Difference between revisions of "Fire Handgonne"
Jump to navigation
Jump to search
LilMissMDK (talk | contribs) (created Fire Handgonne ability) |
(No difference)
|
Revision as of 02:52, 24 May 2025
| Sources | |
|---|---|
| Cost | Uses ranged ammo |
| Attack Type | Range |
| Attack Speed | 1x Weapon speed |
| Cooldown | 0s |
| Damage Stats | |
| Min Damage Multiplier | 1x |
| Max Damage Multiplier | 1.1x |
| Range | 1x |
| Blunt | 1.4x |
| Piercing | 1.4x |
| Accuracy Stats | |
| Accuracy Multiplier | 1x |
| Range | 1x |
| Blunt | 1.1x |
| Piercing | 1.1x |
| Target | |
| Max Targets | 1 |
| Targets Self | No |
| Targets Friendly | No |
| Description | |
Pew! | |
Fire Handgonne is a ranged ability that costs ammunition. It increases maximum damage multiplier 1.1x, blunt and and piercing damage 1.4x, and blunt and piercing accuracy 1.1x.
Equipment
This ability is available to be selected in the Combat Ability Rotation when the Witchhunter Handgonne is wielded. Be sure to place sufficient ammunition in the ammo pouch prior to battle.