Difference between revisions of "Mining"
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+ | <blockquote>''Note that these numbers represent a frequency, that's why they sometimes add up to more than 100 in total.'' | ||
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+ | ''To get percentage values you need to do (frequency / totalFrequency) * 100'' | ||
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+ | ''i.e. Clay in Desert: (3 / 106) * 100 = 2.83%''</blockquote> |
Revision as of 17:26, 11 August 2020
Mining is a gathering skill that allows players to obtain ore used in Smithing. It is the only source of Geodes, Silver, and Rune Slates. Mining is also a source of gems and Salt. Each mining location provides different possible loot, but gems and Geodes can be found in every location.
The Deep Pit is a dangerous location, meaning the player may sometimes get attacked by a Greater Demon when mining there (Recommended gear is adamantite/runite with a recommended level of 50 for all combat stats). This fight cannot be escaped from, and losing to the Greater Demon locks the player out of the location for 30 minutes.
The action timer for mining can be sped up by leveling up, equipping a pickaxe, or using the Haste enchantment.
Uses
- Ore can be smelted into bars through Smithing
- Gems are used in Crafting and Augmenting
- Rune Slates are used in Runecrafting
- Geodes can be opened for a chance at ores, gems, additional geodes, or talismans
- Salt is used in Cooking
- Clay and Sand can be used to create Fertilizer
- Stone has no current use - it's classified as a "junk drop" for the purposes of the Destructive Testing enchantment
Mining equipment
The following items effect mining:
- Pickaxes gives a bonus to effective mining level, speeding mining up. Augmenting a pickaxe increases its mining bonus.
- Scroll of Destructive Testing can enchant a pickaxe to automatically destroy junk drops and convert them into 5 XP.
- Scroll of the Prospector can enchant pickaxes to increase the odds of finding gems.
- Scroll of Wealth can enchant rings or necklaces to automatically sell mined resources to the in-game shop at an increased price.
- Scroll of Naturalist can enchant gloves or boots to increase the odds of finding a geode.
- Scroll of Gathering can enchant rings or necklaces to give a chance to obtain extra resources.
- Scroll of Superheating can enchant pickaxes to gives a chance to transform a mined ore into a bar at no extra cost.
- Scroll of the Scholar can enchant rings or necklaces to increase the experienced gained, at the cost of not receiving items.
- Scroll of Haste can enchant rings or necklaces to increase action speed.
Mineable items
Item | Image | XP | GP |
---|---|---|---|
Copper Ore | 5 | 5 | |
Tin Ore | 5 | 5 | |
Iron Ore | 15 | 20 | |
Gold Ore | 25 | 100 | |
Mithril Ore | 50 | 75 | |
Adamantite Ore | 75 | 100 | |
Runite Ore | 100 | 200 | |
Clay | 1 | 1 | |
Stone | 1 | 1 | |
Sand | 1 | 1 | |
Silver | 25 | 100 | |
Coal | 10 | 20 | |
Rune Slate | 10 | 15 | |
Stygian Ore | 150 | 500 | |
Salt | 10 | 10 |
Drop frequency
Copper | Tin | Iron | Gold | Mithril | Addy | Runite | Clay | Stone | Sand | Silver | Coal | Slate | Stygian | Salt | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Clay Pit | 20 | 20 | 40 | 10 | 10 | ||||||||||
City Outskirt | 30 | 30 | 5 | 10 | 10 | 10 | 5 | ||||||||
Village | 50 | 25 | 25 | ||||||||||||
Desert | 9 | 5 | 20 | 3 | 20 | 20 | 10 | 9 | 10 | ||||||
Underground | 5 | 25 | 20 | 5 | 15 | 5 | 15 | 10 | |||||||
Hidden Mine | 10 | 10 | 35 | 5 | 10 | 20 | 10 | ||||||||
Volcano | 10 | 20 | 20 | 20 | 20 | 10 | |||||||||
Deep Pit | 25 | 50 | 25 | 10 |
Note that these numbers represent a frequency, that's why they sometimes add up to more than 100 in total.
To get percentage values you need to do (frequency / totalFrequency) * 100
i.e. Clay in Desert: (3 / 106) * 100 = 2.83%