Difference between revisions of "Module:Monsters stats/data"
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Demcookies (talk | contribs) (Updated exsisting monster stats to the latest data. Added stats for missing monsters.) |
Demcookies (talk | contribs) (Add stump /comatinfo data for Shrimp God Tentacle) |
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(5 intermediate revisions by the same user not shown) | |||
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return { | return { | ||
− | + | ["1"] = { | |
− | + | name = "Chicken", | |
− | + | smallSplashDisplay = true, | |
− | + | attack = 1, | |
− | + | strength = 1, | |
− | + | defense = 2, | |
− | + | magic = 1, | |
− | + | range = 1, | |
− | + | constitution = 5, | |
− | + | tempHealth = 0, | |
− | + | monsterCurrentHealth = 50, | |
− | + | maxHealth = 50, | |
− | + | abilities = { | |
− | + | {id = 1} | |
− | + | }, | |
− | + | attackSpeed = 2.4, | |
− | + | offensiveDamageAffinity = { | |
− | + | Melee = 1, | |
− | + | Magic = 1, | |
− | + | Range = 1 | |
+ | }, | ||
+ | offensiveAccuracyAffinityRating = {}, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 2, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Blunt = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = -35, | ||
+ | resistance = -5, | ||
+ | agility = -15, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "beast" | ||
+ | } | ||
}, | }, | ||
− | offensiveAccuracyAffinityRating = { }, | + | ["2"] = { |
− | + | name = "Cow", | |
− | + | attack = 1, | |
− | + | strength = 1, | |
+ | defense = 4, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 12, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 120, | ||
+ | maxHealth = 120, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 6}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 2.6, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = {}, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 3, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Slashing = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = -10, | ||
+ | resistance = -3, | ||
+ | agility = -10, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "beast" | ||
+ | } | ||
}, | }, | ||
− | weapon = { | + | ["3"] = { |
− | + | name = "Goblin", | |
− | + | attack = 1, | |
− | + | strength = 1, | |
+ | defense = 5, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 8, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 80, | ||
+ | maxHealth = 80, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 6}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 3.6, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = {}, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 5, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.1, | ||
+ | Magic = 0.9, | ||
+ | Range = 1.1, | ||
+ | Ice = 0.6666666666666666, | ||
+ | Piercing = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = -5, | ||
+ | resistance = 0, | ||
+ | agility = 0, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "goblin" | ||
+ | } | ||
}, | }, | ||
− | hitMults = { | + | ["4"] = { |
− | + | name = "Rat", | |
− | + | smallSplashDisplay = true, | |
+ | attack = 1, | ||
+ | strength = 1, | ||
+ | defense = 3, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 3, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 30, | ||
+ | maxHealth = 30, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Piercing = 1.1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Piercing = 5 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 3, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Piercing = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = -48, | ||
+ | resistance = -12, | ||
+ | agility = 16, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "beast" | ||
+ | } | ||
}, | }, | ||
− | + | ["5"] = { | |
− | + | name = "Guard", | |
− | + | attack = 20, | |
− | + | strength = 20, | |
− | + | defense = 28, | |
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 33, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 330, | ||
+ | maxHealth = 330, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 4}, | ||
+ | {id = 124}, | ||
+ | {id = 49}, | ||
+ | {id = 1}, | ||
+ | {id = 22}, | ||
+ | {id = 1}, | ||
+ | {id = 4} | ||
+ | }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Slashing = 1.1, | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = {}, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 4, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Piercing = 1.05, | ||
+ | Blunt = 1.1, | ||
+ | Slashing = 1.25, | ||
+ | Magic = 0.85, | ||
+ | Fire = 0.6666666666666666, | ||
+ | Ice = 0.6666666666666666, | ||
+ | Range = 1.25, | ||
+ | Melee = 1.1, | ||
+ | Poison = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 33, | ||
+ | resistance = 27, | ||
+ | agility = 12, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "human" | ||
+ | } | ||
}, | }, | ||
− | defensiveCritical = { | + | ["6"] = { |
− | + | name = "Militia Crossbowman", | |
− | + | attack = 20, | |
+ | strength = 6, | ||
+ | defense = 22, | ||
+ | magic = 1, | ||
+ | range = 24, | ||
+ | constitution = 27, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 270, | ||
+ | maxHealth = 270, | ||
+ | abilities = { | ||
+ | {id = 3}, | ||
+ | {id = 27}, | ||
+ | {id = 123}, | ||
+ | {id = 3}, | ||
+ | {id = 27}, | ||
+ | {id = 21}, | ||
+ | {id = 27} | ||
+ | }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Piercing = 1.1, | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = {}, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.9, | ||
+ | Magic = 0.9, | ||
+ | Range = 1.4, | ||
+ | Piercing = 0.6666666666666666, | ||
+ | Blunt = 1.05, | ||
+ | Slashing = 1.1, | ||
+ | Fire = 0.6666666666666666, | ||
+ | Ice = 0.6666666666666666, | ||
+ | Poison = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 25, | ||
+ | resistance = 15, | ||
+ | agility = 30, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "human" | ||
+ | } | ||
}, | }, | ||
− | armor = { | + | ["7"] = { |
− | + | name = "Hobgoblin", | |
− | + | attack = 24, | |
− | + | strength = 14, | |
− | + | defense = 26, | |
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 33, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 330, | ||
+ | maxHealth = 330, | ||
+ | abilities = { | ||
+ | {id = 54}, | ||
+ | {id = 1}, | ||
+ | {id = 6}, | ||
+ | {id = 1}, | ||
+ | {id = 6}, | ||
+ | {id = 53}, | ||
+ | {id = 6} | ||
+ | }, | ||
+ | attackSpeed = 3.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Blunt = 1.1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = {}, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 6, | ||
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 0.8, | ||
+ | Range = 1.2, | ||
+ | Piercing = 0.6666666666666666, | ||
+ | Blunt = 1.1, | ||
+ | Slashing = 1.1 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 24, | ||
+ | resistance = 24, | ||
+ | agility = 4, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "goblin" | ||
+ | } | ||
}, | }, | ||
− | + | ["8"] = { | |
− | + | name = "Greater Imp", | |
− | + | smallSplashDisplay = true, | |
− | + | attack = 13, | |
− | + | strength = 8, | |
− | + | defense = 16, | |
− | + | magic = 1, | |
− | + | range = 1, | |
− | + | constitution = 23, | |
− | + | tempHealth = 0, | |
− | + | monsterCurrentHealth = 230, | |
− | + | maxHealth = 230, | |
− | + | abilities = { | |
− | + | {id = 1}, | |
− | + | {id = 5}, | |
− | + | {id = 1}, | |
− | + | {id = 30} | |
− | + | }, | |
− | + | attackSpeed = 2.4, | |
− | + | offensiveDamageAffinity = { | |
− | + | Melee = 1, | |
− | + | Magic = 1, | |
− | + | Range = 1, | |
− | + | Piercing = 1.1, | |
− | + | Fire = 1.25 | |
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1.5, | ||
+ | Range = 0.8, | ||
+ | Fire = 1.3, | ||
+ | Piercing = 0.6666666666666666, | ||
+ | Ice = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 15, | ||
+ | resistance = 40, | ||
+ | agility = 5, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "demon" | ||
+ | } | ||
}, | }, | ||
− | offensiveAccuracyAffinityRating = { }, | + | ["9"] = { |
− | + | name = "Deadly Spider", | |
− | + | smallSplashDisplay = true, | |
− | + | attack = 30, | |
+ | strength = 18, | ||
+ | defense = 48, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 53, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 530, | ||
+ | maxHealth = 530, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 5} | ||
+ | }, | ||
+ | attackSpeed = 3.6, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Piercing = 1.1, | ||
+ | Poison = 1.1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = {}, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.1, | ||
+ | damageMultiplier = 1.33 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 15, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.3, | ||
+ | Magic = 0.85, | ||
+ | Range = 0.7, | ||
+ | Slashing = 1.1, | ||
+ | Blunt = 0.6666666666666666, | ||
+ | Piercing = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 18, | ||
+ | resistance = 25, | ||
+ | agility = 30, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "beast" | ||
+ | } | ||
}, | }, | ||
− | weapon = { | + | ["10"] = { |
− | + | name = "Deadly Red Spider", | |
− | + | smallSplashDisplay = true, | |
− | + | attack = 38, | |
+ | strength = 18, | ||
+ | defense = 54, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 57, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 570, | ||
+ | maxHealth = 570, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 58}, | ||
+ | {id = 55}, | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 1}, | ||
+ | {id = 5} | ||
+ | }, | ||
+ | attackSpeed = 3.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Piercing = 1.25, | ||
+ | Poison = 1.25 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = {}, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.1, | ||
+ | damageMultiplier = 1.33 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 20, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.3, | ||
+ | Magic = 0.9, | ||
+ | Range = 0.75, | ||
+ | Slashing = 1.1, | ||
+ | Blunt = 0.6666666666666666, | ||
+ | Piercing = 0.6666666666666666, | ||
+ | Fire = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 22, | ||
+ | resistance = 25, | ||
+ | agility = 48, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "beast" | ||
+ | } | ||
}, | }, | ||
− | hitMults = { | + | ["11"] = { |
− | + | name = "Lesser Demon", | |
− | + | attack = 68, | |
+ | strength = 45, | ||
+ | defense = 112, | ||
+ | magic = 56, | ||
+ | range = 45, | ||
+ | constitution = 122, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 1220, | ||
+ | maxHealth = 1220, | ||
+ | abilities = { | ||
+ | {id = 2}, | ||
+ | {id = 30}, | ||
+ | {id = 2}, | ||
+ | {id = 142}, | ||
+ | {id = 30}, | ||
+ | {id = 2}, | ||
+ | {id = 78} | ||
+ | }, | ||
+ | attackSpeed = 2.5, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 10, | ||
+ | intellect = 20, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 0.9 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Magic = 1.4, | ||
+ | Range = 0.6666666666666666, | ||
+ | Melee = 1.2, | ||
+ | Fire = 1.5, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 24, | ||
+ | resistance = 50, | ||
+ | agility = -12, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "demon" | ||
+ | } | ||
}, | }, | ||
− | defensiveDamageAffinity = { | + | ["12"] = { |
− | + | name = "Greater Demon", | |
− | + | attack = 88, | |
− | + | strength = 50, | |
− | + | defense = 122, | |
+ | magic = 80, | ||
+ | range = 50, | ||
+ | constitution = 134, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 1340, | ||
+ | maxHealth = 1340, | ||
+ | abilities = { | ||
+ | {id = 2}, | ||
+ | {id = 30}, | ||
+ | {id = 142}, | ||
+ | {id = 2}, | ||
+ | {id = 30}, | ||
+ | {id = 7}, | ||
+ | {id = 78} | ||
+ | }, | ||
+ | attackSpeed = 2.6, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 10, | ||
+ | intellect = 15, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Magic = 1.6, | ||
+ | Range = 0.7, | ||
+ | Melee = 1.2, | ||
+ | Fire = 1.5, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 36, | ||
+ | resistance = 66, | ||
+ | agility = -16, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "demon" | ||
+ | }, | ||
+ | overrides = { | ||
+ | ["Ember Demon"] = { | ||
+ | name = "Ember Demon", | ||
+ | attack = 88, | ||
+ | strength = 50, | ||
+ | defense = 122, | ||
+ | magic = 80, | ||
+ | range = 50, | ||
+ | constitution = 134, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 1340, | ||
+ | maxHealth = 1340, | ||
+ | abilities = { | ||
+ | {id = 2}, | ||
+ | {id = 30}, | ||
+ | {id = 142}, | ||
+ | {id = 2}, | ||
+ | {id = 30}, | ||
+ | {id = 7}, | ||
+ | {id = 78} | ||
+ | }, | ||
+ | attackSpeed = 2.6, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 10, | ||
+ | intellect = 15, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Magic = 1.6, | ||
+ | Range = 0.7, | ||
+ | Melee = 1.2, | ||
+ | Fire = 1.5, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 36, | ||
+ | resistance = 66, | ||
+ | agility = -16, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "demon" | ||
+ | }, | ||
+ | imageOverride = "/images/combat/monsters/ember_demon.png" | ||
+ | } | ||
+ | } | ||
}, | }, | ||
− | defensiveCritical = { | + | ["13"] = { |
− | + | name = "Black Knight", | |
− | + | attack = 28, | |
+ | strength = 24, | ||
+ | defense = 56, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 63, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 630, | ||
+ | maxHealth = 630, | ||
+ | abilities = { | ||
+ | {id = 4}, | ||
+ | {id = 1}, | ||
+ | {id = 125}, | ||
+ | {id = 5}, | ||
+ | {id = 4}, | ||
+ | {id = 1}, | ||
+ | {id = 65}, | ||
+ | {id = 4}, | ||
+ | {id = 22}, | ||
+ | {id = 5}, | ||
+ | {id = 4}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Slashing = 1.15, | ||
+ | Piercing = 1.15, | ||
+ | Poison = 0.6666666666666666, | ||
+ | Ice = 0.75, | ||
+ | Fire = 0.75 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Slashing = 1.15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 4, | ||
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 0.75, | ||
+ | Range = 1.2, | ||
+ | Blunt = 0.7, | ||
+ | Slashing = 1.25, | ||
+ | Piercing = 1.33, | ||
+ | Fire = 1.1, | ||
+ | Ice = 1.1, | ||
+ | Nature = 1.1, | ||
+ | Chaos = 1.1 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 98, | ||
+ | resistance = 2, | ||
+ | agility = -20, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "golem" | ||
+ | } | ||
}, | }, | ||
− | armor = { | + | ["14"] = { |
− | + | name = "Moss Giant", | |
− | + | attack = 78, | |
− | + | strength = 53, | |
− | + | defense = 203, | |
+ | magic = 44, | ||
+ | range = 35, | ||
+ | constitution = 225, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 2250, | ||
+ | maxHealth = 2250, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 6}, | ||
+ | {id = 137}, | ||
+ | {id = 1}, | ||
+ | {id = 45}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 3.6, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Blunt = 1.33, | ||
+ | Nature = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Blunt = 25, | ||
+ | Nature = 12 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 28, | ||
+ | intellect = 16, | ||
+ | dexterity = 16 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.6666666666666666, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 1.1, | ||
+ | Melee = 0.9, | ||
+ | Magic = 1.3, | ||
+ | Range = 1.5, | ||
+ | Chaos = 0.75, | ||
+ | Nature = 2 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 90, | ||
+ | resistance = 70, | ||
+ | agility = -16, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "giant" | ||
+ | } | ||
}, | }, | ||
− | + | ["15"] = { | |
− | + | name = "Fire Giant", | |
− | + | attack = 62, | |
− | + | strength = 43, | |
− | + | defense = 173, | |
− | + | magic = 55, | |
− | + | range = 34, | |
− | + | constitution = 195, | |
− | + | tempHealth = 0, | |
− | + | monsterCurrentHealth = 1950, | |
− | + | maxHealth = 1950, | |
− | + | abilities = { | |
− | + | {id = 1}, | |
− | + | {id = 4}, | |
− | + | {id = 7}, | |
− | + | {id = 1}, | |
− | + | {id = 142}, | |
− | + | {id = 1} | |
− | + | }, | |
− | + | attackSpeed = 3, | |
− | + | offensiveDamageAffinity = { | |
− | + | Melee = 1, | |
− | + | Magic = 1, | |
− | + | Range = 1, | |
− | + | Slashing = 1.33, | |
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Slashing = 25, | ||
+ | Fire = 12 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 28, | ||
+ | intellect = 16, | ||
+ | dexterity = 16 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.6666666666666666, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 1.1, | ||
+ | Melee = 0.9, | ||
+ | Magic = 1.3, | ||
+ | Range = 1.5, | ||
+ | Ice = 0.5, | ||
+ | Fire = 2 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 70, | ||
+ | resistance = 90, | ||
+ | agility = -8, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "giant" | ||
+ | } | ||
}, | }, | ||
− | offensiveAccuracyAffinityRating = { }, | + | ["16"] = { |
− | + | name = "Ice Giant", | |
− | + | attack = 86, | |
− | + | strength = 58, | |
+ | defense = 218, | ||
+ | magic = 50, | ||
+ | range = 38, | ||
+ | constitution = 240, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 2400, | ||
+ | maxHealth = 2400, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 1}, | ||
+ | {id = 67}, | ||
+ | {id = 126}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Piercing = 1.33, | ||
+ | Ice = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Piercing = 25, | ||
+ | Ice = 12 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 28, | ||
+ | intellect = 16, | ||
+ | dexterity = 16 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.6666666666666666, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 1.1, | ||
+ | Melee = 0.9, | ||
+ | Magic = 1.3, | ||
+ | Range = 1.5, | ||
+ | Fire = 0.5, | ||
+ | Ice = 2 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 115, | ||
+ | resistance = 99, | ||
+ | agility = -20, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "giant" | ||
+ | } | ||
}, | }, | ||
− | weapon = { | + | ["17"] = { |
− | + | name = "Bone Giant", | |
− | + | attack = 66, | |
− | + | strength = 45, | |
+ | defense = 166, | ||
+ | magic = 38, | ||
+ | range = 34, | ||
+ | constitution = 188, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 1880, | ||
+ | maxHealth = 1880, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 6}, | ||
+ | {id = 1}, | ||
+ | {id = 1}, | ||
+ | {id = 37} | ||
+ | }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Blunt = 1.2, | ||
+ | Poison = 1.2 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Blunt = 25, | ||
+ | Poison = 5 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 20, | ||
+ | intellect = 10, | ||
+ | dexterity = 8 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.6666666666666666, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 1.1, | ||
+ | Melee = 1, | ||
+ | Magic = 1.2, | ||
+ | Range = 1.5, | ||
+ | Lightning = 0.5, | ||
+ | Poison = 2 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 35, | ||
+ | resistance = 66, | ||
+ | agility = -20, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "giant", | ||
+ | "corrupted" | ||
+ | } | ||
}, | }, | ||
− | hitMults = { | + | ["18"] = { |
− | + | name = "Cursed Naga", | |
− | + | attack = 75, | |
+ | strength = 50, | ||
+ | defense = 135, | ||
+ | magic = 35, | ||
+ | range = 30, | ||
+ | constitution = 150, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 1500, | ||
+ | maxHealth = 1500, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 55}, | ||
+ | {id = 4}, | ||
+ | {id = 76}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Poison = 1.2, | ||
+ | Slashing = 1.1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Poison = 25 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 8, | ||
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.9, | ||
+ | Magic = 1.1, | ||
+ | Range = 1.1, | ||
+ | Slashing = 0.6666666666666666, | ||
+ | Lightning = 0.5, | ||
+ | Poison = 1.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 35, | ||
+ | resistance = 55, | ||
+ | agility = 45, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "beast", | ||
+ | "corrupted" | ||
+ | } | ||
}, | }, | ||
− | + | ["19"] = { | |
− | + | name = "Corrupted Tree", | |
− | + | attack = 48, | |
− | + | strength = 43, | |
− | + | defense = 134, | |
− | + | magic = 25, | |
+ | range = 20, | ||
+ | constitution = 143, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 1430, | ||
+ | maxHealth = 1430, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 6}, | ||
+ | {id = 76}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 2.6, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Blunt = 1.1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Blunt = 25 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 8, | ||
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.9, | ||
+ | Range = 1.6, | ||
+ | Blunt = 1.3, | ||
+ | Slashing = 0.6666666666666666, | ||
+ | Piercing = 1.1, | ||
+ | Magic = 0.75, | ||
+ | Fire = 0.6666666666666666, | ||
+ | Lightning = 0.5, | ||
+ | Poison = 3 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 66, | ||
+ | resistance = 66, | ||
+ | agility = -60, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "woodlike", | ||
+ | "corrupted" | ||
+ | } | ||
}, | }, | ||
− | defensiveCritical = { | + | ["20"] = { |
− | + | name = "Chaos Giant", | |
− | + | attack = 112, | |
+ | strength = 77, | ||
+ | defense = 368, | ||
+ | magic = 70, | ||
+ | range = 54, | ||
+ | constitution = 450, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 4500, | ||
+ | maxHealth = 4500, | ||
+ | abilities = { | ||
+ | {id = 78}, | ||
+ | {id = 6}, | ||
+ | {id = 6}, | ||
+ | {id = 11}, | ||
+ | {id = 6}, | ||
+ | {id = 17}, | ||
+ | {id = 6}, | ||
+ | {id = 14} | ||
+ | }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Blunt = 1.33, | ||
+ | Chaos = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Blunt = 25, | ||
+ | Chaos = 12 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 8, | ||
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.75, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 1.1, | ||
+ | Melee = 1.6, | ||
+ | Magic = 0.85, | ||
+ | Range = 1.6, | ||
+ | Chaos = 2, | ||
+ | Lightning = 0.75, | ||
+ | Nature = 0.85 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 98, | ||
+ | resistance = 64, | ||
+ | agility = 0, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "giant", | ||
+ | "chaotic" | ||
+ | } | ||
}, | }, | ||
− | armor = { | + | ["21"] = { |
− | + | name = "Chaotic Abomination", | |
− | + | attack = 100, | |
− | + | strength = 90, | |
− | + | defense = 468, | |
+ | magic = 90, | ||
+ | range = 90, | ||
+ | constitution = 638, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 6380, | ||
+ | maxHealth = 6380, | ||
+ | abilities = { | ||
+ | {id = 78}, | ||
+ | {id = 1}, | ||
+ | {id = 14}, | ||
+ | {id = 17}, | ||
+ | {id = 1}, | ||
+ | {id = 11}, | ||
+ | {id = 1}, | ||
+ | {id = 10}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 3.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Chaos = 1.5 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Chaos = 25 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 15, | ||
+ | intellect = 15, | ||
+ | dexterity = 15 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.75, | ||
+ | Slashing = 0.75, | ||
+ | Piercing = 0.75, | ||
+ | Melee = 0.95, | ||
+ | Magic = 0.6, | ||
+ | Range = 0.95, | ||
+ | Chaos = 3, | ||
+ | Lightning = 0.75, | ||
+ | Nature = 0.8 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 60, | ||
+ | resistance = 20, | ||
+ | agility = 50, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "chaotic" | ||
+ | } | ||
}, | }, | ||
− | + | ["22"] = { | |
− | + | name = "Swordfish", | |
− | + | attack = 70, | |
− | + | strength = 38, | |
− | + | defense = 126, | |
− | + | magic = 24, | |
− | + | range = 14, | |
− | + | constitution = 147, | |
− | + | tempHealth = 0, | |
− | + | monsterCurrentHealth = 1470, | |
− | + | maxHealth = 1470, | |
− | + | abilities = { | |
− | + | {id = 4} | |
− | + | }, | |
− | + | attackSpeed = 2.6, | |
− | + | offensiveDamageAffinity = { | |
− | + | Melee = 1, | |
− | + | Magic = 1, | |
− | + | Range = 1, | |
− | + | Slashing = 1.33 | |
− | + | }, | |
− | + | offensiveAccuracyAffinityRating = { | |
− | + | Slashing = 15 | |
− | + | }, | |
− | + | offensiveCritical = { | |
− | + | chance = 0.05, | |
− | + | damageMultiplier = 1.1 | |
+ | }, | ||
+ | weapon = { | ||
+ | strength = 20, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.1, | ||
+ | Magic = 1.1, | ||
+ | Range = 1.1, | ||
+ | Piercing = 0.75, | ||
+ | Lightning = 0.8 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 20, | ||
+ | resistance = 20, | ||
+ | agility = 15, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "beast" | ||
+ | } | ||
}, | }, | ||
− | offensiveAccuracyAffinityRating = { | + | ["23"] = { |
− | + | name = "Ascended", | |
+ | attack = 102, | ||
+ | strength = 50, | ||
+ | defense = 168, | ||
+ | magic = 50, | ||
+ | range = 1, | ||
+ | constitution = 177, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 1770, | ||
+ | maxHealth = 1770, | ||
+ | abilities = { | ||
+ | {id = 31} | ||
+ | }, | ||
+ | attackSpeed = 2.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Slashing = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Slashing = 15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.1, | ||
+ | Magic = 1.1, | ||
+ | Range = 1.1, | ||
+ | Piercing = 0.6666666666666666, | ||
+ | Chaos = 3, | ||
+ | Lightning = 0.7, | ||
+ | Fire = 0.8, | ||
+ | Nature = 0.8, | ||
+ | Ice = 1.2 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 30, | ||
+ | resistance = 40, | ||
+ | agility = 24, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "shrimp" | ||
+ | } | ||
}, | }, | ||
− | offensiveCritical = { | + | ["24"] = { |
− | + | --TODO: Add data. This is converted from /combatinfo chat command unlike most entries that are from bestiary | |
− | + | name = "Aberrant Shrimp", | |
+ | maxHealth = 4500, | ||
+ | attackSpeed = 2.4, | ||
+ | attack = 64, | ||
+ | defense = 45, | ||
+ | strength = 40, | ||
+ | range = 1, | ||
+ | magic = 40, | ||
+ | armor = { | ||
+ | protection = 75, | ||
+ | resistance = 60, | ||
+ | agility = 12, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Piercing = 1.33, | ||
+ | Chaos = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Piercing = 25, | ||
+ | Chaos = 10 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.1, | ||
+ | Magic = 1.1, | ||
+ | Range = 1.1, | ||
+ | Blunt = 0.6666666666666666, | ||
+ | Slashing = 1.25, | ||
+ | Piercing = 1.1, | ||
+ | Chaos = 1.75, | ||
+ | Lightning = 0.7, | ||
+ | Fire = 0.8, | ||
+ | Nature = 0.8, | ||
+ | Ice = 1.2 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | species = { | ||
+ | "shrimp" | ||
+ | } | ||
}, | }, | ||
− | weapon = { | + | ["25"] = { |
− | + | name = "Spriggan", | |
− | + | attack = 68, | |
− | + | strength = 42, | |
+ | defense = 165, | ||
+ | magic = 42, | ||
+ | range = 1, | ||
+ | constitution = 113, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 1130, | ||
+ | maxHealth = 1130, | ||
+ | abilities = { | ||
+ | {id = 2}, | ||
+ | {id = 32}, | ||
+ | {id = 2}, | ||
+ | {id = 2}, | ||
+ | {id = 9}, | ||
+ | {id = 2}, | ||
+ | {id = 2}, | ||
+ | {id = 33}, | ||
+ | {id = 2} | ||
+ | }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1.2, | ||
+ | Range = 1, | ||
+ | Nature = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Magic = 5, | ||
+ | Nature = 10 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.8, | ||
+ | Magic = 1.8, | ||
+ | Range = 0.8, | ||
+ | Chaos = 0.75, | ||
+ | Slashing = 0.75, | ||
+ | Nature = 1.75 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 20, | ||
+ | resistance = 40, | ||
+ | agility = -12, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "woodlike" | ||
+ | } | ||
}, | }, | ||
− | hitMults = { | + | ["26"] = { |
− | + | name = "Elven Hunter", | |
− | + | attack = 98, | |
+ | strength = 26, | ||
+ | defense = 108, | ||
+ | magic = 1, | ||
+ | range = 53, | ||
+ | constitution = 200, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 2000, | ||
+ | maxHealth = 2000, | ||
+ | abilities = { | ||
+ | {id = 27}, | ||
+ | {id = 3}, | ||
+ | {id = 21}, | ||
+ | {id = 3}, | ||
+ | {id = 3}, | ||
+ | {id = 23} | ||
+ | }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1.3 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 10, | ||
+ | Magic = 0, | ||
+ | Range = 25 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 0, | ||
+ | dexterity = 8 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.8, | ||
+ | Magic = 1.3, | ||
+ | Range = 1.5, | ||
+ | Nature = 1.2, | ||
+ | Chaos = 0.6666666666666666, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.8, | ||
+ | Piercing = 0.9 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 44, | ||
+ | resistance = 44, | ||
+ | agility = 40, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = {"elf"} | ||
}, | }, | ||
− | defensiveDamageAffinity = { | + | ["27"] = { |
− | + | name = "Elven Warrior", | |
− | + | attack = 92, | |
− | + | strength = 61, | |
− | + | defense = 168, | |
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 275, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 2750, | ||
+ | maxHealth = 2750, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 6} | ||
+ | }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.3, | ||
+ | Magic = 1, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 10, | ||
+ | Magic = 0, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 5, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.1, | ||
+ | Magic = 1.2, | ||
+ | Range = 1.6, | ||
+ | Nature = 1.1, | ||
+ | Chaos = 0.6666666666666666, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.8, | ||
+ | Piercing = 0.9 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 128, | ||
+ | resistance = 30, | ||
+ | agility = 10, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = {"elf"} | ||
}, | }, | ||
− | defensiveCritical = { | + | ["28"] = { |
− | + | name = "Elven Mage", | |
− | + | attack = 90, | |
+ | strength = 24, | ||
+ | defense = 148, | ||
+ | magic = 64, | ||
+ | range = 40, | ||
+ | constitution = 225, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 2250, | ||
+ | maxHealth = 2250, | ||
+ | abilities = { | ||
+ | {id = 2}, | ||
+ | {id = 32} | ||
+ | }, | ||
+ | attackSpeed = 3.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1.5, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 0, | ||
+ | Magic = 10, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 6, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.8, | ||
+ | Magic = 1.6, | ||
+ | Range = 1.2, | ||
+ | Nature = 1.3, | ||
+ | Chaos = 0.6666666666666666, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.8, | ||
+ | Piercing = 0.9 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 40, | ||
+ | resistance = 80, | ||
+ | agility = 20, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = {"elf"} | ||
}, | }, | ||
− | armor = { | + | ["29"] = { |
− | + | name = "Elven Rider", | |
− | + | attack = 99, | |
− | + | strength = 66, | |
− | + | defense = 168, | |
+ | magic = 26, | ||
+ | range = 26, | ||
+ | constitution = 300, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 3000, | ||
+ | maxHealth = 3000, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 4}, | ||
+ | {id = 32} | ||
+ | }, | ||
+ | attackSpeed = 3.6, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1.2, | ||
+ | Range = 1.1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 5, | ||
+ | Magic = 5, | ||
+ | Range = 5 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.7, | ||
+ | Magic = 1.5, | ||
+ | Range = 1.5, | ||
+ | Nature = 1.1, | ||
+ | Chaos = 0.6666666666666666, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.8, | ||
+ | Piercing = 0.9 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 20, | ||
+ | resistance = 60, | ||
+ | agility = 60, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = {"elf"} | ||
}, | }, | ||
− | + | ["30"] = { | |
− | + | name = "Wild Boar", | |
− | + | attack = 32, | |
− | + | strength = 18, | |
− | + | defense = 54, | |
− | + | magic = 1, | |
− | + | range = 1, | |
− | + | constitution = 60, | |
− | + | tempHealth = 0, | |
− | + | monsterCurrentHealth = 600, | |
− | + | maxHealth = 600, | |
− | + | abilities = { | |
− | + | {id = 1}, | |
− | + | {id = 1}, | |
− | + | {id = 1}, | |
− | + | {id = 4} | |
− | + | }, | |
− | + | attackSpeed = 3.2, | |
− | + | offensiveDamageAffinity = { | |
− | + | Melee = 1.2, | |
− | + | Magic = 1, | |
− | + | Range = 1 | |
− | + | }, | |
− | + | offensiveAccuracyAffinityRating = { | |
− | + | Melee = 4, | |
− | + | Magic = 0, | |
− | + | Range = 0 | |
− | + | }, | |
− | + | offensiveCritical = { | |
− | + | chance = 0.05, | |
− | + | damageMultiplier = 1.1 | |
− | + | }, | |
− | + | weapon = { | |
− | + | strength = 8, | |
− | + | intellect = 0, | |
− | + | dexterity = 0 | |
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1.1, | ||
+ | Range = 0.8, | ||
+ | Piercing = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 60, | ||
+ | resistance = 40, | ||
+ | agility = 15, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "beast" | ||
+ | } | ||
}, | }, | ||
− | offensiveAccuracyAffinityRating = { }, | + | ["31"] = { |
− | + | name = "Wolf", | |
− | + | attack = 42, | |
− | + | strength = 26, | |
+ | defense = 70, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 75, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 750, | ||
+ | maxHealth = 750, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 4}, | ||
+ | {id = 4}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 11, | ||
+ | Magic = 0, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 5, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1.1, | ||
+ | Range = 0.8, | ||
+ | Piercing = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 40, | ||
+ | resistance = 40, | ||
+ | agility = 25, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | smallSplashDisplay = true, | ||
+ | species = { | ||
+ | "beast" | ||
+ | } | ||
}, | }, | ||
− | weapon = { | + | ["32"] = { |
− | + | name = "Corpse Eater", | |
− | + | attack = 40, | |
− | + | strength = 24, | |
+ | defense = 56, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 66, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 660, | ||
+ | maxHealth = 660, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 3.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Piercing = 1.25, | ||
+ | Poison = 1.25 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 1, | ||
+ | Piercing = 4, | ||
+ | Poison = 10 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.1, | ||
+ | damageMultiplier = 1.33 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 10, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.4, | ||
+ | Magic = 0.8, | ||
+ | Range = 0.8, | ||
+ | Blunt = 0.6666666666666666, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 24, | ||
+ | resistance = 40, | ||
+ | agility = 64, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "beast" | ||
+ | } | ||
}, | }, | ||
− | hitMults = { | + | ["33"] = { |
− | + | name = "Dark Mage", | |
− | + | attack = 60, | |
+ | strength = 10, | ||
+ | defense = 69, | ||
+ | magic = 40, | ||
+ | range = 1, | ||
+ | constitution = 110, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 1100, | ||
+ | maxHealth = 1100, | ||
+ | abilities = { | ||
+ | {id = 2}, | ||
+ | {id = 2}, | ||
+ | {id = 143}, | ||
+ | {id = 2} | ||
+ | }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1.05, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 0, | ||
+ | Magic = 0, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 5, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 0.7 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.75, | ||
+ | Magic = 1.4, | ||
+ | Range = 0.75, | ||
+ | Slashing = 0.8 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 6, | ||
+ | resistance = 88, | ||
+ | agility = 2, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "human" | ||
+ | } | ||
}, | }, | ||
− | + | ["34"] = { | |
− | + | name = "Reanimated Bones", | |
− | + | attack = 48, | |
− | + | strength = 64, | |
− | + | defense = 88, | |
− | + | magic = 1, | |
− | + | range = 1, | |
− | + | constitution = 114, | |
− | + | tempHealth = 0, | |
− | + | monsterCurrentHealth = 1140, | |
+ | maxHealth = 1140, | ||
+ | abilities = { | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 3.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 5, | ||
+ | Magic = 0, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 4, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 1.5, | ||
+ | Range = 1.5, | ||
+ | Blunt = 0.1, | ||
+ | Slashing = 2, | ||
+ | Piercing = 2, | ||
+ | Poison = 3, | ||
+ | Lightning = 0.33 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 24, | ||
+ | resistance = 66, | ||
+ | agility = -64, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "undead" | ||
+ | } | ||
}, | }, | ||
− | defensiveCritical = { | + | ["35"] = { |
− | + | name = "Desiccated Priest", | |
− | + | attack = 116, | |
+ | strength = 10, | ||
+ | defense = 128, | ||
+ | magic = 110, | ||
+ | range = 10, | ||
+ | constitution = 168, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 1680, | ||
+ | maxHealth = 1680, | ||
+ | abilities = { | ||
+ | {id = 2}, | ||
+ | {id = 143}, | ||
+ | {id = 2}, | ||
+ | {id = 7}, | ||
+ | {id = 2}, | ||
+ | {id = 143}, | ||
+ | {id = 2}, | ||
+ | {id = 8}, | ||
+ | {id = 2}, | ||
+ | {id = 76}, | ||
+ | {id = 2}, | ||
+ | {id = 78} | ||
+ | }, | ||
+ | attackSpeed = 3.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1.25, | ||
+ | Range = 1, | ||
+ | Poison = 1.25 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 0, | ||
+ | Magic = 15, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 9, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 2, | ||
+ | Range = 1.5, | ||
+ | Blunt = 0.1, | ||
+ | Slashing = 2, | ||
+ | Piercing = 2, | ||
+ | Poison = 3, | ||
+ | Lightning = 0.33 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 44, | ||
+ | resistance = 128, | ||
+ | agility = -12, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "undead" | ||
+ | } | ||
}, | }, | ||
− | armor = { | + | ["36"] = { |
− | + | name = "Glass Mage", | |
− | + | attack = 90, | |
− | + | strength = 80, | |
− | + | defense = 180, | |
+ | magic = 80, | ||
+ | range = 80, | ||
+ | constitution = 120, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 1200, | ||
+ | maxHealth = 1200, | ||
+ | abilities = { | ||
+ | {id = 2}, | ||
+ | {id = 30}, | ||
+ | {id = 2}, | ||
+ | {id = 31}, | ||
+ | {id = 2}, | ||
+ | {id = 32}, | ||
+ | {id = 2}, | ||
+ | {id = 143} | ||
+ | }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1.2, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 10, | ||
+ | Magic = 10, | ||
+ | Range = 10 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 15, | ||
+ | intellect = 15, | ||
+ | dexterity = 15 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 0.75, | ||
+ | Range = 1.5, | ||
+ | Blunt = 0.5, | ||
+ | Slashing = 1.5, | ||
+ | Piercing = 1.5, | ||
+ | Chaos = 0.85, | ||
+ | Poison = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 80, | ||
+ | resistance = 80, | ||
+ | agility = -40, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "golem" | ||
+ | } | ||
}, | }, | ||
− | + | ["37"] = { | |
− | + | name = "Glass Knight", | |
− | + | attack = 90, | |
− | + | strength = 80, | |
− | + | defense = 180, | |
− | + | magic = 80, | |
− | + | range = 80, | |
− | + | constitution = 120, | |
− | + | tempHealth = 0, | |
− | + | monsterCurrentHealth = 1200, | |
− | + | maxHealth = 1200, | |
− | + | abilities = { | |
− | + | {id = 1}, | |
− | + | {id = 4}, | |
− | + | {id = 1}, | |
− | + | {id = 5}, | |
− | + | {id = 1}, | |
− | + | {id = 6}, | |
− | + | {id = 1}, | |
− | + | {id = 22} | |
− | + | }, | |
− | + | attackSpeed = 2.4, | |
− | + | offensiveDamageAffinity = { | |
− | + | Melee = 1.2, | |
− | + | Magic = 1.2, | |
− | + | Range = 1.1 | |
− | + | }, | |
− | + | offensiveAccuracyAffinityRating = { | |
− | + | Melee = 10, | |
− | + | Magic = 10, | |
− | + | Range = 10 | |
− | + | }, | |
− | + | offensiveCritical = { | |
− | + | chance = 0.05, | |
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 15, | ||
+ | intellect = 15, | ||
+ | dexterity = 15 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 0.75, | ||
+ | Range = 1.5, | ||
+ | Blunt = 0.5, | ||
+ | Slashing = 1.5, | ||
+ | Piercing = 1.5, | ||
+ | Chaos = 0.85, | ||
+ | Poison = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 80, | ||
+ | resistance = 80, | ||
+ | agility = -40, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "golem" | ||
+ | } | ||
}, | }, | ||
− | offensiveAccuracyAffinityRating = { }, | + | ["38"] = { |
− | + | name = "Glass Ranger", | |
− | + | attack = 90, | |
− | + | strength = 80, | |
+ | defense = 180, | ||
+ | magic = 80, | ||
+ | range = 80, | ||
+ | constitution = 120, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 1200, | ||
+ | maxHealth = 1200, | ||
+ | abilities = { | ||
+ | {id = 3}, | ||
+ | {id = 29}, | ||
+ | {id = 3}, | ||
+ | {id = 28}, | ||
+ | {id = 3}, | ||
+ | {id = 23} | ||
+ | }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1.2, | ||
+ | Range = 1.2 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 10, | ||
+ | Magic = 10, | ||
+ | Range = 10 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 15, | ||
+ | intellect = 15, | ||
+ | dexterity = 15 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 0.75, | ||
+ | Range = 1.5, | ||
+ | Blunt = 0.5, | ||
+ | Slashing = 1.5, | ||
+ | Piercing = 1.5, | ||
+ | Chaos = 0.85, | ||
+ | Poison = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 80, | ||
+ | resistance = 80, | ||
+ | agility = -40, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "golem" | ||
+ | } | ||
}, | }, | ||
− | weapon = { | + | ["500"] = { |
− | + | name = "Ot_to's Prized Hen", | |
− | + | attack = 66, | |
− | + | strength = 48, | |
+ | defense = 112, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 135, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 1350, | ||
+ | maxHealth = 1350, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 1.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Piercing = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 5 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 4, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.6, | ||
+ | Range = 0.8, | ||
+ | Magic = 0.8, | ||
+ | Blunt = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 40, | ||
+ | resistance = 40, | ||
+ | agility = 30, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "beast" | ||
+ | } | ||
}, | }, | ||
− | hitMults = { | + | ["501"] = { |
− | + | name = "Chocolate Cow", | |
− | + | attack = 68, | |
+ | strength = 88, | ||
+ | defense = 188, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 240, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 2400, | ||
+ | maxHealth = 2400, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 6}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 2.6, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Blunt = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 10, | ||
+ | Blunt = 10 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 8, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.6, | ||
+ | Range = 0.8, | ||
+ | Magic = 0.8, | ||
+ | Slashing = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 30, | ||
+ | resistance = 50, | ||
+ | agility = -11, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "beast" | ||
+ | } | ||
}, | }, | ||
− | defensiveDamageAffinity = { | + | ["502"] = { |
− | + | name = "Overseer Demon", | |
− | + | attack = 168, | |
− | + | strength = 220, | |
− | + | defense = 312, | |
− | + | magic = 256, | |
− | + | range = 180, | |
− | + | constitution = 1050, | |
− | + | tempHealth = 0, | |
− | + | monsterCurrentHealth = 10500, | |
+ | maxHealth = 10500, | ||
+ | abilities = { | ||
+ | {id = 125}, | ||
+ | {id = 2}, | ||
+ | {id = 30}, | ||
+ | {id = 2}, | ||
+ | {id = 7}, | ||
+ | {id = 2} | ||
+ | }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1, | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 5, | ||
+ | Fire = 10 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 11, | ||
+ | intellect = 3, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.7, | ||
+ | Range = 0.7, | ||
+ | Magic = 1.3, | ||
+ | Fire = 1.5, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.9, | ||
+ | Ice = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 66, | ||
+ | resistance = 99, | ||
+ | agility = 8, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "demon" | ||
+ | }, | ||
+ | overrides = { | ||
+ | ["Inferno Demon"] = { | ||
+ | name = "Inferno Demon", | ||
+ | attack = 168, | ||
+ | strength = 220, | ||
+ | defense = 312, | ||
+ | magic = 256, | ||
+ | range = 180, | ||
+ | constitution = 1050, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 10500, | ||
+ | maxHealth = 10500, | ||
+ | abilities = { | ||
+ | {id = 125}, | ||
+ | {id = 2}, | ||
+ | {id = 30}, | ||
+ | {id = 2}, | ||
+ | {id = 7}, | ||
+ | {id = 2} | ||
+ | }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1, | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 5, | ||
+ | Fire = 10 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 11, | ||
+ | intellect = 3, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.7, | ||
+ | Range = 0.7, | ||
+ | Magic = 1.3, | ||
+ | Fire = 1.5, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.9, | ||
+ | Ice = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 66, | ||
+ | resistance = 99, | ||
+ | agility = 8, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "demon" | ||
+ | }, | ||
+ | imageOverride = "/images/combat/monsters/inferno_demon.png" | ||
+ | } | ||
+ | } | ||
}, | }, | ||
− | defensiveCritical = { | + | ["503"] = { |
− | + | name = "Blood Spider", | |
− | + | attack = 78, | |
+ | strength = 90, | ||
+ | defense = 164, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 300, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 3000, | ||
+ | maxHealth = 3000, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 58}, | ||
+ | {id = 55}, | ||
+ | {id = 1}, | ||
+ | {id = 76}, | ||
+ | {id = 1}, | ||
+ | {id = 5} | ||
+ | }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Piercing = 1.33, | ||
+ | Poison = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Piercing = 15, | ||
+ | Poison = 5 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.1, | ||
+ | damageMultiplier = 1.5 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 12, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.6, | ||
+ | Magic = 1.15, | ||
+ | Range = 0.6666666666666666, | ||
+ | Blunt = 0.9, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 0.9, | ||
+ | Ice = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 33, | ||
+ | resistance = 44, | ||
+ | agility = 90, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "beast" | ||
+ | } | ||
}, | }, | ||
− | armor = { | + | ["504"] = { |
− | + | name = "Vassal Demon", | |
− | + | attack = 144, | |
− | + | strength = 188, | |
− | + | defense = 268, | |
+ | magic = 196, | ||
+ | range = 128, | ||
+ | constitution = 825, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 8250, | ||
+ | maxHealth = 8250, | ||
+ | abilities = { | ||
+ | {id = 2}, | ||
+ | {id = 142}, | ||
+ | {id = 18}, | ||
+ | {id = 7}, | ||
+ | {id = 2}, | ||
+ | {id = 142} | ||
+ | }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 22, | ||
+ | intellect = 33, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1.6, | ||
+ | Range = 0.6666666666666666, | ||
+ | Fire = 1.5, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.9, | ||
+ | Ice = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 48, | ||
+ | resistance = 80, | ||
+ | agility = -4, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "demon" | ||
+ | }, | ||
+ | overrides = { | ||
+ | ["Flame Demon"] = { | ||
+ | name = "Flame Demon", | ||
+ | attack = 144, | ||
+ | strength = 188, | ||
+ | defense = 268, | ||
+ | magic = 196, | ||
+ | range = 128, | ||
+ | constitution = 825, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 8250, | ||
+ | maxHealth = 8250, | ||
+ | abilities = { | ||
+ | {id = 2}, | ||
+ | {id = 142}, | ||
+ | {id = 18}, | ||
+ | {id = 7}, | ||
+ | {id = 2}, | ||
+ | {id = 142} | ||
+ | }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 22, | ||
+ | intellect = 33, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1.6, | ||
+ | Range = 0.6666666666666666, | ||
+ | Fire = 1.5, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.9, | ||
+ | Ice = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 48, | ||
+ | resistance = 80, | ||
+ | agility = -4, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "demon" | ||
+ | }, | ||
+ | imageOverride = "/images/combat/monsters/flame_demon.png" | ||
+ | } | ||
+ | } | ||
}, | }, | ||
− | + | ["505"] = { | |
− | + | name = "Marshall the Town Rat", | |
− | + | smallSplashDisplay = true, | |
− | + | attack = 44, | |
− | + | strength = 44, | |
− | + | defense = 78, | |
− | + | magic = 44, | |
− | + | range = 44, | |
− | + | constitution = 90, | |
− | + | tempHealth = 0, | |
− | + | monsterCurrentHealth = 900, | |
− | + | maxHealth = 900, | |
− | + | abilities = { | |
− | + | {id = 1}, | |
− | + | {id = 5}, | |
− | + | {id = 1} | |
− | + | }, | |
− | + | attackSpeed = 2.4, | |
− | + | offensiveDamageAffinity = { | |
− | + | Magic = 1, | |
− | + | Range = 1, | |
− | + | Melee = 1.05, | |
− | + | Piercing = 1.1 | |
− | + | }, | |
− | + | offensiveAccuracyAffinityRating = { | |
− | + | Melee = 5, | |
− | + | Piercing = 5 | |
− | + | }, | |
− | + | offensiveCritical = { | |
− | + | chance = 0.15, | |
− | + | damageMultiplier = 1.33 | |
− | + | }, | |
− | + | weapon = { | |
− | + | strength = 6, | |
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.6, | ||
+ | Range = 0.9, | ||
+ | Magic = 0.9, | ||
+ | Blunt = 0.8, | ||
+ | Piercing = 0.8, | ||
+ | Poison = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.75, | ||
+ | damageMultiplier = 0.6 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 15, | ||
+ | resistance = 40, | ||
+ | agility = 16, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "beast" | ||
+ | } | ||
}, | }, | ||
− | offensiveAccuracyAffinityRating = { }, | + | ["506"] = { |
− | + | name = "Marshall the Town Rat", | |
− | + | smallSplashDisplay = true, | |
− | + | attack = 50, | |
+ | strength = 50, | ||
+ | defense = 80, | ||
+ | magic = 50, | ||
+ | range = 50, | ||
+ | constitution = 90, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 900, | ||
+ | maxHealth = 900, | ||
+ | abilities = { | ||
+ | {id = 3} | ||
+ | }, | ||
+ | attackSpeed = 2.3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1.05 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Range = 5 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.15, | ||
+ | damageMultiplier = 1.33 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 6, | ||
+ | intellect = 0, | ||
+ | dexterity = 9 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.8, | ||
+ | Range = 0.8, | ||
+ | Magic = 0.8, | ||
+ | Blunt = 0.8, | ||
+ | Piercing = 0.8, | ||
+ | Poison = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.6 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 15, | ||
+ | resistance = 40, | ||
+ | agility = 16, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "beast" | ||
+ | } | ||
}, | }, | ||
− | weapon = { | + | ["507"] = { |
− | + | name = "Big Gobbo", | |
− | + | attack = 98, | |
− | + | strength = 144, | |
+ | defense = 128, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 200, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 2000, | ||
+ | maxHealth = 2000, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 6}, | ||
+ | {id = 1}, | ||
+ | {id = 6}, | ||
+ | {id = 1}, | ||
+ | {id = 53} | ||
+ | }, | ||
+ | attackSpeed = 2.6, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Blunt = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 30, | ||
+ | Blunt = 15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 32, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.4, | ||
+ | Range = 1.2, | ||
+ | Magic = 0.8, | ||
+ | Ice = 0.9, | ||
+ | Piercing = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 32, | ||
+ | resistance = 40, | ||
+ | agility = 8, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "goblin" | ||
+ | } | ||
}, | }, | ||
− | hitMults = { | + | ["508"] = { |
− | + | name = "Elder Spriggan", | |
− | + | attack = 164, | |
+ | strength = 188, | ||
+ | defense = 312, | ||
+ | magic = 188, | ||
+ | range = 188, | ||
+ | constitution = 1125, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 11250, | ||
+ | maxHealth = 11250, | ||
+ | abilities = { | ||
+ | {id = 76}, | ||
+ | {id = 2}, | ||
+ | {id = 32}, | ||
+ | {id = 2}, | ||
+ | {id = 2}, | ||
+ | {id = 9}, | ||
+ | {id = 2}, | ||
+ | {id = 2}, | ||
+ | {id = 89}, | ||
+ | {id = 2} | ||
+ | }, | ||
+ | attackSpeed = 3.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Blunt = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 15, | ||
+ | Blunt = 20 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.025, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 25, | ||
+ | intellect = 25, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.9, | ||
+ | Magic = 2, | ||
+ | Range = 0.9, | ||
+ | Chaos = 0.6666666666666666, | ||
+ | Slashing = 0.6666666666666666, | ||
+ | Nature = 2, | ||
+ | Poison = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.9, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 150, | ||
+ | resistance = 100, | ||
+ | agility = -100, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "woodlike" | ||
+ | } | ||
}, | }, | ||
− | + | ["509"] = { | |
− | + | name = "Perennial Giant", | |
− | + | attack = 216, | |
− | + | strength = 168, | |
− | + | defense = 388, | |
− | + | magic = 128, | |
− | + | range = 96, | |
+ | constitution = 1800, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 18000, | ||
+ | maxHealth = 18000, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 6}, | ||
+ | {id = 1}, | ||
+ | {id = 77}, | ||
+ | {id = 137}, | ||
+ | {id = 45}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 3.6, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Blunt = 1.33, | ||
+ | Nature = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Blunt = 33, | ||
+ | Nature = 15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 44, | ||
+ | intellect = 22, | ||
+ | dexterity = 22 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.6666666666666666, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 1.1, | ||
+ | Melee = 0.95, | ||
+ | Magic = 1.5, | ||
+ | Range = 1.75, | ||
+ | Chaos = 0.6666666666666666, | ||
+ | Nature = 2.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 120, | ||
+ | resistance = 100, | ||
+ | agility = -16, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "giant" | ||
+ | } | ||
}, | }, | ||
− | defensiveCritical = { | + | ["510"] = { |
− | + | name = "Volcanic Giant", | |
− | + | attack = 188, | |
+ | strength = 168, | ||
+ | defense = 312, | ||
+ | magic = 164, | ||
+ | range = 128, | ||
+ | constitution = 1500, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 15000, | ||
+ | maxHealth = 15000, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 4}, | ||
+ | {id = 36}, | ||
+ | {id = 1}, | ||
+ | {id = 142}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Slashing = 1.33, | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Slashing = 33, | ||
+ | Fire = 15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 40, | ||
+ | intellect = 30, | ||
+ | dexterity = 22 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.6666666666666666, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 1.1, | ||
+ | Melee = 0.95, | ||
+ | Magic = 1.5, | ||
+ | Range = 1.75, | ||
+ | Ice = 0.6666666666666666, | ||
+ | Fire = 2.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 80, | ||
+ | resistance = 110, | ||
+ | agility = -24, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "giant" | ||
+ | }, | ||
+ | overrides = { | ||
+ | ["Inferno Giant"] = { | ||
+ | name = "Inferno Giant", | ||
+ | attack = 188, | ||
+ | strength = 168, | ||
+ | defense = 312, | ||
+ | magic = 164, | ||
+ | range = 128, | ||
+ | constitution = 1500, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 15000, | ||
+ | maxHealth = 15000, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 4}, | ||
+ | {id = 36}, | ||
+ | {id = 1}, | ||
+ | {id = 142}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Slashing = 1.33, | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Slashing = 33, | ||
+ | Fire = 15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 40, | ||
+ | intellect = 30, | ||
+ | dexterity = 22 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.6666666666666666, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 1.1, | ||
+ | Melee = 0.95, | ||
+ | Magic = 1.5, | ||
+ | Range = 1.75, | ||
+ | Ice = 0.6666666666666666, | ||
+ | Fire = 2.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 80, | ||
+ | resistance = 110, | ||
+ | agility = -24, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "giant" }, | ||
+ | imageOverride = "/images/combat/monsters/elite/fire_giant_elite.png" | ||
+ | } | ||
+ | } | ||
}, | }, | ||
− | armor = { | + | ["511"] = { |
− | + | name = "Glacial Giant", | |
− | + | attack = 188, | |
− | + | strength = 156, | |
− | + | defense = 336, | |
+ | magic = 188, | ||
+ | range = 128, | ||
+ | constitution = 2025, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 20250, | ||
+ | maxHealth = 20250, | ||
+ | abilities = { | ||
+ | {id = 59}, | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 8}, | ||
+ | {id = 1}, | ||
+ | {id = 126}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Piercing = 1.33, | ||
+ | Ice = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Piercing = 33, | ||
+ | Ice = 15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 15, | ||
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.6666666666666666, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 1.1, | ||
+ | Melee = 0.95, | ||
+ | Magic = 1.5, | ||
+ | Range = 1.75, | ||
+ | Fire = 0.6666666666666666, | ||
+ | Ice = 2.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 135, | ||
+ | resistance = 160, | ||
+ | agility = -50, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "giant" | ||
+ | } | ||
}, | }, | ||
− | + | ["512"] = { | |
− | + | name = "Imbued Black Knight", | |
− | + | attack = 99, | |
− | + | strength = 99, | |
− | + | defense = 216, | |
− | + | magic = 1, | |
− | + | range = 1, | |
− | + | constitution = 540, | |
− | + | tempHealth = 0, | |
− | + | monsterCurrentHealth = 5400, | |
− | + | maxHealth = 5400, | |
− | + | abilities = { | |
− | + | {id = 124}, | |
− | + | {id = 4}, | |
− | + | {id = 1}, | |
− | + | {id = 125}, | |
− | + | {id = 66}, | |
− | + | {id = 4}, | |
− | + | {id = 1}, | |
− | + | {id = 65}, | |
− | + | {id = 22}, | |
− | + | {id = 1}, | |
− | + | {id = 5}, | |
− | + | {id = 4}, | |
− | + | {id = 1} | |
− | + | }, | |
− | + | attackSpeed = 3, | |
− | + | offensiveDamageAffinity = { | |
− | + | Melee = 1, | |
− | + | Magic = 1, | |
+ | Range = 1, | ||
+ | Slashing = 1.15, | ||
+ | Piercing = 1.15, | ||
+ | Poison = 0.8 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 20 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 16, | ||
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 0.6666666666666666, | ||
+ | Range = 1.5, | ||
+ | Blunt = 0.6666666666666666, | ||
+ | Slashing = 1.25, | ||
+ | Piercing = 1.33, | ||
+ | Fire = 1.1, | ||
+ | Ice = 1.1, | ||
+ | Nature = 1.1, | ||
+ | Chaos = 1.1 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 164, | ||
+ | resistance = 66, | ||
+ | agility = -64, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "golem" | ||
+ | } | ||
}, | }, | ||
− | offensiveAccuracyAffinityRating = { | + | ["513"] = { |
− | + | name = "Ghastly Giant", | |
+ | attack = 148, | ||
+ | strength = 168, | ||
+ | defense = 300, | ||
+ | magic = 118, | ||
+ | range = 88, | ||
+ | constitution = 1275, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 12750, | ||
+ | maxHealth = 12750, | ||
+ | abilities = { | ||
+ | {id = 77}, | ||
+ | {id = 1}, | ||
+ | {id = 6}, | ||
+ | {id = 1}, | ||
+ | {id = 1}, | ||
+ | {id = 55}, | ||
+ | {id = 1}, | ||
+ | {id = 76}, | ||
+ | {id = 1}, | ||
+ | {id = 6}, | ||
+ | {id = 1}, | ||
+ | {id = 1}, | ||
+ | {id = 55}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Blunt = 1.2, | ||
+ | Poison = 1.2 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Blunt = 25, | ||
+ | Poison = 15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 35, | ||
+ | intellect = 10, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.6666666666666666, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 1.1, | ||
+ | Melee = 1, | ||
+ | Magic = 1.3, | ||
+ | Range = 1.6, | ||
+ | Lightning = 0.5, | ||
+ | Poison = 2 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 80, | ||
+ | resistance = 99, | ||
+ | agility = -60, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "giant", | ||
+ | "corrupted" | ||
+ | } | ||
}, | }, | ||
− | offensiveCritical = { | + | ["514"] = { |
− | + | name = "Corrupted Naga", | |
− | + | attack = 128, | |
+ | strength = 128, | ||
+ | defense = 256, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 1088, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 10880, | ||
+ | maxHealth = 10880, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 55}, | ||
+ | {id = 4}, | ||
+ | {id = 76}, | ||
+ | {id = 1}, | ||
+ | {id = 55}, | ||
+ | {id = 4}, | ||
+ | {id = 1}, | ||
+ | {id = 77} | ||
+ | }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Poison = 1.2, | ||
+ | Slashing = 1.1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Poison = 50 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 30, | ||
+ | intellect = 20, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1.3, | ||
+ | Range = 1.3, | ||
+ | Slashing = 0.6666666666666666, | ||
+ | Lightning = 0.5, | ||
+ | Poison = 1.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 50, | ||
+ | resistance = 66, | ||
+ | agility = 50, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "beast", | ||
+ | "corrupted" | ||
+ | } | ||
}, | }, | ||
− | weapon = { | + | ["515"] = { |
− | + | name = "Swordfish Champion", | |
− | + | attack = 188, | |
− | + | strength = 156, | |
+ | defense = 192, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 1050, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 10500, | ||
+ | maxHealth = 10500, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 4}, | ||
+ | {id = 144}, | ||
+ | {id = 1}, | ||
+ | {id = 4}, | ||
+ | {id = 144}, | ||
+ | {id = 4} | ||
+ | }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Slashing = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Slashing = 20 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 30, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 1.5, | ||
+ | Range = 1.5, | ||
+ | Piercing = 0.3333333333333333, | ||
+ | Lightning = 0.5, | ||
+ | Chaos = 1.1 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 80, | ||
+ | resistance = 30, | ||
+ | agility = 25, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "beast" | ||
+ | } | ||
}, | }, | ||
− | hitMults = { | + | ["516"] = { |
− | + | name = "Ancient Ascended", | |
− | + | attack = 312, | |
+ | strength = 256, | ||
+ | defense = 356, | ||
+ | magic = 312, | ||
+ | range = 312, | ||
+ | constitution = 1500, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 15000, | ||
+ | maxHealth = 15000, | ||
+ | abilities = { | ||
+ | {id = 76}, | ||
+ | {id = 1}, | ||
+ | {id = 4}, | ||
+ | {id = 76} | ||
+ | }, | ||
+ | attackSpeed = 2.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Slashing = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Slashing = 20 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 30, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.3, | ||
+ | Magic = 1.3, | ||
+ | Range = 1.3, | ||
+ | Piercing = 0.4, | ||
+ | Lightning = 0.5, | ||
+ | Chaos = 2, | ||
+ | Fire = 0.67, | ||
+ | Nature = 0.67, | ||
+ | Ice = 1.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 50, | ||
+ | resistance = 40, | ||
+ | agility = 60, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "shrimp" | ||
+ | } | ||
}, | }, | ||
− | + | ["517"] = { | |
− | + | name = "Voidtouched Giant", | |
− | + | attack = 268, | |
− | + | strength = 244, | |
− | + | defense = 388, | |
− | + | magic = 266, | |
− | + | range = 222, | |
+ | constitution = 2250, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 22500, | ||
+ | maxHealth = 22500, | ||
+ | abilities = { | ||
+ | {id = 6}, | ||
+ | {id = 6}, | ||
+ | {id = 11}, | ||
+ | {id = 6}, | ||
+ | {id = 17}, | ||
+ | {id = 10}, | ||
+ | {id = 14} | ||
+ | }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Blunt = 1.33, | ||
+ | Chaos = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Blunt = 33, | ||
+ | Chaos = 15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 23, | ||
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.6666666666666666, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 1.1, | ||
+ | Melee = 1.75, | ||
+ | Magic = 0.75, | ||
+ | Range = 1.75, | ||
+ | Chaos = 2.5, | ||
+ | Lightning = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 75, | ||
+ | resistance = 100, | ||
+ | agility = -10, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "giant", | ||
+ | "chaotic" | ||
+ | } | ||
}, | }, | ||
− | defensiveCritical = { | + | ["518"] = { |
− | + | name = "Obsidian Mage", | |
− | + | attack = 150, | |
+ | strength = 135, | ||
+ | defense = 300, | ||
+ | magic = 135, | ||
+ | range = 135, | ||
+ | constitution = 600, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 6000, | ||
+ | maxHealth = 6000, | ||
+ | abilities = { | ||
+ | {id = 2}, | ||
+ | {id = 77}, | ||
+ | {id = 2}, | ||
+ | {id = 31}, | ||
+ | {id = 2}, | ||
+ | {id = 32}, | ||
+ | {id = 2}, | ||
+ | {id = 143}, | ||
+ | {id = 77} | ||
+ | }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.1, | ||
+ | Magic = 1.1, | ||
+ | Range = 1.1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 10, | ||
+ | Magic = 10, | ||
+ | Range = 10 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 33, | ||
+ | intellect = 33, | ||
+ | dexterity = 33 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 0.75, | ||
+ | Range = 1.5, | ||
+ | Blunt = 0.5, | ||
+ | Slashing = 1.5, | ||
+ | Piercing = 1.5, | ||
+ | Chaos = 0.85, | ||
+ | Poison = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 120, | ||
+ | resistance = 120, | ||
+ | agility = -20, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "golem" | ||
+ | } | ||
}, | }, | ||
− | armor = { | + | ["519"] = { |
− | + | name = "Obsidian Knight", | |
− | + | attack = 150, | |
− | + | strength = 135, | |
− | + | defense = 300, | |
+ | magic = 135, | ||
+ | range = 135, | ||
+ | constitution = 600, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 6000, | ||
+ | maxHealth = 6000, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 4}, | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 1}, | ||
+ | {id = 22} | ||
+ | }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.1, | ||
+ | Magic = 1.1, | ||
+ | Range = 1.1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 10, | ||
+ | Magic = 10, | ||
+ | Range = 10 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 33, | ||
+ | intellect = 33, | ||
+ | dexterity = 33 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 0.75, | ||
+ | Range = 1.5, | ||
+ | Blunt = 0.5, | ||
+ | Slashing = 1.5, | ||
+ | Piercing = 1.5, | ||
+ | Chaos = 0.85, | ||
+ | Poison = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 120, | ||
+ | resistance = 120, | ||
+ | agility = -20, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "golem" | ||
+ | } | ||
}, | }, | ||
− | + | ["520"] = { | |
− | + | name = "Obsidian Ranger", | |
− | + | attack = 150, | |
− | + | strength = 135, | |
− | + | defense = 300, | |
− | + | magic = 135, | |
− | + | range = 135, | |
− | + | constitution = 600, | |
− | + | tempHealth = 0, | |
− | + | monsterCurrentHealth = 6000, | |
− | + | maxHealth = 6000, | |
− | + | abilities = { | |
− | + | {id = 3}, | |
− | + | {id = 29}, | |
− | + | {id = 3}, | |
− | + | {id = 28}, | |
− | + | {id = 3}, | |
− | + | {id = 27} | |
− | + | }, | |
− | + | attackSpeed = 2.4, | |
− | + | offensiveDamageAffinity = { | |
− | + | Melee = 1.1, | |
− | + | Magic = 1.1, | |
− | + | Range = 1.1 | |
− | + | }, | |
− | + | offensiveAccuracyAffinityRating = { | |
+ | Melee = 10, | ||
+ | Magic = 10, | ||
+ | Range = 10 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 15, | ||
+ | intellect = 15, | ||
+ | dexterity = 15 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 0.75, | ||
+ | Range = 1.5, | ||
+ | Blunt = 0.5, | ||
+ | Slashing = 1.5, | ||
+ | Piercing = 1.5, | ||
+ | Chaos = 0.85, | ||
+ | Poison = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 120, | ||
+ | resistance = 120, | ||
+ | agility = -20, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "golem" | ||
+ | } | ||
}, | }, | ||
− | offensiveAccuracyAffinityRating = { }, | + | ["521"] = { |
− | + | name = "Possessed Mage", | |
− | + | attack = 112, | |
− | + | strength = 1, | |
+ | defense = 128, | ||
+ | magic = 138, | ||
+ | range = 1, | ||
+ | constitution = 525, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 5250, | ||
+ | maxHealth = 5250, | ||
+ | abilities = { | ||
+ | {id = 77}, | ||
+ | {id = 2}, | ||
+ | {id = 143}, | ||
+ | {id = 2}, | ||
+ | {id = 7}, | ||
+ | {id = 2}, | ||
+ | {id = 143}, | ||
+ | {id = 2}, | ||
+ | {id = 18}, | ||
+ | {id = 2}, | ||
+ | {id = 2}, | ||
+ | {id = 143}, | ||
+ | {id = 2} | ||
+ | }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1.1, | ||
+ | Range = 1, | ||
+ | Poison = 1.25 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 0, | ||
+ | Magic = 20, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 15, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.9, | ||
+ | Magic = 1.6, | ||
+ | Range = 0.75, | ||
+ | Slashing = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = -10, | ||
+ | resistance = 128, | ||
+ | agility = 16, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "human" | ||
+ | } | ||
}, | }, | ||
− | weapon = { | + | ["522"] = { |
− | + | name = "Pactbound Sorceror", | |
− | + | attack = 144, | |
− | + | strength = 10, | |
+ | defense = 156, | ||
+ | magic = 188, | ||
+ | range = 1, | ||
+ | constitution = 600, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 6000, | ||
+ | maxHealth = 6000, | ||
+ | abilities = { | ||
+ | {id = 125}, | ||
+ | {id = 77}, | ||
+ | {id = 143}, | ||
+ | {id = 18}, | ||
+ | {id = 143}, | ||
+ | {id = 122}, | ||
+ | {id = 131} | ||
+ | }, | ||
+ | attackSpeed = 2.8, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1.25, | ||
+ | Range = 1, | ||
+ | Poison = 1.25 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 0, | ||
+ | Magic = 20, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 19, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.9, | ||
+ | Magic = 1.6, | ||
+ | Range = 0.75, | ||
+ | Slashing = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = -10, | ||
+ | resistance = 180, | ||
+ | agility = 32, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "human" | ||
+ | } | ||
}, | }, | ||
− | hitMults = { | + | ["523"] = { |
− | + | name = "Nox Wolf", | |
− | + | attack = 99, | |
+ | strength = 99, | ||
+ | defense = 168, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 375, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 3750, | ||
+ | maxHealth = 3750, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 4}, | ||
+ | {id = 1}, | ||
+ | {id = 78}, | ||
+ | {id = 1}, | ||
+ | {id = 22}, | ||
+ | {id = 1}, | ||
+ | {id = 40}, | ||
+ | {id = 1}, | ||
+ | {id = 22}, | ||
+ | {id = 1}, | ||
+ | {id = 41}, | ||
+ | {id = 1}, | ||
+ | {id = 4}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 11, | ||
+ | Magic = 0, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 15, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.4, | ||
+ | Magic = 1.2, | ||
+ | Range = 0.8, | ||
+ | Piercing = 0.6666666666666666, | ||
+ | Nature = 0.9, | ||
+ | Fire = 0.7, | ||
+ | Ice = 0.7 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 50, | ||
+ | resistance = 40, | ||
+ | agility = 66, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | smallSplashDisplay = true, | ||
+ | species = { | ||
+ | "beast" | ||
+ | } | ||
}, | }, | ||
− | + | ["524"] = { | |
− | + | name = "Royal Elven Hunter", | |
− | + | attack = 256, | |
− | + | strength = 68, | |
− | + | defense = 228, | |
− | + | magic = 1, | |
− | + | range = 168, | |
+ | constitution = 690, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 6900, | ||
+ | maxHealth = 6900, | ||
+ | abilities = { | ||
+ | {id = 58}, | ||
+ | {id = 3}, | ||
+ | {id = 134}, | ||
+ | {id = 21}, | ||
+ | {id = 3}, | ||
+ | {id = 134}, | ||
+ | {id = 23}, | ||
+ | {id = 3}, | ||
+ | {id = 3}, | ||
+ | {id = 47}, | ||
+ | {id = 3}, | ||
+ | {id = 134}, | ||
+ | {id = 42}, | ||
+ | {id = 60} | ||
+ | }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1.3 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 5, | ||
+ | Magic = 0, | ||
+ | Range = 15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 0, | ||
+ | dexterity = 25 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.9, | ||
+ | Magic = 1.3, | ||
+ | Range = 1.5, | ||
+ | Nature = 1.2, | ||
+ | Chaos = 0.7, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.8, | ||
+ | Piercing = 0.9 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 66, | ||
+ | resistance = 66, | ||
+ | agility = 180, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = {"elf"} | ||
}, | }, | ||
− | defensiveCritical = { | + | ["525"] = { |
− | + | name = "Royal Elven Warrior", | |
− | + | attack = 212, | |
+ | strength = 180, | ||
+ | defense = 368, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 1013, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 10130, | ||
+ | maxHealth = 10130, | ||
+ | abilities = { | ||
+ | {id = 49}, | ||
+ | {id = 4}, | ||
+ | {id = 5}, | ||
+ | {id = 6}, | ||
+ | {id = 4}, | ||
+ | {id = 66}, | ||
+ | {id = 6}, | ||
+ | {id = 22}, | ||
+ | {id = 5}, | ||
+ | {id = 6}, | ||
+ | {id = 78} | ||
+ | }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.3, | ||
+ | Magic = 1, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 15, | ||
+ | Magic = 0, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 15, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.1, | ||
+ | Magic = 1.2, | ||
+ | Range = 1.6, | ||
+ | Nature = 1.1, | ||
+ | Chaos = 0.7, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.8, | ||
+ | Piercing = 0.9 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 164, | ||
+ | resistance = 55, | ||
+ | agility = 120, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = {"elf"} | ||
}, | }, | ||
− | armor = { | + | ["526"] = { |
− | + | name = "Royal Elven Mage", | |
− | + | attack = 188, | |
− | + | strength = 48, | |
− | + | defense = 312, | |
+ | magic = 212, | ||
+ | range = 79, | ||
+ | constitution = 1050, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 10500, | ||
+ | maxHealth = 10500, | ||
+ | abilities = { | ||
+ | {id = 77}, | ||
+ | {id = 2}, | ||
+ | {id = 32}, | ||
+ | {id = 80}, | ||
+ | {id = 2}, | ||
+ | {id = 9}, | ||
+ | {id = 79}, | ||
+ | {id = 89}, | ||
+ | {id = 2}, | ||
+ | {id = 47}, | ||
+ | {id = 2} | ||
+ | }, | ||
+ | attackSpeed = 3.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1.5, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 0, | ||
+ | Magic = 20, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 15, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.9, | ||
+ | Magic = 1.6, | ||
+ | Range = 1.2, | ||
+ | Nature = 1.3, | ||
+ | Chaos = 0.7, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.8, | ||
+ | Piercing = 0.9 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 50, | ||
+ | resistance = 150, | ||
+ | agility = 80, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = {"elf"} | ||
}, | }, | ||
− | + | ["527"] = { | |
− | + | name = "Royal Elven Rider", | |
− | + | attack = 150, | |
− | + | strength = 180, | |
− | + | defense = 400, | |
− | + | magic = 26, | |
− | + | range = 26, | |
− | + | constitution = 1275, | |
− | + | tempHealth = 0, | |
− | + | monsterCurrentHealth = 12750, | |
− | + | maxHealth = 12750, | |
− | + | abilities = { | |
− | + | {id = 4}, | |
− | + | {id = 5}, | |
− | + | {id = 6}, | |
− | + | {id = 66}, | |
− | + | {id = 4}, | |
− | + | {id = 5}, | |
− | + | {id = 6}, | |
− | + | {id = 22}, | |
− | + | {id = 5}, | |
− | + | {id = 6}, | |
− | + | {id = 78} | |
− | + | }, | |
− | + | attackSpeed = 3.6, | |
− | + | offensiveDamageAffinity = { | |
− | + | Melee = 1.1, | |
− | + | Magic = 1.1, | |
− | + | Range = 1.1 | |
− | + | }, | |
− | + | offensiveAccuracyAffinityRating = { | |
− | + | Melee = 15, | |
− | + | Magic = 15, | |
− | + | Range = 15 | |
− | + | }, | |
− | + | offensiveCritical = { | |
− | + | chance = 0.05, | |
− | + | damageMultiplier = 1.1 | |
+ | }, | ||
+ | weapon = { | ||
+ | strength = 8, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.7, | ||
+ | Magic = 1.5, | ||
+ | Range = 1.5, | ||
+ | Nature = 1.1, | ||
+ | Chaos = 0.7, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.8, | ||
+ | Piercing = 0.9 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 40, | ||
+ | resistance = 55, | ||
+ | agility = 180, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = {"elf"} | ||
}, | }, | ||
− | offensiveAccuracyAffinityRating = { }, | + | ["528"] = { |
− | + | name = "Black Knight Titan", | |
− | + | attack = 128, | |
− | + | strength = 212, | |
+ | defense = 256, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 540, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 5400, | ||
+ | maxHealth = 5400, | ||
+ | abilities = { | ||
+ | {id = 124}, | ||
+ | {id = 65}, | ||
+ | {id = 1}, | ||
+ | {id = 4}, | ||
+ | {id = 1}, | ||
+ | {id = 22}, | ||
+ | {id = 15}, | ||
+ | {id = 6}, | ||
+ | {id = 1}, | ||
+ | {id = 4}, | ||
+ | {id = 66}, | ||
+ | {id = 22}, | ||
+ | {id = 1}, | ||
+ | {id = 6}, | ||
+ | {id = 4}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.05, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Slashing = 1.33, | ||
+ | Blunt = 1.4, | ||
+ | Poison = 0.8 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 33 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 4, | ||
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 2, | ||
+ | Magic = 0.5, | ||
+ | Range = 1.6, | ||
+ | Blunt = 0.5, | ||
+ | Slashing = 1.33, | ||
+ | Piercing = 1.33, | ||
+ | Fire = 1.2, | ||
+ | Ice = 1.2, | ||
+ | Nature = 1.2, | ||
+ | Chaos = 1.2 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 164, | ||
+ | resistance = 24, | ||
+ | agility = -64, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "giant", | ||
+ | "golem" | ||
+ | } | ||
}, | }, | ||
− | weapon = { | + | ["529"] = { |
− | + | name = "Exiled Preceptor", | |
− | + | attack = 212, | |
− | + | strength = 48, | |
+ | defense = 368, | ||
+ | magic = 288, | ||
+ | range = 1, | ||
+ | constitution = 1500, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 15000, | ||
+ | maxHealth = 15000, | ||
+ | abilities = { | ||
+ | {id = 125}, | ||
+ | {id = 2}, | ||
+ | {id = 131}, | ||
+ | {id = 2}, | ||
+ | {id = 143}, | ||
+ | {id = 2}, | ||
+ | {id = 122}, | ||
+ | {id = 2}, | ||
+ | {id = 2}, | ||
+ | {id = 131}, | ||
+ | {id = 2}, | ||
+ | {id = 143}, | ||
+ | {id = 2}, | ||
+ | {id = 122}, | ||
+ | {id = 2}, | ||
+ | {id = 138}, | ||
+ | {id = 2} | ||
+ | }, | ||
+ | attackSpeed = 3.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1.25, | ||
+ | Range = 1, | ||
+ | Poison = 1.25 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 0, | ||
+ | Magic = 20, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 32, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.5, | ||
+ | Magic = 2, | ||
+ | Range = 0.75, | ||
+ | Slashing = 0.6666666666666666, | ||
+ | Piercing = 0.6666666666666666, | ||
+ | Blunt = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 24, | ||
+ | resistance = 228, | ||
+ | agility = 32, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "human" | ||
+ | } | ||
}, | }, | ||
− | hitMults = { | + | ["530"] = { |
− | + | name = "Corrupted Elder Tree", | |
− | + | attack = 99, | |
+ | strength = 128, | ||
+ | defense = 256, | ||
+ | magic = 35, | ||
+ | range = 30, | ||
+ | constitution = 750, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 7500, | ||
+ | maxHealth = 7500, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 6}, | ||
+ | {id = 76}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Blunt = 1.1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Blunt = 50 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 30, | ||
+ | intellect = 20, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Range = 1.8, | ||
+ | Blunt = 1.5, | ||
+ | Slashing = 0.6666666666666666, | ||
+ | Piercing = 1.2, | ||
+ | Magic = 1, | ||
+ | Fire = 0.5, | ||
+ | Lightning = 0.6666666666666666, | ||
+ | Poison = 3.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 81, | ||
+ | resistance = 77, | ||
+ | agility = -55, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "woodlike", | ||
+ | "corrupted" | ||
+ | } | ||
}, | }, | ||
− | + | ["1006"] = { | |
− | + | name = "Giant King", | |
− | + | attack = 444, | |
− | + | strength = 256, | |
− | + | defense = 628, | |
− | + | magic = 288, | |
− | + | range = 212, | |
− | + | constitution = 15000, | |
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 150000, | ||
+ | maxHealth = 150000, | ||
+ | abilities = { | ||
+ | {id = 78}, | ||
+ | {id = 4}, | ||
+ | {id = 6}, | ||
+ | {id = 4}, | ||
+ | {id = 10}, | ||
+ | {id = 65}, | ||
+ | {id = 4}, | ||
+ | {id = 6}, | ||
+ | {id = 4}, | ||
+ | {id = 11} | ||
+ | }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1.2, | ||
+ | Blunt = 1.33, | ||
+ | Slashing = 1.33, | ||
+ | Chaos = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 25, | ||
+ | Magic = 25, | ||
+ | Slashing = 100, | ||
+ | Blunt = 100, | ||
+ | Chaos = 50 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 23, | ||
+ | intellect = 23, | ||
+ | dexterity = 23 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.8, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 1.1, | ||
+ | Melee = 1.33, | ||
+ | Magic = 1.33, | ||
+ | Range = 1.33, | ||
+ | Chaos = 1.75 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.75 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 40, | ||
+ | resistance = 20, | ||
+ | agility = 32, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "giant" | ||
+ | } | ||
}, | }, | ||
− | defensiveCritical = { | + | ["1007"] = { |
− | + | name = "Giant King", | |
− | + | attack = 688, | |
+ | strength = 300, | ||
+ | defense = 424, | ||
+ | magic = 300, | ||
+ | range = 300, | ||
+ | constitution = 3750, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 37500, | ||
+ | maxHealth = 37500, | ||
+ | abilities = { | ||
+ | {id = 65}, | ||
+ | {id = 4}, | ||
+ | {id = 6}, | ||
+ | {id = 10}, | ||
+ | {id = 65}, | ||
+ | {id = 77}, | ||
+ | {id = 4}, | ||
+ | {id = 6}, | ||
+ | {id = 11} | ||
+ | }, | ||
+ | attackSpeed = 2.8, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.33, | ||
+ | Magic = 1.33, | ||
+ | Blunt = 1.66, | ||
+ | Slashing = 1.75, | ||
+ | Chaos = 2 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 25, | ||
+ | Magic = 25, | ||
+ | Slashing = 100, | ||
+ | Blunt = 100, | ||
+ | Chaos = 50 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 23, | ||
+ | intellect = 23, | ||
+ | dexterity = 23 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.7, | ||
+ | Slashing = 1, | ||
+ | Piercing = 1, | ||
+ | Melee = 0.8, | ||
+ | Magic = 0.8, | ||
+ | Range = 0.8, | ||
+ | Chaos = 1.25 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.75 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 10, | ||
+ | resistance = 10, | ||
+ | agility = 64, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "giant" | ||
+ | } | ||
}, | }, | ||
− | armor = { | + | ["1008"] = { |
− | + | name = "Just a Chicken", | |
− | + | smallSplashDisplay = true, | |
− | + | attack = 140, | |
− | + | strength = 164, | |
+ | defense = 256, | ||
+ | magic = 99, | ||
+ | range = 66, | ||
+ | constitution = 450, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 4500, | ||
+ | maxHealth = 4500, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 2.6, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Piercing = 1.33, | ||
+ | Fire = 2, | ||
+ | Magic = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 60 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 4, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.4, | ||
+ | Range = 0.8, | ||
+ | Magic = 0.8, | ||
+ | Fire = 3, | ||
+ | Ice = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 15, | ||
+ | resistance = 15, | ||
+ | agility = 30, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "beast" | ||
+ | } | ||
}, | }, | ||
− | + | ["1009"] = { | |
− | + | name = "Phoenix", | |
− | + | smallSplashDisplay = true, | |
− | + | attack = 166, | |
− | + | strength = 188, | |
− | + | defense = 256, | |
− | + | magic = 99, | |
− | + | range = 99, | |
− | + | constitution = 750, | |
− | + | tempHealth = 0, | |
− | + | monsterCurrentHealth = 7500, | |
− | + | maxHealth = 7500, | |
− | + | abilities = { | |
− | + | {id = 1}, | |
− | + | {id = 5}, | |
− | + | {id = 1}, | |
− | + | {id = 7}, | |
− | + | {id = 5}, | |
− | + | {id = 1}, | |
− | + | {id = 5}, | |
− | + | {id = 18}, | |
− | + | {id = 1}, | |
− | + | {id = 5}, | |
− | + | {id = 1}, | |
− | + | {id = 75}, | |
− | + | {id = 1} | |
− | + | }, | |
− | + | attackSpeed = 2.5, | |
− | + | offensiveDamageAffinity = { | |
− | + | Melee = 1.2, | |
− | + | Piercing = 1.33, | |
− | + | Fire = 2, | |
− | + | Magic = 1 | |
− | + | }, | |
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 60 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 11, | ||
+ | intellect = 8, | ||
+ | dexterity = 8 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Range = 0.8, | ||
+ | Magic = 0.8, | ||
+ | Fire = 3, | ||
+ | Ice = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 15, | ||
+ | resistance = 15, | ||
+ | agility = 30, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "beast" | ||
+ | } | ||
}, | }, | ||
− | offensiveAccuracyAffinityRating = { | + | ["1010"] = { |
− | + | name = "Phoenix", | |
+ | smallSplashDisplay = true, | ||
+ | attack = 166, | ||
+ | strength = 188, | ||
+ | defense = 256, | ||
+ | magic = 99, | ||
+ | range = 99, | ||
+ | constitution = 1125, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 11250, | ||
+ | maxHealth = 11250, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 1}, | ||
+ | {id = 7}, | ||
+ | {id = 5}, | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 18}, | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 1}, | ||
+ | {id = 75}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Piercing = 1.33, | ||
+ | Fire = 2, | ||
+ | Magic = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 60 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 11, | ||
+ | intellect = 8, | ||
+ | dexterity = 8 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.6, | ||
+ | Range = 0.8, | ||
+ | Magic = 0.8, | ||
+ | Fire = 3, | ||
+ | Ice = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 15, | ||
+ | resistance = 15, | ||
+ | agility = 30, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "beast" | ||
+ | } | ||
}, | }, | ||
− | offensiveCritical = { | + | ["1011"] = { |
− | + | name = "Phoenix", | |
− | + | smallSplashDisplay = true, | |
+ | attack = 166, | ||
+ | strength = 188, | ||
+ | defense = 256, | ||
+ | magic = 99, | ||
+ | range = 99, | ||
+ | constitution = 1500, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 15000, | ||
+ | maxHealth = 15000, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 1}, | ||
+ | {id = 7}, | ||
+ | {id = 5}, | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 18}, | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 1}, | ||
+ | {id = 75}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 2.3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Piercing = 1.33, | ||
+ | Fire = 2, | ||
+ | Magic = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 60 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 11, | ||
+ | intellect = 8, | ||
+ | dexterity = 8 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.7, | ||
+ | Range = 0.8, | ||
+ | Magic = 0.8, | ||
+ | Fire = 3, | ||
+ | Ice = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 15, | ||
+ | resistance = 15, | ||
+ | agility = 30, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "beast" | ||
+ | } | ||
}, | }, | ||
− | weapon = { | + | ["1012"] = { |
− | + | name = "Phoenix", | |
− | + | smallSplashDisplay = true, | |
− | + | attack = 212, | |
+ | strength = 228, | ||
+ | defense = 324, | ||
+ | magic = 156, | ||
+ | range = 99, | ||
+ | constitution = 1875, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 18750, | ||
+ | maxHealth = 18750, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 1}, | ||
+ | {id = 7}, | ||
+ | {id = 5}, | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 18}, | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 36}, | ||
+ | {id = 75}, | ||
+ | {id = 135} | ||
+ | }, | ||
+ | attackSpeed = 2.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Piercing = 1.33, | ||
+ | Fire = 2, | ||
+ | Magic = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 60 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 11, | ||
+ | intellect = 8, | ||
+ | dexterity = 8 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 2, | ||
+ | Range = 0.8, | ||
+ | Magic = 0.8, | ||
+ | Fire = 3, | ||
+ | Ice = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 15, | ||
+ | resistance = 15, | ||
+ | agility = 30, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "beast" | ||
+ | } | ||
}, | }, | ||
− | hitMults = { | + | ["1013"] = { |
− | + | name = "The Advisor", | |
− | + | attack = 300, | |
+ | strength = 260, | ||
+ | defense = 400, | ||
+ | magic = 250, | ||
+ | range = 200, | ||
+ | constitution = 20000, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 20000, | ||
+ | maxHealth = 20000, | ||
+ | abilities = { | ||
+ | {id = 76}, | ||
+ | {id = 1}, | ||
+ | {id = 122}, | ||
+ | {id = 6}, | ||
+ | {id = 77}, | ||
+ | {id = 131}, | ||
+ | {id = 143}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Blunt = 1.2, | ||
+ | Poison = 1.2 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Blunt = 25, | ||
+ | Poison = 15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 48, | ||
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.6666666666666666, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 1.1, | ||
+ | Melee = 1.5, | ||
+ | Magic = 0.8, | ||
+ | Range = 1.5, | ||
+ | Lightning = 0.25, | ||
+ | Poison = 3, | ||
+ | Chaos = 1.1 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 90, | ||
+ | resistance = 90, | ||
+ | agility = -120, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "giant", | ||
+ | "corrupted" | ||
+ | } | ||
}, | }, | ||
− | + | ["1014"] = { | |
− | + | name = "Elven King", | |
− | + | attack = 512, | |
− | + | strength = 256, | |
− | + | defense = 456, | |
− | + | magic = 256, | |
− | + | range = 256, | |
+ | constitution = 11250, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 112500, | ||
+ | maxHealth = 112500, | ||
+ | abilities = { | ||
+ | {id = 3}, | ||
+ | {id = 134}, | ||
+ | {id = 3}, | ||
+ | {id = 42}, | ||
+ | {id = 3}, | ||
+ | {id = 23}, | ||
+ | {id = 21}, | ||
+ | {id = 134}, | ||
+ | {id = 32}, | ||
+ | {id = 134} | ||
+ | }, | ||
+ | attackSpeed = 2.8, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1.2, | ||
+ | Piercing = 1.25, | ||
+ | Nature = 1.25 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 25, | ||
+ | Magic = 25, | ||
+ | Piercing = 100, | ||
+ | Nature = 75 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 23, | ||
+ | intellect = 23, | ||
+ | dexterity = 23 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 1.1, | ||
+ | Slashing = 0.9, | ||
+ | Piercing = 0.8, | ||
+ | Melee = 1, | ||
+ | Magic = 1.6, | ||
+ | Range = 1.6, | ||
+ | Nature = 2, | ||
+ | Fire = 0.8 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.15, | ||
+ | damageMultiplier = 0.75 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 40, | ||
+ | resistance = 40, | ||
+ | agility = 128, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = {"elf"} | ||
}, | }, | ||
− | defensiveCritical = { | + | ["1015"] = { |
− | + | name = "The Regent", | |
− | + | attack = 356, | |
+ | strength = 212, | ||
+ | defense = 356, | ||
+ | magic = 212, | ||
+ | range = 212, | ||
+ | constitution = 7500, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 75000, | ||
+ | maxHealth = 75000, | ||
+ | abilities = { | ||
+ | {id = 22}, | ||
+ | {id = 5}, | ||
+ | {id = 1}, | ||
+ | {id = 40}, | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 1}, | ||
+ | {id = 41}, | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 1}, | ||
+ | {id = 36}, | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 2.5, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1.2, | ||
+ | Piercing = 1.33, | ||
+ | Nature = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 25, | ||
+ | Magic = 25, | ||
+ | Piercing = 100, | ||
+ | Nature = 75 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 1.1, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 0.8, | ||
+ | Melee = 1, | ||
+ | Magic = 1.6, | ||
+ | Range = 1.6, | ||
+ | Nature = 2, | ||
+ | Fire = 0.8 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 50, | ||
+ | resistance = 50, | ||
+ | agility = 64, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "beast" | ||
+ | } | ||
}, | }, | ||
− | armor = { | + | ["1016"] = { |
− | + | name = "ANGY WOLF", | |
− | + | attack = 128, | |
− | + | strength = 188, | |
− | + | defense = 212, | |
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 375, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 3750, | ||
+ | maxHealth = 3750, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 4}, | ||
+ | {id = 1}, | ||
+ | {id = 40}, | ||
+ | {id = 1}, | ||
+ | {id = 4}, | ||
+ | {id = 1}, | ||
+ | {id = 41} | ||
+ | }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.33, | ||
+ | Magic = 1, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 11, | ||
+ | Magic = 0, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 15, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 1, | ||
+ | Range = 0.9, | ||
+ | Nature = 0.75, | ||
+ | Fire = 2, | ||
+ | Ice = 0.5, | ||
+ | Piercing = 0.75 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 60, | ||
+ | resistance = 80, | ||
+ | agility = 66, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | smallSplashDisplay = true, | ||
+ | species = { | ||
+ | "beast" | ||
+ | } | ||
}, | }, | ||
− | + | ["1017"] = { | |
− | + | name = "ANGY BOAR", | |
− | + | attack = 99, | |
− | + | strength = 256, | |
− | + | defense = 190, | |
− | + | magic = 1, | |
− | + | range = 1, | |
− | + | constitution = 375, | |
− | + | tempHealth = 0, | |
− | + | monsterCurrentHealth = 3750, | |
− | + | maxHealth = 3750, | |
− | + | abilities = { | |
− | + | {id = 1}, | |
− | + | {id = 6}, | |
− | + | {id = 1}, | |
− | + | {id = 40}, | |
− | + | {id = 135}, | |
− | + | {id = 6}, | |
− | + | {id = 142}, | |
− | + | {id = 41} | |
− | + | }, | |
− | + | attackSpeed = 2.4, | |
− | + | offensiveDamageAffinity = { | |
− | + | Melee = 1.33, | |
− | + | Magic = 1, | |
− | + | Range = 1 | |
− | + | }, | |
− | + | offensiveAccuracyAffinityRating = { | |
− | + | Melee = 11, | |
− | + | Magic = 0, | |
− | + | Range = 0 | |
− | + | }, | |
− | + | offensiveCritical = { | |
− | + | chance = 0.05, | |
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 15, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 1, | ||
+ | Range = 0.9, | ||
+ | Fire = 2, | ||
+ | Nature = 0.75, | ||
+ | Ice = 0.5, | ||
+ | Piercing = 0.75 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 120, | ||
+ | resistance = 80, | ||
+ | agility = 33, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "beast" | ||
+ | } | ||
}, | }, | ||
− | offensiveAccuracyAffinityRating = { | + | ["1018"] = { |
− | + | name = "Storm Watcher", | |
+ | attack = 478, | ||
+ | strength = 256, | ||
+ | defense = 512, | ||
+ | magic = 312, | ||
+ | range = 256, | ||
+ | constitution = 25000, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 250000, | ||
+ | maxHealth = 250000, | ||
+ | abilities = { | ||
+ | {id = 2}, | ||
+ | {id = 17}, | ||
+ | {id = 2}, | ||
+ | {id = 10}, | ||
+ | {id = 2}, | ||
+ | {id = 17}, | ||
+ | {id = 2}, | ||
+ | {id = 11}, | ||
+ | {id = 77} | ||
+ | }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.25, | ||
+ | Magic = 1.25, | ||
+ | Range = 1.25 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 50, | ||
+ | Magic = 100, | ||
+ | Range = 50 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 75, | ||
+ | intellect = 75, | ||
+ | dexterity = 75 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.35, | ||
+ | Magic = 1.6, | ||
+ | Range = 0.9, | ||
+ | Chaos = 6, | ||
+ | Lightning = 0.5, | ||
+ | Fire = 0.8, | ||
+ | Nature = 0.8, | ||
+ | Ice = 1.2 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 150, | ||
+ | resistance = 150, | ||
+ | agility = 0, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "shrimp", | ||
+ | "chaotic" | ||
+ | } | ||
}, | }, | ||
− | offensiveCritical = { | + | ["1019"] = { |
− | + | name = "The Shrimp God - Phase 1", | |
− | + | attack = 478, | |
+ | strength = 256, | ||
+ | defense = 512, | ||
+ | magic = 312, | ||
+ | range = 256, | ||
+ | constitution = 25000, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 250000, | ||
+ | maxHealth = 250000, | ||
+ | abilities = { | ||
+ | {id = 2}, | ||
+ | {id = 17}, | ||
+ | {id = 2}, | ||
+ | {id = 10}, | ||
+ | {id = 2}, | ||
+ | {id = 17}, | ||
+ | {id = 2}, | ||
+ | {id = 11}, | ||
+ | {id = 77} | ||
+ | }, | ||
+ | attackSpeed = 5, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.25, | ||
+ | Magic = 1.25, | ||
+ | Range = 1.25 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 50, | ||
+ | Magic = 100, | ||
+ | Range = 50 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 75, | ||
+ | intellect = 75, | ||
+ | dexterity = 75 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.35, | ||
+ | Magic = 1.6, | ||
+ | Range = 0.9, | ||
+ | Lightning = 0.5, | ||
+ | Fire = 0.8, | ||
+ | Nature = 0.8, | ||
+ | Ice = 1.2 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 200, | ||
+ | resistance = 100, | ||
+ | agility = 0, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "shrimp", | ||
+ | "chaotic" | ||
+ | } | ||
}, | }, | ||
− | weapon = { | + | ["1020"] = { |
− | + | name = "The Shrimp God - Phase 2", | |
− | + | attack = 478, | |
− | + | strength = 256, | |
+ | defense = 512, | ||
+ | magic = 312, | ||
+ | range = 256, | ||
+ | constitution = 35000, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 350000, | ||
+ | maxHealth = 350000, | ||
+ | abilities = { | ||
+ | {id = 2}, | ||
+ | {id = 17}, | ||
+ | {id = 2}, | ||
+ | {id = 10}, | ||
+ | {id = 2}, | ||
+ | {id = 17}, | ||
+ | {id = 2}, | ||
+ | {id = 11}, | ||
+ | {id = 77} | ||
+ | }, | ||
+ | attackSpeed = 5, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.25, | ||
+ | Magic = 1.25, | ||
+ | Range = 1.25 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 50, | ||
+ | Magic = 100, | ||
+ | Range = 50 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 75, | ||
+ | intellect = 75, | ||
+ | dexterity = 75 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.35, | ||
+ | Magic = 1.6, | ||
+ | Range = 0.9, | ||
+ | Lightning = 0.5, | ||
+ | Fire = 0.8, | ||
+ | Nature = 0.8, | ||
+ | Ice = 1.2 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 100, | ||
+ | resistance = 75, | ||
+ | agility = 0, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "shrimp", | ||
+ | "chaotic" | ||
+ | } | ||
}, | }, | ||
− | hitMults = { | + | ["1022"] = { |
− | + | name = "Goblin Chef", | |
− | + | attack = 88, | |
+ | strength = 78, | ||
+ | defense = 128, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 350, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 3500, | ||
+ | maxHealth = 3500, | ||
+ | abilities = { | ||
+ | {id = 6}, | ||
+ | {id = 6}, | ||
+ | {id = 39}, | ||
+ | {id = 6}, | ||
+ | {id = 6}, | ||
+ | {id = 53}, | ||
+ | {id = 6}, | ||
+ | {id = 6} | ||
+ | }, | ||
+ | attackSpeed = 2.6, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Blunt = 1.33, | ||
+ | Magic = 0.9 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 60, | ||
+ | Blunt = 60, | ||
+ | Fire = 30 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 44, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Range = 0.9, | ||
+ | Magic = 0.8, | ||
+ | Fire = 0.75, | ||
+ | Ice = 0.75, | ||
+ | Poison = 1.3 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 48, | ||
+ | resistance = 44, | ||
+ | agility = 16, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "goblin" | ||
+ | } | ||
}, | }, | ||
− | + | ["1025"] = { | |
− | + | name = "Ancient Dwarven Golem", | |
− | + | attack = 99, | |
− | + | strength = 128, | |
− | + | defense = 216, | |
− | + | magic = 1, | |
− | + | range = 1, | |
+ | constitution = 1500, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 15000, | ||
+ | maxHealth = 15000, | ||
+ | abilities = { | ||
+ | {id = 65}, | ||
+ | {id = 1}, | ||
+ | {id = 4}, | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 1}, | ||
+ | {id = 6}, | ||
+ | {id = 1}, | ||
+ | {id = 4}, | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 1}, | ||
+ | {id = 6} | ||
+ | }, | ||
+ | attackSpeed = 3.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.3, | ||
+ | Magic = 0.9, | ||
+ | Range = 0.9, | ||
+ | Blunt = 1.7, | ||
+ | Fire = 1.3 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 33 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 4, | ||
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 0.9, | ||
+ | Range = 1.1, | ||
+ | Blunt = 0.7, | ||
+ | Fire = 1.5, | ||
+ | Ice = 0.6666666666666666 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.25, | ||
+ | damageMultiplier = 0.5 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 164, | ||
+ | resistance = 64, | ||
+ | agility = -64, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "golem" | ||
+ | } | ||
}, | }, | ||
− | defensiveCritical = { | + | ["1026"] = { |
− | + | name = "Living Wood Wolf", | |
− | + | attack = 99, | |
+ | strength = 128, | ||
+ | defense = 248, | ||
+ | magic = 128, | ||
+ | range = 128, | ||
+ | constitution = 1125, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 11250, | ||
+ | maxHealth = 11250, | ||
+ | abilities = { | ||
+ | {id = 76}, | ||
+ | {id = 2}, | ||
+ | {id = 32}, | ||
+ | {id = 2}, | ||
+ | {id = 2}, | ||
+ | {id = 9}, | ||
+ | {id = 2}, | ||
+ | {id = 2}, | ||
+ | {id = 33}, | ||
+ | {id = 2} | ||
+ | }, | ||
+ | attackSpeed = 3.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Blunt = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 15, | ||
+ | Blunt = 20 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.025, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 25, | ||
+ | intellect = 25, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.9, | ||
+ | Magic = 1.6, | ||
+ | Range = 0.9, | ||
+ | Chaos = 0.75, | ||
+ | Slashing = 0.5, | ||
+ | Nature = 3, | ||
+ | Fire = 0.33 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.9, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 75, | ||
+ | resistance = 75, | ||
+ | agility = 50, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "beast", | ||
+ | "woodlike" | ||
+ | } | ||
}, | }, | ||
− | armor = { | + | ["1027"] = { |
− | + | name = "Water Elemental", | |
− | + | attack = 99, | |
− | + | strength = 156, | |
− | + | defense = 128, | |
+ | magic = 156, | ||
+ | range = 99, | ||
+ | constitution = 1500, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 15000, | ||
+ | maxHealth = 15000, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 31}, | ||
+ | {id = 2}, | ||
+ | {id = 8}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 2.8, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1.2, | ||
+ | Ice = 1.5 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 5, | ||
+ | Ice = 10 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 11, | ||
+ | intellect = 3, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.4, | ||
+ | Range = 0.8, | ||
+ | Magic = 1, | ||
+ | Ice = 2, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.9, | ||
+ | Fire = 0.33 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 48, | ||
+ | resistance = 128, | ||
+ | agility = -20, | ||
+ | stamina = 0 | ||
+ | } | ||
}, | }, | ||
− | + | ["1028"] = { | |
− | + | name = "Corrupted Titan", | |
− | + | attack = 410, | |
− | + | strength = 368, | |
− | + | defense = 512, | |
− | + | magic = 150, | |
− | + | range = 150, | |
− | + | constitution = 20000, | |
− | + | tempHealth = 0, | |
− | + | monsterCurrentHealth = 200000, | |
− | + | maxHealth = 200000, | |
− | + | abilities = { | |
− | + | {id = 124}, | |
− | + | {id = 65}, | |
− | + | {id = 125}, | |
− | + | {id = 1}, | |
− | + | {id = 4}, | |
− | + | {id = 1}, | |
− | + | {id = 22}, | |
− | + | {id = 1}, | |
− | + | {id = 15}, | |
− | + | {id = 1}, | |
− | + | {id = 4}, | |
− | + | {id = 1}, | |
− | + | {id = 22}, | |
− | + | {id = 1}, | |
− | + | {id = 6}, | |
− | + | {id = 22}, | |
− | + | {id = 1} | |
− | + | }, | |
− | + | attackSpeed = 3, | |
− | + | offensiveDamageAffinity = { | |
− | + | Melee = 1.5, | |
− | + | Magic = 1, | |
− | + | Range = 1, | |
− | + | Slashing = 1.5, | |
− | + | Blunt = 1.5, | |
− | + | Piercing = 1.5 | |
− | + | }, | |
− | + | offensiveAccuracyAffinityRating = { | |
− | + | Melee = 33 | |
− | + | }, | |
− | + | offensiveCritical = { | |
− | + | chance = 0.05, | |
− | + | damageMultiplier = 1.1 | |
− | + | }, | |
− | + | weapon = { | |
− | + | strength = 4, | |
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 2.5, | ||
+ | Magic = 0.8, | ||
+ | Range = 1.6, | ||
+ | Blunt = 0.5, | ||
+ | Slashing = 1.25, | ||
+ | Piercing = 1.33, | ||
+ | Fire = 1.1, | ||
+ | Ice = 1.1, | ||
+ | Nature = 1.1, | ||
+ | Chaos = 1.1, | ||
+ | Lightning = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 336, | ||
+ | resistance = 90, | ||
+ | agility = -256, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "giant", | ||
+ | "corrupted", | ||
+ | "golem" | ||
+ | } | ||
}, | }, | ||
− | offensiveAccuracyAffinityRating = { | + | ["1031"] = { |
− | + | name = "Limpe K. Limpe", | |
+ | smallSplashDisplay = true, | ||
+ | attack = 88, | ||
+ | strength = 88, | ||
+ | defense = 88, | ||
+ | magic = 88, | ||
+ | range = 88, | ||
+ | constitution = 7000, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 7000, | ||
+ | maxHealth = 7000, | ||
+ | abilities = { | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 1}, | ||
+ | {id = 7}, | ||
+ | {id = 1}, | ||
+ | {id = 53}, | ||
+ | {id = 5}, | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 18}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 2.5, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.1, | ||
+ | Piercing = 1.2, | ||
+ | Fire = 1.5, | ||
+ | Magic = 1.2 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 10 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 10, | ||
+ | intellect = 10, | ||
+ | dexterity = 10 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Range = 0.8, | ||
+ | Magic = 0.8, | ||
+ | Fire = 1.5, | ||
+ | Ice = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 15, | ||
+ | resistance = 15, | ||
+ | agility = 45, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "beast" | ||
+ | } | ||
}, | }, | ||
− | offensiveCritical = { | + | ["2000"] = { |
− | + | ignoreWaveKillCount = true, | |
− | + | name = "Summoned Shrimp", | |
+ | attack = 33, | ||
+ | strength = 12, | ||
+ | defense = 512, | ||
+ | magic = 12, | ||
+ | range = 1, | ||
+ | constitution = 200, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 2000, | ||
+ | maxHealth = 2000, | ||
+ | abilities = { | ||
+ | {id = 65}, | ||
+ | {id = 54}, | ||
+ | {id = 118}, | ||
+ | {id = 1}, | ||
+ | {id = 4}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 4.5, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Slashing = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Slashing = 15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.1, | ||
+ | Magic = 1.1, | ||
+ | Range = 1.1, | ||
+ | Piercing = 0.7, | ||
+ | Chaos = 3, | ||
+ | Lightning = 0.3, | ||
+ | Ice = 1.1, | ||
+ | Fire = 0.9 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 200, | ||
+ | resistance = 200, | ||
+ | agility = -360, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "shrimp" | ||
+ | } | ||
}, | }, | ||
− | weapon = { | + | ["2001"] = { |
− | + | ignoreWaveKillCount = true, | |
− | + | name = "Corrupted Knight", | |
− | + | attack = 20, | |
+ | strength = 16, | ||
+ | defense = 38, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 45, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 450, | ||
+ | maxHealth = 450, | ||
+ | abilities = { | ||
+ | {id = 65}, | ||
+ | {id = 54}, | ||
+ | {id = 118}, | ||
+ | {id = 4}, | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 4}, | ||
+ | {id = 1}, | ||
+ | {id = 65}, | ||
+ | {id = 4}, | ||
+ | {id = 1}, | ||
+ | {id = 5}, | ||
+ | {id = 22}, | ||
+ | {id = 1} | ||
+ | }, | ||
+ | attackSpeed = 5, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Slashing = 1.15, | ||
+ | Piercing = 1.15 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Slashing = 1.15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 4, | ||
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 0.75, | ||
+ | Range = 1.2, | ||
+ | Blunt = 0.7, | ||
+ | Slashing = 1.25, | ||
+ | Piercing = 1.33, | ||
+ | Fire = 1.1, | ||
+ | Ice = 1.1, | ||
+ | Nature = 1.1, | ||
+ | Chaos = 1.1 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 60, | ||
+ | resistance = 12, | ||
+ | agility = -60, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { | ||
+ | "corrupted", | ||
+ | "golem" | ||
+ | } | ||
}, | }, | ||
− | + | ["2002"] = { | |
− | + | --TODO: Add data. This is converted from /combatinfo chat command unlike most entries that are from bestiary | |
− | + | name = "Shrimp God Tentacle", | |
− | + | maxHealth = 50000, | |
− | + | attackSpeed = 4.5, | |
− | + | attack = 99, | |
− | + | defense = 256, | |
− | + | strength = 99, | |
− | + | range = 99, | |
− | + | magic = 99, | |
− | + | armor = { | |
− | + | protection = 200, | |
− | + | resistance = 200, | |
− | + | agility = -360, | |
− | + | stamina = 0 | |
− | + | }, | |
− | + | weapon = { | |
− | + | strength = 0, | |
− | + | intellect = 0, | |
− | + | dexterity = 0 | |
− | + | }, | |
− | + | offensiveDamageAffinity = { | |
− | + | Melee = 1.5, | |
− | + | Magic = 1.5, | |
− | + | Range = 1.5, | |
− | + | Poison = 2, | |
− | + | Chaos = 2 | |
− | + | }, | |
− | + | offensiveAccuracyAffinityRating = { | |
− | + | Slashing = 15 | |
− | + | }, | |
− | + | defensiveDamageAffinity = { | |
− | + | Melee = 1.1, | |
− | + | Magic = 1.1, | |
− | + | Range = 1.1, | |
− | + | Piercing = 0.7, | |
− | + | Chaos = 3, | |
− | + | Lightning = 0.3 | |
− | + | }, | |
− | + | offensiveCritical = { | |
− | + | chance = 0.05, | |
− | + | damageMultiplier = 1.1 | |
− | + | }, | |
− | + | defensiveCritical = { | |
− | + | chance = 0.05, | |
− | + | damageMultiplier = 0.9 | |
− | + | }, | |
− | + | hitMults = { | |
− | + | minimum = 0.5, | |
− | + | maximum = 1 | |
− | + | } | |
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} | } |
Latest revision as of 10:27, 12 April 2025
Documentation for this module may be created at Module:Monsters stats/data/doc
return { ["1"] = { name = "Chicken", smallSplashDisplay = true, attack = 1, strength = 1, defense = 2, magic = 1, range = 1, constitution = 5, tempHealth = 0, monsterCurrentHealth = 50, maxHealth = 50, abilities = { {id = 1} }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = {}, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 2, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = -35, resistance = -5, agility = -15, stamina = 0 }, species = { "beast" } }, ["2"] = { name = "Cow", attack = 1, strength = 1, defense = 4, magic = 1, range = 1, constitution = 12, tempHealth = 0, monsterCurrentHealth = 120, maxHealth = 120, abilities = { {id = 1}, {id = 6}, {id = 1} }, attackSpeed = 2.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = {}, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 3, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = -10, resistance = -3, agility = -10, stamina = 0 }, species = { "beast" } }, ["3"] = { name = "Goblin", attack = 1, strength = 1, defense = 5, magic = 1, range = 1, constitution = 8, tempHealth = 0, monsterCurrentHealth = 80, maxHealth = 80, abilities = { {id = 1}, {id = 6}, {id = 1} }, attackSpeed = 3.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = {}, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 5, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.1, Magic = 0.9, Range = 1.1, Ice = 0.6666666666666666, Piercing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = -5, resistance = 0, agility = 0, stamina = 0 }, species = { "goblin" } }, ["4"] = { name = "Rat", smallSplashDisplay = true, attack = 1, strength = 1, defense = 3, magic = 1, range = 1, constitution = 3, tempHealth = 0, monsterCurrentHealth = 30, maxHealth = 30, abilities = { {id = 1}, {id = 5}, {id = 1} }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.1 }, offensiveAccuracyAffinityRating = { Piercing = 5 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 3, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = -48, resistance = -12, agility = 16, stamina = 0 }, species = { "beast" } }, ["5"] = { name = "Guard", attack = 20, strength = 20, defense = 28, magic = 1, range = 1, constitution = 33, tempHealth = 0, monsterCurrentHealth = 330, maxHealth = 330, abilities = { {id = 1}, {id = 4}, {id = 124}, {id = 49}, {id = 1}, {id = 22}, {id = 1}, {id = 4} }, attackSpeed = 2.4, offensiveDamageAffinity = { Slashing = 1.1, Melee = 1, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = {}, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 4, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Piercing = 1.05, Blunt = 1.1, Slashing = 1.25, Magic = 0.85, Fire = 0.6666666666666666, Ice = 0.6666666666666666, Range = 1.25, Melee = 1.1, Poison = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 33, resistance = 27, agility = 12, stamina = 0 }, species = { "human" } }, ["6"] = { name = "Militia Crossbowman", attack = 20, strength = 6, defense = 22, magic = 1, range = 24, constitution = 27, tempHealth = 0, monsterCurrentHealth = 270, maxHealth = 270, abilities = { {id = 3}, {id = 27}, {id = 123}, {id = 3}, {id = 27}, {id = 21}, {id = 27} }, attackSpeed = 2.4, offensiveDamageAffinity = { Piercing = 1.1, Melee = 1, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = {}, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 0.9, Range = 1.4, Piercing = 0.6666666666666666, Blunt = 1.05, Slashing = 1.1, Fire = 0.6666666666666666, Ice = 0.6666666666666666, Poison = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 25, resistance = 15, agility = 30, stamina = 0 }, species = { "human" } }, ["7"] = { name = "Hobgoblin", attack = 24, strength = 14, defense = 26, magic = 1, range = 1, constitution = 33, tempHealth = 0, monsterCurrentHealth = 330, maxHealth = 330, abilities = { {id = 54}, {id = 1}, {id = 6}, {id = 1}, {id = 6}, {id = 53}, {id = 6} }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.1 }, offensiveAccuracyAffinityRating = {}, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 6, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.2, Magic = 0.8, Range = 1.2, Piercing = 0.6666666666666666, Blunt = 1.1, Slashing = 1.1 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 24, resistance = 24, agility = 4, stamina = 0 }, species = { "goblin" } }, ["8"] = { name = "Greater Imp", smallSplashDisplay = true, attack = 13, strength = 8, defense = 16, magic = 1, range = 1, constitution = 23, tempHealth = 0, monsterCurrentHealth = 230, maxHealth = 230, abilities = { {id = 1}, {id = 5}, {id = 1}, {id = 30} }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.1, Fire = 1.25 }, offensiveAccuracyAffinityRating = { Fire = 1.33 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.2, Magic = 1.5, Range = 0.8, Fire = 1.3, Piercing = 0.6666666666666666, Ice = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 15, resistance = 40, agility = 5, stamina = 0 }, species = { "demon" } }, ["9"] = { name = "Deadly Spider", smallSplashDisplay = true, attack = 30, strength = 18, defense = 48, magic = 1, range = 1, constitution = 53, tempHealth = 0, monsterCurrentHealth = 530, maxHealth = 530, abilities = { {id = 1}, {id = 5} }, attackSpeed = 3.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.1, Poison = 1.1 }, offensiveAccuracyAffinityRating = {}, offensiveCritical = { chance = 0.1, damageMultiplier = 1.33 }, weapon = { strength = 15, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.3, Magic = 0.85, Range = 0.7, Slashing = 1.1, Blunt = 0.6666666666666666, Piercing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 18, resistance = 25, agility = 30, stamina = 0 }, species = { "beast" } }, ["10"] = { name = "Deadly Red Spider", smallSplashDisplay = true, attack = 38, strength = 18, defense = 54, magic = 1, range = 1, constitution = 57, tempHealth = 0, monsterCurrentHealth = 570, maxHealth = 570, abilities = { {id = 1}, {id = 5}, {id = 58}, {id = 55}, {id = 1}, {id = 5}, {id = 1}, {id = 5} }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.25, Poison = 1.25 }, offensiveAccuracyAffinityRating = {}, offensiveCritical = { chance = 0.1, damageMultiplier = 1.33 }, weapon = { strength = 20, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.3, Magic = 0.9, Range = 0.75, Slashing = 1.1, Blunt = 0.6666666666666666, Piercing = 0.6666666666666666, Fire = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 22, resistance = 25, agility = 48, stamina = 0 }, species = { "beast" } }, ["11"] = { name = "Lesser Demon", attack = 68, strength = 45, defense = 112, magic = 56, range = 45, constitution = 122, tempHealth = 0, monsterCurrentHealth = 1220, maxHealth = 1220, abilities = { {id = 2}, {id = 30}, {id = 2}, {id = 142}, {id = 30}, {id = 2}, {id = 78} }, attackSpeed = 2.5, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Fire = 1.33 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 10, intellect = 20, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 0.9 }, defensiveDamageAffinity = { Magic = 1.4, Range = 0.6666666666666666, Melee = 1.2, Fire = 1.5, Blunt = 1.2, Slashing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 24, resistance = 50, agility = -12, stamina = 0 }, species = { "demon" } }, ["12"] = { name = "Greater Demon", attack = 88, strength = 50, defense = 122, magic = 80, range = 50, constitution = 134, tempHealth = 0, monsterCurrentHealth = 1340, maxHealth = 1340, abilities = { {id = 2}, {id = 30}, {id = 142}, {id = 2}, {id = 30}, {id = 7}, {id = 78} }, attackSpeed = 2.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Fire = 1.33 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 10, intellect = 15, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Magic = 1.6, Range = 0.7, Melee = 1.2, Fire = 1.5, Blunt = 1.2, Slashing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 36, resistance = 66, agility = -16, stamina = 0 }, species = { "demon" }, overrides = { ["Ember Demon"] = { name = "Ember Demon", attack = 88, strength = 50, defense = 122, magic = 80, range = 50, constitution = 134, tempHealth = 0, monsterCurrentHealth = 1340, maxHealth = 1340, abilities = { {id = 2}, {id = 30}, {id = 142}, {id = 2}, {id = 30}, {id = 7}, {id = 78} }, attackSpeed = 2.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Fire = 1.33 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 10, intellect = 15, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Magic = 1.6, Range = 0.7, Melee = 1.2, Fire = 1.5, Blunt = 1.2, Slashing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 36, resistance = 66, agility = -16, stamina = 0 }, species = { "demon" }, imageOverride = "/images/combat/monsters/ember_demon.png" } } }, ["13"] = { name = "Black Knight", attack = 28, strength = 24, defense = 56, magic = 1, range = 1, constitution = 63, tempHealth = 0, monsterCurrentHealth = 630, maxHealth = 630, abilities = { {id = 4}, {id = 1}, {id = 125}, {id = 5}, {id = 4}, {id = 1}, {id = 65}, {id = 4}, {id = 22}, {id = 5}, {id = 4}, {id = 1} }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.15, Piercing = 1.15, Poison = 0.6666666666666666, Ice = 0.75, Fire = 0.75 }, offensiveAccuracyAffinityRating = { Slashing = 1.15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 4, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.75, Range = 1.2, Blunt = 0.7, Slashing = 1.25, Piercing = 1.33, Fire = 1.1, Ice = 1.1, Nature = 1.1, Chaos = 1.1 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 98, resistance = 2, agility = -20, stamina = 0 }, species = { "golem" } }, ["14"] = { name = "Moss Giant", attack = 78, strength = 53, defense = 203, magic = 44, range = 35, constitution = 225, tempHealth = 0, monsterCurrentHealth = 2250, maxHealth = 2250, abilities = { {id = 1}, {id = 6}, {id = 137}, {id = 1}, {id = 45}, {id = 1} }, attackSpeed = 3.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.33, Nature = 1.33 }, offensiveAccuracyAffinityRating = { Blunt = 25, Nature = 12 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 28, intellect = 16, dexterity = 16 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.6666666666666666, Slashing = 1.1, Piercing = 1.1, Melee = 0.9, Magic = 1.3, Range = 1.5, Chaos = 0.75, Nature = 2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 90, resistance = 70, agility = -16, stamina = 0 }, species = { "giant" } }, ["15"] = { name = "Fire Giant", attack = 62, strength = 43, defense = 173, magic = 55, range = 34, constitution = 195, tempHealth = 0, monsterCurrentHealth = 1950, maxHealth = 1950, abilities = { {id = 1}, {id = 4}, {id = 7}, {id = 1}, {id = 142}, {id = 1} }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.33, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Slashing = 25, Fire = 12 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 28, intellect = 16, dexterity = 16 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.6666666666666666, Slashing = 1.1, Piercing = 1.1, Melee = 0.9, Magic = 1.3, Range = 1.5, Ice = 0.5, Fire = 2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 70, resistance = 90, agility = -8, stamina = 0 }, species = { "giant" } }, ["16"] = { name = "Ice Giant", attack = 86, strength = 58, defense = 218, magic = 50, range = 38, constitution = 240, tempHealth = 0, monsterCurrentHealth = 2400, maxHealth = 2400, abilities = { {id = 1}, {id = 5}, {id = 1}, {id = 67}, {id = 126}, {id = 1} }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.33, Ice = 1.33 }, offensiveAccuracyAffinityRating = { Piercing = 25, Ice = 12 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 28, intellect = 16, dexterity = 16 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.6666666666666666, Slashing = 1.1, Piercing = 1.1, Melee = 0.9, Magic = 1.3, Range = 1.5, Fire = 0.5, Ice = 2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 115, resistance = 99, agility = -20, stamina = 0 }, species = { "giant" } }, ["17"] = { name = "Bone Giant", attack = 66, strength = 45, defense = 166, magic = 38, range = 34, constitution = 188, tempHealth = 0, monsterCurrentHealth = 1880, maxHealth = 1880, abilities = { {id = 1}, {id = 6}, {id = 1}, {id = 1}, {id = 37} }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.2, Poison = 1.2 }, offensiveAccuracyAffinityRating = { Blunt = 25, Poison = 5 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 20, intellect = 10, dexterity = 8 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.6666666666666666, Slashing = 1.1, Piercing = 1.1, Melee = 1, Magic = 1.2, Range = 1.5, Lightning = 0.5, Poison = 2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 35, resistance = 66, agility = -20, stamina = 0 }, species = { "giant", "corrupted" } }, ["18"] = { name = "Cursed Naga", attack = 75, strength = 50, defense = 135, magic = 35, range = 30, constitution = 150, tempHealth = 0, monsterCurrentHealth = 1500, maxHealth = 1500, abilities = { {id = 1}, {id = 55}, {id = 4}, {id = 76}, {id = 1} }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Poison = 1.2, Slashing = 1.1 }, offensiveAccuracyAffinityRating = { Poison = 25 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 8, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 1.1, Range = 1.1, Slashing = 0.6666666666666666, Lightning = 0.5, Poison = 1.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 35, resistance = 55, agility = 45, stamina = 0 }, species = { "beast", "corrupted" } }, ["19"] = { name = "Corrupted Tree", attack = 48, strength = 43, defense = 134, magic = 25, range = 20, constitution = 143, tempHealth = 0, monsterCurrentHealth = 1430, maxHealth = 1430, abilities = { {id = 1}, {id = 6}, {id = 76}, {id = 1} }, attackSpeed = 2.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.1 }, offensiveAccuracyAffinityRating = { Blunt = 25 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 8, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Range = 1.6, Blunt = 1.3, Slashing = 0.6666666666666666, Piercing = 1.1, Magic = 0.75, Fire = 0.6666666666666666, Lightning = 0.5, Poison = 3 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 66, resistance = 66, agility = -60, stamina = 0 }, species = { "woodlike", "corrupted" } }, ["20"] = { name = "Chaos Giant", attack = 112, strength = 77, defense = 368, magic = 70, range = 54, constitution = 450, tempHealth = 0, monsterCurrentHealth = 4500, maxHealth = 4500, abilities = { {id = 78}, {id = 6}, {id = 6}, {id = 11}, {id = 6}, {id = 17}, {id = 6}, {id = 14} }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.33, Chaos = 1.33 }, offensiveAccuracyAffinityRating = { Blunt = 25, Chaos = 12 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 8, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.75, Slashing = 1.1, Piercing = 1.1, Melee = 1.6, Magic = 0.85, Range = 1.6, Chaos = 2, Lightning = 0.75, Nature = 0.85 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 98, resistance = 64, agility = 0, stamina = 0 }, species = { "giant", "chaotic" } }, ["21"] = { name = "Chaotic Abomination", attack = 100, strength = 90, defense = 468, magic = 90, range = 90, constitution = 638, tempHealth = 0, monsterCurrentHealth = 6380, maxHealth = 6380, abilities = { {id = 78}, {id = 1}, {id = 14}, {id = 17}, {id = 1}, {id = 11}, {id = 1}, {id = 10}, {id = 1} }, attackSpeed = 3.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Chaos = 1.5 }, offensiveAccuracyAffinityRating = { Chaos = 25 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 15, dexterity = 15 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.75, Slashing = 0.75, Piercing = 0.75, Melee = 0.95, Magic = 0.6, Range = 0.95, Chaos = 3, Lightning = 0.75, Nature = 0.8 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 60, resistance = 20, agility = 50, stamina = 0 }, species = { "chaotic" } }, ["22"] = { name = "Swordfish", attack = 70, strength = 38, defense = 126, magic = 24, range = 14, constitution = 147, tempHealth = 0, monsterCurrentHealth = 1470, maxHealth = 1470, abilities = { {id = 4} }, attackSpeed = 2.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.33 }, offensiveAccuracyAffinityRating = { Slashing = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 20, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.1, Magic = 1.1, Range = 1.1, Piercing = 0.75, Lightning = 0.8 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 20, resistance = 20, agility = 15, stamina = 0 }, species = { "beast" } }, ["23"] = { name = "Ascended", attack = 102, strength = 50, defense = 168, magic = 50, range = 1, constitution = 177, tempHealth = 0, monsterCurrentHealth = 1770, maxHealth = 1770, abilities = { {id = 31} }, attackSpeed = 2.2, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.33 }, offensiveAccuracyAffinityRating = { Slashing = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.1, Magic = 1.1, Range = 1.1, Piercing = 0.6666666666666666, Chaos = 3, Lightning = 0.7, Fire = 0.8, Nature = 0.8, Ice = 1.2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 30, resistance = 40, agility = 24, stamina = 0 }, species = { "shrimp" } }, ["24"] = { --TODO: Add data. This is converted from /combatinfo chat command unlike most entries that are from bestiary name = "Aberrant Shrimp", maxHealth = 4500, attackSpeed = 2.4, attack = 64, defense = 45, strength = 40, range = 1, magic = 40, armor = { protection = 75, resistance = 60, agility = 12, stamina = 0 }, weapon = { strength = 0, intellect = 0, dexterity = 0 }, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.33, Chaos = 1.33 }, offensiveAccuracyAffinityRating = { Piercing = 25, Chaos = 10 }, defensiveDamageAffinity = { Melee = 1.1, Magic = 1.1, Range = 1.1, Blunt = 0.6666666666666666, Slashing = 1.25, Piercing = 1.1, Chaos = 1.75, Lightning = 0.7, Fire = 0.8, Nature = 0.8, Ice = 1.2 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, hitMults = { minimum = 0.5, maximum = 1 }, species = { "shrimp" } }, ["25"] = { name = "Spriggan", attack = 68, strength = 42, defense = 165, magic = 42, range = 1, constitution = 113, tempHealth = 0, monsterCurrentHealth = 1130, maxHealth = 1130, abilities = { {id = 2}, {id = 32}, {id = 2}, {id = 2}, {id = 9}, {id = 2}, {id = 2}, {id = 33}, {id = 2} }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1.2, Range = 1, Nature = 1.33 }, offensiveAccuracyAffinityRating = { Magic = 5, Nature = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.8, Magic = 1.8, Range = 0.8, Chaos = 0.75, Slashing = 0.75, Nature = 1.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 20, resistance = 40, agility = -12, stamina = 0 }, species = { "woodlike" } }, ["26"] = { name = "Elven Hunter", attack = 98, strength = 26, defense = 108, magic = 1, range = 53, constitution = 200, tempHealth = 0, monsterCurrentHealth = 2000, maxHealth = 2000, abilities = { {id = 27}, {id = 3}, {id = 21}, {id = 3}, {id = 3}, {id = 23} }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1.3 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 0, Range = 25 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 8 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.8, Magic = 1.3, Range = 1.5, Nature = 1.2, Chaos = 0.6666666666666666, Blunt = 1.2, Slashing = 0.8, Piercing = 0.9 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 44, resistance = 44, agility = 40, stamina = 0 }, species = {"elf"} }, ["27"] = { name = "Elven Warrior", attack = 92, strength = 61, defense = 168, magic = 1, range = 1, constitution = 275, tempHealth = 0, monsterCurrentHealth = 2750, maxHealth = 2750, abilities = { {id = 1}, {id = 6} }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1.3, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 5, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.1, Magic = 1.2, Range = 1.6, Nature = 1.1, Chaos = 0.6666666666666666, Blunt = 1.2, Slashing = 0.8, Piercing = 0.9 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 128, resistance = 30, agility = 10, stamina = 0 }, species = {"elf"} }, ["28"] = { name = "Elven Mage", attack = 90, strength = 24, defense = 148, magic = 64, range = 40, constitution = 225, tempHealth = 0, monsterCurrentHealth = 2250, maxHealth = 2250, abilities = { {id = 2}, {id = 32} }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1, Magic = 1.5, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 0, Magic = 10, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 6, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.8, Magic = 1.6, Range = 1.2, Nature = 1.3, Chaos = 0.6666666666666666, Blunt = 1.2, Slashing = 0.8, Piercing = 0.9 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 40, resistance = 80, agility = 20, stamina = 0 }, species = {"elf"} }, ["29"] = { name = "Elven Rider", attack = 99, strength = 66, defense = 168, magic = 26, range = 26, constitution = 300, tempHealth = 0, monsterCurrentHealth = 3000, maxHealth = 3000, abilities = { {id = 1}, {id = 4}, {id = 32} }, attackSpeed = 3.6, offensiveDamageAffinity = { Melee = 1.2, Magic = 1.2, Range = 1.1 }, offensiveAccuracyAffinityRating = { Melee = 5, Magic = 5, Range = 5 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.7, Magic = 1.5, Range = 1.5, Nature = 1.1, Chaos = 0.6666666666666666, Blunt = 1.2, Slashing = 0.8, Piercing = 0.9 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 20, resistance = 60, agility = 60, stamina = 0 }, species = {"elf"} }, ["30"] = { name = "Wild Boar", attack = 32, strength = 18, defense = 54, magic = 1, range = 1, constitution = 60, tempHealth = 0, monsterCurrentHealth = 600, maxHealth = 600, abilities = { {id = 1}, {id = 1}, {id = 1}, {id = 4} }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 4, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 8, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.2, Magic = 1.1, Range = 0.8, Piercing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 60, resistance = 40, agility = 15, stamina = 0 }, species = { "beast" } }, ["31"] = { name = "Wolf", attack = 42, strength = 26, defense = 70, magic = 1, range = 1, constitution = 75, tempHealth = 0, monsterCurrentHealth = 750, maxHealth = 750, abilities = { {id = 1}, {id = 4}, {id = 4}, {id = 1} }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 11, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 5, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.2, Magic = 1.1, Range = 0.8, Piercing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 40, resistance = 40, agility = 25, stamina = 0 }, smallSplashDisplay = true, species = { "beast" } }, ["32"] = { name = "Corpse Eater", attack = 40, strength = 24, defense = 56, magic = 1, range = 1, constitution = 66, tempHealth = 0, monsterCurrentHealth = 660, maxHealth = 660, abilities = { {id = 1}, {id = 5}, {id = 1} }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1, Piercing = 1.25, Poison = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 1, Piercing = 4, Poison = 10 }, offensiveCritical = { chance = 0.1, damageMultiplier = 1.33 }, weapon = { strength = 10, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.4, Magic = 0.8, Range = 0.8, Blunt = 0.6666666666666666, Slashing = 1.1, Piercing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 24, resistance = 40, agility = 64, stamina = 0 }, species = { "beast" } }, ["33"] = { name = "Dark Mage", attack = 60, strength = 10, defense = 69, magic = 40, range = 1, constitution = 110, tempHealth = 0, monsterCurrentHealth = 1100, maxHealth = 1100, abilities = { {id = 2}, {id = 2}, {id = 143}, {id = 2} }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1.05, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 0, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 5, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 0.7 }, defensiveDamageAffinity = { Melee = 0.75, Magic = 1.4, Range = 0.75, Slashing = 0.8 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 6, resistance = 88, agility = 2, stamina = 0 }, species = { "human" } }, ["34"] = { name = "Reanimated Bones", attack = 48, strength = 64, defense = 88, magic = 1, range = 1, constitution = 114, tempHealth = 0, monsterCurrentHealth = 1140, maxHealth = 1140, abilities = { {id = 1} }, attackSpeed = 3.4, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 5, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 4, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 1.5, Range = 1.5, Blunt = 0.1, Slashing = 2, Piercing = 2, Poison = 3, Lightning = 0.33 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 24, resistance = 66, agility = -64, stamina = 0 }, species = { "undead" } }, ["35"] = { name = "Desiccated Priest", attack = 116, strength = 10, defense = 128, magic = 110, range = 10, constitution = 168, tempHealth = 0, monsterCurrentHealth = 1680, maxHealth = 1680, abilities = { {id = 2}, {id = 143}, {id = 2}, {id = 7}, {id = 2}, {id = 143}, {id = 2}, {id = 8}, {id = 2}, {id = 76}, {id = 2}, {id = 78} }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1, Magic = 1.25, Range = 1, Poison = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 0, Magic = 15, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 9, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 2, Range = 1.5, Blunt = 0.1, Slashing = 2, Piercing = 2, Poison = 3, Lightning = 0.33 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 44, resistance = 128, agility = -12, stamina = 0 }, species = { "undead" } }, ["36"] = { name = "Glass Mage", attack = 90, strength = 80, defense = 180, magic = 80, range = 80, constitution = 120, tempHealth = 0, monsterCurrentHealth = 1200, maxHealth = 1200, abilities = { {id = 2}, {id = 30}, {id = 2}, {id = 31}, {id = 2}, {id = 32}, {id = 2}, {id = 143} }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1.2, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 10, Range = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 15, dexterity = 15 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.75, Range = 1.5, Blunt = 0.5, Slashing = 1.5, Piercing = 1.5, Chaos = 0.85, Poison = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 80, resistance = 80, agility = -40, stamina = 0 }, species = { "golem" } }, ["37"] = { name = "Glass Knight", attack = 90, strength = 80, defense = 180, magic = 80, range = 80, constitution = 120, tempHealth = 0, monsterCurrentHealth = 1200, maxHealth = 1200, abilities = { {id = 1}, {id = 4}, {id = 1}, {id = 5}, {id = 1}, {id = 6}, {id = 1}, {id = 22} }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.2, Magic = 1.2, Range = 1.1 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 10, Range = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 15, dexterity = 15 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.75, Range = 1.5, Blunt = 0.5, Slashing = 1.5, Piercing = 1.5, Chaos = 0.85, Poison = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 80, resistance = 80, agility = -40, stamina = 0 }, species = { "golem" } }, ["38"] = { name = "Glass Ranger", attack = 90, strength = 80, defense = 180, magic = 80, range = 80, constitution = 120, tempHealth = 0, monsterCurrentHealth = 1200, maxHealth = 1200, abilities = { {id = 3}, {id = 29}, {id = 3}, {id = 28}, {id = 3}, {id = 23} }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.2, Magic = 1.2, Range = 1.2 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 10, Range = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 15, dexterity = 15 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.75, Range = 1.5, Blunt = 0.5, Slashing = 1.5, Piercing = 1.5, Chaos = 0.85, Poison = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 80, resistance = 80, agility = -40, stamina = 0 }, species = { "golem" } }, ["500"] = { name = "Ot_to's Prized Hen", attack = 66, strength = 48, defense = 112, magic = 1, range = 1, constitution = 135, tempHealth = 0, monsterCurrentHealth = 1350, maxHealth = 1350, abilities = { {id = 1}, {id = 5}, {id = 1} }, attackSpeed = 1.2, offensiveDamageAffinity = { Melee = 1.2, Piercing = 1.33 }, offensiveAccuracyAffinityRating = { Melee = 5 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 4, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.6, Range = 0.8, Magic = 0.8, Blunt = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 40, resistance = 40, agility = 30, stamina = 0 }, species = { "beast" } }, ["501"] = { name = "Chocolate Cow", attack = 68, strength = 88, defense = 188, magic = 1, range = 1, constitution = 240, tempHealth = 0, monsterCurrentHealth = 2400, maxHealth = 2400, abilities = { {id = 1}, {id = 6}, {id = 1} }, attackSpeed = 2.6, offensiveDamageAffinity = { Melee = 1.2, Blunt = 1.33 }, offensiveAccuracyAffinityRating = { Melee = 10, Blunt = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 8, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.6, Range = 0.8, Magic = 0.8, Slashing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 30, resistance = 50, agility = -11, stamina = 0 }, species = { "beast" } }, ["502"] = { name = "Overseer Demon", attack = 168, strength = 220, defense = 312, magic = 256, range = 180, constitution = 1050, tempHealth = 0, monsterCurrentHealth = 10500, maxHealth = 10500, abilities = { {id = 125}, {id = 2}, {id = 30}, {id = 2}, {id = 7}, {id = 2} }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Melee = 5, Fire = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 11, intellect = 3, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.7, Range = 0.7, Magic = 1.3, Fire = 1.5, Blunt = 1.2, Slashing = 0.9, Ice = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 66, resistance = 99, agility = 8, stamina = 0 }, species = { "demon" }, overrides = { ["Inferno Demon"] = { name = "Inferno Demon", attack = 168, strength = 220, defense = 312, magic = 256, range = 180, constitution = 1050, tempHealth = 0, monsterCurrentHealth = 10500, maxHealth = 10500, abilities = { {id = 125}, {id = 2}, {id = 30}, {id = 2}, {id = 7}, {id = 2} }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Melee = 5, Fire = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 11, intellect = 3, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.7, Range = 0.7, Magic = 1.3, Fire = 1.5, Blunt = 1.2, Slashing = 0.9, Ice = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 66, resistance = 99, agility = 8, stamina = 0 }, species = { "demon" }, imageOverride = "/images/combat/monsters/inferno_demon.png" } } }, ["503"] = { name = "Blood Spider", attack = 78, strength = 90, defense = 164, magic = 1, range = 1, constitution = 300, tempHealth = 0, monsterCurrentHealth = 3000, maxHealth = 3000, abilities = { {id = 1}, {id = 5}, {id = 58}, {id = 55}, {id = 1}, {id = 76}, {id = 1}, {id = 5} }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.33, Poison = 1.33 }, offensiveAccuracyAffinityRating = { Piercing = 15, Poison = 5 }, offensiveCritical = { chance = 0.1, damageMultiplier = 1.5 }, weapon = { strength = 12, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.6, Magic = 1.15, Range = 0.6666666666666666, Blunt = 0.9, Slashing = 1.1, Piercing = 0.9, Ice = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 33, resistance = 44, agility = 90, stamina = 0 }, species = { "beast" } }, ["504"] = { name = "Vassal Demon", attack = 144, strength = 188, defense = 268, magic = 196, range = 128, constitution = 825, tempHealth = 0, monsterCurrentHealth = 8250, maxHealth = 8250, abilities = { {id = 2}, {id = 142}, {id = 18}, {id = 7}, {id = 2}, {id = 142} }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Fire = 1.33 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 22, intellect = 33, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.2, Magic = 1.6, Range = 0.6666666666666666, Fire = 1.5, Blunt = 1.2, Slashing = 0.9, Ice = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 48, resistance = 80, agility = -4, stamina = 0 }, species = { "demon" }, overrides = { ["Flame Demon"] = { name = "Flame Demon", attack = 144, strength = 188, defense = 268, magic = 196, range = 128, constitution = 825, tempHealth = 0, monsterCurrentHealth = 8250, maxHealth = 8250, abilities = { {id = 2}, {id = 142}, {id = 18}, {id = 7}, {id = 2}, {id = 142} }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Fire = 1.33 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 22, intellect = 33, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.2, Magic = 1.6, Range = 0.6666666666666666, Fire = 1.5, Blunt = 1.2, Slashing = 0.9, Ice = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 48, resistance = 80, agility = -4, stamina = 0 }, species = { "demon" }, imageOverride = "/images/combat/monsters/flame_demon.png" } } }, ["505"] = { name = "Marshall the Town Rat", smallSplashDisplay = true, attack = 44, strength = 44, defense = 78, magic = 44, range = 44, constitution = 90, tempHealth = 0, monsterCurrentHealth = 900, maxHealth = 900, abilities = { {id = 1}, {id = 5}, {id = 1} }, attackSpeed = 2.4, offensiveDamageAffinity = { Magic = 1, Range = 1, Melee = 1.05, Piercing = 1.1 }, offensiveAccuracyAffinityRating = { Melee = 5, Piercing = 5 }, offensiveCritical = { chance = 0.15, damageMultiplier = 1.33 }, weapon = { strength = 6, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.6, Range = 0.9, Magic = 0.9, Blunt = 0.8, Piercing = 0.8, Poison = 0.5 }, defensiveCritical = { chance = 0.75, damageMultiplier = 0.6 }, armor = { protection = 15, resistance = 40, agility = 16, stamina = 0 }, species = { "beast" } }, ["506"] = { name = "Marshall the Town Rat", smallSplashDisplay = true, attack = 50, strength = 50, defense = 80, magic = 50, range = 50, constitution = 90, tempHealth = 0, monsterCurrentHealth = 900, maxHealth = 900, abilities = { {id = 3} }, attackSpeed = 2.3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1.05 }, offensiveAccuracyAffinityRating = { Range = 5 }, offensiveCritical = { chance = 0.15, damageMultiplier = 1.33 }, weapon = { strength = 6, intellect = 0, dexterity = 9 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.8, Range = 0.8, Magic = 0.8, Blunt = 0.8, Piercing = 0.8, Poison = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.6 }, armor = { protection = 15, resistance = 40, agility = 16, stamina = 0 }, species = { "beast" } }, ["507"] = { name = "Big Gobbo", attack = 98, strength = 144, defense = 128, magic = 1, range = 1, constitution = 200, tempHealth = 0, monsterCurrentHealth = 2000, maxHealth = 2000, abilities = { {id = 1}, {id = 6}, {id = 1}, {id = 6}, {id = 1}, {id = 53} }, attackSpeed = 2.6, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Range = 1, Blunt = 1.33 }, offensiveAccuracyAffinityRating = { Melee = 30, Blunt = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 32, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.4, Range = 1.2, Magic = 0.8, Ice = 0.9, Piercing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 32, resistance = 40, agility = 8, stamina = 0 }, species = { "goblin" } }, ["508"] = { name = "Elder Spriggan", attack = 164, strength = 188, defense = 312, magic = 188, range = 188, constitution = 1125, tempHealth = 0, monsterCurrentHealth = 11250, maxHealth = 11250, abilities = { {id = 76}, {id = 2}, {id = 32}, {id = 2}, {id = 2}, {id = 9}, {id = 2}, {id = 2}, {id = 89}, {id = 2} }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Range = 1, Blunt = 1.33 }, offensiveAccuracyAffinityRating = { Melee = 15, Blunt = 20 }, offensiveCritical = { chance = 0.025, damageMultiplier = 1.1 }, weapon = { strength = 25, intellect = 25, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 2, Range = 0.9, Chaos = 0.6666666666666666, Slashing = 0.6666666666666666, Nature = 2, Poison = 0.6666666666666666 }, defensiveCritical = { chance = 0.9, damageMultiplier = 0.9 }, armor = { protection = 150, resistance = 100, agility = -100, stamina = 0 }, species = { "woodlike" } }, ["509"] = { name = "Perennial Giant", attack = 216, strength = 168, defense = 388, magic = 128, range = 96, constitution = 1800, tempHealth = 0, monsterCurrentHealth = 18000, maxHealth = 18000, abilities = { {id = 1}, {id = 6}, {id = 1}, {id = 77}, {id = 137}, {id = 45}, {id = 1} }, attackSpeed = 3.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.33, Nature = 1.33 }, offensiveAccuracyAffinityRating = { Blunt = 33, Nature = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 44, intellect = 22, dexterity = 22 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.6666666666666666, Slashing = 1.1, Piercing = 1.1, Melee = 0.95, Magic = 1.5, Range = 1.75, Chaos = 0.6666666666666666, Nature = 2.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 120, resistance = 100, agility = -16, stamina = 0 }, species = { "giant" } }, ["510"] = { name = "Volcanic Giant", attack = 188, strength = 168, defense = 312, magic = 164, range = 128, constitution = 1500, tempHealth = 0, monsterCurrentHealth = 15000, maxHealth = 15000, abilities = { {id = 1}, {id = 4}, {id = 36}, {id = 1}, {id = 142}, {id = 1} }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.33, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Slashing = 33, Fire = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 40, intellect = 30, dexterity = 22 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.6666666666666666, Slashing = 1.1, Piercing = 1.1, Melee = 0.95, Magic = 1.5, Range = 1.75, Ice = 0.6666666666666666, Fire = 2.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 80, resistance = 110, agility = -24, stamina = 0 }, species = { "giant" }, overrides = { ["Inferno Giant"] = { name = "Inferno Giant", attack = 188, strength = 168, defense = 312, magic = 164, range = 128, constitution = 1500, tempHealth = 0, monsterCurrentHealth = 15000, maxHealth = 15000, abilities = { {id = 1}, {id = 4}, {id = 36}, {id = 1}, {id = 142}, {id = 1} }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.33, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Slashing = 33, Fire = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 40, intellect = 30, dexterity = 22 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.6666666666666666, Slashing = 1.1, Piercing = 1.1, Melee = 0.95, Magic = 1.5, Range = 1.75, Ice = 0.6666666666666666, Fire = 2.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 80, resistance = 110, agility = -24, stamina = 0 }, species = { "giant" }, imageOverride = "/images/combat/monsters/elite/fire_giant_elite.png" } } }, ["511"] = { name = "Glacial Giant", attack = 188, strength = 156, defense = 336, magic = 188, range = 128, constitution = 2025, tempHealth = 0, monsterCurrentHealth = 20250, maxHealth = 20250, abilities = { {id = 59}, {id = 1}, {id = 5}, {id = 8}, {id = 1}, {id = 126}, {id = 1} }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.33, Ice = 1.33 }, offensiveAccuracyAffinityRating = { Piercing = 33, Ice = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.6666666666666666, Slashing = 1.1, Piercing = 1.1, Melee = 0.95, Magic = 1.5, Range = 1.75, Fire = 0.6666666666666666, Ice = 2.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 135, resistance = 160, agility = -50, stamina = 0 }, species = { "giant" } }, ["512"] = { name = "Imbued Black Knight", attack = 99, strength = 99, defense = 216, magic = 1, range = 1, constitution = 540, tempHealth = 0, monsterCurrentHealth = 5400, maxHealth = 5400, abilities = { {id = 124}, {id = 4}, {id = 1}, {id = 125}, {id = 66}, {id = 4}, {id = 1}, {id = 65}, {id = 22}, {id = 1}, {id = 5}, {id = 4}, {id = 1} }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.15, Piercing = 1.15, Poison = 0.8 }, offensiveAccuracyAffinityRating = { Melee = 20 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 16, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.6666666666666666, Range = 1.5, Blunt = 0.6666666666666666, Slashing = 1.25, Piercing = 1.33, Fire = 1.1, Ice = 1.1, Nature = 1.1, Chaos = 1.1 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 164, resistance = 66, agility = -64, stamina = 0 }, species = { "golem" } }, ["513"] = { name = "Ghastly Giant", attack = 148, strength = 168, defense = 300, magic = 118, range = 88, constitution = 1275, tempHealth = 0, monsterCurrentHealth = 12750, maxHealth = 12750, abilities = { {id = 77}, {id = 1}, {id = 6}, {id = 1}, {id = 1}, {id = 55}, {id = 1}, {id = 76}, {id = 1}, {id = 6}, {id = 1}, {id = 1}, {id = 55}, {id = 1} }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.2, Poison = 1.2 }, offensiveAccuracyAffinityRating = { Blunt = 25, Poison = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 35, intellect = 10, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.6666666666666666, Slashing = 1.1, Piercing = 1.1, Melee = 1, Magic = 1.3, Range = 1.6, Lightning = 0.5, Poison = 2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 80, resistance = 99, agility = -60, stamina = 0 }, species = { "giant", "corrupted" } }, ["514"] = { name = "Corrupted Naga", attack = 128, strength = 128, defense = 256, magic = 1, range = 1, constitution = 1088, tempHealth = 0, monsterCurrentHealth = 10880, maxHealth = 10880, abilities = { {id = 1}, {id = 55}, {id = 4}, {id = 76}, {id = 1}, {id = 55}, {id = 4}, {id = 1}, {id = 77} }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Poison = 1.2, Slashing = 1.1 }, offensiveAccuracyAffinityRating = { Poison = 50 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 30, intellect = 20, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1, Magic = 1.3, Range = 1.3, Slashing = 0.6666666666666666, Lightning = 0.5, Poison = 1.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 50, resistance = 66, agility = 50, stamina = 0 }, species = { "beast", "corrupted" } }, ["515"] = { name = "Swordfish Champion", attack = 188, strength = 156, defense = 192, magic = 1, range = 1, constitution = 1050, tempHealth = 0, monsterCurrentHealth = 10500, maxHealth = 10500, abilities = { {id = 1}, {id = 4}, {id = 144}, {id = 1}, {id = 4}, {id = 144}, {id = 4} }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.33 }, offensiveAccuracyAffinityRating = { Slashing = 20 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 30, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 1.5, Range = 1.5, Piercing = 0.3333333333333333, Lightning = 0.5, Chaos = 1.1 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 80, resistance = 30, agility = 25, stamina = 0 }, species = { "beast" } }, ["516"] = { name = "Ancient Ascended", attack = 312, strength = 256, defense = 356, magic = 312, range = 312, constitution = 1500, tempHealth = 0, monsterCurrentHealth = 15000, maxHealth = 15000, abilities = { {id = 76}, {id = 1}, {id = 4}, {id = 76} }, attackSpeed = 2.2, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.33 }, offensiveAccuracyAffinityRating = { Slashing = 20 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 30, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.3, Magic = 1.3, Range = 1.3, Piercing = 0.4, Lightning = 0.5, Chaos = 2, Fire = 0.67, Nature = 0.67, Ice = 1.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 50, resistance = 40, agility = 60, stamina = 0 }, species = { "shrimp" } }, ["517"] = { name = "Voidtouched Giant", attack = 268, strength = 244, defense = 388, magic = 266, range = 222, constitution = 2250, tempHealth = 0, monsterCurrentHealth = 22500, maxHealth = 22500, abilities = { {id = 6}, {id = 6}, {id = 11}, {id = 6}, {id = 17}, {id = 10}, {id = 14} }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.33, Chaos = 1.33 }, offensiveAccuracyAffinityRating = { Blunt = 33, Chaos = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 23, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.6666666666666666, Slashing = 1.1, Piercing = 1.1, Melee = 1.75, Magic = 0.75, Range = 1.75, Chaos = 2.5, Lightning = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 75, resistance = 100, agility = -10, stamina = 0 }, species = { "giant", "chaotic" } }, ["518"] = { name = "Obsidian Mage", attack = 150, strength = 135, defense = 300, magic = 135, range = 135, constitution = 600, tempHealth = 0, monsterCurrentHealth = 6000, maxHealth = 6000, abilities = { {id = 2}, {id = 77}, {id = 2}, {id = 31}, {id = 2}, {id = 32}, {id = 2}, {id = 143}, {id = 77} }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.1, Magic = 1.1, Range = 1.1 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 10, Range = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 33, intellect = 33, dexterity = 33 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.75, Range = 1.5, Blunt = 0.5, Slashing = 1.5, Piercing = 1.5, Chaos = 0.85, Poison = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 120, resistance = 120, agility = -20, stamina = 0 }, species = { "golem" } }, ["519"] = { name = "Obsidian Knight", attack = 150, strength = 135, defense = 300, magic = 135, range = 135, constitution = 600, tempHealth = 0, monsterCurrentHealth = 6000, maxHealth = 6000, abilities = { {id = 1}, {id = 4}, {id = 1}, {id = 5}, {id = 1}, {id = 22} }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.1, Magic = 1.1, Range = 1.1 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 10, Range = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 33, intellect = 33, dexterity = 33 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.75, Range = 1.5, Blunt = 0.5, Slashing = 1.5, Piercing = 1.5, Chaos = 0.85, Poison = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 120, resistance = 120, agility = -20, stamina = 0 }, species = { "golem" } }, ["520"] = { name = "Obsidian Ranger", attack = 150, strength = 135, defense = 300, magic = 135, range = 135, constitution = 600, tempHealth = 0, monsterCurrentHealth = 6000, maxHealth = 6000, abilities = { {id = 3}, {id = 29}, {id = 3}, {id = 28}, {id = 3}, {id = 27} }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.1, Magic = 1.1, Range = 1.1 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 10, Range = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 15, dexterity = 15 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.75, Range = 1.5, Blunt = 0.5, Slashing = 1.5, Piercing = 1.5, Chaos = 0.85, Poison = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 120, resistance = 120, agility = -20, stamina = 0 }, species = { "golem" } }, ["521"] = { name = "Possessed Mage", attack = 112, strength = 1, defense = 128, magic = 138, range = 1, constitution = 525, tempHealth = 0, monsterCurrentHealth = 5250, maxHealth = 5250, abilities = { {id = 77}, {id = 2}, {id = 143}, {id = 2}, {id = 7}, {id = 2}, {id = 143}, {id = 2}, {id = 18}, {id = 2}, {id = 2}, {id = 143}, {id = 2} }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1.1, Range = 1, Poison = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 0, Magic = 20, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 15, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 1.6, Range = 0.75, Slashing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = -10, resistance = 128, agility = 16, stamina = 0 }, species = { "human" } }, ["522"] = { name = "Pactbound Sorceror", attack = 144, strength = 10, defense = 156, magic = 188, range = 1, constitution = 600, tempHealth = 0, monsterCurrentHealth = 6000, maxHealth = 6000, abilities = { {id = 125}, {id = 77}, {id = 143}, {id = 18}, {id = 143}, {id = 122}, {id = 131} }, attackSpeed = 2.8, offensiveDamageAffinity = { Melee = 1, Magic = 1.25, Range = 1, Poison = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 0, Magic = 20, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 19, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 1.6, Range = 0.75, Slashing = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = -10, resistance = 180, agility = 32, stamina = 0 }, species = { "human" } }, ["523"] = { name = "Nox Wolf", attack = 99, strength = 99, defense = 168, magic = 1, range = 1, constitution = 375, tempHealth = 0, monsterCurrentHealth = 3750, maxHealth = 3750, abilities = { {id = 1}, {id = 4}, {id = 1}, {id = 78}, {id = 1}, {id = 22}, {id = 1}, {id = 40}, {id = 1}, {id = 22}, {id = 1}, {id = 41}, {id = 1}, {id = 4}, {id = 1} }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 11, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.4, Magic = 1.2, Range = 0.8, Piercing = 0.6666666666666666, Nature = 0.9, Fire = 0.7, Ice = 0.7 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 50, resistance = 40, agility = 66, stamina = 0 }, smallSplashDisplay = true, species = { "beast" } }, ["524"] = { name = "Royal Elven Hunter", attack = 256, strength = 68, defense = 228, magic = 1, range = 168, constitution = 690, tempHealth = 0, monsterCurrentHealth = 6900, maxHealth = 6900, abilities = { {id = 58}, {id = 3}, {id = 134}, {id = 21}, {id = 3}, {id = 134}, {id = 23}, {id = 3}, {id = 3}, {id = 47}, {id = 3}, {id = 134}, {id = 42}, {id = 60} }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1.3 }, offensiveAccuracyAffinityRating = { Melee = 5, Magic = 0, Range = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 25 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 1.3, Range = 1.5, Nature = 1.2, Chaos = 0.7, Blunt = 1.2, Slashing = 0.8, Piercing = 0.9 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 66, resistance = 66, agility = 180, stamina = 0 }, species = {"elf"} }, ["525"] = { name = "Royal Elven Warrior", attack = 212, strength = 180, defense = 368, magic = 1, range = 1, constitution = 1013, tempHealth = 0, monsterCurrentHealth = 10130, maxHealth = 10130, abilities = { {id = 49}, {id = 4}, {id = 5}, {id = 6}, {id = 4}, {id = 66}, {id = 6}, {id = 22}, {id = 5}, {id = 6}, {id = 78} }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1.3, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 15, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.1, Magic = 1.2, Range = 1.6, Nature = 1.1, Chaos = 0.7, Blunt = 1.2, Slashing = 0.8, Piercing = 0.9 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 164, resistance = 55, agility = 120, stamina = 0 }, species = {"elf"} }, ["526"] = { name = "Royal Elven Mage", attack = 188, strength = 48, defense = 312, magic = 212, range = 79, constitution = 1050, tempHealth = 0, monsterCurrentHealth = 10500, maxHealth = 10500, abilities = { {id = 77}, {id = 2}, {id = 32}, {id = 80}, {id = 2}, {id = 9}, {id = 79}, {id = 89}, {id = 2}, {id = 47}, {id = 2} }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1, Magic = 1.5, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 0, Magic = 20, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 15, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 1.6, Range = 1.2, Nature = 1.3, Chaos = 0.7, Blunt = 1.2, Slashing = 0.8, Piercing = 0.9 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 50, resistance = 150, agility = 80, stamina = 0 }, species = {"elf"} }, ["527"] = { name = "Royal Elven Rider", attack = 150, strength = 180, defense = 400, magic = 26, range = 26, constitution = 1275, tempHealth = 0, monsterCurrentHealth = 12750, maxHealth = 12750, abilities = { {id = 4}, {id = 5}, {id = 6}, {id = 66}, {id = 4}, {id = 5}, {id = 6}, {id = 22}, {id = 5}, {id = 6}, {id = 78} }, attackSpeed = 3.6, offensiveDamageAffinity = { Melee = 1.1, Magic = 1.1, Range = 1.1 }, offensiveAccuracyAffinityRating = { Melee = 15, Magic = 15, Range = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 8, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.7, Magic = 1.5, Range = 1.5, Nature = 1.1, Chaos = 0.7, Blunt = 1.2, Slashing = 0.8, Piercing = 0.9 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 40, resistance = 55, agility = 180, stamina = 0 }, species = {"elf"} }, ["528"] = { name = "Black Knight Titan", attack = 128, strength = 212, defense = 256, magic = 1, range = 1, constitution = 540, tempHealth = 0, monsterCurrentHealth = 5400, maxHealth = 5400, abilities = { {id = 124}, {id = 65}, {id = 1}, {id = 4}, {id = 1}, {id = 22}, {id = 15}, {id = 6}, {id = 1}, {id = 4}, {id = 66}, {id = 22}, {id = 1}, {id = 6}, {id = 4}, {id = 1} }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1.05, Magic = 1, Range = 1, Slashing = 1.33, Blunt = 1.4, Poison = 0.8 }, offensiveAccuracyAffinityRating = { Melee = 33 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 4, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 2, Magic = 0.5, Range = 1.6, Blunt = 0.5, Slashing = 1.33, Piercing = 1.33, Fire = 1.2, Ice = 1.2, Nature = 1.2, Chaos = 1.2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 164, resistance = 24, agility = -64, stamina = 0 }, species = { "giant", "golem" } }, ["529"] = { name = "Exiled Preceptor", attack = 212, strength = 48, defense = 368, magic = 288, range = 1, constitution = 1500, tempHealth = 0, monsterCurrentHealth = 15000, maxHealth = 15000, abilities = { {id = 125}, {id = 2}, {id = 131}, {id = 2}, {id = 143}, {id = 2}, {id = 122}, {id = 2}, {id = 2}, {id = 131}, {id = 2}, {id = 143}, {id = 2}, {id = 122}, {id = 2}, {id = 138}, {id = 2} }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1, Magic = 1.25, Range = 1, Poison = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 0, Magic = 20, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 32, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.5, Magic = 2, Range = 0.75, Slashing = 0.6666666666666666, Piercing = 0.6666666666666666, Blunt = 0.6666666666666666 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 24, resistance = 228, agility = 32, stamina = 0 }, species = { "human" } }, ["530"] = { name = "Corrupted Elder Tree", attack = 99, strength = 128, defense = 256, magic = 35, range = 30, constitution = 750, tempHealth = 0, monsterCurrentHealth = 7500, maxHealth = 7500, abilities = { {id = 1}, {id = 6}, {id = 76}, {id = 1} }, attackSpeed = 2, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.1 }, offensiveAccuracyAffinityRating = { Blunt = 50 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 30, intellect = 20, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1, Range = 1.8, Blunt = 1.5, Slashing = 0.6666666666666666, Piercing = 1.2, Magic = 1, Fire = 0.5, Lightning = 0.6666666666666666, Poison = 3.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 81, resistance = 77, agility = -55, stamina = 0 }, species = { "woodlike", "corrupted" } }, ["1006"] = { name = "Giant King", attack = 444, strength = 256, defense = 628, magic = 288, range = 212, constitution = 15000, tempHealth = 0, monsterCurrentHealth = 150000, maxHealth = 150000, abilities = { {id = 78}, {id = 4}, {id = 6}, {id = 4}, {id = 10}, {id = 65}, {id = 4}, {id = 6}, {id = 4}, {id = 11} }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1.2, Magic = 1.2, Blunt = 1.33, Slashing = 1.33, Chaos = 1.33 }, offensiveAccuracyAffinityRating = { Melee = 25, Magic = 25, Slashing = 100, Blunt = 100, Chaos = 50 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 23, intellect = 23, dexterity = 23 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.8, Slashing = 1.1, Piercing = 1.1, Melee = 1.33, Magic = 1.33, Range = 1.33, Chaos = 1.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.75 }, armor = { protection = 40, resistance = 20, agility = 32, stamina = 0 }, species = { "giant" } }, ["1007"] = { name = "Giant King", attack = 688, strength = 300, defense = 424, magic = 300, range = 300, constitution = 3750, tempHealth = 0, monsterCurrentHealth = 37500, maxHealth = 37500, abilities = { {id = 65}, {id = 4}, {id = 6}, {id = 10}, {id = 65}, {id = 77}, {id = 4}, {id = 6}, {id = 11} }, attackSpeed = 2.8, offensiveDamageAffinity = { Melee = 1.33, Magic = 1.33, Blunt = 1.66, Slashing = 1.75, Chaos = 2 }, offensiveAccuracyAffinityRating = { Melee = 25, Magic = 25, Slashing = 100, Blunt = 100, Chaos = 50 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 23, intellect = 23, dexterity = 23 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.7, Slashing = 1, Piercing = 1, Melee = 0.8, Magic = 0.8, Range = 0.8, Chaos = 1.25 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.75 }, armor = { protection = 10, resistance = 10, agility = 64, stamina = 0 }, species = { "giant" } }, ["1008"] = { name = "Just a Chicken", smallSplashDisplay = true, attack = 140, strength = 164, defense = 256, magic = 99, range = 66, constitution = 450, tempHealth = 0, monsterCurrentHealth = 4500, maxHealth = 4500, abilities = { {id = 1}, {id = 5}, {id = 1} }, attackSpeed = 2.6, offensiveDamageAffinity = { Melee = 1.2, Piercing = 1.33, Fire = 2, Magic = 1 }, offensiveAccuracyAffinityRating = { Melee = 60 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 4, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.4, Range = 0.8, Magic = 0.8, Fire = 3, Ice = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 15, resistance = 15, agility = 30, stamina = 0 }, species = { "beast" } }, ["1009"] = { name = "Phoenix", smallSplashDisplay = true, attack = 166, strength = 188, defense = 256, magic = 99, range = 99, constitution = 750, tempHealth = 0, monsterCurrentHealth = 7500, maxHealth = 7500, abilities = { {id = 1}, {id = 5}, {id = 1}, {id = 7}, {id = 5}, {id = 1}, {id = 5}, {id = 18}, {id = 1}, {id = 5}, {id = 1}, {id = 75}, {id = 1} }, attackSpeed = 2.5, offensiveDamageAffinity = { Melee = 1.2, Piercing = 1.33, Fire = 2, Magic = 1 }, offensiveAccuracyAffinityRating = { Melee = 60 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 11, intellect = 8, dexterity = 8 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Range = 0.8, Magic = 0.8, Fire = 3, Ice = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 15, resistance = 15, agility = 30, stamina = 0 }, species = { "beast" } }, ["1010"] = { name = "Phoenix", smallSplashDisplay = true, attack = 166, strength = 188, defense = 256, magic = 99, range = 99, constitution = 1125, tempHealth = 0, monsterCurrentHealth = 11250, maxHealth = 11250, abilities = { {id = 1}, {id = 5}, {id = 1}, {id = 7}, {id = 5}, {id = 1}, {id = 5}, {id = 18}, {id = 1}, {id = 5}, {id = 1}, {id = 75}, {id = 1} }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.2, Piercing = 1.33, Fire = 2, Magic = 1 }, offensiveAccuracyAffinityRating = { Melee = 60 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 11, intellect = 8, dexterity = 8 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.6, Range = 0.8, Magic = 0.8, Fire = 3, Ice = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 15, resistance = 15, agility = 30, stamina = 0 }, species = { "beast" } }, ["1011"] = { name = "Phoenix", smallSplashDisplay = true, attack = 166, strength = 188, defense = 256, magic = 99, range = 99, constitution = 1500, tempHealth = 0, monsterCurrentHealth = 15000, maxHealth = 15000, abilities = { {id = 1}, {id = 5}, {id = 1}, {id = 7}, {id = 5}, {id = 1}, {id = 5}, {id = 18}, {id = 1}, {id = 5}, {id = 1}, {id = 75}, {id = 1} }, attackSpeed = 2.3, offensiveDamageAffinity = { Melee = 1.2, Piercing = 1.33, Fire = 2, Magic = 1 }, offensiveAccuracyAffinityRating = { Melee = 60 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 11, intellect = 8, dexterity = 8 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.7, Range = 0.8, Magic = 0.8, Fire = 3, Ice = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 15, resistance = 15, agility = 30, stamina = 0 }, species = { "beast" } }, ["1012"] = { name = "Phoenix", smallSplashDisplay = true, attack = 212, strength = 228, defense = 324, magic = 156, range = 99, constitution = 1875, tempHealth = 0, monsterCurrentHealth = 18750, maxHealth = 18750, abilities = { {id = 1}, {id = 5}, {id = 1}, {id = 7}, {id = 5}, {id = 1}, {id = 5}, {id = 18}, {id = 1}, {id = 5}, {id = 36}, {id = 75}, {id = 135} }, attackSpeed = 2.2, offensiveDamageAffinity = { Melee = 1.2, Piercing = 1.33, Fire = 2, Magic = 1 }, offensiveAccuracyAffinityRating = { Melee = 60 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 11, intellect = 8, dexterity = 8 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 2, Range = 0.8, Magic = 0.8, Fire = 3, Ice = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 15, resistance = 15, agility = 30, stamina = 0 }, species = { "beast" } }, ["1013"] = { name = "The Advisor", attack = 300, strength = 260, defense = 400, magic = 250, range = 200, constitution = 20000, tempHealth = 0, monsterCurrentHealth = 20000, maxHealth = 20000, abilities = { {id = 76}, {id = 1}, {id = 122}, {id = 6}, {id = 77}, {id = 131}, {id = 143}, {id = 1} }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.2, Poison = 1.2 }, offensiveAccuracyAffinityRating = { Blunt = 25, Poison = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 48, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.6666666666666666, Slashing = 1.1, Piercing = 1.1, Melee = 1.5, Magic = 0.8, Range = 1.5, Lightning = 0.25, Poison = 3, Chaos = 1.1 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 90, resistance = 90, agility = -120, stamina = 0 }, species = { "giant", "corrupted" } }, ["1014"] = { name = "Elven King", attack = 512, strength = 256, defense = 456, magic = 256, range = 256, constitution = 11250, tempHealth = 0, monsterCurrentHealth = 112500, maxHealth = 112500, abilities = { {id = 3}, {id = 134}, {id = 3}, {id = 42}, {id = 3}, {id = 23}, {id = 21}, {id = 134}, {id = 32}, {id = 134} }, attackSpeed = 2.8, offensiveDamageAffinity = { Melee = 1.2, Magic = 1.2, Piercing = 1.25, Nature = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 25, Magic = 25, Piercing = 100, Nature = 75 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 23, intellect = 23, dexterity = 23 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 1.1, Slashing = 0.9, Piercing = 0.8, Melee = 1, Magic = 1.6, Range = 1.6, Nature = 2, Fire = 0.8 }, defensiveCritical = { chance = 0.15, damageMultiplier = 0.75 }, armor = { protection = 40, resistance = 40, agility = 128, stamina = 0 }, species = {"elf"} }, ["1015"] = { name = "The Regent", attack = 356, strength = 212, defense = 356, magic = 212, range = 212, constitution = 7500, tempHealth = 0, monsterCurrentHealth = 75000, maxHealth = 75000, abilities = { {id = 22}, {id = 5}, {id = 1}, {id = 40}, {id = 1}, {id = 5}, {id = 1}, {id = 41}, {id = 1}, {id = 5}, {id = 1}, {id = 36}, {id = 1}, {id = 5}, {id = 1} }, attackSpeed = 2.5, offensiveDamageAffinity = { Melee = 1.2, Magic = 1.2, Piercing = 1.33, Nature = 1.33 }, offensiveAccuracyAffinityRating = { Melee = 25, Magic = 25, Piercing = 100, Nature = 75 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 1.1, Slashing = 1.1, Piercing = 0.8, Melee = 1, Magic = 1.6, Range = 1.6, Nature = 2, Fire = 0.8 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 50, resistance = 50, agility = 64, stamina = 0 }, species = { "beast" } }, ["1016"] = { name = "ANGY WOLF", attack = 128, strength = 188, defense = 212, magic = 1, range = 1, constitution = 375, tempHealth = 0, monsterCurrentHealth = 3750, maxHealth = 3750, abilities = { {id = 1}, {id = 4}, {id = 1}, {id = 40}, {id = 1}, {id = 4}, {id = 1}, {id = 41} }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.33, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 11, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 1, Range = 0.9, Nature = 0.75, Fire = 2, Ice = 0.5, Piercing = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 60, resistance = 80, agility = 66, stamina = 0 }, smallSplashDisplay = true, species = { "beast" } }, ["1017"] = { name = "ANGY BOAR", attack = 99, strength = 256, defense = 190, magic = 1, range = 1, constitution = 375, tempHealth = 0, monsterCurrentHealth = 3750, maxHealth = 3750, abilities = { {id = 1}, {id = 6}, {id = 1}, {id = 40}, {id = 135}, {id = 6}, {id = 142}, {id = 41} }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.33, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 11, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 1, Range = 0.9, Fire = 2, Nature = 0.75, Ice = 0.5, Piercing = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 120, resistance = 80, agility = 33, stamina = 0 }, species = { "beast" } }, ["1018"] = { name = "Storm Watcher", attack = 478, strength = 256, defense = 512, magic = 312, range = 256, constitution = 25000, tempHealth = 0, monsterCurrentHealth = 250000, maxHealth = 250000, abilities = { {id = 2}, {id = 17}, {id = 2}, {id = 10}, {id = 2}, {id = 17}, {id = 2}, {id = 11}, {id = 77} }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.25, Magic = 1.25, Range = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 50, Magic = 100, Range = 50 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 75, intellect = 75, dexterity = 75 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.35, Magic = 1.6, Range = 0.9, Chaos = 6, Lightning = 0.5, Fire = 0.8, Nature = 0.8, Ice = 1.2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 150, resistance = 150, agility = 0, stamina = 0 }, species = { "shrimp", "chaotic" } }, ["1019"] = { name = "The Shrimp God - Phase 1", attack = 478, strength = 256, defense = 512, magic = 312, range = 256, constitution = 25000, tempHealth = 0, monsterCurrentHealth = 250000, maxHealth = 250000, abilities = { {id = 2}, {id = 17}, {id = 2}, {id = 10}, {id = 2}, {id = 17}, {id = 2}, {id = 11}, {id = 77} }, attackSpeed = 5, offensiveDamageAffinity = { Melee = 1.25, Magic = 1.25, Range = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 50, Magic = 100, Range = 50 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 75, intellect = 75, dexterity = 75 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.35, Magic = 1.6, Range = 0.9, Lightning = 0.5, Fire = 0.8, Nature = 0.8, Ice = 1.2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 200, resistance = 100, agility = 0, stamina = 0 }, species = { "shrimp", "chaotic" } }, ["1020"] = { name = "The Shrimp God - Phase 2", attack = 478, strength = 256, defense = 512, magic = 312, range = 256, constitution = 35000, tempHealth = 0, monsterCurrentHealth = 350000, maxHealth = 350000, abilities = { {id = 2}, {id = 17}, {id = 2}, {id = 10}, {id = 2}, {id = 17}, {id = 2}, {id = 11}, {id = 77} }, attackSpeed = 5, offensiveDamageAffinity = { Melee = 1.25, Magic = 1.25, Range = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 50, Magic = 100, Range = 50 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 75, intellect = 75, dexterity = 75 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.35, Magic = 1.6, Range = 0.9, Lightning = 0.5, Fire = 0.8, Nature = 0.8, Ice = 1.2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 100, resistance = 75, agility = 0, stamina = 0 }, species = { "shrimp", "chaotic" } }, ["1022"] = { name = "Goblin Chef", attack = 88, strength = 78, defense = 128, magic = 1, range = 1, constitution = 350, tempHealth = 0, monsterCurrentHealth = 3500, maxHealth = 3500, abilities = { {id = 6}, {id = 6}, {id = 39}, {id = 6}, {id = 6}, {id = 53}, {id = 6}, {id = 6} }, attackSpeed = 2.6, offensiveDamageAffinity = { Melee = 1.2, Blunt = 1.33, Magic = 0.9 }, offensiveAccuracyAffinityRating = { Melee = 60, Blunt = 60, Fire = 30 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 44, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Range = 0.9, Magic = 0.8, Fire = 0.75, Ice = 0.75, Poison = 1.3 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 48, resistance = 44, agility = 16, stamina = 0 }, species = { "goblin" } }, ["1025"] = { name = "Ancient Dwarven Golem", attack = 99, strength = 128, defense = 216, magic = 1, range = 1, constitution = 1500, tempHealth = 0, monsterCurrentHealth = 15000, maxHealth = 15000, abilities = { {id = 65}, {id = 1}, {id = 4}, {id = 1}, {id = 5}, {id = 1}, {id = 6}, {id = 1}, {id = 4}, {id = 1}, {id = 5}, {id = 1}, {id = 6} }, attackSpeed = 3.4, offensiveDamageAffinity = { Melee = 1.3, Magic = 0.9, Range = 0.9, Blunt = 1.7, Fire = 1.3 }, offensiveAccuracyAffinityRating = { Melee = 33 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 4, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.2, Magic = 0.9, Range = 1.1, Blunt = 0.7, Fire = 1.5, Ice = 0.6666666666666666 }, defensiveCritical = { chance = 0.25, damageMultiplier = 0.5 }, armor = { protection = 164, resistance = 64, agility = -64, stamina = 0 }, species = { "golem" } }, ["1026"] = { name = "Living Wood Wolf", attack = 99, strength = 128, defense = 248, magic = 128, range = 128, constitution = 1125, tempHealth = 0, monsterCurrentHealth = 11250, maxHealth = 11250, abilities = { {id = 76}, {id = 2}, {id = 32}, {id = 2}, {id = 2}, {id = 9}, {id = 2}, {id = 2}, {id = 33}, {id = 2} }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Range = 1, Blunt = 1.33 }, offensiveAccuracyAffinityRating = { Melee = 15, Blunt = 20 }, offensiveCritical = { chance = 0.025, damageMultiplier = 1.1 }, weapon = { strength = 25, intellect = 25, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 1.6, Range = 0.9, Chaos = 0.75, Slashing = 0.5, Nature = 3, Fire = 0.33 }, defensiveCritical = { chance = 0.9, damageMultiplier = 0.9 }, armor = { protection = 75, resistance = 75, agility = 50, stamina = 0 }, species = { "beast", "woodlike" } }, ["1027"] = { name = "Water Elemental", attack = 99, strength = 156, defense = 128, magic = 156, range = 99, constitution = 1500, tempHealth = 0, monsterCurrentHealth = 15000, maxHealth = 15000, abilities = { {id = 1}, {id = 31}, {id = 2}, {id = 8}, {id = 1} }, attackSpeed = 2.8, offensiveDamageAffinity = { Melee = 1.2, Magic = 1.2, Ice = 1.5 }, offensiveAccuracyAffinityRating = { Melee = 5, Ice = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 11, intellect = 3, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.4, Range = 0.8, Magic = 1, Ice = 2, Blunt = 1.2, Slashing = 0.9, Fire = 0.33 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 48, resistance = 128, agility = -20, stamina = 0 } }, ["1028"] = { name = "Corrupted Titan", attack = 410, strength = 368, defense = 512, magic = 150, range = 150, constitution = 20000, tempHealth = 0, monsterCurrentHealth = 200000, maxHealth = 200000, abilities = { {id = 124}, {id = 65}, {id = 125}, {id = 1}, {id = 4}, {id = 1}, {id = 22}, {id = 1}, {id = 15}, {id = 1}, {id = 4}, {id = 1}, {id = 22}, {id = 1}, {id = 6}, {id = 22}, {id = 1} }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1.5, Magic = 1, Range = 1, Slashing = 1.5, Blunt = 1.5, Piercing = 1.5 }, offensiveAccuracyAffinityRating = { Melee = 33 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 4, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 2.5, Magic = 0.8, Range = 1.6, Blunt = 0.5, Slashing = 1.25, Piercing = 1.33, Fire = 1.1, Ice = 1.1, Nature = 1.1, Chaos = 1.1, Lightning = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 336, resistance = 90, agility = -256, stamina = 0 }, species = { "giant", "corrupted", "golem" } }, ["1031"] = { name = "Limpe K. Limpe", smallSplashDisplay = true, attack = 88, strength = 88, defense = 88, magic = 88, range = 88, constitution = 7000, tempHealth = 0, monsterCurrentHealth = 7000, maxHealth = 7000, abilities = { {id = 1}, {id = 5}, {id = 1}, {id = 7}, {id = 1}, {id = 53}, {id = 5}, {id = 1}, {id = 5}, {id = 18}, {id = 1} }, attackSpeed = 2.5, offensiveDamageAffinity = { Melee = 1.1, Piercing = 1.2, Fire = 1.5, Magic = 1.2 }, offensiveAccuracyAffinityRating = { Melee = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 10, intellect = 10, dexterity = 10 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1, Range = 0.8, Magic = 0.8, Fire = 1.5, Ice = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 15, resistance = 15, agility = 45, stamina = 0 }, species = { "beast" } }, ["2000"] = { ignoreWaveKillCount = true, name = "Summoned Shrimp", attack = 33, strength = 12, defense = 512, magic = 12, range = 1, constitution = 200, tempHealth = 0, monsterCurrentHealth = 2000, maxHealth = 2000, abilities = { {id = 65}, {id = 54}, {id = 118}, {id = 1}, {id = 4}, {id = 1} }, attackSpeed = 4.5, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.33 }, offensiveAccuracyAffinityRating = { Slashing = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.1, Magic = 1.1, Range = 1.1, Piercing = 0.7, Chaos = 3, Lightning = 0.3, Ice = 1.1, Fire = 0.9 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 200, resistance = 200, agility = -360, stamina = 0 }, species = { "shrimp" } }, ["2001"] = { ignoreWaveKillCount = true, name = "Corrupted Knight", attack = 20, strength = 16, defense = 38, magic = 1, range = 1, constitution = 45, tempHealth = 0, monsterCurrentHealth = 450, maxHealth = 450, abilities = { {id = 65}, {id = 54}, {id = 118}, {id = 4}, {id = 1}, {id = 5}, {id = 4}, {id = 1}, {id = 65}, {id = 4}, {id = 1}, {id = 5}, {id = 22}, {id = 1} }, attackSpeed = 5, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.15, Piercing = 1.15 }, offensiveAccuracyAffinityRating = { Slashing = 1.15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 4, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.75, Range = 1.2, Blunt = 0.7, Slashing = 1.25, Piercing = 1.33, Fire = 1.1, Ice = 1.1, Nature = 1.1, Chaos = 1.1 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 60, resistance = 12, agility = -60, stamina = 0 }, species = { "corrupted", "golem" } }, ["2002"] = { --TODO: Add data. This is converted from /combatinfo chat command unlike most entries that are from bestiary name = "Shrimp God Tentacle", maxHealth = 50000, attackSpeed = 4.5, attack = 99, defense = 256, strength = 99, range = 99, magic = 99, armor = { protection = 200, resistance = 200, agility = -360, stamina = 0 }, weapon = { strength = 0, intellect = 0, dexterity = 0 }, offensiveDamageAffinity = { Melee = 1.5, Magic = 1.5, Range = 1.5, Poison = 2, Chaos = 2 }, offensiveAccuracyAffinityRating = { Slashing = 15 }, defensiveDamageAffinity = { Melee = 1.1, Magic = 1.1, Range = 1.1, Piercing = 0.7, Chaos = 3, Lightning = 0.3 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, hitMults = { minimum = 0.5, maximum = 1 } } }