Difference between revisions of "Module:Monsters stats normal/data"
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(Add Limpe K. Limpe) |
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| Line 3,615: | Line 3,615: | ||
species = { "woodlike", "corrupted" } | species = { "woodlike", "corrupted" } | ||
}, | }, | ||
| + | ["1031"] = { | ||
| + | name = "Limpe K. Limpe", | ||
| + | smallSplashDisplay = true, | ||
| + | attack = 88, | ||
| + | strength = 88, | ||
| + | defense = 88, | ||
| + | magic = 88, | ||
| + | range = 88, | ||
| + | constitution = 7000, | ||
| + | tempHealth = 0, | ||
| + | monsterCurrentHealth = 7000, | ||
| + | maxHealth = 7000, | ||
| + | abilities = { { | ||
| + | id = 1 | ||
| + | }, { | ||
| + | id = 5 | ||
| + | }, { | ||
| + | id = 1 | ||
| + | }, { | ||
| + | id = 7 | ||
| + | }, { | ||
| + | id = 1 | ||
| + | }, { | ||
| + | id = 53 | ||
| + | }, { | ||
| + | id = 5 | ||
| + | }, { | ||
| + | id = 1 | ||
| + | }, { | ||
| + | id = 5 | ||
| + | }, { | ||
| + | id = 18 | ||
| + | }, { | ||
| + | id = 1 | ||
| + | } }, | ||
| + | attackSpeed = 2.5, | ||
| + | offensiveDamageAffinity = { | ||
| + | Melee = 1.1, | ||
| + | Piercing = 1.2, | ||
| + | Fire = 1.5, | ||
| + | Magic = 1.2 | ||
| + | }, | ||
| + | offensiveAccuracyAffinityRating = { | ||
| + | Melee = 10 | ||
| + | }, | ||
| + | offensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 1.1 | ||
| + | }, | ||
| + | weapon = { | ||
| + | strength = 10, | ||
| + | intellect = 10, | ||
| + | dexterity = 10 | ||
| + | }, | ||
| + | hitMults = { | ||
| + | minimum = 0.5, | ||
| + | maximum = 1 | ||
| + | }, | ||
| + | defensiveDamageAffinity = { | ||
| + | Melee = 1, | ||
| + | Range = 0.8, | ||
| + | Magic = 0.8, | ||
| + | Fire = 1.5, | ||
| + | Ice = 0.5 | ||
| + | }, | ||
| + | defensiveCritical = { | ||
| + | chance = 0.05, | ||
| + | damageMultiplier = 0.9 | ||
| + | }, | ||
| + | armor = { | ||
| + | protection = 15, | ||
| + | resistance = 15, | ||
| + | agility = 45, | ||
| + | stamina = 0 | ||
| + | }, | ||
| + | species = { "beast" } | ||
| + | } | ||
} | } | ||
Revision as of 02:44, 15 December 2024
return {
["1"] = {
name = "Chicken",
smallSplashDisplay = true,
attack = 1,
strength = 1,
defense = 2,
magic = 1,
range = 1,
constitution = 5,
tempHealth = 0,
monsterCurrentHealth = 50,
maxHealth = 50,
abilities = { {
id = 1
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 2,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Blunt = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = -45,
resistance = -15,
agility = -35,
stamina = 0
},
species = { "beast" }
},
["2"] = {
name = "Cow",
attack = 1,
strength = 1,
defense = 2,
magic = 1,
range = 1,
constitution = 12,
tempHealth = 0,
monsterCurrentHealth = 120,
maxHealth = 120,
abilities = { {
id = 1
}, {
id = 6
}, {
id = 1
} },
attackSpeed = 2.6,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 3,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Slashing = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = -21,
resistance = -3,
agility = -21,
stamina = 0
},
species = { "beast" }
},
["4"] = {
name = "Rat",
smallSplashDisplay = true,
attack = 1,
strength = 1,
defense = 2,
magic = 1,
range = 1,
constitution = 3,
tempHealth = 0,
monsterCurrentHealth = 30,
maxHealth = 30,
abilities = { {
id = 1
}, {
id = 5
}, {
id = 1
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Piercing = 1.1
},
offensiveAccuracyAffinityRating = {
Piercing = 5
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 3,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Piercing = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = -42,
resistance = -11,
agility = 8,
stamina = 0
},
species = { "beast" }
},
["3"] = {
name = "Goblin",
attack = 1,
strength = 1,
defense = 2,
magic = 1,
range = 1,
constitution = 8,
tempHealth = 0,
monsterCurrentHealth = 80,
maxHealth = 80,
abilities = { {
id = 1
}, {
id = 6
}, {
id = 1
} },
attackSpeed = 3.6,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 5,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.1,
Magic = 0.9,
Range = 1.1,
Ice = 0.75,
Piercing = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = -15,
resistance = -5,
agility = -10,
stamina = 0
},
species = { "goblin" }
},
["5"] = {
name = "Guard",
attack = 15,
strength = 14,
defense = 21,
magic = 1,
range = 1,
constitution = 33,
tempHealth = 0,
monsterCurrentHealth = 330,
maxHealth = 330,
abilities = { {
id = 1
}, {
id = 4
}, {
id = 124
}, {
id = 49
}, {
id = 1
}, {
id = 22
}, {
id = 1
}, {
id = 4
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Slashing = 1.1,
Melee = 1,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 4,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Piercing = 1.05,
Blunt = 1.1,
Slashing = 1.25,
Magic = 0.9,
Fire = 0.75,
Ice = 0.75,
Range = 1.25,
Melee = 1.1,
Poison = 0.8
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 33,
resistance = 30,
agility = 3,
stamina = 0
},
species = { "human" }
},
["6"] = {
name = "Militia Crossbowman",
attack = 14,
strength = 6,
defense = 18,
magic = 1,
range = 14,
constitution = 27,
tempHealth = 0,
monsterCurrentHealth = 270,
maxHealth = 270,
abilities = { {
id = 3
}, {
id = 27
}, {
id = 123
}, {
id = 3
}, {
id = 27
}, {
id = 21
}, {
id = 27
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Piercing = 1.1,
Melee = 1,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 0,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.9,
Magic = 0.9,
Range = 1.4,
Piercing = 0.75,
Blunt = 1.05,
Slashing = 1.1,
Fire = 0.75,
Poison = 0.8
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 25,
resistance = 20,
agility = 22,
stamina = 0
},
species = { "human" }
},
["8"] = {
name = "Greater Imp",
smallSplashDisplay = true,
attack = 9,
strength = 8,
defense = 7,
magic = 1,
range = 1,
constitution = 23,
tempHealth = 0,
monsterCurrentHealth = 230,
maxHealth = 230,
abilities = { {
id = 1
}, {
id = 5
}, {
id = 1
}, {
id = 30
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Piercing = 1.1,
Fire = 1.25
},
offensiveAccuracyAffinityRating = {
Fire = 1.33
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.2,
Magic = 1.5,
Range = 0.9,
Piercing = 0.75,
Fire = 1.3,
Ice = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 15,
resistance = 40,
agility = 5,
stamina = 0
},
species = { "demon" }
},
["9"] = {
name = "Deadly Spider",
smallSplashDisplay = true,
attack = 24,
strength = 14,
defense = 45,
magic = 1,
range = 1,
constitution = 53,
tempHealth = 0,
monsterCurrentHealth = 530,
maxHealth = 530,
abilities = { {
id = 1
}, {
id = 5
} },
attackSpeed = 3.6,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Piercing = 1.1,
Poison = 1.1
},
offensiveAccuracyAffinityRating = {},
offensiveCritical = {
chance = 0.1,
damageMultiplier = 1.33
},
weapon = {
strength = 15,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.3,
Magic = 0.9,
Range = 0.75,
Blunt = 0.75,
Slashing = 1.1,
Piercing = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 18,
resistance = 25,
agility = 30,
stamina = 0
},
species = { "beast" }
},
["10"] = {
name = "Deadly Red Spider",
smallSplashDisplay = true,
attack = 26,
strength = 18,
defense = 50,
magic = 1,
range = 1,
constitution = 57,
tempHealth = 0,
monsterCurrentHealth = 570,
maxHealth = 570,
abilities = { {
id = 1
}, {
id = 5
}, {
id = 58
}, {
id = 55
}, {
id = 1
}, {
id = 5
}, {
id = 1
}, {
id = 5
} },
attackSpeed = 3.2,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Piercing = 1.25,
Poison = 1.25
},
offensiveAccuracyAffinityRating = {},
offensiveCritical = {
chance = 0.1,
damageMultiplier = 1.33
},
weapon = {
strength = 20,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.3,
Magic = 0.9,
Range = 0.75,
Blunt = 0.75,
Slashing = 1.1,
Piercing = 0.75,
Fire = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 22,
resistance = 25,
agility = 48,
stamina = 0
},
species = { "beast" }
},
["11"] = {
name = "Lesser Demon",
attack = 54,
strength = 45,
defense = 107,
magic = 56,
range = 45,
constitution = 122,
tempHealth = 0,
monsterCurrentHealth = 1220,
maxHealth = 1220,
abilities = { {
id = 2
}, {
id = 30
}, {
id = 2
}, {
id = 142
}, {
id = 30
}, {
id = 2
}, {
id = 78
} },
attackSpeed = 2.5,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Fire = 1.33
},
offensiveAccuracyAffinityRating = {
Fire = 1.33
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 10,
intellect = 20,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 0.9
},
defensiveDamageAffinity = {
Magic = 1.4,
Range = 0.75,
Melee = 1.2,
Fire = 1.5,
Blunt = 1.2,
Slashing = 0.7
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 24,
resistance = 50,
agility = -12,
stamina = 0
},
species = { "demon" }
},
["12"] = {
name = "Greater Demon",
attack = 61,
strength = 50,
defense = 122,
magic = 80,
range = 50,
constitution = 134,
tempHealth = 0,
monsterCurrentHealth = 1340,
maxHealth = 1340,
abilities = { {
id = 2
}, {
id = 30
}, {
id = 142
}, {
id = 2
}, {
id = 30
}, {
id = 7
}, {
id = 78
} },
attackSpeed = 2.6,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Fire = 1.33
},
offensiveAccuracyAffinityRating = {
Fire = 1.33
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 10,
intellect = 15,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Magic = 1.6,
Range = 0.75,
Melee = 1.2,
Fire = 1.5,
Blunt = 1.2,
Slashing = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 36,
resistance = 66,
agility = -16,
stamina = 0
},
species = { "demon" }
},
["13"] = {
name = "Black Knight",
attack = 20,
strength = 16,
defense = 38,
magic = 1,
range = 1,
constitution = 63,
tempHealth = 0,
monsterCurrentHealth = 630,
maxHealth = 630,
abilities = { {
id = 4
}, {
id = 1
}, {
id = 125
}, {
id = 5
}, {
id = 4
}, {
id = 1
}, {
id = 65
}, {
id = 4
}, {
id = 22
}, {
id = 5
}, {
id = 4
}, {
id = 1
} },
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Slashing = 1.15,
Piercing = 1.15,
Poison = 0.8
},
offensiveAccuracyAffinityRating = {
Slashing = 1.15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 4,
intellect = 0,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 0.75,
Range = 1.2,
Blunt = 0.7,
Slashing = 1.25,
Piercing = 1.33,
Fire = 1.1,
Ice = 1.1,
Nature = 1.1,
Chaos = 1.1
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 60,
resistance = 12,
agility = -60,
stamina = 0
},
species = { "golem" }
},
["17"] = {
name = "Bone Giant",
attack = 66,
strength = 45,
defense = 150,
magic = 38,
range = 34,
constitution = 188,
tempHealth = 0,
monsterCurrentHealth = 1880,
maxHealth = 1880,
abilities = { {
id = 1
}, {
id = 6
}, {
id = 1
}, {
id = 1
}, {
id = 37
} },
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Blunt = 1.2,
Poison = 1.2
},
offensiveAccuracyAffinityRating = {
Blunt = 25,
Poison = 5
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 20,
intellect = 10,
dexterity = 8
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.7,
Slashing = 1.1,
Piercing = 1.1,
Melee = 1,
Magic = 1.2,
Range = 1.5,
Lightning = 0.66,
Poison = 2
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 35,
resistance = 66,
agility = -20,
stamina = 0
},
species = { "giant", "corrupted" }
},
["18"] = {
name = "Cursed Naga",
attack = 75,
strength = 50,
defense = 120,
magic = 35,
range = 30,
constitution = 150,
tempHealth = 0,
monsterCurrentHealth = 1500,
maxHealth = 1500,
abilities = { {
id = 1
}, {
id = 55
}, {
id = 4
}, {
id = 76
}, {
id = 1
} },
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Poison = 1.2,
Slashing = 1.1
},
offensiveAccuracyAffinityRating = {
Poison = 25
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 8,
intellect = 0,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.9,
Magic = 1.1,
Range = 1.1,
Slashing = 0.7,
Lightning = 0.66,
Poison = 1.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 35,
resistance = 55,
agility = 45,
stamina = 0
},
species = { "beast", "corrupted" }
},
["19"] = {
name = "Corrupted Tree",
attack = 48,
strength = 43,
defense = 133,
magic = 25,
range = 20,
constitution = 143,
tempHealth = 0,
monsterCurrentHealth = 1430,
maxHealth = 1430,
abilities = { {
id = 1
}, {
id = 6
}, {
id = 76
}, {
id = 1
} },
attackSpeed = 2.6,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Blunt = 1.1
},
offensiveAccuracyAffinityRating = {
Blunt = 25
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 8,
intellect = 0,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.9,
Range = 1.6,
Blunt = 1.3,
Slashing = 0.75,
Piercing = 1.1,
Magic = 0.8,
Fire = 0.7,
Lightning = 0.66,
Poison = 3
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 66,
resistance = 66,
agility = -60,
stamina = 0
},
species = { "woodlike", "corrupted" }
},
["26"] = {
name = "Elven Hunter",
attack = 98,
strength = 26,
defense = 50,
magic = 1,
range = 53,
constitution = 200,
tempHealth = 0,
monsterCurrentHealth = 2000,
maxHealth = 2000,
abilities = { {
id = 27
}, {
id = 3
}, {
id = 21
}, {
id = 3
}, {
id = 3
}, {
id = 23
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1.3
},
offensiveAccuracyAffinityRating = {
Melee = 10,
Magic = 0,
Range = 25
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 0,
dexterity = 8
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 1.3,
Range = 0.9,
Nature = 1.5,
Chaos = 0.7
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 44,
resistance = 44,
agility = 80,
stamina = 0
},
species = { "elf" }
},
["27"] = {
name = "Elven Warrior",
attack = 92,
strength = 61,
defense = 218,
magic = 1,
range = 1,
constitution = 275,
tempHealth = 0,
monsterCurrentHealth = 2750,
maxHealth = 2750,
abilities = { {
id = 1
}, {
id = 6
} },
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1.3,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 10,
Magic = 0,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 5,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.6,
Magic = 1.2,
Range = 0.9,
Nature = 1.5,
Chaos = 0.7
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 128,
resistance = 30,
agility = 40,
stamina = 0
},
species = { "elf" }
},
["28"] = {
name = "Elven Mage",
attack = 90,
strength = 24,
defense = 165,
magic = 64,
range = 40,
constitution = 225,
tempHealth = 0,
monsterCurrentHealth = 2250,
maxHealth = 2250,
abilities = { {
id = 2
}, {
id = 32
} },
attackSpeed = 3.2,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1.5,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 0,
Magic = 10,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 6,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.2,
Magic = 1.6,
Range = 0.9,
Nature = 1.5,
Chaos = 0.7
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 40,
resistance = 80,
agility = 30,
stamina = 0
},
species = { "elf" }
},
["29"] = {
name = "Elven Rider",
attack = 99,
strength = 66,
defense = 180,
magic = 26,
range = 26,
constitution = 300,
tempHealth = 0,
monsterCurrentHealth = 3000,
maxHealth = 3000,
abilities = { {
id = 1
}, {
id = 4
}, {
id = 32
} },
attackSpeed = 3.6,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1.2,
Range = 1.1
},
offensiveAccuracyAffinityRating = {
Melee = 5,
Magic = 5,
Range = 5
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 1.5,
Range = 0.7,
Nature = 1.5,
Chaos = 0.7
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 20,
resistance = 60,
agility = 120,
stamina = 0
},
species = { "elf" }
},
["30"] = {
name = "Wild Boar",
attack = 32,
strength = 18,
defense = 50,
magic = 1,
range = 1,
constitution = 60,
tempHealth = 0,
monsterCurrentHealth = 600,
maxHealth = 600,
abilities = { {
id = 1
}, {
id = 1
}, {
id = 1
}, {
id = 4
} },
attackSpeed = 3.2,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 4,
Magic = 0,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 8,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.9,
Magic = 1.1,
Range = 1.4,
Piercing = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 60,
resistance = 40,
agility = 15,
stamina = 0
},
species = { "beast" }
},
["31"] = {
name = "Wolf",
attack = 42,
strength = 26,
defense = 66,
magic = 1,
range = 1,
constitution = 75,
tempHealth = 0,
monsterCurrentHealth = 750,
maxHealth = 750,
abilities = { {
id = 1
}, {
id = 4
}, {
id = 4
}, {
id = 1
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 11,
Magic = 0,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 5,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.9,
Magic = 1.1,
Range = 1.4,
Piercing = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 40,
resistance = 40,
agility = 25,
stamina = 0
},
smallSplashDisplay = true,
species = { "beast" }
},
["32"] = {
name = "Corpse Eater",
attack = 40,
strength = 24,
defense = 50,
magic = 1,
range = 1,
constitution = 66,
tempHealth = 0,
monsterCurrentHealth = 660,
maxHealth = 660,
abilities = { {
id = 1
}, {
id = 5
}, {
id = 1
} },
attackSpeed = 3.2,
offensiveDamageAffinity = {
Melee = 1,
Piercing = 1.25,
Poison = 1.25
},
offensiveAccuracyAffinityRating = {
Melee = 1,
Piercing = 4,
Poison = 10
},
offensiveCritical = {
chance = 0.1,
damageMultiplier = 1.33
},
weapon = {
strength = 10,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.4,
Magic = 0.9,
Range = 0.9,
Blunt = 0.75,
Slashing = 1.1,
Piercing = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 24,
resistance = 40,
agility = 64,
stamina = 0
},
species = { "beast" }
},
["33"] = {
name = "Dark Mage",
attack = 48,
strength = 10,
defense = 38,
magic = 30,
range = 1,
constitution = 110,
tempHealth = 0,
monsterCurrentHealth = 1100,
maxHealth = 1100,
abilities = { {
id = 2
}, {
id = 2
}, {
id = 143
}, {
id = 2
} },
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1.05,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 0,
Magic = 0,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 5,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 0.7
},
defensiveDamageAffinity = {
Melee = 0.8,
Magic = 1.4,
Range = 0.8,
Slashing = 0.9
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 6,
resistance = 88,
agility = 2,
stamina = 0
},
species = { "human" }
},
["36"] = {
name = "Glass Mage",
attack = 78,
strength = 53,
defense = 150,
magic = 53,
range = 53,
constitution = 120,
tempHealth = 0,
monsterCurrentHealth = 1200,
maxHealth = 1200,
abilities = { {
id = 2
}, {
id = 30
}, {
id = 2
}, {
id = 31
}, {
id = 2
}, {
id = 32
}, {
id = 2
}, {
id = 143
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1.2,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 10,
Magic = 10,
Range = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 15,
intellect = 15,
dexterity = 15
},
hitMults = {
minimum = 0.05,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 0.9,
Range = 1.5,
Blunt = 0.5,
Slashing = 1.5,
Piercing = 1.5,
Chaos = 0.85,
Poison = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 80,
resistance = 80,
agility = -40,
stamina = 0
},
species = { "golem" }
},
["37"] = {
name = "Glass Knight",
attack = 78,
strength = 53,
defense = 150,
magic = 53,
range = 53,
constitution = 120,
tempHealth = 0,
monsterCurrentHealth = 1200,
maxHealth = 1200,
abilities = { {
id = 1
}, {
id = 4
}, {
id = 1
}, {
id = 5
}, {
id = 1
}, {
id = 6
}, {
id = 1
}, {
id = 22
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1.2,
Range = 1.1
},
offensiveAccuracyAffinityRating = {
Melee = 10,
Magic = 10,
Range = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 15,
intellect = 15,
dexterity = 15
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 0.9,
Range = 1.5,
Blunt = 0.5,
Slashing = 1.5,
Piercing = 1.5,
Chaos = 0.85,
Poison = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 80,
resistance = 80,
agility = -40,
stamina = 0
},
species = { "golem" }
},
["38"] = {
name = "Glass Ranger",
attack = 78,
strength = 53,
defense = 150,
magic = 53,
range = 53,
constitution = 120,
tempHealth = 0,
monsterCurrentHealth = 1200,
maxHealth = 1200,
abilities = { {
id = 3
}, {
id = 29
}, {
id = 3
}, {
id = 28
}, {
id = 3
}, {
id = 23
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1.2,
Range = 1.2
},
offensiveAccuracyAffinityRating = {
Melee = 10,
Magic = 10,
Range = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 15,
intellect = 15,
dexterity = 15
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 0.9,
Range = 1.5,
Blunt = 0.5,
Slashing = 1.5,
Piercing = 1.5,
Chaos = 0.85,
Poison = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 80,
resistance = 80,
agility = -40,
stamina = 0
},
species = { "golem" }
},
["500"] = {
name = "Ot_to's Prized Hen",
attack = 48,
strength = 48,
defense = 90,
magic = 1,
range = 1,
constitution = 135,
tempHealth = 0,
monsterCurrentHealth = 1350,
maxHealth = 1350,
abilities = { {
id = 1
}, {
id = 5
}, {
id = 1
} },
attackSpeed = 1.2,
offensiveDamageAffinity = {
Melee = 1.2,
Piercing = 1.33
},
offensiveAccuracyAffinityRating = {
Melee = 5
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 4,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.6,
Range = 0.8,
Magic = 0.8,
Blunt = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 40,
resistance = 40,
agility = 30,
stamina = 0
},
species = { "beast" }
},
["501"] = {
name = "Chocolate Cow",
attack = 36,
strength = 72,
defense = 135,
magic = 1,
range = 1,
constitution = 240,
tempHealth = 0,
monsterCurrentHealth = 2400,
maxHealth = 2400,
abilities = { {
id = 1
}, {
id = 6
}, {
id = 1
} },
attackSpeed = 2.6,
offensiveDamageAffinity = {
Melee = 1.2,
Blunt = 1.33
},
offensiveAccuracyAffinityRating = {
Melee = 10,
Blunt = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 8,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.6,
Range = 0.8,
Magic = 0.8,
Slashing = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 30,
resistance = 50,
agility = -11,
stamina = 0
},
species = { "beast" }
},
["502"] = {
name = "Overseer Demon",
attack = 104,
strength = 160,
defense = 165,
magic = 220,
range = 120,
constitution = 1050,
tempHealth = 0,
monsterCurrentHealth = 10500,
maxHealth = 10500,
abilities = { {
id = 125
}, {
id = 2
}, {
id = 30
}, {
id = 2
}, {
id = 7
}, {
id = 2
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1,
Fire = 1.33
},
offensiveAccuracyAffinityRating = {
Melee = 5,
Fire = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 11,
intellect = 3,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.7,
Range = 0.75,
Magic = 1.3,
Fire = 1.5,
Blunt = 1.2,
Slashing = 0.9,
Ice = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 66,
resistance = 99,
agility = 8,
stamina = 0
},
species = { "demon" }
},
["503"] = {
name = "Blood Spider",
attack = 53,
strength = 45,
defense = 99,
magic = 1,
range = 1,
constitution = 300,
tempHealth = 0,
monsterCurrentHealth = 3000,
maxHealth = 3000,
abilities = { {
id = 1
}, {
id = 5
}, {
id = 58
}, {
id = 55
}, {
id = 1
}, {
id = 76
}, {
id = 1
}, {
id = 5
} },
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Piercing = 1.33,
Poison = 1.33
},
offensiveAccuracyAffinityRating = {
Piercing = 15,
Poison = 5
},
offensiveCritical = {
chance = 0.1,
damageMultiplier = 1.5
},
weapon = {
strength = 12,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.6,
Magic = 1.15,
Range = 0.7,
Blunt = 0.9,
Slashing = 1.1,
Piercing = 0.9,
Ice = 0.8
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 33,
resistance = 44,
agility = 90,
stamina = 0
},
species = { "beast" }
},
["504"] = {
name = "Vassal Demon",
attack = 96,
strength = 128,
defense = 149,
magic = 156,
range = 99,
constitution = 825,
tempHealth = 0,
monsterCurrentHealth = 8250,
maxHealth = 8250,
abilities = { {
id = 2
}, {
id = 142
}, {
id = 18
}, {
id = 7
}, {
id = 2
}, {
id = 142
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Fire = 1.33
},
offensiveAccuracyAffinityRating = {
Fire = 1.33
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 22,
intellect = 33,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.2,
Magic = 1.6,
Range = 0.75,
Fire = 1.5,
Blunt = 1.2,
Slashing = 0.9,
Ice = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 48,
resistance = 80,
agility = -4,
stamina = 0
},
species = { "demon" }
},
["505"] = {
name = "Marshall the Town Rat",
smallSplashDisplay = true,
attack = 36,
strength = 36,
defense = 68,
magic = 1,
range = 1,
constitution = 90,
tempHealth = 0,
monsterCurrentHealth = 900,
maxHealth = 900,
abilities = { {
id = 1
}, {
id = 5
}, {
id = 1
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Magic = 1,
Range = 1,
Melee = 1.05,
Piercing = 1.1
},
offensiveAccuracyAffinityRating = {
Melee = 5,
Piercing = 5
},
offensiveCritical = {
chance = 0.15,
damageMultiplier = 1.33
},
weapon = {
strength = 6,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.6,
Range = 0.9,
Magic = 0.9,
Blunt = 0.8,
Piercing = 0.8,
Poison = 0.5
},
defensiveCritical = {
chance = 0.75,
damageMultiplier = 0.6
},
armor = {
protection = 15,
resistance = 40,
agility = 16,
stamina = 0
},
species = { "beast" }
},
["507"] = {
name = "Big Gobbo",
attack = 68,
strength = 72,
defense = 98,
magic = 1,
range = 1,
constitution = 200,
tempHealth = 0,
monsterCurrentHealth = 2000,
maxHealth = 2000,
abilities = { {
id = 1
}, {
id = 6
}, {
id = 1
}, {
id = 6
}, {
id = 1
}, {
id = 53
} },
attackSpeed = 2.6,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1,
Range = 1,
Blunt = 1.33
},
offensiveAccuracyAffinityRating = {
Melee = 30,
Blunt = 15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 32,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.4,
Range = 1.2,
Magic = 0.8,
Ice = 0.9,
Piercing = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 32,
resistance = 40,
agility = 8,
stamina = 0
},
species = { "goblin" }
},
["16"] = {
name = "Ice Giant",
attack = 86,
strength = 58,
defense = 188,
magic = 50,
range = 38,
constitution = 240,
tempHealth = 0,
monsterCurrentHealth = 2400,
maxHealth = 2400,
abilities = { {
id = 1
}, {
id = 5
}, {
id = 1
}, {
id = 67
}, {
id = 126
}, {
id = 1
} },
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Piercing = 1.33,
Ice = 1.33
},
offensiveAccuracyAffinityRating = {
Piercing = 25,
Ice = 12
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 28,
intellect = 16,
dexterity = 16
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.7,
Slashing = 1.1,
Piercing = 1.1,
Melee = 0.95,
Magic = 1.3,
Range = 1.5,
Fire = 0.75,
Ice = 2
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 115,
resistance = 99,
agility = -20,
stamina = 0
},
species = { "giant" }
},
["509"] = {
name = "Perennial Giant",
attack = 152,
strength = 136,
defense = 345,
magic = 98,
range = 56,
constitution = 1800,
tempHealth = 0,
monsterCurrentHealth = 18000,
maxHealth = 18000,
abilities = { {
id = 1
}, {
id = 6
}, {
id = 1
}, {
id = 77
}, {
id = 137
}, {
id = 45
}, {
id = 1
} },
attackSpeed = 3.6,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Blunt = 1.33,
Nature = 1.33
},
offensiveAccuracyAffinityRating = {
Blunt = 33,
Nature = 15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 44,
intellect = 22,
dexterity = 22
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.8,
Slashing = 1.1,
Piercing = 1.1,
Melee = 0.95,
Magic = 1.5,
Range = 1.75,
Chaos = 0.75,
Nature = 2.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 120,
resistance = 100,
agility = -16,
stamina = 0
},
species = { "giant" }
},
["510"] = {
name = "Volcanic Giant",
attack = 132,
strength = 124,
defense = 293,
magic = 111,
range = 88,
constitution = 1500,
tempHealth = 0,
monsterCurrentHealth = 15000,
maxHealth = 15000,
abilities = { {
id = 1
}, {
id = 4
}, {
id = 36
}, {
id = 1
}, {
id = 142
}, {
id = 1
} },
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Slashing = 1.33,
Fire = 1.33
},
offensiveAccuracyAffinityRating = {
Slashing = 33,
Fire = 15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 40,
intellect = 30,
dexterity = 22
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.8,
Slashing = 1.1,
Piercing = 1.1,
Melee = 0.95,
Magic = 1.5,
Range = 1.75,
Ice = 0.75,
Fire = 2.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 80,
resistance = 110,
agility = -24,
stamina = 0
},
species = { "giant" }
},
["511"] = {
name = "Glacial Giant",
attack = 160,
strength = 144,
defense = 330,
magic = 120,
range = 88,
constitution = 2025,
tempHealth = 0,
monsterCurrentHealth = 20250,
maxHealth = 20250,
abilities = { {
id = 59
}, {
id = 1
}, {
id = 5
}, {
id = 8
}, {
id = 1
}, {
id = 126
}, {
id = 1
} },
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Piercing = 1.33,
Ice = 1.33
},
offensiveAccuracyAffinityRating = {
Piercing = 33,
Ice = 15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 15,
intellect = 0,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.8,
Slashing = 1.1,
Piercing = 1.1,
Melee = 0.95,
Magic = 1.5,
Range = 1.75,
Fire = 0.75,
Ice = 2.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 135,
resistance = 160,
agility = -50,
stamina = 0
},
species = { "giant" }
},
["512"] = {
name = "Imbued Black Knight",
attack = 68,
strength = 68,
defense = 128,
magic = 1,
range = 1,
constitution = 540,
tempHealth = 0,
monsterCurrentHealth = 5400,
maxHealth = 5400,
abilities = { {
id = 124
}, {
id = 4
}, {
id = 1
}, {
id = 125
}, {
id = 66
}, {
id = 4
}, {
id = 1
}, {
id = 65
}, {
id = 22
}, {
id = 1
}, {
id = 5
}, {
id = 4
}, {
id = 1
} },
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Slashing = 1.15,
Piercing = 1.15,
Poison = 0.8
},
offensiveAccuracyAffinityRating = {
Melee = 20
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 16,
intellect = 0,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 0.75,
Range = 1.5,
Blunt = 0.7,
Slashing = 1.25,
Piercing = 1.33,
Fire = 1.1,
Ice = 1.1,
Nature = 1.1,
Chaos = 1.1
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 164,
resistance = 66,
agility = -64,
stamina = 0
},
species = { "golem" }
},
["513"] = {
name = "Ghastly Giant",
attack = 120,
strength = 124,
defense = 263,
magic = 96,
range = 72,
constitution = 1275,
tempHealth = 0,
monsterCurrentHealth = 12750,
maxHealth = 12750,
abilities = { {
id = 77
}, {
id = 1
}, {
id = 6
}, {
id = 1
}, {
id = 1
}, {
id = 55
}, {
id = 1
}, {
id = 76
}, {
id = 1
}, {
id = 6
}, {
id = 1
}, {
id = 1
}, {
id = 55
}, {
id = 1
} },
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Blunt = 1.2,
Poison = 1.2
},
offensiveAccuracyAffinityRating = {
Blunt = 25,
Poison = 15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 35,
intellect = 10,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Blunt = 0.8,
Slashing = 1.1,
Piercing = 1.1,
Melee = 1,
Magic = 1.3,
Range = 1.6,
Lightning = 0.66,
Poison = 2
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 80,
resistance = 99,
agility = -60,
stamina = 0
},
species = { "giant", "corrupted" }
},
["514"] = {
name = "Corrupted Naga",
attack = 96,
strength = 96,
defense = 195,
magic = 1,
range = 1,
constitution = 1088,
tempHealth = 0,
monsterCurrentHealth = 10880,
maxHealth = 10880,
abilities = { {
id = 1
}, {
id = 55
}, {
id = 4
}, {
id = 76
}, {
id = 1
}, {
id = 55
}, {
id = 4
}, {
id = 1
}, {
id = 77
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Poison = 1.2,
Slashing = 1.1
},
offensiveAccuracyAffinityRating = {
Poison = 50
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 30,
intellect = 20,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1,
Magic = 1.3,
Range = 1.3,
Slashing = 0.75,
Lightning = 0.66,
Poison = 1.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 50,
resistance = 66,
agility = 50,
stamina = 0
},
species = { "beast", "corrupted" }
},
["518"] = {
name = "Obsidian Mage",
attack = 112,
strength = 112,
defense = 210,
magic = 112,
range = 112,
constitution = 600,
tempHealth = 0,
monsterCurrentHealth = 6000,
maxHealth = 6000,
abilities = { {
id = 2
}, {
id = 77
}, {
id = 2
}, {
id = 31
}, {
id = 2
}, {
id = 32
}, {
id = 2
}, {
id = 143
}, {
id = 77
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.1,
Magic = 1.1,
Range = 1.1
},
offensiveAccuracyAffinityRating = {
Melee = 10,
Magic = 10,
Range = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 33,
intellect = 33,
dexterity = 33
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 0.9,
Range = 1.5,
Blunt = 0.5,
Slashing = 1.5,
Piercing = 1.5,
Chaos = 0.85,
Poison = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 120,
resistance = 120,
agility = -20,
stamina = 0
},
species = { "golem" }
},
["519"] = {
name = "Obsidian Knight",
attack = 112,
strength = 112,
defense = 210,
magic = 112,
range = 112,
constitution = 600,
tempHealth = 0,
monsterCurrentHealth = 6000,
maxHealth = 6000,
abilities = { {
id = 1
}, {
id = 4
}, {
id = 1
}, {
id = 5
}, {
id = 1
}, {
id = 22
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.1,
Magic = 1.1,
Range = 1.1
},
offensiveAccuracyAffinityRating = {
Melee = 10,
Magic = 10,
Range = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 33,
intellect = 33,
dexterity = 33
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 0.9,
Range = 1.5,
Blunt = 0.5,
Slashing = 1.5,
Piercing = 1.5,
Chaos = 0.85,
Poison = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 120,
resistance = 120,
agility = -20,
stamina = 0
},
species = { "golem" }
},
["520"] = {
name = "Obsidian Ranger",
attack = 112,
strength = 112,
defense = 210,
magic = 112,
range = 112,
constitution = 600,
tempHealth = 0,
monsterCurrentHealth = 6000,
maxHealth = 6000,
abilities = { {
id = 3
}, {
id = 29
}, {
id = 3
}, {
id = 28
}, {
id = 3
}, {
id = 27
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.1,
Magic = 1.1,
Range = 1.1
},
offensiveAccuracyAffinityRating = {
Melee = 10,
Magic = 10,
Range = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 15,
intellect = 15,
dexterity = 15
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 0.9,
Range = 1.5,
Blunt = 0.5,
Slashing = 1.5,
Piercing = 1.5,
Chaos = 0.85,
Poison = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 120,
resistance = 120,
agility = -20,
stamina = 0
},
species = { "golem" }
},
["521"] = {
name = "Possessed Mage",
attack = 96,
strength = 10,
defense = 90,
magic = 79,
range = 1,
constitution = 525,
tempHealth = 0,
monsterCurrentHealth = 5250,
maxHealth = 5250,
abilities = { {
id = 77
}, {
id = 2
}, {
id = 143
}, {
id = 2
}, {
id = 7
}, {
id = 2
}, {
id = 143
}, {
id = 2
}, {
id = 18
}, {
id = 2
}, {
id = 2
}, {
id = 143
}, {
id = 2
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1.1,
Range = 1,
Poison = 1.25
},
offensiveAccuracyAffinityRating = {
Melee = 0,
Magic = 20,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 15,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.9,
Magic = 1.6,
Range = 0.75,
Slashing = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = -10,
resistance = 128,
agility = 16,
stamina = 0
},
species = { "human" }
},
["522"] = {
name = "Pactbound Sorcerer",
attack = 125,
strength = 10,
defense = 120,
magic = 102,
range = 1,
constitution = 600,
tempHealth = 0,
monsterCurrentHealth = 6000,
maxHealth = 6000,
abilities = { {
id = 125
}, {
id = 77
}, {
id = 143
}, {
id = 18
}, {
id = 143
}, {
id = 122
}, {
id = 131
} },
attackSpeed = 2.8,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1.25,
Range = 1,
Poison = 1.25
},
offensiveAccuracyAffinityRating = {
Melee = 0,
Magic = 20,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 19,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.9,
Magic = 1.6,
Range = 0.75,
Slashing = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = -10,
resistance = 180,
agility = 32,
stamina = 0
},
species = { "human" }
},
["523"] = {
name = "Nox Wolf",
attack = 70,
strength = 56,
defense = 114,
magic = 1,
range = 1,
constitution = 375,
tempHealth = 0,
monsterCurrentHealth = 3750,
maxHealth = 3750,
abilities = { {
id = 1
}, {
id = 4
}, {
id = 1
}, {
id = 78
}, {
id = 1
}, {
id = 22
}, {
id = 1
}, {
id = 40
}, {
id = 1
}, {
id = 22
}, {
id = 1
}, {
id = 41
}, {
id = 1
}, {
id = 4
}, {
id = 1
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1.2,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 11,
Magic = 0,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 15,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.8,
Magic = 1.2,
Range = 1.4,
Piercing = 0.75,
Nature = 1.1,
Fire = 0.9
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 50,
resistance = 40,
agility = 66,
stamina = 0
},
smallSplashDisplay = true,
species = { "beast" }
},
["524"] = {
name = "Royal Elven Hunter",
attack = 125,
strength = 53,
defense = 99,
magic = 1,
range = 131,
constitution = 690,
tempHealth = 0,
monsterCurrentHealth = 6900,
maxHealth = 6900,
abilities = { {
id = 58
}, {
id = 3
}, {
id = 134
}, {
id = 21
}, {
id = 3
}, {
id = 134
}, {
id = 23
}, {
id = 3
}, {
id = 3
}, {
id = 47
}, {
id = 3
}, {
id = 134
}, {
id = 42
}, {
id = 60
} },
attackSpeed = 2.4,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1.3
},
offensiveAccuracyAffinityRating = {
Melee = 5,
Magic = 0,
Range = 15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 0,
dexterity = 25
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 1.3,
Range = 0.9,
Nature = 1.5,
Chaos = 0.7
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 66,
resistance = 66,
agility = 150,
stamina = 0
},
species = { "elf" }
},
["525"] = {
name = "Royal Elven Warrior",
attack = 144,
strength = 131,
defense = 323,
magic = 1,
range = 1,
constitution = 1013,
tempHealth = 0,
monsterCurrentHealth = 10130,
maxHealth = 10130,
abilities = { {
id = 49
}, {
id = 4
}, {
id = 5
}, {
id = 6
}, {
id = 4
}, {
id = 66
}, {
id = 6
}, {
id = 22
}, {
id = 5
}, {
id = 6
}, {
id = 78
} },
attackSpeed = 3,
offensiveDamageAffinity = {
Melee = 1.3,
Magic = 1,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 15,
Magic = 0,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 15,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.6,
Magic = 1.2,
Range = 0.9,
Nature = 1.5,
Chaos = 0.7
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 164,
resistance = 55,
agility = 60,
stamina = 0
},
species = { "elf" }
},
["526"] = {
name = "Royal Elven Mage",
attack = 131,
strength = 48,
defense = 282,
magic = 168,
range = 79,
constitution = 1050,
tempHealth = 0,
monsterCurrentHealth = 10500,
maxHealth = 10500,
abilities = { {
id = 77
}, {
id = 2
}, {
id = 32
}, {
id = 80
}, {
id = 2
}, {
id = 9
}, {
id = 79
}, {
id = 89
}, {
id = 2
}, {
id = 47
}, {
id = 2
} },
attackSpeed = 3.2,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1.5,
Range = 1
},
offensiveAccuracyAffinityRating = {
Melee = 0,
Magic = 20,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 15,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.2,
Magic = 1.6,
Range = 0.9,
Nature = 1.5,
Chaos = 0.7
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 50,
resistance = 150,
agility = 50,
stamina = 0
},
species = { "elf" }
},
["527"] = {
name = "Royal Elven Rider",
attack = 133,
strength = 152,
defense = 300,
magic = 26,
range = 26,
constitution = 1275,
tempHealth = 0,
monsterCurrentHealth = 12750,
maxHealth = 12750,
abilities = { {
id = 4
}, {
id = 5
}, {
id = 6
}, {
id = 66
}, {
id = 4
}, {
id = 5
}, {
id = 6
}, {
id = 22
}, {
id = 5
}, {
id = 6
}, {
id = 78
} },
attackSpeed = 3.6,
offensiveDamageAffinity = {
Melee = 1.1,
Magic = 1.1,
Range = 1.1
},
offensiveAccuracyAffinityRating = {
Melee = 15,
Magic = 15,
Range = 15
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 8,
intellect = 0,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1.5,
Magic = 1.5,
Range = 0.7,
Nature = 1.5,
Chaos = 0.7
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 40,
resistance = 55,
agility = 120,
stamina = 0
},
species = { "elf" }
},
["529"] = {
name = "Exiled Preceptor",
attack = 156,
strength = 48,
defense = 188,
magic = 164,
range = 1,
constitution = 1500,
tempHealth = 0,
monsterCurrentHealth = 15000,
maxHealth = 15000,
abilities = { {
id = 125
}, {
id = 2
}, {
id = 131
}, {
id = 2
}, {
id = 143
}, {
id = 2
}, {
id = 122
}, {
id = 2
}, {
id = 2
}, {
id = 131
}, {
id = 2
}, {
id = 143
}, {
id = 2
}, {
id = 122
}, {
id = 2
}, {
id = 138
}, {
id = 2
} },
attackSpeed = 3.2,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1.25,
Range = 1,
Poison = 1.25
},
offensiveAccuracyAffinityRating = {
Melee = 0,
Magic = 20,
Range = 0
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 0,
intellect = 32,
dexterity = 0
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 0.5,
Magic = 2,
Range = 0.75,
Slashing = 0.75,
Piercing = 0.75,
Blunt = 0.75
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 24,
resistance = 228,
agility = 32,
stamina = 0
},
species = { "human" }
},
["530"] = {
name = "Corrupted Elder Tree",
attack = 69,
strength = 69,
defense = 208,
magic = 35,
range = 30,
constitution = 750,
tempHealth = 0,
monsterCurrentHealth = 7500,
maxHealth = 7500,
abilities = { {
id = 1
}, {
id = 6
}, {
id = 76
}, {
id = 1
} },
attackSpeed = 2,
offensiveDamageAffinity = {
Melee = 1,
Magic = 1,
Range = 1,
Blunt = 1.1
},
offensiveAccuracyAffinityRating = {
Blunt = 50
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 30,
intellect = 20,
dexterity = 4
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1,
Range = 1.8,
Blunt = 1.5,
Slashing = 0.75,
Piercing = 1.2,
Magic = 1,
Fire = 0.9,
Lightning = 0.77,
Poison = 3.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 81,
resistance = 77,
agility = -55,
stamina = 0
},
species = { "woodlike", "corrupted" }
},
["1031"] = {
name = "Limpe K. Limpe",
smallSplashDisplay = true,
attack = 88,
strength = 88,
defense = 88,
magic = 88,
range = 88,
constitution = 7000,
tempHealth = 0,
monsterCurrentHealth = 7000,
maxHealth = 7000,
abilities = { {
id = 1
}, {
id = 5
}, {
id = 1
}, {
id = 7
}, {
id = 1
}, {
id = 53
}, {
id = 5
}, {
id = 1
}, {
id = 5
}, {
id = 18
}, {
id = 1
} },
attackSpeed = 2.5,
offensiveDamageAffinity = {
Melee = 1.1,
Piercing = 1.2,
Fire = 1.5,
Magic = 1.2
},
offensiveAccuracyAffinityRating = {
Melee = 10
},
offensiveCritical = {
chance = 0.05,
damageMultiplier = 1.1
},
weapon = {
strength = 10,
intellect = 10,
dexterity = 10
},
hitMults = {
minimum = 0.5,
maximum = 1
},
defensiveDamageAffinity = {
Melee = 1,
Range = 0.8,
Magic = 0.8,
Fire = 1.5,
Ice = 0.5
},
defensiveCritical = {
chance = 0.05,
damageMultiplier = 0.9
},
armor = {
protection = 15,
resistance = 15,
agility = 45,
stamina = 0
},
species = { "beast" }
}
}