Module:Infobox Item
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local p = {}
local data_module_names = {
item = 'Module:Items/data',
enchantment = 'Module:Enchantment/data'
}
local loaded_data_modules = {}
function p.loadData (data_type)
local module_name = data_module_names[data_type]
if loaded_data_modules[module_name] == nil then
loaded_data_modules[module_name] = mw.loadData(module_name)
end
return loaded_data_modules[module_name]
end
function p.findItem (name)
for key, item in pairs(p.loadData("item")) do
if name == item['name'] then
return item
end
end
return 0
end
function p.getEnchantmentName (id)
return p.loadData("enchantment")[tostring(id)]['name']
end
function p.getItemName (id)
return p.loadData("item")[tostring(id)]['name']
end
function p.addSeparator(num)
return tostring(tonumber(num)):reverse():gsub("(%d%d%d)","%1,"):gsub(",(%-?)$","%1"):reverse()
end
function p.fullUrl(url)
local newUrl = ""
if url:sub(1,5) ~= "https" then
return url
end
if url:sub(1,1) ~= "/" then
newUrl = "/" .. url
end
newUrl = "https://www.play.idlescape.com" .. newUrl
return newUrl
end
function p.item(frame)
local args = frame:getParent().args
return p._item(args)
end
function p._item(args)
local name = args[1]
local item = 0
local infobox = ""
item = p.findItem (name)
infobox = p.createInfobox(item)
return infobox
end
function p.createInfobox(item)
local s = "{{Infobox Item\n"
local url = ""
s = s .. "|title=" .. item['name'] .. "\n"
if item['itemIcon'] then
url = item['itemIcon']
else
url = item['itemImage']
end
s = s .. "|image=" .. p.fullUrl(url) .. "\n"
if item['value'] then
s = s .. "|gold=" .. p.addSeparator(item['value']) .. "\n"
end
if item['craftable'] then
s = s .. "|source=[[Crafting]]\n"
end
if item['requiredLevel'] then
s = s .. "|level-req ="
for skill, level in pairs(item['requiredLevel']) do
s = s .. level .. " " .. skill .. "<br>"
end
s = s:sub(1,s:len()-4) .. "\n"
end
if item['heat'] then
s = s .. "|heat=" .. p.addSeparator(item['heat']) .. "\n"
end
if item['augmentationCost'] then
s = s .. "|aug-bonus="
for key, bonus in pairs(item['equipmentStats']['augmentationBonus']) do
s = s .. "+" .. bonus.value .. " "
s = s .. bonus.stat:sub(bonus.stat:find('%.')+1,bonus.stat:len()) .. "<br>"
end
s = s .. "|aug-cost="
for key, cost in pairs(item['augmentationCost']) do
s = s .. cost .. " "
s = s .. "{{img|" .. p.getItemName(key) .."}}" .. "<br>"
end
s = s:sub(1,s:len()-4) .. "\n"
end
if item['size'] then
s = s .. "|food-size=" .. item['size'] .. "\n"
end
if item['ingredientTags'] then
s = s .. "|food-cat="
for key, tag in pairs(item['ingredientTags']) do
s = s .. tag .. "<br>"
end
s = s:sub(1,s:len()-4) .. "\n"
end
if item['cookingEnchantment'] then
s = s .. "|food-buff =" .. p.getEnchantmentName(item['cookingEnchantment']) .. "\n"
end
local farming = item['farmingStats']
if farming then
s = s .. "|plot-size=" .. farming['height'] .. "x" .. farming['width'] .. "\n"
s = s .. "|seed-exp=" .. farming['experience'] .. "\n"
s = s .. "|harvest-time=" .. farming['time'] .. " minutes\n"
s = s .. "|yield="
for key, yield in pairs(farming['yield']) do
s = s .. yield['min'] .. "-" .. yield['max'] .. " "
s = s .. p.getItemName(yield['id'])
if yield['chance'] ~= 1 then
s = s .. " " .. tonumber(string.format('%.2f', yield['chance'] * 100)) .. "%"
end
s = s .. "<br>"
end
s = s:sub(1,s:len()-4) .. "\n"
end
if item['extraTooltipInfo'] then
s = s .. "|tooltip=" .. item['extraTooltipInfo'] .. "\n"
end
s = s .. "}}"
return s
end
return p