Difference between revisions of "Template:Enchantments"
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<td class="it-data-input">Air, Water, Chaos, Mind</td> | <td class="it-data-input">Air, Water, Chaos, Mind</td> | ||
<td class="it-data-input">Gain 1 more essence each time essence is acquired.</td> | <td class="it-data-input">Gain 1 more essence each time essence is acquired.</td> | ||
+ | </tr> | ||
+ | }}{{#ifexpr: ( {{#ifeq:{{{1}}}|Ring|1|0}}+{{#ifeq:{{{1}}}|Necklace|1|0}}+ | ||
+ | {{#ifeq:{{{1}}}|Mining|1|0}}+{{#ifeq:{{{1}}}|Foraging|1|0}}+{{#ifeq:{{{1}}}|Fishing|1|0}} )>0| | ||
+ | <tr> | ||
+ | <td class="it-data-input"><img src="https://idlescape.com/images/enchanting/scroll_of_gathering.png" width="50"></td> | ||
+ | <td class="it-data-input">[[Scroll of Gathering]]</td> | ||
+ | <td class="it-data-input">Ring, Necklace</td> | ||
+ | <td class="it-data-input" style="text-align:center;">64</td> | ||
+ | <td class="it-data-input" style="text-align:center;">800</td> | ||
+ | <td class="it-data-input" style="text-align:center;">70</td> | ||
+ | <td class="it-data-input">Earth, Fire, Water,<br> Mind, Cosmic</td> | ||
+ | <td class="it-data-input">Gain a 10% chance to find an extra resource while gathering.</td> | ||
</tr> | </tr> | ||
}}{{#ifexpr: ( {{#ifeq:{{{1}}}|Ring|1|0}}+{{#ifeq:{{{1}}}|Necklace|1|0}}+{{#ifeq:{{{1}}}|Smithing|1|0}}+{{#ifeq:{{{1}}}|Cooking|1|0}} )>0| | }}{{#ifexpr: ( {{#ifeq:{{{1}}}|Ring|1|0}}+{{#ifeq:{{{1}}}|Necklace|1|0}}+{{#ifeq:{{{1}}}|Smithing|1|0}}+{{#ifeq:{{{1}}}|Cooking|1|0}} )>0| | ||
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<td class="it-data-input">Nature, Mind,<br>Cosmic</td> | <td class="it-data-input">Nature, Mind,<br>Cosmic</td> | ||
<td class="it-data-input">Automatically sell resources for 20% more gold than their<br>vendor value.</td> | <td class="it-data-input">Automatically sell resources for 20% more gold than their<br>vendor value.</td> | ||
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</tr> | </tr> | ||
<tr> | <tr> |
Revision as of 20:07, 7 September 2021
List of useful Enchantments.
Scroll | Slot | Level | Silver Amount | Rune Amount | Runes | Effect per scroll |
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