Module:Drop Sources
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local p = {}
local findId = require("Module:FindId")
local monstersDropsData = mw.loadData("Module:Monsters drops/data")
local monstersData = mw.loadData("Module:Monsters/data")
local function pairsByKeys(t, f)
local a = {}
local orgi_key_type
local orgi_key_numbered
for n in pairs(t) do
if tonumber(n) == nil then
table.insert(a, n)
orgi_key_type = "word"
elseif type(n) == "number" then
table.insert(a, n)
orgi_key_type = "int"
elseif type(n) == "string" and type(tonumber(n) == "number") then
orgi_key_type = "number"
table.insert(a, tonumber(n))
end
end
table.sort(a, f)
local key
local value
local i = 0 -- iterator variable
local iter = function() -- iterator function
i = i + 1
if a[i] == nil then
return nil
elseif orgi_key_type == "word" or orgi_key_type == "int" then
key = a[i]
value = t[a[i]]
elseif orgi_key_type == "number" then
key = tostring(a[i])
value = t[tostring(a[i])]
end
return key, value
end
return iter
end
local function round(num)
return tostring(math.floor(num * 1000 + 0.5) / 1000)
end
local function getMonsters(itemId)
local monsters = {}
for monsterId, monsterDrops in pairs(monstersDropsData) do
for i, drop in ipairs(monsterDrops) do
if drop["id"] == itemId then
monsters[monsterId] = drop
end
end
end
return monsters
end
local function getMonsterName(monsterId)
local monsterName = monstersData[tostring(monsterId)]["name"]
return monsterName
end
local function genTable(monsters)
local s = "{|class=\"wikitable\"\n"
s = s .. "!Monster\n"
s = s .. "!Quantity\n"
s = s .. "!Rarity\n"
s = s .. "|-\n"
for id, drop in pairsByKeys(monsters) do
s = s .. "|[[" .. getMonsterName(id) .. "]]\n"
if drop["minAmount"] == drop["maxAmount"] then
s = s .. "|style=\"text-align:center;\"|" .. tostring(drop["minAmount"]) .. "\n"
else
s = s ..
"|style=\"text-align:center;\"|" .. tostring(drop["minAmount"]) .. "-" .. tostring(drop["maxAmount"]) .. "\n"
end
s = s .. "|style=\"text-align:center;\"|" .. round(drop["chance"] * 100) .. "%\n"
s = s .. "|-\n"
end
s = s .. "|}"
return s
end
function p.dropSources(frame)
return p._monsters_stats_table(frame:getParent().args)
end
function p._dropSources(_args)
local itemId = findId._findId({ _args[1], "item" })
local monsters = getMonsters(itemId)
local s = ""
s = genTable(monsters)
return s
end
return p