Difference between revisions of "Rat"

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(Changed loot table to use template)
(Rat is renamed to Small Rat)
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{{Infobox Monster
 
{{Infobox Monster
|title = Rat
+
|title = Small Rat
 
|image = https://idlescape.com/images/combat/monsters/rat.png
 
|image = https://idlescape.com/images/combat/monsters/rat.png
 
|release = 19-11-2019 [https://www.reddit.com/r/Idlescape/comments/dybk5s/update_19_november_2019_24_combat_is_here/ (Update)]
 
|release = 19-11-2019 [https://www.reddit.com/r/Idlescape/comments/dybk5s/update_19_november_2019_24_combat_is_here/ (Update)]
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{{Combat Logs|{{PAGENAME}}}}
 
{{Combat Logs|{{PAGENAME}}}}
 
==Change Log==
 
==Change Log==
* [https://www.reddit.com/r/Idlescape/comments/krxbqd/update_6_january_2021_v081_bug_fixes_and_new/ 6th jan 2021:] Updated asset, changed name Rat -> Small Rat
+
 
 +
*[https://www.reddit.com/r/Idlescape/comments/krxbqd/update_6_january_2021_v081_bug_fixes_and_new/ 6th jan 2021:] Updated asset, changed name Rat -> Small Rat

Revision as of 17:23, 20 January 2021

Rat
Rat
ZonesFarm
Offensive Stats
Attack SpeedDPSCrit ChanceCrit Multiplier
2.4nil5%110%
Offensive Affinities
Melee splash.pngMagic splash.pngRange splash.png
0%0%0%
Stab splash.pngCrush splash.pngSlash splash.png
10%0%0%
Fire splash.pngIce splash.pngNature splash.png
0%0%0%
Chaos splash.pngPoison splash.pngLightning splash.png
0%0%0%
Defensive Stats
ThreatCrit AvoidanceCrit Reduction
-545%90%
Defensive Affinities
Melee splash.pngMagic splash.pngRange splash.png
0%0%0%
Stab splash.pngCrush splash.pngSlash splash.png
-25%0%0%
Fire splash.pngIce splash.pngNature splash.png
0%0%0%
Chaos splash.pngPoison splash.pngLightning splash.png
0%0%0%

Rats are monsters found in the Farm zone at an encounter rate of 30%.

Drops

Universal Drops

Image Item Quantity Rarity Price
Satchel.png Satchel 1 Very rare 1000
Mysterious Seed 1 Very rare 7

Community drop table

This table contains the loot tables determined by a community effort of logging the loot tables. It is highly likely this data is biased and not 100% correct. The numbers represent the average amount of items you can expect per kill. A fraction (1 / x) indicates you can expect one item every x kills. After each amount of items the total amount of occurrences is shown between brackets. A lower amount of total occurrences is more subject to statistical errors.


Change Log