Difference between revisions of "Infernal Lance"
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m (Rewrote the infernal lance summary. The previous one was very wordy and difficult to follow.) |
m (Changed ‘a attack’ to ‘an attack’) |
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|aug-cost = 100 [[Fire Rune|Fire Runes]]<br>100 [[Coal]]<br>50 [[Stygian Bar|Stygian Bars]] | |aug-cost = 100 [[Fire Rune|Fire Runes]]<br>100 [[Coal]]<br>50 [[Stygian Bar|Stygian Bars]] | ||
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− | '''{{PAGENAME}}''' is a rare-augment item created by augmenting a [[Gargoyle Glaive|gargoyle glaive]]. Glaives are created by a rare augment chance of an obsidian great sword. The Infernal Lance attack type is ‘stab’, unlike regular great swords and has | + | '''{{PAGENAME}}''' is a rare-augment item created by augmenting a [[Gargoyle Glaive|gargoyle glaive]]. Glaives are created by a rare augment chance of an obsidian great sword. The Infernal Lance attack type is ‘stab’, unlike regular great swords and has an attack speed that is 0.4s faster and gives very high offensive stats while in combat. They are tradable and can be bought on the marketplace. |
==How to Acquire== | ==How to Acquire== |
Revision as of 18:53, 4 May 2021
gold coin | 420,000 | ||||||||||
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322,000,000 | |||||||||||
Level Required | 40 Attack | ||||||||||
Source | Augmenting | ||||||||||
Slot | Two Handed | ||||||||||
Attack Speed | 3s | ||||||||||
Attack Type | Stab | ||||||||||
Enchantment Slots | 8 | ||||||||||
Offensive Stats | |||||||||||
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Defensive Stats | |||||||||||
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Augment Bonus | |||||||||||
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Infernal Lance is a rare-augment item created by augmenting a gargoyle glaive. Glaives are created by a rare augment chance of an obsidian great sword. The Infernal Lance attack type is ‘stab’, unlike regular great swords and has an attack speed that is 0.4s faster and gives very high offensive stats while in combat. They are tradable and can be bought on the marketplace.
How to Acquire
Infernal Lance is acquired as a rare augment possibility from augmenting Gargoyle Glaive, they can be created on any augment.
Enchanting
List of useful Enchantments.
Scroll | Slot | Level | Silver Amount | Rune Amount | Runes | Effect per scroll |
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Scroll of Weakening | Helm, Body, Legs, Shield, Weapon | 4 | 100 | 20 | Air, Fire, Mind | Decreases the level requirements of the item by 1. |
Scroll of Overhealing | Weapon | 11 | 200 | 30 | Air, Water, Death | Heal for 1% of overkill damage on a target. |
Scroll of Accuracy | Weapon | 28 | 400 | 40 | Blood, Death, Mind | Increases accuracy for all three combat styles by 3% multiplicatively. |
Scroll of Critical Strike | Weapon | 52 | 600 | 60 | Blood, Death, Chaos, Cosmic | Increases critical chance and damage multiplier by 2.5%. |
Scroll of Endless Ammo | Cape, Weapon | 29 | 400 | 40 | Chaos, Nature, Mind | Gain a 17% chance to not consume ammo (resulting in 20% more uses from each ammo piece on average). Works on ranged projectiles, melee whetstones, and magic charms. |
Scroll of Rune Reserves | Cape, Weapon | 35 | 500 | 50 | Water, Chaos, Mind | Gain a 33% chance to not consume runes when using abilities (resulting in 50% more ability uses for the same rune cost). |