Overgrown Castle

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Overgrown Castle
Overgrown Castle
Type of zoneCombat
Dangerousyes
Encounters
Max Players3
MonstersWild Boar, Wolf, Nox Wolf, ANGY BOAR, ANGY WOLF
Zone Recommendations
Rec. Combat Levels50+
Rec. GearAt least a base armor set and a +5 weapon
Rec. Combat StyleRange,Piercing

The Overgrown Castle is a 3 player/mercenaries combat location that can be accessed with the Castle Map dungeon key.

Recommendations

The base dungeon is of low-medium difficulty and should be doable with a tank and 2 dps players/mercenaries for a relatively safe run, or 3 dps players/mercenaries for a riskier run.

Range is recommended because the monsters in this dungeon are all classified as beasts with a negative defensive affinity to range and piercing attacks.

Key Acquisition

The Castle Map key is tradeable at the Marketplace or Crafted:

IconNameSkill: LevelExperienceRecipe
Castle Map Crafting (Dungeon): 7427,600Scroll x1, Yew Log x10, Partial Map x6, Silver x1,000, Leather x20, Scale x20
Partial Map x20, Scroll x1

Dungeon Combat

There are three waves in this dungeon.

1st Wave

  • Either of them has a 50% chance to spawn so an average of 20 wolves and 20 boars can be expected, but not guaranteed.
  • 10 waves of 4 beasts will spawn.

2nd Wave

3rd wave

1-2 monsters will appear: either the ANGY BOAR and/or the ANGY WOLF.

Either of them has a 50% chance to spawn. Sometimes only one will appear or both will.

Monsters

Monster Encounters Offensive Affinities Defensive Affinities Notable Drops with their drop rate
Wild Boar Wild Boar 0-40 Melee: 20%

Magic: 0%

Range: 0%

Melee: 20%

Magic: 10%

Range: -20%

Piercing: -33.3%

Partial Map Partial Map (6.7/10k)

Overgrown Woods Scroll Overgrown Woods Scroll (0.7/10k)

Wolf Wolf 0-40 Melee: 20%

Magic: 0%

Range: 0%

Melee: 20%

Magic: 10%

Range: -20%

Piercing: -33.3%

Partial Map Partial Map(6.7/10k)

Overgrown Woods Scroll Overgrown Woods Scroll (0.7/10k)

Nox Wolf Nox Wolf 12 Melee: 20%

Magic: 0%

Range: 0%

Melee: 40%

Magic: 20%

Nature: -10%

Range: -20%

Fire: -30%

Ice: -30%

Piercing: -33.3%

Partial Map Partial Map(2%)

Overgrown Woods Scroll Overgrown Woods Scroll (0.2%)

Charred Pelt Charred Pelt (0.1%)

Armor and its Weaknesses Armor And Its Weaknesses (0.1%)

ANGY WOLF Angy Wolf 0-2 Melee: 33%

Magic: 0%

Range: 0%

Fire: 100%

Melee: 50%

Magic: 0%

Range: -10%

Nature: -25%

Piercing: -25%

Ice: -50%

Bestial Dagger Bestial Dagger(1%)

Bestial Defender Bestial Defender(1%)

Charred Pelt Charred Pelt(1%)

ANGY BOAR Angy Boar 0-2 Melee: 33%

Magic: 0%

Range: 0%

Fire: 100%

Melee: 50%

Magic: 0%

Range: -10%

Nature: -25%

Piercing: -25%

Ice: -50%

Bestial Dagger Bestial Dagger (1%)

Bestial Defender Bestial Defender (1%)

Charred Pelt Charred Pelt (1%)

Drops

Normal drops
ItemQuantityRarityVendor value
GoldGold50,000–200,000100%50,000–200,000
Overgrown CacheOvergrown Cache1100%1,000
Lesser Jewelry CacheLesser Jewelry Cache150%1,000
Basic Runic DustBasic Runic Dust20–8020%10,000–40,000
Unusual Runic DustUnusual Runic Dust10–4015%10,000–40,000
Bestial DaggerBestial Dagger112.5%250,000
Bestial DefenderBestial Defender112.5%250,000
Singular Runic DustSingular Runic Dust5–3010%10,000–60,000
Overgrown CacheOvergrown Cache110%1,000
Hunter's BandHunter's Band18.333%3,450,000
Charred PeltCharred Pelt16.25%1,620,000
Castle DoorCastle Door16.25%4,840,000
Prime Runic DustPrime Runic Dust1–155%4,000–60,000
Defender's PendantDefender's Pendant13.125%500,000
Defender's BandDefender's Band13.125%500,000
Mythical Runic DustMythical Runic Dust1–82.5%8,000–64,000
Trapper's Guide, the SequelTrapper's Guide, the Sequel12%500,000
All Ghillied UpAll Ghillied Up12%500,000
Projectile Based Diplomacy - IProjectile Based Diplomacy - I12%500,000
Trapper's GuideTrapper's Guide12%500,000
Projectile Based Diplomacy - IIProjectile Based Diplomacy - II12%500,000
Projectile Based Diplomacy - IIIProjectile Based Diplomacy - III12%500,000
Ballistics 101Ballistics 10112%500,000
Junk drops
ItemQuantityRarityVendor value
Armor ScrapsArmor Scraps30–100100%45,000–150,000
Broken ArmamentsBroken Armaments15–100100%15,000–100,000
Primitive CoinPrimitive Coin20–150100%50,000–375,000
Dwarven CoinsDwarven Coins30–150100%225,000–1,125,000
Old CoinsOld Coins30–150100%30,000–150,000
Light Armor ScrapsLight Armor Scraps2–10100%2,500–12,500
Useless Metal ScrapsUseless Metal Scraps250–2,000100%25,000–200,000
Ancient Armor ScrapsAncient Armor Scraps8–20100%32,000–80,000
Valuable FursValuable Furs50–200100%75,000–300,000
Primitive CoinPrimitive Coin10–15050%25,000–375,000
Old CoinsOld Coins10–15050%10,000–150,000
Valuable FursValuable Furs25–20050%37,500–300,000
Dwarven CoinsDwarven Coins10–15050%75,000–1,125,000
Armor ScrapsArmor Scraps3–10050%4,500–150,000
Ancient Armor ScrapsAncient Armor Scraps5–2050%20,000–80,000
Useless Metal ScrapsUseless Metal Scraps100–2,00050%10,000–200,000
Light Armor ScrapsLight Armor Scraps1–1050%1,250–12,500
Broken ArmamentsBroken Armaments5–10050%5,000–100,000
Valuable FursValuable Furs25–20010%37,500–300,000
Primitive CoinPrimitive Coin10–15010%25,000–375,000
Old CoinsOld Coins10–15010%10,000–150,000
Dwarven CoinsDwarven Coins10–15010%75,000–1,125,000
Useless Metal ScrapsUseless Metal Scraps100–2,00010%10,000–200,000
Ancient Armor ScrapsAncient Armor Scraps5–2010%20,000–80,000
Broken ArmamentsBroken Armaments5–10010%5,000–100,000
Armor ScrapsArmor Scraps3–10010%4,500–150,000
Light Armor ScrapsLight Armor Scraps1–1010%1,250–12,500
League specific drops
ItemQuantityRarityVendor valueLeagues
PineapplePineapple5–2050%350–1,400No Gather Ironman
Tangle RootTangle Root5–2050%400–1,600No Gather Ironman
Thorny VineThorny Vine5–2050%250–1,000No Gather Ironman
Small Gathering Supply CrateSmall Gathering Supply Crate150%1,000No Gather Ironman
Black BerryBlack Berry1–550%20–100No Gather Ironman
Thorny RootThorny Root5–2050%250–1,000No Gather Ironman
Gathering Supply CrateGathering Supply Crate130%1,000No Gather Ironman

Tips

  • Taking the Ring of Taxes Ring of Taxes will boost profits from the dungeon, as it boosts junk drop chance.
  • Wearing a piece of equipment enhanced with the Treasure Hunter enchantment will help increase all combat drop chances by 3% (base percentage for Treasure Hunter 1) except for guaranteed (100%) drop items which do not get an additional drop roll.

The achievement Castle Hunting gives another talent that further boosts damage against beasts by 1%.