpeed = 2. | + | attackSpeed = 2.2, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
− | Melee = 1 | + | Melee = 1, |
Magic = 1, | Magic = 1, | ||
− | Range = 1 | + | Range = 1, |
+ | Slashing = 1.33 | ||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
− | + | Slashing = 15 | |
− | |||
− | |||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
Line 1,506: | Line 1,507: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 0, |
intellect = 0, | intellect = 0, | ||
dexterity = 0 | dexterity = 0 | ||
Line 1,515: | Line 1,516: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | Melee = | + | Melee = 1.1, |
Magic = 1.1, | Magic = 1.1, | ||
− | Range = 1. | + | Range = 1.1, |
− | Piercing = 0. | + | Piercing = 0.6666666666666666, |
+ | Chaos = 3, | ||
+ | Lightning = 0.7, | ||
+ | Fire = 0.8, | ||
+ | Nature = 0.8, | ||
+ | Ice = 1.2 | ||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 1,525: | Line 1,531: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 30, |
resistance = 40, | resistance = 40, | ||
− | agility = | + | agility = 24, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | + | species = { "shrimp" } | |
− | species = { " | ||
}, | }, | ||
− | [" | + | ["25"] = { |
− | name = " | + | name = "Spriggan", |
− | attack = | + | attack = 68, |
− | strength = | + | strength = 42, |
− | defense = | + | defense = 165, |
− | magic = | + | magic = 42, |
range = 1, | range = 1, | ||
− | constitution = | + | constitution = 113, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 1130, |
− | maxHealth = | + | maxHealth = 1130, |
abilities = { { | abilities = { { | ||
− | id = | + | id = 2 |
+ | }, { | ||
+ | id = 32 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 9 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 2 | ||
}, { | }, { | ||
− | id = | + | id = 33 |
}, { | }, { | ||
− | id = | + | id = 2 |
} }, | } }, | ||
− | attackSpeed = | + | attackSpeed = 2.4, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1, | Melee = 1, | ||
− | + | Magic = 1.2, | |
− | + | Range = 1, | |
+ | Nature = 1.33 | ||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
− | + | Magic = 5, | |
− | + | Nature = 10 | |
− | |||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
− | chance = 0. | + | chance = 0.05, |
− | damageMultiplier = 1. | + | damageMultiplier = 1.1 |
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 0, |
intellect = 0, | intellect = 0, | ||
dexterity = 0 | dexterity = 0 | ||
Line 1,576: | Line 1,593: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | Melee = | + | Melee = 0.8, |
− | Magic = | + | Magic = 1.8, |
− | Range = 0. | + | Range = 0.8, |
− | + | Chaos = 0.75, | |
− | Slashing = | + | Slashing = 0.75, |
− | + | Nature = 1.75 | |
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 1,588: | Line 1,605: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 20, |
resistance = 40, | resistance = 40, | ||
− | agility = | + | agility = -12, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "woodlike" } |
}, | }, | ||
− | [" | + | ["26"] = { |
− | name = " | + | name = "Elven Hunter", |
− | attack = | + | attack = 98, |
− | strength = | + | strength = 26, |
− | defense = | + | defense = 108, |
− | magic = | + | magic = 1, |
− | range = | + | range = 53, |
− | constitution = | + | constitution = 200, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 2000, |
− | maxHealth = | + | maxHealth = 2000, |
abilities = { { | abilities = { { | ||
− | id = | + | id = 27 |
+ | }, { | ||
+ | id = 3 | ||
}, { | }, { | ||
− | id = | + | id = 21 |
}, { | }, { | ||
− | id = | + | id = 3 |
}, { | }, { | ||
− | id = | + | id = 3 |
− | } }, | + | }, { |
− | attackSpeed = | + | id = 23 |
+ | } }, | ||
+ | attackSpeed = 2.4, | ||
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1, | Melee = 1, | ||
− | Magic = 1 | + | Magic = 1, |
− | Range = 1 | + | Range = 1.3 |
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
− | Melee = | + | Melee = 10, |
Magic = 0, | Magic = 0, | ||
− | Range = | + | Range = 25 |
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
Line 1,632: | Line 1,653: | ||
weapon = { | weapon = { | ||
strength = 0, | strength = 0, | ||
− | intellect = | + | intellect = 0, |
− | dexterity = | + | dexterity = 8 |
}, | }, | ||
hitMults = { | hitMults = { | ||
minimum = 0.5, | minimum = 0.5, | ||
− | maximum = | + | maximum = 1 |
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
Melee = 0.8, | Melee = 0.8, | ||
− | Magic = 1. | + | Magic = 1.3, |
− | Range = 0.8, | + | Range = 1.5, |
− | + | Nature = 1.2, | |
+ | Chaos = 0.6666666666666666, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.8, | ||
+ | Piercing = 0.9 | ||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 1,650: | Line 1,675: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 44, |
− | resistance = | + | resistance = 44, |
− | agility = | + | agility = 40, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "elf" } |
}, | }, | ||
− | [" | + | ["27"] = { |
− | name = " | + | name = "Elven Warrior", |
− | attack = | + | attack = 92, |
− | strength = | + | strength = 61, |
− | defense = | + | defense = 168, |
magic = 1, | magic = 1, | ||
range = 1, | range = 1, | ||
− | constitution = | + | constitution = 275, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 2750, |
− | maxHealth = | + | maxHealth = 2750, |
abilities = { { | abilities = { { | ||
id = 1 | id = 1 | ||
+ | }, { | ||
+ | id = 6 | ||
} }, | } }, | ||
− | attackSpeed = 3 | + | attackSpeed = 3, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
− | Melee = 1. | + | Melee = 1.3, |
Magic = 1, | Magic = 1, | ||
Range = 1 | Range = 1 | ||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
− | Melee = | + | Melee = 10, |
Magic = 0, | Magic = 0, | ||
Range = 0 | Range = 0 | ||
Line 1,687: | Line 1,714: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 5, |
intellect = 0, | intellect = 0, | ||
dexterity = 0 | dexterity = 0 | ||
Line 1,696: | Line 1,723: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | Melee = 1. | + | Melee = 1.1, |
− | Magic = 1. | + | Magic = 1.2, |
− | Range = 1. | + | Range = 1.6, |
− | + | Nature = 1.1, | |
− | + | Chaos = 0.6666666666666666, | |
− | + | Blunt = 1.2, | |
− | + | Slashing = 0.8, | |
− | + | Piercing = 0.9 | |
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 1,710: | Line 1,737: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 128, |
− | resistance = | + | resistance = 30, |
− | agility = | + | agility = 10, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "elf" } |
}, | }, | ||
− | [" | + | ["28"] = { |
− | name = " | + | name = "Elven Mage", |
− | attack = | + | attack = 90, |
− | strength = | + | strength = 24, |
− | defense = | + | defense = 148, |
− | magic = | + | magic = 64, |
− | range = | + | range = 40, |
− | constitution = | + | constitution = 225, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 2250, |
− | maxHealth = | + | maxHealth = 2250, |
abilities = { { | abilities = { { | ||
id = 2 | id = 2 | ||
}, { | }, { | ||
− | id = | + | id = 32 |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
} }, | } }, | ||
attackSpeed = 3.2, | attackSpeed = 3.2, | ||
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1, | Melee = 1, | ||
− | Magic = 1. | + | Magic = 1.5, |
− | Range = 1 | + | Range = 1 |
− | |||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
Melee = 0, | Melee = 0, | ||
− | Magic = | + | Magic = 10, |
Range = 0 | Range = 0 | ||
}, | }, | ||
Line 1,771: | Line 1,777: | ||
weapon = { | weapon = { | ||
strength = 0, | strength = 0, | ||
− | intellect = | + | intellect = 6, |
dexterity = 0 | dexterity = 0 | ||
}, | }, | ||
Line 1,779: | Line 1,785: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | Melee = | + | Melee = 0.8, |
− | Magic = | + | Magic = 1.6, |
− | Range = 1. | + | Range = 1.2, |
− | + | Nature = 1.3, | |
− | + | Chaos = 0.6666666666666666, | |
− | + | Blunt = 1.2, | |
− | + | Slashing = 0.8, | |
− | + | Piercing = 0.9 | |
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 1,793: | Line 1,799: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 40, |
− | resistance = | + | resistance = 80, |
− | agility = | + | agility = 20, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "elf" } |
}, | }, | ||
− | [" | + | ["29"] = { |
− | name = " | + | name = "Elven Rider", |
− | attack = | + | attack = 99, |
− | strength = | + | strength = 66, |
− | defense = | + | defense = 168, |
− | magic = | + | magic = 26, |
− | range = | + | range = 26, |
− | constitution = | + | constitution = 300, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 3000, |
− | maxHealth = | + | maxHealth = 3000, |
abilities = { { | abilities = { { | ||
− | id = | + | id = 1 |
}, { | }, { | ||
− | id = | + | id = 4 |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}, { | }, { | ||
id = 32 | id = 32 | ||
− | |||
− | |||
− | |||
− | |||
} }, | } }, | ||
− | attackSpeed = | + | attackSpeed = 3.6, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
− | Melee = 1, | + | Melee = 1.2, |
Magic = 1.2, | Magic = 1.2, | ||
− | Range = 1 | + | Range = 1.1 |
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
− | Melee = | + | Melee = 5, |
− | Magic = | + | Magic = 5, |
− | Range = | + | Range = 5 |
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
Line 1,844: | Line 1,840: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 0, |
− | intellect = | + | intellect = 0, |
− | dexterity = | + | dexterity = 0 |
}, | }, | ||
hitMults = { | hitMults = { | ||
− | minimum = 0. | + | minimum = 0.5, |
maximum = 1 | maximum = 1 | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | Melee = | + | Melee = 0.7, |
− | Magic = | + | Magic = 1.5, |
Range = 1.5, | Range = 1.5, | ||
− | + | Nature = 1.1, | |
− | + | Chaos = 0.6666666666666666, | |
− | + | Blunt = 1.2, | |
− | + | Slashing = 0.8, | |
− | + | Piercing = 0.9 | |
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 1,867: | Line 1,863: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 20, |
− | resistance = | + | resistance = 60, |
− | agility = | + | agility = 60, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "elf" } |
}, | }, | ||
− | [" | + | ["30"] = { |
− | name = " | + | name = "Wild Boar", |
− | attack = | + | attack = 32, |
− | strength = | + | strength = 18, |
− | defense = | + | defense = 54, |
− | magic = | + | magic = 1, |
− | range = | + | range = 1, |
− | constitution = | + | constitution = 60, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 600, |
− | maxHealth = | + | maxHealth = 600, |
abilities = { { | abilities = { { | ||
id = 1 | id = 1 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}, { | }, { | ||
id = 1 | id = 1 | ||
− | |||
− | |||
}, { | }, { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
− | id = | + | id = 4 |
} }, | } }, | ||
− | attackSpeed = 2 | + | attackSpeed = 3.2, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1.2, | Melee = 1.2, | ||
− | Magic = 1 | + | Magic = 1, |
− | Range = | + | Range = 1 |
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
− | Melee = | + | Melee = 4, |
− | Magic = | + | Magic = 0, |
− | Range = | + | Range = 0 |
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
Line 1,918: | Line 1,906: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 8, |
− | intellect = | + | intellect = 0, |
− | dexterity = | + | dexterity = 0 |
}, | }, | ||
hitMults = { | hitMults = { | ||
Line 1,927: | Line 1,915: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | Melee = 1. | + | Melee = 1.2, |
− | Magic = | + | Magic = 1.1, |
− | Range | + | Range = 0.8, |
− | + | Piercing = 0.6666666666666666 | |
− | |||
− | Piercing | ||
− | |||
− | |||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 1,941: | Line 1,925: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 60, |
− | resistance = | + | resistance = 40, |
− | agility = | + | agility = 15, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "beast" } |
}, | }, | ||
− | [" | + | ["31"] = { |
− | name = " | + | name = "Wolf", |
− | attack = | + | attack = 42, |
− | strength = | + | strength = 26, |
− | defense = | + | defense = 70, |
− | magic = | + | magic = 1, |
− | range = | + | range = 1, |
− | constitution = | + | constitution = 75, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 750, |
− | maxHealth = | + | maxHealth = 750, |
abilities = { { | abilities = { { | ||
− | id = | + | id = 1 |
}, { | }, { | ||
− | id = | + | id = 4 |
}, { | }, { | ||
− | id = | + | id = 4 |
}, { | }, { | ||
− | id = | + | id = 1 |
− | |||
− | |||
− | |||
− | |||
} }, | } }, | ||
attackSpeed = 2.4, | attackSpeed = 2.4, | ||
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1.2, | Melee = 1.2, | ||
− | Magic = 1 | + | Magic = 1, |
− | Range = 1 | + | Range = 1 |
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
− | Melee = | + | Melee = 11, |
− | Magic = | + | Magic = 0, |
− | Range = | + | Range = 0 |
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
Line 1,988: | Line 1,968: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 5, |
− | intellect = | + | intellect = 0, |
− | dexterity = | + | dexterity = 0 |
}, | }, | ||
hitMults = { | hitMults = { | ||
Line 1,997: | Line 1,977: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | Melee = 1. | + | Melee = 1.2, |
− | Magic = | + | Magic = 1.1, |
− | Range | + | Range = 0.8, |
− | + | Piercing = 0.6666666666666666 | |
− | |||
− | Piercing | ||
− | |||
− | |||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 2,011: | Line 1,987: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 40, |
− | resistance = | + | resistance = 40, |
− | agility = | + | agility = 25, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | smallSplashDisplay = true, |
+ | species = { "beast" } | ||
}, | }, | ||
− | [" | + | ["32"] = { |
− | name = " | + | name = "Corpse Eater", |
− | attack = | + | attack = 40, |
− | strength = | + | strength = 24, |
− | defense = | + | defense = 56, |
− | magic = | + | magic = 1, |
− | range = | + | range = 1, |
− | constitution = | + | constitution = 66, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 660, |
− | maxHealth = | + | maxHealth = 660, |
abilities = { { | abilities = { { | ||
− | id = | + | id = 1 |
}, { | }, { | ||
− | id = | + | id = 5 |
}, { | }, { | ||
− | id = | + | id = 1 |
− | + | } }, | |
− | + | attackSpeed = 3.2, | |
− | |||
− | |||
− | |||
− | |||
− | } }, | ||
− | attackSpeed = 2 | ||
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
− | Melee = 1 | + | Melee = 1, |
− | + | Piercing = 1.25, | |
− | + | Poison = 1.25 | |
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
− | Melee = | + | Melee = 1, |
− | + | Piercing = 4, | |
+ | Poison = 10 | ||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
− | chance = 0. | + | chance = 0.1, |
− | damageMultiplier = 1. | + | damageMultiplier = 1.33 |
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 10, |
− | intellect = | + | intellect = 0, |
dexterity = 0 | dexterity = 0 | ||
}, | }, | ||
Line 2,066: | Line 2,038: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | Melee = 1. | + | Melee = 1.4, |
− | + | Magic = 0.8, | |
− | + | Range = 0.8, | |
− | + | Blunt = 0.6666666666666666, | |
− | Blunt = | + | Slashing = 1.1, |
− | Slashing = | + | Piercing = 0.6666666666666666 |
− | |||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 2,079: | Line 2,050: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 24, |
− | resistance = | + | resistance = 40, |
− | agility = | + | agility = 64, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "beast" } |
}, | }, | ||
− | [" | + | ["33"] = { |
− | name = " | + | name = "Dark Mage", |
− | attack = | + | attack = 60, |
− | strength = | + | strength = 10, |
− | defense = | + | defense = 69, |
− | magic = | + | magic = 40, |
range = 1, | range = 1, | ||
− | constitution = | + | constitution = 110, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 1100, |
− | maxHealth = | + | maxHealth = 1100, |
abilities = { { | abilities = { { | ||
− | id = | + | id = 2 |
}, { | }, { | ||
− | id = | + | id = 2 |
}, { | }, { | ||
− | id = | + | id = 143 |
}, { | }, { | ||
− | id = | + | id = 2 |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
} }, | } }, | ||
attackSpeed = 3, | attackSpeed = 3, | ||
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1, | Melee = 1, | ||
− | Magic = 1, | + | Magic = 1.05, |
− | Range = 1 | + | Range = 1 |
− | |||
− | |||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
− | + | Melee = 0, | |
− | + | Magic = 0, | |
+ | Range = 0 | ||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
− | chance = 0. | + | chance = 0.05, |
− | damageMultiplier = 1. | + | damageMultiplier = 1.1 |
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 0, |
− | intellect = | + | intellect = 5, |
dexterity = 0 | dexterity = 0 | ||
}, | }, | ||
hitMults = { | hitMults = { | ||
minimum = 0.5, | minimum = 0.5, | ||
− | maximum = | + | maximum = 0.7 |
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | Melee = | + | Melee = 0.75, |
− | Magic = 1. | + | Magic = 1.4, |
− | Range = 0. | + | Range = 0.75, |
− | + | Slashing = 0.8 | |
− | Slashing | ||
− | |||
− | |||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 2,153: | Line 2,112: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 6, |
− | resistance = | + | resistance = 88, |
− | agility = | + | agility = 2, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "human" } |
}, | }, | ||
− | [" | + | ["34"] = { |
− | name = " | + | name = "Reanimated Bones", |
− | attack = | + | attack = 48, |
− | strength = | + | strength = 64, |
− | defense = | + | defense = 88, |
− | magic = | + | magic = 1, |
− | range = | + | range = 1, |
− | constitution = | + | constitution = 114, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 1140, |
− | maxHealth = | + | maxHealth = 1140, |
abilities = { { | abilities = { { | ||
− | id = | + | id = 1 |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
} }, | } }, | ||
− | attackSpeed = | + | attackSpeed = 3.4, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
− | Melee = 1, | + | Melee = 1.2, |
Magic = 1, | Magic = 1, | ||
− | Range = 1 | + | Range = 1 |
− | |||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
− | + | Melee = 5, | |
+ | Magic = 0, | ||
+ | Range = 0 | ||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
Line 2,199: | Line 2,149: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 4, |
− | intellect = | + | intellect = 0, |
dexterity = 0 | dexterity = 0 | ||
}, | }, | ||
Line 2,208: | Line 2,158: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | Melee = 1. | + | Melee = 1.5, |
− | Magic = 1. | + | Magic = 1.5, |
− | Range = 0. | + | Range = 1.5, |
− | + | Blunt = 0.1, | |
− | + | Slashing = 2, | |
− | + | Piercing = 2, | |
− | + | Poison = 3, | |
+ | Lightning = 0.33 | ||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 2,221: | Line 2,172: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 24, |
− | resistance = | + | resistance = 66, |
− | agility = - | + | agility = -64, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "undead" } |
}, | }, | ||
− | [" | + | ["35"] = { |
− | name = " | + | name = "Desiccated Priest", |
− | attack = | + | attack = 116, |
− | strength = | + | strength = 10, |
− | defense = | + | defense = 128, |
− | magic = | + | magic = 110, |
− | range = | + | range = 10, |
− | constitution = | + | constitution = 168, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 1680, |
− | maxHealth = | + | maxHealth = 1680, |
abilities = { { | abilities = { { | ||
− | id = | + | id = 2 |
+ | }, { | ||
+ | id = 143 | ||
}, { | }, { | ||
− | id = | + | id = 2 |
}, { | }, { | ||
− | id = | + | id = 7 |
}, { | }, { | ||
− | id = | + | id = 2 |
}, { | }, { | ||
− | id = | + | id = 143 |
}, { | }, { | ||
− | id = | + | id = 2 |
− | } }, | + | }, { |
− | attackSpeed = 2 | + | id = 8 |
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 76 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 78 | ||
+ | } }, | ||
+ | attackSpeed = 3.2, | ||
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
− | Melee = 1 | + | Melee = 1, |
− | Magic = 1, | + | Magic = 1.25, |
Range = 1, | Range = 1, | ||
− | + | Poison = 1.25 | |
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
− | Melee = | + | Melee = 0, |
− | + | Magic = 15, | |
+ | Range = 0 | ||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
Line 2,268: | Line 2,232: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 0, |
− | intellect = | + | intellect = 9, |
dexterity = 0 | dexterity = 0 | ||
}, | }, | ||
Line 2,277: | Line 2,241: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | Melee = 1. | + | Melee = 1.5, |
− | Range = 1. | + | Magic = 2, |
− | + | Range = 1.5, | |
− | + | Blunt = 0.1, | |
− | Piercing = 0. | + | Slashing = 2, |
+ | Piercing = 2, | ||
+ | Poison = 3, | ||
+ | Lightning = 0.33 | ||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 2,288: | Line 2,255: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 44, |
− | resistance = | + | resistance = 128, |
− | agility = | + | agility = -12, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "undead" } |
}, | }, | ||
− | [" | + | ["36"] = { |
− | name = " | + | name = "Glass Mage", |
− | attack = | + | attack = 90, |
− | strength = | + | strength = 80, |
− | defense = | + | defense = 180, |
− | magic = | + | magic = 80, |
− | range = | + | range = 80, |
− | constitution = | + | constitution = 120, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 1200, |
− | maxHealth = | + | maxHealth = 1200, |
abilities = { { | abilities = { { | ||
− | id = | + | id = 2 |
+ | }, { | ||
+ | id = 30 | ||
+ | }, { | ||
+ | id = 2 | ||
}, { | }, { | ||
− | id = | + | id = 31 |
}, { | }, { | ||
− | id = | + | id = 2 |
}, { | }, { | ||
− | id = | + | id = 32 |
}, { | }, { | ||
− | id = | + | id = 2 |
}, { | }, { | ||
− | id = | + | id = 143 |
} }, | } }, | ||
− | attackSpeed = | + | attackSpeed = 2.4, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1, | Melee = 1, | ||
− | Magic = 1, | + | Magic = 1.2, |
− | Range = 1 | + | Range = 1 |
− | |||
− | |||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
− | + | Melee = 10, | |
− | + | Magic = 10, | |
+ | Range = 10 | ||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
Line 2,336: | Line 2,306: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 15, |
− | intellect = | + | intellect = 15, |
− | dexterity = | + | dexterity = 15 |
}, | }, | ||
hitMults = { | hitMults = { | ||
Line 2,345: | Line 2,315: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
− | + | Melee = 1.5, | |
− | + | Magic = 0.75, | |
− | + | Range = 1.5, | |
− | + | Blunt = 0.5, | |
− | + | Slashing = 1.5, | |
− | + | Piercing = 1.5, | |
− | + | Chaos = 0.85, | |
− | + | Poison = 0.5 | |
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 2,360: | Line 2,330: | ||
armor = { | armor = { | ||
protection = 80, | protection = 80, | ||
− | resistance = | + | resistance = 80, |
− | agility = - | + | agility = -40, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "golem" } |
}, | }, | ||
− | [" | + | ["37"] = { |
− | name = " | + | name = "Glass Knight", |
− | attack = | + | attack = 90, |
− | strength = | + | strength = 80, |
− | defense = | + | defense = 180, |
− | magic = | + | magic = 80, |
− | range = | + | range = 80, |
− | constitution = | + | constitution = 120, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 1200, |
− | maxHealth = | + | maxHealth = 1200, |
abilities = { { | abilities = { { | ||
− | id = | + | id = 1 |
}, { | }, { | ||
id = 4 | id = 4 | ||
Line 2,384: | Line 2,354: | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
− | id = | + | id = 5 |
}, { | }, { | ||
− | id = | + | id = 1 |
}, { | }, { | ||
− | id = | + | id = 6 |
}, { | }, { | ||
id = 1 | id = 1 | ||
− | |||
− | |||
}, { | }, { | ||
id = 22 | id = 22 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
} }, | } }, | ||
− | attackSpeed = | + | attackSpeed = 2.4, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
− | Melee = 1, | + | Melee = 1.2, |
− | Magic = 1, | + | Magic = 1.2, |
− | Range | + | Range = 1.1 |
− | + | }, | |
− | |||
− | |||
− | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
− | Melee = | + | Melee = 10, |
+ | Magic = 10, | ||
+ | Range = 10 | ||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
Line 2,421: | Line 2,380: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 15, |
− | intellect = | + | intellect = 15, |
− | dexterity = | + | dexterity = 15 |
}, | }, | ||
hitMults = { | hitMults = { | ||
Line 2,433: | Line 2,392: | ||
Magic = 0.75, | Magic = 0.75, | ||
Range = 1.5, | Range = 1.5, | ||
− | Blunt = 0. | + | Blunt = 0.5, |
− | Slashing = 1. | + | Slashing = 1.5, |
− | Piercing = 1. | + | Piercing = 1.5, |
− | + | Chaos = 0.85, | |
− | + | Poison = 0.5 | |
− | |||
− | |||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 2,446: | Line 2,403: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = | + | protection = 80, |
− | resistance = | + | resistance = 80, |
− | agility = - | + | agility = -40, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
species = { "golem" } | species = { "golem" } | ||
}, | }, | ||
− | [" | + | ["38"] = { |
− | name = " | + | name = "Glass Ranger", |
− | attack = | + | attack = 90, |
− | strength = | + | strength = 80, |
− | defense = | + | defense = 180, |
− | magic = | + | magic = 80, |
− | range = | + | range = 80, |
− | constitution = | + | constitution = 120, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 1200, |
− | maxHealth = | + | maxHealth = 1200, |
abilities = { { | abilities = { { | ||
− | id = | + | id = 3 |
}, { | }, { | ||
− | id = | + | id = 29 |
}, { | }, { | ||
− | id = | + | id = 3 |
}, { | }, { | ||
− | id = | + | id = 28 |
}, { | }, { | ||
− | id = | + | id = 3 |
}, { | }, { | ||
− | id = | + | id = 23 |
− | |||
− | |||
} }, | } }, | ||
attackSpeed = 2.4, | attackSpeed = 2.4, | ||
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
− | Melee = 1, | + | Melee = 1.2, |
− | Magic = 1, | + | Magic = 1.2, |
− | Range | + | Range = 1.2 |
− | |||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
− | + | Melee = 10, | |
+ | Magic = 10, | ||
+ | Range = 10 | ||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
Line 2,494: | Line 2,450: | ||
}, | }, | ||
weapon = { | weapon = { | ||
− | strength = | + | strength = 15, |
− | intellect = | + | intellect = 15, |
− | dexterity = | + | dexterity = 15 |
}, | }, | ||
hitMults = { | hitMults = { | ||
− | minimum = 0. | + | minimum = 0.5, |
maximum = 1 | maximum = 1 | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
Melee = 1.5, | Melee = 1.5, | ||
− | Magic = | + | Magic = 0.75, |
Range = 1.5, | Range = 1.5, | ||
− | Piercing = | + | Blunt = 0.5, |
− | + | Slashing = 1.5, | |
− | + | Piercing = 1.5, | |
+ | Chaos = 0.85, | ||
+ | Poison = 0.5 | ||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
Line 2,516: | Line 2,474: | ||
armor = { | armor = { | ||
protection = 80, | protection = 80, | ||
− | resistance = | + | resistance = 80, |
− | agility = | + | agility = -40, |
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "golem" } | ||
+ | }, | ||
+ | ["500"] = { | ||
+ | name = "Ot_to's Prized Hen", | ||
+ | attack = 66, | ||
+ | strength = 48, | ||
+ | defense = 112, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 135, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 1350, | ||
+ | maxHealth = 1350, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 1.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Piercing = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 5 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 4, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.6, | ||
+ | Range = 0.8, | ||
+ | Magic = 0.8, | ||
+ | Blunt = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 40, | ||
+ | resistance = 40, | ||
+ | agility = 30, | ||
stamina = 0 | stamina = 0 | ||
}, | }, | ||
species = { "beast" } | species = { "beast" } | ||
+ | }, | ||
+ | ["501"] = { | ||
+ | name = "Chocolate Cow", | ||
+ | attack = 68, | ||
+ | strength = 88, | ||
+ | defense = 188, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 240, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 2400, | ||
+ | maxHealth = 2400, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 2.6, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Blunt = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 10, | ||
+ | Blunt = 10 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 8, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.6, | ||
+ | Range = 0.8, | ||
+ | Magic = 0.8, | ||
+ | Slashing = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 30, | ||
+ | resistance = 50, | ||
+ | agility = -11, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "beast" } | ||
+ | }, | ||
+ | ["502"] = { | ||
+ | name = "Overseer Demon", | ||
+ | attack = 168, | ||
+ | strength = 220, | ||
+ | defense = 312, | ||
+ | magic = 256, | ||
+ | range = 180, | ||
+ | constitution = 1050, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 10500, | ||
+ | maxHealth = 10500, | ||
+ | abilities = { { | ||
+ | id = 125 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 30 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 7 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | } }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1, | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 5, | ||
+ | Fire = 10 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 11, | ||
+ | intellect = 3, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.7, | ||
+ | Range = 0.7, | ||
+ | Magic = 1.3, | ||
+ | Fire = 1.5, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.9, | ||
+ | Ice = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 66, | ||
+ | resistance = 99, | ||
+ | agility = 8, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "demon" } | ||
+ | }, | ||
+ | ["503"] = { | ||
+ | name = "Blood Spider", | ||
+ | attack = 78, | ||
+ | strength = 90, | ||
+ | defense = 164, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 300, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 3000, | ||
+ | maxHealth = 3000, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 58 | ||
+ | }, { | ||
+ | id = 55 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 76 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | } }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Piercing = 1.33, | ||
+ | Poison = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Piercing = 15, | ||
+ | Poison = 5 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.1, | ||
+ | damageMultiplier = 1.5 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 12, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.6, | ||
+ | Magic = 1.15, | ||
+ | Range = 0.6666666666666666, | ||
+ | Blunt = 0.9, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 0.9, | ||
+ | Ice = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 33, | ||
+ | resistance = 44, | ||
+ | agility = 90, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "beast" } | ||
+ | }, | ||
+ | ["504"] = { | ||
+ | name = "Vassal Demon", | ||
+ | attack = 144, | ||
+ | strength = 188, | ||
+ | defense = 268, | ||
+ | magic = 196, | ||
+ | range = 128, | ||
+ | constitution = 825, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 8250, | ||
+ | maxHealth = 8250, | ||
+ | abilities = { { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 142 | ||
+ | }, { | ||
+ | id = 18 | ||
+ | }, { | ||
+ | id = 7 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 142 | ||
+ | } }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 22, | ||
+ | intellect = 33, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1.6, | ||
+ | Range = 0.6666666666666666, | ||
+ | Fire = 1.5, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.9, | ||
+ | Ice = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 48, | ||
+ | resistance = 80, | ||
+ | agility = -4, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "demon" } | ||
+ | }, | ||
+ | ["505"] = { | ||
+ | name = "Marshall the Town Rat", | ||
+ | smallSplashDisplay = true, | ||
+ | attack = 44, | ||
+ | strength = 44, | ||
+ | defense = 78, | ||
+ | magic = 44, | ||
+ | range = 44, | ||
+ | constitution = 90, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 900, | ||
+ | maxHealth = 900, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Melee = 1.05, | ||
+ | Piercing = 1.1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 5, | ||
+ | Piercing = 5 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.15, | ||
+ | damageMultiplier = 1.33 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 6, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.6, | ||
+ | Range = 0.9, | ||
+ | Magic = 0.9, | ||
+ | Blunt = 0.8, | ||
+ | Piercing = 0.8, | ||
+ | Poison = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.75, | ||
+ | damageMultiplier = 0.6 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 15, | ||
+ | resistance = 40, | ||
+ | agility = 16, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "beast" } | ||
+ | }, | ||
+ | ["506"] = { | ||
+ | name = "Marshall the Town Rat", | ||
+ | smallSplashDisplay = true, | ||
+ | attack = 50, | ||
+ | strength = 50, | ||
+ | defense = 80, | ||
+ | magic = 50, | ||
+ | range = 50, | ||
+ | constitution = 90, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 900, | ||
+ | maxHealth = 900, | ||
+ | abilities = { { | ||
+ | id = 3 | ||
+ | } }, | ||
+ | attackSpeed = 2.3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1.05 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Range = 5 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.15, | ||
+ | damageMultiplier = 1.33 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 6, | ||
+ | intellect = 0, | ||
+ | dexterity = 9 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.8, | ||
+ | Range = 0.8, | ||
+ | Magic = 0.8, | ||
+ | Blunt = 0.8, | ||
+ | Piercing = 0.8, | ||
+ | Poison = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.6 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 15, | ||
+ | resistance = 40, | ||
+ | agility = 16, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "beast" } | ||
+ | }, | ||
+ | ["507"] = { | ||
+ | name = "Big Gobbo", | ||
+ | attack = 98, | ||
+ | strength = 144, | ||
+ | defense = 128, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 200, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 2000, | ||
+ | maxHealth = 2000, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 53 | ||
+ | } }, | ||
+ | attackSpeed = 2.6, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Blunt = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 30, | ||
+ | Blunt = 15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 32, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.4, | ||
+ | Range = 1.2, | ||
+ | Magic = 0.8, | ||
+ | Ice = 0.9, | ||
+ | Piercing = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 32, | ||
+ | resistance = 40, | ||
+ | agility = 8, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "goblin" } | ||
+ | }, | ||
+ | ["508"] = { | ||
+ | name = "Elder Spriggan", | ||
+ | attack = 164, | ||
+ | strength = 188, | ||
+ | defense = 312, | ||
+ | magic = 188, | ||
+ | range = 188, | ||
+ | constitution = 1125, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 11250, | ||
+ | maxHealth = 11250, | ||
+ | abilities = { { | ||
+ | id = 76 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 32 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 9 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 89 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | } }, | ||
+ | attackSpeed = 3.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Blunt = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 15, | ||
+ | Blunt = 20 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.025, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 25, | ||
+ | intellect = 25, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.9, | ||
+ | Magic = 2, | ||
+ | Range = 0.9, | ||
+ | Chaos = 0.6666666666666666, | ||
+ | Slashing = 0.6666666666666666, | ||
+ | Nature = 2, | ||
+ | Poison = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.9, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 150, | ||
+ | resistance = 100, | ||
+ | agility = -100, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "woodlike" } | ||
+ | }, | ||
+ | ["509"] = { | ||
+ | name = "Perennial Giant", | ||
+ | attack = 216, | ||
+ | strength = 168, | ||
+ | defense = 388, | ||
+ | magic = 128, | ||
+ | range = 96, | ||
+ | constitution = 1800, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 18000, | ||
+ | maxHealth = 18000, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 77 | ||
+ | }, { | ||
+ | id = 137 | ||
+ | }, { | ||
+ | id = 45 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 3.6, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Blunt = 1.33, | ||
+ | Nature = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Blunt = 33, | ||
+ | Nature = 15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 44, | ||
+ | intellect = 22, | ||
+ | dexterity = 22 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.6666666666666666, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 1.1, | ||
+ | Melee = 0.95, | ||
+ | Magic = 1.5, | ||
+ | Range = 1.75, | ||
+ | Chaos = 0.6666666666666666, | ||
+ | Nature = 2.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 120, | ||
+ | resistance = 100, | ||
+ | agility = -16, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "giant" } | ||
+ | }, | ||
+ | ["510"] = { | ||
+ | name = "Volcanic Giant", | ||
+ | attack = 188, | ||
+ | strength = 168, | ||
+ | defense = 312, | ||
+ | magic = 164, | ||
+ | range = 128, | ||
+ | constitution = 1500, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 15000, | ||
+ | maxHealth = 15000, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 36 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 142 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Slashing = 1.33, | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Slashing = 33, | ||
+ | Fire = 15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 40, | ||
+ | intellect = 30, | ||
+ | dexterity = 22 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.6666666666666666, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 1.1, | ||
+ | Melee = 0.95, | ||
+ | Magic = 1.5, | ||
+ | Range = 1.75, | ||
+ | Ice = 0.6666666666666666, | ||
+ | Fire = 2.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 80, | ||
+ | resistance = 110, | ||
+ | agility = -24, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "giant" } | ||
+ | }, | ||
+ | ["511"] = { | ||
+ | name = "Glacial Giant", | ||
+ | attack = 188, | ||
+ | strength = 156, | ||
+ | defense = 336, | ||
+ | magic = 188, | ||
+ | range = 128, | ||
+ | constitution = 2025, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 20250, | ||
+ | maxHealth = 20250, | ||
+ | abilities = { { | ||
+ | id = 59 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 8 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 126 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Piercing = 1.33, | ||
+ | Ice = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Piercing = 33, | ||
+ | Ice = 15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 15, | ||
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.6666666666666666, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 1.1, | ||
+ | Melee = 0.95, | ||
+ | Magic = 1.5, | ||
+ | Range = 1.75, | ||
+ | Fire = 0.6666666666666666, | ||
+ | Ice = 2.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 135, | ||
+ | resistance = 160, | ||
+ | agility = -50, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "giant" } | ||
+ | }, | ||
+ | ["512"] = { | ||
+ | name = "Imbued Black Knight", | ||
+ | attack = 99, | ||
+ | strength = 99, | ||
+ | defense = 216, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 540, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 5400, | ||
+ | maxHealth = 5400, | ||
+ | abilities = { { | ||
+ | id = 124 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 125 | ||
+ | }, { | ||
+ | id = 66 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 65 | ||
+ | }, { | ||
+ | id = 22 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Slashing = 1.15, | ||
+ | Piercing = 1.15, | ||
+ | Poison = 0.8 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 20 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 16, | ||
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 0.6666666666666666, | ||
+ | Range = 1.5, | ||
+ | Blunt = 0.6666666666666666, | ||
+ | Slashing = 1.25, | ||
+ | Piercing = 1.33, | ||
+ | Fire = 1.1, | ||
+ | Ice = 1.1, | ||
+ | Nature = 1.1, | ||
+ | Chaos = 1.1 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 164, | ||
+ | resistance = 66, | ||
+ | agility = -64, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "golem" } | ||
+ | }, | ||
+ | ["513"] = { | ||
+ | name = "Ghastly Giant", | ||
+ | attack = 148, | ||
+ | strength = 168, | ||
+ | defense = 300, | ||
+ | magic = 118, | ||
+ | range = 88, | ||
+ | constitution = 1275, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 12750, | ||
+ | maxHealth = 12750, | ||
+ | abilities = { { | ||
+ | id = 77 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 55 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 76 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 55 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Blunt = 1.2, | ||
+ | Poison = 1.2 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Blunt = 25, | ||
+ | Poison = 15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 35, | ||
+ | intellect = 10, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.6666666666666666, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 1.1, | ||
+ | Melee = 1, | ||
+ | Magic = 1.3, | ||
+ | Range = 1.6, | ||
+ | Lightning = 0.5, | ||
+ | Poison = 2 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 80, | ||
+ | resistance = 99, | ||
+ | agility = -60, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "giant", "corrupted" } | ||
+ | }, | ||
+ | ["514"] = { | ||
+ | name = "Corrupted Naga", | ||
+ | attack = 128, | ||
+ | strength = 128, | ||
+ | defense = 256, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 1088, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 10880, | ||
+ | maxHealth = 10880, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 55 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 76 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 55 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 77 | ||
+ | } }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Poison = 1.2, | ||
+ | Slashing = 1.1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Poison = 50 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 30, | ||
+ | intellect = 20, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1.3, | ||
+ | Range = 1.3, | ||
+ | Slashing = 0.6666666666666666, | ||
+ | Lightning = 0.5, | ||
+ | Poison = 1.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 50, | ||
+ | resistance = 66, | ||
+ | agility = 50, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "beast", "corrupted" } | ||
+ | }, | ||
+ | ["515"] = { | ||
+ | name = "Swordfish Champion", | ||
+ | attack = 188, | ||
+ | strength = 156, | ||
+ | defense = 192, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 1050, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 10500, | ||
+ | maxHealth = 10500, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 144 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 144 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | } }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Slashing = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Slashing = 20 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 30, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 1.5, | ||
+ | Range = 1.5, | ||
+ | Piercing = 0.3333333333333333, | ||
+ | Lightning = 0.5, | ||
+ | Chaos = 1.1 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 80, | ||
+ | resistance = 30, | ||
+ | agility = 25, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "beast" } | ||
+ | }, | ||
+ | ["516"] = { | ||
+ | name = "Ancient Ascended", | ||
+ | attack = 312, | ||
+ | strength = 256, | ||
+ | defense = 356, | ||
+ | magic = 312, | ||
+ | range = 312, | ||
+ | constitution = 1500, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 15000, | ||
+ | maxHealth = 15000, | ||
+ | abilities = { { | ||
+ | id = 76 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 76 | ||
+ | } }, | ||
+ | attackSpeed = 2.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Slashing = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Slashing = 20 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 30, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.3, | ||
+ | Magic = 1.3, | ||
+ | Range = 1.3, | ||
+ | Piercing = 0.4, | ||
+ | Lightning = 0.5, | ||
+ | Chaos = 2, | ||
+ | Fire = 0.67, | ||
+ | Nature = 0.67, | ||
+ | Ice = 1.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 50, | ||
+ | resistance = 40, | ||
+ | agility = 60, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "shrimp" } | ||
+ | }, | ||
+ | ["517"] = { | ||
+ | name = "Voidtouched Giant", | ||
+ | attack = 268, | ||
+ | strength = 244, | ||
+ | defense = 388, | ||
+ | magic = 266, | ||
+ | range = 222, | ||
+ | constitution = 2250, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 22500, | ||
+ | maxHealth = 22500, | ||
+ | abilities = { { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 11 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 17 | ||
+ | }, { | ||
+ | id = 10 | ||
+ | }, { | ||
+ | id = 14 | ||
+ | } }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Blunt = 1.33, | ||
+ | Chaos = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Blunt = 33, | ||
+ | Chaos = 15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 23, | ||
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.6666666666666666, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 1.1, | ||
+ | Melee = 1.75, | ||
+ | Magic = 0.75, | ||
+ | Range = 1.75, | ||
+ | Chaos = 2.5, | ||
+ | Lightning = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 75, | ||
+ | resistance = 100, | ||
+ | agility = -10, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "giant", "chaotic" } | ||
+ | }, | ||
+ | ["518"] = { | ||
+ | name = "Obsidian Mage", | ||
+ | attack = 150, | ||
+ | strength = 135, | ||
+ | defense = 300, | ||
+ | magic = 135, | ||
+ | range = 135, | ||
+ | constitution = 600, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 6000, | ||
+ | maxHealth = 6000, | ||
+ | abilities = { { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 77 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 31 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 32 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 143 | ||
+ | }, { | ||
+ | id = 77 | ||
+ | } }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.1, | ||
+ | Magic = 1.1, | ||
+ | Range = 1.1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 10, | ||
+ | Magic = 10, | ||
+ | Range = 10 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 33, | ||
+ | intellect = 33, | ||
+ | dexterity = 33 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 0.75, | ||
+ | Range = 1.5, | ||
+ | Blunt = 0.5, | ||
+ | Slashing = 1.5, | ||
+ | Piercing = 1.5, | ||
+ | Chaos = 0.85, | ||
+ | Poison = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 120, | ||
+ | resistance = 120, | ||
+ | agility = -20, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "golem" } | ||
+ | }, | ||
+ | ["519"] = { | ||
+ | name = "Obsidian Knight", | ||
+ | attack = 150, | ||
+ | strength = 135, | ||
+ | defense = 300, | ||
+ | magic = 135, | ||
+ | range = 135, | ||
+ | constitution = 600, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 6000, | ||
+ | maxHealth = 6000, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 22 | ||
+ | } }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.1, | ||
+ | Magic = 1.1, | ||
+ | Range = 1.1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 10, | ||
+ | Magic = 10, | ||
+ | Range = 10 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 33, | ||
+ | intellect = 33, | ||
+ | dexterity = 33 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 0.75, | ||
+ | Range = 1.5, | ||
+ | Blunt = 0.5, | ||
+ | Slashing = 1.5, | ||
+ | Piercing = 1.5, | ||
+ | Chaos = 0.85, | ||
+ | Poison = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 120, | ||
+ | resistance = 120, | ||
+ | agility = -20, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "golem" } | ||
+ | }, | ||
+ | ["520"] = { | ||
+ | name = "Obsidian Ranger", | ||
+ | attack = 150, | ||
+ | strength = 135, | ||
+ | defense = 300, | ||
+ | magic = 135, | ||
+ | range = 135, | ||
+ | constitution = 600, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 6000, | ||
+ | maxHealth = 6000, | ||
+ | abilities = { { | ||
+ | id = 3 | ||
+ | }, { | ||
+ | id = 29 | ||
+ | }, { | ||
+ | id = 3 | ||
+ | }, { | ||
+ | id = 28 | ||
+ | }, { | ||
+ | id = 3 | ||
+ | }, { | ||
+ | id = 27 | ||
+ | } }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.1, | ||
+ | Magic = 1.1, | ||
+ | Range = 1.1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 10, | ||
+ | Magic = 10, | ||
+ | Range = 10 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 15, | ||
+ | intellect = 15, | ||
+ | dexterity = 15 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 0.75, | ||
+ | Range = 1.5, | ||
+ | Blunt = 0.5, | ||
+ | Slashing = 1.5, | ||
+ | Piercing = 1.5, | ||
+ | Chaos = 0.85, | ||
+ | Poison = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 120, | ||
+ | resistance = 120, | ||
+ | agility = -20, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "golem" } | ||
+ | }, | ||
+ | ["521"] = { | ||
+ | name = "Possessed Mage", | ||
+ | attack = 112, | ||
+ | strength = 1, | ||
+ | defense = 128, | ||
+ | magic = 138, | ||
+ | range = 1, | ||
+ | constitution = 525, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 5250, | ||
+ | maxHealth = 5250, | ||
+ | abilities = { { | ||
+ | id = 77 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 143 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 7 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 143 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 18 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 143 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | } }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1.1, | ||
+ | Range = 1, | ||
+ | Poison = 1.25 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 0, | ||
+ | Magic = 20, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 15, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.9, | ||
+ | Magic = 1.6, | ||
+ | Range = 0.75, | ||
+ | Slashing = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = -10, | ||
+ | resistance = 128, | ||
+ | agility = 16, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "human" } | ||
+ | }, | ||
+ | ["522"] = { | ||
+ | name = "Pactbound Sorceror", | ||
+ | attack = 144, | ||
+ | strength = 10, | ||
+ | defense = 156, | ||
+ | magic = 188, | ||
+ | range = 1, | ||
+ | constitution = 600, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 6000, | ||
+ | maxHealth = 6000, | ||
+ | abilities = { { | ||
+ | id = 125 | ||
+ | }, { | ||
+ | id = 77 | ||
+ | }, { | ||
+ | id = 143 | ||
+ | }, { | ||
+ | id = 18 | ||
+ | }, { | ||
+ | id = 143 | ||
+ | }, { | ||
+ | id = 122 | ||
+ | }, { | ||
+ | id = 131 | ||
+ | } }, | ||
+ | attackSpeed = 2.8, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1.25, | ||
+ | Range = 1, | ||
+ | Poison = 1.25 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 0, | ||
+ | Magic = 20, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 19, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.9, | ||
+ | Magic = 1.6, | ||
+ | Range = 0.75, | ||
+ | Slashing = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = -10, | ||
+ | resistance = 180, | ||
+ | agility = 32, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "human" } | ||
+ | }, | ||
+ | ["523"] = { | ||
+ | name = "Nox Wolf", | ||
+ | attack = 99, | ||
+ | strength = 99, | ||
+ | defense = 168, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 375, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 3750, | ||
+ | maxHealth = 3750, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 78 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 22 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 40 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 22 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 41 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 11, | ||
+ | Magic = 0, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 15, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.4, | ||
+ | Magic = 1.2, | ||
+ | Range = 0.8, | ||
+ | Piercing = 0.6666666666666666, | ||
+ | Nature = 0.9, | ||
+ | Fire = 0.7, | ||
+ | Ice = 0.7 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 50, | ||
+ | resistance = 40, | ||
+ | agility = 66, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | smallSplashDisplay = true, | ||
+ | species = { "beast" } | ||
+ | }, | ||
+ | ["524"] = { | ||
+ | name = "Royal Elven Hunter", | ||
+ | attack = 256, | ||
+ | strength = 68, | ||
+ | defense = 228, | ||
+ | magic = 1, | ||
+ | range = 168, | ||
+ | constitution = 690, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 6900, | ||
+ | maxHealth = 6900, | ||
+ | abilities = { { | ||
+ | id = 58 | ||
+ | }, { | ||
+ | id = 3 | ||
+ | }, { | ||
+ | id = 134 | ||
+ | }, { | ||
+ | id = 21 | ||
+ | }, { | ||
+ | id = 3 | ||
+ | }, { | ||
+ | id = 134 | ||
+ | }, { | ||
+ | id = 23 | ||
+ | }, { | ||
+ | id = 3 | ||
+ | }, { | ||
+ | id = 3 | ||
+ | }, { | ||
+ | id = 47 | ||
+ | }, { | ||
+ | id = 3 | ||
+ | }, { | ||
+ | id = 134 | ||
+ | }, { | ||
+ | id = 42 | ||
+ | }, { | ||
+ | id = 60 | ||
+ | } }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1.3 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 5, | ||
+ | Magic = 0, | ||
+ | Range = 15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 0, | ||
+ | dexterity = 25 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.9, | ||
+ | Magic = 1.3, | ||
+ | Range = 1.5, | ||
+ | Nature = 1.2, | ||
+ | Chaos = 0.7, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.8, | ||
+ | Piercing = 0.9 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 66, | ||
+ | resistance = 66, | ||
+ | agility = 180, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "elf" } | ||
+ | }, | ||
+ | ["525"] = { | ||
+ | name = "Royal Elven Warrior", | ||
+ | attack = 212, | ||
+ | strength = 180, | ||
+ | defense = 368, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 1013, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 10130, | ||
+ | maxHealth = 10130, | ||
+ | abilities = { { | ||
+ | id = 49 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 66 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 22 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 78 | ||
+ | } }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.3, | ||
+ | Magic = 1, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 15, | ||
+ | Magic = 0, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 15, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.1, | ||
+ | Magic = 1.2, | ||
+ | Range = 1.6, | ||
+ | Nature = 1.1, | ||
+ | Chaos = 0.7, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.8, | ||
+ | Piercing = 0.9 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 164, | ||
+ | resistance = 55, | ||
+ | agility = 120, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "elf" } | ||
+ | }, | ||
+ | ["526"] = { | ||
+ | name = "Royal Elven Mage", | ||
+ | attack = 188, | ||
+ | strength = 48, | ||
+ | defense = 312, | ||
+ | magic = 212, | ||
+ | range = 79, | ||
+ | constitution = 1050, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 10500, | ||
+ | maxHealth = 10500, | ||
+ | abilities = { { | ||
+ | id = 77 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 32 | ||
+ | }, { | ||
+ | id = 80 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 9 | ||
+ | }, { | ||
+ | id = 79 | ||
+ | }, { | ||
+ | id = 89 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 47 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | } }, | ||
+ | attackSpeed = 3.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1.5, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 0, | ||
+ | Magic = 20, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 15, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.9, | ||
+ | Magic = 1.6, | ||
+ | Range = 1.2, | ||
+ | Nature = 1.3, | ||
+ | Chaos = 0.7, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.8, | ||
+ | Piercing = 0.9 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 50, | ||
+ | resistance = 150, | ||
+ | agility = 80, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "elf" } | ||
+ | }, | ||
+ | ["527"] = { | ||
+ | name = "Royal Elven Rider", | ||
+ | attack = 150, | ||
+ | strength = 180, | ||
+ | defense = 400, | ||
+ | magic = 26, | ||
+ | range = 26, | ||
+ | constitution = 1275, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 12750, | ||
+ | maxHealth = 12750, | ||
+ | abilities = { { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 66 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 22 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 78 | ||
+ | } }, | ||
+ | attackSpeed = 3.6, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.1, | ||
+ | Magic = 1.1, | ||
+ | Range = 1.1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 15, | ||
+ | Magic = 15, | ||
+ | Range = 15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 8, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.7, | ||
+ | Magic = 1.5, | ||
+ | Range = 1.5, | ||
+ | Nature = 1.1, | ||
+ | Chaos = 0.7, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.8, | ||
+ | Piercing = 0.9 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 40, | ||
+ | resistance = 55, | ||
+ | agility = 180, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "elf" } | ||
+ | }, | ||
+ | ["528"] = { | ||
+ | name = "Black Knight Titan", | ||
+ | attack = 128, | ||
+ | strength = 212, | ||
+ | defense = 256, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 540, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 5400, | ||
+ | maxHealth = 5400, | ||
+ | abilities = { { | ||
+ | id = 124 | ||
+ | }, { | ||
+ | id = 65 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 22 | ||
+ | }, { | ||
+ | id = 15 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 66 | ||
+ | }, { | ||
+ | id = 22 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.05, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Slashing = 1.33, | ||
+ | Blunt = 1.4, | ||
+ | Poison = 0.8 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 33 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 4, | ||
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 2, | ||
+ | Magic = 0.5, | ||
+ | Range = 1.6, | ||
+ | Blunt = 0.5, | ||
+ | Slashing = 1.33, | ||
+ | Piercing = 1.33, | ||
+ | Fire = 1.2, | ||
+ | Ice = 1.2, | ||
+ | Nature = 1.2, | ||
+ | Chaos = 1.2 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 164, | ||
+ | resistance = 24, | ||
+ | agility = -64, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "giant", "golem" } | ||
+ | }, | ||
+ | ["529"] = { | ||
+ | name = "Exiled Preceptor", | ||
+ | attack = 212, | ||
+ | strength = 48, | ||
+ | defense = 368, | ||
+ | magic = 288, | ||
+ | range = 1, | ||
+ | constitution = 1500, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 15000, | ||
+ | maxHealth = 15000, | ||
+ | abilities = { { | ||
+ | id = 125 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 131 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 143 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 122 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 131 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 143 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 122 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 138 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | } }, | ||
+ | attackSpeed = 3.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1.25, | ||
+ | Range = 1, | ||
+ | Poison = 1.25 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 0, | ||
+ | Magic = 20, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 32, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.5, | ||
+ | Magic = 2, | ||
+ | Range = 0.75, | ||
+ | Slashing = 0.6666666666666666, | ||
+ | Piercing = 0.6666666666666666, | ||
+ | Blunt = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 24, | ||
+ | resistance = 228, | ||
+ | agility = 32, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "human" } | ||
+ | }, | ||
+ | ["530"] = { | ||
+ | name = "Corrupted Elder Tree", | ||
+ | attack = 99, | ||
+ | strength = 128, | ||
+ | defense = 256, | ||
+ | magic = 35, | ||
+ | range = 30, | ||
+ | constitution = 750, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 7500, | ||
+ | maxHealth = 7500, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 76 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Blunt = 1.1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Blunt = 50 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 30, | ||
+ | intellect = 20, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Range = 1.8, | ||
+ | Blunt = 1.5, | ||
+ | Slashing = 0.6666666666666666, | ||
+ | Piercing = 1.2, | ||
+ | Magic = 1, | ||
+ | Fire = 0.5, | ||
+ | Lightning = 0.6666666666666666, | ||
+ | Poison = 3.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 81, | ||
+ | resistance = 77, | ||
+ | agility = -55, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "woodlike", "corrupted" } | ||
+ | }, | ||
+ | ["1006"] = { | ||
+ | name = "Giant King", | ||
+ | attack = 444, | ||
+ | strength = 256, | ||
+ | defense = 628, | ||
+ | magic = 288, | ||
+ | range = 212, | ||
+ | constitution = 15000, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 150000, | ||
+ | maxHealth = 150000, | ||
+ | abilities = { { | ||
+ | id = 78 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 10 | ||
+ | }, { | ||
+ | id = 65 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 11 | ||
+ | } }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1.2, | ||
+ | Blunt = 1.33, | ||
+ | Slashing = 1.33, | ||
+ | Chaos = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 25, | ||
+ | Magic = 25, | ||
+ | Slashing = 100, | ||
+ | Blunt = 100, | ||
+ | Chaos = 50 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 23, | ||
+ | intellect = 23, | ||
+ | dexterity = 23 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.8, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 1.1, | ||
+ | Melee = 1.33, | ||
+ | Magic = 1.33, | ||
+ | Range = 1.33, | ||
+ | Chaos = 1.75 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.75 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 40, | ||
+ | resistance = 20, | ||
+ | agility = 32, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "giant" } | ||
+ | }, | ||
+ | ["1007"] = { | ||
+ | name = "Giant King", | ||
+ | attack = 688, | ||
+ | strength = 300, | ||
+ | defense = 424, | ||
+ | magic = 300, | ||
+ | range = 300, | ||
+ | constitution = 3750, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 37500, | ||
+ | maxHealth = 37500, | ||
+ | abilities = { { | ||
+ | id = 65 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 10 | ||
+ | }, { | ||
+ | id = 65 | ||
+ | }, { | ||
+ | id = 77 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 11 | ||
+ | } }, | ||
+ | attackSpeed = 2.8, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.33, | ||
+ | Magic = 1.33, | ||
+ | Blunt = 1.66, | ||
+ | Slashing = 1.75, | ||
+ | Chaos = 2 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 25, | ||
+ | Magic = 25, | ||
+ | Slashing = 100, | ||
+ | Blunt = 100, | ||
+ | Chaos = 50 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 23, | ||
+ | intellect = 23, | ||
+ | dexterity = 23 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.7, | ||
+ | Slashing = 1, | ||
+ | Piercing = 1, | ||
+ | Melee = 0.8, | ||
+ | Magic = 0.8, | ||
+ | Range = 0.8, | ||
+ | Chaos = 1.25 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.75 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 10, | ||
+ | resistance = 10, | ||
+ | agility = 64, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "giant" } | ||
+ | }, | ||
+ | ["1008"] = { | ||
+ | name = "Just a Chicken", | ||
+ | smallSplashDisplay = true, | ||
+ | attack = 140, | ||
+ | strength = 164, | ||
+ | defense = 256, | ||
+ | magic = 99, | ||
+ | range = 66, | ||
+ | constitution = 450, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 4500, | ||
+ | maxHealth = 4500, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 2.6, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Piercing = 1.33, | ||
+ | Fire = 2, | ||
+ | Magic = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 60 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 4, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.4, | ||
+ | Range = 0.8, | ||
+ | Magic = 0.8, | ||
+ | Fire = 3, | ||
+ | Ice = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 15, | ||
+ | resistance = 15, | ||
+ | agility = 30, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "beast" } | ||
+ | }, | ||
+ | ["1009"] = { | ||
+ | name = "Phoenix", | ||
+ | smallSplashDisplay = true, | ||
+ | attack = 166, | ||
+ | strength = 188, | ||
+ | defense = 256, | ||
+ | magic = 99, | ||
+ | range = 99, | ||
+ | constitution = 750, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 7500, | ||
+ | maxHealth = 7500, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 7 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 18 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 75 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 2.5, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Piercing = 1.33, | ||
+ | Fire = 2, | ||
+ | Magic = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 60 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 11, | ||
+ | intellect = 8, | ||
+ | dexterity = 8 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Range = 0.8, | ||
+ | Magic = 0.8, | ||
+ | Fire = 3, | ||
+ | Ice = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 15, | ||
+ | resistance = 15, | ||
+ | agility = 30, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "beast" } | ||
+ | }, | ||
+ | ["1010"] = { | ||
+ | name = "Phoenix", | ||
+ | smallSplashDisplay = true, | ||
+ | attack = 166, | ||
+ | strength = 188, | ||
+ | defense = 256, | ||
+ | magic = 99, | ||
+ | range = 99, | ||
+ | constitution = 1125, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 11250, | ||
+ | maxHealth = 11250, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 7 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 18 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 75 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Piercing = 1.33, | ||
+ | Fire = 2, | ||
+ | Magic = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 60 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 11, | ||
+ | intellect = 8, | ||
+ | dexterity = 8 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.6, | ||
+ | Range = 0.8, | ||
+ | Magic = 0.8, | ||
+ | Fire = 3, | ||
+ | Ice = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 15, | ||
+ | resistance = 15, | ||
+ | agility = 30, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "beast" } | ||
+ | }, | ||
+ | ["1011"] = { | ||
+ | name = "Phoenix", | ||
+ | smallSplashDisplay = true, | ||
+ | attack = 166, | ||
+ | strength = 188, | ||
+ | defense = 256, | ||
+ | magic = 99, | ||
+ | range = 99, | ||
+ | constitution = 1500, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 15000, | ||
+ | maxHealth = 15000, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 7 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 18 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 75 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 2.3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Piercing = 1.33, | ||
+ | Fire = 2, | ||
+ | Magic = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 60 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 11, | ||
+ | intellect = 8, | ||
+ | dexterity = 8 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.7, | ||
+ | Range = 0.8, | ||
+ | Magic = 0.8, | ||
+ | Fire = 3, | ||
+ | Ice = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 15, | ||
+ | resistance = 15, | ||
+ | agility = 30, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "beast" } | ||
+ | }, | ||
+ | ["1012"] = { | ||
+ | name = "Phoenix", | ||
+ | smallSplashDisplay = true, | ||
+ | attack = 212, | ||
+ | strength = 228, | ||
+ | defense = 324, | ||
+ | magic = 156, | ||
+ | range = 99, | ||
+ | constitution = 1875, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 18750, | ||
+ | maxHealth = 18750, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 7 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 18 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 36 | ||
+ | }, { | ||
+ | id = 75 | ||
+ | }, { | ||
+ | id = 135 | ||
+ | } }, | ||
+ | attackSpeed = 2.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Piercing = 1.33, | ||
+ | Fire = 2, | ||
+ | Magic = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 60 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 11, | ||
+ | intellect = 8, | ||
+ | dexterity = 8 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 2, | ||
+ | Range = 0.8, | ||
+ | Magic = 0.8, | ||
+ | Fire = 3, | ||
+ | Ice = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 15, | ||
+ | resistance = 15, | ||
+ | agility = 30, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "beast" } | ||
+ | }, | ||
+ | ["1013"] = { | ||
+ | name = "The Advisor", | ||
+ | attack = 300, | ||
+ | strength = 260, | ||
+ | defense = 400, | ||
+ | magic = 250, | ||
+ | range = 200, | ||
+ | constitution = 20000, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 20000, | ||
+ | maxHealth = 20000, | ||
+ | abilities = { { | ||
+ | id = 76 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 122 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 77 | ||
+ | }, { | ||
+ | id = 131 | ||
+ | }, { | ||
+ | id = 143 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Blunt = 1.2, | ||
+ | Poison = 1.2 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Blunt = 25, | ||
+ | Poison = 15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 48, | ||
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.6666666666666666, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 1.1, | ||
+ | Melee = 1.5, | ||
+ | Magic = 0.8, | ||
+ | Range = 1.5, | ||
+ | Lightning = 0.25, | ||
+ | Poison = 3, | ||
+ | Chaos = 1.1 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 90, | ||
+ | resistance = 90, | ||
+ | agility = -120, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "giant", "corrupted" } | ||
+ | }, | ||
+ | ["1014"] = { | ||
+ | name = "Elven King", | ||
+ | attack = 512, | ||
+ | strength = 256, | ||
+ | defense = 456, | ||
+ | magic = 256, | ||
+ | range = 256, | ||
+ | constitution = 11250, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 112500, | ||
+ | maxHealth = 112500, | ||
+ | abilities = { { | ||
+ | id = 3 | ||
+ | }, { | ||
+ | id = 134 | ||
+ | }, { | ||
+ | id = 3 | ||
+ | }, { | ||
+ | id = 42 | ||
+ | }, { | ||
+ | id = 3 | ||
+ | }, { | ||
+ | id = 23 | ||
+ | }, { | ||
+ | id = 21 | ||
+ | }, { | ||
+ | id = 134 | ||
+ | }, { | ||
+ | id = 32 | ||
+ | }, { | ||
+ | id = 134 | ||
+ | } }, | ||
+ | attackSpeed = 2.8, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1.2, | ||
+ | Piercing = 1.25, | ||
+ | Nature = 1.25 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 25, | ||
+ | Magic = 25, | ||
+ | Piercing = 100, | ||
+ | Nature = 75 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 23, | ||
+ | intellect = 23, | ||
+ | dexterity = 23 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 1.1, | ||
+ | Slashing = 0.9, | ||
+ | Piercing = 0.8, | ||
+ | Melee = 1, | ||
+ | Magic = 1.6, | ||
+ | Range = 1.6, | ||
+ | Nature = 2, | ||
+ | Fire = 0.8 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.15, | ||
+ | damageMultiplier = 0.75 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 40, | ||
+ | resistance = 40, | ||
+ | agility = 128, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "elf" } | ||
+ | }, | ||
+ | ["1015"] = { | ||
+ | name = "The Regent", | ||
+ | attack = 356, | ||
+ | strength = 212, | ||
+ | defense = 356, | ||
+ | magic = 212, | ||
+ | range = 212, | ||
+ | constitution = 7500, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 75000, | ||
+ | maxHealth = 75000, | ||
+ | abilities = { { | ||
+ | id = 22 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 40 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 41 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 36 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 2.5, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1.2, | ||
+ | Piercing = 1.33, | ||
+ | Nature = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 25, | ||
+ | Magic = 25, | ||
+ | Piercing = 100, | ||
+ | Nature = 75 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 1.1, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 0.8, | ||
+ | Melee = 1, | ||
+ | Magic = 1.6, | ||
+ | Range = 1.6, | ||
+ | Nature = 2, | ||
+ | Fire = 0.8 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 50, | ||
+ | resistance = 50, | ||
+ | agility = 64, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "beast" } | ||
+ | }, | ||
+ | ["1016"] = { | ||
+ | name = "ANGY WOLF", | ||
+ | attack = 128, | ||
+ | strength = 188, | ||
+ | defense = 212, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 375, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 3750, | ||
+ | maxHealth = 3750, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 40 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 41 | ||
+ | } }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.33, | ||
+ | Magic = 1, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 11, | ||
+ | Magic = 0, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 15, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 1, | ||
+ | Range = 0.9, | ||
+ | Nature = 0.75, | ||
+ | Fire = 2, | ||
+ | Ice = 0.5, | ||
+ | Piercing = 0.75 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 60, | ||
+ | resistance = 80, | ||
+ | agility = 66, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | smallSplashDisplay = true, | ||
+ | species = { "beast" } | ||
+ | }, | ||
+ | ["1017"] = { | ||
+ | name = "ANGY BOAR", | ||
+ | attack = 99, | ||
+ | strength = 256, | ||
+ | defense = 190, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 375, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 3750, | ||
+ | maxHealth = 3750, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 40 | ||
+ | }, { | ||
+ | id = 135 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 142 | ||
+ | }, { | ||
+ | id = 41 | ||
+ | } }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.33, | ||
+ | Magic = 1, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 11, | ||
+ | Magic = 0, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 15, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 1, | ||
+ | Range = 0.9, | ||
+ | Fire = 2, | ||
+ | Nature = 0.75, | ||
+ | Ice = 0.5, | ||
+ | Piercing = 0.75 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 120, | ||
+ | resistance = 80, | ||
+ | agility = 33, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "beast" } | ||
+ | }, | ||
+ | ["1018"] = { | ||
+ | name = "Storm Watcher", | ||
+ | attack = 478, | ||
+ | strength = 256, | ||
+ | defense = 512, | ||
+ | magic = 312, | ||
+ | range = 256, | ||
+ | constitution = 25000, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 250000, | ||
+ | maxHealth = 250000, | ||
+ | abilities = { { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 17 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 10 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 17 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 11 | ||
+ | }, { | ||
+ | id = 77 | ||
+ | } }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.25, | ||
+ | Magic = 1.25, | ||
+ | Range = 1.25 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 50, | ||
+ | Magic = 100, | ||
+ | Range = 50 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 75, | ||
+ | intellect = 75, | ||
+ | dexterity = 75 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.35, | ||
+ | Magic = 1.6, | ||
+ | Range = 0.9, | ||
+ | Chaos = 6, | ||
+ | Lightning = 0.5, | ||
+ | Fire = 0.8, | ||
+ | Nature = 0.8, | ||
+ | Ice = 1.2 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 150, | ||
+ | resistance = 150, | ||
+ | agility = 0, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "shrimp", "chaotic" } | ||
+ | }, | ||
+ | ["1019"] = { | ||
+ | name = "The Shrimp God - Phase 1", | ||
+ | attack = 478, | ||
+ | strength = 256, | ||
+ | defense = 512, | ||
+ | magic = 312, | ||
+ | range = 256, | ||
+ | constitution = 25000, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 250000, | ||
+ | maxHealth = 250000, | ||
+ | abilities = { { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 17 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 10 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 17 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 11 | ||
+ | }, { | ||
+ | id = 77 | ||
+ | } }, | ||
+ | attackSpeed = 5, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.25, | ||
+ | Magic = 1.25, | ||
+ | Range = 1.25 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 50, | ||
+ | Magic = 100, | ||
+ | Range = 50 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 75, | ||
+ | intellect = 75, | ||
+ | dexterity = 75 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.35, | ||
+ | Magic = 1.6, | ||
+ | Range = 0.9, | ||
+ | Lightning = 0.5, | ||
+ | Fire = 0.8, | ||
+ | Nature = 0.8, | ||
+ | Ice = 1.2 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 200, | ||
+ | resistance = 100, | ||
+ | agility = 0, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "shrimp", "chaotic" } | ||
+ | }, | ||
+ | ["1020"] = { | ||
+ | name = "The Shrimp God - Phase 2", | ||
+ | attack = 478, | ||
+ | strength = 256, | ||
+ | defense = 512, | ||
+ | magic = 312, | ||
+ | range = 256, | ||
+ | constitution = 35000, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 350000, | ||
+ | maxHealth = 350000, | ||
+ | abilities = { { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 17 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 10 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 17 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 11 | ||
+ | }, { | ||
+ | id = 77 | ||
+ | } }, | ||
+ | attackSpeed = 5, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.25, | ||
+ | Magic = 1.25, | ||
+ | Range = 1.25 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 50, | ||
+ | Magic = 100, | ||
+ | Range = 50 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 75, | ||
+ | intellect = 75, | ||
+ | dexterity = 75 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.35, | ||
+ | Magic = 1.6, | ||
+ | Range = 0.9, | ||
+ | Lightning = 0.5, | ||
+ | Fire = 0.8, | ||
+ | Nature = 0.8, | ||
+ | Ice = 1.2 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 100, | ||
+ | resistance = 75, | ||
+ | agility = 0, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "shrimp", "chaotic" } | ||
+ | }, | ||
+ | ["1022"] = { | ||
+ | name = "Goblin Chef", | ||
+ | attack = 88, | ||
+ | strength = 78, | ||
+ | defense = 128, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 350, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 3500, | ||
+ | maxHealth = 3500, | ||
+ | abilities = { { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 39 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 53 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | } }, | ||
+ | attackSpeed = 2.6, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Blunt = 1.33, | ||
+ | Magic = 0.9 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 60, | ||
+ | Blunt = 60, | ||
+ | Fire = 30 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 44, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Range = 0.9, | ||
+ | Magic = 0.8, | ||
+ | Fire = 0.75, | ||
+ | Ice = 0.75, | ||
+ | Poison = 1.3 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 48, | ||
+ | resistance = 44, | ||
+ | agility = 16, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "goblin" } | ||
+ | }, | ||
+ | ["1025"] = { | ||
+ | name = "Ancient Dwarven Golem", | ||
+ | attack = 99, | ||
+ | strength = 128, | ||
+ | defense = 216, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 1500, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 15000, | ||
+ | maxHealth = 15000, | ||
+ | abilities = { { | ||
+ | id = 65 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | } }, | ||
+ | attackSpeed = 3.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.3, | ||
+ | Magic = 0.9, | ||
+ | Range = 0.9, | ||
+ | Blunt = 1.7, | ||
+ | Fire = 1.3 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 33 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 4, | ||
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 0.9, | ||
+ | Range = 1.1, | ||
+ | Blunt = 0.7, | ||
+ | Fire = 1.5, | ||
+ | Ice = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.25, | ||
+ | damageMultiplier = 0.5 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 164, | ||
+ | resistance = 64, | ||
+ | agility = -64, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "golem" } | ||
+ | }, | ||
+ | ["1026"] = { | ||
+ | name = "Living Wood Wolf", | ||
+ | attack = 99, | ||
+ | strength = 128, | ||
+ | defense = 248, | ||
+ | magic = 128, | ||
+ | range = 128, | ||
+ | constitution = 1125, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 11250, | ||
+ | maxHealth = 11250, | ||
+ | abilities = { { | ||
+ | id = 76 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 32 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 9 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 33 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | } }, | ||
+ | attackSpeed = 3.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Blunt = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 15, | ||
+ | Blunt = 20 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.025, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 25, | ||
+ | intellect = 25, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.9, | ||
+ | Magic = 1.6, | ||
+ | Range = 0.9, | ||
+ | Chaos = 0.75, | ||
+ | Slashing = 0.5, | ||
+ | Nature = 3, | ||
+ | Fire = 0.33 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.9, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 75, | ||
+ | resistance = 75, | ||
+ | agility = 50, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "beast", "woodlike" } | ||
+ | }, | ||
+ | ["1027"] = { | ||
+ | name = "Water Elemental", | ||
+ | attack = 99, | ||
+ | strength = 156, | ||
+ | defense = 128, | ||
+ | magic = 156, | ||
+ | range = 99, | ||
+ | constitution = 1500, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 15000, | ||
+ | maxHealth = 15000, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 31 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 8 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 2.8, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1.2, | ||
+ | Ice = 1.5 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 5, | ||
+ | Ice = 10 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 11, | ||
+ | intellect = 3, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.4, | ||
+ | Range = 0.8, | ||
+ | Magic = 1, | ||
+ | Ice = 2, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.9, | ||
+ | Fire = 0.33 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 48, | ||
+ | resistance = 128, | ||
+ | agility = -20, | ||
+ | stamina = 0 | ||
+ | } | ||
+ | }, | ||
+ | ["1028"] = { | ||
+ | name = "Corrupted Titan", | ||
+ | attack = 410, | ||
+ | strength = 368, | ||
+ | defense = 512, | ||
+ | magic = 150, | ||
+ | range = 150, | ||
+ | constitution = 20000, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 200000, | ||
+ | maxHealth = 200000, | ||
+ | abilities = { { | ||
+ | id = 124 | ||
+ | }, { | ||
+ | id = 65 | ||
+ | }, { | ||
+ | id = 125 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 22 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 15 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 22 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 22 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Slashing = 1.5, | ||
+ | Blunt = 1.5, | ||
+ | Piercing = 1.5 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 33 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 4, | ||
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 2.5, | ||
+ | Magic = 0.8, | ||
+ | Range = 1.6, | ||
+ | Blunt = 0.5, | ||
+ | Slashing = 1.25, | ||
+ | Piercing = 1.33, | ||
+ | Fire = 1.1, | ||
+ | Ice = 1.1, | ||
+ | Nature = 1.1, | ||
+ | Chaos = 1.1, | ||
+ | Lightning = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 336, | ||
+ | resistance = 90, | ||
+ | agility = -256, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "giant", "corrupted", "golem" } | ||
+ | }, | ||
+ | ["1031"] = { | ||
+ | name = "Limpe K. Limpe", | ||
+ | smallSplashDisplay = true, | ||
+ | attack = 88, | ||
+ | strength = 88, | ||
+ | defense = 88, | ||
+ | magic = 88, | ||
+ | range = 88, | ||
+ | constitution = 7000, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 7000, | ||
+ | maxHealth = 7000, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 7 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 53 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 18 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 2.5, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.1, | ||
+ | Piercing = 1.2, | ||
+ | Fire = 1.5, | ||
+ | Magic = 1.2 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 10 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 10, | ||
+ | intellect = 10, | ||
+ | dexterity = 10 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Range = 0.8, | ||
+ | Magic = 0.8, | ||
+ | Fire = 1.5, | ||
+ | Ice = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 15, | ||
+ | resistance = 15, | ||
+ | agility = 45, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "beast" } | ||
+ | }, | ||
+ | ["2000"] = { | ||
+ | ignoreWaveKillCount = true, | ||
+ | name = "Summoned Shrimp", | ||
+ | attack = 33, | ||
+ | strength = 12, | ||
+ | defense = 512, | ||
+ | magic = 12, | ||
+ | range = 1, | ||
+ | constitution = 200, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 2000, | ||
+ | maxHealth = 2000, | ||
+ | abilities = { { | ||
+ | id = 65 | ||
+ | }, { | ||
+ | id = 54 | ||
+ | }, { | ||
+ | id = 118 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 4.5, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Slashing = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Slashing = 15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.1, | ||
+ | Magic = 1.1, | ||
+ | Range = 1.1, | ||
+ | Piercing = 0.7, | ||
+ | Chaos = 3, | ||
+ | Lightning = 0.3, | ||
+ | Ice = 1.1, | ||
+ | Fire = 0.9 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 200, | ||
+ | resistance = 200, | ||
+ | agility = -360, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "shrimp" } | ||
+ | }, | ||
+ | ["2001"] = { | ||
+ | ignoreWaveKillCount = true, | ||
+ | name = "Corrupted Knight", | ||
+ | attack = 20, | ||
+ | strength = 16, | ||
+ | defense = 38, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 45, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 450, | ||
+ | maxHealth = 450, | ||
+ | abilities = { { | ||
+ | id = 65 | ||
+ | }, { | ||
+ | id = 54 | ||
+ | }, { | ||
+ | id = 118 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 65 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 22 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 5, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Slashing = 1.15, | ||
+ | Piercing = 1.15 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Slashing = 1.15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 4, | ||
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 0.75, | ||
+ | Range = 1.2, | ||
+ | Blunt = 0.7, | ||
+ | Slashing = 1.25, | ||
+ | Piercing = 1.33, | ||
+ | Fire = 1.1, | ||
+ | Ice = 1.1, | ||
+ | Nature = 1.1, | ||
+ | Chaos = 1.1 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 60, | ||
+ | resistance = 12, | ||
+ | agility = -60, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "corrupted", "golem" } | ||
} | } | ||
} | } |
Latest revision as of 22:07, 31 March 2025
Documentation for this module may be created at Module:Monsters stats/data/doc
return { ["1"] = { name = "Chicken", smallSplashDisplay = true, attack = 1, strength = 1, defense = 2, magic = 1, range = 1, constitution = 5, tempHealth = 0, monsterCurrentHealth = 50, maxHealth = 50, abilities = { { id = 1 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 2, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = -35, resistance = -5, agility = -15, stamina = 0 }, species = { "beast" } }, ["2"] = { name = "Cow", attack = 1, strength = 1, defense = 4, magic = 1, range = 1, constitution = 12, tempHealth = 0, monsterCurrentHealth = 120, maxHealth = 120, abilities = { { id = 1 }, { id = 6 }, { id = 1 } }, attackSpeed = 2.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 3, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = -10, resistance = -3, agility = -10, stamina = 0 }, species = { "beast" } }, ["3"] = { name = "Goblin", attack = 1, strength = 1, defense = 5, magic = 1, range = 1, constitution = 8, tempHealth = 0, monsterCurrentHealth = 80, maxHealth = 80, abilities = { { id = 1 }, { id = 6 }, { id = 1 } }, attackSpeed = 3.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 5, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.1, Magic = 0.9, Range = 1.1, Ice = 0.6666666666666666, Piercing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = -5, resistance = 0, agility = 0, stamina = 0 }, species = { "goblin" } }, ["4"] = { name = "Rat", smallSplashDisplay = true, attack = 1, strength = 1, defense = 3, magic = 1, range = 1, constitution = 3, tempHealth = 0, monsterCurrentHealth = 30, maxHealth = 30, abilities = { { id = 1 }, { id = 5 }, { id = 1 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.1 }, offensiveAccuracyAffinityRating = { Piercing = 5 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 3, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = -48, resistance = -12, agility = 16, stamina = 0 }, species = { "beast" } }, ["5"] = { name = "Guard", attack = 20, strength = 20, defense = 28, magic = 1, range = 1, constitution = 33, tempHealth = 0, monsterCurrentHealth = 330, maxHealth = 330, abilities = { { id = 1 }, { id = 4 }, { id = 124 }, { id = 49 }, { id = 1 }, { id = 22 }, { id = 1 }, { id = 4 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Slashing = 1.1, Melee = 1, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 4, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Piercing = 1.05, Blunt = 1.1, Slashing = 1.25, Magic = 0.85, Fire = 0.6666666666666666, Ice = 0.6666666666666666, Range = 1.25, Melee = 1.1, Poison = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 33, resistance = 27, agility = 12, stamina = 0 }, species = { "human" } }, ["6"] = { name = "Militia Crossbowman", attack = 20, strength = 6, defense = 22, magic = 1, range = 24, constitution = 27, tempHealth = 0, monsterCurrentHealth = 270, maxHealth = 270, abilities = { { id = 3 }, { id = 27 }, { id = 123 }, { id = 3 }, { id = 27 }, { id = 21 }, { id = 27 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Piercing = 1.1, Melee = 1, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 0.9, Range = 1.4, Piercing = 0.6666666666666666, Blunt = 1.05, Slashing = 1.1, Fire = 0.6666666666666666, Ice = 0.6666666666666666, Poison = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 25, resistance = 15, agility = 30, stamina = 0 }, species = { "human" } }, ["7"] = { name = "Hobgoblin", attack = 24, strength = 14, defense = 26, magic = 1, range = 1, constitution = 33, tempHealth = 0, monsterCurrentHealth = 330, maxHealth = 330, abilities = { { id = 54 }, { id = 1 }, { id = 6 }, { id = 1 }, { id = 6 }, { id = 53 }, { id = 6 } }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.1 }, offensiveAccuracyAffinityRating = { }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 6, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.2, Magic = 0.8, Range = 1.2, Piercing = 0.6666666666666666, Blunt = 1.1, Slashing = 1.1 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 24, resistance = 24, agility = 4, stamina = 0 }, species = { "goblin" } }, ["8"] = { name = "Greater Imp", smallSplashDisplay = true, attack = 13, strength = 8, defense = 16, magic = 1, range = 1, constitution = 23, tempHealth = 0, monsterCurrentHealth = 230, maxHealth = 230, abilities = { { id = 1 }, { id = 5 }, { id = 1 }, { id = 30 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.1, Fire = 1.25 }, offensiveAccuracyAffinityRating = { Fire = 1.33 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.2, Magic = 1.5, Range = 0.8, Fire = 1.3, Piercing = 0.6666666666666666, Ice = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 15, resistance = 40, agility = 5, stamina = 0 }, species = { "demon" } }, ["9"] = { name = "Deadly Spider", smallSplashDisplay = true, attack = 30, strength = 18, defense = 48, magic = 1, range = 1, constitution = 53, tempHealth = 0, monsterCurrentHealth = 530, maxHealth = 530, abilities = { { id = 1 }, { id = 5 } }, attackSpeed = 3.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.1, Poison = 1.1 }, offensiveAccuracyAffinityRating = { }, offensiveCritical = { chance = 0.1, damageMultiplier = 1.33 }, weapon = { strength = 15, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.3, Magic = 0.85, Range = 0.7, Slashing = 1.1, Blunt = 0.6666666666666666, Piercing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 18, resistance = 25, agility = 30, stamina = 0 }, species = { "beast" } }, ["10"] = { name = "Deadly Red Spider", smallSplashDisplay = true, attack = 38, strength = 18, defense = 54, magic = 1, range = 1, constitution = 57, tempHealth = 0, monsterCurrentHealth = 570, maxHealth = 570, abilities = { { id = 1 }, { id = 5 }, { id = 58 }, { id = 55 }, { id = 1 }, { id = 5 }, { id = 1 }, { id = 5 } }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.25, Poison = 1.25 }, offensiveAccuracyAffinityRating = { }, offensiveCritical = { chance = 0.1, damageMultiplier = 1.33 }, weapon = { strength = 20, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.3, Magic = 0.9, Range = 0.75, Slashing = 1.1, Blunt = 0.6666666666666666, Piercing = 0.6666666666666666, Fire = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 22, resistance = 25, agility = 48, stamina = 0 }, species = { "beast" } }, ["11"] = { name = "Lesser Demon", attack = 68, strength = 45, defense = 112, magic = 56, range = 45, constitution = 122, tempHealth = 0, monsterCurrentHealth = 1220, maxHealth = 1220, abilities = { { id = 2 }, { id = 30 }, { id = 2 }, { id = 142 }, { id = 30 }, { id = 2 }, { id = 78 } }, attackSpeed = 2.5, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Fire = 1.33 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 10, intellect = 20, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 0.9 }, defensiveDamageAffinity = { Magic = 1.4, Range = 0.6666666666666666, Melee = 1.2, Fire = 1.5, Blunt = 1.2, Slashing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 24, resistance = 50, agility = -12, stamina = 0 }, species = { "demon" } }, ["12"] = { name = "Greater Demon", attack = 88, strength = 50, defense = 122, magic = 80, range = 50, constitution = 134, tempHealth = 0, monsterCurrentHealth = 1340, maxHealth = 1340, abilities = { { id = 2 }, { id = 30 }, { id = 142 }, { id = 2 }, { id = 30 }, { id = 7 }, { id = 78 } }, attackSpeed = 2.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Fire = 1.33 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 10, intellect = 15, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Magic = 1.6, Range = 0.7, Melee = 1.2, Fire = 1.5, Blunt = 1.2, Slashing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 36, resistance = 66, agility = -16, stamina = 0 }, species = { "demon" } }, ["13"] = { name = "Black Knight", attack = 28, strength = 24, defense = 56, magic = 1, range = 1, constitution = 63, tempHealth = 0, monsterCurrentHealth = 630, maxHealth = 630, abilities = { { id = 4 }, { id = 1 }, { id = 125 }, { id = 5 }, { id = 4 }, { id = 1 }, { id = 65 }, { id = 4 }, { id = 22 }, { id = 5 }, { id = 4 }, { id = 1 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.15, Piercing = 1.15, Poison = 0.6666666666666666, Ice = 0.75, Fire = 0.75 }, offensiveAccuracyAffinityRating = { Slashing = 1.15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 4, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.75, Range = 1.2, Blunt = 0.7, Slashing = 1.25, Piercing = 1.33, Fire = 1.1, Ice = 1.1, Nature = 1.1, Chaos = 1.1 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 98, resistance = 2, agility = -20, stamina = 0 }, species = { "golem" } }, ["14"] = { name = "Moss Giant", attack = 78, strength = 53, defense = 203, magic = 44, range = 35, constitution = 225, tempHealth = 0, monsterCurrentHealth = 2250, maxHealth = 2250, abilities = { { id = 1 }, { id = 6 }, { id = 137 }, { id = 1 }, { id = 45 }, { id = 1 } }, attackSpeed = 3.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.33, Nature = 1.33 }, offensiveAccuracyAffinityRating = { Blunt = 25, Nature = 12 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 28, intellect = 16, dexterity = 16 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.6666666666666666, Slashing = 1.1, Piercing = 1.1, Melee = 0.9, Magic = 1.3, Range = 1.5, Chaos = 0.75, Nature = 2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 90, resistance = 70, agility = -16, stamina = 0 }, species = { "giant" } }, ["15"] = { name = "Fire Giant", attack = 62, strength = 43, defense = 173, magic = 55, range = 34, constitution = 195, tempHealth = 0, monsterCurrentHealth = 1950, maxHealth = 1950, abilities = { { id = 1 }, { id = 4 }, { id = 7 }, { id = 1 }, { id = 142 }, { id = 1 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.33, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Slashing = 25, Fire = 12 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 28, intellect = 16, dexterity = 16 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.6666666666666666, Slashing = 1.1, Piercing = 1.1, Melee = 0.9, Magic = 1.3, Range = 1.5, Ice = 0.5, Fire = 2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 70, resistance = 90, agility = -8, stamina = 0 }, species = { "giant" } }, ["16"] = { name = "Ice Giant", attack = 86, strength = 58, defense = 218, magic = 50, range = 38, constitution = 240, tempHealth = 0, monsterCurrentHealth = 2400, maxHealth = 2400, abilities = { { id = 1 }, { id = 5 }, { id = 1 }, { id = 67 }, { id = 126 }, { id = 1 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.33, Ice = 1.33 }, offensiveAccuracyAffinityRating = { Piercing = 25, Ice = 12 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 28, intellect = 16, dexterity = 16 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.6666666666666666, Slashing = 1.1, Piercing = 1.1, Melee = 0.9, Magic = 1.3, Range = 1.5, Fire = 0.5, Ice = 2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 115, resistance = 99, agility = -20, stamina = 0 }, species = { "giant" } }, ["17"] = { name = "Bone Giant", attack = 66, strength = 45, defense = 166, magic = 38, range = 34, constitution = 188, tempHealth = 0, monsterCurrentHealth = 1880, maxHealth = 1880, abilities = { { id = 1 }, { id = 6 }, { id = 1 }, { id = 1 }, { id = 37 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.2, Poison = 1.2 }, offensiveAccuracyAffinityRating = { Blunt = 25, Poison = 5 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 20, intellect = 10, dexterity = 8 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.6666666666666666, Slashing = 1.1, Piercing = 1.1, Melee = 1, Magic = 1.2, Range = 1.5, Lightning = 0.5, Poison = 2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 35, resistance = 66, agility = -20, stamina = 0 }, species = { "giant", "corrupted" } }, ["18"] = { name = "Cursed Naga", attack = 75, strength = 50, defense = 135, magic = 35, range = 30, constitution = 150, tempHealth = 0, monsterCurrentHealth = 1500, maxHealth = 1500, abilities = { { id = 1 }, { id = 55 }, { id = 4 }, { id = 76 }, { id = 1 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Poison = 1.2, Slashing = 1.1 }, offensiveAccuracyAffinityRating = { Poison = 25 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 8, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 1.1, Range = 1.1, Slashing = 0.6666666666666666, Lightning = 0.5, Poison = 1.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 35, resistance = 55, agility = 45, stamina = 0 }, species = { "beast", "corrupted" } }, ["19"] = { name = "Corrupted Tree", attack = 48, strength = 43, defense = 134, magic = 25, range = 20, constitution = 143, tempHealth = 0, monsterCurrentHealth = 1430, maxHealth = 1430, abilities = { { id = 1 }, { id = 6 }, { id = 76 }, { id = 1 } }, attackSpeed = 2.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.1 }, offensiveAccuracyAffinityRating = { Blunt = 25 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 8, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Range = 1.6, Blunt = 1.3, Slashing = 0.6666666666666666, Piercing = 1.1, Magic = 0.75, Fire = 0.6666666666666666, Lightning = 0.5, Poison = 3 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 66, resistance = 66, agility = -60, stamina = 0 }, species = { "woodlike", "corrupted" } }, ["20"] = { name = "Chaos Giant", attack = 112, strength = 77, defense = 368, magic = 70, range = 54, constitution = 450, tempHealth = 0, monsterCurrentHealth = 4500, maxHealth = 4500, abilities = { { id = 78 }, { id = 6 }, { id = 6 }, { id = 11 }, { id = 6 }, { id = 17 }, { id = 6 }, { id = 14 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.33, Chaos = 1.33 }, offensiveAccuracyAffinityRating = { Blunt = 25, Chaos = 12 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 8, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.75, Slashing = 1.1, Piercing = 1.1, Melee = 1.6, Magic = 0.85, Range = 1.6, Chaos = 2, Lightning = 0.75, Nature = 0.85 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 98, resistance = 64, agility = 0, stamina = 0 }, species = { "giant", "chaotic" } }, ["21"] = { name = "Chaotic Abomination", attack = 100, strength = 90, defense = 468, magic = 90, range = 90, constitution = 638, tempHealth = 0, monsterCurrentHealth = 6380, maxHealth = 6380, abilities = { { id = 78 }, { id = 1 }, { id = 14 }, { id = 17 }, { id = 1 }, { id = 11 }, { id = 1 }, { id = 10 }, { id = 1 } }, attackSpeed = 3.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Chaos = 1.5 }, offensiveAccuracyAffinityRating = { Chaos = 25 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 15, dexterity = 15 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.75, Slashing = 0.75, Piercing = 0.75, Melee = 0.95, Magic = 0.6, Range = 0.95, Chaos = 3, Lightning = 0.75, Nature = 0.8 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 60, resistance = 20, agility = 50, stamina = 0 }, species = { "chaotic" } }, ["22"] = { name = "Swordfish", attack = 70, strength = 38, defense = 126, magic = 24, range = 14, constitution = 147, tempHealth = 0, monsterCurrentHealth = 1470, maxHealth = 1470, abilities = { { id = 4 } }, attackSpeed = 2.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.33 }, offensiveAccuracyAffinityRating = { Slashing = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 20, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.1, Magic = 1.1, Range = 1.1, Piercing = 0.75, Lightning = 0.8 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 20, resistance = 20, agility = 15, stamina = 0 }, species = { "beast" } }, ["23"] = { name = "Ascended", attack = 102, strength = 50, defense = 168, magic = 50, range = 1, constitution = 177, tempHealth = 0, monsterCurrentHealth = 1770, maxHealth = 1770, abilities = { { id = 31 } }, attackSpeed = 2.2, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.33 }, offensiveAccuracyAffinityRating = { Slashing = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.1, Magic = 1.1, Range = 1.1, Piercing = 0.6666666666666666, Chaos = 3, Lightning = 0.7, Fire = 0.8, Nature = 0.8, Ice = 1.2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 30, resistance = 40, agility = 24, stamina = 0 }, species = { "shrimp" } }, ["25"] = { name = "Spriggan", attack = 68, strength = 42, defense = 165, magic = 42, range = 1, constitution = 113, tempHealth = 0, monsterCurrentHealth = 1130, maxHealth = 1130, abilities = { { id = 2 }, { id = 32 }, { id = 2 }, { id = 2 }, { id = 9 }, { id = 2 }, { id = 2 }, { id = 33 }, { id = 2 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1.2, Range = 1, Nature = 1.33 }, offensiveAccuracyAffinityRating = { Magic = 5, Nature = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.8, Magic = 1.8, Range = 0.8, Chaos = 0.75, Slashing = 0.75, Nature = 1.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 20, resistance = 40, agility = -12, stamina = 0 }, species = { "woodlike" } }, ["26"] = { name = "Elven Hunter", attack = 98, strength = 26, defense = 108, magic = 1, range = 53, constitution = 200, tempHealth = 0, monsterCurrentHealth = 2000, maxHealth = 2000, abilities = { { id = 27 }, { id = 3 }, { id = 21 }, { id = 3 }, { id = 3 }, { id = 23 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1.3 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 0, Range = 25 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 8 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.8, Magic = 1.3, Range = 1.5, Nature = 1.2, Chaos = 0.6666666666666666, Blunt = 1.2, Slashing = 0.8, Piercing = 0.9 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 44, resistance = 44, agility = 40, stamina = 0 }, species = { "elf" } }, ["27"] = { name = "Elven Warrior", attack = 92, strength = 61, defense = 168, magic = 1, range = 1, constitution = 275, tempHealth = 0, monsterCurrentHealth = 2750, maxHealth = 2750, abilities = { { id = 1 }, { id = 6 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1.3, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 5, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.1, Magic = 1.2, Range = 1.6, Nature = 1.1, Chaos = 0.6666666666666666, Blunt = 1.2, Slashing = 0.8, Piercing = 0.9 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 128, resistance = 30, agility = 10, stamina = 0 }, species = { "elf" } }, ["28"] = { name = "Elven Mage", attack = 90, strength = 24, defense = 148, magic = 64, range = 40, constitution = 225, tempHealth = 0, monsterCurrentHealth = 2250, maxHealth = 2250, abilities = { { id = 2 }, { id = 32 } }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1, Magic = 1.5, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 0, Magic = 10, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 6, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.8, Magic = 1.6, Range = 1.2, Nature = 1.3, Chaos = 0.6666666666666666, Blunt = 1.2, Slashing = 0.8, Piercing = 0.9 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 40, resistance = 80, agility = 20, stamina = 0 }, species = { "elf" } }, ["29"] = { name = "Elven Rider", attack = 99, strength = 66, defense = 168, magic = 26, range = 26, constitution = 300, tempHealth = 0, monsterCurrentHealth = 3000, maxHealth = 3000, abilities = { { id = 1 }, { id = 4 }, { id = 32 } }, attackSpeed = 3.6, offensiveDamageAffinity = { Melee = 1.2, Magic = 1.2, Range = 1.1 }, offensiveAccuracyAffinityRating = { Melee = 5, Magic = 5, Range = 5 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.7, Magic = 1.5, Range = 1.5, Nature = 1.1, Chaos = 0.6666666666666666, Blunt = 1.2, Slashing = 0.8, Piercing = 0.9 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 20, resistance = 60, agility = 60, stamina = 0 }, species = { "elf" } }, ["30"] = { name = "Wild Boar", attack = 32, strength = 18, defense = 54, magic = 1, range = 1, constitution = 60, tempHealth = 0, monsterCurrentHealth = 600, maxHealth = 600, abilities = { { id = 1 }, { id = 1 }, { id = 1 }, { id = 4 } }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 4, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 8, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.2, Magic = 1.1, Range = 0.8, Piercing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 60, resistance = 40, agility = 15, stamina = 0 }, species = { "beast" } }, ["31"] = { name = "Wolf", attack = 42, strength = 26, defense = 70, magic = 1, range = 1, constitution = 75, tempHealth = 0, monsterCurrentHealth = 750, maxHealth = 750, abilities = { { id = 1 }, { id = 4 }, { id = 4 }, { id = 1 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 11, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 5, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.2, Magic = 1.1, Range = 0.8, Piercing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 40, resistance = 40, agility = 25, stamina = 0 }, smallSplashDisplay = true, species = { "beast" } }, ["32"] = { name = "Corpse Eater", attack = 40, strength = 24, defense = 56, magic = 1, range = 1, constitution = 66, tempHealth = 0, monsterCurrentHealth = 660, maxHealth = 660, abilities = { { id = 1 }, { id = 5 }, { id = 1 } }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1, Piercing = 1.25, Poison = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 1, Piercing = 4, Poison = 10 }, offensiveCritical = { chance = 0.1, damageMultiplier = 1.33 }, weapon = { strength = 10, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.4, Magic = 0.8, Range = 0.8, Blunt = 0.6666666666666666, Slashing = 1.1, Piercing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 24, resistance = 40, agility = 64, stamina = 0 }, species = { "beast" } }, ["33"] = { name = "Dark Mage", attack = 60, strength = 10, defense = 69, magic = 40, range = 1, constitution = 110, tempHealth = 0, monsterCurrentHealth = 1100, maxHealth = 1100, abilities = { { id = 2 }, { id = 2 }, { id = 143 }, { id = 2 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1.05, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 0, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 5, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 0.7 }, defensiveDamageAffinity = { Melee = 0.75, Magic = 1.4, Range = 0.75, Slashing = 0.8 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 6, resistance = 88, agility = 2, stamina = 0 }, species = { "human" } }, ["34"] = { name = "Reanimated Bones", attack = 48, strength = 64, defense = 88, magic = 1, range = 1, constitution = 114, tempHealth = 0, monsterCurrentHealth = 1140, maxHealth = 1140, abilities = { { id = 1 } }, attackSpeed = 3.4, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 5, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 4, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 1.5, Range = 1.5, Blunt = 0.1, Slashing = 2, Piercing = 2, Poison = 3, Lightning = 0.33 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 24, resistance = 66, agility = -64, stamina = 0 }, species = { "undead" } }, ["35"] = { name = "Desiccated Priest", attack = 116, strength = 10, defense = 128, magic = 110, range = 10, constitution = 168, tempHealth = 0, monsterCurrentHealth = 1680, maxHealth = 1680, abilities = { { id = 2 }, { id = 143 }, { id = 2 }, { id = 7 }, { id = 2 }, { id = 143 }, { id = 2 }, { id = 8 }, { id = 2 }, { id = 76 }, { id = 2 }, { id = 78 } }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1, Magic = 1.25, Range = 1, Poison = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 0, Magic = 15, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 9, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 2, Range = 1.5, Blunt = 0.1, Slashing = 2, Piercing = 2, Poison = 3, Lightning = 0.33 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 44, resistance = 128, agility = -12, stamina = 0 }, species = { "undead" } }, ["36"] = { name = "Glass Mage", attack = 90, strength = 80, defense = 180, magic = 80, range = 80, constitution = 120, tempHealth = 0, monsterCurrentHealth = 1200, maxHealth = 1200, abilities = { { id = 2 }, { id = 30 }, { id = 2 }, { id = 31 }, { id = 2 }, { id = 32 }, { id = 2 }, { id = 143 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1.2, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 10, Range = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 15, dexterity = 15 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.75, Range = 1.5, Blunt = 0.5, Slashing = 1.5, Piercing = 1.5, Chaos = 0.85, Poison = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 80, resistance = 80, agility = -40, stamina = 0 }, species = { "golem" } }, ["37"] = { name = "Glass Knight", attack = 90, strength = 80, defense = 180, magic = 80, range = 80, constitution = 120, tempHealth = 0, monsterCurrentHealth = 1200, maxHealth = 1200, abilities = { { id = 1 }, { id = 4 }, { id = 1 }, { id = 5 }, { id = 1 }, { id = 6 }, { id = 1 }, { id = 22 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.2, Magic = 1.2, Range = 1.1 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 10, Range = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 15, dexterity = 15 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.75, Range = 1.5, Blunt = 0.5, Slashing = 1.5, Piercing = 1.5, Chaos = 0.85, Poison = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 80, resistance = 80, agility = -40, stamina = 0 }, species = { "golem" } }, ["38"] = { name = "Glass Ranger", attack = 90, strength = 80, defense = 180, magic = 80, range = 80, constitution = 120, tempHealth = 0, monsterCurrentHealth = 1200, maxHealth = 1200, abilities = { { id = 3 }, { id = 29 }, { id = 3 }, { id = 28 }, { id = 3 }, { id = 23 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.2, Magic = 1.2, Range = 1.2 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 10, Range = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 15, dexterity = 15 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.75, Range = 1.5, Blunt = 0.5, Slashing = 1.5, Piercing = 1.5, Chaos = 0.85, Poison = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 80, resistance = 80, agility = -40, stamina = 0 }, species = { "golem" } }, ["500"] = { name = "Ot_to's Prized Hen", attack = 66, strength = 48, defense = 112, magic = 1, range = 1, constitution = 135, tempHealth = 0, monsterCurrentHealth = 1350, maxHealth = 1350, abilities = { { id = 1 }, { id = 5 }, { id = 1 } }, attackSpeed = 1.2, offensiveDamageAffinity = { Melee = 1.2, Piercing = 1.33 }, offensiveAccuracyAffinityRating = { Melee = 5 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 4, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.6, Range = 0.8, Magic = 0.8, Blunt = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 40, resistance = 40, agility = 30, stamina = 0 }, species = { "beast" } }, ["501"] = { name = "Chocolate Cow", attack = 68, strength = 88, defense = 188, magic = 1, range = 1, constitution = 240, tempHealth = 0, monsterCurrentHealth = 2400, maxHealth = 2400, abilities = { { id = 1 }, { id = 6 }, { id = 1 } }, attackSpeed = 2.6, offensiveDamageAffinity = { Melee = 1.2, Blunt = 1.33 }, offensiveAccuracyAffinityRating = { Melee = 10, Blunt = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 8, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.6, Range = 0.8, Magic = 0.8, Slashing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 30, resistance = 50, agility = -11, stamina = 0 }, species = { "beast" } }, ["502"] = { name = "Overseer Demon", attack = 168, strength = 220, defense = 312, magic = 256, range = 180, constitution = 1050, tempHealth = 0, monsterCurrentHealth = 10500, maxHealth = 10500, abilities = { { id = 125 }, { id = 2 }, { id = 30 }, { id = 2 }, { id = 7 }, { id = 2 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Melee = 5, Fire = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 11, intellect = 3, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.7, Range = 0.7, Magic = 1.3, Fire = 1.5, Blunt = 1.2, Slashing = 0.9, Ice = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 66, resistance = 99, agility = 8, stamina = 0 }, species = { "demon" } }, ["503"] = { name = "Blood Spider", attack = 78, strength = 90, defense = 164, magic = 1, range = 1, constitution = 300, tempHealth = 0, monsterCurrentHealth = 3000, maxHealth = 3000, abilities = { { id = 1 }, { id = 5 }, { id = 58 }, { id = 55 }, { id = 1 }, { id = 76 }, { id = 1 }, { id = 5 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.33, Poison = 1.33 }, offensiveAccuracyAffinityRating = { Piercing = 15, Poison = 5 }, offensiveCritical = { chance = 0.1, damageMultiplier = 1.5 }, weapon = { strength = 12, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.6, Magic = 1.15, Range = 0.6666666666666666, Blunt = 0.9, Slashing = 1.1, Piercing = 0.9, Ice = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 33, resistance = 44, agility = 90, stamina = 0 }, species = { "beast" } }, ["504"] = { name = "Vassal Demon", attack = 144, strength = 188, defense = 268, magic = 196, range = 128, constitution = 825, tempHealth = 0, monsterCurrentHealth = 8250, maxHealth = 8250, abilities = { { id = 2 }, { id = 142 }, { id = 18 }, { id = 7 }, { id = 2 }, { id = 142 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Fire = 1.33 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 22, intellect = 33, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.2, Magic = 1.6, Range = 0.6666666666666666, Fire = 1.5, Blunt = 1.2, Slashing = 0.9, Ice = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 48, resistance = 80, agility = -4, stamina = 0 }, species = { "demon" } }, ["505"] = { name = "Marshall the Town Rat", smallSplashDisplay = true, attack = 44, strength = 44, defense = 78, magic = 44, range = 44, constitution = 90, tempHealth = 0, monsterCurrentHealth = 900, maxHealth = 900, abilities = { { id = 1 }, { id = 5 }, { id = 1 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Magic = 1, Range = 1, Melee = 1.05, Piercing = 1.1 }, offensiveAccuracyAffinityRating = { Melee = 5, Piercing = 5 }, offensiveCritical = { chance = 0.15, damageMultiplier = 1.33 }, weapon = { strength = 6, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.6, Range = 0.9, Magic = 0.9, Blunt = 0.8, Piercing = 0.8, Poison = 0.5 }, defensiveCritical = { chance = 0.75, damageMultiplier = 0.6 }, armor = { protection = 15, resistance = 40, agility = 16, stamina = 0 }, species = { "beast" } }, ["506"] = { name = "Marshall the Town Rat", smallSplashDisplay = true, attack = 50, strength = 50, defense = 80, magic = 50, range = 50, constitution = 90, tempHealth = 0, monsterCurrentHealth = 900, maxHealth = 900, abilities = { { id = 3 } }, attackSpeed = 2.3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1.05 }, offensiveAccuracyAffinityRating = { Range = 5 }, offensiveCritical = { chance = 0.15, damageMultiplier = 1.33 }, weapon = { strength = 6, intellect = 0, dexterity = 9 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.8, Range = 0.8, Magic = 0.8, Blunt = 0.8, Piercing = 0.8, Poison = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.6 }, armor = { protection = 15, resistance = 40, agility = 16, stamina = 0 }, species = { "beast" } }, ["507"] = { name = "Big Gobbo", attack = 98, strength = 144, defense = 128, magic = 1, range = 1, constitution = 200, tempHealth = 0, monsterCurrentHealth = 2000, maxHealth = 2000, abilities = { { id = 1 }, { id = 6 }, { id = 1 }, { id = 6 }, { id = 1 }, { id = 53 } }, attackSpeed = 2.6, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Range = 1, Blunt = 1.33 }, offensiveAccuracyAffinityRating = { Melee = 30, Blunt = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 32, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.4, Range = 1.2, Magic = 0.8, Ice = 0.9, Piercing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 32, resistance = 40, agility = 8, stamina = 0 }, species = { "goblin" } }, ["508"] = { name = "Elder Spriggan", attack = 164, strength = 188, defense = 312, magic = 188, range = 188, constitution = 1125, tempHealth = 0, monsterCurrentHealth = 11250, maxHealth = 11250, abilities = { { id = 76 }, { id = 2 }, { id = 32 }, { id = 2 }, { id = 2 }, { id = 9 }, { id = 2 }, { id = 2 }, { id = 89 }, { id = 2 } }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Range = 1, Blunt = 1.33 }, offensiveAccuracyAffinityRating = { Melee = 15, Blunt = 20 }, offensiveCritical = { chance = 0.025, damageMultiplier = 1.1 }, weapon = { strength = 25, intellect = 25, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 2, Range = 0.9, Chaos = 0.6666666666666666, Slashing = 0.6666666666666666, Nature = 2, Poison = 0.6666666666666666 }, defensiveCritical = { chance = 0.9, damageMultiplier = 0.9 }, armor = { protection = 150, resistance = 100, agility = -100, stamina = 0 }, species = { "woodlike" } }, ["509"] = { name = "Perennial Giant", attack = 216, strength = 168, defense = 388, magic = 128, range = 96, constitution = 1800, tempHealth = 0, monsterCurrentHealth = 18000, maxHealth = 18000, abilities = { { id = 1 }, { id = 6 }, { id = 1 }, { id = 77 }, { id = 137 }, { id = 45 }, { id = 1 } }, attackSpeed = 3.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.33, Nature = 1.33 }, offensiveAccuracyAffinityRating = { Blunt = 33, Nature = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 44, intellect = 22, dexterity = 22 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.6666666666666666, Slashing = 1.1, Piercing = 1.1, Melee = 0.95, Magic = 1.5, Range = 1.75, Chaos = 0.6666666666666666, Nature = 2.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 120, resistance = 100, agility = -16, stamina = 0 }, species = { "giant" } }, ["510"] = { name = "Volcanic Giant", attack = 188, strength = 168, defense = 312, magic = 164, range = 128, constitution = 1500, tempHealth = 0, monsterCurrentHealth = 15000, maxHealth = 15000, abilities = { { id = 1 }, { id = 4 }, { id = 36 }, { id = 1 }, { id = 142 }, { id = 1 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.33, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Slashing = 33, Fire = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 40, intellect = 30, dexterity = 22 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.6666666666666666, Slashing = 1.1, Piercing = 1.1, Melee = 0.95, Magic = 1.5, Range = 1.75, Ice = 0.6666666666666666, Fire = 2.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 80, resistance = 110, agility = -24, stamina = 0 }, species = { "giant" } }, ["511"] = { name = "Glacial Giant", attack = 188, strength = 156, defense = 336, magic = 188, range = 128, constitution = 2025, tempHealth = 0, monsterCurrentHealth = 20250, maxHealth = 20250, abilities = { { id = 59 }, { id = 1 }, { id = 5 }, { id = 8 }, { id = 1 }, { id = 126 }, { id = 1 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.33, Ice = 1.33 }, offensiveAccuracyAffinityRating = { Piercing = 33, Ice = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.6666666666666666, Slashing = 1.1, Piercing = 1.1, Melee = 0.95, Magic = 1.5, Range = 1.75, Fire = 0.6666666666666666, Ice = 2.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 135, resistance = 160, agility = -50, stamina = 0 }, species = { "giant" } }, ["512"] = { name = "Imbued Black Knight", attack = 99, strength = 99, defense = 216, magic = 1, range = 1, constitution = 540, tempHealth = 0, monsterCurrentHealth = 5400, maxHealth = 5400, abilities = { { id = 124 }, { id = 4 }, { id = 1 }, { id = 125 }, { id = 66 }, { id = 4 }, { id = 1 }, { id = 65 }, { id = 22 }, { id = 1 }, { id = 5 }, { id = 4 }, { id = 1 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.15, Piercing = 1.15, Poison = 0.8 }, offensiveAccuracyAffinityRating = { Melee = 20 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 16, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.6666666666666666, Range = 1.5, Blunt = 0.6666666666666666, Slashing = 1.25, Piercing = 1.33, Fire = 1.1, Ice = 1.1, Nature = 1.1, Chaos = 1.1 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 164, resistance = 66, agility = -64, stamina = 0 }, species = { "golem" } }, ["513"] = { name = "Ghastly Giant", attack = 148, strength = 168, defense = 300, magic = 118, range = 88, constitution = 1275, tempHealth = 0, monsterCurrentHealth = 12750, maxHealth = 12750, abilities = { { id = 77 }, { id = 1 }, { id = 6 }, { id = 1 }, { id = 1 }, { id = 55 }, { id = 1 }, { id = 76 }, { id = 1 }, { id = 6 }, { id = 1 }, { id = 1 }, { id = 55 }, { id = 1 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.2, Poison = 1.2 }, offensiveAccuracyAffinityRating = { Blunt = 25, Poison = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 35, intellect = 10, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.6666666666666666, Slashing = 1.1, Piercing = 1.1, Melee = 1, Magic = 1.3, Range = 1.6, Lightning = 0.5, Poison = 2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 80, resistance = 99, agility = -60, stamina = 0 }, species = { "giant", "corrupted" } }, ["514"] = { name = "Corrupted Naga", attack = 128, strength = 128, defense = 256, magic = 1, range = 1, constitution = 1088, tempHealth = 0, monsterCurrentHealth = 10880, maxHealth = 10880, abilities = { { id = 1 }, { id = 55 }, { id = 4 }, { id = 76 }, { id = 1 }, { id = 55 }, { id = 4 }, { id = 1 }, { id = 77 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Poison = 1.2, Slashing = 1.1 }, offensiveAccuracyAffinityRating = { Poison = 50 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 30, intellect = 20, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1, Magic = 1.3, Range = 1.3, Slashing = 0.6666666666666666, Lightning = 0.5, Poison = 1.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 50, resistance = 66, agility = 50, stamina = 0 }, species = { "beast", "corrupted" } }, ["515"] = { name = "Swordfish Champion", attack = 188, strength = 156, defense = 192, magic = 1, range = 1, constitution = 1050, tempHealth = 0, monsterCurrentHealth = 10500, maxHealth = 10500, abilities = { { id = 1 }, { id = 4 }, { id = 144 }, { id = 1 }, { id = 4 }, { id = 144 }, { id = 4 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.33 }, offensiveAccuracyAffinityRating = { Slashing = 20 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 30, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 1.5, Range = 1.5, Piercing = 0.3333333333333333, Lightning = 0.5, Chaos = 1.1 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 80, resistance = 30, agility = 25, stamina = 0 }, species = { "beast" } }, ["516"] = { name = "Ancient Ascended", attack = 312, strength = 256, defense = 356, magic = 312, range = 312, constitution = 1500, tempHealth = 0, monsterCurrentHealth = 15000, maxHealth = 15000, abilities = { { id = 76 }, { id = 1 }, { id = 4 }, { id = 76 } }, attackSpeed = 2.2, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.33 }, offensiveAccuracyAffinityRating = { Slashing = 20 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 30, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.3, Magic = 1.3, Range = 1.3, Piercing = 0.4, Lightning = 0.5, Chaos = 2, Fire = 0.67, Nature = 0.67, Ice = 1.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 50, resistance = 40, agility = 60, stamina = 0 }, species = { "shrimp" } }, ["517"] = { name = "Voidtouched Giant", attack = 268, strength = 244, defense = 388, magic = 266, range = 222, constitution = 2250, tempHealth = 0, monsterCurrentHealth = 22500, maxHealth = 22500, abilities = { { id = 6 }, { id = 6 }, { id = 11 }, { id = 6 }, { id = 17 }, { id = 10 }, { id = 14 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.33, Chaos = 1.33 }, offensiveAccuracyAffinityRating = { Blunt = 33, Chaos = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 23, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.6666666666666666, Slashing = 1.1, Piercing = 1.1, Melee = 1.75, Magic = 0.75, Range = 1.75, Chaos = 2.5, Lightning = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 75, resistance = 100, agility = -10, stamina = 0 }, species = { "giant", "chaotic" } }, ["518"] = { name = "Obsidian Mage", attack = 150, strength = 135, defense = 300, magic = 135, range = 135, constitution = 600, tempHealth = 0, monsterCurrentHealth = 6000, maxHealth = 6000, abilities = { { id = 2 }, { id = 77 }, { id = 2 }, { id = 31 }, { id = 2 }, { id = 32 }, { id = 2 }, { id = 143 }, { id = 77 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.1, Magic = 1.1, Range = 1.1 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 10, Range = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 33, intellect = 33, dexterity = 33 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.75, Range = 1.5, Blunt = 0.5, Slashing = 1.5, Piercing = 1.5, Chaos = 0.85, Poison = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 120, resistance = 120, agility = -20, stamina = 0 }, species = { "golem" } }, ["519"] = { name = "Obsidian Knight", attack = 150, strength = 135, defense = 300, magic = 135, range = 135, constitution = 600, tempHealth = 0, monsterCurrentHealth = 6000, maxHealth = 6000, abilities = { { id = 1 }, { id = 4 }, { id = 1 }, { id = 5 }, { id = 1 }, { id = 22 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.1, Magic = 1.1, Range = 1.1 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 10, Range = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 33, intellect = 33, dexterity = 33 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.75, Range = 1.5, Blunt = 0.5, Slashing = 1.5, Piercing = 1.5, Chaos = 0.85, Poison = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 120, resistance = 120, agility = -20, stamina = 0 }, species = { "golem" } }, ["520"] = { name = "Obsidian Ranger", attack = 150, strength = 135, defense = 300, magic = 135, range = 135, constitution = 600, tempHealth = 0, monsterCurrentHealth = 6000, maxHealth = 6000, abilities = { { id = 3 }, { id = 29 }, { id = 3 }, { id = 28 }, { id = 3 }, { id = 27 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.1, Magic = 1.1, Range = 1.1 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 10, Range = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 15, dexterity = 15 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.75, Range = 1.5, Blunt = 0.5, Slashing = 1.5, Piercing = 1.5, Chaos = 0.85, Poison = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 120, resistance = 120, agility = -20, stamina = 0 }, species = { "golem" } }, ["521"] = { name = "Possessed Mage", attack = 112, strength = 1, defense = 128, magic = 138, range = 1, constitution = 525, tempHealth = 0, monsterCurrentHealth = 5250, maxHealth = 5250, abilities = { { id = 77 }, { id = 2 }, { id = 143 }, { id = 2 }, { id = 7 }, { id = 2 }, { id = 143 }, { id = 2 }, { id = 18 }, { id = 2 }, { id = 2 }, { id = 143 }, { id = 2 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1.1, Range = 1, Poison = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 0, Magic = 20, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 15, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 1.6, Range = 0.75, Slashing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = -10, resistance = 128, agility = 16, stamina = 0 }, species = { "human" } }, ["522"] = { name = "Pactbound Sorceror", attack = 144, strength = 10, defense = 156, magic = 188, range = 1, constitution = 600, tempHealth = 0, monsterCurrentHealth = 6000, maxHealth = 6000, abilities = { { id = 125 }, { id = 77 }, { id = 143 }, { id = 18 }, { id = 143 }, { id = 122 }, { id = 131 } }, attackSpeed = 2.8, offensiveDamageAffinity = { Melee = 1, Magic = 1.25, Range = 1, Poison = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 0, Magic = 20, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 19, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 1.6, Range = 0.75, Slashing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = -10, resistance = 180, agility = 32, stamina = 0 }, species = { "human" } }, ["523"] = { name = "Nox Wolf", attack = 99, strength = 99, defense = 168, magic = 1, range = 1, constitution = 375, tempHealth = 0, monsterCurrentHealth = 3750, maxHealth = 3750, abilities = { { id = 1 }, { id = 4 }, { id = 1 }, { id = 78 }, { id = 1 }, { id = 22 }, { id = 1 }, { id = 40 }, { id = 1 }, { id = 22 }, { id = 1 }, { id = 41 }, { id = 1 }, { id = 4 }, { id = 1 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 11, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.4, Magic = 1.2, Range = 0.8, Piercing = 0.6666666666666666, Nature = 0.9, Fire = 0.7, Ice = 0.7 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 50, resistance = 40, agility = 66, stamina = 0 }, smallSplashDisplay = true, species = { "beast" } }, ["524"] = { name = "Royal Elven Hunter", attack = 256, strength = 68, defense = 228, magic = 1, range = 168, constitution = 690, tempHealth = 0, monsterCurrentHealth = 6900, maxHealth = 6900, abilities = { { id = 58 }, { id = 3 }, { id = 134 }, { id = 21 }, { id = 3 }, { id = 134 }, { id = 23 }, { id = 3 }, { id = 3 }, { id = 47 }, { id = 3 }, { id = 134 }, { id = 42 }, { id = 60 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1.3 }, offensiveAccuracyAffinityRating = { Melee = 5, Magic = 0, Range = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 25 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 1.3, Range = 1.5, Nature = 1.2, Chaos = 0.7, Blunt = 1.2, Slashing = 0.8, Piercing = 0.9 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 66, resistance = 66, agility = 180, stamina = 0 }, species = { "elf" } }, ["525"] = { name = "Royal Elven Warrior", attack = 212, strength = 180, defense = 368, magic = 1, range = 1, constitution = 1013, tempHealth = 0, monsterCurrentHealth = 10130, maxHealth = 10130, abilities = { { id = 49 }, { id = 4 }, { id = 5 }, { id = 6 }, { id = 4 }, { id = 66 }, { id = 6 }, { id = 22 }, { id = 5 }, { id = 6 }, { id = 78 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1.3, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 15, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.1, Magic = 1.2, Range = 1.6, Nature = 1.1, Chaos = 0.7, Blunt = 1.2, Slashing = 0.8, Piercing = 0.9 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 164, resistance = 55, agility = 120, stamina = 0 }, species = { "elf" } }, ["526"] = { name = "Royal Elven Mage", attack = 188, strength = 48, defense = 312, magic = 212, range = 79, constitution = 1050, tempHealth = 0, monsterCurrentHealth = 10500, maxHealth = 10500, abilities = { { id = 77 }, { id = 2 }, { id = 32 }, { id = 80 }, { id = 2 }, { id = 9 }, { id = 79 }, { id = 89 }, { id = 2 }, { id = 47 }, { id = 2 } }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1, Magic = 1.5, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 0, Magic = 20, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 15, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 1.6, Range = 1.2, Nature = 1.3, Chaos = 0.7, Blunt = 1.2, Slashing = 0.8, Piercing = 0.9 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 50, resistance = 150, agility = 80, stamina = 0 }, species = { "elf" } }, ["527"] = { name = "Royal Elven Rider", attack = 150, strength = 180, defense = 400, magic = 26, range = 26, constitution = 1275, tempHealth = 0, monsterCurrentHealth = 12750, maxHealth = 12750, abilities = { { id = 4 }, { id = 5 }, { id = 6 }, { id = 66 }, { id = 4 }, { id = 5 }, { id = 6 }, { id = 22 }, { id = 5 }, { id = 6 }, { id = 78 } }, attackSpeed = 3.6, offensiveDamageAffinity = { Melee = 1.1, Magic = 1.1, Range = 1.1 }, offensiveAccuracyAffinityRating = { Melee = 15, Magic = 15, Range = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 8, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.7, Magic = 1.5, Range = 1.5, Nature = 1.1, Chaos = 0.7, Blunt = 1.2, Slashing = 0.8, Piercing = 0.9 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 40, resistance = 55, agility = 180, stamina = 0 }, species = { "elf" } }, ["528"] = { name = "Black Knight Titan", attack = 128, strength = 212, defense = 256, magic = 1, range = 1, constitution = 540, tempHealth = 0, monsterCurrentHealth = 5400, maxHealth = 5400, abilities = { { id = 124 }, { id = 65 }, { id = 1 }, { id = 4 }, { id = 1 }, { id = 22 }, { id = 15 }, { id = 6 }, { id = 1 }, { id = 4 }, { id = 66 }, { id = 22 }, { id = 1 }, { id = 6 }, { id = 4 }, { id = 1 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1.05, Magic = 1, Range = 1, Slashing = 1.33, Blunt = 1.4, Poison = 0.8 }, offensiveAccuracyAffinityRating = { Melee = 33 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 4, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 2, Magic = 0.5, Range = 1.6, Blunt = 0.5, Slashing = 1.33, Piercing = 1.33, Fire = 1.2, Ice = 1.2, Nature = 1.2, Chaos = 1.2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 164, resistance = 24, agility = -64, stamina = 0 }, species = { "giant", "golem" } }, ["529"] = { name = "Exiled Preceptor", attack = 212, strength = 48, defense = 368, magic = 288, range = 1, constitution = 1500, tempHealth = 0, monsterCurrentHealth = 15000, maxHealth = 15000, abilities = { { id = 125 }, { id = 2 }, { id = 131 }, { id = 2 }, { id = 143 }, { id = 2 }, { id = 122 }, { id = 2 }, { id = 2 }, { id = 131 }, { id = 2 }, { id = 143 }, { id = 2 }, { id = 122 }, { id = 2 }, { id = 138 }, { id = 2 } }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1, Magic = 1.25, Range = 1, Poison = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 0, Magic = 20, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 32, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.5, Magic = 2, Range = 0.75, Slashing = 0.6666666666666666, Piercing = 0.6666666666666666, Blunt = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 24, resistance = 228, agility = 32, stamina = 0 }, species = { "human" } }, ["530"] = { name = "Corrupted Elder Tree", attack = 99, strength = 128, defense = 256, magic = 35, range = 30, constitution = 750, tempHealth = 0, monsterCurrentHealth = 7500, maxHealth = 7500, abilities = { { id = 1 }, { id = 6 }, { id = 76 }, { id = 1 } }, attackSpeed = 2, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.1 }, offensiveAccuracyAffinityRating = { Blunt = 50 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 30, intellect = 20, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1, Range = 1.8, Blunt = 1.5, Slashing = 0.6666666666666666, Piercing = 1.2, Magic = 1, Fire = 0.5, Lightning = 0.6666666666666666, Poison = 3.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 81, resistance = 77, agility = -55, stamina = 0 }, species = { "woodlike", "corrupted" } }, ["1006"] = { name = "Giant King", attack = 444, strength = 256, defense = 628, magic = 288, range = 212, constitution = 15000, tempHealth = 0, monsterCurrentHealth = 150000, maxHealth = 150000, abilities = { { id = 78 }, { id = 4 }, { id = 6 }, { id = 4 }, { id = 10 }, { id = 65 }, { id = 4 }, { id = 6 }, { id = 4 }, { id = 11 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1.2, Magic = 1.2, Blunt = 1.33, Slashing = 1.33, Chaos = 1.33 }, offensiveAccuracyAffinityRating = { Melee = 25, Magic = 25, Slashing = 100, Blunt = 100, Chaos = 50 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 23, intellect = 23, dexterity = 23 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.8, Slashing = 1.1, Piercing = 1.1, Melee = 1.33, Magic = 1.33, Range = 1.33, Chaos = 1.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.75 }, armor = { protection = 40, resistance = 20, agility = 32, stamina = 0 }, species = { "giant" } }, ["1007"] = { name = "Giant King", attack = 688, strength = 300, defense = 424, magic = 300, range = 300, constitution = 3750, tempHealth = 0, monsterCurrentHealth = 37500, maxHealth = 37500, abilities = { { id = 65 }, { id = 4 }, { id = 6 }, { id = 10 }, { id = 65 }, { id = 77 }, { id = 4 }, { id = 6 }, { id = 11 } }, attackSpeed = 2.8, offensiveDamageAffinity = { Melee = 1.33, Magic = 1.33, Blunt = 1.66, Slashing = 1.75, Chaos = 2 }, offensiveAccuracyAffinityRating = { Melee = 25, Magic = 25, Slashing = 100, Blunt = 100, Chaos = 50 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 23, intellect = 23, dexterity = 23 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.7, Slashing = 1, Piercing = 1, Melee = 0.8, Magic = 0.8, Range = 0.8, Chaos = 1.25 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.75 }, armor = { protection = 10, resistance = 10, agility = 64, stamina = 0 }, species = { "giant" } }, ["1008"] = { name = "Just a Chicken", smallSplashDisplay = true, attack = 140, strength = 164, defense = 256, magic = 99, range = 66, constitution = 450, tempHealth = 0, monsterCurrentHealth = 4500, maxHealth = 4500, abilities = { { id = 1 }, { id = 5 }, { id = 1 } }, attackSpeed = 2.6, offensiveDamageAffinity = { Melee = 1.2, Piercing = 1.33, Fire = 2, Magic = 1 }, offensiveAccuracyAffinityRating = { Melee = 60 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 4, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.4, Range = 0.8, Magic = 0.8, Fire = 3, Ice = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 15, resistance = 15, agility = 30, stamina = 0 }, species = { "beast" } }, ["1009"] = { name = "Phoenix", smallSplashDisplay = true, attack = 166, strength = 188, defense = 256, magic = 99, range = 99, constitution = 750, tempHealth = 0, monsterCurrentHealth = 7500, maxHealth = 7500, abilities = { { id = 1 }, { id = 5 }, { id = 1 }, { id = 7 }, { id = 5 }, { id = 1 }, { id = 5 }, { id = 18 }, { id = 1 }, { id = 5 }, { id = 1 }, { id = 75 }, { id = 1 } }, attackSpeed = 2.5, offensiveDamageAffinity = { Melee = 1.2, Piercing = 1.33, Fire = 2, Magic = 1 }, offensiveAccuracyAffinityRating = { Melee = 60 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 11, intellect = 8, dexterity = 8 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Range = 0.8, Magic = 0.8, Fire = 3, Ice = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 15, resistance = 15, agility = 30, stamina = 0 }, species = { "beast" } }, ["1010"] = { name = "Phoenix", smallSplashDisplay = true, attack = 166, strength = 188, defense = 256, magic = 99, range = 99, constitution = 1125, tempHealth = 0, monsterCurrentHealth = 11250, maxHealth = 11250, abilities = { { id = 1 }, { id = 5 }, { id = 1 }, { id = 7 }, { id = 5 }, { id = 1 }, { id = 5 }, { id = 18 }, { id = 1 }, { id = 5 }, { id = 1 }, { id = 75 }, { id = 1 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.2, Piercing = 1.33, Fire = 2, Magic = 1 }, offensiveAccuracyAffinityRating = { Melee = 60 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 11, intellect = 8, dexterity = 8 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.6, Range = 0.8, Magic = 0.8, Fire = 3, Ice = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 15, resistance = 15, agility = 30, stamina = 0 }, species = { "beast" } }, ["1011"] = { name = "Phoenix", smallSplashDisplay = true, attack = 166, strength = 188, defense = 256, magic = 99, range = 99, constitution = 1500, tempHealth = 0, monsterCurrentHealth = 15000, maxHealth = 15000, abilities = { { id = 1 }, { id = 5 }, { id = 1 }, { id = 7 }, { id = 5 }, { id = 1 }, { id = 5 }, { id = 18 }, { id = 1 }, { id = 5 }, { id = 1 }, { id = 75 }, { id = 1 } }, attackSpeed = 2.3, offensiveDamageAffinity = { Melee = 1.2, Piercing = 1.33, Fire = 2, Magic = 1 }, offensiveAccuracyAffinityRating = { Melee = 60 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 11, intellect = 8, dexterity = 8 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.7, Range = 0.8, Magic = 0.8, Fire = 3, Ice = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 15, resistance = 15, agility = 30, stamina = 0 }, species = { "beast" } }, ["1012"] = { name = "Phoenix", smallSplashDisplay = true, attack = 212, strength = 228, defense = 324, magic = 156, range = 99, constitution = 1875, tempHealth = 0, monsterCurrentHealth = 18750, maxHealth = 18750, abilities = { { id = 1 }, { id = 5 }, { id = 1 }, { id = 7 }, { id = 5 }, { id = 1 }, { id = 5 }, { id = 18 }, { id = 1 }, { id = 5 }, { id = 36 }, { id = 75 }, { id = 135 } }, attackSpeed = 2.2, offensiveDamageAffinity = { Melee = 1.2, Piercing = 1.33, Fire = 2, Magic = 1 }, offensiveAccuracyAffinityRating = { Melee = 60 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 11, intellect = 8, dexterity = 8 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 2, Range = 0.8, Magic = 0.8, Fire = 3, Ice = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 15, resistance = 15, agility = 30, stamina = 0 }, species = { "beast" } }, ["1013"] = { name = "The Advisor", attack = 300, strength = 260, defense = 400, magic = 250, range = 200, constitution = 20000, tempHealth = 0, monsterCurrentHealth = 20000, maxHealth = 20000, abilities = { { id = 76 }, { id = 1 }, { id = 122 }, { id = 6 }, { id = 77 }, { id = 131 }, { id = 143 }, { id = 1 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.2, Poison = 1.2 }, offensiveAccuracyAffinityRating = { Blunt = 25, Poison = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 48, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.6666666666666666, Slashing = 1.1, Piercing = 1.1, Melee = 1.5, Magic = 0.8, Range = 1.5, Lightning = 0.25, Poison = 3, Chaos = 1.1 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 90, resistance = 90, agility = -120, stamina = 0 }, species = { "giant", "corrupted" } }, ["1014"] = { name = "Elven King", attack = 512, strength = 256, defense = 456, magic = 256, range = 256, constitution = 11250, tempHealth = 0, monsterCurrentHealth = 112500, maxHealth = 112500, abilities = { { id = 3 }, { id = 134 }, { id = 3 }, { id = 42 }, { id = 3 }, { id = 23 }, { id = 21 }, { id = 134 }, { id = 32 }, { id = 134 } }, attackSpeed = 2.8, offensiveDamageAffinity = { Melee = 1.2, Magic = 1.2, Piercing = 1.25, Nature = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 25, Magic = 25, Piercing = 100, Nature = 75 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 23, intellect = 23, dexterity = 23 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 1.1, Slashing = 0.9, Piercing = 0.8, Melee = 1, Magic = 1.6, Range = 1.6, Nature = 2, Fire = 0.8 }, defensiveCritical = { chance = 0.15, damageMultiplier = 0.75 }, armor = { protection = 40, resistance = 40, agility = 128, stamina = 0 }, species = { "elf" } }, ["1015"] = { name = "The Regent", attack = 356, strength = 212, defense = 356, magic = 212, range = 212, constitution = 7500, tempHealth = 0, monsterCurrentHealth = 75000, maxHealth = 75000, abilities = { { id = 22 }, { id = 5 }, { id = 1 }, { id = 40 }, { id = 1 }, { id = 5 }, { id = 1 }, { id = 41 }, { id = 1 }, { id = 5 }, { id = 1 }, { id = 36 }, { id = 1 }, { id = 5 }, { id = 1 } }, attackSpeed = 2.5, offensiveDamageAffinity = { Melee = 1.2, Magic = 1.2, Piercing = 1.33, Nature = 1.33 }, offensiveAccuracyAffinityRating = { Melee = 25, Magic = 25, Piercing = 100, Nature = 75 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 1.1, Slashing = 1.1, Piercing = 0.8, Melee = 1, Magic = 1.6, Range = 1.6, Nature = 2, Fire = 0.8 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 50, resistance = 50, agility = 64, stamina = 0 }, species = { "beast" } }, ["1016"] = { name = "ANGY WOLF", attack = 128, strength = 188, defense = 212, magic = 1, range = 1, constitution = 375, tempHealth = 0, monsterCurrentHealth = 3750, maxHealth = 3750, abilities = { { id = 1 }, { id = 4 }, { id = 1 }, { id = 40 }, { id = 1 }, { id = 4 }, { id = 1 }, { id = 41 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.33, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 11, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 1, Range = 0.9, Nature = 0.75, Fire = 2, Ice = 0.5, Piercing = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 60, resistance = 80, agility = 66, stamina = 0 }, smallSplashDisplay = true, species = { "beast" } }, ["1017"] = { name = "ANGY BOAR", attack = 99, strength = 256, defense = 190, magic = 1, range = 1, constitution = 375, tempHealth = 0, monsterCurrentHealth = 3750, maxHealth = 3750, abilities = { { id = 1 }, { id = 6 }, { id = 1 }, { id = 40 }, { id = 135 }, { id = 6 }, { id = 142 }, { id = 41 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.33, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 11, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 1, Range = 0.9, Fire = 2, Nature = 0.75, Ice = 0.5, Piercing = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 120, resistance = 80, agility = 33, stamina = 0 }, species = { "beast" } }, ["1018"] = { name = "Storm Watcher", attack = 478, strength = 256, defense = 512, magic = 312, range = 256, constitution = 25000, tempHealth = 0, monsterCurrentHealth = 250000, maxHealth = 250000, abilities = { { id = 2 }, { id = 17 }, { id = 2 }, { id = 10 }, { id = 2 }, { id = 17 }, { id = 2 }, { id = 11 }, { id = 77 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.25, Magic = 1.25, Range = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 50, Magic = 100, Range = 50 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 75, intellect = 75, dexterity = 75 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.35, Magic = 1.6, Range = 0.9, Chaos = 6, Lightning = 0.5, Fire = 0.8, Nature = 0.8, Ice = 1.2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 150, resistance = 150, agility = 0, stamina = 0 }, species = { "shrimp", "chaotic" } }, ["1019"] = { name = "The Shrimp God - Phase 1", attack = 478, strength = 256, defense = 512, magic = 312, range = 256, constitution = 25000, tempHealth = 0, monsterCurrentHealth = 250000, maxHealth = 250000, abilities = { { id = 2 }, { id = 17 }, { id = 2 }, { id = 10 }, { id = 2 }, { id = 17 }, { id = 2 }, { id = 11 }, { id = 77 } }, attackSpeed = 5, offensiveDamageAffinity = { Melee = 1.25, Magic = 1.25, Range = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 50, Magic = 100, Range = 50 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 75, intellect = 75, dexterity = 75 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.35, Magic = 1.6, Range = 0.9, Lightning = 0.5, Fire = 0.8, Nature = 0.8, Ice = 1.2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 200, resistance = 100, agility = 0, stamina = 0 }, species = { "shrimp", "chaotic" } }, ["1020"] = { name = "The Shrimp God - Phase 2", attack = 478, strength = 256, defense = 512, magic = 312, range = 256, constitution = 35000, tempHealth = 0, monsterCurrentHealth = 350000, maxHealth = 350000, abilities = { { id = 2 }, { id = 17 }, { id = 2 }, { id = 10 }, { id = 2 }, { id = 17 }, { id = 2 }, { id = 11 }, { id = 77 } }, attackSpeed = 5, offensiveDamageAffinity = { Melee = 1.25, Magic = 1.25, Range = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 50, Magic = 100, Range = 50 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 75, intellect = 75, dexterity = 75 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.35, Magic = 1.6, Range = 0.9, Lightning = 0.5, Fire = 0.8, Nature = 0.8, Ice = 1.2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 100, resistance = 75, agility = 0, stamina = 0 }, species = { "shrimp", "chaotic" } }, ["1022"] = { name = "Goblin Chef", attack = 88, strength = 78, defense = 128, magic = 1, range = 1, constitution = 350, tempHealth = 0, monsterCurrentHealth = 3500, maxHealth = 3500, abilities = { { id = 6 }, { id = 6 }, { id = 39 }, { id = 6 }, { id = 6 }, { id = 53 }, { id = 6 }, { id = 6 } }, attackSpeed = 2.6, offensiveDamageAffinity = { Melee = 1.2, Blunt = 1.33, Magic = 0.9 }, offensiveAccuracyAffinityRating = { Melee = 60, Blunt = 60, Fire = 30 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 44, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Range = 0.9, Magic = 0.8, Fire = 0.75, Ice = 0.75, Poison = 1.3 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 48, resistance = 44, agility = 16, stamina = 0 }, species = { "goblin" } }, ["1025"] = { name = "Ancient Dwarven Golem", attack = 99, strength = 128, defense = 216, magic = 1, range = 1, constitution = 1500, tempHealth = 0, monsterCurrentHealth = 15000, maxHealth = 15000, abilities = { { id = 65 }, { id = 1 }, { id = 4 }, { id = 1 }, { id = 5 }, { id = 1 }, { id = 6 }, { id = 1 }, { id = 4 }, { id = 1 }, { id = 5 }, { id = 1 }, { id = 6 } }, attackSpeed = 3.4, offensiveDamageAffinity = { Melee = 1.3, Magic = 0.9, Range = 0.9, Blunt = 1.7, Fire = 1.3 }, offensiveAccuracyAffinityRating = { Melee = 33 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 4, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.2, Magic = 0.9, Range = 1.1, Blunt = 0.7, Fire = 1.5, Ice = 0.6666666666666666 }, defensiveCritical = { chance = 0.25, damageMultiplier = 0.5 }, armor = { protection = 164, resistance = 64, agility = -64, stamina = 0 }, species = { "golem" } }, ["1026"] = { name = "Living Wood Wolf", attack = 99, strength = 128, defense = 248, magic = 128, range = 128, constitution = 1125, tempHealth = 0, monsterCurrentHealth = 11250, maxHealth = 11250, abilities = { { id = 76 }, { id = 2 }, { id = 32 }, { id = 2 }, { id = 2 }, { id = 9 }, { id = 2 }, { id = 2 }, { id = 33 }, { id = 2 } }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Range = 1, Blunt = 1.33 }, offensiveAccuracyAffinityRating = { Melee = 15, Blunt = 20 }, offensiveCritical = { chance = 0.025, damageMultiplier = 1.1 }, weapon = { strength = 25, intellect = 25, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 1.6, Range = 0.9, Chaos = 0.75, Slashing = 0.5, Nature = 3, Fire = 0.33 }, defensiveCritical = { chance = 0.9, damageMultiplier = 0.9 }, armor = { protection = 75, resistance = 75, agility = 50, stamina = 0 }, species = { "beast", "woodlike" } }, ["1027"] = { name = "Water Elemental", attack = 99, strength = 156, defense = 128, magic = 156, range = 99, constitution = 1500, tempHealth = 0, monsterCurrentHealth = 15000, maxHealth = 15000, abilities = { { id = 1 }, { id = 31 }, { id = 2 }, { id = 8 }, { id = 1 } }, attackSpeed = 2.8, offensiveDamageAffinity = { Melee = 1.2, Magic = 1.2, Ice = 1.5 }, offensiveAccuracyAffinityRating = { Melee = 5, Ice = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 11, intellect = 3, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.4, Range = 0.8, Magic = 1, Ice = 2, Blunt = 1.2, Slashing = 0.9, Fire = 0.33 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 48, resistance = 128, agility = -20, stamina = 0 } }, ["1028"] = { name = "Corrupted Titan", attack = 410, strength = 368, defense = 512, magic = 150, range = 150, constitution = 20000, tempHealth = 0, monsterCurrentHealth = 200000, maxHealth = 200000, abilities = { { id = 124 }, { id = 65 }, { id = 125 }, { id = 1 }, { id = 4 }, { id = 1 }, { id = 22 }, { id = 1 }, { id = 15 }, { id = 1 }, { id = 4 }, { id = 1 }, { id = 22 }, { id = 1 }, { id = 6 }, { id = 22 }, { id = 1 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1.5, Magic = 1, Range = 1, Slashing = 1.5, Blunt = 1.5, Piercing = 1.5 }, offensiveAccuracyAffinityRating = { Melee = 33 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 4, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 2.5, Magic = 0.8, Range = 1.6, Blunt = 0.5, Slashing = 1.25, Piercing = 1.33, Fire = 1.1, Ice = 1.1, Nature = 1.1, Chaos = 1.1, Lightning = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 336, resistance = 90, agility = -256, stamina = 0 }, species = { "giant", "corrupted", "golem" } }, ["1031"] = { name = "Limpe K. Limpe", smallSplashDisplay = true, attack = 88, strength = 88, defense = 88, magic = 88, range = 88, constitution = 7000, tempHealth = 0, monsterCurrentHealth = 7000, maxHealth = 7000, abilities = { { id = 1 }, { id = 5 }, { id = 1 }, { id = 7 }, { id = 1 }, { id = 53 }, { id = 5 }, { id = 1 }, { id = 5 }, { id = 18 }, { id = 1 } }, attackSpeed = 2.5, offensiveDamageAffinity = { Melee = 1.1, Piercing = 1.2, Fire = 1.5, Magic = 1.2 }, offensiveAccuracyAffinityRating = { Melee = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 10, intellect = 10, dexterity = 10 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1, Range = 0.8, Magic = 0.8, Fire = 1.5, Ice = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 15, resistance = 15, agility = 45, stamina = 0 }, species = { "beast" } }, ["2000"] = { ignoreWaveKillCount = true, name = "Summoned Shrimp", attack = 33, strength = 12, defense = 512, magic = 12, range = 1, constitution = 200, tempHealth = 0, monsterCurrentHealth = 2000, maxHealth = 2000, abilities = { { id = 65 }, { id = 54 }, { id = 118 }, { id = 1 }, { id = 4 }, { id = 1 } }, attackSpeed = 4.5, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.33 }, offensiveAccuracyAffinityRating = { Slashing = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.1, Magic = 1.1, Range = 1.1, Piercing = 0.7, Chaos = 3, Lightning = 0.3, Ice = 1.1, Fire = 0.9 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 200, resistance = 200, agility = -360, stamina = 0 }, species = { "shrimp" } }, ["2001"] = { ignoreWaveKillCount = true, name = "Corrupted Knight", attack = 20, strength = 16, defense = 38, magic = 1, range = 1, constitution = 45, tempHealth = 0, monsterCurrentHealth = 450, maxHealth = 450, abilities = { { id = 65 }, { id = 54 }, { id = 118 }, { id = 4 }, { id = 1 }, { id = 5 }, { id = 4 }, { id = 1 }, { id = 65 }, { id = 4 }, { id = 1 }, { id = 5 }, { id = 22 }, { id = 1 } }, attackSpeed = 5, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.15, Piercing = 1.15 }, offensiveAccuracyAffinityRating = { Slashing = 1.15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 4, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.75, Range = 1.2, Blunt = 0.7, Slashing = 1.25, Piercing = 1.33, Fire = 1.1, Ice = 1.1, Nature = 1.1, Chaos = 1.1 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 60, resistance = 12, agility = -60, stamina = 0 }, species = { "corrupted", "golem" } } }