Difference between revisions of "Module:Monsters stats/data"
Jump to navigation
Jump to search
m (502-1009 test) |
m (3-520 test) |
||
| Line 1: | Line 1: | ||
return { | return { | ||
| − | [" | + | ["3"] = { |
| − | name = " | + | name = "Goblin", |
| − | attack = | + | attack = 1, |
| − | strength = | + | strength = 1, |
| − | defense = | + | defense = 2, |
| − | magic = | + | magic = 1, |
| − | range = | + | range = 1, |
| − | constitution = | + | constitution = 8, |
tempHealth = 0, | tempHealth = 0, | ||
| − | monsterCurrentHealth = | + | monsterCurrentHealth = 80, |
| − | maxHealth = | + | maxHealth = 80, |
abilities = { { | abilities = { { | ||
| − | id = | + | id = 1 |
}, { | }, { | ||
| − | id = | + | id = 6 |
}, { | }, { | ||
| − | id = | + | id = 1 |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
} }, | } }, | ||
| − | attackSpeed = | + | attackSpeed = 3.6, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
| − | Melee = 1 | + | Melee = 1, |
Magic = 1, | Magic = 1, | ||
| − | + | Range = 1 | |
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | offensiveAccuracyAffinityRating = { }, | ||
offensiveCritical = { | offensiveCritical = { | ||
chance = 0.05, | chance = 0.05, | ||
| Line 39: | Line 30: | ||
}, | }, | ||
weapon = { | weapon = { | ||
| − | strength = | + | strength = 5, |
| − | intellect = | + | intellect = 0, |
dexterity = 0 | dexterity = 0 | ||
}, | }, | ||
| Line 48: | Line 39: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
| − | Melee = 1. | + | Melee = 1.1, |
| − | + | Magic = 0.9, | |
| − | + | Range = 1.1, | |
| − | + | Ice = 0.75, | |
| − | + | Piercing = 0.75 | |
| − | |||
| − | |||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
| Line 61: | Line 50: | ||
}, | }, | ||
armor = { | armor = { | ||
| − | protection = | + | protection = -15, |
| − | resistance = | + | resistance = -5, |
| − | agility = | + | agility = -10, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
| − | species = { " | + | species = { "goblin" } |
}, | }, | ||
| − | [" | + | ["5"] = { |
| − | name = " | + | name = "Guard", |
| − | attack = | + | attack = 15, |
| − | strength = | + | strength = 14, |
| − | defense = | + | defense = 21, |
magic = 1, | magic = 1, | ||
range = 1, | range = 1, | ||
| − | constitution = | + | constitution = 33, |
tempHealth = 0, | tempHealth = 0, | ||
| − | monsterCurrentHealth = | + | monsterCurrentHealth = 330, |
| − | maxHealth = | + | maxHealth = 330, |
abilities = { { | abilities = { { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
| − | id = | + | id = 4 |
}, { | }, { | ||
| − | id = | + | id = 124 |
}, { | }, { | ||
| − | id = | + | id = 49 |
}, { | }, { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
| − | id = | + | id = 22 |
}, { | }, { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
| − | id = | + | id = 4 |
} }, | } }, | ||
| − | attackSpeed = | + | attackSpeed = 2.4, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
| + | Slashing = 1.1, | ||
Melee = 1, | Melee = 1, | ||
Magic = 1, | Magic = 1, | ||
| − | Range = 1 | + | Range = 1 |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | offensiveAccuracyAffinityRating = { }, | ||
offensiveCritical = { | offensiveCritical = { | ||
| − | chance = 0. | + | chance = 0.05, |
| − | damageMultiplier = 1. | + | damageMultiplier = 1.1 |
}, | }, | ||
weapon = { | weapon = { | ||
| − | strength = | + | strength = 4, |
intellect = 0, | intellect = 0, | ||
dexterity = 0 | dexterity = 0 | ||
| Line 122: | Line 107: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
| − | + | Piercing = 1.05, | |
| − | Magic = | + | Blunt = 1.1, |
| − | + | Slashing = 1.25, | |
| − | + | Magic = 0.9, | |
| − | + | Fire = 0.75, | |
| − | + | Ice = 0.75, | |
| − | + | Range = 1.25, | |
| + | Melee = 1.1, | ||
| + | Poison = 0.8 | ||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
| Line 136: | Line 123: | ||
armor = { | armor = { | ||
protection = 33, | protection = 33, | ||
| − | resistance = | + | resistance = 30, |
| − | agility = | + | agility = 3, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
| − | species = { " | + | species = { "human" } |
}, | }, | ||
| − | [" | + | ["6"] = { |
| − | name = " | + | name = "Militia Crossbowman", |
| − | attack = | + | attack = 14, |
| − | strength = | + | strength = 6, |
| − | defense = | + | defense = 18, |
| − | magic = | + | magic = 1, |
| − | range = | + | range = 14, |
| − | constitution = | + | constitution = 27, |
tempHealth = 0, | tempHealth = 0, | ||
| − | monsterCurrentHealth = | + | monsterCurrentHealth = 270, |
| − | maxHealth = | + | maxHealth = 270, |
abilities = { { | abilities = { { | ||
| − | id = | + | id = 3 |
}, { | }, { | ||
| − | id = | + | id = 27 |
| + | }, { | ||
| + | id = 123 | ||
}, { | }, { | ||
| − | id = | + | id = 3 |
}, { | }, { | ||
| − | id = | + | id = 27 |
}, { | }, { | ||
| − | id = | + | id = 21 |
}, { | }, { | ||
| − | id = | + | id = 27 |
} }, | } }, | ||
attackSpeed = 2.4, | attackSpeed = 2.4, | ||
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
| + | Piercing = 1.1, | ||
Melee = 1, | Melee = 1, | ||
Magic = 1, | Magic = 1, | ||
| − | Range = 1 | + | Range = 1 |
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | offensiveAccuracyAffinityRating = { }, | ||
offensiveCritical = { | offensiveCritical = { | ||
chance = 0.05, | chance = 0.05, | ||
| Line 181: | Line 168: | ||
}, | }, | ||
weapon = { | weapon = { | ||
| − | strength = | + | strength = 0, |
| − | intellect = | + | intellect = 0, |
| − | dexterity = | + | dexterity = 4 |
}, | }, | ||
hitMults = { | hitMults = { | ||
| Line 190: | Line 177: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
| − | Melee = | + | Melee = 0.9, |
| − | Magic = 1. | + | Magic = 0.9, |
| − | + | Range = 1.4, | |
| − | + | Piercing = 0.75, | |
| − | + | Blunt = 1.05, | |
| − | + | Slashing = 1.1, | |
| − | + | Fire = 0.75, | |
| + | Poison = 0.8 | ||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
| Line 203: | Line 191: | ||
}, | }, | ||
armor = { | armor = { | ||
| − | protection = | + | protection = 25, |
| − | resistance = | + | resistance = 20, |
| − | agility = | + | agility = 22, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
| − | species = { " | + | species = { "human" } |
}, | }, | ||
| − | [" | + | ["7"] = { |
| − | name = " | + | name = "Hobgoblin", |
| − | attack = | + | attack = 14, |
| − | strength = | + | strength = 6, |
| − | defense = | + | defense = 18, |
magic = 1, | magic = 1, | ||
| − | range = | + | range = 14, |
| − | constitution = | + | constitution = 33, |
tempHealth = 0, | tempHealth = 0, | ||
| − | monsterCurrentHealth = | + | monsterCurrentHealth = 330, |
| − | maxHealth = | + | maxHealth = 330, |
abilities = { { | abilities = { { | ||
| + | id = 54 | ||
| + | }, { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
| Line 230: | Line 220: | ||
id = 6 | id = 6 | ||
}, { | }, { | ||
| − | id = | + | id = 53 |
}, { | }, { | ||
| − | id = | + | id = 6 |
} }, | } }, | ||
| − | attackSpeed = 2 | + | attackSpeed = 3.2, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
| − | Melee = 1 | + | Melee = 1, |
Magic = 1, | Magic = 1, | ||
Range = 1, | Range = 1, | ||
| − | Blunt = 1. | + | Blunt = 1.1 |
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | offensiveAccuracyAffinityRating = { }, | ||
offensiveCritical = { | offensiveCritical = { | ||
chance = 0.05, | chance = 0.05, | ||
| Line 250: | Line 237: | ||
}, | }, | ||
weapon = { | weapon = { | ||
| − | strength = | + | strength = 6, |
intellect = 0, | intellect = 0, | ||
| − | dexterity = | + | dexterity = 4 |
}, | }, | ||
hitMults = { | hitMults = { | ||
| Line 259: | Line 246: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
| − | Melee = 1. | + | Melee = 1.2, |
| + | Magic = 0.9, | ||
Range = 1.2, | Range = 1.2, | ||
| − | + | Piercing = 0.75, | |
| − | + | Blunt = 1.1, | |
| − | + | Slashing = 1.1 | |
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
| Line 270: | Line 258: | ||
}, | }, | ||
armor = { | armor = { | ||
| − | protection = | + | protection = 24, |
| − | resistance = | + | resistance = 24, |
| − | agility = | + | agility = 4, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
species = { "goblin" } | species = { "goblin" } | ||
}, | }, | ||
| − | [" | + | ["8"] = { |
| − | name = " | + | name = "Greater Imp", |
| − | attack = | + | smallSplashDisplay = true, |
| − | strength = | + | attack = 9, |
| − | defense = | + | strength = 8, |
| − | magic = | + | defense = 7, |
| − | range = | + | magic = 1, |
| − | constitution = | + | range = 1, |
| + | constitution = 23, | ||
tempHealth = 0, | tempHealth = 0, | ||
| − | monsterCurrentHealth = | + | monsterCurrentHealth = 230, |
| − | maxHealth = | + | maxHealth = 230, |
abilities = { { | abilities = { { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
| − | id = | + | id = 5 |
| − | |||
| − | |||
}, { | }, { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
| − | id = | + | id = 30 |
| − | |||
| − | |||
} }, | } }, | ||
| − | attackSpeed = | + | attackSpeed = 2.4, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1, | Melee = 1, | ||
Magic = 1, | Magic = 1, | ||
Range = 1, | Range = 1, | ||
| − | + | Piercing = 1.1, | |
| − | Fire = 1. | + | Fire = 1.25 |
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
| − | + | Fire = 1.33 | |
| − | |||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
| Line 318: | Line 302: | ||
}, | }, | ||
weapon = { | weapon = { | ||
| − | strength = | + | strength = 0, |
| − | intellect = | + | intellect = 0, |
| − | dexterity = | + | dexterity = 0 |
}, | }, | ||
hitMults = { | hitMults = { | ||
| Line 327: | Line 311: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
| − | + | Melee = 1.2, | |
| − | |||
| − | |||
| − | |||
Magic = 1.5, | Magic = 1.5, | ||
| − | Range = | + | Range = 0.9, |
| − | + | Piercing = 0.75, | |
| − | Fire = | + | Fire = 1.3, |
| + | Ice = 0.75 | ||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
| Line 341: | Line 323: | ||
}, | }, | ||
armor = { | armor = { | ||
| − | protection = | + | protection = 15, |
| − | resistance = | + | resistance = 40, |
| − | agility = | + | agility = 5, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
| − | species = { " | + | species = { "demon" } |
}, | }, | ||
| − | [" | + | ["9"] = { |
| − | name = " | + | name = "Deadly Spider", |
| − | attack = | + | smallSplashDisplay = true, |
| − | strength = | + | attack = 24, |
| − | defense = | + | strength = 14, |
| + | defense = 45, | ||
magic = 1, | magic = 1, | ||
range = 1, | range = 1, | ||
| − | constitution = | + | constitution = 53, |
tempHealth = 0, | tempHealth = 0, | ||
| − | monsterCurrentHealth = | + | monsterCurrentHealth = 530, |
| − | maxHealth = | + | maxHealth = 530, |
abilities = { { | abilities = { { | ||
| − | |||
| − | |||
| − | |||
| − | |||
id = 1 | id = 1 | ||
}, { | }, { | ||
| − | + | id = 5 | |
| − | + | } }, | |
| − | + | attackSpeed = 3.6, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | id = 5 | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | } }, | ||
| − | attackSpeed = 3, | ||
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1, | Melee = 1, | ||
Magic = 1, | Magic = 1, | ||
Range = 1, | Range = 1, | ||
| − | + | Piercing = 1.1, | |
| − | + | Poison = 1.1 | |
| − | Poison = | ||
| − | |||
| − | |||
| − | |||
}, | }, | ||
| + | offensiveAccuracyAffinityRating = { }, | ||
offensiveCritical = { | offensiveCritical = { | ||
| − | chance = 0. | + | chance = 0.1, |
| − | damageMultiplier = 1. | + | damageMultiplier = 1.33 |
}, | }, | ||
weapon = { | weapon = { | ||
| − | strength = | + | strength = 15, |
intellect = 0, | intellect = 0, | ||
| − | dexterity = | + | dexterity = 0 |
}, | }, | ||
hitMults = { | hitMults = { | ||
| Line 412: | Line 370: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
| − | Melee = 1. | + | Melee = 1.3, |
| − | Magic = 0. | + | Magic = 0.9, |
| − | Range = | + | Range = 0.75, |
| − | Blunt = 0. | + | Blunt = 0.75, |
| − | Slashing = 1. | + | Slashing = 1.1, |
| − | Piercing = | + | Piercing = 0.75 |
| − | |||
| − | |||
| − | |||
| − | |||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
| Line 428: | Line 382: | ||
}, | }, | ||
armor = { | armor = { | ||
| − | protection = | + | protection = 18, |
| − | resistance = | + | resistance = 25, |
| − | agility = | + | agility = 30, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
| − | species = { " | + | species = { "beast" } |
}, | }, | ||
| − | [" | + | ["10"] = { |
| − | name = " | + | name = "Deadly Red Spider", |
| − | attack = | + | smallSplashDisplay = true, |
| − | strength = | + | attack = 26, |
| − | defense = | + | strength = 18, |
| + | defense = 50, | ||
magic = 1, | magic = 1, | ||
range = 1, | range = 1, | ||
| − | constitution = | + | constitution = 57, |
tempHealth = 0, | tempHealth = 0, | ||
| − | monsterCurrentHealth = | + | monsterCurrentHealth = 570, |
| − | maxHealth = | + | maxHealth = 570, |
abilities = { { | abilities = { { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
| − | id = | + | id = 5 |
| + | }, { | ||
| + | id = 58 | ||
}, { | }, { | ||
| − | id = | + | id = 55 |
}, { | }, { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
| − | id = | + | id = 5 |
}, { | }, { | ||
| − | id = | + | id = 1 |
}, { | }, { | ||
| − | id = | + | id = 5 |
} }, | } }, | ||
| − | attackSpeed = 2 | + | attackSpeed = 3.2, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1, | Melee = 1, | ||
Magic = 1, | Magic = 1, | ||
Range = 1, | Range = 1, | ||
| − | + | Piercing = 1.25, | |
| − | + | Poison = 1.25 | |
| − | |||
| − | |||
}, | }, | ||
| + | offensiveAccuracyAffinityRating = { }, | ||
offensiveCritical = { | offensiveCritical = { | ||
| − | chance = 0. | + | chance = 0.1, |
| − | damageMultiplier = 1. | + | damageMultiplier = 1.33 |
}, | }, | ||
weapon = { | weapon = { | ||
| − | strength = | + | strength = 20, |
intellect = 0, | intellect = 0, | ||
dexterity = 0 | dexterity = 0 | ||
}, | }, | ||
hitMults = { | hitMults = { | ||
| − | minimum = 0. | + | minimum = 0.5, |
maximum = 1 | maximum = 1 | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
| − | Melee = 1. | + | Melee = 1.3, |
| − | Magic = | + | Magic = 0.9, |
| − | Range = | + | Range = 0.75, |
| − | + | Blunt = 0.75, | |
| − | + | Slashing = 1.1, | |
| − | + | Piercing = 0.75, | |
| + | Fire = 0.75 | ||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
| Line 497: | Line 454: | ||
}, | }, | ||
armor = { | armor = { | ||
| − | protection = | + | protection = 22, |
| − | resistance = | + | resistance = 25, |
| − | agility = | + | agility = 48, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
species = { "beast" } | species = { "beast" } | ||
}, | }, | ||
| − | [" | + | ["11"] = { |
| − | name = " | + | name = "Lesser Demon", |
| − | attack = | + | attack = 54, |
| − | strength = | + | strength = 45, |
| − | defense = | + | defense = 107, |
| − | magic = | + | magic = 56, |
| − | range = | + | range = 45, |
| − | constitution = | + | constitution = 122, |
tempHealth = 0, | tempHealth = 0, | ||
| − | monsterCurrentHealth = | + | monsterCurrentHealth = 1220, |
| − | maxHealth = | + | maxHealth = 1220, |
abilities = { { | abilities = { { | ||
| − | id = | + | id = 2 |
}, { | }, { | ||
| − | id = | + | id = 30 |
}, { | }, { | ||
| − | id = | + | id = 2 |
}, { | }, { | ||
| − | id = | + | id = 142 |
| + | }, { | ||
| + | id = 30 | ||
| + | }, { | ||
| + | id = 2 | ||
| + | }, { | ||
| + | id = 78 | ||
} }, | } }, | ||
| − | attackSpeed = 2. | + | attackSpeed = 2.5, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1, | Melee = 1, | ||
Magic = 1, | Magic = 1, | ||
Range = 1, | Range = 1, | ||
| − | + | Fire = 1.33 | |
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
| − | + | Fire = 1.33 | |
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
| Line 539: | Line 502: | ||
}, | }, | ||
weapon = { | weapon = { | ||
| − | strength = | + | strength = 10, |
| − | intellect = | + | intellect = 20, |
dexterity = 0 | dexterity = 0 | ||
}, | }, | ||
hitMults = { | hitMults = { | ||
minimum = 0.5, | minimum = 0.5, | ||
| − | maximum = | + | maximum = 0.9 |
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
| − | + | Magic = 1.4, | |
| − | + | Range = 0.75, | |
| − | + | Melee = 1.2, | |
| − | + | Fire = 1.5, | |
| − | + | Blunt = 1.2, | |
| − | + | Slashing = 0.7 | |
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
| Line 560: | Line 523: | ||
}, | }, | ||
armor = { | armor = { | ||
| − | protection = | + | protection = 24, |
| − | resistance = | + | resistance = 50, |
| − | agility = | + | agility = -12, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
| − | species = { " | + | species = { "demon" } |
}, | }, | ||
| − | [" | + | ["12"] = { |
| − | name = " | + | name = "Greater Demon", |
| − | attack = | + | attack = 61, |
| − | strength = | + | strength = 50, |
| − | defense = | + | defense = 122, |
| − | magic = | + | magic = 80, |
| − | range = | + | range = 50, |
| − | constitution = | + | constitution = 134, |
tempHealth = 0, | tempHealth = 0, | ||
| − | monsterCurrentHealth = | + | monsterCurrentHealth = 1340, |
| − | maxHealth = | + | maxHealth = 1340, |
abilities = { { | abilities = { { | ||
| − | id = | + | id = 2 |
}, { | }, { | ||
| − | id = | + | id = 30 |
}, { | }, { | ||
| − | id = | + | id = 142 |
}, { | }, { | ||
| − | id = | + | id = 2 |
}, { | }, { | ||
| − | id = | + | id = 30 |
}, { | }, { | ||
| − | id = | + | id = 7 |
}, { | }, { | ||
| − | id = | + | id = 78 |
} }, | } }, | ||
| − | attackSpeed = | + | attackSpeed = 2.6, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1, | Melee = 1, | ||
Magic = 1, | Magic = 1, | ||
Range = 1, | Range = 1, | ||
| − | + | Fire = 1.33 | |
| − | |||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
| − | + | Fire = 1.33 | |
| − | |||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
| Line 610: | Line 571: | ||
}, | }, | ||
weapon = { | weapon = { | ||
| − | strength = | + | strength = 10, |
| − | intellect = | + | intellect = 15, |
| − | dexterity = | + | dexterity = 0 |
}, | }, | ||
hitMults = { | hitMults = { | ||
| Line 619: | Line 580: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
| − | + | Magic = 1.6, | |
| − | + | Range = 0.75, | |
| − | + | Melee = 1.2, | |
| − | Melee = 1. | + | Fire = 1.5, |
| − | + | Blunt = 1.2, | |
| − | + | Slashing = 0.75 | |
| − | |||
| − | |||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
| Line 633: | Line 592: | ||
}, | }, | ||
armor = { | armor = { | ||
| − | protection = | + | protection = 36, |
| − | resistance = | + | resistance = 66, |
| − | agility = - | + | agility = -16, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
| − | species = { " | + | species = { "demon" } |
}, | }, | ||
| − | [" | + | ["13"] = { |
| − | name = " | + | name = "Black Knight", |
| − | attack = | + | attack = 20, |
| − | strength = | + | strength = 16, |
| − | defense = | + | defense = 38, |
| − | magic = | + | magic = 1, |
| − | range = | + | range = 1, |
| − | constitution = | + | constitution = 63, |
tempHealth = 0, | tempHealth = 0, | ||
| − | monsterCurrentHealth = | + | monsterCurrentHealth = 630, |
| − | maxHealth = | + | maxHealth = 630, |
abilities = { { | abilities = { { | ||
| − | id = | + | id = 4 |
| + | }, { | ||
| + | id = 1 | ||
}, { | }, { | ||
| − | id = | + | id = 125 |
}, { | }, { | ||
| − | id = | + | id = 5 |
}, { | }, { | ||
| − | id = | + | id = 4 |
}, { | }, { | ||
| − | id = | + | id = 1 |
}, { | }, { | ||
| − | id = | + | id = 65 |
}, { | }, { | ||
| − | id = | + | id = 4 |
}, { | }, { | ||
| − | id = | + | id = 22 |
}, { | }, { | ||
| − | id = | + | id = 5 |
| + | }, { | ||
| + | id = 4 | ||
| + | }, { | ||
| + | id = 1 | ||
} }, | } }, | ||
| − | attackSpeed = | + | attackSpeed = 3, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
| − | Melee = | + | Melee = 1, |
| − | Magic = 1 | + | Magic = 1, |
| − | + | Range = 1, | |
| + | Slashing = 1.15, | ||
| + | Piercing = 1.15, | ||
| + | Poison = 0.8 | ||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
| − | + | Slashing = 1.15 | |
| − | |||
| − | |||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
| Line 686: | Line 652: | ||
}, | }, | ||
weapon = { | weapon = { | ||
| − | strength = | + | strength = 4, |
| − | intellect = | + | intellect = 0, |
| − | dexterity = | + | dexterity = 4 |
}, | }, | ||
hitMults = { | hitMults = { | ||
| Line 696: | Line 662: | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
Melee = 1.5, | Melee = 1.5, | ||
| − | Magic = 0. | + | Magic = 0.75, |
| − | Range = 1. | + | Range = 1.2, |
| − | Blunt = 0. | + | Blunt = 0.7, |
| − | Slashing = 1. | + | Slashing = 1.25, |
| − | Piercing = 1. | + | Piercing = 1.33, |
| − | + | Fire = 1.1, | |
| − | + | Ice = 1.1, | |
| + | Nature = 1.1, | ||
| + | Chaos = 1.1 | ||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
| Line 709: | Line 677: | ||
}, | }, | ||
armor = { | armor = { | ||
| − | protection = | + | protection = 60, |
| − | resistance = | + | resistance = 12, |
| − | agility = - | + | agility = -60, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
species = { "golem" } | species = { "golem" } | ||
}, | }, | ||
| − | [" | + | ["14"] = { |
| − | name = " | + | name = "Moss Giant", |
| − | attack = | + | attack = 78, |
| − | strength = | + | strength = 53, |
| − | defense = | + | defense = 203, |
| − | magic = | + | magic = 44, |
| − | range = | + | range = 35, |
| − | constitution = | + | constitution = 225, |
tempHealth = 0, | tempHealth = 0, | ||
| − | monsterCurrentHealth = | + | monsterCurrentHealth = 2250, |
| − | maxHealth = | + | maxHealth = 2250, |
abilities = { { | abilities = { { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
| − | id = | + | id = 6 |
| + | }, { | ||
| + | id = 137 | ||
}, { | }, { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
| − | id = | + | id = 45 |
}, { | }, { | ||
id = 1 | id = 1 | ||
| − | + | } }, | |
| − | + | attackSpeed = 3.6, | |
| − | } }, | ||
| − | attackSpeed = | ||
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
| − | Melee = | + | Melee = 1, |
| − | Magic = 1 | + | Magic = 1, |
| − | + | Range = 1, | |
| + | Blunt = 1.33, | ||
| + | Nature = 1.33 | ||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
| − | + | Blunt = 25, | |
| − | + | Nature = 12 | |
| − | |||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
| Line 756: | Line 725: | ||
}, | }, | ||
weapon = { | weapon = { | ||
| − | strength = | + | strength = 28, |
| − | intellect = | + | intellect = 16, |
| − | dexterity = | + | dexterity = 16 |
}, | }, | ||
hitMults = { | hitMults = { | ||
| Line 765: | Line 734: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
| − | Melee = | + | Blunt = 0.7, |
| − | Magic = | + | Slashing = 1.1, |
| + | Piercing = 1.1, | ||
| + | Melee = 0.95, | ||
| + | Magic = 1.3, | ||
Range = 1.5, | Range = 1.5, | ||
| − | + | Chaos = 0.75, | |
| − | + | Nature = 2 | |
| − | |||
| − | Chaos = 0. | ||
| − | |||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
| Line 779: | Line 748: | ||
}, | }, | ||
armor = { | armor = { | ||
| − | protection = | + | protection = 90, |
| − | resistance = | + | resistance = 70, |
| − | agility = - | + | agility = -16, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
| − | species = { " | + | species = { "giant" } |
}, | }, | ||
| − | [" | + | ["15"] = { |
| − | name = " | + | name = "Fire Giant", |
| − | attack = | + | attack = 62, |
| − | strength = | + | strength = 43, |
| − | defense = | + | defense = 173, |
| − | magic = | + | magic = 55, |
| − | range = | + | range = 34, |
| − | constitution = | + | constitution = 195, |
tempHealth = 0, | tempHealth = 0, | ||
| − | monsterCurrentHealth = | + | monsterCurrentHealth = 1950, |
| − | maxHealth = | + | maxHealth = 1950, |
abilities = { { | abilities = { { | ||
| − | id = | + | id = 1 |
}, { | }, { | ||
| − | id = | + | id = 4 |
}, { | }, { | ||
| − | id = | + | id = 7 |
}, { | }, { | ||
| − | id = | + | id = 1 |
}, { | }, { | ||
| − | id = | + | id = 142 |
}, { | }, { | ||
| − | id = | + | id = 1 |
} }, | } }, | ||
| − | attackSpeed = | + | attackSpeed = 3, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
| − | Melee = | + | Melee = 1, |
| − | Magic = 1 | + | Magic = 1, |
| − | + | Range = 1, | |
| + | Slashing = 1.33, | ||
| + | Fire = 1.33 | ||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
| − | + | Slashing = 25, | |
| − | + | Fire = 12 | |
| − | |||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
| Line 826: | Line 796: | ||
}, | }, | ||
weapon = { | weapon = { | ||
| − | strength = | + | strength = 28, |
| − | intellect = | + | intellect = 16, |
| − | dexterity = | + | dexterity = 16 |
}, | }, | ||
hitMults = { | hitMults = { | ||
| Line 835: | Line 805: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
| − | Melee = | + | Blunt = 0.7, |
| − | Magic = | + | Slashing = 1.1, |
| + | Piercing = 1.1, | ||
| + | Melee = 0.95, | ||
| + | Magic = 1.3, | ||
Range = 1.5, | Range = 1.5, | ||
| − | + | Ice = 0.75, | |
| − | + | Fire = 2 | |
| − | |||
| − | |||
| − | |||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
| Line 849: | Line 819: | ||
}, | }, | ||
armor = { | armor = { | ||
| − | protection = | + | protection = 70, |
| − | resistance = | + | resistance = 90, |
| − | agility = - | + | agility = -8, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
| − | species = { " | + | species = { "giant" } |
}, | }, | ||
| − | [" | + | ["16"] = { |
| − | name = " | + | name = "Ice Giant", |
| − | attack = | + | attack = 86, |
| − | strength = | + | strength = 58, |
| − | defense = | + | defense = 188, |
| − | magic = | + | magic = 50, |
| − | range = | + | range = 38, |
| − | constitution = | + | constitution = 240, |
tempHealth = 0, | tempHealth = 0, | ||
| − | monsterCurrentHealth = | + | monsterCurrentHealth = 2400, |
| − | maxHealth = | + | maxHealth = 2400, |
abilities = { { | abilities = { { | ||
| − | id = | + | id = 1 |
}, { | }, { | ||
| − | id = | + | id = 5 |
}, { | }, { | ||
| − | id = | + | id = 1 |
| − | |||
| − | |||
}, { | }, { | ||
| − | id = | + | id = 67 |
}, { | }, { | ||
| − | id = | + | id = 126 |
}, { | }, { | ||
| − | id = | + | id = 1 |
| − | + | } }, | |
| − | + | attackSpeed = 3, | |
| − | + | offensiveDamageAffinity = { | |
| − | + | Melee = 1, | |
| − | + | Magic = 1, | |
| − | + | Range = 1, | |
| − | + | Piercing = 1.33, | |
| − | + | Ice = 1.33 | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | } }, | ||
| − | attackSpeed = | ||
| − | offensiveDamageAffinity = { | ||
| − | Melee = 1, | ||
| − | Magic = 1 | ||
| − | |||
| − | |||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
| − | + | Piercing = 25, | |
| − | + | Ice = 12 | |
| − | |||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
| Line 911: | Line 867: | ||
}, | }, | ||
weapon = { | weapon = { | ||
| − | strength = | + | strength = 28, |
| − | intellect = | + | intellect = 16, |
| − | dexterity = | + | dexterity = 16 |
}, | }, | ||
hitMults = { | hitMults = { | ||
| Line 920: | Line 876: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
| − | Melee = 0. | + | Blunt = 0.7, |
| − | Magic = 1. | + | Slashing = 1.1, |
| − | Range = | + | Piercing = 1.1, |
| − | + | Melee = 0.95, | |
| + | Magic = 1.3, | ||
| + | Range = 1.5, | ||
| + | Fire = 0.75, | ||
| + | Ice = 2 | ||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
| Line 930: | Line 890: | ||
}, | }, | ||
armor = { | armor = { | ||
| − | protection = | + | protection = 115, |
| − | resistance = | + | resistance = 99, |
| − | agility = | + | agility = -20, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
| − | species = { " | + | species = { "giant" } |
}, | }, | ||
| − | [" | + | ["20"] = { |
| − | name = " | + | name = "Chaos Giant", |
| − | attack = | + | attack = 112, |
| − | strength = | + | strength = 77, |
| − | defense = | + | defense = 256, |
| − | magic = | + | magic = 70, |
| − | range = | + | range = 54, |
| − | constitution = | + | constitution = 450, |
tempHealth = 0, | tempHealth = 0, | ||
| − | monsterCurrentHealth = | + | monsterCurrentHealth = 4500, |
| − | maxHealth = | + | maxHealth = 4500, |
abilities = { { | abilities = { { | ||
| − | id = | + | id = 78 |
| + | }, { | ||
| + | id = 6 | ||
}, { | }, { | ||
| − | id = | + | id = 6 |
}, { | }, { | ||
| − | id = | + | id = 11 |
}, { | }, { | ||
| − | id = | + | id = 6 |
}, { | }, { | ||
| − | id = | + | id = 17 |
}, { | }, { | ||
| − | id = | + | id = 6 |
}, { | }, { | ||
| − | id = | + | id = 14 |
} }, | } }, | ||
| − | attackSpeed = | + | attackSpeed = 3, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1, | Melee = 1, | ||
| − | Magic = 1 | + | Magic = 1, |
Range = 1, | Range = 1, | ||
| − | + | Blunt = 1.33, | |
| + | Chaos = 1.33 | ||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
| − | + | Blunt = 25, | |
| − | + | Chaos = 12 | |
| − | |||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
| Line 980: | Line 942: | ||
}, | }, | ||
weapon = { | weapon = { | ||
| − | strength = | + | strength = 8, |
| − | intellect = | + | intellect = 0, |
| − | dexterity = | + | dexterity = 4 |
}, | }, | ||
hitMults = { | hitMults = { | ||
| Line 989: | Line 951: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
| − | Melee = 0.9, | + | Blunt = 0.8, |
| − | + | Slashing = 1.1, | |
| − | + | Piercing = 1.1, | |
| − | + | Melee = 1.6, | |
| + | Magic = 0.9, | ||
| + | Range = 1.6, | ||
| + | Chaos = 2, | ||
| + | Lightning = 0.8, | ||
| + | Nature = 0.9 | ||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
| Line 999: | Line 966: | ||
}, | }, | ||
armor = { | armor = { | ||
| − | protection = | + | protection = 98, |
| − | resistance = | + | resistance = 64, |
| − | agility = | + | agility = 0, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
| − | species = { " | + | species = { "giant", "chaotic" } |
}, | }, | ||
| − | [" | + | ["21"] = { |
| − | name = " | + | name = "Chaotic Abomination", |
| − | attack = | + | attack = 100, |
| − | strength = | + | strength = 90, |
| − | defense = | + | defense = 276, |
| − | magic = | + | magic = 90, |
| − | range = | + | range = 90, |
| − | constitution = | + | constitution = 638, |
tempHealth = 0, | tempHealth = 0, | ||
| − | monsterCurrentHealth = | + | monsterCurrentHealth = 6380, |
| − | maxHealth = | + | maxHealth = 6380, |
abilities = { { | abilities = { { | ||
| + | id = 78 | ||
| + | }, { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
| − | id = | + | id = 14 |
}, { | }, { | ||
| − | id = | + | id = 17 |
| − | |||
| − | |||
}, { | }, { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
| − | id = | + | id = 11 |
}, { | }, { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
| − | id = | + | id = 10 |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, { | }, { | ||
id = 1 | id = 1 | ||
} }, | } }, | ||
| − | attackSpeed = | + | attackSpeed = 3.4, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
| − | Melee = 1 | + | Melee = 1, |
Magic = 1, | Magic = 1, | ||
| − | Range = 1 | + | Range = 1, |
| + | Chaos = 1.5 | ||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
| − | + | Chaos = 25 | |
| − | |||
| − | |||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
| Line 1,065: | Line 1,019: | ||
weapon = { | weapon = { | ||
strength = 15, | strength = 15, | ||
| − | intellect = | + | intellect = 15, |
| − | dexterity = | + | dexterity = 15 |
}, | }, | ||
hitMults = { | hitMults = { | ||
| Line 1,073: | Line 1,027: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
| − | Melee = 0. | + | Blunt = 0.8, |
| − | Magic = | + | Slashing = 0.8, |
| − | Range = | + | Piercing = 0.8, |
| − | + | Melee = 0.95, | |
| − | + | Magic = 0.6, | |
| − | + | Range = 0.95, | |
| + | Chaos = 3, | ||
| + | Lightning = 0.8, | ||
| + | Nature = 0.9 | ||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
| Line 1,085: | Line 1,042: | ||
}, | }, | ||
armor = { | armor = { | ||
| − | protection = | + | protection = 60, |
| − | resistance = | + | resistance = 20, |
| − | agility = | + | agility = 50, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
| − | + | species = { "chaotic" } | |
| − | species = { " | ||
}, | }, | ||
| − | [" | + | ["22"] = { |
| − | name = " | + | name = "Swordfish", |
| − | attack = | + | attack = 70, |
| − | strength = | + | strength = 38, |
| − | defense = | + | defense = 114, |
| − | magic = | + | magic = 24, |
| − | range = | + | range = 14, |
| − | constitution = | + | constitution = 147, |
tempHealth = 0, | tempHealth = 0, | ||
| − | monsterCurrentHealth = | + | monsterCurrentHealth = 1470, |
| − | maxHealth = | + | maxHealth = 1470, |
abilities = { { | abilities = { { | ||
| − | id = | + | id = 4 |
| − | + | } }, | |
| − | + | attackSpeed = 2.6, | |
| − | + | offensiveDamageAffinity = { | |
| − | + | Melee = 1, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | } }, | ||
| − | attackSpeed = 2. | ||
| − | offensiveDamageAffinity = { | ||
| − | Melee = 1, | ||
Magic = 1, | Magic = 1, | ||
| − | Range = 1. | + | Range = 1, |
| + | Slashing = 1.33 | ||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
| − | + | Slashing = 15 | |
| − | |||
| − | |||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
| Line 1,149: | Line 1,078: | ||
}, | }, | ||
weapon = { | weapon = { | ||
| − | strength = | + | strength = 20, |
intellect = 0, | intellect = 0, | ||
| − | dexterity = | + | dexterity = 0 |
}, | }, | ||
hitMults = { | hitMults = { | ||
| Line 1,158: | Line 1,087: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
| − | Melee = 1. | + | Melee = 1.1, |
| − | Magic = 1. | + | Magic = 1.1, |
| − | Range = | + | Range = 1.1, |
| − | + | Piercing = 0.8, | |
| − | + | Lightning = 0.9 | |
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
| Line 1,169: | Line 1,098: | ||
}, | }, | ||
armor = { | armor = { | ||
| − | protection = | + | protection = 20, |
| − | resistance = | + | resistance = 20, |
| − | agility = | + | agility = 15, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
| − | species = { " | + | species = { "beast" } |
}, | }, | ||
| − | [" | + | ["23"] = { |
| − | name = " | + | name = "Ascended", |
| − | attack = | + | attack = 102, |
| − | strength = | + | strength = 50, |
| − | defense = | + | defense = 168, |
| − | magic = | + | magic = 50, |
range = 1, | range = 1, | ||
| − | constitution = | + | constitution = 177, |
tempHealth = 0, | tempHealth = 0, | ||
| − | monsterCurrentHealth = | + | monsterCurrentHealth = 1770, |
| − | maxHealth = | + | maxHealth = 1770, |
abilities = { { | abilities = { { | ||
| − | id = | + | id = 31 |
| − | + | } }, | |
| − | + | attackSpeed = 2.2, | |
| − | + | offensiveDamageAffinity = { | |
| − | + | Melee = 1, | |
| − | + | Magic = 1, | |
| − | + | Range = 1, | |
| − | + | Slashing = 1.33 | |
| − | + | }, | |
| − | + | offensiveAccuracyAffinityRating = { | |
| − | + | Slashing = 15 | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | } }, | ||
| − | attackSpeed = | ||
| − | offensiveDamageAffinity = { | ||
| − | Melee = 1 | ||
| − | Magic = 1, | ||
| − | Range = 1 | ||
| − | }, | ||
| − | offensiveAccuracyAffinityRating = { | ||
| − | |||
| − | |||
| − | |||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
| Line 1,226: | Line 1,134: | ||
}, | }, | ||
weapon = { | weapon = { | ||
| − | strength = | + | strength = 0, |
intellect = 0, | intellect = 0, | ||
dexterity = 0 | dexterity = 0 | ||
| Line 1,235: | Line 1,143: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
| − | Melee = 1. | + | Melee = 1.1, |
| − | Magic = 1. | + | Magic = 1.1, |
| − | Range = | + | Range = 1.1, |
| − | + | Piercing = 0.7, | |
| − | Chaos = 0. | + | Chaos = 3, |
| − | }, | + | Lightning = 0.9 |
| + | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
chance = 0.05, | chance = 0.05, | ||
| Line 1,246: | Line 1,155: | ||
}, | }, | ||
armor = { | armor = { | ||
| − | protection = | + | protection = 30, |
| − | resistance = | + | resistance = 40, |
| − | agility = | + | agility = 24, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
| − | species = { " | + | species = { "shrimp" } |
}, | }, | ||
| − | [" | + | ["26"] = { |
| − | name = " | + | name = "Elven Hunter", |
| − | attack = | + | attack = 98, |
| − | strength = | + | strength = 26, |
| − | defense = | + | defense = 50, |
| − | magic = | + | magic = 1, |
| − | range = | + | range = 53, |
| − | constitution = | + | constitution = 200, |
tempHealth = 0, | tempHealth = 0, | ||
| − | monsterCurrentHealth = | + | monsterCurrentHealth = 2000, |
| − | maxHealth = | + | maxHealth = 2000, |
abilities = { { | abilities = { { | ||
| − | id = | + | id = 27 |
}, { | }, { | ||
| − | id = | + | id = 3 |
}, { | }, { | ||
| − | id = | + | id = 21 |
}, { | }, { | ||
| − | id = | + | id = 3 |
}, { | }, { | ||
| − | id = | + | id = 3 |
}, { | }, { | ||
| − | id = | + | id = 23 |
| − | } | + | } }, |
| − | + | attackSpeed = 2.4, | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1, | Melee = 1, | ||
| − | Magic = 1 | + | Magic = 1, |
| − | Range = 1 | + | Range = 1.3 |
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
| − | Melee = | + | Melee = 10, |
| − | Magic = | + | Magic = 0, |
| − | Range = | + | Range = 25 |
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
| Line 1,304: | Line 1,203: | ||
weapon = { | weapon = { | ||
strength = 0, | strength = 0, | ||
| − | intellect = | + | intellect = 0, |
| − | dexterity = | + | dexterity = 8 |
}, | }, | ||
hitMults = { | hitMults = { | ||
| Line 1,312: | Line 1,211: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
| − | Melee = 1. | + | Melee = 1.5, |
| − | Magic = 1. | + | Magic = 1.3, |
Range = 0.9, | Range = 0.9, | ||
Nature = 1.5, | Nature = 1.5, | ||
| Line 1,323: | Line 1,222: | ||
}, | }, | ||
armor = { | armor = { | ||
| − | protection = | + | protection = 44, |
| − | resistance = | + | resistance = 44, |
| − | agility = | + | agility = 80, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
species = { "elf" } | species = { "elf" } | ||
}, | }, | ||
| − | [" | + | ["27"] = { |
| − | name = " | + | name = "Elven Warrior", |
| − | attack = | + | attack = 92, |
| − | strength = | + | strength = 61, |
| − | defense = | + | defense = 218, |
| − | magic = | + | magic = 1, |
| − | range = | + | range = 1, |
| − | constitution = | + | constitution = 275, |
tempHealth = 0, | tempHealth = 0, | ||
| − | monsterCurrentHealth = | + | monsterCurrentHealth = 2750, |
| − | maxHealth = | + | maxHealth = 2750, |
abilities = { { | abilities = { { | ||
| − | id = | + | id = 1 |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, { | }, { | ||
id = 6 | id = 6 | ||
| − | |||
| − | |||
} }, | } }, | ||
| − | attackSpeed = 3 | + | attackSpeed = 3, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
| − | Melee = 1. | + | Melee = 1.3, |
| − | Magic = | + | Magic = 1, |
| − | Range = | + | Range = 1 |
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
| − | Melee = | + | Melee = 10, |
| − | Magic = | + | Magic = 0, |
| − | Range = | + | Range = 0 |
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
| Line 1,380: | Line 1,261: | ||
}, | }, | ||
weapon = { | weapon = { | ||
| − | strength = | + | strength = 5, |
intellect = 0, | intellect = 0, | ||
dexterity = 0 | dexterity = 0 | ||
| Line 1,389: | Line 1,270: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
| − | Melee = 1. | + | Melee = 1.6, |
| − | Magic = 1. | + | Magic = 1.2, |
| − | Range = 0. | + | Range = 0.9, |
Nature = 1.5, | Nature = 1.5, | ||
Chaos = 0.7 | Chaos = 0.7 | ||
| Line 1,400: | Line 1,281: | ||
}, | }, | ||
armor = { | armor = { | ||
| − | protection = | + | protection = 128, |
| − | resistance = | + | resistance = 30, |
| − | agility = | + | agility = 40, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
species = { "elf" } | species = { "elf" } | ||
}, | }, | ||
| − | [" | + | ["28"] = { |
| − | name = " | + | name = "Elven Mage", |
| − | attack = | + | attack = 90, |
| − | strength = | + | strength = 24, |
| − | defense = | + | defense = 165, |
| − | magic = | + | magic = 64, |
| − | range = | + | range = 40, |
| − | constitution = | + | constitution = 225, |
tempHealth = 0, | tempHealth = 0, | ||
| − | monsterCurrentHealth = | + | monsterCurrentHealth = 2250, |
| − | maxHealth = | + | maxHealth = 2250, |
abilities = { { | abilities = { { | ||
| − | id = | + | id = 2 |
}, { | }, { | ||
| − | id = | + | id = 32 |
| − | } | + | } }, |
| − | + | attackSpeed = 3.2, | |
| − | + | offensiveDamageAffinity = { | |
| − | + | Melee = 1, | |
| − | + | Magic = 1.5, | |
| − | + | Range = 1 | |
| − | + | }, | |
| − | + | offensiveAccuracyAffinityRating = { | |
| − | + | Melee = 0, | |
| − | + | Magic = 10, | |
| − | + | Range = 0 | |
| − | + | }, | |
| − | + | offensiveCritical = { | |
| − | + | chance = 0.05, | |
| − | + | damageMultiplier = 1.1 | |
| − | + | }, | |
| − | + | weapon = { | |
| − | + | strength = 0, | |
| − | + | intellect = 6, | |
| − | + | dexterity = 0 | |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | Melee = | ||
| − | Magic = | ||
| − | Range | ||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | }, | ||
| − | offensiveCritical = { | ||
| − | chance = 0.05, | ||
| − | damageMultiplier = 1.1 | ||
| − | }, | ||
| − | weapon = { | ||
| − | strength = | ||
| − | intellect = | ||
| − | dexterity = | ||
}, | }, | ||
hitMults = { | hitMults = { | ||
| Line 1,477: | Line 1,329: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
| − | Melee = 2, | + | Melee = 1.2, |
| − | Magic | + | Magic = 1.6, |
| − | + | Range = 0.9, | |
| − | + | Nature = 1.5, | |
| − | + | Chaos = 0.7 | |
| − | |||
| − | |||
| − | |||
| − | Nature = 1. | ||
| − | Chaos = | ||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
| Line 1,493: | Line 1,340: | ||
}, | }, | ||
armor = { | armor = { | ||
| − | protection = | + | protection = 40, |
| − | resistance = | + | resistance = 80, |
| − | agility = | + | agility = 30, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
| − | species = { " | + | species = { "elf" } |
}, | }, | ||
| − | [" | + | ["29"] = { |
| − | name = " | + | name = "Elven Rider", |
| − | attack = | + | attack = 99, |
| − | strength = | + | strength = 66, |
| − | defense = | + | defense = 180, |
| − | magic = | + | magic = 26, |
| − | range = | + | range = 26, |
| − | constitution = | + | constitution = 300, |
tempHealth = 0, | tempHealth = 0, | ||
| − | monsterCurrentHealth = | + | monsterCurrentHealth = 3000, |
| − | maxHealth = | + | maxHealth = 3000, |
abilities = { { | abilities = { { | ||
| − | id = | + | id = 1 |
}, { | }, { | ||
| − | id = | + | id = 4 |
}, { | }, { | ||
| − | id = | + | id = 32 |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
} }, | } }, | ||
| − | attackSpeed = 3. | + | attackSpeed = 3.6, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
| − | Melee = 1, | + | Melee = 1.2, |
| − | Magic = 1. | + | Magic = 1.2, |
| − | Range = 1 | + | Range = 1.1 |
| − | |||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
| − | Melee = | + | Melee = 5, |
| − | Magic = | + | Magic = 5, |
| − | Range = | + | Range = 5 |
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
| Line 1,564: | Line 1,382: | ||
weapon = { | weapon = { | ||
strength = 0, | strength = 0, | ||
| − | intellect = | + | intellect = 0, |
dexterity = 0 | dexterity = 0 | ||
}, | }, | ||
| Line 1,572: | Line 1,390: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
| − | Melee = | + | Melee = 1.5, |
| − | Magic = | + | Magic = 1.5, |
| − | Range = 0. | + | Range = 0.7, |
| − | + | Nature = 1.5, | |
| − | + | Chaos = 0.7 | |
| − | |||
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
| Line 1,584: | Line 1,401: | ||
}, | }, | ||
armor = { | armor = { | ||
| − | protection = | + | protection = 20, |
| − | resistance = | + | resistance = 60, |
| − | agility = | + | agility = 120, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
| − | species = { " | + | species = { "elf" } |
}, | }, | ||
| − | [" | + | ["30"] = { |
| − | name = " | + | name = "Wild Boar", |
| − | + | attack = 32, | |
| − | attack = | + | strength = 18, |
| − | strength = | + | defense = 50, |
| − | defense = | + | magic = 1, |
| − | magic = | + | range = 1, |
| − | range = | + | constitution = 60, |
| − | constitution = | ||
tempHealth = 0, | tempHealth = 0, | ||
| − | monsterCurrentHealth = | + | monsterCurrentHealth = 600, |
| − | maxHealth = | + | maxHealth = 600, |
abilities = { { | abilities = { { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
| − | id = | + | id = 1 |
}, { | }, { | ||
id = 1 | id = 1 | ||
| + | }, { | ||
| + | id = 4 | ||
} }, | } }, | ||
| − | attackSpeed = 2 | + | attackSpeed = 3.2, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1.2, | Melee = 1.2, | ||
| − | + | Magic = 1, | |
| − | + | Range = 1 | |
| − | |||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
| − | Melee = | + | Melee = 4, |
| + | Magic = 0, | ||
| + | Range = 0 | ||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
| Line 1,625: | Line 1,444: | ||
}, | }, | ||
weapon = { | weapon = { | ||
| − | strength = | + | strength = 8, |
intellect = 0, | intellect = 0, | ||
dexterity = 0 | dexterity = 0 | ||
| Line 1,634: | Line 1,453: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
| − | Melee = | + | Melee = 0.9, |
| − | + | Magic = 1.1, | |
| − | + | Range = 1.4, | |
| − | + | Piercing = 0.75 | |
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
| Line 1,644: | Line 1,463: | ||
}, | }, | ||
armor = { | armor = { | ||
| − | protection = | + | protection = 60, |
| − | resistance = | + | resistance = 40, |
| − | agility = | + | agility = 15, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
species = { "beast" } | species = { "beast" } | ||
}, | }, | ||
| − | [" | + | ["31"] = { |
| − | name = " | + | name = "Wolf", |
| − | + | attack = 42, | |
| − | attack = | + | strength = 26, |
| − | strength = | + | defense = 66, |
| − | defense = | + | magic = 1, |
| − | magic = | + | range = 1, |
| − | range = | + | constitution = 75, |
| − | constitution = | ||
tempHealth = 0, | tempHealth = 0, | ||
| − | monsterCurrentHealth = | + | monsterCurrentHealth = 750, |
| − | maxHealth = | + | maxHealth = 750, |
abilities = { { | abilities = { { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
| − | id = | + | id = 4 |
}, { | }, { | ||
| − | id = | + | id = 4 |
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
| − | |||
}, { | }, { | ||
id = 1 | id = 1 | ||
} }, | } }, | ||
| − | attackSpeed = 2. | + | attackSpeed = 2.4, |
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1.2, | Melee = 1.2, | ||
| − | + | Magic = 1, | |
| − | + | Range = 1 | |
| − | |||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
| − | Melee = | + | Melee = 11, |
| + | Magic = 0, | ||
| + | Range = 0 | ||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
| Line 1,705: | Line 1,506: | ||
}, | }, | ||
weapon = { | weapon = { | ||
| − | strength = | + | strength = 5, |
| − | intellect = | + | intellect = 0, |
| − | dexterity = | + | dexterity = 0 |
}, | }, | ||
hitMults = { | hitMults = { | ||
| Line 1,714: | Line 1,515: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
| − | Melee = | + | Melee = 0.9, |
| − | + | Magic = 1.1, | |
| − | + | Range = 1.4, | |
| − | + | Piercing = 0.75 | |
}, | }, | ||
defensiveCritical = { | defensiveCritical = { | ||
| Line 1,724: | Line 1,525: | ||
}, | }, | ||
armor = { | armor = { | ||
| − | protection = | + | protection = 40, |
| − | resistance = | + | resistance = 40, |
| − | agility = | + | agility = 25, |
stamina = 0 | stamina = 0 | ||
}, | }, | ||
| + | smallSplashDisplay = true, | ||
species = { "beast" } | species = { "beast" } | ||
| + | }, | ||
| + | ["32"] = { | ||
| + | name = "Corpse Eater", | ||
| + | attack = 40, | ||
| + | strength = 24, | ||
| + | defense = 50, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 66, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 660, | ||
| + | maxHealth = 660, | ||
| + | abilities = { { | ||
| + | id = 1 | ||
| + | }, { | ||
| + | id = 5 | ||
| + | }, { | ||
| + | id = 1 | ||
| + | } }, | ||
| + | attackSpeed = 3.2, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Piercing = 1.25, | ||
| + | Poison = 1.25 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 1, | ||
| + | Piercing = 4, | ||
| + | Poison = 10 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.1, | ||
| + | damageMultiplier = 1.33 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 10, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.4, | ||
| + | Magic = 0.9, | ||
| + | Range = 0.9, | ||
| + | Blunt = 0.75, | ||
| + | Slashing = 1.1, | ||
| + | Piercing = 0.75 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 24, | ||
| + | resistance = 40, | ||
| + | agility = 64, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { "beast" } | ||
| + | }, | ||
| + | ["33"] = { | ||
| + | name = "Dark Mage", | ||
| + | attack = 48, | ||
| + | strength = 10, | ||
| + | defense = 38, | ||
| + | magic = 30, | ||
| + | range = 1, | ||
| + | constitution = 110, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 1100, | ||
| + | maxHealth = 1100, | ||
| + | abilities = { { | ||
| + | id = 2 | ||
| + | }, { | ||
| + | id = 2 | ||
| + | }, { | ||
| + | id = 143 | ||
| + | }, { | ||
| + | id = 2 | ||
| + | } }, | ||
| + | attackSpeed = 3, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1.05, | ||
| + | Range = 1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 0, | ||
| + | Magic = 0, | ||
| + | Range = 0 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 0, | ||
| + | intellect = 5, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 0.7 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 0.8, | ||
| + | Magic = 1.4, | ||
| + | Range = 0.8, | ||
| + | Slashing = 0.9 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 6, | ||
| + | resistance = 88, | ||
| + | agility = 2, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { "human" } | ||
| + | }, | ||
| + | ["34"] = { | ||
| + | name = "Reanimated Bones", | ||
| + | attack = 38, | ||
| + | strength = 35, | ||
| + | defense = 60, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 114, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 1140, | ||
| + | maxHealth = 1140, | ||
| + | abilities = { { | ||
| + | id = 1 | ||
| + | } }, | ||
| + | attackSpeed = 3.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 1, | ||
| + | Range = 1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 5, | ||
| + | Magic = 0, | ||
| + | Range = 0 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 4, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Magic = 1.5, | ||
| + | Range = 1.5, | ||
| + | Blunt = 0.33, | ||
| + | Slashing = 2, | ||
| + | Piercing = 2, | ||
| + | Poison = 3, | ||
| + | Lightning = 0.33 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 24, | ||
| + | resistance = 66, | ||
| + | agility = -64, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { "undead" } | ||
| + | }, | ||
| + | ["35"] = { | ||
| + | name = "Desiccated Priest", | ||
| + | attack = 92, | ||
| + | strength = 10, | ||
| + | defense = 90, | ||
| + | magic = 70, | ||
| + | range = 10, | ||
| + | constitution = 168, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 1680, | ||
| + | maxHealth = 1680, | ||
| + | abilities = { { | ||
| + | id = 2 | ||
| + | }, { | ||
| + | id = 143 | ||
| + | }, { | ||
| + | id = 2 | ||
| + | }, { | ||
| + | id = 7 | ||
| + | }, { | ||
| + | id = 2 | ||
| + | }, { | ||
| + | id = 143 | ||
| + | }, { | ||
| + | id = 2 | ||
| + | }, { | ||
| + | id = 8 | ||
| + | }, { | ||
| + | id = 2 | ||
| + | }, { | ||
| + | id = 76 | ||
| + | }, { | ||
| + | id = 2 | ||
| + | }, { | ||
| + | id = 78 | ||
| + | } }, | ||
| + | attackSpeed = 3.2, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1.25, | ||
| + | Range = 1, | ||
| + | Poison = 1.25 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 0, | ||
| + | Magic = 15, | ||
| + | Range = 0 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 0, | ||
| + | intellect = 9, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Magic = 2, | ||
| + | Range = 1.5, | ||
| + | Blunt = 0.33, | ||
| + | Slashing = 2, | ||
| + | Piercing = 2, | ||
| + | Poison = 3, | ||
| + | Lightning = 0.33 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 44, | ||
| + | resistance = 128, | ||
| + | agility = -12, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { "undead" } | ||
| + | }, | ||
| + | ["36"] = { | ||
| + | name = "Glass Mage", | ||
| + | attack = 78, | ||
| + | strength = 53, | ||
| + | defense = 150, | ||
| + | magic = 53, | ||
| + | range = 53, | ||
| + | constitution = 120, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 1200, | ||
| + | maxHealth = 1200, | ||
| + | abilities = { { | ||
| + | id = 2 | ||
| + | }, { | ||
| + | id = 30 | ||
| + | }, { | ||
| + | id = 2 | ||
| + | }, { | ||
| + | id = 31 | ||
| + | }, { | ||
| + | id = 2 | ||
| + | }, { | ||
| + | id = 32 | ||
| + | }, { | ||
| + | id = 2 | ||
| + | }, { | ||
| + | id = 143 | ||
| + | } }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1.2, | ||
| + | Range = 1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 10, | ||
| + | Magic = 10, | ||
| + | Range = 10 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 15, | ||
| + | intellect = 15, | ||
| + | dexterity = 15 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.05, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Magic = 0.9, | ||
| + | Range = 1.5, | ||
| + | Blunt = 0.5, | ||
| + | Slashing = 1.5, | ||
| + | Piercing = 1.5, | ||
| + | Chaos = 0.85, | ||
| + | Poison = 0.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 80, | ||
| + | resistance = 80, | ||
| + | agility = -40, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { "golem" } | ||
| + | }, | ||
| + | ["37"] = { | ||
| + | name = "Glass Knight", | ||
| + | attack = 78, | ||
| + | strength = 53, | ||
| + | defense = 150, | ||
| + | magic = 53, | ||
| + | range = 53, | ||
| + | constitution = 120, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 1200, | ||
| + | maxHealth = 1200, | ||
| + | abilities = { { | ||
| + | id = 1 | ||
| + | }, { | ||
| + | id = 4 | ||
| + | }, { | ||
| + | id = 1 | ||
| + | }, { | ||
| + | id = 5 | ||
| + | }, { | ||
| + | id = 1 | ||
| + | }, { | ||
| + | id = 6 | ||
| + | }, { | ||
| + | id = 1 | ||
| + | }, { | ||
| + | id = 22 | ||
| + | } }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 1.2, | ||
| + | Range = 1.1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 10, | ||
| + | Magic = 10, | ||
| + | Range = 10 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 15, | ||
| + | intellect = 15, | ||
| + | dexterity = 15 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Magic = 0.9, | ||
| + | Range = 1.5, | ||
| + | Blunt = 0.5, | ||
| + | Slashing = 1.5, | ||
| + | Piercing = 1.5, | ||
| + | Chaos = 0.85, | ||
| + | Poison = 0.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 80, | ||
| + | resistance = 80, | ||
| + | agility = -40, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { "golem" } | ||
| + | }, | ||
| + | ["38"] = { | ||
| + | name = "Glass Ranger", | ||
| + | attack = 78, | ||
| + | strength = 53, | ||
| + | defense = 150, | ||
| + | magic = 53, | ||
| + | range = 53, | ||
| + | constitution = 120, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 1200, | ||
| + | maxHealth = 1200, | ||
| + | abilities = { { | ||
| + | id = 3 | ||
| + | }, { | ||
| + | id = 29 | ||
| + | }, { | ||
| + | id = 3 | ||
| + | }, { | ||
| + | id = 28 | ||
| + | }, { | ||
| + | id = 3 | ||
| + | }, { | ||
| + | id = 23 | ||
| + | } }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 1.2, | ||
| + | Range = 1.2 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 10, | ||
| + | Magic = 10, | ||
| + | Range = 10 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 15, | ||
| + | intellect = 15, | ||
| + | dexterity = 15 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Magic = 0.9, | ||
| + | Range = 1.5, | ||
| + | Blunt = 0.5, | ||
| + | Slashing = 1.5, | ||
| + | Piercing = 1.5, | ||
| + | Chaos = 0.85, | ||
| + | Poison = 0.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 80, | ||
| + | resistance = 80, | ||
| + | agility = -40, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { "golem" } | ||
| + | }, | ||
| + | ["502"] = { | ||
| + | name = "Overseer Demon", | ||
| + | attack = 104, | ||
| + | strength = 160, | ||
| + | defense = 165, | ||
| + | magic = 220, | ||
| + | range = 120, | ||
| + | constitution = 1050, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 10500, | ||
| + | maxHealth = 10500, | ||
| + | abilities = { { | ||
| + | id = 125 | ||
| + | }, { | ||
| + | id = 2 | ||
| + | }, { | ||
| + | id = 30 | ||
| + | }, { | ||
| + | id = 2 | ||
| + | }, { | ||
| + | id = 7 | ||
| + | }, { | ||
| + | id = 2 | ||
| + | } }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 1, | ||
| + | Fire = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 5, | ||
| + | Fire = 10 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 11, | ||
| + | intellect = 3, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.7, | ||
| + | Range = 0.75, | ||
| + | Magic = 1.3, | ||
| + | Fire = 1.5, | ||
| + | Blunt = 1.2, | ||
| + | Slashing = 0.9, | ||
| + | Ice = 0.75 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 66, | ||
| + | resistance = 99, | ||
| + | agility = 8, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { "demon" } | ||
| + | }, | ||
| + | ["503"] = { | ||
| + | name = "Blood Spider", | ||
| + | attack = 53, | ||
| + | strength = 45, | ||
| + | defense = 99, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 300, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 3000, | ||
| + | maxHealth = 3000, | ||
| + | abilities = { { | ||
| + | id = 1 | ||
| + | }, { | ||
| + | id = 5 | ||
| + | }, { | ||
| + | id = 58 | ||
| + | }, { | ||
| + | id = 55 | ||
| + | }, { | ||
| + | id = 1 | ||
| + | }, { | ||
| + | id = 76 | ||
| + | }, { | ||
| + | id = 1 | ||
| + | }, { | ||
| + | id = 5 | ||
| + | } }, | ||
| + | attackSpeed = 3, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Piercing = 1.33, | ||
| + | Poison = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Piercing = 15, | ||
| + | Poison = 5 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.1, | ||
| + | damageMultiplier = 1.5 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 12, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.6, | ||
| + | Magic = 1.15, | ||
| + | Range = 0.7, | ||
| + | Blunt = 0.9, | ||
| + | Slashing = 1.1, | ||
| + | Piercing = 0.9, | ||
| + | Ice = 0.8 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 33, | ||
| + | resistance = 44, | ||
| + | agility = 90, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { "beast" } | ||
| + | }, | ||
| + | ["504"] = { | ||
| + | name = "Vassal Demon", | ||
| + | attack = 96, | ||
| + | strength = 128, | ||
| + | defense = 149, | ||
| + | magic = 156, | ||
| + | range = 99, | ||
| + | constitution = 825, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 8250, | ||
| + | maxHealth = 8250, | ||
| + | abilities = { { | ||
| + | id = 2 | ||
| + | }, { | ||
| + | id = 142 | ||
| + | }, { | ||
| + | id = 18 | ||
| + | }, { | ||
| + | id = 7 | ||
| + | }, { | ||
| + | id = 2 | ||
| + | }, { | ||
| + | id = 142 | ||
| + | } }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Fire = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Fire = 1.33 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 22, | ||
| + | intellect = 33, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 1.6, | ||
| + | Range = 0.75, | ||
| + | Fire = 1.5, | ||
| + | Blunt = 1.2, | ||
| + | Slashing = 0.9, | ||
| + | Ice = 0.75 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 48, | ||
| + | resistance = 80, | ||
| + | agility = -4, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { "demon" } | ||
| + | }, | ||
| + | ["507"] = { | ||
| + | name = "Big Gobbo", | ||
| + | attack = 68, | ||
| + | strength = 72, | ||
| + | defense = 98, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 200, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 2000, | ||
| + | maxHealth = 2000, | ||
| + | abilities = { { | ||
| + | id = 1 | ||
| + | }, { | ||
| + | id = 6 | ||
| + | }, { | ||
| + | id = 1 | ||
| + | }, { | ||
| + | id = 6 | ||
| + | }, { | ||
| + | id = 1 | ||
| + | }, { | ||
| + | id = 53 | ||
| + | } }, | ||
| + | attackSpeed = 2.6, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.2, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Blunt = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 30, | ||
| + | Blunt = 15 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 32, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.4, | ||
| + | Range = 1.2, | ||
| + | Magic = 0.8, | ||
| + | Ice = 0.9, | ||
| + | Piercing = 0.75 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 32, | ||
| + | resistance = 40, | ||
| + | agility = 8, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { "goblin" } | ||
| + | }, | ||
| + | ["510"] = { | ||
| + | name = "Volcanic Giant", | ||
| + | attack = 132, | ||
| + | strength = 124, | ||
| + | defense = 293, | ||
| + | magic = 111, | ||
| + | range = 88, | ||
| + | constitution = 1500, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 15000, | ||
| + | maxHealth = 15000, | ||
| + | abilities = { { | ||
| + | id = 1 | ||
| + | }, { | ||
| + | id = 4 | ||
| + | }, { | ||
| + | id = 36 | ||
| + | }, { | ||
| + | id = 1 | ||
| + | }, { | ||
| + | id = 142 | ||
| + | }, { | ||
| + | id = 1 | ||
| + | } }, | ||
| + | attackSpeed = 3, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Slashing = 1.33, | ||
| + | Fire = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Slashing = 33, | ||
| + | Fire = 15 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 40, | ||
| + | intellect = 30, | ||
| + | dexterity = 22 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Blunt = 0.8, | ||
| + | Slashing = 1.1, | ||
| + | Piercing = 1.1, | ||
| + | Melee = 0.95, | ||
| + | Magic = 1.5, | ||
| + | Range = 1.75, | ||
| + | Ice = 0.75, | ||
| + | Fire = 2.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 80, | ||
| + | resistance = 110, | ||
| + | agility = -24, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { "giant" } | ||
| + | }, | ||
| + | ["512"] = { | ||
| + | name = "Imbued Black Knight", | ||
| + | attack = 68, | ||
| + | strength = 68, | ||
| + | defense = 128, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 540, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 5400, | ||
| + | maxHealth = 5400, | ||
| + | abilities = { { | ||
| + | id = 124 | ||
| + | }, { | ||
| + | id = 4 | ||
| + | }, { | ||
| + | id = 1 | ||
| + | }, { | ||
| + | id = 125 | ||
| + | }, { | ||
| + | id = 66 | ||
| + | }, { | ||
| + | id = 4 | ||
| + | }, { | ||
| + | id = 1 | ||
| + | }, { | ||
| + | id = 65 | ||
| + | }, { | ||
| + | id = 22 | ||
| + | }, { | ||
| + | id = 1 | ||
| + | }, { | ||
| + | id = 5 | ||
| + | }, { | ||
| + | id = 4 | ||
| + | }, { | ||
| + | id = 1 | ||
| + | } }, | ||
| + | attackSpeed = 3, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Slashing = 1.15, | ||
| + | Piercing = 1.15, | ||
| + | Poison = 0.8 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 20 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 16, | ||
| + | intellect = 0, | ||
| + | dexterity = 4 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Magic = 0.75, | ||
| + | Range = 1.5, | ||
| + | Blunt = 0.7, | ||
| + | Slashing = 1.25, | ||
| + | Piercing = 1.33, | ||
| + | Fire = 1.1, | ||
| + | Ice = 1.1, | ||
| + | Nature = 1.1, | ||
| + | Chaos = 1.1 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 164, | ||
| + | resistance = 66, | ||
| + | agility = -64, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { "golem" } | ||
| + | }, | ||
| + | ["515"] = { | ||
| + | name = "Swordfish Champion", | ||
| + | attack = 125, | ||
| + | strength = 102, | ||
| + | defense = 192, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 1050, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 10500, | ||
| + | maxHealth = 10500, | ||
| + | abilities = { { | ||
| + | id = 1 | ||
| + | }, { | ||
| + | id = 4 | ||
| + | }, { | ||
| + | id = 144 | ||
| + | }, { | ||
| + | id = 1 | ||
| + | }, { | ||
| + | id = 4 | ||
| + | }, { | ||
| + | id = 144 | ||
| + | }, { | ||
| + | id = 4 | ||
| + | } }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Slashing = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Slashing = 20 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 30, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.05, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Magic = 1.5, | ||
| + | Range = 1.5, | ||
| + | Piercing = 0.5, | ||
| + | Lightning = 0.6, | ||
| + | Chaos = 1.1 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 80, | ||
| + | resistance = 30, | ||
| + | agility = 25, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { "beast" } | ||
| + | }, | ||
| + | ["516"] = { | ||
| + | name = "Ancient Ascended", | ||
| + | attack = 174, | ||
| + | strength = 142, | ||
| + | defense = 270, | ||
| + | magic = 1, | ||
| + | range = 1, | ||
| + | constitution = 1500, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 15000, | ||
| + | maxHealth = 15000, | ||
| + | abilities = { { | ||
| + | id = 76 | ||
| + | }, { | ||
| + | id = 1 | ||
| + | }, { | ||
| + | id = 4 | ||
| + | }, { | ||
| + | id = 76 | ||
| + | } }, | ||
| + | attackSpeed = 2.2, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Slashing = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Slashing = 20 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 30, | ||
| + | intellect = 0, | ||
| + | dexterity = 0 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.3, | ||
| + | Magic = 1.3, | ||
| + | Range = 1.3, | ||
| + | Piercing = 0.5, | ||
| + | Lightning = 0.6, | ||
| + | Chaos = 2 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 50, | ||
| + | resistance = 40, | ||
| + | agility = 60, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { "shrimp" } | ||
| + | }, | ||
| + | ["517"] = { | ||
| + | name = "Voidtouched Giant", | ||
| + | attack = 148, | ||
| + | strength = 180, | ||
| + | defense = 315, | ||
| + | magic = 147, | ||
| + | range = 125, | ||
| + | constitution = 2250, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 22500, | ||
| + | maxHealth = 22500, | ||
| + | abilities = { { | ||
| + | id = 6 | ||
| + | }, { | ||
| + | id = 6 | ||
| + | }, { | ||
| + | id = 11 | ||
| + | }, { | ||
| + | id = 6 | ||
| + | }, { | ||
| + | id = 17 | ||
| + | }, { | ||
| + | id = 10 | ||
| + | }, { | ||
| + | id = 14 | ||
| + | } }, | ||
| + | attackSpeed = 3, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Magic = 1, | ||
| + | Range = 1, | ||
| + | Blunt = 1.33, | ||
| + | Chaos = 1.33 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Blunt = 33, | ||
| + | Chaos = 15 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 23, | ||
| + | intellect = 0, | ||
| + | dexterity = 4 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Blunt = 0.8, | ||
| + | Slashing = 1.1, | ||
| + | Piercing = 1.1, | ||
| + | Melee = 1.75, | ||
| + | Magic = 0.9, | ||
| + | Range = 1.75, | ||
| + | Chaos = 2.5, | ||
| + | Lightning = 0.9 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 75, | ||
| + | resistance = 100, | ||
| + | agility = -10, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { "giant", "chaotic" } | ||
| + | }, | ||
| + | ["518"] = { | ||
| + | name = "Obsidian Mage", | ||
| + | attack = 112, | ||
| + | strength = 112, | ||
| + | defense = 210, | ||
| + | magic = 112, | ||
| + | range = 112, | ||
| + | constitution = 600, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 6000, | ||
| + | maxHealth = 6000, | ||
| + | abilities = { { | ||
| + | id = 2 | ||
| + | }, { | ||
| + | id = 77 | ||
| + | }, { | ||
| + | id = 2 | ||
| + | }, { | ||
| + | id = 31 | ||
| + | }, { | ||
| + | id = 2 | ||
| + | }, { | ||
| + | id = 32 | ||
| + | }, { | ||
| + | id = 2 | ||
| + | }, { | ||
| + | id = 143 | ||
| + | }, { | ||
| + | id = 77 | ||
| + | } }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.1, | ||
| + | Magic = 1.1, | ||
| + | Range = 1.1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 10, | ||
| + | Magic = 10, | ||
| + | Range = 10 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 33, | ||
| + | intellect = 33, | ||
| + | dexterity = 33 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Magic = 0.9, | ||
| + | Range = 1.5, | ||
| + | Blunt = 0.5, | ||
| + | Slashing = 1.5, | ||
| + | Piercing = 1.5, | ||
| + | Chaos = 0.85, | ||
| + | Poison = 0.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 120, | ||
| + | resistance = 120, | ||
| + | agility = -20, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { "golem" } | ||
| + | }, | ||
| + | ["519"] = { | ||
| + | name = "Obsidian Knight", | ||
| + | attack = 112, | ||
| + | strength = 112, | ||
| + | defense = 210, | ||
| + | magic = 112, | ||
| + | range = 112, | ||
| + | constitution = 600, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 6000, | ||
| + | maxHealth = 6000, | ||
| + | abilities = { { | ||
| + | id = 1 | ||
| + | }, { | ||
| + | id = 4 | ||
| + | }, { | ||
| + | id = 1 | ||
| + | }, { | ||
| + | id = 5 | ||
| + | }, { | ||
| + | id = 1 | ||
| + | }, { | ||
| + | id = 22 | ||
| + | } }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.1, | ||
| + | Magic = 1.1, | ||
| + | Range = 1.1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 10, | ||
| + | Magic = 10, | ||
| + | Range = 10 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 33, | ||
| + | intellect = 33, | ||
| + | dexterity = 33 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Magic = 0.9, | ||
| + | Range = 1.5, | ||
| + | Blunt = 0.5, | ||
| + | Slashing = 1.5, | ||
| + | Piercing = 1.5, | ||
| + | Chaos = 0.85, | ||
| + | Poison = 0.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 120, | ||
| + | resistance = 120, | ||
| + | agility = -20, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { "golem" } | ||
| + | }, | ||
| + | ["520"] = { | ||
| + | name = "Obsidian Ranger", | ||
| + | attack = 112, | ||
| + | strength = 112, | ||
| + | defense = 210, | ||
| + | magic = 112, | ||
| + | range = 112, | ||
| + | constitution = 600, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 6000, | ||
| + | maxHealth = 6000, | ||
| + | abilities = { { | ||
| + | id = 3 | ||
| + | }, { | ||
| + | id = 29 | ||
| + | }, { | ||
| + | id = 3 | ||
| + | }, { | ||
| + | id = 28 | ||
| + | }, { | ||
| + | id = 3 | ||
| + | }, { | ||
| + | id = 27 | ||
| + | } }, | ||
| + | attackSpeed = 2.4, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.1, | ||
| + | Magic = 1.1, | ||
| + | Range = 1.1 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 10, | ||
| + | Magic = 10, | ||
| + | Range = 10 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 15, | ||
| + | intellect = 15, | ||
| + | dexterity = 15 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1.5, | ||
| + | Magic = 0.9, | ||
| + | Range = 1.5, | ||
| + | Blunt = 0.5, | ||
| + | Slashing = 1.5, | ||
| + | Piercing = 1.5, | ||
| + | Chaos = 0.85, | ||
| + | Poison = 0.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 120, | ||
| + | resistance = 120, | ||
| + | agility = -20, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { "golem" } | ||
} | } | ||
} | } | ||
Revision as of 04:16, 25 June 2024
return {
["3"] = {
name = "Goblin",
attack = 1,
strength = 1,
defense = 2,
magic = 1,
range = 1,
constitution = 8,
tempHealth = 0,
monsterCurrentHealth = 80,
maxHealth = 80,
abilities = { {
id = 1
}, {
id = 6
}, {
id = 1
} },
attackSpeed = 3.6,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = { },
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 5,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.1,
Magic = 0.9,
Range = 1.1,
Ice = 0.75,
Piercing = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = -15,
resistance = -5,
agility = -10,
stamina = 0
},
species = { "goblin" }
},
["5"] = {
name = "Guard",
attack = 15,
strength = 14,
defense = 21,
magic = 1,
range = 1,
constitution = 33,
tempHealth = 0,
monsterCurrentHealth = 330,
maxHealth = 330,
abilities = { {
id = 1
}, {
id = 4
}, {
id = 124
}, {
id = 49
}, {
id = 1
}, {
id = 22
}, {
id = 1
}, {
id = 4
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Slashing = 1.1,
Melee = 1,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = { },
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 4,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Piercing = 1.05,
Blunt = 1.1,
Slashing = 1.25,
Magic = 0.9,
Fire = 0.75,
Ice = 0.75,
Range = 1.25,
Melee = 1.1,
Poison = 0.8
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 33,
resistance = 30,
agility = 3,
stamina = 0
},
species = { "human" }
},
["6"] = {
name = "Militia Crossbowman",
attack = 14,
strength = 6,
defense = 18,
magic = 1,
range = 14,
constitution = 27,
tempHealth = 0,
monsterCurrentHealth = 270,
maxHealth = 270,
abilities = { {
id = 3
}, {
id = 27
}, {
id = 123
}, {
id = 3
}, {
id = 27
}, {
id = 21
}, {
id = 27
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Piercing = 1.1,
Melee = 1,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = { },
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 0,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.9,
Magic = 0.9,
Range = 1.4,
Piercing = 0.75,
Blunt = 1.05,
Slashing = 1.1,
Fire = 0.75,
Poison = 0.8
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 25,
resistance = 20,
agility = 22,
stamina = 0
},
species = { "human" }
},
["7"] = {
name = "Hobgoblin",
attack = 14,
strength = 6,
defense = 18,
magic = 1,
range = 14,
constitution = 33,
tempHealth = 0,
monsterCurrentHealth = 330,
maxHealth = 330,
abilities = { {
id = 54
}, {
id = 1
}, {
id = 6
}, {
id = 1
}, {
id = 6
}, {
id = 53
}, {
id = 6
} },
attackSpeed = 3.2,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Blunt = 1.1
},
offensiveAccuracyAffinityRating = { },
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 6,
intellect = 0,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.2,
Magic = 0.9,
Range = 1.2,
Piercing = 0.75,
Blunt = 1.1,
Slashing = 1.1
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 24,
resistance = 24,
agility = 4,
stamina = 0
},
species = { "goblin" }
},
["8"] = {
name = "Greater Imp",
smallSplashDisplay = true,
attack = 9,
strength = 8,
defense = 7,
magic = 1,
range = 1,
constitution = 23,
tempHealth = 0,
monsterCurrentHealth = 230,
maxHealth = 230,
abilities = { {
id = 1
}, {
id = 5
}, {
id = 1
}, {
id = 30
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Piercing = 1.1,
Fire = 1.25
},
offensiveAccuracyAffinityRating = {
Fire = 1.33
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.2,
Magic = 1.5,
Range = 0.9,
Piercing = 0.75,
Fire = 1.3,
Ice = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 15,
resistance = 40,
agility = 5,
stamina = 0
},
species = { "demon" }
},
["9"] = {
name = "Deadly Spider",
smallSplashDisplay = true,
attack = 24,
strength = 14,
defense = 45,
magic = 1,
range = 1,
constitution = 53,
tempHealth = 0,
monsterCurrentHealth = 530,
maxHealth = 530,
abilities = { {
id = 1
}, {
id = 5
} },
attackSpeed = 3.6,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Piercing = 1.1,
Poison = 1.1
},
offensiveAccuracyAffinityRating = { },
offensiveCritical = {
chance = 0.1,
damageMultiplier = 1.33
},
weapon = {
strength = 15,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.3,
Magic = 0.9,
Range = 0.75,
Blunt = 0.75,
Slashing = 1.1,
Piercing = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 18,
resistance = 25,
agility = 30,
stamina = 0
},
species = { "beast" }
},
["10"] = {
name = "Deadly Red Spider",
smallSplashDisplay = true,
attack = 26,
strength = 18,
defense = 50,
magic = 1,
range = 1,
constitution = 57,
tempHealth = 0,
monsterCurrentHealth = 570,
maxHealth = 570,
abilities = { {
id = 1
}, {
id = 5
}, {
id = 58
}, {
id = 55
}, {
id = 1
}, {
id = 5
}, {
id = 1
}, {
id = 5
} },
attackSpeed = 3.2,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Piercing = 1.25,
Poison = 1.25
},
offensiveAccuracyAffinityRating = { },
offensiveCritical = {
chance = 0.1,
damageMultiplier = 1.33
},
weapon = {
strength = 20,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.3,
Magic = 0.9,
Range = 0.75,
Blunt = 0.75,
Slashing = 1.1,
Piercing = 0.75,
Fire = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 22,
resistance = 25,
agility = 48,
stamina = 0
},
species = { "beast" }
},
["11"] = {
name = "Lesser Demon",
attack = 54,
strength = 45,
defense = 107,
magic = 56,
range = 45,
constitution = 122,
tempHealth = 0,
monsterCurrentHealth = 1220,
maxHealth = 1220,
abilities = { {
id = 2
}, {
id = 30
}, {
id = 2
}, {
id = 142
}, {
id = 30
}, {
id = 2
}, {
id = 78
} },
attackSpeed = 2.5,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Fire = 1.33
},
offensiveAccuracyAffinityRating = {
Fire = 1.33
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 10,
intellect = 20,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 0.9
},
defensiveDamageAffinity = {
Magic = 1.4,
Range = 0.75,
Melee = 1.2,
Fire = 1.5,
Blunt = 1.2,
Slashing = 0.7
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 24,
resistance = 50,
agility = -12,
stamina = 0
},
species = { "demon" }
},
["12"] = {
name = "Greater Demon",
attack = 61,
strength = 50,
defense = 122,
magic = 80,
range = 50,
constitution = 134,
tempHealth = 0,
monsterCurrentHealth = 1340,
maxHealth = 1340,
abilities = { {
id = 2
}, {
id = 30
}, {
id = 142
}, {
id = 2
}, {
id = 30
}, {
id = 7
}, {
id = 78
} },
attackSpeed = 2.6,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Fire = 1.33
},
offensiveAccuracyAffinityRating = {
Fire = 1.33
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 10,
intellect = 15,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Magic = 1.6,
Range = 0.75,
Melee = 1.2,
Fire = 1.5,
Blunt = 1.2,
Slashing = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 36,
resistance = 66,
agility = -16,
stamina = 0
},
species = { "demon" }
},
["13"] = {
name = "Black Knight",
attack = 20,
strength = 16,
defense = 38,
magic = 1,
range = 1,
constitution = 63,
tempHealth = 0,
monsterCurrentHealth = 630,
maxHealth = 630,
abilities = { {
id = 4
}, {
id = 1
}, {
id = 125
}, {
id = 5
}, {
id = 4
}, {
id = 1
}, {
id = 65
}, {
id = 4
}, {
id = 22
}, {
id = 5
}, {
id = 4
}, {
id = 1
} },
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Slashing = 1.15,
Piercing = 1.15,
Poison = 0.8
},
offensiveAccuracyAffinityRating = {
Slashing = 1.15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 4,
intellect = 0,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 0.75,
Range = 1.2,
Blunt = 0.7,
Slashing = 1.25,
Piercing = 1.33,
Fire = 1.1,
Ice = 1.1,
Nature = 1.1,
Chaos = 1.1
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 60,
resistance = 12,
agility = -60,
stamina = 0
},
species = { "golem" }
},
["14"] = {
name = "Moss Giant",
attack = 78,
strength = 53,
defense = 203,
magic = 44,
range = 35,
constitution = 225,
tempHealth = 0,
monsterCurrentHealth = 2250,
maxHealth = 2250,
abilities = { {
id = 1
}, {
id = 6
}, {
id = 137
}, {
id = 1
}, {
id = 45
}, {
id = 1
} },
attackSpeed = 3.6,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Blunt = 1.33,
Nature = 1.33
},
offensiveAccuracyAffinityRating = {
Blunt = 25,
Nature = 12
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 28,
intellect = 16,
dexterity = 16
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.7,
Slashing = 1.1,
Piercing = 1.1,
Melee = 0.95,
Magic = 1.3,
Range = 1.5,
Chaos = 0.75,
Nature = 2
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 90,
resistance = 70,
agility = -16,
stamina = 0
},
species = { "giant" }
},
["15"] = {
name = "Fire Giant",
attack = 62,
strength = 43,
defense = 173,
magic = 55,
range = 34,
constitution = 195,
tempHealth = 0,
monsterCurrentHealth = 1950,
maxHealth = 1950,
abilities = { {
id = 1
}, {
id = 4
}, {
id = 7
}, {
id = 1
}, {
id = 142
}, {
id = 1
} },
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Slashing = 1.33,
Fire = 1.33
},
offensiveAccuracyAffinityRating = {
Slashing = 25,
Fire = 12
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 28,
intellect = 16,
dexterity = 16
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.7,
Slashing = 1.1,
Piercing = 1.1,
Melee = 0.95,
Magic = 1.3,
Range = 1.5,
Ice = 0.75,
Fire = 2
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 70,
resistance = 90,
agility = -8,
stamina = 0
},
species = { "giant" }
},
["16"] = {
name = "Ice Giant",
attack = 86,
strength = 58,
defense = 188,
magic = 50,
range = 38,
constitution = 240,
tempHealth = 0,
monsterCurrentHealth = 2400,
maxHealth = 2400,
abilities = { {
id = 1
}, {
id = 5
}, {
id = 1
}, {
id = 67
}, {
id = 126
}, {
id = 1
} },
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Piercing = 1.33,
Ice = 1.33
},
offensiveAccuracyAffinityRating = {
Piercing = 25,
Ice = 12
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 28,
intellect = 16,
dexterity = 16
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.7,
Slashing = 1.1,
Piercing = 1.1,
Melee = 0.95,
Magic = 1.3,
Range = 1.5,
Fire = 0.75,
Ice = 2
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 115,
resistance = 99,
agility = -20,
stamina = 0
},
species = { "giant" }
},
["20"] = {
name = "Chaos Giant",
attack = 112,
strength = 77,
defense = 256,
magic = 70,
range = 54,
constitution = 450,
tempHealth = 0,
monsterCurrentHealth = 4500,
maxHealth = 4500,
abilities = { {
id = 78
}, {
id = 6
}, {
id = 6
}, {
id = 11
}, {
id = 6
}, {
id = 17
}, {
id = 6
}, {
id = 14
} },
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Blunt = 1.33,
Chaos = 1.33
},
offensiveAccuracyAffinityRating = {
Blunt = 25,
Chaos = 12
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 8,
intellect = 0,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.8,
Slashing = 1.1,
Piercing = 1.1,
Melee = 1.6,
Magic = 0.9,
Range = 1.6,
Chaos = 2,
Lightning = 0.8,
Nature = 0.9
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 98,
resistance = 64,
agility = 0,
stamina = 0
},
species = { "giant", "chaotic" }
},
["21"] = {
name = "Chaotic Abomination",
attack = 100,
strength = 90,
defense = 276,
magic = 90,
range = 90,
constitution = 638,
tempHealth = 0,
monsterCurrentHealth = 6380,
maxHealth = 6380,
abilities = { {
id = 78
}, {
id = 1
}, {
id = 14
}, {
id = 17
}, {
id = 1
}, {
id = 11
}, {
id = 1
}, {
id = 10
}, {
id = 1
} },
attackSpeed = 3.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Chaos = 1.5
},
offensiveAccuracyAffinityRating = {
Chaos = 25
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 15,
intellect = 15,
dexterity = 15
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.8,
Slashing = 0.8,
Piercing = 0.8,
Melee = 0.95,
Magic = 0.6,
Range = 0.95,
Chaos = 3,
Lightning = 0.8,
Nature = 0.9
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 60,
resistance = 20,
agility = 50,
stamina = 0
},
species = { "chaotic" }
},
["22"] = {
name = "Swordfish",
attack = 70,
strength = 38,
defense = 114,
magic = 24,
range = 14,
constitution = 147,
tempHealth = 0,
monsterCurrentHealth = 1470,
maxHealth = 1470,
abilities = { {
id = 4
} },
attackSpeed = 2.6,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Slashing = 1.33
},
offensiveAccuracyAffinityRating = {
Slashing = 15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 20,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.1,
Magic = 1.1,
Range = 1.1,
Piercing = 0.8,
Lightning = 0.9
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 20,
resistance = 20,
agility = 15,
stamina = 0
},
species = { "beast" }
},
["23"] = {
name = "Ascended",
attack = 102,
strength = 50,
defense = 168,
magic = 50,
range = 1,
constitution = 177,
tempHealth = 0,
monsterCurrentHealth = 1770,
maxHealth = 1770,
abilities = { {
id = 31
} },
attackSpeed = 2.2,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Slashing = 1.33
},
offensiveAccuracyAffinityRating = {
Slashing = 15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.1,
Magic = 1.1,
Range = 1.1,
Piercing = 0.7,
Chaos = 3,
Lightning = 0.9
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 30,
resistance = 40,
agility = 24,
stamina = 0
},
species = { "shrimp" }
},
["26"] = {
name = "Elven Hunter",
attack = 98,
strength = 26,
defense = 50,
magic = 1,
range = 53,
constitution = 200,
tempHealth = 0,
monsterCurrentHealth = 2000,
maxHealth = 2000,
abilities = { {
id = 27
}, {
id = 3
}, {
id = 21
}, {
id = 3
}, {
id = 3
}, {
id = 23
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1.3
},
offensiveAccuracyAffinityRating = {
Melee = 10,
Magic = 0,
Range = 25
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 0,
dexterity = 8
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 1.3,
Range = 0.9,
Nature = 1.5,
Chaos = 0.7
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 44,
resistance = 44,
agility = 80,
stamina = 0
},
species = { "elf" }
},
["27"] = {
name = "Elven Warrior",
attack = 92,
strength = 61,
defense = 218,
magic = 1,
range = 1,
constitution = 275,
tempHealth = 0,
monsterCurrentHealth = 2750,
maxHealth = 2750,
abilities = { {
id = 1
}, {
id = 6
} },
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1.3,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 10,
Magic = 0,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 5,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.6,
Magic = 1.2,
Range = 0.9,
Nature = 1.5,
Chaos = 0.7
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 128,
resistance = 30,
agility = 40,
stamina = 0
},
species = { "elf" }
},
["28"] = {
name = "Elven Mage",
attack = 90,
strength = 24,
defense = 165,
magic = 64,
range = 40,
constitution = 225,
tempHealth = 0,
monsterCurrentHealth = 2250,
maxHealth = 2250,
abilities = { {
id = 2
}, {
id = 32
} },
attackSpeed = 3.2,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1.5,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 0,
Magic = 10,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 6,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.2,
Magic = 1.6,
Range = 0.9,
Nature = 1.5,
Chaos = 0.7
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 40,
resistance = 80,
agility = 30,
stamina = 0
},
species = { "elf" }
},
["29"] = {
name = "Elven Rider",
attack = 99,
strength = 66,
defense = 180,
magic = 26,
range = 26,
constitution = 300,
tempHealth = 0,
monsterCurrentHealth = 3000,
maxHealth = 3000,
abilities = { {
id = 1
}, {
id = 4
}, {
id = 32
} },
attackSpeed = 3.6,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1.2,
Range = 1.1
},
offensiveAccuracyAffinityRating = {
Melee = 5,
Magic = 5,
Range = 5
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 1.5,
Range = 0.7,
Nature = 1.5,
Chaos = 0.7
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 20,
resistance = 60,
agility = 120,
stamina = 0
},
species = { "elf" }
},
["30"] = {
name = "Wild Boar",
attack = 32,
strength = 18,
defense = 50,
magic = 1,
range = 1,
constitution = 60,
tempHealth = 0,
monsterCurrentHealth = 600,
maxHealth = 600,
abilities = { {
id = 1
}, {
id = 1
}, {
id = 1
}, {
id = 4
} },
attackSpeed = 3.2,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 4,
Magic = 0,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 8,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.9,
Magic = 1.1,
Range = 1.4,
Piercing = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 60,
resistance = 40,
agility = 15,
stamina = 0
},
species = { "beast" }
},
["31"] = {
name = "Wolf",
attack = 42,
strength = 26,
defense = 66,
magic = 1,
range = 1,
constitution = 75,
tempHealth = 0,
monsterCurrentHealth = 750,
maxHealth = 750,
abilities = { {
id = 1
}, {
id = 4
}, {
id = 4
}, {
id = 1
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 11,
Magic = 0,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 5,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.9,
Magic = 1.1,
Range = 1.4,
Piercing = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 40,
resistance = 40,
agility = 25,
stamina = 0
},
smallSplashDisplay = true,
species = { "beast" }
},
["32"] = {
name = "Corpse Eater",
attack = 40,
strength = 24,
defense = 50,
magic = 1,
range = 1,
constitution = 66,
tempHealth = 0,
monsterCurrentHealth = 660,
maxHealth = 660,
abilities = { {
id = 1
}, {
id = 5
}, {
id = 1
} },
attackSpeed = 3.2,
offensiveDamageAffinity = {
Melee = 1,
Piercing = 1.25,
Poison = 1.25
},
offensiveAccuracyAffinityRating = {
Melee = 1,
Piercing = 4,
Poison = 10
},
offensiveCritical = {
chance = 0.1,
damageMultiplier = 1.33
},
weapon = {
strength = 10,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.4,
Magic = 0.9,
Range = 0.9,
Blunt = 0.75,
Slashing = 1.1,
Piercing = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 24,
resistance = 40,
agility = 64,
stamina = 0
},
species = { "beast" }
},
["33"] = {
name = "Dark Mage",
attack = 48,
strength = 10,
defense = 38,
magic = 30,
range = 1,
constitution = 110,
tempHealth = 0,
monsterCurrentHealth = 1100,
maxHealth = 1100,
abilities = { {
id = 2
}, {
id = 2
}, {
id = 143
}, {
id = 2
} },
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1.05,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 0,
Magic = 0,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 5,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 0.7
},
defensiveDamageAffinity = {
Melee = 0.8,
Magic = 1.4,
Range = 0.8,
Slashing = 0.9
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 6,
resistance = 88,
agility = 2,
stamina = 0
},
species = { "human" }
},
["34"] = {
name = "Reanimated Bones",
attack = 38,
strength = 35,
defense = 60,
magic = 1,
range = 1,
constitution = 114,
tempHealth = 0,
monsterCurrentHealth = 1140,
maxHealth = 1140,
abilities = { {
id = 1
} },
attackSpeed = 3.4,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 5,
Magic = 0,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 4,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 1.5,
Range = 1.5,
Blunt = 0.33,
Slashing = 2,
Piercing = 2,
Poison = 3,
Lightning = 0.33
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 24,
resistance = 66,
agility = -64,
stamina = 0
},
species = { "undead" }
},
["35"] = {
name = "Desiccated Priest",
attack = 92,
strength = 10,
defense = 90,
magic = 70,
range = 10,
constitution = 168,
tempHealth = 0,
monsterCurrentHealth = 1680,
maxHealth = 1680,
abilities = { {
id = 2
}, {
id = 143
}, {
id = 2
}, {
id = 7
}, {
id = 2
}, {
id = 143
}, {
id = 2
}, {
id = 8
}, {
id = 2
}, {
id = 76
}, {
id = 2
}, {
id = 78
} },
attackSpeed = 3.2,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1.25,
Range = 1,
Poison = 1.25
},
offensiveAccuracyAffinityRating = {
Melee = 0,
Magic = 15,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 9,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 2,
Range = 1.5,
Blunt = 0.33,
Slashing = 2,
Piercing = 2,
Poison = 3,
Lightning = 0.33
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 44,
resistance = 128,
agility = -12,
stamina = 0
},
species = { "undead" }
},
["36"] = {
name = "Glass Mage",
attack = 78,
strength = 53,
defense = 150,
magic = 53,
range = 53,
constitution = 120,
tempHealth = 0,
monsterCurrentHealth = 1200,
maxHealth = 1200,
abilities = { {
id = 2
}, {
id = 30
}, {
id = 2
}, {
id = 31
}, {
id = 2
}, {
id = 32
}, {
id = 2
}, {
id = 143
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1.2,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 10,
Magic = 10,
Range = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 15,
intellect = 15,
dexterity = 15
},
hitMults = {
minimum = 0.05,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 0.9,
Range = 1.5,
Blunt = 0.5,
Slashing = 1.5,
Piercing = 1.5,
Chaos = 0.85,
Poison = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 80,
resistance = 80,
agility = -40,
stamina = 0
},
species = { "golem" }
},
["37"] = {
name = "Glass Knight",
attack = 78,
strength = 53,
defense = 150,
magic = 53,
range = 53,
constitution = 120,
tempHealth = 0,
monsterCurrentHealth = 1200,
maxHealth = 1200,
abilities = { {
id = 1
}, {
id = 4
}, {
id = 1
}, {
id = 5
}, {
id = 1
}, {
id = 6
}, {
id = 1
}, {
id = 22
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1.2,
Range = 1.1
},
offensiveAccuracyAffinityRating = {
Melee = 10,
Magic = 10,
Range = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 15,
intellect = 15,
dexterity = 15
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 0.9,
Range = 1.5,
Blunt = 0.5,
Slashing = 1.5,
Piercing = 1.5,
Chaos = 0.85,
Poison = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 80,
resistance = 80,
agility = -40,
stamina = 0
},
species = { "golem" }
},
["38"] = {
name = "Glass Ranger",
attack = 78,
strength = 53,
defense = 150,
magic = 53,
range = 53,
constitution = 120,
tempHealth = 0,
monsterCurrentHealth = 1200,
maxHealth = 1200,
abilities = { {
id = 3
}, {
id = 29
}, {
id = 3
}, {
id = 28
}, {
id = 3
}, {
id = 23
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1.2,
Range = 1.2
},
offensiveAccuracyAffinityRating = {
Melee = 10,
Magic = 10,
Range = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 15,
intellect = 15,
dexterity = 15
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 0.9,
Range = 1.5,
Blunt = 0.5,
Slashing = 1.5,
Piercing = 1.5,
Chaos = 0.85,
Poison = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 80,
resistance = 80,
agility = -40,
stamina = 0
},
species = { "golem" }
},
["502"] = {
name = "Overseer Demon",
attack = 104,
strength = 160,
defense = 165,
magic = 220,
range = 120,
constitution = 1050,
tempHealth = 0,
monsterCurrentHealth = 10500,
maxHealth = 10500,
abilities = { {
id = 125
}, {
id = 2
}, {
id = 30
}, {
id = 2
}, {
id = 7
}, {
id = 2
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1,
Fire = 1.33
},
offensiveAccuracyAffinityRating = {
Melee = 5,
Fire = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 11,
intellect = 3,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.7,
Range = 0.75,
Magic = 1.3,
Fire = 1.5,
Blunt = 1.2,
Slashing = 0.9,
Ice = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 66,
resistance = 99,
agility = 8,
stamina = 0
},
species = { "demon" }
},
["503"] = {
name = "Blood Spider",
attack = 53,
strength = 45,
defense = 99,
magic = 1,
range = 1,
constitution = 300,
tempHealth = 0,
monsterCurrentHealth = 3000,
maxHealth = 3000,
abilities = { {
id = 1
}, {
id = 5
}, {
id = 58
}, {
id = 55
}, {
id = 1
}, {
id = 76
}, {
id = 1
}, {
id = 5
} },
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Piercing = 1.33,
Poison = 1.33
},
offensiveAccuracyAffinityRating = {
Piercing = 15,
Poison = 5
},
offensiveCritical = {
chance = 0.1,
damageMultiplier = 1.5
},
weapon = {
strength = 12,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.6,
Magic = 1.15,
Range = 0.7,
Blunt = 0.9,
Slashing = 1.1,
Piercing = 0.9,
Ice = 0.8
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 33,
resistance = 44,
agility = 90,
stamina = 0
},
species = { "beast" }
},
["504"] = {
name = "Vassal Demon",
attack = 96,
strength = 128,
defense = 149,
magic = 156,
range = 99,
constitution = 825,
tempHealth = 0,
monsterCurrentHealth = 8250,
maxHealth = 8250,
abilities = { {
id = 2
}, {
id = 142
}, {
id = 18
}, {
id = 7
}, {
id = 2
}, {
id = 142
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Fire = 1.33
},
offensiveAccuracyAffinityRating = {
Fire = 1.33
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 22,
intellect = 33,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.2,
Magic = 1.6,
Range = 0.75,
Fire = 1.5,
Blunt = 1.2,
Slashing = 0.9,
Ice = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 48,
resistance = 80,
agility = -4,
stamina = 0
},
species = { "demon" }
},
["507"] = {
name = "Big Gobbo",
attack = 68,
strength = 72,
defense = 98,
magic = 1,
range = 1,
constitution = 200,
tempHealth = 0,
monsterCurrentHealth = 2000,
maxHealth = 2000,
abilities = { {
id = 1
}, {
id = 6
}, {
id = 1
}, {
id = 6
}, {
id = 1
}, {
id = 53
} },
attackSpeed = 2.6,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1,
Range = 1,
Blunt = 1.33
},
offensiveAccuracyAffinityRating = {
Melee = 30,
Blunt = 15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 32,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.4,
Range = 1.2,
Magic = 0.8,
Ice = 0.9,
Piercing = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 32,
resistance = 40,
agility = 8,
stamina = 0
},
species = { "goblin" }
},
["510"] = {
name = "Volcanic Giant",
attack = 132,
strength = 124,
defense = 293,
magic = 111,
range = 88,
constitution = 1500,
tempHealth = 0,
monsterCurrentHealth = 15000,
maxHealth = 15000,
abilities = { {
id = 1
}, {
id = 4
}, {
id = 36
}, {
id = 1
}, {
id = 142
}, {
id = 1
} },
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Slashing = 1.33,
Fire = 1.33
},
offensiveAccuracyAffinityRating = {
Slashing = 33,
Fire = 15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 40,
intellect = 30,
dexterity = 22
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.8,
Slashing = 1.1,
Piercing = 1.1,
Melee = 0.95,
Magic = 1.5,
Range = 1.75,
Ice = 0.75,
Fire = 2.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 80,
resistance = 110,
agility = -24,
stamina = 0
},
species = { "giant" }
},
["512"] = {
name = "Imbued Black Knight",
attack = 68,
strength = 68,
defense = 128,
magic = 1,
range = 1,
constitution = 540,
tempHealth = 0,
monsterCurrentHealth = 5400,
maxHealth = 5400,
abilities = { {
id = 124
}, {
id = 4
}, {
id = 1
}, {
id = 125
}, {
id = 66
}, {
id = 4
}, {
id = 1
}, {
id = 65
}, {
id = 22
}, {
id = 1
}, {
id = 5
}, {
id = 4
}, {
id = 1
} },
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Slashing = 1.15,
Piercing = 1.15,
Poison = 0.8
},
offensiveAccuracyAffinityRating = {
Melee = 20
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 16,
intellect = 0,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 0.75,
Range = 1.5,
Blunt = 0.7,
Slashing = 1.25,
Piercing = 1.33,
Fire = 1.1,
Ice = 1.1,
Nature = 1.1,
Chaos = 1.1
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 164,
resistance = 66,
agility = -64,
stamina = 0
},
species = { "golem" }
},
["515"] = {
name = "Swordfish Champion",
attack = 125,
strength = 102,
defense = 192,
magic = 1,
range = 1,
constitution = 1050,
tempHealth = 0,
monsterCurrentHealth = 10500,
maxHealth = 10500,
abilities = { {
id = 1
}, {
id = 4
}, {
id = 144
}, {
id = 1
}, {
id = 4
}, {
id = 144
}, {
id = 4
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Slashing = 1.33
},
offensiveAccuracyAffinityRating = {
Slashing = 20
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 30,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.05,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 1.5,
Range = 1.5,
Piercing = 0.5,
Lightning = 0.6,
Chaos = 1.1
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 80,
resistance = 30,
agility = 25,
stamina = 0
},
species = { "beast" }
},
["516"] = {
name = "Ancient Ascended",
attack = 174,
strength = 142,
defense = 270,
magic = 1,
range = 1,
constitution = 1500,
tempHealth = 0,
monsterCurrentHealth = 15000,
maxHealth = 15000,
abilities = { {
id = 76
}, {
id = 1
}, {
id = 4
}, {
id = 76
} },
attackSpeed = 2.2,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Slashing = 1.33
},
offensiveAccuracyAffinityRating = {
Slashing = 20
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 30,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.3,
Magic = 1.3,
Range = 1.3,
Piercing = 0.5,
Lightning = 0.6,
Chaos = 2
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 50,
resistance = 40,
agility = 60,
stamina = 0
},
species = { "shrimp" }
},
["517"] = {
name = "Voidtouched Giant",
attack = 148,
strength = 180,
defense = 315,
magic = 147,
range = 125,
constitution = 2250,
tempHealth = 0,
monsterCurrentHealth = 22500,
maxHealth = 22500,
abilities = { {
id = 6
}, {
id = 6
}, {
id = 11
}, {
id = 6
}, {
id = 17
}, {
id = 10
}, {
id = 14
} },
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Blunt = 1.33,
Chaos = 1.33
},
offensiveAccuracyAffinityRating = {
Blunt = 33,
Chaos = 15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 23,
intellect = 0,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.8,
Slashing = 1.1,
Piercing = 1.1,
Melee = 1.75,
Magic = 0.9,
Range = 1.75,
Chaos = 2.5,
Lightning = 0.9
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 75,
resistance = 100,
agility = -10,
stamina = 0
},
species = { "giant", "chaotic" }
},
["518"] = {
name = "Obsidian Mage",
attack = 112,
strength = 112,
defense = 210,
magic = 112,
range = 112,
constitution = 600,
tempHealth = 0,
monsterCurrentHealth = 6000,
maxHealth = 6000,
abilities = { {
id = 2
}, {
id = 77
}, {
id = 2
}, {
id = 31
}, {
id = 2
}, {
id = 32
}, {
id = 2
}, {
id = 143
}, {
id = 77
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.1,
Magic = 1.1,
Range = 1.1
},
offensiveAccuracyAffinityRating = {
Melee = 10,
Magic = 10,
Range = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 33,
intellect = 33,
dexterity = 33
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 0.9,
Range = 1.5,
Blunt = 0.5,
Slashing = 1.5,
Piercing = 1.5,
Chaos = 0.85,
Poison = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 120,
resistance = 120,
agility = -20,
stamina = 0
},
species = { "golem" }
},
["519"] = {
name = "Obsidian Knight",
attack = 112,
strength = 112,
defense = 210,
magic = 112,
range = 112,
constitution = 600,
tempHealth = 0,
monsterCurrentHealth = 6000,
maxHealth = 6000,
abilities = { {
id = 1
}, {
id = 4
}, {
id = 1
}, {
id = 5
}, {
id = 1
}, {
id = 22
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.1,
Magic = 1.1,
Range = 1.1
},
offensiveAccuracyAffinityRating = {
Melee = 10,
Magic = 10,
Range = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 33,
intellect = 33,
dexterity = 33
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 0.9,
Range = 1.5,
Blunt = 0.5,
Slashing = 1.5,
Piercing = 1.5,
Chaos = 0.85,
Poison = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 120,
resistance = 120,
agility = -20,
stamina = 0
},
species = { "golem" }
},
["520"] = {
name = "Obsidian Ranger",
attack = 112,
strength = 112,
defense = 210,
magic = 112,
range = 112,
constitution = 600,
tempHealth = 0,
monsterCurrentHealth = 6000,
maxHealth = 6000,
abilities = { {
id = 3
}, {
id = 29
}, {
id = 3
}, {
id = 28
}, {
id = 3
}, {
id = 27
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.1,
Magic = 1.1,
Range = 1.1
},
offensiveAccuracyAffinityRating = {
Melee = 10,
Magic = 10,
Range = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 15,
intellect = 15,
dexterity = 15
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 0.9,
Range = 1.5,
Blunt = 0.5,
Slashing = 1.5,
Piercing = 1.5,
Chaos = 0.85,
Poison = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 120,
resistance = 120,
agility = -20,
stamina = 0
},
species = { "golem" }
}
}