Difference between revisions of "Overgrown Castle"
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The monsters will spawn 4 at a time, so there will be 10 sets of 4 monsters in a wave, where wolves and boars will spawn. | The monsters will spawn 4 at a time, so there will be 10 sets of 4 monsters in a wave, where wolves and boars will spawn. | ||
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======2nd wave====== | ======2nd wave====== | ||
This will always 12 Nox wolves. This is a 100% spawn rate. | This will always 12 Nox wolves. This is a 100% spawn rate. | ||
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======3rd wave====== | ======3rd wave====== | ||
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Either of them has a 50% chance to spawn, so you can expect to never see them in a 1:1 ratio,and can expect to face either one of them only or both of them per dungeon. | Either of them has a 50% chance to spawn, so you can expect to never see them in a 1:1 ratio,and can expect to face either one of them only or both of them per dungeon. | ||
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===Monsters=== | ===Monsters=== | ||
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Piercing: -33.3% | Piercing: -33.3% | ||
|{{img|Partial Map|25|25|word=1}}(6.7/10k) | |{{img|Partial Map|25|25|word=1}}(6.7/10k) | ||
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{{img|Overgrown Woods Scroll|25|25|word=1}}(0.7/10k) | {{img|Overgrown Woods Scroll|25|25|word=1}}(0.7/10k) | ||
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Piercing: -33.3% | Piercing: -33.3% | ||
|{{img|Partial Map|25|25|word=1}}(6.7/10k) | |{{img|Partial Map|25|25|word=1}}(6.7/10k) | ||
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{{img|Overgrown Woods Scroll|25|25|word=1}}(0.7/10k) | {{img|Overgrown Woods Scroll|25|25|word=1}}(0.7/10k) | ||
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Piercing: -33.3% | Piercing: -33.3% | ||
|{{img|Partial Map|25|25|word=1}}(2%) | |{{img|Partial Map|25|25|word=1}}(2%) | ||
+ | {{img|Overgrown Woods Scroll|25|25|word=1}}(0.2%){{img|Charred Pelt|25|25|word=1}}(0.1%) | ||
− | + | {{img|Armor and its Weakness|25|25|word=1}}(0.1%) | |
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|- | |- | ||
|{{Img|ANGY WOLF|60|auto|word=1}} | |{{Img|ANGY WOLF|60|auto|word=1}} | ||
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Ice: -50% | Ice: -50% | ||
− | |{{img|Bestial Dagger|25|25|word=1}}(1%){{img|Bestial Defender|25|25|word=1}}(1%) | + | |{{img|Bestial Dagger|25|25|word=1}}(1%) |
+ | {{img|Bestial Defender|25|25|word=1}}(1%) | ||
+ | |||
{{img|Charred Pelt|25|25|word=1}}(1%) | {{img|Charred Pelt|25|25|word=1}}(1%) | ||
|- | |- | ||
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Ice: -50% | Ice: -50% | ||
− | |{{img|Bestial Dagger|25|25|word=1}}(1%){{img|Bestial Defender|25|25|word=1}}(1%) | + | |{{img|Bestial Dagger|25|25|word=1}}(1%) |
+ | {{img|Bestial Defender|25|25|word=1}}(1%) | ||
+ | |||
{{img|Charred Pelt|25|25|word=1}}(1%) | {{img|Charred Pelt|25|25|word=1}}(1%) | ||
|} | |} |
Revision as of 11:09, 28 March 2025
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Release Date | Refactor |
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Type of zone | Combat |
Dangerous | yes |
Encounters | |
Max Players | 3 |
Zone Recommendations | |
Rec. Combat Levels | 50+ |
Rec. Combat Style | Melee, piercing |
The Overgrown Castle is a 3 player/mercenaries combat location that can be accessed by using the Castle Map Dungeon key.
The base dungeon is pretty low-medium difficulty and should be doable with a tank and 2 dps players/mercenaries for a relatively safe run,or 3 dps players/mercenaries for a riskier run.
Range is recommended because the monsters in the dungeon are all classified as a beast, and all beasts in this dungeon have a negative defensive affinity to range and piercing.
That means, you are recommended to take a range loadout that does piercing and range damage.
Contents
Dungeon Key
Item | Max Players | Recommended Level |
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![]() |
3 | ![]() |
Dungeon Info
There are three waves in this dungeon. Their details are:
1st wave
This will always spawn 40 monsters of two types, either the wolves or the wild boars.
Either of them has a 50% chance to spawn, so you can expect to never see a uniform spawn count. But a average of 20 wolves and 20 boars can be expected, but not guaranteed.
The monsters will spawn 4 at a time, so there will be 10 sets of 4 monsters in a wave, where wolves and boars will spawn.
2nd wave
This will always 12 Nox wolves. This is a 100% spawn rate.
3rd wave
This will always spawn 2 monsters of two types, either the ANGY BOAR, or the ANGY WOLF.
Either of them has a 50% chance to spawn, so you can expect to never see them in a 1:1 ratio,and can expect to face either one of them only or both of them per dungeon.
Monsters
Monster | Encounters | Offensive Affinities | Defensive Affinities | ExpandList of All Drops Available with their drop rate |
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Some Important Info on the dungeon:
This dungeon primarily has beasts from the Overgrown woods combat zone. That means they'll be dropping a lot of junk. Taking the Tax ring will give a big boost on profit from the dungeon, as it boosts junk drop chance.
Affixes like Lucky looter, Loaded Dice, Beast Hunter, Beast Slayer, Novice Treasure Hunter, Master Treasure Hunter help a lot on clearing the dungeon faster, and give more junk/drops from it.
The achievement "Castle Hunting" Gives another talent that further boosts your damage against beasts by 1%, so that's another thing to keep note of when running the dungeon.