Difference between revisions of "Goblin"

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m (Updated goblin encounter % in caves)
(Changed loot table to use template)
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This table contains the loot tables determined by a community effort of logging the loot tables. It is highly likely this data is biased and not 100% correct.
 
This table contains the loot tables determined by a community effort of logging the loot tables. It is highly likely this data is biased and not 100% correct.
 
The numbers represent the average amount of items you can expect per kill. A fraction (1 / x) indicates you can expect one item every x kills. After each amount of items the total amount of occurrences is shown between brackets. A lower amount of total occurrences is more subject to statistical errors.  
 
The numbers represent the average amount of items you can expect per kill. A fraction (1 / x) indicates you can expect one item every x kills. After each amount of items the total amount of occurrences is shown between brackets. A lower amount of total occurrences is more subject to statistical errors.  
{| class="wikitable sortable"
+
{{Combat Logs|{{PAGENAME}}}}
|+
 
!Goblin
 
!None
 
(sample size of 11993)
 
!TH 1
 
(sample size of 0)
 
!TH 2
 
(sample size of 0)
 
!TH 3
 
(sample size of 0)
 
!TH 4
 
(sample size of 0)
 
!TH 5
 
(sample size of 0)
 
!TH 6
 
(sample size of 0)
 
|-
 
|Gold
 
|19.808 (237563)
 
| -
 
| -
 
| -
 
| -
 
| -
 
| -
 
|-
 
|Goblin Brain
 
|1 / 5.1 (2362)
 
| -
 
| -
 
| -
 
| -
 
| -
 
| -
 
|-
 
|Tin Ore
 
|1 / 16.9 (709)
 
| -
 
| -
 
| -
 
| -
 
| -
 
| -
 
|-
 
|Copper Ore
 
|1 / 18.4 (652)
 
| -
 
| -
 
| -
 
| -
 
| -
 
| -
 
|-
 
|Silver
 
|1 / 55.0 (218)
 
| -
 
| -
 
| -
 
| -
 
| -
 
| -
 
|-
 
|Bronze Bar
 
|1 / 461.3 (26)
 
| -
 
| -
 
| -
 
| -
 
| -
 
| -
 
|-
 
|Bronze Boots
 
|1 / 1199.3 (10)
 
| -
 
| -
 
| -
 
| -
 
| -
 
| -
 
|-
 
|Iron Boots
 
|1 / 1998.8 (6)
 
| -
 
| -
 
| -
 
| -
 
| -
 
| -
 
|-
 
|Greater Ladle
 
|1 / 5996.5 (2)
 
| -
 
| -
 
| -
 
| -
 
| -
 
| -
 
|-
 
|Lesser Ladle
 
|1 / 11993.0 (1)
 
| -
 
| -
 
| -
 
| -
 
| -
 
| -
 
|-
 
|}
 
 
 
 
==Changes==
 
==Changes==
 
* [https://www.reddit.com/r/Idlescape/comments/krxbqd/update_6_january_2021_v081_bug_fixes_and_new/ 6th jan 2021:] Updated asset.
 
* [https://www.reddit.com/r/Idlescape/comments/krxbqd/update_6_january_2021_v081_bug_fixes_and_new/ 6th jan 2021:] Updated asset.
 
* [https://www.reddit.com/r/Idlescape/comments/kb6ewt/update_11_december_2020_v08_ironman/ 11th dec 2020:] Added [[silver]] to the goblin drop table.
 
* [https://www.reddit.com/r/Idlescape/comments/kb6ewt/update_11_december_2020_v08_ironman/ 11th dec 2020:] Added [[silver]] to the goblin drop table.

Revision as of 16:02, 18 January 2021

Goblin
Goblin
Zones[[Farm
Caves]]
Offensive Stats
Attack SpeedDPSCrit ChanceCrit Multiplier
3.6nil5%110%
Offensive Affinities
Melee splash.pngMagic splash.pngRange splash.png
0%0%0%
Stab splash.pngCrush splash.pngSlash splash.png
0%0%0%
Fire splash.pngIce splash.pngNature splash.png
0%0%0%
Chaos splash.pngPoison splash.pngLightning splash.png
0%0%0%
Defensive Stats
ThreatCrit AvoidanceCrit Reduction
-295%90%
Defensive Affinities
Melee splash.pngMagic splash.pngRange splash.png
10%-10%10%
Stab splash.pngCrush splash.pngSlash splash.png
-25%0%0%
Fire splash.pngIce splash.pngNature splash.png
0%-25%0%
Chaos splash.pngPoison splash.pngLightning splash.png
0%0%0%

Goblins are monsters found in the Farm and Caves zones at an encounter rate of 10% and 45% respectively.

Drops

Main Drops

Image Item Quantity Rarity Price
Gold 1 - 100 -
Goblin Brain 1 25
Copper Ore 1 - 10 5
Tin Ore 1 - 10 5
Silver 1 100
Bronze Bar 1 - 5 25
Bronze Boots 1 1,000
Iron Boots 1 8,000
Lesser Ladle 1 20,000
Ladle 1 25,000
Greater Ladle 1 30,000

Universal Drops

Image Item Quantity Rarity Price
Satchel.png Satchel 1 Very rare 1000
Mysterious Seed 1 Very rare 7

Community drop table

This table contains the loot tables determined by a community effort of logging the loot tables. It is highly likely this data is biased and not 100% correct. The numbers represent the average amount of items you can expect per kill. A fraction (1 / x) indicates you can expect one item every x kills. After each amount of items the total amount of occurrences is shown between brackets. A lower amount of total occurrences is more subject to statistical errors.


Goblin TH 6 TH 5 TH 4 TH 3 TH 2 TH 1 None
Gold 23.7 (1053325) 22.9 (24337) - 22.2 (71414) - 20.8 (85256) 20.5 (10647698)
Goblin Brain 1 / 4 (10545) 1 / 5 (235) - 1 / 4 (745) - 1 / 5 (842) 1 / 5 (104944)
Tin Ore 1 / 15 (3002) 1 / 16 (65) - 1 / 17 (192) - 1 / 22 (187) 1 / 17 (29710)
Copper Ore 1 / 16 (2851) 1 / 12 (91) - 1 / 14 (227) - 1 / 15 (280) 1 / 18 (29287)
Silver 1 / 41 (1076) 1 / 67 (16) - 1 / 58 (55) - 1 / 48 (86) 1 / 49 (10500)
Bronze Bar 1 / 261.9 (170) - - 1 / 321.6 (10) - 1 / 513.1 (8) 1 / 353.6 (1469)
Bronze Boots 1 / 1085.9 (41) 1 / 532.5 (2) - 1 / 459.4 (7) - 1 / 1368.3 (3) 1 / 985.8 (527)
Iron Boots 1 / 2120.0 (21) 1 / 1065.0 (1) - 1 / 1072.0 (3) - 1 / 2052.5 (2) 1 / 2078.0 (250)
Lesser Ladle 1 / 4946.8 (9) - - - - - 1 / 7871.2 (66)
Greater Ladle 1 / 7420.2 (6) - - - - 1 / 4105.0 (1) 1 / 8379.0 (62)
Stew Stained Page 1 / 4726.6 (5) - - - - - 1 / 10454.1 (8)
Ladle 1 / 22260.5 (2) - - - - 1 / 2052.5 (2) 1 / 7020.3 (74)
Mysterious Seed 1 / 22260.5 (2) - - - - - 1 / 43291.7 (12)
Satchel 1 / 44521.0 (1) - - - - - 1 / 86583.3 (6)
Data updated: 25-05-2021 - Do you want to help out with adding drop data? Click Here

Changes