Module:Infobox Item
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local p = {} local headerCount = 1 local labelCount = 1 local dataCount = 1 local function h() local s = "header" .. headerCount headerCount = headerCount + 1 labelCount = headerCount dataCount = headerCount return s end local function l() local s = "label" .. labelCount dataCount = labelCount labelCount = labelCount + 1 headerCount = labelCount return s end local function d() local s = "data" .. dataCount dataCount = dataCount + 1 headerCount = dataCount labelCount = dataCount return s end local data_module_names = { item = 'Module:Items/data', enchantment = 'Module:Enchantment/data' } local loaded_data_modules = {} function p.loadData(data_type) local module_name = data_module_names[data_type] if loaded_data_modules[module_name] == nil then loaded_data_modules[module_name] = mw.loadData(module_name) end return loaded_data_modules[module_name] end local function findItem(name) for key, item in pairs(p.loadData("item")) do if name == item['name'] then return item end end return 0 end local function getEnchantmentName(id) return p.loadData("enchantment")[tostring(id)]['name'] end local function getItemName(id) return p.loadData("item")[tostring(id)]['name'] end local function fullUrl(url) local newUrl = url if url:sub(1,5) == "https" then return newUrl end if url:sub(1,1) ~= "/" then newUrl = "/" .. newUrl end newUrl = "https://www.play.idlescape.com" .. newUrl return newUrl end local function icon(name, url, word) local s = fullUrl(url) s = "[[" .. name .. "|<img src=\"" .. s s = s .. "\" alt=\"" .. name .. "\" width=\"20\">" if word then s = s .. name end s = s .. "]]" return s end local function itemImage(id, word) local item = p.loadData("item")[tostring(id)] local url = "" if item['itemIcon'] then url = item['itemIcon'] else url = item['itemImage'] end return icon(item['name'], url, word) end local function link(name) local s = "" s = "<a href=/p/\"" .. name .. "\" title=\"" .. name .. "\">" .. name .. "</a>" return s end local function img(id) local url = "" if item['itemIcon'] then url = item['itemIcon'] else url = item['itemImage'] end return fullUrl(url) end local function addSeparator(num) return tostring(tonumber(num)):reverse():gsub("(%d%d%d)","%1,"):gsub(",(%-?)$","%1"):reverse() end local function createInfobox(item) local args = {} local url = "" local s = "" args['autoheaders'] = "y" args['title'] = item['name'] if item['itemIcon'] then url = item['itemIcon'] else url = item['itemImage'] end args['image'] = "<img src=\"" .. fullUrl(url) .. "\" width=\"150\">" if item['value'] then args[l()] = icon('Gold', "/images/gold_coin.png") args[d()] = addSeparator(item['value']) end local market = require("Module:Market")["_price"]({item['name'], 1, 1}) if market then args[l()] = icon('Market', "/images/ui/marketplace_icon.png") args[d()] = addSeparator(market) end if item['requiredLevel'] then s = "" for skill, level in pairs(item['requiredLevel']) do s = s .. level .. " " .. skill .. "<br>" end s = s:sub(1,s:len()-4) args[l()] = "Level Required" args[d()] = s end if item['craftable'] then args[l()] = "Source" args[d()] = "[[Crafting]]" end if item['heat'] then args[l()] = itemImage(2) args[d()] = addSeparator(item['heat']) end if item['equipmentStats'] then args[l()] = "Enchantment Slots" args[d()] = item['equipmentStats']['slot'] if item['equipmentStats']['toolBoost'] then s = "" for key, stat in pairs(item['equipmentStats']['toolBoost']) do s = s .. stat.boost .. " " s = s .. stat.skill .. "<br>" end s = s:sub(1,s:len()-4) args[l()] = "Stats" args[d()] = s end end if item['augmentationCost'] then s = "" for key, bonus in pairs(item['equipmentStats']['augmentationBonus']) do s = s .. "+" .. bonus.value .. " " s = s .. bonus.stat:sub(bonus.stat:find('%.')+1,bonus.stat:len()) .. "<br>" end s = s:sub(1,s:len()-4) args[l()] = "Aug Bonus" args[d()] = s s = "" for key, cost in pairs(item['augmentationCost']) do s = s .. cost .. " " s = s .. itemImage(key, true) .. "<br>" end s = s:sub(1,s:len()-4) args[l()] = "Aug Cost" args[d()] = s end args[h()] = "Cooking" if item['size'] then args[l()] = "Size" args[d()] = tostring(item['size']) end if item['difficulty'] then args[l()] = "Difficulty" args[d()] = tostring(item['difficulty']) end if item['ingredientTags'] then s = "" for key, tag in pairs(item['ingredientTags']) do s = s .. tag .. "<br>" end s = s:sub(1,s:len()-4) args[l()] = "Category" args[d()] = s end if item['cookingEnchantment'] then args[l()] = "Buff" args[d()] = getEnchantmentName(item['cookingEnchantment']) end args[h()] = "Seeds" local farming = item['farmingStats'] if farming then s = "" for key, yield in pairs(farming['yield']) do s = s .. yield['min'] .. "-" .. yield['max'] .. " " s = s .. getItemName(yield['id']) if yield['chance'] ~= 1 then s = s .. " " .. tonumber(string.format('%.2f', yield['chance'] * 100)) .. "%" end s = s .. "<br>" end s = s:sub(1,s:len()-4) args[l()] = "Level Required" args[d()] = farming['requiredLevel'] args[l()] = "Experience" args[d()] = farming['experience'] args[l()] = "Plot Size" args[d()] = farming['height'] .. "x" .. farming['width'] args[l()] = "Harvest Time" args[d()] = farming['time'] .. " minutes" args[l()] = "Yield" args[d()] = s end local args2 = {} args2['subbox'] = "yes" args2['bodystyle'] = "padding: 0.5em; margin:auto; font-style:italic; font-size:110%; text-align: center" args2['data1'] = item['extraTooltipInfo'] args[h()] = "Tooltip" args[d()] = require('Module:Infobox')['infobox'](args2) args['subbox'] = "no" args['bodystyle'] = " " return require('Module:Infobox')['infobox'](args) end function p.item(frame) local args = frame:getParent().args return p._item(args) end function p._item(args) local name = args[1] local item = 0 local infobox = "" item = findItem (name) infobox = createInfobox(item) return infobox end return p