Module:Monsters stats/data
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Documentation for this module may be created at Module:Monsters stats/data/doc
return { ["1010"] = { name = "Phoenix", smallSplashDisplay = true, attack = 157, strength = 182, defense = 252, magic = 77, range = 38, constitution = 1125, tempHealth = 0, monsterCurrentHealth = 11250, maxHealth = 11250, abilities = { { id = 1 }, { id = 5 }, { id = 1 }, { id = 7 }, { id = 5 }, { id = 1 }, { id = 5 }, { id = 18 }, { id = 1 }, { id = 5 }, { id = 1 }, { id = 75 }, { id = 1 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.2, Piercing = 1.33, Fire = 2, Magic = 1 }, offensiveAccuracyAffinityRating = { Melee = 60 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 11, intellect = 8, dexterity = 8 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.6, Range = 0.8, Magic = 0.8, Fire = 3 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 15, resistance = 15, agility = 30, stamina = 0 }, species = { "beast" } }, ["1011"] = { name = "Phoenix", smallSplashDisplay = true, attack = 157, strength = 205, defense = 258, magic = 77, range = 38, constitution = 1500, tempHealth = 0, monsterCurrentHealth = 15000, maxHealth = 15000, abilities = { { id = 1 }, { id = 5 }, { id = 1 }, { id = 7 }, { id = 5 }, { id = 1 }, { id = 5 }, { id = 18 }, { id = 1 }, { id = 5 }, { id = 1 }, { id = 75 }, { id = 1 } }, attackSpeed = 2.3, offensiveDamageAffinity = { Melee = 1.2, Piercing = 1.33, Fire = 2, Magic = 1 }, offensiveAccuracyAffinityRating = { Melee = 60 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 11, intellect = 8, dexterity = 8 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.7, Range = 0.8, Magic = 0.8, Fire = 3 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 15, resistance = 15, agility = 30, stamina = 0 }, species = { "beast" } }, ["1012"] = { name = "Phoenix", smallSplashDisplay = true, attack = 182, strength = 205, defense = 318, magic = 77, range = 38, constitution = 1875, tempHealth = 0, monsterCurrentHealth = 18750, maxHealth = 18750, abilities = { { id = 1 }, { id = 5 }, { id = 1 }, { id = 7 }, { id = 5 }, { id = 1 }, { id = 5 }, { id = 18 }, { id = 1 }, { id = 5 }, { id = 36 }, { id = 75 }, { id = 135 } }, attackSpeed = 2.2, offensiveDamageAffinity = { Melee = 1.2, Piercing = 1.33, Fire = 2, Magic = 1 }, offensiveAccuracyAffinityRating = { Melee = 60 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 11, intellect = 8, dexterity = 8 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 2, Range = 0.8, Magic = 0.8, Fire = 3 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 15, resistance = 15, agility = 30, stamina = 0 }, species = { "beast" } }, ["1013"] = { name = "The Advisor", attack = 200, strength = 180, defense = 333, magic = 150, range = 125, constitution = 20000, tempHealth = 0, monsterCurrentHealth = 20000, maxHealth = 20000, abilities = { { id = 1 }, { id = 6 }, { id = 1 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.2, Poison = 1.2 }, offensiveAccuracyAffinityRating = { Blunt = 25, Poison = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 48, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.8, Slashing = 1.1, Piercing = 1.1, Melee = 1.5, Magic = 0.8, Range = 1.5, Lightning = 0.75, Poison = 3, Chaos = 1.1 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 90, resistance = 90, agility = -120, stamina = 0 }, species = { "giant", "corrupted" } }, ["1014"] = { name = "Elven King", attack = 410, strength = 125, defense = 384, magic = 154, range = 205, constitution = 11250, tempHealth = 0, monsterCurrentHealth = 112500, maxHealth = 112500, abilities = { { id = 3 }, { id = 134 }, { id = 3 }, { id = 42 }, { id = 3 }, { id = 23 }, { id = 21 }, { id = 134 }, { id = 32 }, { id = 134 } }, attackSpeed = 2.8, offensiveDamageAffinity = { Melee = 1.2, Magic = 1.2, Piercing = 1.25, Nature = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 25, Magic = 25, Piercing = 100, Nature = 75 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 23, intellect = 23, dexterity = 23 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 1.1, Slashing = 1.1, Piercing = 0.8, Melee = 1.6, Magic = 1.6, Range = 1, Nature = 2 }, defensiveCritical = { chance = 0.15, damageMultiplier = 0.75 }, armor = { protection = 40, resistance = 40, agility = 128, stamina = 0 }, species = { "elf" } }, ["1015"] = { name = "The Regent", attack = 282, strength = 173, defense = 288, magic = 149, range = 172, constitution = 7500, tempHealth = 0, monsterCurrentHealth = 75000, maxHealth = 75000, abilities = { { id = 22 }, { id = 5 }, { id = 1 }, { id = 40 }, { id = 1 }, { id = 5 }, { id = 1 }, { id = 41 }, { id = 1 }, { id = 5 }, { id = 1 }, { id = 36 }, { id = 1 }, { id = 5 }, { id = 1 } }, attackSpeed = 2.5, offensiveDamageAffinity = { Melee = 1.2, Magic = 1.2, Piercing = 1.33, Nature = 1.33 }, offensiveAccuracyAffinityRating = { Melee = 25, Magic = 25, Piercing = 100, Nature = 75 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 1.1, Slashing = 1.1, Piercing = 0.8, Melee = 1.6, Magic = 1.6, Range = 1, Nature = 2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 50, resistance = 50, agility = 64, stamina = 0 }, species = { "beast" } }, ["1016"] = { name = "ANGY WOLF", attack = 111, strength = 122, defense = 176, magic = 1, range = 1, constitution = 375, tempHealth = 0, monsterCurrentHealth = 3750, maxHealth = 3750, abilities = { { id = 1 }, { id = 4 }, { id = 1 }, { id = 40 }, { id = 1 }, { id = 4 }, { id = 1 }, { id = 41 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.33, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 11, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 1, Range = 1.5, Fire = 2, Ice = 0.75, Piercing = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 60, resistance = 80, agility = 66, stamina = 0 }, smallSplashDisplay = true, species = { "beast" } }, ["1017"] = { name = "ANGY BOAR", attack = 99, strength = 156, defense = 188, magic = 1, range = 1, constitution = 375, tempHealth = 0, monsterCurrentHealth = 3750, maxHealth = 3750, abilities = { { id = 1 }, { id = 6 }, { id = 1 }, { id = 40 }, { id = 135 }, { id = 6 }, { id = 142 }, { id = 41 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.33, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 11, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 1, Range = 1.5, Fire = 2, Ice = 0.75, Piercing = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 120, resistance = 80, agility = 33, stamina = 0 }, species = { "beast" } }, ["1018"] = { name = "Storm Watcher", attack = 375, strength = 196, defense = 512, magic = 256, range = 172, constitution = 25000, tempHealth = 0, monsterCurrentHealth = 250000, maxHealth = 250000, abilities = { { id = 2 }, { id = 17 }, { id = 2 }, { id = 10 }, { id = 2 }, { id = 17 }, { id = 2 }, { id = 11 }, { id = 77 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.25, Magic = 1.25, Range = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 50, Magic = 100, Range = 50 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 75, intellect = 75, dexterity = 75 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.35, Magic = 1.6, Range = 0.9, Chaos = 6, Lightning = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 150, resistance = 150, agility = 0, stamina = 0 }, species = { "shrimp", "chaotic" } }, ["1019"] = { name = "The Shrimp God - Phase 1", attack = 375, strength = 196, defense = 512, magic = 256, range = 172, constitution = 25000, tempHealth = 0, monsterCurrentHealth = 250000, maxHealth = 250000, abilities = { { id = 2 }, { id = 17 }, { id = 2 }, { id = 10 }, { id = 2 }, { id = 17 }, { id = 2 }, { id = 11 }, { id = 77 } }, attackSpeed = 5, offensiveDamageAffinity = { Melee = 1.25, Magic = 1.25, Range = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 50, Magic = 100, Range = 50 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 75, intellect = 75, dexterity = 75 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.35, Magic = 1.6, Range = 0.9, Lightning = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 200, resistance = 100, agility = 0, stamina = 0 }, species = { "shrimp", "chaotic" } }, ["1020"] = { name = "The Shrimp God - Phase 2", attack = 375, strength = 196, defense = 512, magic = 256, range = 172, constitution = 25000, tempHealth = 0, monsterCurrentHealth = 350000, maxHealth = 350000, abilities = { { id = 2 }, { id = 17 }, { id = 2 }, { id = 10 }, { id = 2 }, { id = 17 }, { id = 2 }, { id = 11 }, { id = 77 } }, attackSpeed = 5, offensiveDamageAffinity = { Melee = 1.25, Magic = 1.25, Range = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 50, Magic = 100, Range = 50 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 75, intellect = 75, dexterity = 75 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.35, Magic = 1.6, Range = 0.9, Lightning = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 100, resistance = 75, agility = 0, stamina = 0 }, species = { "shrimp", "chaotic" } }, ["1022"] = { name = "Goblin Chef", attack = 88, strength = 78, defense = 128, magic = 1, range = 1, constitution = 350, tempHealth = 0, monsterCurrentHealth = 3500, maxHealth = 3500, abilities = { { id = 6 }, { id = 6 }, { id = 39 }, { id = 6 }, { id = 6 }, { id = 53 }, { id = 6 }, { id = 6 } }, attackSpeed = 2.6, offensiveDamageAffinity = { Melee = 1.2, Blunt = 1.33, Magic = 0.9 }, offensiveAccuracyAffinityRating = { Melee = 60, Blunt = 60, Fire = 30 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 44, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Range = 0.9, Magic = 0.8 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 48, resistance = 44, agility = 16, stamina = 0 }, species = { "goblin" } }, ["2000"] = { ignoreWaveKillCount = true, name = "Summoned Shrimp", attack = 33, strength = 12, defense = 512, magic = 12, range = 1, constitution = 200, tempHealth = 0, monsterCurrentHealth = 2000, maxHealth = 2000, abilities = { { id = 65 }, { id = 54 }, { id = 118 }, { id = 1 }, { id = 4 }, { id = 1 } }, attackSpeed = 4.5, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.33 }, offensiveAccuracyAffinityRating = { Slashing = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.1, Magic = 1.1, Range = 1.1, Piercing = 0.7, Chaos = 3, Lightning = 0.3 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 200, resistance = 200, agility = -360, stamina = 0 }, species = { "shrimp" } } }