Overgrown Castle
Release Date | Refactor |
---|---|
Type of zone | Combat |
Dangerous | yes |
Encounters | |
Max Players | 3 |
Zone Recommendations | |
Rec. Combat Levels | 50+ |
Rec. Comat Style | Melee, piercing |
The OverGrown Castle is a 3 player/mercenaries combat location that can be accessed by using the Castle Map Dungeon key. The base dungeon is pretty low-medium difficulty and should be doable with a tank and 2 dps players/mercenaries. Melee Is recommended since All enemies have a -10% defense affinity to melee and -25% towards piercing.
Dungeon Key
Item | Players |
---|---|
Castle Map | 3 |
Dungeon Info
The first Stage of enemies will always be 40 wolfs or Wild boars. They both have a
50% spawn chance, on average 20 spawn of eachm but isnt guranteed
The Second Stage Will always spawn 2 Nox wolfs untill you have killed 12 of them in total.
The Third/Final Stage Will always spawn 2 ANGY BOARS OR ANGY WOLFS.
They both have around 50% chance to spawn which means
sometimes you might only face 2 ANGY BOARS in the last stage instead of 1 of each.
Monsters
Monster | Encounters | Max Hit | Base HP | Notable Drops |
---|---|---|---|---|
Wild Boar | 0-40 | [?] | 600-1716 | Overgrown Woods Scroll |
Wolf | 0-40 | [?] | 750-2145 | Overgrown Woods Scroll |
Nox Wolf | 12 | [?] | 3750-10727 | Partial Map |
Angy Wolf | 0-2 | [?] | 3750 | Bestial Shawl |
Angy Boar | 0-2 | [?] | 3750 | Bestial Shawl |