Module:Monsters stats normal/data
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Documentation for this module may be created at Module:Monsters stats normal/data/doc
return { ["1"] = { name = "Chicken", smallSplashDisplay = true, attack = 1, strength = 1, defense = 2, magic = 1, range = 1, constitution = 5, tempHealth = 0, monsterCurrentHealth = 50, maxHealth = 50, abilities = { { id = 1 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = {}, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 2, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = -45, resistance = -15, agility = -35, stamina = 0 }, species = { "beast" } }, ["2"] = { name = "Cow", attack = 1, strength = 1, defense = 2, magic = 1, range = 1, constitution = 12, tempHealth = 0, monsterCurrentHealth = 120, maxHealth = 120, abilities = { { id = 1 }, { id = 6 }, { id = 1 } }, attackSpeed = 2.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = {}, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 3, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = -21, resistance = -3, agility = -21, stamina = 0 }, species = { "beast" } }, ["4"] = { name = "Rat", smallSplashDisplay = true, attack = 1, strength = 1, defense = 2, magic = 1, range = 1, constitution = 3, tempHealth = 0, monsterCurrentHealth = 30, maxHealth = 30, abilities = { { id = 1 }, { id = 5 }, { id = 1 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.1 }, offensiveAccuracyAffinityRating = { Piercing = 5 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 3, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = -42, resistance = -11, agility = 8, stamina = 0 }, species = { "beast" } }, ["3"] = { name = "Goblin", attack = 1, strength = 1, defense = 2, magic = 1, range = 1, constitution = 8, tempHealth = 0, monsterCurrentHealth = 80, maxHealth = 80, abilities = { { id = 1 }, { id = 6 }, { id = 1 } }, attackSpeed = 3.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = {}, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 5, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.1, Magic = 0.9, Range = 1.1, Ice = 0.75, Piercing = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = -15, resistance = -5, agility = -10, stamina = 0 }, species = { "goblin" } }, ["5"] = { name = "Guard", attack = 15, strength = 14, defense = 21, magic = 1, range = 1, constitution = 33, tempHealth = 0, monsterCurrentHealth = 330, maxHealth = 330, abilities = { { id = 1 }, { id = 4 }, { id = 124 }, { id = 49 }, { id = 1 }, { id = 22 }, { id = 1 }, { id = 4 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Slashing = 1.1, Melee = 1, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = {}, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 4, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Piercing = 1.05, Blunt = 1.1, Slashing = 1.25, Magic = 0.9, Fire = 0.75, Ice = 0.75, Range = 1.25, Melee = 1.1, Poison = 0.8 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 33, resistance = 30, agility = 3, stamina = 0 }, species = { "human" } }, ["6"] = { name = "Militia Crossbowman", attack = 14, strength = 6, defense = 18, magic = 1, range = 14, constitution = 27, tempHealth = 0, monsterCurrentHealth = 270, maxHealth = 270, abilities = { { id = 3 }, { id = 27 }, { id = 123 }, { id = 3 }, { id = 27 }, { id = 21 }, { id = 27 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Piercing = 1.1, Melee = 1, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = {}, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 0.9, Range = 1.4, Piercing = 0.75, Blunt = 1.05, Slashing = 1.1, Fire = 0.75, Poison = 0.8 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 25, resistance = 20, agility = 22, stamina = 0 }, species = { "human" } }, ["8"] = { name = "Greater Imp", smallSplashDisplay = true, attack = 9, strength = 8, defense = 7, magic = 1, range = 1, constitution = 23, tempHealth = 0, monsterCurrentHealth = 230, maxHealth = 230, abilities = { { id = 1 }, { id = 5 }, { id = 1 }, { id = 30 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.1, Fire = 1.25 }, offensiveAccuracyAffinityRating = { Fire = 1.33 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.2, Magic = 1.5, Range = 0.9, Piercing = 0.75, Fire = 1.3, Ice = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 15, resistance = 40, agility = 5, stamina = 0 }, species = { "demon" } }, ["9"] = { name = "Deadly Spider", smallSplashDisplay = true, attack = 24, strength = 14, defense = 45, magic = 1, range = 1, constitution = 53, tempHealth = 0, monsterCurrentHealth = 530, maxHealth = 530, abilities = { { id = 1 }, { id = 5 } }, attackSpeed = 3.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.1, Poison = 1.1 }, offensiveAccuracyAffinityRating = {}, offensiveCritical = { chance = 0.1, damageMultiplier = 1.33 }, weapon = { strength = 15, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.3, Magic = 0.9, Range = 0.75, Blunt = 0.75, Slashing = 1.1, Piercing = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 18, resistance = 25, agility = 30, stamina = 0 }, species = { "beast" } }, ["10"] = { name = "Deadly Red Spider", smallSplashDisplay = true, attack = 26, strength = 18, defense = 50, magic = 1, range = 1, constitution = 57, tempHealth = 0, monsterCurrentHealth = 570, maxHealth = 570, abilities = { { id = 1 }, { id = 5 }, { id = 58 }, { id = 55 }, { id = 1 }, { id = 5 }, { id = 1 }, { id = 5 } }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.25, Poison = 1.25 }, offensiveAccuracyAffinityRating = {}, offensiveCritical = { chance = 0.1, damageMultiplier = 1.33 }, weapon = { strength = 20, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.3, Magic = 0.9, Range = 0.75, Blunt = 0.75, Slashing = 1.1, Piercing = 0.75, Fire = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 22, resistance = 25, agility = 48, stamina = 0 }, species = { "beast" } }, ["11"] = { name = "Lesser Demon", attack = 54, strength = 45, defense = 107, magic = 56, range = 45, constitution = 122, tempHealth = 0, monsterCurrentHealth = 1220, maxHealth = 1220, abilities = { { id = 2 }, { id = 30 }, { id = 2 }, { id = 142 }, { id = 30 }, { id = 2 }, { id = 78 } }, attackSpeed = 2.5, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Fire = 1.33 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 10, intellect = 20, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 0.9 }, defensiveDamageAffinity = { Magic = 1.4, Range = 0.75, Melee = 1.2, Fire = 1.5, Blunt = 1.2, Slashing = 0.7 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 24, resistance = 50, agility = -12, stamina = 0 }, species = { "demon" } }, ["12"] = { name = "Greater Demon", attack = 61, strength = 50, defense = 122, magic = 80, range = 50, constitution = 134, tempHealth = 0, monsterCurrentHealth = 1340, maxHealth = 1340, abilities = { { id = 2 }, { id = 30 }, { id = 142 }, { id = 2 }, { id = 30 }, { id = 7 }, { id = 78 } }, attackSpeed = 2.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Fire = 1.33 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 10, intellect = 15, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Magic = 1.6, Range = 0.75, Melee = 1.2, Fire = 1.5, Blunt = 1.2, Slashing = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 36, resistance = 66, agility = -16, stamina = 0 }, species = { "demon" } }, ["13"] = { name = "Black Knight", attack = 20, strength = 16, defense = 38, magic = 1, range = 1, constitution = 63, tempHealth = 0, monsterCurrentHealth = 630, maxHealth = 630, abilities = { { id = 4 }, { id = 1 }, { id = 125 }, { id = 5 }, { id = 4 }, { id = 1 }, { id = 65 }, { id = 4 }, { id = 22 }, { id = 5 }, { id = 4 }, { id = 1 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.15, Piercing = 1.15, Poison = 0.8 }, offensiveAccuracyAffinityRating = { Slashing = 1.15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 4, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.75, Range = 1.2, Blunt = 0.7, Slashing = 1.25, Piercing = 1.33, Fire = 1.1, Ice = 1.1, Nature = 1.1, Chaos = 1.1 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 60, resistance = 12, agility = -60, stamina = 0 }, species = { "golem" } }, ["17"] = { name = "Bone Giant", attack = 66, strength = 45, defense = 150, magic = 38, range = 34, constitution = 188, tempHealth = 0, monsterCurrentHealth = 1880, maxHealth = 1880, abilities = { { id = 1 }, { id = 6 }, { id = 1 }, { id = 1 }, { id = 37 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.2, Poison = 1.2 }, offensiveAccuracyAffinityRating = { Blunt = 25, Poison = 5 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 20, intellect = 10, dexterity = 8 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.7, Slashing = 1.1, Piercing = 1.1, Melee = 1, Magic = 1.2, Range = 1.5, Lightning = 0.66, Poison = 2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 35, resistance = 66, agility = -20, stamina = 0 }, species = { "giant", "corrupted" } }, ["18"] = { name = "Cursed Naga", attack = 75, strength = 50, defense = 120, magic = 35, range = 30, constitution = 150, tempHealth = 0, monsterCurrentHealth = 1500, maxHealth = 1500, abilities = { { id = 1 }, { id = 55 }, { id = 4 }, { id = 76 }, { id = 1 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Poison = 1.2, Slashing = 1.1 }, offensiveAccuracyAffinityRating = { Poison = 25 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 8, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 1.1, Range = 1.1, Slashing = 0.7, Lightning = 0.66, Poison = 1.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 35, resistance = 55, agility = 45, stamina = 0 }, species = { "beast", "corrupted" } }, ["19"] = { name = "Corrupted Tree", attack = 48, strength = 43, defense = 133, magic = 25, range = 20, constitution = 143, tempHealth = 0, monsterCurrentHealth = 1430, maxHealth = 1430, abilities = { { id = 1 }, { id = 6 }, { id = 76 }, { id = 1 } }, attackSpeed = 2.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.1 }, offensiveAccuracyAffinityRating = { Blunt = 25 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 8, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Range = 1.6, Blunt = 1.3, Slashing = 0.75, Piercing = 1.1, Magic = 0.8, Fire = 0.7, Lightning = 0.66, Poison = 3 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 66, resistance = 66, agility = -60, stamina = 0 }, species = { "woodlike", "corrupted" } }, ["26"] = { name = "Elven Hunter", attack = 98, strength = 26, defense = 50, magic = 1, range = 53, constitution = 200, tempHealth = 0, monsterCurrentHealth = 2000, maxHealth = 2000, abilities = { { id = 27 }, { id = 3 }, { id = 21 }, { id = 3 }, { id = 3 }, { id = 23 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1.3 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 0, Range = 25 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 8 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 1.3, Range = 0.9, Nature = 1.5, Chaos = 0.7 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 44, resistance = 44, agility = 80, stamina = 0 }, species = { "elf" } }, ["27"] = { name = "Elven Warrior", attack = 92, strength = 61, defense = 218, magic = 1, range = 1, constitution = 275, tempHealth = 0, monsterCurrentHealth = 2750, maxHealth = 2750, abilities = { { id = 1 }, { id = 6 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1.3, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 5, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.6, Magic = 1.2, Range = 0.9, Nature = 1.5, Chaos = 0.7 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 128, resistance = 30, agility = 40, stamina = 0 }, species = { "elf" } }, ["28"] = { name = "Elven Mage", attack = 90, strength = 24, defense = 165, magic = 64, range = 40, constitution = 225, tempHealth = 0, monsterCurrentHealth = 2250, maxHealth = 2250, abilities = { { id = 2 }, { id = 32 } }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1, Magic = 1.5, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 0, Magic = 10, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 6, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.2, Magic = 1.6, Range = 0.9, Nature = 1.5, Chaos = 0.7 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 40, resistance = 80, agility = 30, stamina = 0 }, species = { "elf" } }, ["29"] = { name = "Elven Rider", attack = 99, strength = 66, defense = 180, magic = 26, range = 26, constitution = 300, tempHealth = 0, monsterCurrentHealth = 3000, maxHealth = 3000, abilities = { { id = 1 }, { id = 4 }, { id = 32 } }, attackSpeed = 3.6, offensiveDamageAffinity = { Melee = 1.2, Magic = 1.2, Range = 1.1 }, offensiveAccuracyAffinityRating = { Melee = 5, Magic = 5, Range = 5 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 1.5, Range = 0.7, Nature = 1.5, Chaos = 0.7 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 20, resistance = 60, agility = 120, stamina = 0 }, species = { "elf" } }, ["30"] = { name = "Wild Boar", attack = 32, strength = 18, defense = 50, magic = 1, range = 1, constitution = 60, tempHealth = 0, monsterCurrentHealth = 600, maxHealth = 600, abilities = { { id = 1 }, { id = 1 }, { id = 1 }, { id = 4 } }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 4, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 8, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 1.1, Range = 1.4, Piercing = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 60, resistance = 40, agility = 15, stamina = 0 }, species = { "beast" } }, ["31"] = { name = "Wolf", attack = 42, strength = 26, defense = 66, magic = 1, range = 1, constitution = 75, tempHealth = 0, monsterCurrentHealth = 750, maxHealth = 750, abilities = { { id = 1 }, { id = 4 }, { id = 4 }, { id = 1 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 11, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 5, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 1.1, Range = 1.4, Piercing = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 40, resistance = 40, agility = 25, stamina = 0 }, smallSplashDisplay = true, species = { "beast" } }, ["32"] = { name = "Corpse Eater", attack = 40, strength = 24, defense = 50, magic = 1, range = 1, constitution = 66, tempHealth = 0, monsterCurrentHealth = 660, maxHealth = 660, abilities = { { id = 1 }, { id = 5 }, { id = 1 } }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1, Piercing = 1.25, Poison = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 1, Piercing = 4, Poison = 10 }, offensiveCritical = { chance = 0.1, damageMultiplier = 1.33 }, weapon = { strength = 10, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.4, Magic = 0.9, Range = 0.9, Blunt = 0.75, Slashing = 1.1, Piercing = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 24, resistance = 40, agility = 64, stamina = 0 }, species = { "beast" } }, ["33"] = { name = "Dark Mage", attack = 48, strength = 10, defense = 38, magic = 30, range = 1, constitution = 110, tempHealth = 0, monsterCurrentHealth = 1100, maxHealth = 1100, abilities = { { id = 2 }, { id = 2 }, { id = 143 }, { id = 2 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1.05, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 0, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 5, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 0.7 }, defensiveDamageAffinity = { Melee = 0.8, Magic = 1.4, Range = 0.8, Slashing = 0.9 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 6, resistance = 88, agility = 2, stamina = 0 }, species = { "human" } }, ["36"] = { name = "Glass Mage", attack = 78, strength = 53, defense = 150, magic = 53, range = 53, constitution = 120, tempHealth = 0, monsterCurrentHealth = 1200, maxHealth = 1200, abilities = { { id = 2 }, { id = 30 }, { id = 2 }, { id = 31 }, { id = 2 }, { id = 32 }, { id = 2 }, { id = 143 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1.2, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 10, Range = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 15, dexterity = 15 }, hitMults = { minimum = 0.05, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.9, Range = 1.5, Blunt = 0.5, Slashing = 1.5, Piercing = 1.5, Chaos = 0.85, Poison = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 80, resistance = 80, agility = -40, stamina = 0 }, species = { "golem" } }, ["37"] = { name = "Glass Knight", attack = 78, strength = 53, defense = 150, magic = 53, range = 53, constitution = 120, tempHealth = 0, monsterCurrentHealth = 1200, maxHealth = 1200, abilities = { { id = 1 }, { id = 4 }, { id = 1 }, { id = 5 }, { id = 1 }, { id = 6 }, { id = 1 }, { id = 22 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.2, Magic = 1.2, Range = 1.1 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 10, Range = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 15, dexterity = 15 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.9, Range = 1.5, Blunt = 0.5, Slashing = 1.5, Piercing = 1.5, Chaos = 0.85, Poison = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 80, resistance = 80, agility = -40, stamina = 0 }, species = { "golem" } }, ["38"] = { name = "Glass Ranger", attack = 78, strength = 53, defense = 150, magic = 53, range = 53, constitution = 120, tempHealth = 0, monsterCurrentHealth = 1200, maxHealth = 1200, abilities = { { id = 3 }, { id = 29 }, { id = 3 }, { id = 28 }, { id = 3 }, { id = 23 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.2, Magic = 1.2, Range = 1.2 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 10, Range = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 15, dexterity = 15 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.9, Range = 1.5, Blunt = 0.5, Slashing = 1.5, Piercing = 1.5, Chaos = 0.85, Poison = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 80, resistance = 80, agility = -40, stamina = 0 }, species = { "golem" } }, ["500"] = { name = "Ot_to's Prized Hen", attack = 48, strength = 48, defense = 90, magic = 1, range = 1, constitution = 135, tempHealth = 0, monsterCurrentHealth = 1350, maxHealth = 1350, abilities = { { id = 1 }, { id = 5 }, { id = 1 } }, attackSpeed = 1.2, offensiveDamageAffinity = { Melee = 1.2, Piercing = 1.33 }, offensiveAccuracyAffinityRating = { Melee = 5 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 4, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.6, Range = 0.8, Magic = 0.8, Blunt = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 40, resistance = 40, agility = 30, stamina = 0 }, species = { "beast" } }, ["501"] = { name = "Chocolate Cow", attack = 36, strength = 72, defense = 135, magic = 1, range = 1, constitution = 240, tempHealth = 0, monsterCurrentHealth = 2400, maxHealth = 2400, abilities = { { id = 1 }, { id = 6 }, { id = 1 } }, attackSpeed = 2.6, offensiveDamageAffinity = { Melee = 1.2, Blunt = 1.33 }, offensiveAccuracyAffinityRating = { Melee = 10, Blunt = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 8, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.6, Range = 0.8, Magic = 0.8, Slashing = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 30, resistance = 50, agility = -11, stamina = 0 }, species = { "beast" } }, ["502"] = { name = "Overseer Demon", attack = 104, strength = 160, defense = 165, magic = 220, range = 120, constitution = 1050, tempHealth = 0, monsterCurrentHealth = 10500, maxHealth = 10500, abilities = { { id = 125 }, { id = 2 }, { id = 30 }, { id = 2 }, { id = 7 }, { id = 2 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Melee = 5, Fire = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 11, intellect = 3, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.7, Range = 0.75, Magic = 1.3, Fire = 1.5, Blunt = 1.2, Slashing = 0.9, Ice = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 66, resistance = 99, agility = 8, stamina = 0 }, species = { "demon" } }, ["503"] = { name = "Blood Spider", attack = 53, strength = 45, defense = 99, magic = 1, range = 1, constitution = 300, tempHealth = 0, monsterCurrentHealth = 3000, maxHealth = 3000, abilities = { { id = 1 }, { id = 5 }, { id = 58 }, { id = 55 }, { id = 1 }, { id = 76 }, { id = 1 }, { id = 5 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.33, Poison = 1.33 }, offensiveAccuracyAffinityRating = { Piercing = 15, Poison = 5 }, offensiveCritical = { chance = 0.1, damageMultiplier = 1.5 }, weapon = { strength = 12, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.6, Magic = 1.15, Range = 0.7, Blunt = 0.9, Slashing = 1.1, Piercing = 0.9, Ice = 0.8 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 33, resistance = 44, agility = 90, stamina = 0 }, species = { "beast" } }, ["504"] = { name = "Vassal Demon", attack = 96, strength = 128, defense = 149, magic = 156, range = 99, constitution = 825, tempHealth = 0, monsterCurrentHealth = 8250, maxHealth = 8250, abilities = { { id = 2 }, { id = 142 }, { id = 18 }, { id = 7 }, { id = 2 }, { id = 142 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Fire = 1.33 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 22, intellect = 33, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.2, Magic = 1.6, Range = 0.75, Fire = 1.5, Blunt = 1.2, Slashing = 0.9, Ice = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 48, resistance = 80, agility = -4, stamina = 0 }, species = { "demon" } }, ["505"] = { name = "Marshall the Town Rat", smallSplashDisplay = true, attack = 36, strength = 36, defense = 68, magic = 1, range = 1, constitution = 90, tempHealth = 0, monsterCurrentHealth = 900, maxHealth = 900, abilities = { { id = 1 }, { id = 5 }, { id = 1 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Magic = 1, Range = 1, Melee = 1.05, Piercing = 1.1 }, offensiveAccuracyAffinityRating = { Melee = 5, Piercing = 5 }, offensiveCritical = { chance = 0.15, damageMultiplier = 1.33 }, weapon = { strength = 6, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.6, Range = 0.9, Magic = 0.9, Blunt = 0.8, Piercing = 0.8, Poison = 0.5 }, defensiveCritical = { chance = 0.75, damageMultiplier = 0.6 }, armor = { protection = 15, resistance = 40, agility = 16, stamina = 0 }, species = { "beast" } }, ["507"] = { name = "Big Gobbo", attack = 68, strength = 72, defense = 98, magic = 1, range = 1, constitution = 200, tempHealth = 0, monsterCurrentHealth = 2000, maxHealth = 2000, abilities = { { id = 1 }, { id = 6 }, { id = 1 }, { id = 6 }, { id = 1 }, { id = 53 } }, attackSpeed = 2.6, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Range = 1, Blunt = 1.33 }, offensiveAccuracyAffinityRating = { Melee = 30, Blunt = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 32, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.4, Range = 1.2, Magic = 0.8, Ice = 0.9, Piercing = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 32, resistance = 40, agility = 8, stamina = 0 }, species = { "goblin" } }, ["16"] = { name = "Ice Giant", attack = 86, strength = 58, defense = 188, magic = 50, range = 38, constitution = 240, tempHealth = 0, monsterCurrentHealth = 2400, maxHealth = 2400, abilities = { { id = 1 }, { id = 5 }, { id = 1 }, { id = 67 }, { id = 126 }, { id = 1 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.33, Ice = 1.33 }, offensiveAccuracyAffinityRating = { Piercing = 25, Ice = 12 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 28, intellect = 16, dexterity = 16 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.7, Slashing = 1.1, Piercing = 1.1, Melee = 0.95, Magic = 1.3, Range = 1.5, Fire = 0.75, Ice = 2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 115, resistance = 99, agility = -20, stamina = 0 }, species = { "giant" } }, ["509"] = { name = "Perennial Giant", attack = 152, strength = 136, defense = 345, magic = 98, range = 56, constitution = 1800, tempHealth = 0, monsterCurrentHealth = 18000, maxHealth = 18000, abilities = { { id = 1 }, { id = 6 }, { id = 1 }, { id = 77 }, { id = 137 }, { id = 45 }, { id = 1 } }, attackSpeed = 3.6, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.33, Nature = 1.33 }, offensiveAccuracyAffinityRating = { Blunt = 33, Nature = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 44, intellect = 22, dexterity = 22 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.8, Slashing = 1.1, Piercing = 1.1, Melee = 0.95, Magic = 1.5, Range = 1.75, Chaos = 0.75, Nature = 2.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 120, resistance = 100, agility = -16, stamina = 0 }, species = { "giant" } }, ["510"] = { name = "Volcanic Giant", attack = 132, strength = 124, defense = 293, magic = 111, range = 88, constitution = 1500, tempHealth = 0, monsterCurrentHealth = 15000, maxHealth = 15000, abilities = { { id = 1 }, { id = 4 }, { id = 36 }, { id = 1 }, { id = 142 }, { id = 1 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.33, Fire = 1.33 }, offensiveAccuracyAffinityRating = { Slashing = 33, Fire = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 40, intellect = 30, dexterity = 22 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.8, Slashing = 1.1, Piercing = 1.1, Melee = 0.95, Magic = 1.5, Range = 1.75, Ice = 0.75, Fire = 2.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 80, resistance = 110, agility = -24, stamina = 0 }, species = { "giant" } }, ["511"] = { name = "Glacial Giant", attack = 160, strength = 144, defense = 330, magic = 120, range = 88, constitution = 2025, tempHealth = 0, monsterCurrentHealth = 20250, maxHealth = 20250, abilities = { { id = 59 }, { id = 1 }, { id = 5 }, { id = 8 }, { id = 1 }, { id = 126 }, { id = 1 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Piercing = 1.33, Ice = 1.33 }, offensiveAccuracyAffinityRating = { Piercing = 33, Ice = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.8, Slashing = 1.1, Piercing = 1.1, Melee = 0.95, Magic = 1.5, Range = 1.75, Fire = 0.75, Ice = 2.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 135, resistance = 160, agility = -50, stamina = 0 }, species = { "giant" } }, ["512"] = { name = "Imbued Black Knight", attack = 68, strength = 68, defense = 128, magic = 1, range = 1, constitution = 540, tempHealth = 0, monsterCurrentHealth = 5400, maxHealth = 5400, abilities = { { id = 124 }, { id = 4 }, { id = 1 }, { id = 125 }, { id = 66 }, { id = 4 }, { id = 1 }, { id = 65 }, { id = 22 }, { id = 1 }, { id = 5 }, { id = 4 }, { id = 1 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Slashing = 1.15, Piercing = 1.15, Poison = 0.8 }, offensiveAccuracyAffinityRating = { Melee = 20 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 16, intellect = 0, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.75, Range = 1.5, Blunt = 0.7, Slashing = 1.25, Piercing = 1.33, Fire = 1.1, Ice = 1.1, Nature = 1.1, Chaos = 1.1 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 164, resistance = 66, agility = -64, stamina = 0 }, species = { "golem" } }, ["513"] = { name = "Ghastly Giant", attack = 120, strength = 124, defense = 263, magic = 96, range = 72, constitution = 1275, tempHealth = 0, monsterCurrentHealth = 12750, maxHealth = 12750, abilities = { { id = 77 }, { id = 1 }, { id = 6 }, { id = 1 }, { id = 1 }, { id = 55 }, { id = 1 }, { id = 76 }, { id = 1 }, { id = 6 }, { id = 1 }, { id = 1 }, { id = 55 }, { id = 1 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.2, Poison = 1.2 }, offensiveAccuracyAffinityRating = { Blunt = 25, Poison = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 35, intellect = 10, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Blunt = 0.8, Slashing = 1.1, Piercing = 1.1, Melee = 1, Magic = 1.3, Range = 1.6, Lightning = 0.66, Poison = 2 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 80, resistance = 99, agility = -60, stamina = 0 }, species = { "giant", "corrupted" } }, ["514"] = { name = "Corrupted Naga", attack = 96, strength = 96, defense = 195, magic = 1, range = 1, constitution = 1088, tempHealth = 0, monsterCurrentHealth = 10880, maxHealth = 10880, abilities = { { id = 1 }, { id = 55 }, { id = 4 }, { id = 76 }, { id = 1 }, { id = 55 }, { id = 4 }, { id = 1 }, { id = 77 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Poison = 1.2, Slashing = 1.1 }, offensiveAccuracyAffinityRating = { Poison = 50 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 30, intellect = 20, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1, Magic = 1.3, Range = 1.3, Slashing = 0.75, Lightning = 0.66, Poison = 1.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 50, resistance = 66, agility = 50, stamina = 0 }, species = { "beast", "corrupted" } }, ["518"] = { name = "Obsidian Mage", attack = 112, strength = 112, defense = 210, magic = 112, range = 112, constitution = 600, tempHealth = 0, monsterCurrentHealth = 6000, maxHealth = 6000, abilities = { { id = 2 }, { id = 77 }, { id = 2 }, { id = 31 }, { id = 2 }, { id = 32 }, { id = 2 }, { id = 143 }, { id = 77 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.1, Magic = 1.1, Range = 1.1 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 10, Range = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 33, intellect = 33, dexterity = 33 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.9, Range = 1.5, Blunt = 0.5, Slashing = 1.5, Piercing = 1.5, Chaos = 0.85, Poison = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 120, resistance = 120, agility = -20, stamina = 0 }, species = { "golem" } }, ["519"] = { name = "Obsidian Knight", attack = 112, strength = 112, defense = 210, magic = 112, range = 112, constitution = 600, tempHealth = 0, monsterCurrentHealth = 6000, maxHealth = 6000, abilities = { { id = 1 }, { id = 4 }, { id = 1 }, { id = 5 }, { id = 1 }, { id = 22 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.1, Magic = 1.1, Range = 1.1 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 10, Range = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 33, intellect = 33, dexterity = 33 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.9, Range = 1.5, Blunt = 0.5, Slashing = 1.5, Piercing = 1.5, Chaos = 0.85, Poison = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 120, resistance = 120, agility = -20, stamina = 0 }, species = { "golem" } }, ["520"] = { name = "Obsidian Ranger", attack = 112, strength = 112, defense = 210, magic = 112, range = 112, constitution = 600, tempHealth = 0, monsterCurrentHealth = 6000, maxHealth = 6000, abilities = { { id = 3 }, { id = 29 }, { id = 3 }, { id = 28 }, { id = 3 }, { id = 27 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.1, Magic = 1.1, Range = 1.1 }, offensiveAccuracyAffinityRating = { Melee = 10, Magic = 10, Range = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 15, dexterity = 15 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 0.9, Range = 1.5, Blunt = 0.5, Slashing = 1.5, Piercing = 1.5, Chaos = 0.85, Poison = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 120, resistance = 120, agility = -20, stamina = 0 }, species = { "golem" } }, ["521"] = { name = "Possessed Mage", attack = 96, strength = 10, defense = 90, magic = 79, range = 1, constitution = 525, tempHealth = 0, monsterCurrentHealth = 5250, maxHealth = 5250, abilities = { { id = 77 }, { id = 2 }, { id = 143 }, { id = 2 }, { id = 7 }, { id = 2 }, { id = 143 }, { id = 2 }, { id = 18 }, { id = 2 }, { id = 2 }, { id = 143 }, { id = 2 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1.1, Range = 1, Poison = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 0, Magic = 20, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 15, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 1.6, Range = 0.75, Slashing = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = -10, resistance = 128, agility = 16, stamina = 0 }, species = { "human" } }, ["522"] = { name = "Pactbound Sorcerer", attack = 125, strength = 10, defense = 120, magic = 102, range = 1, constitution = 600, tempHealth = 0, monsterCurrentHealth = 6000, maxHealth = 6000, abilities = { { id = 125 }, { id = 77 }, { id = 143 }, { id = 18 }, { id = 143 }, { id = 122 }, { id = 131 } }, attackSpeed = 2.8, offensiveDamageAffinity = { Melee = 1, Magic = 1.25, Range = 1, Poison = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 0, Magic = 20, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 19, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.9, Magic = 1.6, Range = 0.75, Slashing = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = -10, resistance = 180, agility = 32, stamina = 0 }, species = { "human" } }, ["523"] = { name = "Nox Wolf", attack = 70, strength = 56, defense = 114, magic = 1, range = 1, constitution = 375, tempHealth = 0, monsterCurrentHealth = 3750, maxHealth = 3750, abilities = { { id = 1 }, { id = 4 }, { id = 1 }, { id = 78 }, { id = 1 }, { id = 22 }, { id = 1 }, { id = 40 }, { id = 1 }, { id = 22 }, { id = 1 }, { id = 41 }, { id = 1 }, { id = 4 }, { id = 1 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1.2, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 11, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.8, Magic = 1.2, Range = 1.4, Piercing = 0.75, Nature = 1.1, Fire = 0.9 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 50, resistance = 40, agility = 66, stamina = 0 }, smallSplashDisplay = true, species = { "beast" } }, ["524"] = { name = "Royal Elven Hunter", attack = 125, strength = 53, defense = 99, magic = 1, range = 131, constitution = 690, tempHealth = 0, monsterCurrentHealth = 6900, maxHealth = 6900, abilities = { { id = 58 }, { id = 3 }, { id = 134 }, { id = 21 }, { id = 3 }, { id = 134 }, { id = 23 }, { id = 3 }, { id = 3 }, { id = 47 }, { id = 3 }, { id = 134 }, { id = 42 }, { id = 60 } }, attackSpeed = 2.4, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1.3 }, offensiveAccuracyAffinityRating = { Melee = 5, Magic = 0, Range = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 0, dexterity = 25 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 1.3, Range = 0.9, Nature = 1.5, Chaos = 0.7 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 66, resistance = 66, agility = 150, stamina = 0 }, species = { "elf" } }, ["525"] = { name = "Royal Elven Warrior", attack = 144, strength = 131, defense = 323, magic = 1, range = 1, constitution = 1013, tempHealth = 0, monsterCurrentHealth = 10130, maxHealth = 10130, abilities = { { id = 49 }, { id = 4 }, { id = 5 }, { id = 6 }, { id = 4 }, { id = 66 }, { id = 6 }, { id = 22 }, { id = 5 }, { id = 6 }, { id = 78 } }, attackSpeed = 3, offensiveDamageAffinity = { Melee = 1.3, Magic = 1, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 15, Magic = 0, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 15, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.6, Magic = 1.2, Range = 0.9, Nature = 1.5, Chaos = 0.7 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 164, resistance = 55, agility = 60, stamina = 0 }, species = { "elf" } }, ["526"] = { name = "Royal Elven Mage", attack = 131, strength = 48, defense = 282, magic = 168, range = 79, constitution = 1050, tempHealth = 0, monsterCurrentHealth = 10500, maxHealth = 10500, abilities = { { id = 77 }, { id = 2 }, { id = 32 }, { id = 80 }, { id = 2 }, { id = 9 }, { id = 79 }, { id = 89 }, { id = 2 }, { id = 47 }, { id = 2 } }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1, Magic = 1.5, Range = 1 }, offensiveAccuracyAffinityRating = { Melee = 0, Magic = 20, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 15, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.2, Magic = 1.6, Range = 0.9, Nature = 1.5, Chaos = 0.7 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 50, resistance = 150, agility = 50, stamina = 0 }, species = { "elf" } }, ["527"] = { name = "Royal Elven Rider", attack = 133, strength = 152, defense = 300, magic = 26, range = 26, constitution = 1275, tempHealth = 0, monsterCurrentHealth = 12750, maxHealth = 12750, abilities = { { id = 4 }, { id = 5 }, { id = 6 }, { id = 66 }, { id = 4 }, { id = 5 }, { id = 6 }, { id = 22 }, { id = 5 }, { id = 6 }, { id = 78 } }, attackSpeed = 3.6, offensiveDamageAffinity = { Melee = 1.1, Magic = 1.1, Range = 1.1 }, offensiveAccuracyAffinityRating = { Melee = 15, Magic = 15, Range = 15 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 8, intellect = 0, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1.5, Magic = 1.5, Range = 0.7, Nature = 1.5, Chaos = 0.7 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 40, resistance = 55, agility = 120, stamina = 0 }, species = { "elf" } }, ["529"] = { name = "Exiled Preceptor", attack = 156, strength = 48, defense = 188, magic = 164, range = 1, constitution = 1500, tempHealth = 0, monsterCurrentHealth = 15000, maxHealth = 15000, abilities = { { id = 125 }, { id = 2 }, { id = 131 }, { id = 2 }, { id = 143 }, { id = 2 }, { id = 122 }, { id = 2 }, { id = 2 }, { id = 131 }, { id = 2 }, { id = 143 }, { id = 2 }, { id = 122 }, { id = 2 }, { id = 138 }, { id = 2 } }, attackSpeed = 3.2, offensiveDamageAffinity = { Melee = 1, Magic = 1.25, Range = 1, Poison = 1.25 }, offensiveAccuracyAffinityRating = { Melee = 0, Magic = 20, Range = 0 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 0, intellect = 32, dexterity = 0 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 0.5, Magic = 2, Range = 0.75, Slashing = 0.75, Piercing = 0.75, Blunt = 0.75 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 24, resistance = 228, agility = 32, stamina = 0 }, species = { "human" } }, ["530"] = { name = "Corrupted Elder Tree", attack = 69, strength = 69, defense = 208, magic = 35, range = 30, constitution = 750, tempHealth = 0, monsterCurrentHealth = 7500, maxHealth = 7500, abilities = { { id = 1 }, { id = 6 }, { id = 76 }, { id = 1 } }, attackSpeed = 2, offensiveDamageAffinity = { Melee = 1, Magic = 1, Range = 1, Blunt = 1.1 }, offensiveAccuracyAffinityRating = { Blunt = 50 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 30, intellect = 20, dexterity = 4 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1, Range = 1.8, Blunt = 1.5, Slashing = 0.75, Piercing = 1.2, Magic = 1, Fire = 0.9, Lightning = 0.77, Poison = 3.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 81, resistance = 77, agility = -55, stamina = 0 }, species = { "woodlike", "corrupted" } }, ["1031"] = { name = "Limpe K. Limpe", smallSplashDisplay = true, attack = 88, strength = 88, defense = 88, magic = 88, range = 88, constitution = 7000, tempHealth = 0, monsterCurrentHealth = 7000, maxHealth = 7000, abilities = { { id = 1 }, { id = 5 }, { id = 1 }, { id = 7 }, { id = 1 }, { id = 53 }, { id = 5 }, { id = 1 }, { id = 5 }, { id = 18 }, { id = 1 } }, attackSpeed = 2.5, offensiveDamageAffinity = { Melee = 1.1, Piercing = 1.2, Fire = 1.5, Magic = 1.2 }, offensiveAccuracyAffinityRating = { Melee = 10 }, offensiveCritical = { chance = 0.05, damageMultiplier = 1.1 }, weapon = { strength = 10, intellect = 10, dexterity = 10 }, hitMults = { minimum = 0.5, maximum = 1 }, defensiveDamageAffinity = { Melee = 1, Range = 0.8, Magic = 0.8, Fire = 1.5, Ice = 0.5 }, defensiveCritical = { chance = 0.05, damageMultiplier = 0.9 }, armor = { protection = 15, resistance = 15, agility = 45, stamina = 0 }, species = { "beast" } } }