Difference between revisions of "Module:Monsters stats/data"
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m (test) |
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Line 24: | Line 24: | ||
Range = 1 | Range = 1 | ||
}, | }, | ||
− | offensiveAccuracyAffinityRating = {}, | + | offensiveAccuracyAffinityRating = { }, |
offensiveCritical = { | offensiveCritical = { | ||
chance = 0.05, | chance = 0.05, | ||
Line 53: | Line 53: | ||
resistance = -5, | resistance = -5, | ||
agility = -10, | agility = -10, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "goblin" } | ||
+ | }, | ||
+ | ["5"] = { | ||
+ | name = "Guard", | ||
+ | attack = 15, | ||
+ | strength = 14, | ||
+ | defense = 21, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 33, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 330, | ||
+ | maxHealth = 330, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 124 | ||
+ | }, { | ||
+ | id = 49 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 22 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | } }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Slashing = 1.1, | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 4, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Piercing = 1.05, | ||
+ | Blunt = 1.1, | ||
+ | Slashing = 1.25, | ||
+ | Magic = 0.9, | ||
+ | Fire = 0.75, | ||
+ | Ice = 0.75, | ||
+ | Range = 1.25, | ||
+ | Melee = 1.1, | ||
+ | Poison = 0.8 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 33, | ||
+ | resistance = 30, | ||
+ | agility = 3, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "human" } | ||
+ | }, | ||
+ | ["6"] = { | ||
+ | name = "Militia Crossbowman", | ||
+ | attack = 14, | ||
+ | strength = 6, | ||
+ | defense = 18, | ||
+ | magic = 1, | ||
+ | range = 14, | ||
+ | constitution = 27, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 270, | ||
+ | maxHealth = 270, | ||
+ | abilities = { { | ||
+ | id = 3 | ||
+ | }, { | ||
+ | id = 27 | ||
+ | }, { | ||
+ | id = 123 | ||
+ | }, { | ||
+ | id = 3 | ||
+ | }, { | ||
+ | id = 27 | ||
+ | }, { | ||
+ | id = 21 | ||
+ | }, { | ||
+ | id = 27 | ||
+ | } }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Piercing = 1.1, | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.9, | ||
+ | Magic = 0.9, | ||
+ | Range = 1.4, | ||
+ | Piercing = 0.75, | ||
+ | Blunt = 1.05, | ||
+ | Slashing = 1.1, | ||
+ | Fire = 0.75, | ||
+ | Poison = 0.8 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 25, | ||
+ | resistance = 20, | ||
+ | agility = 22, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "human" } | ||
+ | }, | ||
+ | ["7"] = { | ||
+ | name = "Hobgoblin", | ||
+ | attack = 14, | ||
+ | strength = 6, | ||
+ | defense = 18, | ||
+ | magic = 1, | ||
+ | range = 14, | ||
+ | constitution = 33, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 330, | ||
+ | maxHealth = 330, | ||
+ | abilities = { { | ||
+ | id = 54 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 53 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | } }, | ||
+ | attackSpeed = 3.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Blunt = 1.1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 6, | ||
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 0.9, | ||
+ | Range = 1.2, | ||
+ | Piercing = 0.75, | ||
+ | Blunt = 1.1, | ||
+ | Slashing = 1.1 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 24, | ||
+ | resistance = 24, | ||
+ | agility = 4, | ||
stamina = 0 | stamina = 0 | ||
}, | }, | ||
Line 123: | Line 331: | ||
}, | }, | ||
["9"] = { | ["9"] = { | ||
− | name = " | + | name = "Deadly Spider", |
+ | smallSplashDisplay = true, | ||
+ | attack = 24, | ||
+ | strength = 14, | ||
+ | defense = 45, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 53, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 530, | ||
+ | maxHealth = 530, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | } }, | ||
+ | attackSpeed = 3.6, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Piercing = 1.1, | ||
+ | Poison = 1.1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.1, | ||
+ | damageMultiplier = 1.33 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 15, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.3, | ||
+ | Magic = 0.9, | ||
+ | Range = 0.75, | ||
+ | Blunt = 0.75, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 0.75 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 18, | ||
+ | resistance = 25, | ||
+ | agility = 30, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "beast" } | ||
+ | }, | ||
+ | ["10"] = { | ||
+ | name = "Deadly Red Spider", | ||
smallSplashDisplay = true, | smallSplashDisplay = true, | ||
− | attack = | + | attack = 26, |
− | strength = | + | strength = 18, |
− | defense = | + | defense = 50, |
magic = 1, | magic = 1, | ||
range = 1, | range = 1, | ||
− | constitution = | + | constitution = 57, |
tempHealth = 0, | tempHealth = 0, | ||
− | monsterCurrentHealth = | + | monsterCurrentHealth = 570, |
− | maxHealth = | + | maxHealth = 570, |
abilities = { { | abilities = { { | ||
id = 1 | id = 1 | ||
}, { | }, { | ||
id = 5 | id = 5 | ||
+ | }, { | ||
+ | id = 58 | ||
+ | }, { | ||
+ | id = 55 | ||
}, { | }, { | ||
id = 1 | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | } }, | ||
+ | attackSpeed = 3.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Piercing = 1.25, | ||
+ | Poison = 1.25 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.1, | ||
+ | damageMultiplier = 1.33 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 20, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.3, | ||
+ | Magic = 0.9, | ||
+ | Range = 0.75, | ||
+ | Blunt = 0.75, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 0.75, | ||
+ | Fire = 0.75 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 22, | ||
+ | resistance = 25, | ||
+ | agility = 48, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "beast" } | ||
+ | }, | ||
+ | ["11"] = { | ||
+ | name = "Lesser Demon", | ||
+ | attack = 54, | ||
+ | strength = 45, | ||
+ | defense = 107, | ||
+ | magic = 56, | ||
+ | range = 45, | ||
+ | constitution = 122, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 1220, | ||
+ | maxHealth = 1220, | ||
+ | abilities = { { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 30 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 142 | ||
+ | }, { | ||
+ | id = 30 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 78 | ||
+ | } }, | ||
+ | attackSpeed = 2.5, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 10, | ||
+ | intellect = 20, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 0.9 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Magic = 1.4, | ||
+ | Range = 0.75, | ||
+ | Melee = 1.2, | ||
+ | Fire = 1.5, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.7 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 24, | ||
+ | resistance = 50, | ||
+ | agility = -12, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "demon" } | ||
+ | }, | ||
+ | ["12"] = { | ||
+ | name = "Greater Demon", | ||
+ | attack = 61, | ||
+ | strength = 50, | ||
+ | defense = 122, | ||
+ | magic = 80, | ||
+ | range = 50, | ||
+ | constitution = 134, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 1340, | ||
+ | maxHealth = 1340, | ||
+ | abilities = { { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 30 | ||
+ | }, { | ||
+ | id = 142 | ||
+ | }, { | ||
+ | id = 2 | ||
}, { | }, { | ||
id = 30 | id = 30 | ||
+ | }, { | ||
+ | id = 7 | ||
+ | }, { | ||
+ | id = 78 | ||
+ | } }, | ||
+ | attackSpeed = 2.6, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 10, | ||
+ | intellect = 15, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Magic = 1.6, | ||
+ | Range = 0.75, | ||
+ | Melee = 1.2, | ||
+ | Fire = 1.5, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.75 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 36, | ||
+ | resistance = 66, | ||
+ | agility = -16, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "demon" } | ||
+ | }, | ||
+ | ["13"] = { | ||
+ | name = "Black Knight", | ||
+ | attack = 20, | ||
+ | strength = 16, | ||
+ | defense = 38, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 63, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 630, | ||
+ | maxHealth = 630, | ||
+ | abilities = { { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 125 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 65 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 22 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Slashing = 1.15, | ||
+ | Piercing = 1.15, | ||
+ | Poison = 0.8 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Slashing = 1.15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 4, | ||
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 0.75, | ||
+ | Range = 1.2, | ||
+ | Blunt = 0.7, | ||
+ | Slashing = 1.25, | ||
+ | Piercing = 1.33, | ||
+ | Fire = 1.1, | ||
+ | Ice = 1.1, | ||
+ | Nature = 1.1, | ||
+ | Chaos = 1.1 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 60, | ||
+ | resistance = 12, | ||
+ | agility = -60, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "golem" } | ||
+ | }, | ||
+ | ["14"] = { | ||
+ | name = "Moss Giant", | ||
+ | attack = 78, | ||
+ | strength = 53, | ||
+ | defense = 203, | ||
+ | magic = 44, | ||
+ | range = 35, | ||
+ | constitution = 225, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 2250, | ||
+ | maxHealth = 2250, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 137 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 45 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 3.6, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Blunt = 1.33, | ||
+ | Nature = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Blunt = 25, | ||
+ | Nature = 12 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 28, | ||
+ | intellect = 16, | ||
+ | dexterity = 16 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.7, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 1.1, | ||
+ | Melee = 0.95, | ||
+ | Magic = 1.3, | ||
+ | Range = 1.5, | ||
+ | Chaos = 0.75, | ||
+ | Nature = 2 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 90, | ||
+ | resistance = 70, | ||
+ | agility = -16, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "giant" } | ||
+ | }, | ||
+ | ["15"] = { | ||
+ | name = "Fire Giant", | ||
+ | attack = 62, | ||
+ | strength = 43, | ||
+ | defense = 173, | ||
+ | magic = 55, | ||
+ | range = 34, | ||
+ | constitution = 195, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 1950, | ||
+ | maxHealth = 1950, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 7 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 142 | ||
+ | }, { | ||
+ | id = 1 | ||
} }, | } }, | ||
− | attackSpeed = 2. | + | attackSpeed = 3, |
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Slashing = 1.33, | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Slashing = 25, | ||
+ | Fire = 12 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 28, | ||
+ | intellect = 16, | ||
+ | dexterity = 16 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.7, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 1.1, | ||
+ | Melee = 0.95, | ||
+ | Magic = 1.3, | ||
+ | Range = 1.5, | ||
+ | Ice = 0.75, | ||
+ | Fire = 2 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 70, | ||
+ | resistance = 90, | ||
+ | agility = -8, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "giant" } | ||
+ | }, | ||
+ | ["16"] = { | ||
+ | name = "Ice Giant", | ||
+ | attack = 86, | ||
+ | strength = 58, | ||
+ | defense = 188, | ||
+ | magic = 50, | ||
+ | range = 38, | ||
+ | constitution = 240, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 2400, | ||
+ | maxHealth = 2400, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 67 | ||
+ | }, { | ||
+ | id = 126 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Piercing = 1.33, | ||
+ | Ice = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Piercing = 25, | ||
+ | Ice = 12 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 28, | ||
+ | intellect = 16, | ||
+ | dexterity = 16 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.7, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 1.1, | ||
+ | Melee = 0.95, | ||
+ | Magic = 1.3, | ||
+ | Range = 1.5, | ||
+ | Fire = 0.75, | ||
+ | Ice = 2 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 115, | ||
+ | resistance = 99, | ||
+ | agility = -20, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "giant" } | ||
+ | }, | ||
+ | ["20"] = { | ||
+ | name = "Chaos Giant", | ||
+ | attack = 112, | ||
+ | strength = 77, | ||
+ | defense = 256, | ||
+ | magic = 70, | ||
+ | range = 54, | ||
+ | constitution = 450, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 4500, | ||
+ | maxHealth = 4500, | ||
+ | abilities = { { | ||
+ | id = 78 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 11 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 17 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 14 | ||
+ | } }, | ||
+ | attackSpeed = 3, | ||
offensiveDamageAffinity = { | offensiveDamageAffinity = { | ||
Melee = 1, | Melee = 1, | ||
Magic = 1, | Magic = 1, | ||
Range = 1, | Range = 1, | ||
+ | Blunt = 1.33, | ||
+ | Chaos = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Blunt = 25, | ||
+ | Chaos = 12 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 8, | ||
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.8, | ||
+ | Slashing = 1.1, | ||
Piercing = 1.1, | Piercing = 1.1, | ||
− | + | Melee = 1.6, | |
+ | Magic = 0.9, | ||
+ | Range = 1.6, | ||
+ | Chaos = 2, | ||
+ | Lightning = 0.8, | ||
+ | Nature = 0.9 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 98, | ||
+ | resistance = 64, | ||
+ | agility = 0, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "giant", "chaotic" } | ||
+ | }, | ||
+ | ["21"] = { | ||
+ | name = "Chaotic Abomination", | ||
+ | attack = 100, | ||
+ | strength = 90, | ||
+ | defense = 276, | ||
+ | magic = 90, | ||
+ | range = 90, | ||
+ | constitution = 638, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 6380, | ||
+ | maxHealth = 6380, | ||
+ | abilities = { { | ||
+ | id = 78 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 14 | ||
+ | }, { | ||
+ | id = 17 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 11 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 10 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 3.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Chaos = 1.5 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Chaos = 25 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 15, | ||
+ | intellect = 15, | ||
+ | dexterity = 15 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.8, | ||
+ | Slashing = 0.8, | ||
+ | Piercing = 0.8, | ||
+ | Melee = 0.95, | ||
+ | Magic = 0.6, | ||
+ | Range = 0.95, | ||
+ | Chaos = 3, | ||
+ | Lightning = 0.8, | ||
+ | Nature = 0.9 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 60, | ||
+ | resistance = 20, | ||
+ | agility = 50, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "chaotic" } | ||
+ | }, | ||
+ | ["22"] = { | ||
+ | name = "Swordfish", | ||
+ | attack = 70, | ||
+ | strength = 38, | ||
+ | defense = 114, | ||
+ | magic = 24, | ||
+ | range = 14, | ||
+ | constitution = 147, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 1470, | ||
+ | maxHealth = 1470, | ||
+ | abilities = { { | ||
+ | id = 4 | ||
+ | } }, | ||
+ | attackSpeed = 2.6, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Slashing = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Slashing = 15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 20, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.1, | ||
+ | Magic = 1.1, | ||
+ | Range = 1.1, | ||
+ | Piercing = 0.8, | ||
+ | Lightning = 0.9 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 20, | ||
+ | resistance = 20, | ||
+ | agility = 15, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "beast" } | ||
+ | }, | ||
+ | ["23"] = { | ||
+ | name = "Ascended", | ||
+ | attack = 102, | ||
+ | strength = 50, | ||
+ | defense = 168, | ||
+ | magic = 50, | ||
+ | range = 1, | ||
+ | constitution = 177, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 1770, | ||
+ | maxHealth = 1770, | ||
+ | abilities = { { | ||
+ | id = 31 | ||
+ | } }, | ||
+ | attackSpeed = 2.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Slashing = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Slashing = 15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.1, | ||
+ | Magic = 1.1, | ||
+ | Range = 1.1, | ||
+ | Piercing = 0.7, | ||
+ | Chaos = 3, | ||
+ | Lightning = 0.9 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 30, | ||
+ | resistance = 40, | ||
+ | agility = 24, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "shrimp" } | ||
+ | }, | ||
+ | ["26"] = { | ||
+ | name = "Elven Hunter", | ||
+ | attack = 98, | ||
+ | strength = 26, | ||
+ | defense = 50, | ||
+ | magic = 1, | ||
+ | range = 53, | ||
+ | constitution = 200, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 2000, | ||
+ | maxHealth = 2000, | ||
+ | abilities = { { | ||
+ | id = 27 | ||
+ | }, { | ||
+ | id = 3 | ||
+ | }, { | ||
+ | id = 21 | ||
+ | }, { | ||
+ | id = 3 | ||
+ | }, { | ||
+ | id = 3 | ||
+ | }, { | ||
+ | id = 23 | ||
+ | } }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1.3 | ||
}, | }, | ||
offensiveAccuracyAffinityRating = { | offensiveAccuracyAffinityRating = { | ||
− | + | Melee = 10, | |
+ | Magic = 0, | ||
+ | Range = 25 | ||
}, | }, | ||
offensiveCritical = { | offensiveCritical = { | ||
Line 160: | Line 1,203: | ||
weapon = { | weapon = { | ||
strength = 0, | strength = 0, | ||
+ | intellect = 0, | ||
+ | dexterity = 8 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 1.3, | ||
+ | Range = 0.9, | ||
+ | Nature = 1.5, | ||
+ | Chaos = 0.7 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 44, | ||
+ | resistance = 44, | ||
+ | agility = 80, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "elf" } | ||
+ | }, | ||
+ | ["27"] = { | ||
+ | name = "Elven Warrior", | ||
+ | attack = 92, | ||
+ | strength = 61, | ||
+ | defense = 218, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 275, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 2750, | ||
+ | maxHealth = 2750, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | } }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.3, | ||
+ | Magic = 1, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 10, | ||
+ | Magic = 0, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 5, | ||
intellect = 0, | intellect = 0, | ||
dexterity = 0 | dexterity = 0 | ||
Line 168: | Line 1,270: | ||
}, | }, | ||
defensiveDamageAffinity = { | defensiveDamageAffinity = { | ||
+ | Melee = 1.6, | ||
+ | Magic = 1.2, | ||
+ | Range = 0.9, | ||
+ | Nature = 1.5, | ||
+ | Chaos = 0.7 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 128, | ||
+ | resistance = 30, | ||
+ | agility = 40, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "elf" } | ||
+ | }, | ||
+ | ["28"] = { | ||
+ | name = "Elven Mage", | ||
+ | attack = 90, | ||
+ | strength = 24, | ||
+ | defense = 165, | ||
+ | magic = 64, | ||
+ | range = 40, | ||
+ | constitution = 225, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 2250, | ||
+ | maxHealth = 2250, | ||
+ | abilities = { { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 32 | ||
+ | } }, | ||
+ | attackSpeed = 3.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1.5, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 0, | ||
+ | Magic = 10, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 6, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1.6, | ||
+ | Range = 0.9, | ||
+ | Nature = 1.5, | ||
+ | Chaos = 0.7 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 40, | ||
+ | resistance = 80, | ||
+ | agility = 30, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "elf" } | ||
+ | }, | ||
+ | ["29"] = { | ||
+ | name = "Elven Rider", | ||
+ | attack = 99, | ||
+ | strength = 66, | ||
+ | defense = 180, | ||
+ | magic = 26, | ||
+ | range = 26, | ||
+ | constitution = 300, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 3000, | ||
+ | maxHealth = 3000, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 32 | ||
+ | } }, | ||
+ | attackSpeed = 3.6, | ||
+ | offensiveDamageAffinity = { | ||
Melee = 1.2, | Melee = 1.2, | ||
+ | Magic = 1.2, | ||
+ | Range = 1.1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 5, | ||
+ | Magic = 5, | ||
+ | Range = 5 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
Magic = 1.5, | Magic = 1.5, | ||
+ | Range = 0.7, | ||
+ | Nature = 1.5, | ||
+ | Chaos = 0.7 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 20, | ||
+ | resistance = 60, | ||
+ | agility = 120, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "elf" } | ||
+ | }, | ||
+ | ["30"] = { | ||
+ | name = "Wild Boar", | ||
+ | attack = 32, | ||
+ | strength = 18, | ||
+ | defense = 50, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 60, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 600, | ||
+ | maxHealth = 600, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | } }, | ||
+ | attackSpeed = 3.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 4, | ||
+ | Magic = 0, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 8, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.9, | ||
+ | Magic = 1.1, | ||
+ | Range = 1.4, | ||
+ | Piercing = 0.75 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 60, | ||
+ | resistance = 40, | ||
+ | agility = 15, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "beast" } | ||
+ | }, | ||
+ | ["31"] = { | ||
+ | name = "Wolf", | ||
+ | attack = 42, | ||
+ | strength = 26, | ||
+ | defense = 66, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 75, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 750, | ||
+ | maxHealth = 750, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 11, | ||
+ | Magic = 0, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 5, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.9, | ||
+ | Magic = 1.1, | ||
+ | Range = 1.4, | ||
+ | Piercing = 0.75 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 40, | ||
+ | resistance = 40, | ||
+ | agility = 25, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | smallSplashDisplay = true, | ||
+ | species = { "beast" } | ||
+ | }, | ||
+ | ["32"] = { | ||
+ | name = "Corpse Eater", | ||
+ | attack = 40, | ||
+ | strength = 24, | ||
+ | defense = 50, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 66, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 660, | ||
+ | maxHealth = 660, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 3.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Piercing = 1.25, | ||
+ | Poison = 1.25 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 1, | ||
+ | Piercing = 4, | ||
+ | Poison = 10 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.1, | ||
+ | damageMultiplier = 1.33 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 10, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.4, | ||
+ | Magic = 0.9, | ||
Range = 0.9, | Range = 0.9, | ||
− | Piercing = 0.75, | + | Blunt = 0.75, |
− | Fire = 1.3, | + | Slashing = 1.1, |
+ | Piercing = 0.75 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 24, | ||
+ | resistance = 40, | ||
+ | agility = 64, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "beast" } | ||
+ | }, | ||
+ | ["33"] = { | ||
+ | name = "Dark Mage", | ||
+ | attack = 48, | ||
+ | strength = 10, | ||
+ | defense = 38, | ||
+ | magic = 30, | ||
+ | range = 1, | ||
+ | constitution = 110, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 1100, | ||
+ | maxHealth = 1100, | ||
+ | abilities = { { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 143 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | } }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1.05, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 0, | ||
+ | Magic = 0, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 5, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 0.7 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 0.8, | ||
+ | Magic = 1.4, | ||
+ | Range = 0.8, | ||
+ | Slashing = 0.9 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 6, | ||
+ | resistance = 88, | ||
+ | agility = 2, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "human" } | ||
+ | }, | ||
+ | ["34"] = { | ||
+ | name = "Reanimated Bones", | ||
+ | attack = 38, | ||
+ | strength = 35, | ||
+ | defense = 60, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 114, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 1140, | ||
+ | maxHealth = 1140, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 3.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 5, | ||
+ | Magic = 0, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 4, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 1.5, | ||
+ | Range = 1.5, | ||
+ | Blunt = 0.33, | ||
+ | Slashing = 2, | ||
+ | Piercing = 2, | ||
+ | Poison = 3, | ||
+ | Lightning = 0.33 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 24, | ||
+ | resistance = 66, | ||
+ | agility = -64, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "undead" } | ||
+ | }, | ||
+ | ["35"] = { | ||
+ | name = "Desiccated Priest", | ||
+ | attack = 92, | ||
+ | strength = 10, | ||
+ | defense = 90, | ||
+ | magic = 70, | ||
+ | range = 10, | ||
+ | constitution = 168, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 1680, | ||
+ | maxHealth = 1680, | ||
+ | abilities = { { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 143 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 7 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 143 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 8 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 76 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 78 | ||
+ | } }, | ||
+ | attackSpeed = 3.2, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1.25, | ||
+ | Range = 1, | ||
+ | Poison = 1.25 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 0, | ||
+ | Magic = 15, | ||
+ | Range = 0 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 0, | ||
+ | intellect = 9, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 2, | ||
+ | Range = 1.5, | ||
+ | Blunt = 0.33, | ||
+ | Slashing = 2, | ||
+ | Piercing = 2, | ||
+ | Poison = 3, | ||
+ | Lightning = 0.33 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 44, | ||
+ | resistance = 128, | ||
+ | agility = -12, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "undead" } | ||
+ | }, | ||
+ | ["36"] = { | ||
+ | name = "Glass Mage", | ||
+ | attack = 78, | ||
+ | strength = 53, | ||
+ | defense = 150, | ||
+ | magic = 53, | ||
+ | range = 53, | ||
+ | constitution = 120, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 1200, | ||
+ | maxHealth = 1200, | ||
+ | abilities = { { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 30 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 31 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 32 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 143 | ||
+ | } }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1.2, | ||
+ | Range = 1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 10, | ||
+ | Magic = 10, | ||
+ | Range = 10 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 15, | ||
+ | intellect = 15, | ||
+ | dexterity = 15 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.05, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 0.9, | ||
+ | Range = 1.5, | ||
+ | Blunt = 0.5, | ||
+ | Slashing = 1.5, | ||
+ | Piercing = 1.5, | ||
+ | Chaos = 0.85, | ||
+ | Poison = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 80, | ||
+ | resistance = 80, | ||
+ | agility = -40, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "golem" } | ||
+ | }, | ||
+ | ["37"] = { | ||
+ | name = "Glass Knight", | ||
+ | attack = 78, | ||
+ | strength = 53, | ||
+ | defense = 150, | ||
+ | magic = 53, | ||
+ | range = 53, | ||
+ | constitution = 120, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 1200, | ||
+ | maxHealth = 1200, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 22 | ||
+ | } }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1.2, | ||
+ | Range = 1.1 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 10, | ||
+ | Magic = 10, | ||
+ | Range = 10 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 15, | ||
+ | intellect = 15, | ||
+ | dexterity = 15 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 0.9, | ||
+ | Range = 1.5, | ||
+ | Blunt = 0.5, | ||
+ | Slashing = 1.5, | ||
+ | Piercing = 1.5, | ||
+ | Chaos = 0.85, | ||
+ | Poison = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 80, | ||
+ | resistance = 80, | ||
+ | agility = -40, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "golem" } | ||
+ | }, | ||
+ | ["38"] = { | ||
+ | name = "Glass Ranger", | ||
+ | attack = 78, | ||
+ | strength = 53, | ||
+ | defense = 150, | ||
+ | magic = 53, | ||
+ | range = 53, | ||
+ | constitution = 120, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 1200, | ||
+ | maxHealth = 1200, | ||
+ | abilities = { { | ||
+ | id = 3 | ||
+ | }, { | ||
+ | id = 29 | ||
+ | }, { | ||
+ | id = 3 | ||
+ | }, { | ||
+ | id = 28 | ||
+ | }, { | ||
+ | id = 3 | ||
+ | }, { | ||
+ | id = 23 | ||
+ | } }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1.2, | ||
+ | Range = 1.2 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 10, | ||
+ | Magic = 10, | ||
+ | Range = 10 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 15, | ||
+ | intellect = 15, | ||
+ | dexterity = 15 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 0.9, | ||
+ | Range = 1.5, | ||
+ | Blunt = 0.5, | ||
+ | Slashing = 1.5, | ||
+ | Piercing = 1.5, | ||
+ | Chaos = 0.85, | ||
+ | Poison = 0.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 80, | ||
+ | resistance = 80, | ||
+ | agility = -40, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "golem" } | ||
+ | }, | ||
+ | ["502"] = { | ||
+ | name = "Overseer Demon", | ||
+ | attack = 104, | ||
+ | strength = 160, | ||
+ | defense = 165, | ||
+ | magic = 220, | ||
+ | range = 120, | ||
+ | constitution = 1050, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 10500, | ||
+ | maxHealth = 10500, | ||
+ | abilities = { { | ||
+ | id = 125 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 30 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 7 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | } }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1, | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 5, | ||
+ | Fire = 10 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 11, | ||
+ | intellect = 3, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.7, | ||
+ | Range = 0.75, | ||
+ | Magic = 1.3, | ||
+ | Fire = 1.5, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.9, | ||
+ | Ice = 0.75 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 66, | ||
+ | resistance = 99, | ||
+ | agility = 8, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "demon" } | ||
+ | }, | ||
+ | ["503"] = { | ||
+ | name = "Blood Spider", | ||
+ | attack = 53, | ||
+ | strength = 45, | ||
+ | defense = 99, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 300, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 3000, | ||
+ | maxHealth = 3000, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 58 | ||
+ | }, { | ||
+ | id = 55 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 76 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | } }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Piercing = 1.33, | ||
+ | Poison = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Piercing = 15, | ||
+ | Poison = 5 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.1, | ||
+ | damageMultiplier = 1.5 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 12, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.6, | ||
+ | Magic = 1.15, | ||
+ | Range = 0.7, | ||
+ | Blunt = 0.9, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 0.9, | ||
+ | Ice = 0.8 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 33, | ||
+ | resistance = 44, | ||
+ | agility = 90, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "beast" } | ||
+ | }, | ||
+ | ["504"] = { | ||
+ | name = "Vassal Demon", | ||
+ | attack = 96, | ||
+ | strength = 128, | ||
+ | defense = 149, | ||
+ | magic = 156, | ||
+ | range = 99, | ||
+ | constitution = 825, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 8250, | ||
+ | maxHealth = 8250, | ||
+ | abilities = { { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 142 | ||
+ | }, { | ||
+ | id = 18 | ||
+ | }, { | ||
+ | id = 7 | ||
+ | }, { | ||
+ | id = 2 | ||
+ | }, { | ||
+ | id = 142 | ||
+ | } }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 22, | ||
+ | intellect = 33, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1.6, | ||
+ | Range = 0.75, | ||
+ | Fire = 1.5, | ||
+ | Blunt = 1.2, | ||
+ | Slashing = 0.9, | ||
Ice = 0.75 | Ice = 0.75 | ||
}, | }, | ||
Line 180: | Line 2,221: | ||
}, | }, | ||
armor = { | armor = { | ||
− | protection = 15, | + | protection = 48, |
+ | resistance = 80, | ||
+ | agility = -4, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "demon" } | ||
+ | }, | ||
+ | ["507"] = { | ||
+ | name = "Big Gobbo", | ||
+ | attack = 68, | ||
+ | strength = 72, | ||
+ | defense = 98, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 200, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 2000, | ||
+ | maxHealth = 2000, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 6 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 53 | ||
+ | } }, | ||
+ | attackSpeed = 2.6, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1.2, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Blunt = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 30, | ||
+ | Blunt = 15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 32, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.4, | ||
+ | Range = 1.2, | ||
+ | Magic = 0.8, | ||
+ | Ice = 0.9, | ||
+ | Piercing = 0.75 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 32, | ||
resistance = 40, | resistance = 40, | ||
− | agility = 5, | + | agility = 8, |
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "goblin" } | ||
+ | }, | ||
+ | ["510"] = { | ||
+ | name = "Volcanic Giant", | ||
+ | attack = 132, | ||
+ | strength = 124, | ||
+ | defense = 293, | ||
+ | magic = 111, | ||
+ | range = 88, | ||
+ | constitution = 1500, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 15000, | ||
+ | maxHealth = 15000, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 36 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 142 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Slashing = 1.33, | ||
+ | Fire = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Slashing = 33, | ||
+ | Fire = 15 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 40, | ||
+ | intellect = 30, | ||
+ | dexterity = 22 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Blunt = 0.8, | ||
+ | Slashing = 1.1, | ||
+ | Piercing = 1.1, | ||
+ | Melee = 0.95, | ||
+ | Magic = 1.5, | ||
+ | Range = 1.75, | ||
+ | Ice = 0.75, | ||
+ | Fire = 2.5 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 80, | ||
+ | resistance = 110, | ||
+ | agility = -24, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "giant" } | ||
+ | }, | ||
+ | ["512"] = { | ||
+ | name = "Imbued Black Knight", | ||
+ | attack = 68, | ||
+ | strength = 68, | ||
+ | defense = 128, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 540, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 5400, | ||
+ | maxHealth = 5400, | ||
+ | abilities = { { | ||
+ | id = 124 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 125 | ||
+ | }, { | ||
+ | id = 66 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 65 | ||
+ | }, { | ||
+ | id = 22 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 5 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | } }, | ||
+ | attackSpeed = 3, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Slashing = 1.15, | ||
+ | Piercing = 1.15, | ||
+ | Poison = 0.8 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Melee = 20 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 16, | ||
+ | intellect = 0, | ||
+ | dexterity = 4 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.5, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 0.75, | ||
+ | Range = 1.5, | ||
+ | Blunt = 0.7, | ||
+ | Slashing = 1.25, | ||
+ | Piercing = 1.33, | ||
+ | Fire = 1.1, | ||
+ | Ice = 1.1, | ||
+ | Nature = 1.1, | ||
+ | Chaos = 1.1 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 164, | ||
+ | resistance = 66, | ||
+ | agility = -64, | ||
+ | stamina = 0 | ||
+ | }, | ||
+ | species = { "golem" } | ||
+ | }, | ||
+ | ["515"] = { | ||
+ | name = "Swordfish Champion", | ||
+ | attack = 125, | ||
+ | strength = 102, | ||
+ | defense = 192, | ||
+ | magic = 1, | ||
+ | range = 1, | ||
+ | constitution = 1050, | ||
+ | tempHealth = 0, | ||
+ | monsterCurrentHealth = 10500, | ||
+ | maxHealth = 10500, | ||
+ | abilities = { { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 144 | ||
+ | }, { | ||
+ | id = 1 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | }, { | ||
+ | id = 144 | ||
+ | }, { | ||
+ | id = 4 | ||
+ | } }, | ||
+ | attackSpeed = 2.4, | ||
+ | offensiveDamageAffinity = { | ||
+ | Melee = 1, | ||
+ | Magic = 1, | ||
+ | Range = 1, | ||
+ | Slashing = 1.33 | ||
+ | }, | ||
+ | offensiveAccuracyAffinityRating = { | ||
+ | Slashing = 20 | ||
+ | }, | ||
+ | offensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 1.1 | ||
+ | }, | ||
+ | weapon = { | ||
+ | strength = 30, | ||
+ | intellect = 0, | ||
+ | dexterity = 0 | ||
+ | }, | ||
+ | hitMults = { | ||
+ | minimum = 0.05, | ||
+ | maximum = 1 | ||
+ | }, | ||
+ | defensiveDamageAffinity = { | ||
+ | Melee = 1.5, | ||
+ | Magic = 1.5, | ||
+ | Range = 1.5, | ||
+ | Piercing = 0.5, | ||
+ | Lightning = 0.6, | ||
+ | Chaos = 1.1 | ||
+ | }, | ||
+ | defensiveCritical = { | ||
+ | chance = 0.05, | ||
+ | damageMultiplier = 0.9 | ||
+ | }, | ||
+ | armor = { | ||
+ | protection = 80, | ||
+ | resistance = 30, | ||
+ | agility = 25, | ||
stamina = 0 | stamina = 0 | ||
}, | }, | ||
− | species = { " | + | species = { "beast" } |
} | } | ||
} | } |
Revision as of 03:20, 25 June 2024
Documentation for this module may be created at Module:Monsters stats/data/doc
return { ["3"] = { name = "Goblin", attack = 1, strength = 1, defense = 2, magic = 1, range = 1, constitution = 8, tempHealth = 0, monsterCurrentHealth = 80, maxHealth = 80, abilities = { { id = 1 }, { id = 6 }, { id = 1 } }, attackSpeed = 3.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 5, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.1, Magic = 0.9, Range = 1.1, Ice = 0.75, Piercing = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = -15, resistance = -5, agility = -10, stamina = 0 }, species = { "goblin" } }, ["5"] = { name = "Guard", attack = 15, strength = 14, defense = 21, magic = 1, range = 1, constitution = 33, tempHealth = 0, monsterCurrentHealth = 330, maxHealth = 330, abilities = { { id = 1 }, { id = 4 }, { id = 124 }, { id = 49 }, { id = 1 }, { id = 22 }, { id = 1 }, { id = 4 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Slashing = 1.1, Melee = 1, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 4, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Piercing = 1.05, Blunt = 1.1, Slashing = 1.25, Magic = 0.9, Fire = 0.75, Ice = 0.75, Range = 1.25, Melee = 1.1, Poison = 0.8 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 33, resistance = 30, agility = 3, stamina = 0 }, species = { "human" } }, ["6"] = { name = "Militia Crossbowman", attack = 14, strength = 6, defense = 18, magic = 1, range = 14, constitution = 27, tempHealth = 0, monsterCurrentHealth = 270, maxHealth = 270, abilities = { { id = 3 }, { id = 27 }, { id = 123 }, { id = 3 }, { id = 27 }, { id = 21 }, { id = 27 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Piercing = 1.1, Melee = 1, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 0.9, Range = 1.4, Piercing = 0.75, Blunt = 1.05, Slashing = 1.1, Fire = 0.75, Poison = 0.8 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 25, resistance = 20, agility = 22, stamina = 0 }, species = { "human" } }, ["7"] = { name = "Hobgoblin", attack = 14, strength = 6, defense = 18, magic = 1, range = 14, constitution = 33, tempHealth = 0, monsterCurrentHealth = 330, maxHealth = 330, abilities = { { id = 54 }, { id = 1 }, { id = 6 }, { id = 1 }, { id = 6 }, { id = 53 }, { id = 6 } }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.1 }, offensiveAccuracyAffinityRating = { }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 6, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.2, Magic = 0.9, Range = 1.2, Piercing = 0.75, Blunt = 1.1, Slashing = 1.1 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 24, resistance = 24, agility = 4, stamina = 0 }, species = { "goblin" } }, ["8"] = { name = "Greater Imp", smallSplashDisplay = true, attack = 9, strength = 8, defense = 7, magic = 1, range = 1, constitution = 23, tempHealth = 0, monsterCurrentHealth = 230, maxHealth = 230, abilities = { { id = 1 }, { id = 5 }, { id = 1 }, { id = 30 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.1, Fire = 1.25 }, offensiveAccuracyAffinityRating = { Fire = 1.33 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.2, Magic = 1.5, Range = 0.9, Piercing = 0.75, Fire = 1.3, Ice = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 15, resistance = 40, agility = 5, stamina = 0 }, species = { "demon" } }, ["9"] = { name = "Deadly Spider", smallSplashDisplay = true, attack = 24, strength = 14, defense = 45, magic = 1, range = 1, constitution = 53, tempHealth = 0, monsterCurrentHealth = 530, maxHealth = 530, abilities = { { id = 1 }, { id = 5 } }, attackSpeed = 3.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.1, Poison = 1.1 }, offensiveAccuracyAffinityRating = { }, offensiveCritical = { chance = 0.1, damageMultiplier = 1.33 }, weapon = { strength = 15, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.3, Magic = 0.9, Range = 0.75, Blunt = 0.75, Slashing = 1.1, Piercing = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 18, resistance = 25, agility = 30, stamina = 0 }, species = { "beast" } }, ["10"] = { name = "Deadly Red Spider", smallSplashDisplay = true, attack = 26, strength = 18, defense = 50, magic = 1, range = 1, constitution = 57, tempHealth = 0, monsterCurrentHealth = 570, maxHealth = 570, abilities = { { id = 1 }, { id = 5 }, { id = 58 }, { id = 55 }, { id = 1 }, { id = 5 }, { id = 1 }, { id = 5 } }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.25, Poison = 1.25 }, offensiveAccuracyAffinityRating = { }, offensiveCritical = { chance = 0.1, damageMultiplier = 1.33 }, weapon = { strength = 20, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.3, Magic = 0.9, Range = 0.75, Blunt = 0.75, Slashing = 1.1, Piercing = 0.75, Fire = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 22, resistance = 25, agility = 48, stamina = 0 }, species = { "beast" } }, ["11"] = { name = "Lesser Demon", attack = 54, strength = 45, defense = 107, magic = 56, range = 45, constitution = 122, tempHealth = 0, monsterCurrentHealth = 1220, maxHealth = 1220, abilities = { { id = 2 }, { id = 30 }, { id = 2 }, { id = 142 }, { id = 30 }, { id = 2 }, { id = 78 } }, attackSpeed = 2.5, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Fire = 1.33 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 10, intellect = 20, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 0.9 }, defensiveDamageAffinity = { Magic = 1.4, Range = 0.75, Melee = 1.2, Fire = 1.5, Blunt = 1.2, Slashing = 0.7 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 24, resistance = 50, agility = -12, stamina = 0 }, species = { "demon" } }, ["12"] = { name = "Greater Demon", attack = 61, strength = 50, defense = 122, magic = 80, range = 50, constitution = 134, tempHealth = 0, monsterCurrentHealth = 1340, maxHealth = 1340, abilities = { { id = 2 }, { id = 30 }, { id = 142 }, { id = 2 }, { id = 30 }, { id = 7 }, { id = 78 } }, attackSpeed = 2.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Fire = 1.33 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 10, intellect = 15, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Magic = 1.6, Range = 0.75, Melee = 1.2, Fire = 1.5, Blunt = 1.2, Slashing = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 36, resistance = 66, agility = -16, stamina = 0 }, species = { "demon" } }, ["13"] = { name = "Black Knight", attack = 20, strength = 16, defense = 38, magic = 1, range = 1, constitution = 63, tempHealth = 0, monsterCurrentHealth = 630, maxHealth = 630, abilities = { { id = 4 }, { id = 1 }, { id = 125 }, { id = 5 }, { id = 4 }, { id = 1 }, { id = 65 }, { id = 4 }, { id = 22 }, { id = 5 }, { id = 4 }, { id = 1 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.15, Piercing = 1.15, Poison = 0.8 }, offensiveAccuracyAffinityRating = { Slashing = 1.15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 4, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.75, Range = 1.2, Blunt = 0.7, Slashing = 1.25, Piercing = 1.33, Fire = 1.1, Ice = 1.1, Nature = 1.1, Chaos = 1.1 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 60, resistance = 12, agility = -60, stamina = 0 }, species = { "golem" } }, ["14"] = { name = "Moss Giant", attack = 78, strength = 53, defense = 203, magic = 44, range = 35, constitution = 225, tempHealth = 0, monsterCurrentHealth = 2250, maxHealth = 2250, abilities = { { id = 1 }, { id = 6 }, { id = 137 }, { id = 1 }, { id = 45 }, { id = 1 } }, attackSpeed = 3.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.33, Nature = 1.33 }, offensiveAccuracyAffinityRating = { Blunt = 25, Nature = 12 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 28, intellect = 16, dexterity = 16 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.7, Slashing = 1.1, Piercing = 1.1, Melee = 0.95, Magic = 1.3, Range = 1.5, Chaos = 0.75, Nature = 2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 90, resistance = 70, agility = -16, stamina = 0 }, species = { "giant" } }, ["15"] = { name = "Fire Giant", attack = 62, strength = 43, defense = 173, magic = 55, range = 34, constitution = 195, tempHealth = 0, monsterCurrentHealth = 1950, maxHealth = 1950, abilities = { { id = 1 }, { id = 4 }, { id = 7 }, { id = 1 }, { id = 142 }, { id = 1 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.33, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Slashing = 25, Fire = 12 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 28, intellect = 16, dexterity = 16 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.7, Slashing = 1.1, Piercing = 1.1, Melee = 0.95, Magic = 1.3, Range = 1.5, Ice = 0.75, Fire = 2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 70, resistance = 90, agility = -8, stamina = 0 }, species = { "giant" } }, ["16"] = { name = "Ice Giant", attack = 86, strength = 58, defense = 188, magic = 50, range = 38, constitution = 240, tempHealth = 0, monsterCurrentHealth = 2400, maxHealth = 2400, abilities = { { id = 1 }, { id = 5 }, { id = 1 }, { id = 67 }, { id = 126 }, { id = 1 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.33, Ice = 1.33 }, offensiveAccuracyAffinityRating = { Piercing = 25, Ice = 12 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 28, intellect = 16, dexterity = 16 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.7, Slashing = 1.1, Piercing = 1.1, Melee = 0.95, Magic = 1.3, Range = 1.5, Fire = 0.75, Ice = 2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 115, resistance = 99, agility = -20, stamina = 0 }, species = { "giant" } }, ["20"] = { name = "Chaos Giant", attack = 112, strength = 77, defense = 256, magic = 70, range = 54, constitution = 450, tempHealth = 0, monsterCurrentHealth = 4500, maxHealth = 4500, abilities = { { id = 78 }, { id = 6 }, { id = 6 }, { id = 11 }, { id = 6 }, { id = 17 }, { id = 6 }, { id = 14 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.33, Chaos = 1.33 }, offensiveAccuracyAffinityRating = { Blunt = 25, Chaos = 12 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 8, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.8, Slashing = 1.1, Piercing = 1.1, Melee = 1.6, Magic = 0.9, Range = 1.6, Chaos = 2, Lightning = 0.8, Nature = 0.9 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 98, resistance = 64, agility = 0, stamina = 0 }, species = { "giant", "chaotic" } }, ["21"] = { name = "Chaotic Abomination", attack = 100, strength = 90, defense = 276, magic = 90, range = 90, constitution = 638, tempHealth = 0, monsterCurrentHealth = 6380, maxHealth = 6380, abilities = { { id = 78 }, { id = 1 }, { id = 14 }, { id = 17 }, { id = 1 }, { id = 11 }, { id = 1 }, { id = 10 }, { id = 1 } }, attackSpeed = 3.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Chaos = 1.5 }, offensiveAccuracyAffinityRating = { Chaos = 25 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 15, dexterity = 15 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.8, Slashing = 0.8, Piercing = 0.8, Melee = 0.95, Magic = 0.6, Range = 0.95, Chaos = 3, Lightning = 0.8, Nature = 0.9 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 60, resistance = 20, agility = 50, stamina = 0 }, species = { "chaotic" } }, ["22"] = { name = "Swordfish", attack = 70, strength = 38, defense = 114, magic = 24, range = 14, constitution = 147, tempHealth = 0, monsterCurrentHealth = 1470, maxHealth = 1470, abilities = { { id = 4 } }, attackSpeed = 2.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.33 }, offensiveAccuracyAffinityRating = { Slashing = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 20, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.1, Magic = 1.1, Range = 1.1, Piercing = 0.8, Lightning = 0.9 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 20, resistance = 20, agility = 15, stamina = 0 }, species = { "beast" } }, ["23"] = { name = "Ascended", attack = 102, strength = 50, defense = 168, magic = 50, range = 1, constitution = 177, tempHealth = 0, monsterCurrentHealth = 1770, maxHealth = 1770, abilities = { { id = 31 } }, attackSpeed = 2.2, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.33 }, offensiveAccuracyAffinityRating = { Slashing = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.1, Magic = 1.1, Range = 1.1, Piercing = 0.7, Chaos = 3, Lightning = 0.9 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 30, resistance = 40, agility = 24, stamina = 0 }, species = { "shrimp" } }, ["26"] = { name = "Elven Hunter", attack = 98, strength = 26, defense = 50, magic = 1, range = 53, constitution = 200, tempHealth = 0, monsterCurrentHealth = 2000, maxHealth = 2000, abilities = { { id = 27 }, { id = 3 }, { id = 21 }, { id = 3 }, { id = 3 }, { id = 23 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1.3 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 0, Range = 25 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 8 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 1.3, Range = 0.9, Nature = 1.5, Chaos = 0.7 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 44, resistance = 44, agility = 80, stamina = 0 }, species = { "elf" } }, ["27"] = { name = "Elven Warrior", attack = 92, strength = 61, defense = 218, magic = 1, range = 1, constitution = 275, tempHealth = 0, monsterCurrentHealth = 2750, maxHealth = 2750, abilities = { { id = 1 }, { id = 6 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1.3, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 5, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.6, Magic = 1.2, Range = 0.9, Nature = 1.5, Chaos = 0.7 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 128, resistance = 30, agility = 40, stamina = 0 }, species = { "elf" } }, ["28"] = { name = "Elven Mage", attack = 90, strength = 24, defense = 165, magic = 64, range = 40, constitution = 225, tempHealth = 0, monsterCurrentHealth = 2250, maxHealth = 2250, abilities = { { id = 2 }, { id = 32 } }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1, Magic = 1.5, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 0, Magic = 10, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 6, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.2, Magic = 1.6, Range = 0.9, Nature = 1.5, Chaos = 0.7 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 40, resistance = 80, agility = 30, stamina = 0 }, species = { "elf" } }, ["29"] = { name = "Elven Rider", attack = 99, strength = 66, defense = 180, magic = 26, range = 26, constitution = 300, tempHealth = 0, monsterCurrentHealth = 3000, maxHealth = 3000, abilities = { { id = 1 }, { id = 4 }, { id = 32 } }, attackSpeed = 3.6, offensiveDamageAffinity = { Melee = 1.2, Magic = 1.2, Range = 1.1 }, offensiveAccuracyAffinityRating = { Melee = 5, Magic = 5, Range = 5 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 1.5, Range = 0.7, Nature = 1.5, Chaos = 0.7 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 20, resistance = 60, agility = 120, stamina = 0 }, species = { "elf" } }, ["30"] = { name = "Wild Boar", attack = 32, strength = 18, defense = 50, magic = 1, range = 1, constitution = 60, tempHealth = 0, monsterCurrentHealth = 600, maxHealth = 600, abilities = { { id = 1 }, { id = 1 }, { id = 1 }, { id = 4 } }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 4, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 8, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 1.1, Range = 1.4, Piercing = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 60, resistance = 40, agility = 15, stamina = 0 }, species = { "beast" } }, ["31"] = { name = "Wolf", attack = 42, strength = 26, defense = 66, magic = 1, range = 1, constitution = 75, tempHealth = 0, monsterCurrentHealth = 750, maxHealth = 750, abilities = { { id = 1 }, { id = 4 }, { id = 4 }, { id = 1 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 11, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 5, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 1.1, Range = 1.4, Piercing = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 40, resistance = 40, agility = 25, stamina = 0 }, smallSplashDisplay = true, species = { "beast" } }, ["32"] = { name = "Corpse Eater", attack = 40, strength = 24, defense = 50, magic = 1, range = 1, constitution = 66, tempHealth = 0, monsterCurrentHealth = 660, maxHealth = 660, abilities = { { id = 1 }, { id = 5 }, { id = 1 } }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1, Piercing = 1.25, Poison = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 1, Piercing = 4, Poison = 10 }, offensiveCritical = { chance = 0.1, damageMultiplier = 1.33 }, weapon = { strength = 10, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.4, Magic = 0.9, Range = 0.9, Blunt = 0.75, Slashing = 1.1, Piercing = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 24, resistance = 40, agility = 64, stamina = 0 }, species = { "beast" } }, ["33"] = { name = "Dark Mage", attack = 48, strength = 10, defense = 38, magic = 30, range = 1, constitution = 110, tempHealth = 0, monsterCurrentHealth = 1100, maxHealth = 1100, abilities = { { id = 2 }, { id = 2 }, { id = 143 }, { id = 2 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1.05, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 0, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 5, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 0.7 }, defensiveDamageAffinity = { Melee = 0.8, Magic = 1.4, Range = 0.8, Slashing = 0.9 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 6, resistance = 88, agility = 2, stamina = 0 }, species = { "human" } }, ["34"] = { name = "Reanimated Bones", attack = 38, strength = 35, defense = 60, magic = 1, range = 1, constitution = 114, tempHealth = 0, monsterCurrentHealth = 1140, maxHealth = 1140, abilities = { { id = 1 } }, attackSpeed = 3.4, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 5, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 4, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 1.5, Range = 1.5, Blunt = 0.33, Slashing = 2, Piercing = 2, Poison = 3, Lightning = 0.33 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 24, resistance = 66, agility = -64, stamina = 0 }, species = { "undead" } }, ["35"] = { name = "Desiccated Priest", attack = 92, strength = 10, defense = 90, magic = 70, range = 10, constitution = 168, tempHealth = 0, monsterCurrentHealth = 1680, maxHealth = 1680, abilities = { { id = 2 }, { id = 143 }, { id = 2 }, { id = 7 }, { id = 2 }, { id = 143 }, { id = 2 }, { id = 8 }, { id = 2 }, { id = 76 }, { id = 2 }, { id = 78 } }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1, Magic = 1.25, Range = 1, Poison = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 0, Magic = 15, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 9, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 2, Range = 1.5, Blunt = 0.33, Slashing = 2, Piercing = 2, Poison = 3, Lightning = 0.33 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 44, resistance = 128, agility = -12, stamina = 0 }, species = { "undead" } }, ["36"] = { name = "Glass Mage", attack = 78, strength = 53, defense = 150, magic = 53, range = 53, constitution = 120, tempHealth = 0, monsterCurrentHealth = 1200, maxHealth = 1200, abilities = { { id = 2 }, { id = 30 }, { id = 2 }, { id = 31 }, { id = 2 }, { id = 32 }, { id = 2 }, { id = 143 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1.2, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 10, Range = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 15, dexterity = 15 }, hitMults = { minimum = 0.05, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.9, Range = 1.5, Blunt = 0.5, Slashing = 1.5, Piercing = 1.5, Chaos = 0.85, Poison = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 80, resistance = 80, agility = -40, stamina = 0 }, species = { "golem" } }, ["37"] = { name = "Glass Knight", attack = 78, strength = 53, defense = 150, magic = 53, range = 53, constitution = 120, tempHealth = 0, monsterCurrentHealth = 1200, maxHealth = 1200, abilities = { { id = 1 }, { id = 4 }, { id = 1 }, { id = 5 }, { id = 1 }, { id = 6 }, { id = 1 }, { id = 22 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.2, Magic = 1.2, Range = 1.1 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 10, Range = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 15, dexterity = 15 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.9, Range = 1.5, Blunt = 0.5, Slashing = 1.5, Piercing = 1.5, Chaos = 0.85, Poison = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 80, resistance = 80, agility = -40, stamina = 0 }, species = { "golem" } }, ["38"] = { name = "Glass Ranger", attack = 78, strength = 53, defense = 150, magic = 53, range = 53, constitution = 120, tempHealth = 0, monsterCurrentHealth = 1200, maxHealth = 1200, abilities = { { id = 3 }, { id = 29 }, { id = 3 }, { id = 28 }, { id = 3 }, { id = 23 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.2, Magic = 1.2, Range = 1.2 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 10, Range = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 15, dexterity = 15 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.9, Range = 1.5, Blunt = 0.5, Slashing = 1.5, Piercing = 1.5, Chaos = 0.85, Poison = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 80, resistance = 80, agility = -40, stamina = 0 }, species = { "golem" } }, ["502"] = { name = "Overseer Demon", attack = 104, strength = 160, defense = 165, magic = 220, range = 120, constitution = 1050, tempHealth = 0, monsterCurrentHealth = 10500, maxHealth = 10500, abilities = { { id = 125 }, { id = 2 }, { id = 30 }, { id = 2 }, { id = 7 }, { id = 2 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Melee = 5, Fire = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 11, intellect = 3, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.7, Range = 0.75, Magic = 1.3, Fire = 1.5, Blunt = 1.2, Slashing = 0.9, Ice = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 66, resistance = 99, agility = 8, stamina = 0 }, species = { "demon" } }, ["503"] = { name = "Blood Spider", attack = 53, strength = 45, defense = 99, magic = 1, range = 1, constitution = 300, tempHealth = 0, monsterCurrentHealth = 3000, maxHealth = 3000, abilities = { { id = 1 }, { id = 5 }, { id = 58 }, { id = 55 }, { id = 1 }, { id = 76 }, { id = 1 }, { id = 5 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.33, Poison = 1.33 }, offensiveAccuracyAffinityRating = { Piercing = 15, Poison = 5 }, offensiveCritical = { chance = 0.1, damageMultiplier = 1.5 }, weapon = { strength = 12, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.6, Magic = 1.15, Range = 0.7, Blunt = 0.9, Slashing = 1.1, Piercing = 0.9, Ice = 0.8 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 33, resistance = 44, agility = 90, stamina = 0 }, species = { "beast" } }, ["504"] = { name = "Vassal Demon", attack = 96, strength = 128, defense = 149, magic = 156, range = 99, constitution = 825, tempHealth = 0, monsterCurrentHealth = 8250, maxHealth = 8250, abilities = { { id = 2 }, { id = 142 }, { id = 18 }, { id = 7 }, { id = 2 }, { id = 142 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Fire = 1.33 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 22, intellect = 33, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.2, Magic = 1.6, Range = 0.75, Fire = 1.5, Blunt = 1.2, Slashing = 0.9, Ice = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 48, resistance = 80, agility = -4, stamina = 0 }, species = { "demon" } }, ["507"] = { name = "Big Gobbo", attack = 68, strength = 72, defense = 98, magic = 1, range = 1, constitution = 200, tempHealth = 0, monsterCurrentHealth = 2000, maxHealth = 2000, abilities = { { id = 1 }, { id = 6 }, { id = 1 }, { id = 6 }, { id = 1 }, { id = 53 } }, attackSpeed = 2.6, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Range = 1, Blunt = 1.33 }, offensiveAccuracyAffinityRating = { Melee = 30, Blunt = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 32, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.4, Range = 1.2, Magic = 0.8, Ice = 0.9, Piercing = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 32, resistance = 40, agility = 8, stamina = 0 }, species = { "goblin" } }, ["510"] = { name = "Volcanic Giant", attack = 132, strength = 124, defense = 293, magic = 111, range = 88, constitution = 1500, tempHealth = 0, monsterCurrentHealth = 15000, maxHealth = 15000, abilities = { { id = 1 }, { id = 4 }, { id = 36 }, { id = 1 }, { id = 142 }, { id = 1 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.33, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Slashing = 33, Fire = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 40, intellect = 30, dexterity = 22 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.8, Slashing = 1.1, Piercing = 1.1, Melee = 0.95, Magic = 1.5, Range = 1.75, Ice = 0.75, Fire = 2.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 80, resistance = 110, agility = -24, stamina = 0 }, species = { "giant" } }, ["512"] = { name = "Imbued Black Knight", attack = 68, strength = 68, defense = 128, magic = 1, range = 1, constitution = 540, tempHealth = 0, monsterCurrentHealth = 5400, maxHealth = 5400, abilities = { { id = 124 }, { id = 4 }, { id = 1 }, { id = 125 }, { id = 66 }, { id = 4 }, { id = 1 }, { id = 65 }, { id = 22 }, { id = 1 }, { id = 5 }, { id = 4 }, { id = 1 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.15, Piercing = 1.15, Poison = 0.8 }, offensiveAccuracyAffinityRating = { Melee = 20 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 16, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.75, Range = 1.5, Blunt = 0.7, Slashing = 1.25, Piercing = 1.33, Fire = 1.1, Ice = 1.1, Nature = 1.1, Chaos = 1.1 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 164, resistance = 66, agility = -64, stamina = 0 }, species = { "golem" } }, ["515"] = { name = "Swordfish Champion", attack = 125, strength = 102, defense = 192, magic = 1, range = 1, constitution = 1050, tempHealth = 0, monsterCurrentHealth = 10500, maxHealth = 10500, abilities = { { id = 1 }, { id = 4 }, { id = 144 }, { id = 1 }, { id = 4 }, { id = 144 }, { id = 4 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.33 }, offensiveAccuracyAffinityRating = { Slashing = 20 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 30, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.05, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 1.5, Range = 1.5, Piercing = 0.5, Lightning = 0.6, Chaos = 1.1 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 80, resistance = 30, agility = 25, stamina = 0 }, species = { "beast" } } }